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#the worldbuilding is crunchy
moinsbienquekaworu · 1 year
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Everyone go read Under the Aegis NOW go do it just GO
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brewerssupplies · 10 months
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looking at a new fantasy world
ask the creator if it's hard or soft
they don't understand
I pull out an illustrated diagram explaining what is hard and what is soft
they laugh and say "it's a good fantasy world ma'am"
it's soft
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rottingraisins · 1 year
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Happy meriris canon day
IM STILL NOT QUITE OVER IT wikidot user RosySaturniidae i owe you my life. ITS EVEN ON THE RESURRECTION HUB PAGE
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Girls when they are still very firmly under the foundations thumb but at least they arent bearing the brunt of it on their own anymore!!
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transingthoseformers · 5 months
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No because now I'm thinking about how many times Vos, Helex, and Tesarus might've been mantles traded down from one mech to another
Kaon was probably the only bot named Kaon, and we know in canon same with Tarn. Because yeah they knew each other before the war as Glitch and Amp and all that. We know Vos has been replaced at least once.
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dykeredhood · 3 months
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Do they just use the names of the Aurebesh letters/characters over the comms instead of the NATO phonetic alphabet?
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We still have A, B, and X-wing fighters, though
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pinnithin-writes · 1 year
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Some of the big-box stores (Trauma Depot, Orchard Hardware, and Experiential Supplies) sell gallon jugs (or even big, industrial five gallon drums) of homogenized life experience. Don't use that stuff. You have to home brew. Seriously. It's a pain, but you have to do it. It's tempting to go for a premade mix of standardized ingredients, for a couple of reasons: You know people have a taste for it, and, in terms of sheer volume, it's nice to not have to cook up so much of your own raw material. You can just imagine how quick and easy and good it must feel to buy a few gallons, unscrew the caps, and glug the stuff into your universe tank, two bottles at a time, filling it up really fast.
But what goes for pastries goes for universes, too. (Note: I don't know anything about pastries.) What you get out can only be as good as what you put in. So use your own stuff. You'll know it best: its idiosyncrasies, its material properties, its little quirks of how it changes under heat and pressure.
On the Synthesis of Minor but Noteworthy Universes by Charles Yu
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other-peoples-coats · 2 years
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i am soooo compelled by the logisics of GFFA and also the warcrimes therin do you think we’ll get to see those at some point 👀
depends where you wanna see them, anon!
Be that monster you been wanting is going to very much go more into war crimes, both, uh, gffa specific and...not..., and there is some logistics(-adjacent) stuff coming up, plus just, like, the base level of How Do You Run War logistics consideration required in the sort of fic it is.
Never killed nobody is going to have...............honestly a lot more logistic(-adjacent) considerations, partially from a spycraft perspective and partially from a 'we are running a fucking planet' perspective, though at the moment its looking a little lighter on he consideration of what war crimes actually are - that said, its outline is more vague than btmybw (and also covers uh like 5 fics) so theres plenty of time for me to add some more 'yavin convention: the fuck is up with that?!' to it.
the sequel to small dark corners that I'm kicking about has zero war crimes but (currently) an extended plotbeat about logistics; theres a couple of others I'm picking at that have varying levels of both.
I also just really really want to write a fic about the one (1) war crime we know does exist in star wars (yarvin convention, again, the fuck is up with that), because I think its so fucking funny (in a fridge horror sort of way), that summary execution of prisoners is a-ok but god forbid you not blindfold them first.
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unravelingwires · 5 months
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Crunchies
Kali hummed lazily as she brought the oat bars out of the oven. They were a little extravagant, but it was good to keep treats around a hospital for the younger patients.
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txttletale · 7 months
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Wtf is Lancer and why is it shit (serious question)
lancer is a tabletop roleplaying game made by the guy who drew kill six billion demons and another guy. i wouldn't call it 'shit', necessarily--it's good in a lot of the ways that matter. it's first and foremost a tactical mech combat game and on that level it's incredible. its ruleset is finely tuned, provides great amounts of GM support to make running what might otherwise be overwhelmingly crunchy combat easier, and has a truly stunning and cool level of character customization available. so as a game, i think it's great fun to play and run, genuinely innovative, and a huge step forward for battlemap tactical wargame type TTRPGs in general.
the lore though, kind of sucks. i think it has two clear and overlapping core problems. problem #1 is that it is a utopia as envisioned by a social democrat. it's a world which the text describes as 'post-capitalist' (but there are still evil megacorporations with private armies who own slaves) and 'post-scarcity' (but only in the developed 'core' systems, so. y'know. there's scarcity). at many points in the text they say that Union (the game's main faction) is utopian, throwing around that exact word a bunch of times as well as 'mutual aid' and 'direct action' and the like. but what they describe is just kind of an imperialist Space Sweden with several distinct forms of slavery that constantly expands and uses its Benevolent Imperial Power to intervene on the Backwards Violent Worlds on its outer border but its good because its just trying to bring them UBI.
to show what i mean, here's one of the game's writers¹ talking about how it would be morally wrong for Union to, say, appropriate the property of a private military corporation that also operates as a fascist nation-state:
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it's 'revolution' as imagined by the limpest of social democrats. and of course this would honestly be fine, whatever, most sci-fi settings are fundamentally achingly liberal, but the game goes so out of its way to signpost how Radical it is and how Hopeful and Liberationist you're meant to see the setting as
the other core problem is closely related--it feels like the lancer guys put every cool sci-fi idea they had into lancer even when it completely clashes with the core ideas behind it. like, AIs in this settings are callled 'NHPs' (non-human persons) and they're eldritch god-like beings from another dimension who have be kept 'shackled' (lancer's words, not mine!) to keep them as pliant and obedient AI assistants instead of hostile eldritch abominations. this is obviously horrifying and dystopian but it rules, it would be sick fucking worldbuilding for something with the tone of 40k or a one-off doctor who or star trek episode--but as a fundamental technology foundational to what we are supposed to believe is a post-revolutionary society founded on mutual aid and solidarity and blah blah blah it's glaringly dissonant.
bear in mind this is all just going off the rulebook. lancer fans have told me that the supplements and campaign modules fix some of this or contextualise it. but on the other hand communists have told me that they make it worse and i trust the communists more. i leave you with this incredible passage from the game's foreword:
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comicaurora · 1 year
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I know you done content on hard versus soft magic systems but what is your opinion on crunchy versus smooth?
I will use atla to explain.
Season one The power system is well defined but basic Air Water Earth Fire. Simple to understand very straightforward (smooth)
By the end of the legend of Korra, you have several sub-categories and completely new categories as well (crunchy)
ah, a greebled magic system
I like complicated "crunchy" yet rigidly-defined magic systems, because they give the creator a lot of stuff to play with while also giving them constraints to operate in that dictate a lot of what can and can't happen with the plot. The danger, of course, is in introducing a form of magic that actually makes no sense, or something that devalues other elements of the system because its impact wasn't fully reasoned out, or carving off a part of an existing magic chunk and making it inaccessible for unjustified reasons.
I also feel like sometimes the extra crunch of a magic system can betray a lack of creativity on the part of the creator - having to invent entirely new magics instead of considering new applications for the old ones.
Bloodbending? Lightning-bending as an advanced firebending technique? Combustion Man as a unique one-off assassin? That armless waterbender lady with a completely new martial arts style? Zaheer using airbending to kill the Earth Queen? Dope new applications of existing concepts that make the magic system feel large, fluid and powerful. These are extensions of existing concepts that feel logical, or at least understandable.
Airbenders Who Abandon All Earthly Connections Can Levitate Now? Weird and kind of retroactively disruptive that it never came up before.
By The Way Lavabending Is Its Own Special Weird Thing Now Like Metalbending Was? Feels like we needed to invent a reason for this sidelined character to matter.
There's a risk to carving off too many chunks of a magic system, I think. Avatar started simple: everything the heroes could do or figure out was an extension of first principles. Lightning is kinda like weird pure fire, so lightning-bending made sense as an advanced firebending technique with a big risk of blowing up in your face. Bloodbending is literally something any waterbender can do once they realize it's possible - the horror of it is that it's a forbidden technique that becomes impossibly easy just by knowing about it. Toph figuring out metalbending by virtue of having a completely unique and incredibly granular sense for the earth around her ALSO worked, because (a) "metal can't be bent" has been firmly established several times and is clearly common knowledge, and (b) she was clearly the first person who'd ever had that combination of skill and disability and she was building her style from the ground up.
By the Korra timeline, however, we start running into things like lavabending, which should absolutely not be its own weird thing. It's just rock. We've already seen Kyoshi bend lava. If I recall correctly, the show doesn't sufficiently explain why lavabending is a weird separate thing from earthbending, making it feel like a logical component of the earthbending powerset is being arbitrarily gated just to make an otherwise disregarded character Slightly Important by being able to do it.
Stuff like that makes the magic system feel less internally solid. "Why CAN'T this magic do [thing]" is an extremely important question for a worldbuilder to be able to answer, and an overly greebled and partitioned magic system often can't explain why magic X and magic Y are totally separate. Skills and techniques and personal preferences among casters are fine to explain why something may or may not be possible for someone, but "what magic can and can't do and WHY" is something that I think should be as firmly, logically coherent as possible.
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nardo-headcanons · 7 months
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Kirigakure Worldbuilding II - Specialties
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Inspired by a recent conversation I had with @pxssy-stuntin-for-itxchi, I got wanted to add more to my Kirigakure worldbuiling post!
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Food Preservation Since except for a month during the winter, it never really gets cold in Kirigakure. This has lead to its citizens becoming very creative at enhancing the shelf life of the food that they have. Meat/fish is dry-aged and smoked, fruits are turned into preserve, cheong, or slow-dried. Dairy is a luxury in the water realm, so there are a lot of plant based dairy alternatives already, so it’s no surprise the wave realm has a quite big vegetarian and vegan population. Even though their spice tolerance is not the highest, when talking SALT tolerance, no village can beat Kiri. They are VERY generous with salting their food. In order to get a smokey flavor to any dish, you can obtain smoked salt everywhere in the country. The water realm was the first region the come up with the concept of fermentation of food. Milk is turned into yoghurt and cabbage is turned into kimchi and its more popular variant - sauerkraut. Fun fact: Suigetsu comes from a high ranking caste, so he actually was able to afford dairy yoghurt and jello with actual gelatine, and they're his favorite foods.
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Kimchi and Sauerkraut
The general spice tolerance of Kiri citizens is not the highest across the shinobi world, so kimchi is mostly exported to Konoha and Suna. The cabbage grown in the water realm is specifically bred to be extra heat resistant and crunchy. In order to cut down on waste, the excess is turned into sauerkraut juice. To put less of a strain on the public healthcare system, the water realm government has issued its citizens to exercise and eat healthy – especially children. To get more children to drink sauerkraut juice, it is produced in portable, biodegradable little juice boxes which are handed out for free in the Kirigakure academy. Every Kiri genin has tasted it atleast once. Scurvy was once a big problem for most shinobi going on long term stealth missionas, since most just lived off dried meat and crackers, except for Kiri Nin, since they always carry sauerkraut juice (and kumquats) with them.
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Fruit
Mangos: With their sweet and fruity taste, they’re popular amongst children, especially when dried, rolled into balls with an added sugar crust. While other countries see them as a special treat they’re a staple in Kiri. Papaya: Another Kiri staple. It is eaten either as a fruit in its orange form or in its green form in more hearty dishes. The seeds are ground and sold as a pepper alternative. Its extracts of the are used by the Kiri beauty industry, which is the biggest one, closely followed by Suna's beauty industry. Peaches: Often grown on the mountaintops of the water realm, they’re loved all over the country. Peach trees are seen as a sign of fertility, renewal and good luck. The pits are turned into persipan, which many foreigners don't like. Durian: Those stinky fruit are banned in Kiri’s public spaces. However, it is still the most popular fruit overall, so only a few get exported yearly, much to the other countries' durian lovers' chagrin. Jackfruit: Not a lot of Kiri citizens like its fleshy texture but it is often used as meat alternative by Kiri’s large plant-based population. Lychee: They’re often sugared and canned, or added to jelly. They're amongst the most popular fruit to make cheong with.
Kumquat: Kiri nin love them because they’re basically easily portable, vitamin c filled snacks. Other honorable mentions include: Rambutan, Mangosteen, Starfruit, Cherimoya, Soursop, Yuzu and Tamarillo.
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Jelly If you’ve read my last post on Kiri specialties, you probably know that instead of manufactured candy, Sweet tooths (teeth?) in Kiri chomp down on dried fruit, fermented sugary sticky rice and – jelly. Gelatine, like most non fish animal products, is a luxury so most jellies are made with agar-agar, a plant based “gelatine”. Just take some fruit juice and set it with agar – and there you have jelly. Most foreigners find Kiri’s obsession with jelly pudding off-putting, but that doesn’t stop them. Fun fact: Suigetsu comes from a high ranking caste, so he actually was able to afford dairy yoghurt and jello with actual gelatine, and they're his favorite foods. Non food fun fact: As genetic engineering gets more advanced and Kirigakure already having no issues using bacteria, they're also the biggest exporter of nutrient agar for agar plates which are used for the cultivation of bacteria and funghi. Kigakure is the leading village when it comes to biological and medical advancements, which is why Orochimaru has visited very often (and eventually ran into Kimimaro)
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laurelnose · 6 months
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a disorganized pile of ninefox ttrpg thoughts
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it is HERE! also it was late in shipping by like, a day? or two? so android press sent me the PDF version also, which was very very nice of them. For this I will forgive them the weird jank in the PDF version’s character encoding. (Maybe like 5% of characters consistently copy-paste as different characters. I think they fucked up the font subsetting somehow. It’s fine, it’s just weird. Makes quoting it a little bit of a hassle. Might be less fine if you use a screenreader.)
So pleased with several little random details which are not at all relevant to like, gameplay or the worldbuilding at large but which I just kind of wanted to know. The calendar months! The full set of Kel rank symbols! Signifiers for Kujen and Tseya! <3 Also, an additional set of symbolism for the factions per the calendar months? If I’m reading this correctly it's Rahal/Wood (!?), Andan/Bells, and Vidona/Knives. [We basically knew the other three, which are Shuos/Eyes, Kel/Pyres, and Nirai/Stars.] As a visual artist I am contractually obliged to be hype about all my little guys getting Symbols, they make my life easy and fun.
This is a slim little volume, so it’s light on lore details that you couldn’t find either a) in the actual series or b) on Lee's dreamwidth. That said, one new bit was that it was not previously clear to me that the nominal arrangement of power in the heptarchate was explicitly unequal between the Liozh and the others — I thought the extant six turned on the Liozh as one of their fellows, not that they deposed the ruling faction. Interesting.
Disappointing: there are no mechanics for the calendar besides the ability to tag the current festival/remembrance. :( I wanted to roll dice about calendrical rituals!! Funnily enough there's a whole little caveat section where he’s like, inevitably someone will want to have space battles, which can be accommodated by keeping them character-focused bc this system is not designed for battle sim crunch. No similar apology for those who might want magic system crunch, if anyone wanted any further evidence that Lee and Jedao are the same guy, lmao.
Other than that I’m not actually that much of a crunchy rules guy myself so I like the system itself fine. I enjoy the concept of every check involving not necessarily skills but character traits. And also the commitment to sixes. You need A LOT of d6s for this game.
If you’re really committed I think it would be fun to play with a set of these (normal d6s except instead of numbers or pips they have clock faces showing hours 1-6):
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Jedao’s character sheet is so funny. “Complications: I have abysmal taste in lovers.” BE NICE TO HIM LMAO
It’s not entirely clear to me under which circumstances you wind up the Hexarchate Clock. Is it actually only if Kujen is in play? Does that mean he’s literally required if you want to run a long take-down-the-whole-hxx campaign?
The prewritten scenarios are neat! I don’t have a lot to say about them. They look like they would be fun. I like “The Field of Diplomacy” and the concept of the adjacent polity a lot. Oh also the note at the end of “A Heretical Sacrifice” that is just like “if the ‘human sacrifice’ bit is too vague for you and you want to add more torture, here are some ideas!” is 1) funny and 2) appreciably graphic and wince-inducing. HXX-typical gore: delivered on!
This is a petty note, but excluding servitor PCs on the grounds that this is a game about moral complicity and thus only human faction members can be PCs sure is a Statement. I know servitors are slaves and thus the moral calculus is certainly different, but like, the complicity is the entire point of Hemiola’s arc??? And faction servitors quite obviously often consider themselves to be legitimately part of that faction? The one Shuos servitor we meet is as interested in games as any fox, the assault on Shattered Needles is made possible because the Unspoken Law’s servitors consider themselves Kel, the Aerie interlude with sin 𝑥² is about a servitor who considers itself so deeply Kel it wants to go down with the hivemind. I understand they complicate things mechanically but excluding servitors for thematic reasons is silly.
That said, I feel like a servitor hack wouldn’t be too much more mechanically complex. None of the prewritten scenarios work with an all-servitor group, but I think they could all be run with one or maaybe two servitor PCs. You’d have to do some pregaming to figure out how you’d open communication between human/servitor PCs. Lore-wise, the faction traits are clearly not meant to represent the faction exotics or the Shuos wouldn’t have one; they read more like “specialized skills developed as a consequence of picking this faction” than calendrical stuff, so faction servitors could have standard faction abilities, with the caveat that a lot of interpersonal Edges may be hard for Andan servitors to hit on account of social interaction between servitors & humans being, well, you know. Alternatively, no faction abilities for servitors, but all servitors +2d6 to anything involving grid-diving and/or mechanics. Servitors can have ranks just like human PCs, though these ranks are only relevant to other servitors (and possibly moths). Servitors can probably tag calendar traits like humans, they just can’t participate in formations or affect calendrical gradients (neither of which have explicit mechanics in this system anyways). Heresies are the same for servitors as humans.
This really made me want to dig out that calendrical cryptocurrency heist concept I had to see if I can put together a scenario. And maybe also make some cardboard game spinners for a tactile clock experience...
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swamp-spirit · 5 months
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Gritty Danny Phantom Netflix Reboot
It's inevitable. Here's my pitch.
So obviously the title is ‘Phantom’. It’s reboot inevitably that it’s gonna be the edgy, one word version of the original title.
For tone, leaning a bit into the dark/horror elements and getting a bit worldbuilding heavy, but also trying to keep a fun action feel that’s not too scared to be silly. Obviously, with me writing, being ‘half-ghost’ is a lot about being a community outsider and a lot about going through something traumatic and feeling like the you from before is gone.
Characters:
Danny Fenton
In the main show, he’s a bit of an ‘everyman’, so I want to get a little more specific with him,
He’s supposed to be a huge nerd, but he doesn’t act that nerdy. He’s pretty confident and straight laced.
I like the idea of Danny as a character who, especially growing up with Jazz and his parents fighting, wants to keep everyone happy, even when it isn’t practical. He focuses on trying to get people to get along and not taking sides, even when it’s a bad idea. He often ends up trying to make peace between Tucker and Sam and pulling the ‘both sides have points’, even when one of them is clearly wrong. He goes along with his parent’s ghost hunting while not believing in it, and tries to convince Jazz to ‘be reasonable’.
In Phantom form, his actual opinions start to surface. He’s frustrated that people can’t just be nice, and frustrated at feeling like he’s always cleaning up other people’s messes. He’s free to be opinionated, aggressive, and take action for what he believes. On the flipside, Phantom is prone to making irrational, emotional decisions and following poor priorities.
Besides being caught between two emotional extremes, he’s physically and metaphysically ‘caught between’ living and dead. His ghost form feels unstable and insubstantial, but, in his human form, Danny is hyperconscious of his own death. His heartbeat and pulse feel wrong‘.
Sam Manson
So I think the trick with Sam is every CW/Netflix teen show’s attempts to write very political characters, especially women, is… very bad. Very surface and ham-fisted. First, instead of updating Mall-Goth to E-Girl, go for a crunchy goth/punk/grunge look, especially for a rebelling rich kid. Shoes held together with duct-tape, big jackets she wrote on in sharpie, but keep the stompy boots.
Avoid the whole ‘haha she’s going too far’ and vegetarian jokes, and give her some specific local politics to be involved in (that can help inform later plots). 
As an ‘outsider’ teen activist, she probably doesn’t have many people her own age who don’t see her as weird and pushy, so maybe has an older group of acquaintances. Teen goth with phone contacts full of old activist ladies maybe? 
She has a very strong moral compass, but is insecure about her own wealth and privilege and compensated by being a bit blind on certain issues. She can also be unempathetic to people’s personal circumstances.
Tucker Foley
The teen Cassanova bit gets a bit cringy, so first I want to change this from ‘hanging outside the girl’s locker room’ cringe to ‘oh no, this 14 year old just read a wiki-how article on how to be confident’ cringe. He’s sincere and good hearted, but much more of a teen boy trying to be cool and it just highlighting his insecurity. As the show goes on, he becomes more confident as a Teen Hero and stops trying to impress assholes.
He’s a tech nerd from a middle class family, so is an expert at working with the supplies he can get. He is also prone to going to ‘hang out with Danny’ and then ditching Danny and Sam to obsess over Maddie Fenton’s latest tech. All attempts to be cool are lost in the face of Neat Electronics.
Jazz Fenton
Pretty much the same situation as canon. Her parents are immature, so she’s decided she’s Danny’s parent, but she’s also a teenager herself and not as mature as she’s decided she is. She barges in to fix problems when it’s not helpful/wanted, but she is also the only reason Danny lived to age fourteen.
Maddie and Jack Fenton
Mostly the same as canon. They do everything 100%, and don’t always notice the world around them. Jack is pure enthusiasm, and tries hard to connect with his kids while utterly failing to notice that they have their own interests and lives. Maddie is a little more perceptive, but easily distracted by her passions.
The family has a decent fortune on a previous Fenton Thermos prototype getting sold as the next Hydroflask. It’s a super trendy, high-class thermos, and Jack and Maddie are endlessly frustrated that their money comes from their world-saving ghost capture device being used as an actual soup thermos. It also means there’s a handy yet unreliable ghost thermos around whenever the story needs it.
Vlad Masters
A lot of Vlad’s goals stay the same, but a slightly more serious tone means he needs to be a bit… less stupid. He’s just as manipulative and self-centered, but he’s a bit better at putting on a polite face to get what he wants.
His ghost form gives him powers, but, like Phantom, it’s much more emotionally volatile. Vlad will often carefully set the stage, only for Plasmius to ruin it all for a chance to get one over on Jack or impress Maddie. If Vlad is trying to convince Danny to work with him, Plasmius will lose his temper. If Vlad is trying to attack, Plasmius will fall to base emotional manipulation.
Valerie Grey
Like Jazz, I pretty much like what she’s already got going on. Get pissed, join the villain, become a reluctant ally as a super and a protective GF in normal life.
Some Major Shifts:
-Tucker and Sam are not initially aware of Danny’s death and find out mid-way through Season 1
-When the story begins, Vlad and Jack are already ‘reconciling’, and Vlad is present around the Fenton house
-The sci-fi elements of the world belong purely to the human realm. The ghost realm is dreamlike and magical, while things like portals and shields are human ways of interfering with the metaphorical and metaphysical.
-Speaking of which, Danny is less ‘gene-spliced half creature’ and more ‘dead ghost possessing his own living body’
-Danny takes longer to become a known presence, managing to keep hidden for most of the first season, then going from ‘legend’ to ‘oddity’ to ‘yeah, the ghost hero, we all know him’
Ghost Powers:Keeping some Phandom lore here. Since it’s not a kid’s show, most ghosts can be actually dead people with regrets. Also keeping ghost cores and Obsessions because it gives an excuse for weird, campy undead on wild missions. (cores - a ghost’s center organ, and also sorta their soul, Obsession - the tendency of ghosts to become wholly focused on their passions or regrets to the point or irrationality)
For Danny specifically, I’m switching from Magical Transformation to Astral Projection. Part of this is for tone shift reasons, but it also adds a few narrative levers. There’s a ticker timer for Phantom to return to his body as Danny could perma die and leave Phantom stuck as a ghost. It also leaves Danny’s body open to possession while his ghost is away. (On the helpful end, it means his body can rest while Phantom does the teen superhero thing)
Phantom is naturally invisible and intangible, but becoming tangible forces him to become visible and neither is easy.
In human form, Danny retains access to extra strength and healing and, eventually, his ice powers, but lacks most of his more ghostly abilities.
Other Worldbuilding Things
The Ghost Zone serves two functions. First, it makes a cushioned pocket between life and death so the realms don’t damage each other. Second, it gives a place for those not ready to move on to dispel regrets. It’s intentionally separate from the human realm because watching the living world tends not to dispel regrets. Concepts from the human world tend to ‘echo’ there, and there’s a second society that some ghosts choose not to leave, sustaining a second life in the Ghost Zone. Most of the non-dead entities (like Clockwork) that live there exist to protect the Zone and keep it stable and functional.
Besides moving on, the way to escape the Ghost Zone is ripping through the border. It takes incredible will, so is usually only doable with a very meaningful ‘unfinished business’. It also does extreme damage to the spirit, leaving them weakened and confused. Entities in the ghost zone also work hard to prevent this as weakening the borders could lead to the collapse of the entire Zone.
The Fenton Portal created a weakened spot between the Zone and the living world and Danny ripping through it turned the weak spot into a permanent gap. Ghosts can cross full without damage and at full power, even if their goals in the human realm are mundane. It’s the gap in the fence all the local teens know, and it can’t be patched.
Stylistic
This will get me eaten alive, but I like switching the jumpsuit for pajamas so the ghost form has kinda loose, simple clothes.
Overall, the show brings big budgeting issues. I like the idea of using underwater footage to get ghost movement and get that floaty look. The ghost zone in general, use everyday sets, but with a strong purple light and a teal kick light. Using sets from other things and taking advantage of the nature of sets to wander between locations in ways that don’t make sense is a plus, but shoots could be at night pretty much anywhere.
I also suggest using different locations for the same location, for example, shooting a scene at a ghost zone diner at various diners, even mid scene.
Romance Thoughts:
It’s the CW reboot. There’s got to be romance, but I’d prefer to keep it on the back-burner. 
Personally, I think Danny/Val has that good ‘conflicting identities’ thing, and it’s a romance arc that isn’t obvious from page 1, which I like. Before that, I think Danny should have at least one tragic romance with a ghost.
Lesbian Sam feels stereotypically predictable, but I also enjoy the idea of shipteasing Danny/Sam before it’s revealed that Sam having a ‘crush’ on Danny has been a long series of misunderstandings as she attempts to hide her huge crush on Jazz. 
Tucker gets an internet girlfriend who nobody believes is real for a solid season. They met getting into petty forum wars over an MMO they both play. Once he has a girlfriend, he switches from Casanova to just constantly bringing up his Girlfriend, Who is Real and Hot and Plays Video Games.
Episode 1: Origin Story
Episode opens with Danny clearly stretched too thin. Sam has managed to force Tucker hiking and wants Danny there too, Tucker wants him there for emotional support, and Jazz thinks Danny should stay home and work on homework. Danny has promised his parents he’ll join them on a ghost hunt. Sam, Tucker, and Jazz all point out that Danny doesn’t even believe in ghosts and he always lets himself get dragged into this stuff, while Danny insists this hunt is extra important to their parents.
It’s revealed that the reason for this importance is the Fenton parents reconnecting and reconciling with their college friend Vlad. Vlad is polite, but keeps subtly avoiding saying anything nice about Jack while paying attention to Maddie. (“It’s wonderful to see you again” vs “It’s been a while”) He brings gifts for the kids and asks about their lives.
Jazz is immediately taken with Vlad. He talks about her school life and seems polite and educated, an example of an adult who can handle himself. Danny is a bit more hesitant, pointing out that he doesn’t seem that happy to see Jack.
The Fentons excitedly show Vlad the new portal. Vlad makes an excuse to get everyone out of the room. Afterwards, he excitedly asks Jack to demonstrate the portal. (A later episode confirms he intentionally sabotaged the portal for revenge, but him getting people out of the room should be as plausible as possible so viewers can feel proud for putting it together). Before they can show Vlad, Jack rushes them out on a ghost hunt. He says the portal takes time to warm up
It’s a long, boring car ride. During the ghost hunt, there does seem to be an actual ghost. Danny keeps seeing glimpses of the haunting and is getting genuinely scared. The adult Fentons, meanwhile, are excitedly chasing various non-paranormal occurrences, certain it’s ghostly activity.
They come home late and Maddie insists the portal be left until morning so they can eat and get some rest. Danny decides to get online with friends instead. He realizes the computer won’t work because the portal’s on and tells his friends he’s going to go shut it down while he plays, then sneak down to boot it back up.
We see the ghost from earlier watching and static building on the portal. He reaches out to touch it and the scene becomes surreal. We hear Danny’s heart racing. Danny collapses and, at the same time, is pulled across the portal.
In the final shot, we hear dead silence, no heart beating, and Danny lying lifelessly on the floor. The camera pulls out and his ghost form floats on the other side of the portal, away from the body. He looks confused and frightened and, as the show ends, he’s pounding on the door.
Episode 2: The World Without You
Danny pounds on the wall between him and his body, panicking, and is pulled away by a female ghost (later revealed to be Ember). He’s angry with her, but she points to the guards coming to see what the disruption was about. She tells him he’d never make it through anyway, because he’s not angry enough.
She tells him that she’d never cross over herself, preferring to avoid the madness that comes with breaking through to the human realm, but his case is different. His body is still alive, and, if he returns, he could live again. She asks him what he’d regret if he died now, and Danny talks about his dreams to go to space. It’s not enough, so she attempts to get him angry, but it’s not working. He’s just sad and scared. Finally, she seems to have an idea.
They enter a ghost town and she walks him to an old-style theatre. There is only one movie showing, “The World Without You”. The ghost tells Danny everyone comes here at least once, even though it’s not anything good, but it might help him. She hands Danny his ticket and goes to wait outside. Danny sits down to watch the screen.
We cut to Sam and Tucker. Sam’s trying to text Danny to see what’s taking him so long and Tucker says he’s probably asleep. After an hour, Sam starts to panic, but Tucker points out he had a long day and keeps insisting fell asleep.
Jazz comes down in the morning and finds Danny dead beside the portal. She goes into fix-it mode, refusing to admit he’s dead. Maddie tries to force Jazz away and let the EMTs do their work, Jack looks confused and frightened, and Vlad looks shocked and a bit ill.
The scenes get faster and we see Danny’s community fall apart. Sam blames Tucker for saying it was fine, Tucker points out his death was instant and is sick of taking the blame. Sam runs away and Tucker loses energy for his passions. Jazz is furious with her parents, saying their obsession killed her little brother. Jack becomes obsessed with trying to contact his dead son, leaving Maddie alone to deal with the reality of death.
We cut back to the theatre. Danny sits in an audience of ghosts. All, including Danniy, are crying glowing green ectoplasm. He rushes out and towards the portal. He thanks his guide, and she smiles and tell him to ‘remember he owes her’
The same guards arrive, forcing Danny to fight his way past them. He makes it to the border between realms. Ripping back to reality seems even more violent than the fight, an act of rage against the unfairness of death. He goes to his body and attempts to line himself up with it, muttering hopefully.
There’s a pause and then we hear a strange, sludgy noise that isn’t quite a heartbeat. It speeds up, sounding more like a heart and more like static, building to a frantic roll, then stops again. There’s a single beat, then another, until there’s a strangely slow and shallow, but constant, heartbeat.
Danny’s eyes open with a gasp and glowing green fades to blue.
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why yes i have been goading myself to write by letting myself post after a certain amorphous amount of progress. anyway here's a fun crunchy worldbuilding tidbit as explained (somewhat poorly) by our beloved beta altiana of international fugitive fame
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transcript in ALT
ps if anyone wants to learn more about this particular aspect of the worldbuilding please please please ask i need to hash out the details more clearly and thats easier when trying to convey a thing to someone else <3
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dykeredhood · 3 months
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Galactic NCUA CONFIRMED
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not-poignant · 6 months
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!!!
palmarosa and 5, 6, 11 & 12 for the fic ask thingy pls! (If that’s too many questions for one ask then just. Any of those. Ty!)
Re: Palmarosa - okay let's gooooo
5: What part was hardest to write?
So far, the sex scenes (although see below for some of my issues re: behind the scenes researching). They honestly are often the hardest parts to write. But also, Astarion is rather more sex averse than I initially imagined him being, but as I've been writing the more 'concrete' fic, I'm finding he is very sex averse and has a lot of reasons to be, and as a result it's slowed Raphael down. It's not bad, but I already struggle with sex scenes in general just because I want to craft something decent.
6: What makes this fic special or different from all your other fics?
Mmm. Astarion's a vampire and I actually (can't believe I'm admitting this) don't really love writing vampires! Writing creatures who drink blood to live I think is a tentative first for me, lol. Otherwise there's more similarities than differences. Like, the fandom and characters/pairing are different, but a lot of the themes are the same.
I'd say this is the first world I've written in re: fandom that has this much lore to go through, and almost all of it contradictory in some fashion. So I'm having to do more research kind of like through three separate fandoms to find what I want, or to realise I have to invent something new. That side of things is challenging.
11: What do you like best about this fic?
The crunchy dynamic between a not particularly pure-of-heart vampire spawn and a definitely not pure-of-heart devil. I really enjoy their banter. They're both very theatrical and performative. They both like a good show. They both think elements of violence are fun. They're both not particularly concerned with being good people every second of every day.
I get to have Astarion say some really fun lines, and that gets to be relatively in character. I get to have Raphael say some truly unhinged purple prose bullshit, and that's also pretty in character for him! I think I also really enjoy matching the voices as much as possible. I sometimes feel like I can 'hear' them saying their lines, and that feels really good.
12: What do you like least about this fic?
Probably the lack of easy ways to research the dialogue and world etc. I was very spoiled by like... the Dragon Age: Inquisition wiki, and even the Stardew Valley wiki. They have most of the dialogue and written parts there. The BG3 Wiki is kind of terrible for almost everything I need to know and I'm surprised when it can actually help me. It's also not immediately easy to add to, which I've thought of doing in the past (I have a Wiki account, and I have edited/added to them before - but Fextralife is different). And then also, a lot of it is contradictory.
The game writes pretty significant character growth in many different directions which means you can canonically write Astarion as two completely different characters in terms of morality and it still be...canon compliant. And then on top of that, there's just typos and issues - Korilla is 'Korrilla' in almost all the correspondence and texts, and 'Korilla' in the dialogue. So which is it? Do I just get to choose for fun? (I do).
As a result I've read hundreds of raw datamined dialogue files, and that's just laborious, because 90% of that is irrelevant to what I'm doing. In general, there's not a ton to hook into for Raphael, and some of his best lines are actually written down or transcribed.
I don't think anyone will ever truly know how much behind the scenes research I've done for what is ultimately a very Id/ridiculous fic, but I've done a metric fuckton of it. And when people then go 'oh but actually Gale is an X and you got that wrong' I want to claw my own eyes out, because I've spent at least 50 solid hours researching and compiling a fairly information dense Obsidian Vault for worldbuilding, and when I get basic things wrong it makes me want to cry and then immediately quit, lmao.
(In case anyone wants to see what that looks like so far:
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From this fanfic meme!
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