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#ulmo headcanon
doodle-pops · 1 month
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Hi Mina! I was just curious what you think Úmaiar (fallen Maiar) are like depending on what Valar they used to serve? I saw a HC that Succubi/Incubi are Úmaiar who were formerly under Irmo's domain and that makes ALOT of sense. I also HC that Maiar who follow Varda and Oromë are least susceptible to corruption because Varda is the embodiment of the polar opposite of Melkor and Oromë is also heavily against evil. Other than Aulë, whose Maiar do you think are most susceptible to corruption?
Howdy! I had to put a great deal of thought into answering this question because I've never thought about this before. I couldn't answer them based on who I believe would be easily susceptible to corruption, but rather what the Úmaiar of each of the Valar would be like. Forgive me if it doesn't sound 100% right (they're all mushed).
Irmo:
From what I know, the fallen Maiar were mostly Balrogs and other spirits. You mentioned the Incubi and Succubi as Irmo's fallen Maiar and it sounds about right with that one. There could be those who bring an unnecessary amount of nightmares for terrorising purposes and trap people in the dream realm, those who are the spirits of confusion, and trickster spirits.
Námo:
With Námo, he can have spirits who terrorise both the living and dead; hunt the souls of the recently dead and devour them. Some might commit desecration of the recently dead; messing up their burial sights to prevent the souls from properly crossing over.
Yavanna:
This one is from a headcanon I saw on Yavanna (can't find it), but an Úmaiar of Yavanna can be those who create poisonous plants and those like the Venus Fly Trap. I picture the Valar concept of good/safe to be beautiful creations, so imagine when these corrupted spirits create such beautiful plants but they turn out to be harmful to both people and the environment.
Ulmo:
Ulmo might have sirens or the carnivorous version of his regular merfolks who don't follow the rules of the ocean which is to keep sailors safe. These guys hunt for the flesh of men/elves and cause most of the shipwrecks just to devour sailors. There might be other monstrous sea creatures as well.
Nessa:
This one is a wild thought, but I pictured a corrupted Melian for this one. Since it was she who taught the birds how to sing, I can picture a corrupted version of her singing songs of enchantment to lure travellers into the deep forest and steal the essence from their souls to preserve/strengthen herself.
Oromë:
I can picture some of Oromë's Maiar being corrupted, and I enjoy using references from Ossë who is known for being tempered and was easily persuaded by Melkor. A few of Oromë's hunters and Maiar who take the form of beasts could be a few of the beasts Melkor had created. Also this could be the start of Chimeras appearing in Middle Earth.
Stripping their true form and recreating their darker versions, or those who were willingly corrupted, enjoyed the idea of hunting; the thrill, the chase, and joined Melkor because he offered them the opportunity to hunt without restrictions and bask in the thrill. So now you have these 'hunters' who ride out to capture elves and men.
Manwë:
I assume any Maiar of Manwë would simply become dark versions of themselves. Mostly fighting against the Valar the same way Mairon left Aüle, I picture Eönwë doing the same (I imagine his wings turning black). Perhaps some of Manwë's eagles changed their forms to appear more menacing and become spies. I like to picture some of Melkor's first dragons were the corrupted versions of Manwë's eagles who were caught and tortured.
I couldn't think of any for Tulkas, Nienna, and Ëste. Furthermore, as mentioned, Varda Maiar would be the least susceptible to corruption, and we already have two of Aüle's Maiar dancing the lambada, so there you go.
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thesummerestsolstice · 2 months
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Peredhel biology is interesting. They can become mortal or immortal; and it's not entirely clear what the "default" setting is. Is it even the same for all half-elves? What are the implications of being part-elf and part-man? And that's not even getting into the part-Maiarin or pseudo-Maiarin(? Earendil?) Peredhel. There are a lot of really interesting ideas and interpretations there, but I'd like to share a few I've been wanting to write about:
The Peredhel choice is a myth; whether half-elves become mortal or immortal is baked into their biology. Because of the nature of twins, one will always be mortal and one will always be immortal. (I'm mostly thinking about the implications for Elrond and Elros here because I don't even want to consider what that would mean for Elladan and Elrohir)
Peredhel have the strange ability to "mimic" those around them; they appear more elvish amongst elves and more mannish amongst men. No one really knows how they do this, but it's led to lots of stories about "changelings."
Actually, lots of Peredhel have weird, vaguely mystical abilities. Think about the kind of things you'd read about in a fairytale- speaking to animals, unusual strength, preternatural charm. These things aren't unheard of amongst elves or men, but they're a lot more common amongst Peredhel. It's suspected to be some sort of Ainuric boon, or possibly a result of half-elven souls being more "flexible."
Because their souls are inherently kind of unstable, Peredhel fade more easily then elves. That being said, the "symptoms" of fading are different (elves will literally become translucent, while half-elves will lose weight, sleep for most of the day and still be tired, etc.), so it's often assumed to be a normal mortal illness until it becomes a life-threatening situation.
Ulmo has kind of adopted the Peredhel as his people. He's their patron, and he cares for them all. Many half-elves live or work near or on the ocean, and for those who are immortal, the desire to sail west generally manifests less as wanting to go to Valinor and more a literal desire to go to the sea. Half-elves who are inclined to pray usually do so to Ulmo. There's a reason that Rivendell is protected by a river. Also, yes, Earendil is still absolutely Ulmo's guy, he's just also Varda's guy. They have a very friendly custody agreement.
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cilil · 1 month
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I like to hc that, much like us (the fandom), the Valar also have their blorbos and special little guys.
Manwë is (canonically) besties with the Vanyar, Ulmo with the Teleri, Aulë with the Noldor, plus of course his Dwarves. Varda is the fan favorite of all Elves and loves them (she got so excited about them in Lost Tales, it was so cute).
Oromë brought the Mearas as a gift and got super excited that an entire kingdom of horse girls was formed. He loves the Rohirrim and sometimes disguises himself as one of them to sneak into their hunting parties. Vána is in on it too.
Yavanna and Irmo absolutely adore Hobbits and blessed them with a great love for quiet countrysides and the charming ability to just enjoy life and its good things. Irmo also visited them in disguise and brought pipeweed to make friends. Aulë and Yavanna ship Bagginshield.
Nienna, as usual, loves everyone, but has a special soft spot for Orcs because they need someone on their side. She probably adopted them already and forced Námo to go along with it and let her have them whether he wanted to or not.
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fistfuloflightning · 4 days
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‘Beneath Amon Hen I heard his cry. There many foes he fought,  His cloven shield, his broken sword, they to the water brought.  His head so proud, his face so fair, his limbs they laid to rest,  And Rauros, golden Rauros-falls, bore him upon its breast. 
It was not the magic of the Galadhrim that kept the boat intact, but the maia who had slumbered for years uncounted.
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verecunda · 8 months
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I’m sure I can’t be the only one wondering if the sea-wyrm in episode 2 was specifically targeting Sauron on the raft. Maybe it’s a servant of Ulmo - maybe even Ossë!
Imagine it: Ulmo becomes aware of the raft, recognises Sauron through his disguise, and decides to take matters into his own hands. Okay, yes, technically that invitation to return to Valinor and submit to the judgement of the Valar is still open, but this isn’t the first time Ulmo’s circumvented the will of his brethren, especially on the issue of who gets to survive on the Sundering Seas (see Voronwë). He doesn’t know what Morgoth’s erstwhile lieutenant is doing out there, but his immediate response is “oh FUCK NO.”
So he sends in Ossë. And Ossë, as we know, is wild and chaotic, and probably quite willing to go after a single target without worrying too much about the collateral damage - ie. any hapless souls stuck on the raft with him.
Only he misses Sauron, and by the time he and Ulmo realise the mistake, they also realise that he’s in company with Galadriel. Ossë’s champing at the bit for another swing at Sauron, but Ulmo is not going to attack the daughter of Eärwen of the Teleri. The best he can do at this stage is whip up a bit of a storm and hope they can dislodge Sauron from that raft long enough to catch him. But the fucker gets away. Again.
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Ethics of Creating/Adopting/Influencing Sentient Life, as Ignored by the Valar
It's been a steady headcanon of mine that most Valar have their own form of sentient life that they had a metaphysical hand in shaping. Is this because I feel like everyone gets jilted bc of the big three? Yes. Is this how I explain all of the weird one-off things in the Hobbit? Also yes. No particular order here, just vibes.
Manwe: Giant Eagles, obvious, he asked his Parent's permission first.
Aule: Dwarves, also obvious, did not ask permission from his Parent but they ended up splitting custody so a pretty good deal all around. (Also maybe made sure that the possibility for AI was in the Song. Is very excitedly awaiting his robot children.)
Yavanna: Ents, again obvious, asked her Parent's permission, got it, dunked on her husband. Ents are strange because they aren't so much plant-like sentients as decidedly sentient plants. Most everyone but her (and Vana) are kinda weirded out by this.
Vana: Hobbits. With some input from Yavanna and Nessa. I know the prevailing hc in the Hobbit fandom is that it was Yavanna for those sweet Aule/Yavanna Dwarves/Hobbits parallels, but I feel like Vana's Domains fit them better. She didn't (technically) Create them, she was just wanting to make her own People without getting in trouble, and Yavanna offered sisterly advice in the form of "Evolution was already Sung, so if you just guide that evolution a little and happen to get a new People out of it... well, whoopsies, who'd've guessed ;)". Nessa, of course, heard about this and insisted on helping her girlfriend out. No one knows how Hobbits came from Humans, because it makes very little logical sense. This is why. Also she coopted mushrooms from Melkor and those things are if not sentient at least getting there.
Orome: The Beornings. Vana was like "LOOK WHAT I'M DOING :D!" re. evolution (and Magic/Song shhhh) and Orome went "SICK! I WANNA DO THAT!!" but didn't want to put quite as much effort in (he's busy) so he took a group of humans and was like "Ok you can have awesome disney princess bear powers for the low low cost of not technically being human anymore" and they all went "well, best not to reject gifts from gods, also that sounds cool, so sure I guess?" Some adaption/evolution was also involved, which Nessa helped with.
Nessa: See Vana & Orome above. She's the reason Hobbits have the crazy high stealth bonus, and the reason for the whole bear-dancing thing the Beornings do. Also I'm pretty sure she came up with an idea for talking animals really early on, carefully and subtly implemented by her, Orome, and Yavanna.
Tulkas: Giants. Orome and Vana and Nessa were all like "DUDE LOOK WHAT WE'RE DOING ISN'T IT COOL!" and Tulkas was like "YEAH THAT'S SICK BABES! GREAT JOB!" and they were like "don't you want to try? OwO? give us more niblings to dote on?" and he figured "hey, might as well, that sounds dope". He got Aule's help (bc experience w/ sentientifying rocks) and managed to accidentally find a bunch of new loop holes in the "Thou Shalt Not Casually Create Sentience What Are You Guys Frankenstein Or Something" doctrine. Manwe was like "...why" and Tulkas was like "Look, there's not even triple digits of them, their sentience is debatable at best, and it makes Arda cooler. Surely you want Arda to be cool? Also they throw rocks around!" And Manwe had bigger problems to deal with at this point and gave up. This is why giants are fighty.
Namo: Did NOT create sentience are you kidding? It's bad enough that SOME moron Sung the possibility for Necromancy into Arda (interesting as it is he desperately wants to slap the Maia who came up with that idea. it's So Much Work, and ever since Humans first woke up he has been So Busy. this is what he gets for wanting to micromanage the Death system), he's not creating MORE work for himself. He has technically adopted sentient life in the form of Spirits. He staunchly ignores anyone who tries to point this out.
Nienna: Did not create sentience but has adopted the Orcs. The ones that were corrupted elves can heal with a lot (a LOT) of time and therapy in Mandos, but orcs do end up as a separate People. A People who is Nienna's now. They're her babies. (Yes, this is a Threat.)
Irmo: As creator of dreams he occupies a very weird place re. creating sentience, since he's technically actively influencing it at all times regardless. Has not made a People but did very quietly figure out how to make not-quite-Maiar. He didn't make many, but there are a few Wishing Spirits in unexpected places.
Vaire: Similar to her husband, she's too busy to create sentience, and doesn't want that responsibility anyway. Perfectly content with being a mentor-friend to her Weavers, no desire to be a mom.
Este: Has not created sentience but did help Aule work on robot bodies once she learned about his little project. Is not a mechanical engineer, but can pass pretty well as a bio-engineer. Plus she needs to learn how to heal all the Peoples, not just organic ones. (They keep the project quiet.)
Ulmo: He was to busy trying to help the Original And Intended Children to make anything of his own. Did several of his Maiar figure out Fully Incarnate Bodies? Yes. Did they also figure out how to have kids? SOMEHOW, yes. Did these kids become their own People? Yes. Is this Ulmo's problem now? Yes. Anyway that's how mermaids happened.
Varda: She is competent and respectable. Are her constellations sentient? That's between them, her, and her Maiar. She's worked out the logistics on her own, thank you very much. No need for worrying about afterlives or whatnots, she's got it covered. (She just wanted some kids, ok? And it's so much easier if she isn't the only one watching over the skies of Arda.)
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Feelings I associate with the Valar:  
Melkor  —  the pleasant sinking feeling deep in your chest as you look down at the ground from something tall
Manwë  — the "boom" in your heart when you hear a firework explode
Varda  —  the safeness you feel when you see the moon shining
Ulmo  —  the feeling when you finally adjust to the cold of the ocean
Aule  —  the pride of building furniture by yourself
Yavanna  —  the surge of need to protect a child you love
Orome  —  the horror-struck feeling when you are alone and everything is too quiet 
Nienna  — the absent feeling when you are doing something enjoyable and then suddenly feel like the world is falling down around you
Námo  —  the bolt of panic though your body when you hear a strange noise in the night
Irmo  —  the giggle in your chest when you were given a sip of wine as a child
Este  —  the calm of having someone brush your hair
Vaire  —  the buzz of your fingers opening a package you had been waiting for
Vana  —  the rush of euphoria when you open your window in the morning and everything smells green
Tulkas  —  the anticipation as you wait for someone to realise you pranked them
Nessa  —  the funny feeling in your stomach when you see the sun outside your window and realise you've stayed up all night
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mad-hermit · 1 year
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What I headcanon the twisted versions of his brethren's gifts Melkor has.
Manwe: Typhoons & violent winds/storms 
Varda: Radiation 
Ulmo: Ice 
Aule: Earthquakes & rust/corrosion 
Yavanna: Mires, bogs and the like, mushrooms & carnivorous plants 
Vana: Entropy 
Orome: Enslavement 
Namo: Violent death, murder & freak accidents 
Vaire: Stagnation 
Nienna: Fear 
Irmo: Nightmares 
Este: Poisons 
Tulkas: Idk Tulkas seems to be more hands-on (pun intended) while Melkor seems to like others doing his dirty work for him? 
Nessa: Melkor's bad at dancing? lol idk 
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gerardspuppy · 1 year
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Thoughts on the Valar and Maiar and their styles from someone who knows nothing about fashion beyond "diy everything".
Manwe and Varda - All white, very swoopy very fine fabrics, sometimes translucent, often skin tight with flowy skirts or sleeves. Not the most practical or comfortable looking but beautiful, white corsets and tiaras, lots of white glitter absolutely everywhere, on clothes, makeup, skin, hair, etc. Mostly minimalistic silver jewelry. White feathers appear a lot. (Wearing all white also helps to cover up the presence of bird shit on your clothes but they would never say this out loud).
Aule and Yavanna - Full on hippie look, bright colors and messy patterns, chunky jewelry with various wooden beads or gemstones, patterned headbands, large loose pants and shirts, lots of organic looking designs, goggles with tinted lenses, messy hair, usually done up in Maiar of Aule and loose in Maiar of Yavanna. Maiar of Aule also switch to leather work clothes and metal welding masks in the forges when required.
Orome and Vana - Who needs clothes anyway?? Lots of animal pelts flung hastily on, various pigments (blood) used as war paint like makeup, but otherwise not much in the way of style. Very practical clothing is favored, stuff which is loose, blends in with the forest, and is easy to move around in. They often wear animal masks carved out of wood with designs painted on.
Irmo and Este - Pastel colors, poppies are very popular both as crowns or as designs, dreamy, hazy patterns often depicting moths or owls, thick veils and shawls, long night gown like robes, bare feet or comfortable slippers, iridescent colors, pale pinks and oranges like sunsets, hazy greys, blanket like capes with moths wings on them.
Namo and Vaire - Black so dark you can't make out form, long veils that you can see nothing through, low hoods, no jewellery, no visible faces or hair or skin, dark silk gloves that are incredibly soft and make you want to take their hand, dark slippers that make no sound, the occasional glimpse of smokey breaths from behind the veil, no patterns, utter emptiness. Vaire weaves their clothes out of darkness and death itself.
Nienna - Extremely simple, drab clothing and colors, lots of greys and browns and dark greens, translucent veils which are often the only decorated part of the outfit and have patterns of weeping eyes or bones on them, thick comforting fabrics, often with hoods, the Maiar are always ready to shrug off a layer of their clothes to give to any who need it more.
Tulkas and Nessa - Clothes that lend themselves well to movement, whether that be dancing or fighting. Lots of bright reds and warm colors, often no shirts with loose pants, or close fitted sleeveless shirts. Many belts and loops to hang ribbons or weapons or maybe both from. Armored masks are often seen, in the shape of a deer to honor Nessa. Colorful ribbons and small metal charms for luck are braided into the hair.
Ulmo - Very few clothes but most are made out of dead sea animals. Skin tight suits of seal skin, shiny objects and seabird feathers as jewellery to attract fish, glittery body paint swirled around to mimic the shapes in seashells. Fish scales are sometimes stuck to the body or to clothing. Any fabrics used are rough and stiff to survive prolonged salt and sun exposure, and are thick enough to withstand stings from any sea animals. Sea urchin spines are stuck onto clothes as defense, and the most fierce Maiar have the fins and spines of dead lionfish stuck to their clothes, kept alive and potent through magic (mishaps and accidents happen much more frequently than anyone wants to admit). Extremely bright colors in everything that they wear, often for non everyday wear clothes many colorful frills and tendrils are attached to mimic the looks of certain fish and sea slugs.
Melkor - The original punk rocker of Arda. All black clothes, often form fitting, leather gloves and straps, silver or black jewellery everywhere, especially rings and piercings, teased gothic hair, masks with horrifying blank expressions and horns protruding out of them, heavy gothic or death metal makeup, metal spikes absolutely everywhere, thick heavy duty boots. Very gruesome designs often depicting severed bodyparts, bodies deformed through torture, and rotting bones. Parts of bodies are often mummified and used as accessories, especially hands, eyes, or entire heads.
Bonus third age Sauron because he was practically a Vala in his own right by then and Mordor followed his look - Steampunk, grotesque rotting bodies held together by beautifully polished metal parts, metal armor hammered into the very flesh of soldiers, lots of golds and reds, gold piercings and rings (hah), bodies half split open and their whirring mechanical insides visible through the flesh, steam rising from every surface, elegant, tight fitting black fabrics with red and gold accents.
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doodle-pops · 3 months
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The Ainur | With A Short Reader
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Request: Can I make a request for headcanons for how the Ainur would be with a short human reader? Around 5 foot tall? Like an elf of about 6 feet would only reach up to some of their chest or lower still, considering they’re like 7-9 foot tall. Would they be cute, teasing, protective, frustrated by the height difference? P.s. I love the way you characterise all the Ainur, it really feels like their personality, you do a fantastic job. - anon
A/N: Happy to fulfil this request and learn that you enjoy my characterisations of them anon. I tend to envision the Ainur as nothing less than nine feet since they are deities and display their power through their heights. So you’re going to appear super short next to them. Nonetheless, Enjoy!
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๋࣭ ⭑⚝ Manwë
The bird was too stunned to speak. Are you a child or dwarf, certainly that could not be your final height at the end of your growth? Unfortunately, it is your complete height which makes you appear as a little bird before the great King. Now his nickname ‘little bird’ makes more sense.
He cannot fathom how you can be the same size as a bean and packed with all that sass whenever he mentions how tiny you are. You require a ladder if you ever reach his head for a ‘level-headed’ talk.
Has no issue picking you up with one hand and carrying you around like his personal comfort toy when he’s having a bad day. Anyone commenting or teasing gets a look that speaks about them receiving a bolt of lightning.
Let us not forget his avian side which is going to fawn over how adorable you are. You’re tiny and squishy, perfect for belonging in his nest where he can shower you in affection all day long.
The size difference is outstanding. Just picture a baby lying in their parents' bed, looking like a little nugget among the pillows…that’s what you appear like anytime you snuggle in his bed. On numerous occasions, he didn’t see you and almost squished you under the sheets.
With your size, it means wearing his robes and marching around his room or Ilmarin pretending to be him while he silently watches from afar. You are drowning in his robes, don’t even wear his shirt, it’s a gown on you.
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๋࣭ ⭑⚝ Irmo
Your size doesn’t change the way he’s going to shower you with ultimate love and affection. Apart from the minor teasing he’ll conduct for the fun of the situation, Irmo loves you the same way if you are tall.
A gentleman who enjoys using the opportunities when granted to lift you over puddles or streams so he can fawn over how you fit in his arms. He (and the others) can lift you with his pinkie and has done it before.
You are authorised to always sleep on his chest—you look like a kitten sleeping on his chest in his eyes—mainly because you like to roll and so does he and nothing good has arisen from you both rolling together.
Gets lost in crowds and he panics. He’ll be walking around asking if anyone has seen his little lover and he will give descriptions. “They’re about 5 feet, this short and very tiny. They look like an elfling…”
Saw children’s clothing on a walk with you in a boutique, did not know they were for children and excitedly stated, “Oh look! I believe these would look lovely on you! They even have your colours.”
Do not be upset with him, he didn’t know that it was children’s clothing. Irmo only wished to share the moment of shopping with you. But worry not, he gathers the best seamstresses and tailors to fashion you the finest wear that looks nothing like children’s clothes.
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๋࣭ ⭑⚝ Námo
Has a smile on his face anytime you take the lead and walk in front of him, hence his reason for always telling you to lead the way. He’s a simple Vala, he wants to watch as you waddle like a duck with your short legs as you take him to Eru knows where.
Pretends to complain when you ‘borrow’ his robes because you missed him, but gushes mentally at the sight of how you’re drowning in his forever monochromatic black robes.
His viridian eyes were soft at the sight of you walking around, dragging his robes all over. The idea of complaining about getting them dirty has disappeared, and all he is thinking about is how you look like a penguin.
Your feet running across his halls are the equivalent of tiny pitter-patter and it’s how he can easily distinguish your presence; just listen for the tiny footsteps. But it never works out well when you’re among elves and lost in a crowd.
The first time you met his brother, Irmo mistook you for a child Námo adopted and congratulated his brother on softening up to the idea of children. To make matters worse, you played along—much to Námo’s annoyance—and clung to his arm, calling him ‘atar/daddy’.
Irmo was elated, you were dying of laughter and Námo was contemplating his life. He couldn’t believe this was the humour he signed up for the moment he fell in love with someone shorter than most individuals.
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๋࣭ ⭑⚝ Ulmo
Mistook you for the child wandering the shores the first time he saw you in the distance and scolded you for playing in the deep waters without parental supervision. That was until he learned you weren’t a child and your permanent height for a lifetime.
‘Pebble’ was the most suitable nickname he gifted you since pebbles were small and cute…like you. Plus, he brings you pebbles, seashells and pearls from the ocean floor as a token of affection.
Because you’re smaller, your strokes as you swim alongside him are slower, so he’ll call the seals, dolphins or whales to swim alongside you for assistance. You’re even allowed to ride them anytime you two are swimming out in the depths.
Since Ulmo’s true form is staggering, he opts to appear around the same height as you are anytime he has to walk the earth. His favourite place to have walks would be the beach obviously.
Hand holding while watching the sunset and he’s quietly staring at your short fingers holding his larger hand. He loves holding your hand to fawn over the size. He would even slip on a cute ring with a pearl one day.
Because Ulmo is known for having no resting place as he wanders the waters of the world, he enjoys visiting your home. It’s even better if you live near a lake for him to have easier access to seeing you frequently. Cue Ulmo marvels at how small your household items are as he picks them up.
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๋࣭ ⭑⚝ Oromë
Congratulations, you are the perfect size to sit on all of his creatures (and him) to ride through the forest with him. He cannot get over your tiny figure because he knows that you’re about the same size as an elfling and all his creatures are larger than you.
Roughhousing is a thing that occurs between you both and he gets caught up in the experience to forget how easily he can send you on a trip to Estë for healing…because it has happened multiple times.
Picks you up like a sack of potatoes and slings you over his shoulder when he has to carry you somewhere and you’re being troublesome, or he wants to randomly surprise you. You’re as light as a feather as he runs with you through the forest.
Swinging from his muscular arms anytime he flexes his muscles for you? Yes, yes you do, and he loves it. Fuels his ego to know that he’s strong and his lover can climb him like a tree. Clinging to his muscular physique and probably biting him? Yes, you do that he calls you a tiny beast who needs to be tamed.
Not the type to underestimate the size of a creature you can ride because of your size but is also cautious at the same time. Wanted to gift you a Shetland pony because you were small enough to ride one, but back out last minute knowing that he would receive an earful. Gave you a giant-sized tiger or dog as a companion.
You wear his pelts and pretend to act like him, attempting to wield his bow—sweetheart, you couldn’t even draw the strings—as though you were hunting.
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๋࣭ ⭑⚝ Tulkas
No different from Oromë and will playfight with you using the strength in his pinkie finger and you’d still have to bandage some body parts because accidents happen all the time. No worries though, he praises your injuries and makes you feel as though you fought a great battle with him.
He has no doubts, dismisses your strengths and associates them with your size having seen many great warriors display outstanding strengths and feats despite their size. Instead, he encourages you to take pride in your size and all the greatness you can accomplish.
You got a workout buddy, or rather he got a new dumbbell to lift or someone to sit on his back for push-ups. Your weight is inconsequential, but it doesn’t stop you from enjoying the fun in the moment.
Also picks you up like a sack of potatoes and carries you around the place, introducing you to all his close friends and elves. Anytime you need to speak ‘eye-level’ with him, instead of going to lengths to climb tables or a tree, he’ll kneel to your level.
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๋࣭ ⭑⚝ Melkor
Getting called dwarf, child, or both the first time you meet will result in him changing the names and calling you a critter if you attempt to attack him for calling you short. Probably ‘ankle biter’ might be your new name because he denoted that small things have the most rage.
You’re a ferocious ankle-biter in his eyes whose nerves he enjoys getting on because your responses are hilarious. It’s all in jest…or maybe not.
Nothing of his will ever fit you, that also means trying to wear his crown with the Silmarils. It’s currently sitting on your neck as we speak. All you can do is make versions of his outfits tailored to your size.
You’re smaller, so his hands can cover your entire face. Know what that means? Squish your cheeks as you speak to admire how soft and dough-like they are. “Hm, ankle biter, you have remarkably soft cheeks,” he says while squishing your face.
There’s nothing you can climb on to meet his height because he makes sure that there isn’t anything around. He wants you to break your neck looking up at him (bite his ankles and he’ll reach your height).
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๋࣭ ⭑⚝ Eönwë
“You’re like a hummingbird minus the speed,” he chuckled upon the first sight of your tiny figure. You were lucky he didn’t consider you a lost child who wandered before him in search of help because he was ready to call you ‘child’.
I have to say, Eӧnwё is the best person to try the same ‘daddy’ prank on when you’re walking through the streets of Valimar but clinging to him and acting like a child for the elves to fawn over how adorable the interaction is. There is always an elf who inquires for you to look them in the eye and say, “This is my atya!”
His avian side adores your tininess; and makes you all the more delicate and squishable. You are never again going to leave the nest…just joking, but his protective side goes up a notch because you are TINY.
I mean, he loses you in a crowd easily and you can’t even jump high enough to show your location. You can climb a table or chair but still have to get past the sea of heads before Eӧnwё spots you.
Gets you the smaller version of everything so you don’t have to struggle with holding the larger objects. He once watched as you climbed a chair as if it were a mountain or fought with a glass of wine because the glass was too big to hold.
At least going on flights doesn’t change whether you’re extra small or bigger. Visits in the morning and takes you to watch the sunrise over the mountain from a bird’s eye view.
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๋࣭ ⭑⚝ Tilion
Doesn’t matter if you’re tiny or tall, you still look the same from his view in the sky as he guides the moon. But he does melt at the sight of you looking up at the moon.
You are forever his ‘little deer’ even though you’re probably feisty and love to bite or nibble on his arms all the time. Similar to Oromë, carries you around like a sack of potatoes over his shoulder, but more for the fun of watching your short legs dangle.
Doesn’t alter the size of any furniture so he can observe your legs dangling over the edges and sway, or the size difference between you and the table designed for a nine-foot entity.
Roughhousing is a constant must-have between you both because he adores pinning your smaller body under his and making you fight back. Tilion just wants to watch you struggle and wiggle like a worm. Bite him.
Puts you to sleep on top of him because it is the safest option unless you want to be crushed under a giant nine-foot Maia, and you look like a tiny kitten curled up on his chest. The only thing he hasn’t done is pick you up by your scruff.
He’s such a tease when it comes to you both riding through the forest. Tilion will purposefully place you behind him so you can’t see a thing and then tease you about being too small. But it’s all in jest because he’ll have you ride an elk or reindeer or even a pony that was handpicked to match your size.
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๋࣭ ⭑⚝ Mairon
He also assumed you’re an ankle biter as well because he called you short and you were ready to attack. Please, do not release him from your tyranny because he will make fun of your height and pat your head or rest his arm atop your head when he’s resting. Again, bite him.
Complains about your short legs and how slow you are when you’re walking side-by-side but comes to you later to ask for assistance because some tool of his fell into a small hole and you’re tiny enough to get it.
Tells you that he’ll feed you to his wolves if you don’t stop clinging to him when in truth, he loves it. You’re small enough to not be a distraction as he moves about his forge or the fortress, but it’s just Mairon being a tsundere.
Doesn’t see you lying in his bed because his bed is huge and you’re extra small, so he almost lies atop your body. It’s turned into a staring match like how children stare you down without blinking.
Has a tendency to carry you around, for funsies, by holding onto your belt or grabbing the back of your clothes so you dangle as he powers through the corridors until he arrives at his Lord holding you like a briefcase.
Deep down, as much as he teases your size, he enjoys the differences. Watching you fight to lift an object made for his size or dress in his clothes—if you’re brave enough to try this—is entertaining.
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Masterlist
Taglist: @ranhanabi777 @lilmelily @mysticmoomin @rain-on-my-umbrella @asianbutnotjapanese @batsyforyou @mcwentfandomtraveling @involuntaryspasms @stormchaser819 @aconstructofamind @addaigio @lamemaster
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thesummerestsolstice · 2 months
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So the Silmaril is *extremely* bright, right? Earendil is next to it all the time. And mortal eyes aren't built for that kind of intense radiance– or for Valinor's light, to that point. Conclusion: either Earendil has been blinded by the Silmaril, or he needs some very serious eye protection to keep his vision intact. Either way, he's probably going to choose to keep his eyes covered. I have some suggestions.
Solid helm. Standard armor, but without eye holes. Probably made out of dragon scales. Good for protection against void monsters, and entirely masks his expression.
Blindfold. Comes in a variety of colors and fabrics, flowy and aesthetically pleasing. Hearkens back to blindfolded depictions of justice, which feels appropriate for him.
Stained glass visor. Shaped a bit like a face shield, but with multiple colors and pieces of glass. A little bit eerie. Pretty, but impractical. Mostly for ceremonial purposes.
Veil. Probably layered for better light protection. For Finwean dramatics and Peredhel gender fuckery. Always waves as if underwater. A personal favorite of Elwing's.
Sick-ass shades. Entirely a-historical. Extremely funny. A gift from Ulmo. Presumably worn to taunt Morgoth in the void.
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Bonus inspired by @runawaymun. Many half-elves actually use glasses in their day-to-day lives. Look, elvish and mannish senses work very differently, so Peredhel tend to have some weird sensory stuff as a result of the two mixing. Lightly enchanted glasses are often used to deal with visual issues– you know, sensitivity to light, focusing distance problems, strange and unknowable colors in the corners of your vision, all that. Elrond has a few pairs with really intricate glasses chains that he's gotten as gifts over the years. They are very gender and Elrond loves them dearly.
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Photo Credits:
Shades: https://www.fruugonorge.com/rimless-wrap-around-sunglasses-for-women-men-trendy-womens-y2k-sunglasses-oversized-shades-cool-star-fashion-sun-glasses-uv400/p-142701338-301669064?language=en
Glasses Chains: https://daelunejewelry.com/products/silver-stars-glasses-chain
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cilil · 6 months
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What would the Valar’s reaction be to a modern woman from our world showing them D&D? Who’s going to be really into the game?
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𝓐𝓝 ~ Oooh very interesting question! Thanks a lot for the ask, I had so much fun thinking about this ^^
𝓕𝓮𝓪𝓽𝓾𝓻𝓲𝓷𝓰 ~ All the Valar! I couldn't resist... Enjoy!
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In general, I think that all the Valar would be at least curious, if not excited to hear about the games modern humans play and try it out for themselves, considering how the Ainur have always been looking forward to interacting with the Children of Ilúvatar.
⊹ ࣪ ˖ Manwë
As a poet and writer, he's immediately in love with the concept of collaborative storytelling. You can expect elaborate worldbuilding and character backstories from him (especially ones that involve reconciling with an estranged sibling) and he loves to write small side stories and fanfic about the cast. Manwë also wouldn't mind being the group's forever DM once he learns how to run a game.
⊹ ࣪ ˖ Varda
Being less excitable than her husband and not always in a playful mood, Varda may choose to watch at first, but she's certainly intrigued by the concept of D&D and she enjoys the mathematical aspects of it, always calculating everybody's chance of success. Once she decides to play, she may surprise the other players with how ruthless and cunning she can be - a menace both in political intrigue and combat-heavy campaigns. Varda also loves seeing Manwë and the others having fun.
⊹ ࣪ ˖ Ulmo
Ulmo in particular is always very fond of the Children and the things they come up with. He too may be hesitant to join in at first, but he's always down to do some voice acting or provide some tasteful background music. If he joins the group, he'll probably need the occasional explanation and reminder how things work on land and that his character might not be able to swim as well as he can (keep an eye on him especially if he plays a class that uses armor).
⊹ ࣪ ˖ Aulë
If he isn't sold on the game immediately, he will be once you tell him that he can play a dwarf. Aside from storytelling, combat and roleplay, Aulë swiftly becomes fond of everyone's favorite shiny math rocks and is more than happy to make custom dice for everybody's characters, satisfying all their dice goblin needs. Important note for the DM: Aulë is an inventor and (in)famous for creating his dwarves in his workshop - do not let him play an artificer if you value your sanity.
⊹ ࣪ ˖ Yavanna
Whether she's aware of tree hugger stereotype or not, she has absolutely no shame and will indulge her preferences by playing nature-based classes such druids or shamans and finds it cathartic to bring nature's wrath into battle in ways she can't in real life. Aside from indulging the occasional destructive or vengeful impulse, Yavanna may default to being the party mom, fiercely protective and supportive of everyone involved in and out of game.
⊹ ࣪ ˖ Vána
Vána loves the concept of the game and is eager to play. Once she learns the basics, she gets really into character and is excited to play with ideas that are very much unlike the flower girl persona people expect from her, always remaking and reinventing tropes and archetypes that catch her fancy. Like Manwë, you can expect her to never miss a game and be very passionate about it.
⊹ ࣪ ˖ Oromë
Talking about and imagining slaying monsters instead of actually doing it isn't exactly to Oromë's liking, but he isn't opposed to indulging in a fun tale of adventure on cozy evenings at the campfire. After he's been sufficiently introduced to D&D culture, memes and inside jokes, he embarks on a personal side campaign to prove to everyone just how cool his personal brand of ranger can be.
⊹ ࣪ ˖ Tulkas
Similar to his good friend Oromë, Tulkas isn't fond of activities that involve sitting still. His creativity and imagination isn't the best either, but at least he's always willing to play frontline and martial classes, which will come in handy especially in groups where most players have their sights on fancy casters and/or fun support builds. Tulkas is a fun guy to be around if you don't piss him off and so are his characters.
⊹ ࣪ ˖ Nessa
Like her brother and husband, Nessa also enjoys being active. If she decides to give the game a try, she's very expressive, gestures a lot and may act out small scenes if given the chance. As fun as this is during roleplay, sitting close to her during combat segments while she shows you how exactly she's smacking her enemies is not recommended, especially if she plays a monk.
⊹ ࣪ ˖ Námo
Námo isn't known for his playfulness, however this doesn't mean he's opposed to engaging with the game. In fact, he quite enjoys slipping into a different role and mindset for a while - having to be the impartial judge and observer all the time can be tiring after all. Another aspect of D&D he may enjoy is, surprisingly enough, the element of randomness: His foresight allows him to know the future, but not every little detail, and a couple of dice rolls in a roleplaying game are probably not important prophecies Eru gave him. It may feel refreshing for Námo to be surprised.
⊹ ࣪ ˖ Vairë
No matter how casual any given session is, Vairë arrives in full cosplay, really getting into character creation like Manwë does as well, though as usual she's more practical about it. Additionally, she keeps a cute notebook as a campaign journal in which she records all the fun little details and great moments the players experienced together. She also enjoys creating fan content for the campaign.
⊹ ࣪ ˖ Irmo
Irmo has quite a vivid imagination and has always adored roleplaying, so he's immediately on board. It's by far his favorite part of the D&D experience, though he quickly finds that he enjoys combat and puzzle solving sequences as well. He's the one to initiate and drive a lot, if not most of the character interactions, helps advancing their character arcs and is just a joy to have at the table. Class-wise, he's definitely a bard player and will happily perform his songs and flirtatious lines in real life too.
⊹ ࣪ ˖ Estë
It may come as a shock and surprise to the other players that Estë categorically refuses to be the party healer, at least on her first playthrough. Like Vána, she's eager to explore other roles through her characters. No matter what she decides to play, her character may strike up an in-game rivalry with Irmo's character to spice things up and both of them have way too much fun bickering.
⊹ ࣪ ˖ Nienna
She most likely takes a back seat at first, letting others play the game, observing to learn the rules and quietly enjoying the stories they tell. Encouraged by her family, Nienna joins in eventually, provided she's currently in the right headspace for it (being the Lady of Grief, she sometimes feels mentally and emotionally exhausted, in which case she prefers to just sit there, relax and unwind by being in the presence of her loved ones). As a player, she enjoys roleplaying the most, but also does well with puzzles since she's a keen observer and listener.
⊹ ࣪ ˖ Melkor
Well. Melkor is most certainly going to be that guy at the table. He likes to derail campaigns, especially if they're Manwë's, tests the limits of the rules (and everyone's patience) and wants kills and loot. Once he familiarizes himself with the game's mechanics, he exploits them and likes to powergame. The one concept Melkor has trouble grasping is that D&D isn't a game you play to "win". Simply put, he very much has fun, but isn't fun to play with for a lot of other players; however, if you want to play a meme or evil campaign, he's your guy.
Side note: If Melkor plays with his own friend group he may also chill out for once.
Side note 2: Don't let him DM unless, again, you want the kind of campaign he'll come up with.
Side note 3: Watch your shiny math rocks. Melkor likes shiny.
✦ .  ⁺   . ✦ .  ⁺   . ✦
taglist: @a-contemplation-upon-flowers @asianbutnotjapanese @a-world-of-whimsy-5 @bluezenzennie @edensrose @i-did-not-mean-to @melkors-big-tits @melkors-defense-attorney @singleteapot @wandererindreams
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tarninausta · 1 year
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I really like the idea of Ulmo subtly interacting with Elwing even before he turned her into a bird. Growing up on the coast, maybe she falls asleep to the sound of waves that could also be the tune of a lullaby. Or she hears whispers of reassurance and comfort in the crashing, gurgling sea, and the waves carry her like a parent when she swims.
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animatorweirdo · 2 years
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Imagine being a mermaid and falling for Ecthelion
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(Sorry that it took this long. I was having hard time deciding which elf to take for this exquisite request. Hope you like it,) 
Requested by anonymous
Warnings: Angst, mentions of drowning, dehydration, abandonment, starvation, near death experience, lack of voice, fluff, romance and more angst
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- It all happened quickly. 
-You were peacefully swimming under the sea of Helcaraxe, not bothering anyone. 
-The surface dwellers then arrived, walking upon the ice. 
- You watched them with curiosity, hearing voices and many footsteps. They couldn't see you, so you decided to follow them around. 
-You concluded from the language you heard that they were elves from Valinor. What were they doing so far from the blessed lands? 
-You then noticed the elves were going to cross through the frail ice, a trail with ice too weak to hold anything above the surface. 
-You tried to decide if you should warn them, but it happened quickly, and you saw many elves falling through the breaking ice. 
-You wanted to help somehow, so you used your powers to create an underwater stream to lift them back toward the surface and warm them from the cold. One of the elves was limb and couldn't swim up, so you swam up to them to help them.
-The elf has got paralyzed from cold, so you gently took hold of them, preventing them from going deeper into the freezing abyss, which would kill them. 
-You checked for signs if they were still alive, and luckily they were.
-You looked at the elf for a moment. It was a male elf with a pale complexion and hair darker than the abyss. You couldn't help but stare because he looked mesmerizing. 
-You then remembered he was cold, so you touched his face with your palm and warmed him up with light. 
-After a moment, he opened his eyes, and you saw a pair of beautiful blue eyes like blue gems of the sea. 
-They were beautiful, but then you remembered that he needed air or he would suffocate thanks to you, so you quickly swam him up toward the surface. 
-You helped him break through the surface but avoided being seen by his kin, who quickly helped him out of the freezing water. 
-You heard the golden-haired elf call him Ecthelion. It was a lovely name and sounded nice on your tongue. 
-Thanks to your magic, most elves recovered and continued their journey through the grinding ice. You decided to follow out of curiosity. 
-The elf, Ecthelion, had caught your attention. You were not sure why, but something about him fascinated you. 
-You wanted to see more of him. 
-You watched over him during their journey, watching and listening from the shadows of the water and ice. 
-It was then when you heard him sing and fell in love with his voice and how he played his flute to soothe his family and friends. It was like the sweetest sound you have ever heard, like a bird singing beside the glistening waters. 
-You did not realize you had interfered with something meaningful and that you should not have helped them. 
-You did not see it coming. The water suddenly took hold of you and took you away from Helcaraxe. It whipped you around, and you couldn't find control with your powers. It was like the whole sea suddenly turned against you. 
-You then hear the voices telling you what you did was wrong, and you will get punished for interfering. You were scared and confused, so you tried to call out and ask what you did wrong. 
-The water pushed you away, and it wasn’t long before your lungs suddenly started to fill with water. You were horrified to find out your quills were gone. You had no choice but to go to the surface to get air. 
-You had broken through the surface, coughing and crawling onto the beach. 
-When you got safe, you were horrified to see your tail dividing into a pair of legs, so you desperately tried to call out to the sea and know what you had done wrong. 
-You only tried to help elves in their direst need. Why are you being banished for it? 
-It turned out futile because the next thing you noticed was your lack of voice. Your voice was gone.
-You cried, trying to scream, but nothing came out, and the sea gave no answer or explanation for your sudden banishment from your home. 
-You couldn't do anything but cry in gruesome silence. 
-Two nights in a row till the sun and moon was born. You had quivered among the rocks, hidden from the creatures of the land and despairing of your punishment. 
-You were shivering with cold and hungry. You didn’t have anything but an old sail you managed to salvage from a shipwreck to keep you warm. 
-Walking proved to be a gruesome task. You couldn't find balance, and your new feet hurt like thousand needles were prickling you. The best you could do to move was crawl on your four through the sand and the rocks. 
-And the worst feeling yet. No one came for you. 
-You heard nothing from Osse, Uinen, or any other maiar of the sea. You didn’t hear the calls of your sisters even though you have been gone for a long time. Even Ulmo was silent. 
-No one came or even suspected a thing. Have you done something so horrible that you deserved to be abandoned by everyone? 
-No word or song could describe the pain and heartbreak you felt. 
-You sat there among the stone, hugging yourself. The starvation and lack of water finally got to you, and you couldn't keep yourself in touch with reality. What was the point? You have never been on the land. You knew nothing of it. 
-You have never walked before, and your feet hurt when you tried. You’ll be good as dead.
-It would have been nice if fate would have allowed you to hear Ecthelion’s voice and the music of his flute. It would have brought you some peace before you perished. 
-You were almost gone when you suddenly heard voices and saw shadows moving around the beach. You snapped back to reality when you heard them talking to you. They had found you and asked something you couldn't make out with your current state. 
-You would have tried to answer with something, but your strength finally failed, and you lost consciousness, falling into a dreamless sleep.  
-The next time, you woke up in a strange place, wearing clothes and bandages over your cuts and wounds caused by the time you survived on the beach. 
-You met the elves, who tried talking to you and asking about your predicament. 
-It was hard to say anything because you didn’t have a voice, so you tried to tell them some way that you could not speak. 
-They seemed to understand, which gave you relief, then you met Ecthelion again. 
-He came to check on you as he was one of the people who found you on that beach. It was a bit unsettling because you wanted to talk to him before, but now you couldn't, and you never really wanted to meet him like this. 
-He seemed to understand your situation and kindly offered a place for you among his people since you didn’t have anywhere else to go. You accepted the offer since it was a hard truth, and you saw a chance to interact with the one who stole your heart. 
-It was challenging to adapt since you couldn't properly walk. The elves brushed it off as one of your injuries. Even though it was strange that you seemed to have forgotten how to walk. 
-You didn’t dare to mention anything about being a mermaid since you were just an elleth without a voice or past. Maybe because your abandonment still hurts, so you tried to accept your new identity now. 
-In time, you managed to get the hang of it, and your feet didn’t hurt much as they did before. You managed to learn how to enjoy the feeling, and you couldn't help but admit running was kinda fun. 
-Ecthelion seemed to take some interest in you as you sometimes ran around and watched things with an awed expression like you were seeing things for the first time in your life. It was a strange sight, but he kind of enjoyed it. 
-You had such innocent curiosity. It made you feel even more mysterious and odd.
-He had a strange feeling about you like he had met you before, but he just couldn't point out where or when. 
-Talking to you was complicated at first since you couldn't talk. You understood what Ecthelion was saying, so that was easy, but trying to answer was challenging. The best you could answer questions was with a nod and a shake of your head. 
-Glorfindel, his enthusiastic friend, decided to help him communicate with you and bring you along to get closer since he seemed interested in the mysterious maiden of the shore. 
-Ecthelion felt embarrassed and, most of the time tried to prevent Glorfindel from bringing you into anything dramatic. 
-However, thanks to his blond friend, Ecthelion ended up growing a soft spot for you and enjoys spending time with you alone when he needs a break from the real world. 
-You didn’t talk much but enjoyed listening. You always had a soft smile whenever Ecthelion decided to play his instrument. It always filled him with content. 
-After settling down in Gondolin, you decided to stay in his house and decided to be a gardener as you found enjoyment with flowers and fruits. Their scent brought joy, and you often fed the swans and birds whenever they relaxed in Ecthelion’s fountains. 
-Dwelling around the fountains, playing, and dipping your feet in the water became a habit since it brought some comfort and eased the pain of your longing for your home. 
-You missed being able to swim through the seas and playing with the turtles and dolphins. You missed singing with your sisters and the warmth of your home. You missed being able to sing. 
-One thing that remained was that you can still do magic, but you hardly used it because it just brought the memory of the sea and your former life. 
-You missed the sea but couldn't bring yourself to forget what had happened and how you got abandoned for something you didn’t purposely do. 
-You learned what Ecthelion’s other kin had done, and since he and Glorfindel belonged to the same group, they also were banished from the blessed lands. 
-You were not supposed to interfere with them, which is why you got banished. However, you didn’t deem it fair because you didn’t know back then. 
-You couldn't bring yourself to blame Ecthelion and his kin because after living with them for so long, you learned to love them. At least they didn’t abandon you as willingly as your family did. 
-You and Ecthelion managed to get closer than before. You often spent time together at one of his fountains, where he often talked about things and sang while you listened with a smile. 
-Glorfindel sometimes invites you along with laughs and jokes while making Ecthelion embarrassed on many occasions. You enjoyed those occasions since Ecthelion was more open and relaxed than in the court, where he held an uptight and calm appearance. 
-You were not much into social events but couldn’t bring yourself to refuse whenever Ecthelion invited you as his date for the night. You always felt shy because your heart would pound faster than a horse, and since Glorfindel tended to start how you might be together, making it a bit embarrassing. 
-You were not together, to your sorrow, but you hoped it might change soon since you began to suspect Ecthelion might feel the same about you. 
-He sometimes showed a gentler attitude toward you than many others. He started giving you less vexing work and sometimes looked nervous around you. You even received a gift of two, things you once showed interest in but couldn't buy due to money. 
-He sometimes scolded you for suddenly jumping in or swimming in his fountains, but you never received a punishment. He did offer to make a private pool for you to swim around since you were more like a fish than a breathing elf. 
-He even brought you new seeds to plant in your garden. He said you might like them, so he got them for you, which made your heart beat like crazy. 
-You didn’t want to be straightforward, so you went to Glorfindel to confirm your suspicions. 
-You were ecstatic at the discovery and fought the urge to confess your feelings for Ecthelion right away since you have been in love with him for years. Your magic almost made bubbles fly with your emotions, and Glorfindel was laughing. He said it was about time. 
-It was a peaceful night, and the moon was out. Ecthelion has asked you to walk to the gardens with him. You were nervous but highly anticipated the moment. 
-You two stopped at a fountain, and Ecthelion started speaking about how things had changed and how he had changed before he then confessed having feelings and if you allowed him to court you. 
-A burst of emotions flared within you, almost sending you to tears, but you managed to hold it in and sign with your hands to tell him yes. 
-He smiled and brought you into a tender kiss. You poured all the love you had for him, and it felt like you felt his soul for the first time. It was warm, and you did not realize it had brought back what you had lost long ago. 
-You always had thoughts, but this time, you said beautiful with your voice. 
-It was a shock to you and Ecthelion. You were joyful beyond tears, and Ecthelion couldn't almost comprehend that you just spoke but found your voice beautiful none of less. 
-You couldn't hold it in, so you spoke to him for the first time in ages and told him the truth of your past. 
-Ecthelion was shocked to figure out you were a mermaid and the one who saved him from drowning that day, but he soon got it together and finally made sense why he felt so connected with you, especially when you held your warm palm against his face. 
-He did not feel angry about the reveal. He embraced you, and you two sang together under the star night. 
-You were happy. It was like the world was finally kind to you. 
-Glorfindel was shocked to hear you speak for the first time, but he celebrated none less. 
-Everything was well. You began singing in the gardens, bringing joy to those who heard your voice and the singing of the birds who sang with you. It had been hundreds of years, so of course, you couldn't keep quiet. 
-And with Ecthelion on your side, you couldn't be happier. 
-Until your past decided to come back as well. 
-It was another calm night. You waited for Ecthelion in the garden, softly humming a song he once wrote for you. 
-A shadow had risen from the depths of the fountain, then you heard someone calling your name. It was one of your sisters. 
-You were confused with her appearance. You knew some of the fountains were connected to underground rivers and waters, so your sister most likely used them to get inside the city, but why was she here? 
-You would have been happy to see her, but you could not brush off a feeling something was going to happen or something you would not like. 
-You talked with your sister for a moment, catching up after hundreds of years. It felt normal for a moment until she came up with an outrageous offer or an option, confirming all of your fears. 
“You…” You stared, stepping away from the fountain. “You can’t ask me such a thing!” You said, barely controlling your emotions. “Not after hundreds of years!” You stated with a loud tone. 
“(Name), we understood your banishment was a grave misunderstanding since you were not aware at that time of what the Noldor had done,” Your sister said, leaning against the edge of the fountain. “And yet, I was cast out without hesitation,” You said. “Do you have any idea what it was like?!” You asked. “I was forcefully taken away, forced to go on the land with legs I had never used before, and forced to remain silent, which felt like the rest of my life,” You said almost in tears when you remembered that day. “And no one told what I had done wrong to deserve it,” You added. 
“I almost died from cold and hunger. I could not find the strength to try to live because of the despair that forced me to go through,” You explained, then pointed. “These elves saved me before I died, so I owe them a lot,” You said. “Where were you when I needed you the most?!” You asked, almost yelling. Your voice almost shook the earth, and the water quivered. 
Your sister looked at you with shame. “(Name), I wish I could fix what happened in the past, and I believe you went through a lot after being banished from the sea,” She explained. “A lot, you say?” You asked, tears glistening in your eyes. “My voice got taken away, and you know better than anyone how much I loved singing,” You said. “It was excruciating to be silent all the time,” You added, holding back angry tears. 
You took a deep breath. “Ecthelion, the one I talked about, my beloved, he was the one who returned my voice. Thanks to him, I can speak and sing again,” You said. “He sounds wonderful,” Your sister said. “So, how can you ask me to leave him behind and forget everything just to go home?” You asked, looking at her in the eye. “This has been my home for the past hundreds of years, and suddenly you come back and ask me to abandon them,” You said. “Or stay here and forget about ever being one of the maidens of the sea,” You added the latter option. 
“Do you truly hate me that much?” You asked. “Of course not! Please, it was a terrible mistake, but things are different now. We all missed you terribly, and lord Ulmo is willing to help you if you just come back to us. If you don’t, you will be forever bound to walk upon the earth, losing your magic and becoming an elf,” She explained. “So, please, come with me. Come back home to your family,” She said, almost begging. 
“But what happiness will I find when my heart is here?” You asked, shedding tears. 
“You don’t belong here. You’re not an elf. You are a mermaid, one of the maidens of the sea. And it was the Noldor’s fault you got here in the first place,” Your sister said. You stared at her in bewilderment and rising anger. “Leave,” You said. 
“What?” She said. “I said leave!” You yelled, your voice shaking the earth and creating cracks on the walls. Your sister flinched at the strength of your voice. When things calmed down, she backed away from the edge. 
“Fine. I will leave for now. You have time to decide until the next full moon, then you must have made your decision,” Your sister said before submerging and vanishing from sight. You almost fell to the ground after making sure she was gone, shedding tears after tears. 
- You tried to dry your tears but couldn't stop thinking about the options your sister had presented you. Leave Gondolin and reunite with your family in the sea, or stay and become an elf. 
-It was hard because you longed for the sea but didn’t want to leave Ecthelion and everyone you held dear behind. If you leave you might never see him again like you never saw any of your family till now. 
-For someone like you, it was an impossible decision. 
-You tried to dry and collect yourself since it wasn’t long before Ecthelion would come and possibly help you forget the whole thing with your sister. You can’t break his heart that way. 
-However, someone in the corner had already heard the whole thing.
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crack headcanon: Cirdan is Ulmo. Evidence: idk they seem pretty similar personality-wise? They're both usually depicted with beards? They like the ocean a lot? Also Nówë can be translated as idea/imagined person which is a cool name but also one that's very apt to blurt out when you really hadn't thought this far ahead and "Oh, elves usually have more than one name? Of course of course I'm just kidding around (thank Eru) call me Cirdan. Please."
Where could you go with this? Well personally I think it would be very funny if it's like an open secret in the Falas- yep that's our Lord Cirdan, try not to make him mad if you plan to go sailing tomorrow- no reason in particular. Yeah he gets a lot of messages from Lord Ulmo to pass on- he's very close to him. Yes he's chatting with some fish- he just does that sometimes. Even funnier is if the Valar have no idea that one of the Aratar is chilling in Middle Earth building ships and making sure all the sailing elves stay as safe as possible. Also: Celebrimbor sends him Narya and he's immediately like "Mmm Nope I literally Cannot Ethically Keep This also it's the fire ring??" and passes it off to Gandalf as soon as possible.
On the other hand you could make it more angsty- with Ulmo never abandoning the elves who didn't go to Valinor, doing even more than in canon as he creates the persona of Cirdan and just. Does His Best, loophole-ing through the non-interference mandate. Specifically painful in the Sirion era- when Turgon sends his ships and even if Ulmo was allowed to let them cross the sea they still wouldn't make it past the Pelori. I do think he snatches all the sailors (save Voronwe) up and puts them in stasis until Earendil makes it through and he's like "Thank Eru" and spits them all up in Valinor to general disarray.
Another benefit- the sheer juicy potential of Tuor (and Voronwe)-Ulmo/Cirdan interactions post tFoG, the pure vibes of Earendil's (sea-lover/friend) friendly mentor-student relationship with Cirdan and his favor from Ulmo being secretly one and the same, Elwing growing up learning from the Vala who would help save her life (I feel like she'd know. She might not know but she'd Know.)
...Honestly this has a lot more potential than I expected when my brain randomly spit this at me. Anyone else have ideas to add to this?
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adoseoftrees · 1 year
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Maybe one of the reasons that Osse hung out a lot with elves was he was rather unpopular among most of other Maiar
Especially he did not come back wholly based on his own decision it was Uinen that convinced him and brought him back
Random Namo’s Maia: He committed war crimes
Random Yavanna’s Maia: He contributed to at least one mass extinction!!!
Random Este’s Maia: We have some of his victims here that are still unable to heal
Random Manwe’s Maia: He still looks suspicious he just got away because our lord had a big soft heart I am going to have some seagulls monitoring him all the time
Random Ulmo’s Maia: Uinen altered her own nature to be able to control his temper what’s so special of him for beautiful Uinen to make such a sacrifice He did not deserve that
Random Aule’s Maia: Why it was he that got back instead of our beloved wonderful Mairon
Random former Melkor’s Maia that did not follow Melkor when he went Evil: He joined Melkor! Willingly!
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Ulmo introducing Osse to the elves: I have to find my boy some playmates
(Osse immediately got very attached to Teleri. Then kinslaying happened and he went all “fuck the Noldor and anyone who followed them”)
(Uinen wasn’t even trying to restrain him at all. She was ANGRY too.)
(Other Ulmo’s Maiar: Yeah maybe Uinen made Osse better but he definitely made her worse.)
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