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#gaming review blog
taintedco · 1 year
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 Farlight 84 is not only a PC game but it is also a mobile game to where you can link your accounts together to carry over your stuff. 
This is a free to play game which is nice. This is a battle royale type game that has Team death match, hunt, solo, treasure war, vehicle mayhem. 
You cannot play with friends until you level up to level 3. Leveling up in this game unlocks a lot of things which are nice and helpful.
Some games you will end up by yourself with no squad so I would play with friends that way it's not 1v4 or turn on auto squad so it puts you with people or if you are like me, I tend to play alone so I turn autos squad off.
 Also sometimes this game can be tough since some are faster than you are.
There are 14 different heroes that you can go for and each of them have a different perk that can basically help you dominate the other squads. 
The mobile version plays just like cod mobile and Fortnite. I honestly in my opinion rather play it on PC because I can move quicker and can aim 10x better than on mobile but mobile gaming isn't for everyone. 
You also have to complete one battle to be able to access everything. Once you start leveling up, you can unlock different things and modes which is nice. 
To link your accounts you are going to have to go through steam first and then go through your mobile. This will allow you to buy the battle pass since it is not yet supported on steam. Battle pass is cheap for this game and gives you all kinds of skins and weapons and other things.
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kirby-the-gorb · 3 months
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cometrose · 2 months
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how do you feel about the eyes being a window to the soul and Zhongli's eyes not being shown in flashback?
oh now we are getting into videogame analysis.
The first it could represent his "unchanging expression" during the Archon War. It is was rumored that during the war, Morax did not show emotion and was rather "cold and unfeeling" and his judgements were "rational and dispassionate". He wore an emotionless mask and his stone-cold expression did not change until the war ended and not seeing his eyes is a simple representation of Morax's behavior. There are no eyes, because there is no emotion, there is barely a face (he is blank as stone) so its just very clever visual symbolism.
On the other hand, it could suggest there is more to Zhongli than meets the eye. As you said eyes are windows to the soul, and from a narrative point eye symbolism is powerful tool in literature. The most common usage for eye symbolism is to represent wisdom, knowledge, truth, perception or control.
Not seeing Zhongli's eyes means there is something the writer's are deliberately hiding. It could mean his true nature, has not been revealed to us. It doesn't necessarily means his physical eyes have changed but rather the Morax of the past presented himself differently than the Morax of today.
Zhongli's true origins are unknown we have no idea where he came from, what he truly is and the truth of many of his contracts (the tsaritsa, celestia, khaenriah just to name a few). We have known Zhongli for so long, but do we actually know anything about him? Not seeing Zhongli's eyes means there is even more to his identity that has not been revealed to the traveler. His true soul, identity, or purpose have not been revealed, we have not seen him for all that he is.
I have my own theories about Zhongli's true origin (why is the third act of liyue archon quest a new star approaches hmmmm) but if you look through some of the Liyue books or character stories you will notice there is a lot of mention about Zhongli's eyes.
In Rex Incognito, Rex Lapis' disguises as a woman with "eyes shone a brilliant amber" or a rugged worker with "eyes shone like amber from the mountain mines in the light of the setting sun" and a noble young man with "his golden eyes smiling."
In Moonlit Bamboo Forest, the main character meets a woman that "didn't appear to be an adeptus, apart from the piercing gaze of her golden eyes."
Even Tubby, you know the teapot adeptus that takes care of your teapot? In the story quest for the teapot she mentions a "golden-eyed adeptus" explained the limits of adeptal power in teapot to her. First of all Ping mentions in part I of the same quest that Rex Lapis blessed the adepti with "illumination" that allows them perform sub-space creation and form teapots. So the adeptus is clearly him.
In the description for the Euphonium Unbound: Winding, the teapot furnishing that allows you to play music "According to Tubby, a certain adepti with black hair and golden eyes wanted to temporarily change the melody echoing in the Realm Within to match the aesthetic of the tea on the table when he was having a small gathering with his friends in the Realm Within."
These are just the descriptions I can remember off the top of my head. Like many characters have gold eyes but Zhongli alone has so many many references to his eyes. Whenever genshin wants to describe Zhongli without saying his name they just say a person with "golden/amber eyes". Hell there was literally some Millelith soldier that knew Rex Lapis wasn't dead because he saw some guy with golden eyes walk past him.
Like really long story short. Eye symbolism is super important to Zhongli and a key part of his characterization. It is clear that no matter what form he takes it seems his eyes stay the same. Which is super interesting for shapeshifter characters. Shapeshifters usually change everything about themselves unless it very important to them so for Zhongli to hold onto a part of himself could suggest so many things. It could also just be a limitation of his transformation.
ANYWAY to hide Zhongli's eyes in his flashbacks even though we have seen the eyes of all the other archons and then to make his signature description his "golden eyes" is so interesting. Why make his signature feature his eyes then not show us his eyes!! What is the reason!
And again the first answer isn't exclusive at the same time, because his eyes are so important Zhongli not showing his eyes in flashbacks could mean that back then he was hiding a part of himself. Now that he is free from the title of Rex Lapis he can show his eyes freely without care, he is free from the contract of protecting humanity he doesn't have to wear an emotionless mask anymore so his beautiful eyes are on display.
Though interestingly in his museum collaboration we got to see Morax's eyes and in his archon outfit and all. However that could've taken place after the war and is also a fun little collab so like *shrugs shoulder* who knows!
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bookguide · 5 months
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“You’ve no right to starve people, to punish them for no reason. No right to take away their life and freedom. Those are things everyone is born with, and they’re not yours for the taking. Winning a war doesn’t give you that right. Having more weapons doesn’t give you that right. Being from the Capitol doesn’t give you that right. Nothing does.”
— Suzanne Collins, The Ballad of Songbirds and Snakes
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minas-linkverse · 5 months
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What do you think about Skyward Sword? I'm playing it for the first time now and it's really enjoyable
Long story short, skyward sword is the game that got me into this fandom! in 2011 when I was but a 10 yo, I watched a let's play that released weekly (or was it daily?) and I was OBSESSED. It was kind of the first time I really got into a game with a proper narrative, and it blew my little mind. It's easily in my top 3 just because of that.
I can admit that now that I'm older it does have its flaws. The story pacing can be frustrating, and to some revisiting old areas isn't as charming as it is to me. Demise's design is racist garbage and I can see why the massive shift in the lore felt like a betrayal to some older fans.
The fact is that to me it is an utterly whimsical and unique experience full of characters I adore so very deeply. Every segment of the game reminds me of another morning I woke up excited to watch another episode. Like a bottle of sunshine!!!! And as I've grown I've found myself marveling how each element of the game comes together in such a solid way. Sure it isn't a masterpiece but the game will always hold a magical place in my heart.
I also own a copy of the original wii version myself, and feel the gameplay is wonderful. There's a lot that can be said about the motion controls, especially discussions of accessibility are important, but I feel it is far from the game ruin-er people make it seem like it is. (Or maybe I just got lucky.) I hear the switch version is great too.
I guess the conclusion is that it's a game that holds a very special place in my heart and without it this webcomic would likely not exist.
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thelailasblog · 20 days
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ficwip · 1 year
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2022 in review
What’s something new that you tried in a fic this year? How did it turn out? Would you do it again?
What’s something you learned about yourself as a writer?
What piece of media inspired you the most?
What fandom(s) did you write for this year?
What ship(s) captured your heart?
Did you write for a new fandom or ship this year?
What fic meant the most to you to write?
What fic made you feel the happiest to work on?
What fic was the most satisfying to finish writing?
What fic was the most difficult to write? Did you finish it?
What fic was the easiest to write?
What were you go-to writing songs?
What were your go-to writing snacks?
What was the hardest fic to title?
Share your favorite opening line
Share your favorite ending line
Share your favorite piece of dialogue
Share an excerpt from your favorite scene
What's something that surprised you while you were working on a fic? Did it change the story?
What did you use to write? (programs, paper & pen, etc.)
If you had to choose one, what was THE most satisfying writing moment of your year?
Did you do anything special to celebrate finishing a fic?
How did you recharge between fics?
If this were an awards show, who would you thank?
What’s something you want to write in 2023?
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starrynightsxo · 30 days
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the inheritance games book review:
SPOILERS AHEAD
5 ⭐️⭐️⭐️⭐️⭐️
OH MY GOD? I hadn't read mystery in a while but am I glad I did?? What was this?? The plot was SUPERB and I ate the romance sub-plot up. BAD.
Every time I felt like I was slightly disengaging from the book. BOOM. Something happened and kept me interested again. I'm so glad I read this because what-.
Opinions on Emily Laughlin? She definjtrly had the last laugh (excuse the pun). I feel bad the way she died but also she had some messed up stuff going on in her head. I also feel bad for Jameson like noooo he blames himself (understandably) but he really shouldn't and it's annoying because he was trying to fight back and resist Emily but she had to go and DIE. LIKE GIRL.
Grayson Hawthorne. Whilst I am a AveryJameson stan, I totally understand the appeal for Grayson. When he says he sees the way Jameson looks at Avery I was ON THE FLOOR. Like ok fine rip my heart out then.
Tobias Hawthorne. The only thing I'm gonna say is that that man is odd. He's playing the long run that's for sure because WHY 😭😭.
Xander is my favourite Hawthorne brother I think. He's so funny and to be honest I relate to him most. He's just a bit like goofy but also an interesting character and I feel like we'd be besties. The whole manipulation thing wasn't GREAT but I forgive him because his grandad died and he just wanted to follow what he said.
So all in all, having not read a 5 star book in a while, I found this AMAZING and freaking great.
(Inheritance Games Fandom hmu in the reblogs I wanna know what y'all thought)
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askmovieslate · 3 months
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I'm sorry guys, I just hate those stupid movies.
The whole concept is flawed from the ground up, only existing for an allegory about eating the rich. It's self-important, pretentious, and super boring. And what's worse, it inspired a plethora of even blander YA movies to be released after it. From "Maze Runner" to "Divergent" to "Ready Player One".
Ah hell, you could argue even the new Star Wars movies got some splash damage from this sort of movie. It's so annoying!
I'm glad they stopped, but history comes in cycles so this will eventually make a come back and it'll be even worse. How's that Hunger Games prequel doing, eh? Oh wait, it's already been forgotten.
PS: Sorry Copper, I just don't care for these ones.
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andreai04 · 2 months
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It was starting to sink in that for the rest of my life, the people I met, the people I became close to—there would always be a chance that they saw me as a payout.
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taintedco · 1 year
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weftedwarp · 6 months
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In Stars and Time & Social Anxiety
I have a lot of thoughts on In Stars and Time. This game was incredibly healing and meaningful for me, and I wanted to try to share my experience with it.
Major Spoilers for In Stars and Time below, please go play the game before reading! (It's a truly incredible game!!)
Act 5. No one could be stuck in these loops and not start to fray.
At this point, I was begging for Siffrin to try something different -please reach out to your friends for help, to talk to them. This is too big to handle alone. Please let this be the loop where we change!
And now I want to zoom out for a moment to introduce myself. Hello! I have social anxiety. It is painful for me to think about hurting someone. It is worse to think about them being mad at me. I try to hold myself to a high standard and walk carefully on eggshells, always keeping control, in an attempt to never offend or upset.
Act 5 tore my heart out. Saying those things to Mirabelle, being cruel to Odile, hurting Bonnie, and how could you say those things to Isa, Siffrin?! How could you say these things to your dearest friends??!
I felt horrible and empty, and it was exactly the experience I try to avoid in life.
But I told myself it was okay. We can loop back. This is a timeline that will be forgotten once Siffrin learns whatever lesson he's supposed to learn from this. I couldn't stop until everything was made right.
As the act continued, I prepared myself for the final loop after this - surely this one is just a practice for the "real" final timeline, right? Surely we wouldn't have to live with the consequences of this?
But in the end... I was wrong. In the best way possible. Our friends appeared to save us. Our friends did not abandon us. Our friends do still love us, even after the horrible things we did and said. They are here. They just want to understand. For us to talk to them.
And I realized that due to my immense fears about upsetting others, I couldn't even imagine anything coming after this. If Siffrin "messed up," there really was no future, so I couldn't even let myself think it to its natural conclusion, because the natural conclusion could only be something truly terrifying.
But the reality is quite different, isn't it? Our friends can forgive us. Our friends can understand being under terrible circumstances and doing terrible things as a result. We can apologize, and learn, and try to move forward. We can accept and understand their anger, but that doesn't mean that all is lost.
When Odile said it was the cutest thing she'd ever heard, I cried with relief. When Isa said it was kind of cool how accurately we read him, I laughed through the tears. It was okay. They were still our friends, and they could forgive us.
And maybe that means I could be forgiven, too.
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tooaverageofagamer · 6 months
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REVIEW: Inscryption – Daniel Mullins Games
Release Date: 19th October 2021 Available On: PC, PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X/S Genre: Indie Game, Card Battler, Rogue-Like, Card Game, Story Rich, Puzzle, Horror
Review Length: Short (~600 words)
Review Spoilers: Minor
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Gameplay
Inscryption is an Indie horror, rouge-like, card-battling game. If you want to draw similarities with card-battle games, think of Yu-Gi-Oh or Pokémon cards, but a more simplified version that still requires some strategies. But with all the ways you could possibly play, you’d be sure to find your own cheesed style. Personally, I am not the best at strategy-based games or card games, the hardest card-battle game I’ve played was Club Penguins Card-Jitsu back in the day, but I found Inscrytion to be fun and immersive, even if a little frustrating at the start.
The game is played in ‘Acts’. Act One would possibly bring the most frustration to an average gamer or someone who just isn’t familiar with strategy card games, and as I am both; I was frustrated at the beginning. But, once you’ve ‘failed’ a few times in the first Act and find yourself falling into the game challenge more and more, it can become fun, and you can start to pay attention to the details that the game you and the game will slowly become easier as you gain insight into the fights and bosses presented to you.
The game is filled with puzzles, most are not necessary to the game, but it may help you have better cards to play with or unlock more of the lore of the game.
Once you’ve completed the game for the first time, you unlock challenges that can make gameplay more difficult, if that’s your masochistic jazz.
Story
As to not give away too many details as this is a story-dependent game that should be unspoiled for the average gamer.
At the start, you’re unsure of who you are and just assume you’re playing a blank-slated husk character that represents yourself, which is later proven different. You’re placed in a darkness-encased environment with a strange character that introduces you to their card game in an almost Dungeons & Dragons Games Master manner. The attitude this darkness-encased character has is kept throughout this Act. Once you’re allowed to explore your environment a little, you’re allowed to really intake your enclosure and partake in the puzzles it presents you.
The story is well put together, enraptures, and lets the player piece the story themselves without it being spoon-fed to them. As the game continues into its further Acts, you feel an “Oh woah what” sensation as you start to piece the story together with the snippets you gain access to.
You can unlock more background lore details to the story of the game in the later Acts, but it isn’t necessary to fulfill your average gameplay experience but might be fun to unlock in further playthroughs or if you want to have in-game downtime to explore.
I love both major and minor characters that are introduced to you as you play. They all keep the story heavy-duty glued together nicely. The characters all mesh and conflict with each other well. It’s a joy to watch their interactions with each other and the player, especially once the twists and turns start.
Art Style/Music
Inscryption is beautifully put together. The art style throughout the game changes dramatically, but it does not cause any conflicts to the player's gameplay experience as the Acts progress. I personally LOVE most of the art styles that present themselves in this game.
The music in Inscryption is beautiful to listen to and even have their own little easter eggs if you listen to them closely enough. Act 1, I believe, has the best themes for it environment and bosses, but Act 2 also have great themes also. Some of the tunes might be a bit jarring to listen to at the beginning with their sharp tones and rumbling bases. But once you really get into the vibes and understanding of characters in the game, they’re amazing to engross yourself into the world of inscryption and uncover its story.
[minor spoilers from tune theme names below]
My top songs from the Inscryption OST would be:
1. The Trapper
2. The Scrybe of Magicks
3. The Four Scrybes
4. Deathcard Cabin
The whole of the Inscryption OST is available on Spotify.
Final Comments
I honestly enjoyed Inscryption, especially once I really started to understand and get into the gameplay and story. The story and art styles are the real cream of this crop and really bring the story together.
I highly recommend this game to an average gamer or if you want to try out a card-battling/rogue-like game for the first time.
Cheers,
The Average Gamer ---------------------------------
If you want to chat or get Spoiler-esque game insights, feel free to PM me!
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bookguide · 5 months
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“Who needed wealth and success and power when they had love? Didn’t it conquer all?”
— Suzanne Collins, The Ballad of Songbirds and Snakes
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cake-bread · 9 months
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My thoughts on Baba is You.
I think this title should stand next to Stephen's Sausage Roll by how they've both shaken the puzzle game genre in their own unique ways.
While TSP and TBG are known as meta commentary on the games, Baba Is You does so through the basic mechanic of the game. I haven't seen many puzzle game titles before it that would make the rules so breakable yet still so logical. You can't make contradicting statements or imaginery rules but you're given such an arsenal of choices to make and try out, I don't think it's a problem for anyone.
And unlike many other titles here, you're supposed to both learn and forget your experience. Every world is based on a new mechanic that gets introduced but the way you perceive it is supposed to constantly change.
Baba is You but You aren't Baba most of the time. Yet still, Baba is within you one way or another.
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And another thing! Those motherfuckers on TikTok who keep saying the best books are ones where you can remove a vital element and the book still works. Y’all are fucking idiots too. Like that is the dumbest shit I have heard in a while. Good books/stories are the ones where if you removal a vital element it would fall apart if that story can still stand on its own then it never need that element in the first fucking place. None of you idiots knows how a good story is written and your just spouting bullshit to whoever will listen which is just another bunch of fucking idiots it’s like the blind leading the fucking blind! None of you should be talking about what is and isn’t good writhing because y’all know jack shit. You still think twilight and Harry Potter is the height of fucking literature. Please just shut the fuck up.
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