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havnenndiaco · 2 days
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billyhargroff · 2 days
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I went to McDonald's with my lil sis today :p
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starrrsara · 1 day
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They're so cute!!
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coach-window · 7 hours
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https://deanna-257.mxtkh.fun/pr/d6ZpmJM
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ca-createart · 2 days
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blueprint-9376 · 3 days
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17.04.2024 [😉]
🏙: 도서관 이용증 만든 날/ The day I made my library card
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walkthroughtheword · 3 days
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Loving God we are so grateful for your blessings! Your mercy gives us new life and new hope each day. Your forgiveness allows us to have freedom. Your wisdom directs our steps. We lift you up in praise today! We honor your name! You are holy, mighty, and everlasting. Thank you for loving us and saving us! We pray this all in the mighty name of Jesus. Amen.
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space-blue · 2 days
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URL CHANGE!!! Attention!!
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I am changing my tumblr to a new URL!
One that's a little less fandom-y, and also less gendered. I'm thinking ahead, potentially posting more original stuff, I don't want to do it under the mantle of a tongue in cheek fandom name not changed in years.
It's still me, and my AO3 will remain Blue_Daddys_Girl.
Bluedaddysgirl is now a sideblog I'll use to redirect everyone clicking on an old broken link.
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devsgames · 3 days
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Casual reminder that if you're worried or demotivated about making a game because 'someone else already made your idea', remember some handy tips:
1) There are no original ideas. Almost all ideas in game development are derivative. Ideas are reinterpreted, reimagined, redesigned. Creation is transient and no concept exists in a vaccuum; every game that exists was inspired, conciously or not, by a game that came before it and there are no exceptions. Game design is 99% stealing mechanics and reappropriating them to your context. Embrace that and let them inspire you, not demotivate you.
2) They didn't 'make your idea', they made their own version of a concept, just as you would be making your own version of a concept if you made yours. Concepts are multi-faceted and can have a plethora of interpretations be different people. It's why we have Star Wars, Star Trek, and the 80000 other space fantasy media properties. Make your own version of the thing and it will live on its own merits.
3) No one cares about something being derivative as much as you do. People who like the thing that is similar to your concept will look at your thing and go "wow, now I have two things to play!". Learn to ignore yourself.
4) Enjoy the process of making things, and not just having the final product. Make art for the enjoyment of making it, not just to be the first one past the goal post.
Sincerely a person who has made many games inspired by other things. :)
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ickyblades · 2 days
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But Have You Ever Been in Love?
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officallytheo · 1 day
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hello cara mia.
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el-blog-de-ness · 3 days
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El blog de Ness ❣️
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I hate feeling like an ugly girl that's only pretending to be interesting or pretty
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eossa · 1 day
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Diamant
Theme 7 by @eossa
Updated and slightly revamped version of the original theme which was inspired by the elegance of the diamond shape. Streamlined and beautified design, more features, and full support for both NPF and legacy type posts.
Previews: Live (legacy focus) | Static (NPF focus)
Click here to go to the guide which gives you in-depth information on features, customization, and utilized resources.
Get the theme: buymeacoffee | ko-fi | payhip
More pictures below the cut:
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ca-createart · 20 hours
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