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#but the game was absolutely just designed to be difficult
teenytinyjimin · 18 hours
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baroque (j. jungkook)
summary: masquerade balls are all fun and games until you meet that one person that you feel like you’ve known for a lifetime, but regardless as to who he is, you can’t just let him go.
pairing: jungkook x reader
word count: 2.4k
tags: masquerade, mystery, academia/renaissance/baroque (i know these are all different but its a little combination), ballroom dancing, reader is absolutely in love with this mystery man she’s dancing with, and he’s kinda in love with her too, spoiler: they know each other, kissing of course!
warnings: none
author’s note: IM BACK! IM SO SORRY BUT IM BACK! anyways i hope u guys enjoy! my last kook fic got a lot of traction so thank u so much <3 so i hope this is up to par with that one :)
── ⋅ ⋅ ── ✩ ── ⋅ ⋅ ──
As you stood at the steps to the entrance of one of the largest ballrooms in town, you took a deep sigh. This wasn't a sigh of distress, however, it was more of a sigh of anticipation.
Balls weren't necessarily a thing of the 21st century. Had it been, say, four-hundred or five-hundred years prior, a ball would be the talk of the town and absolutely everyone would be flooding into the ballroom to have the time of their lives dancing with one another. Alas, it was 2024, and the only people you'd see attending a ball nowadays would be people who are actively interested in Renaissance and Baroque culture and seek rare events pertaining to such.
There was something about these classical time periods that felt ageless and beautiful to you. The big gowns, glimmering jewels, and elaborate ballroom designs were absolutely gorgeous. So of course you were going to indulge in as much classical beauty as possible in modern times. And that meant going to balls whenever you could (or, in other words, whenever you were able to hear about them through the grapevine).
So here you were, in your elaborate Renaissance dress, staring at the entrance ahead of you. This particular ball was a masquerade ball, so it was even more exciting considering the fact that most everyone would be anonymously dancing behind beautifully decorated masks. You looked down at your own mask in hand, a beautiful and ornate piece strewn with jewels, glitter, and feathers. You had spent the last week perfecting the mask and had gone through nearly a dozen prototypes before you created what you thought was the best piece of work you had ever done in your twenty-something years of living. It was beautiful, and it would do a perfect job of hiding exactly what needed to be hidden to make this masquerade a true mystery for you.
Fastening the mask over your head and onto your face, you began to ascend the steps and enter the ballroom. As anticipated, the venue was covered in beautiful Renaissance artwork and ornate chandeliers. The marble pillars holding the place together really brought everything to life as they echoed the Roman influence that they possessed into the large room. Ahead of you was a sea of elaborate gowns and tuxedos, all spinning around in harmony as they danced with one another to the beautiful orchestral music that played.
"A glass of champagne, miss?" A voice called out from next to you. You looked over to see a masked waiter with a tray of champagne flutes in his hand. You gave him a polite nod and curtsy as you took a glass from him. Champagne wasn't necessarily your drink of choice, however you needed something to keep you company while you waited for a good opportunity to join the dancing or, alternatively, until you were asked to dance.
As you approached the floor of the ball, navigating through the sea of dancing people, you attempted to find someone you may have recognized. Sure, masquerades made it rather difficult to identify a person and thus it was quite hard to know if you knew anyone anyway, but it was worth a shot for the sake of socializing. For the most part, everyone seemed pretty invested in their partners, committing to the elaborate ballroom dance that was taking place to the sound of a piano and violin.
Within a matter of moments, you suddenly found yourself on the ground as you had accidentally run directly into another individual. You looked up to see a gloved hand reach down to you, begging for your touch so that it could help you to your feet once again. As you obliged, you realized the body to which the hand was connected was much stronger than you had anticipated as you practically flew back to your feet. A little lightheaded from the rush of movement, you swayed for a moment and tried to find your footing, but the hand that previously helped you was now firmly on your waist as a form of support.
You brushed off your dress once you found yourself more stable, a bright red blush creeping to your cheeks. "I'm so sorry-" You began before looking up to the person in front of you. Something about his presence left you fascinated – He was tall with wide shoulders and toned arms, something you could immediately notice through his tight-fitting shirt. Despite being fit to his body, his shirt was beautiful and contained all sorts of frills and jewels. Only one of his hands were gloved, as the other one was covered in bracelets and rings of a particularly ornate design. He had the most beautiful chain necklaces wrapped around his neck which perfectly suited his beautiful jawline, which was both sharp and soft at the same time. His lips, a perfect amount of plump, were curled into a soft smile which made him a lot less intimidating than he seemed. When you finally saw his eyes, you were met with the most beautiful black orbs that were wide with wonder and amazement. You could've sworn that you've seen those eyes somewhere, as they reminded you of all the comfort you had ever felt in your life, but you couldn't quite put them to a face you recognized. Though this man's face was hidden behind a beautiful mask, you could tell that he was breathtaking in every sense of the word.
"Are you okay?" He asked, maintaining eye contact with you. There was no way you were going to escape his gaze, not because he wouldn't let you but also because you didn't want to. You nodded softly as you continued awkwardly brushing off your dress, unsure of how to speak to the man in front of you. The soft smile that was once on his face now grew to a more toothy grin as he took your hand in his and gently pressed your knuckles to his lips. "If you'd like to make it up to me, I'd love to dance with you."
How were you meant to say no to him? Besides the fact that he had quite literally left you speechless, everything about him was absolutely gorgeous and you'd never turn down an offer to dance with someone like him. As you once again responded with a nod, you felt as he used the hand he had wrapped around your waist to guide you further into the crowd of people and to a more open area where you could properly dance. Once there, he pulled you slightly closer to him as he took your hand in his free one. You naturally placed your other hand upon his bicep, which was tense under your touch, and he began to guide you into a waltz-style dance. It felt as if this came naturally to him as you effortlessly swayed around. You continued to stare into his beautiful doe eyes which shimmered with fantasy as they quite literally pierced into your soul. Whoever this man was, he was perfect in every sense of the word. He was just so perfect.
"You look absolutely stunning, by the way. I'm not sure if I mentioned that," He said after a moment, causing you to blush and look away. "I could say the same about you," You responded quietly, letting yourself feel the air around you blow through your hair. "Thank you for helping me up, by the way. This dress is difficult to maneuver in when you're on the ground."
"It's my pleasure. After all, we bumped into each other. I had an obligation. I wasn't going to let a beautiful girl fend for herself on the ground as a bunch of people danced all over her." You looked back over to him and let out a soft giggle, watching as a grin rose to his face. Something about him was just so warm and inviting, yet you couldn't put your finger on what it was. Perhaps you two knew each other in a past life, one in which you were actually attending balls together in the Renaissance.
"I bet you call a lot of girls at these sorts of things beautiful. I mean, look at you." You say in a teasing tone, watching as his grin dropped to a smirk. "Bold of you to assume that I go to these dances very often, miss." He lets out a soft sigh as he continues to effortlessly sway you around, refusing to stop staring at you. "But even if I did, you're the most breathtaking of them all. Honest."
You remove your hand from his as you bring both hands to rest on the back of his neck, attempting to push yourself closer to him so you can talk a little quieter. "You seem like a pro, do you really not go to balls very often?" He shrugs under your touch as he wraps both arms around your waist, holding you tightly. "Not really. This is my first time coming to this place at least. I'm more of a contemporary dancer."
"Ah, I see," You say softly, letting one of your hands feel at the hair on the back of his neck. He lets out a hitched breath at your touch but continues to sway the two of you back and forth. "It's a beautiful venue, though. It feels like we're in the 1700s and not the 2000s." He comments, looking up briefly at the chandelier above the two of you. You couldn't help but agree. Sometimes when you go to events like these you forget about the chaos of life and pretend that you're still in the Renaissance, which is beautiful in and of itself.
"Have you been on the balcony yet? It has a beautiful view of the city if you want to go take a look," You propose, looking back down at the man in your arms. You watch as his eyes soften and a small smile grows on his lips, pulling away so he can offer you his hand. "You lead the way," He says as you take your hand in his and gently pull him away from the crowd.
As soon as you reached the fresh air of the empty balcony, the two of you stood in silence as you admired the shimmering lights of the city in front of you. "Wow..." He muttered, clearly surprised at the sight in front of him. "You can see pretty much everything from here. How is that possible?" You approach the railing of the balcony and lean against it, taking a moment to look around. "The ballroom is on a hill, even though it doesn't really feel like it. It's actually above the rest of the town so the balcony is able to look down on everything around us."
"I hate to say it, but it seems like I might have found something more beautiful than you." Letting out a small gasp, you turn around to face the man behind you, noticing a huge grin on his face. You smile in return. "I guess I don't blame you. A good view beats a pretty face any day."
"Mmm." He hums, approaching you slowly. He secures his hands on your waist as he picks you up with ease and places you on the railing, keeping contact with you at all times to ensure that you don't fall. Once you are steady on the railing he wraps both arms around you and presses himself tightly to you for extra support, and you instinctively wrap your arms around his neck to stay safe. "I'm only joking anyway. I don't think it's possible to be more beautiful than you."
"Well, I think you're living proof of that, because you're definitely more beautiful than me," You mumble as the distance between your faces becomes much shorter than it once was. He lets out a breathy laugh as he removes one of his arms from your waist and attaches his hand to your face, stroking it gently before closing the gap completely and bringing you in for a kiss.
Kissing someone under the stars is one thing, but kissing someone mysteriously under the stars is another thing. You have no idea who this man is, you don't even know his name, yet here you are, lips connected to his. This is perhaps the best kiss you have ever experienced, as he is so soft yet so passionate with his movements. He never once lets go of you with his other hand, keeping you secure on the railing so that you don't accidentally slip. The one on your face is so soft and gentle, holding onto your face in the most perfect way. It is only now that you are able to really breathe in his scent, an obviously expensive cologne that you would kill to drown in at this point. He was consuming every part of you and you wanted him and only him.
The two of you pulled away briefly so that he could stare into your eyes for a moment. "You really are breathtaking," He mumbled, fiddling with the bottom edge of your mask. As he began to slowly pull it off of your face, you watched as his expression went from lovestruck to shocked. It looked as if seeing your face without the mask scared him. He didn't like how you looked.
"I'm sorry-" You begin to say, tears welling up in your eyes. However he stops you as he takes his own mask off, revealing a face that you could never forget. Jeon Jungkook. Your childhood best friend. The boy you had a crush on for years several years ago. He wasn't disgusted by how you looked. He was shocked that it was you.
"Jungkook?" You said breathlessly, unable to say anything beyond his name. He only stared at you in response, unsure of what his own next move would be. This wasn't something you had ever expected. Not the whole 'kissing your childhood best friend' part, but the fact that somehow in an event of anonymity, you would find your way to each other. And now that you have shared this night together, it's almost as if all the feelings you ever felt for him over the years have flooded back to you as you once again felt head-over-heels for him.
Finally, you watched as a toothy smile returned to his face. He placed his hand once again on your cheek and brushed it as you watched him admire your features. "Thank god it's you. I've been waiting for this moment for years," He mumbled before pulling you in again for another kiss.
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memorys-skyscraper · 15 days
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please pray for the hephaestus sprint nuke in these trying times
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tsuchinokoroyale · 4 months
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#I was talking to some buddies about lies of p and sekiro and how LoP’s defense as offense mentality helped get into sekiro#but then how sekiro overwrote that mentality with its own “offense is the best defense” mentality#or “hesitate and you lose” as Grandpappy isshin would say#and how the switch for the change for me was genichiro who I think is one of the best designed bosses in gaming#you CAN’T play too defensively with him because he’s happy to pepper you with arrows from a distance#and then the moment comes when you realize your sword interrupts his bow attacks sekiro truly begins as a game#lady butterfly is also a good fight but all her moves bring her to you so there’s less incentive to be as aggressive#vs genny baby who will back off and fire off his bow if you let him#this isn’t even like a video of me playing perfectly but I LOVE getting my feudal edgelord corner stunned and just bursting him down#I kinda hate the owl shinobi fight bc he hits too hard and his attacks just aren’t interesting to react to#but it’s also possible to corner stun him and just go to town on his health bar#owl father and inner father are much better fights and I actually really enjoyed inner father a lot#but the Ashina family fights are absolutely stunning achievements in game design imo#perfectly balanced to be difficult but fair and visually stunning to boot#even if there is a layer of artificial difficulty in the final battle with the flowers obscuring their swords when they’re crouched#but the animations are solid enough that there are enough other more subtle differences like how hes shifting his weight#if he’s centered he’s going to lunge but if he’s angled he’s gonna sweep#I had so much fun with LoP and sekiro 🥰🥰🥰 I crave more…#I can’t say the combat in Elden ring gorilla gripped me like these two games have but I like HAVE to play dark souls I know this#sekiro#tsuchi plays games
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federthenotsogreat · 1 year
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I drew Cackletta's soul (again!!) ⚡🔥
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donuts4evry1 · 2 years
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Irakusa, Akuros
This is Irakusa, Akuros (刺草 アクロス), the jerk of the jellyfish otome game :). I’m very excited to show him off, ehe. Pronouns are he/him........ I’m considering she/her pronouns as well but I’m not sure if it’ll work out. So for now, I’m just sticking with he/him
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(the editing on this is atrocious, ik, I’ll make a better one later)
Etymology, Extra information, and human designs are under the cut :)
Irakusa consists of 刺草 (irakusa)- literally “Nettle” in japanese
Akurosconsists of the katakana アクロス, which sounds similar to his species name, C. achylos. "クロ" is also the word for black, a nod to the species' common name the black sea nettle.
He is secretly a big fan of a certain kid’s show in-universe. One of the other characters is actually into it too, but he doesn’t engage in fear of looking like an idiot
He claims that there are jellyfishes he wishes to kill, and tirelessly spends his time tracking them down. He has no leads though, unfortunately.
And, for the first time, I actually have the human form prepared now as well :)!
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Human Notes:
i still haven’t hashed out how he’d wear the human uniform- mostly because I’ll prepare a more jellyfish-like uniform for everyone later haha. The Gakuten is certainly a good look tho :>
His hair is dual coloured- black and strawberry blonde (I am a huge sucker for pink)
He also wears a pink scrunchie :)
That cheek scar doesn’t really have any edgy meaning- he had a cut and picked at the scab too early (even though his parents TOLD him not to lmao)
i haven’t drawn a full-body for him yet, but his pant legs are long. He refuses to get them hemmed (think: Chili Pokemon’s pant legs)
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naggingatlas · 2 years
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you dont think its possible to feel like youre having a heart attack from a deltarune animation set to living fucking tombstone wrong wrong wrong wrong wrong wrong wrong
#^ read wrong the way wayne says years inside the ring years inside the ring in the sweepstakes#the hyperlink one. its the hyperlink one the other one sucks gallons of ass in comparison im so sorry to the creator im typing w my nerve#endings#like i saw it and was like oh cute its that song i liked a couple years ago yea it fits him ^u^ cool outro BUT#THEY DIDNT INCLUDE THE PART THAT JUST. COMPLETELY RIPS YOU TO SHREDS DUDE LIKE IM SWEATING THINKING ABOUT#IF I FALL I THINK ILL FLY. TOUCH ME. MIDAS. MAKE ME PART OF YOUR DESIGN. NONE TO. GUIDE US. I FEEL FEAR FOR THE VERY LAST TIME *AND*#ITS THE FUCKING SNEO BATTLE. LIKE THATS ONE OF THE MOST IMPACTFUL PIECES OF DELTARUNE FANART THATRE POSSIBLE TO CONCEIVE.#AND THE SOUND DESIGN AND INTERPRETATION OF SNEO'S ATTACKS INTO A MORE PHYSICAL PALPABLE SETTING ITS total schizo mode activation#i saw it when i woke up today (4hoursago) and having gotten to the sneo fight just before bed yesterday it made my whole body tense up and#i just had to go try beat him again. and i did w sound off listening to ordinary life. and i added 3 more stages to my average score#did not fucking beat him obv both the secret bosses are insanely difficult for a mediocre bullethell player but.#really boosted my confidence. i gave jevil off to danny for him to beat. i want to beat spam myself. i need to#honestly dont get people who dislike spam unless theyre only familiar w like. the fanon interpretation or whatever its absolute garbage#a lot of the time but in game. hes just the funniest most peculiar fucking character as everyone in deltarune is. yea hes overhyped but#for a reason baby. hes well written in the parts that we dont see and well executed in the parts we encounter. everything surrounding him#is just so beautifully purposefully out of place and uneasy and psychotic its beautiful. how the fuck can u say he's boring. how.#i adore toby's decision to make this chapter's secret boss much more prominent than jevil i hope they get some interaction as effed up#roomies of kris's pocket lint. not in a shippy way tho thatd be hilarious but just. oh ure kinda like me huh. mb we could be friends#and then they turn into a cartoon fight cloud and u randomly hear their screams when checkin the inventory#but seriously making them at least amicable towards each other would carry a lot of meaning & strengthen the#'if freedom is being completely cut off from society and more importantly your friends for the rest of ur life is it really worth it#for just a glimpse of heaven of ultimate knowledge or maybe peace' narrative of jevil and spam#honestly i think the fact that u probably have to seek out the secret bosses to get the best true ending and that theyre so so#much harder than anything else in their chapters and that theyre all connected to gaster and it makes me think#they carry much of the burden of deltarune's subtext's meaning i mean the subtext carries onto the text onto the main gang's#realtionships uhmmmmmm idk i have to work ill prolly. make a post about this when im finished w everything. and a comic about the sbs.
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psychiclounge · 1 year
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i hate to say it. not finding the cradle particularly scary GLKSJDFHG
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foxstens · 4 months
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tried super metroid. i don't think i like it
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eff-plays · 9 months
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Ok so I watched the interview with Stephen Rooney, Astarion's writer, and here are some highlights. (I'm an aspiring writer and current game design student who wants to write for games so I'm sorry if some of these insights aren't as interesting to you as they are to me <3)
He calls Astarion his "horrible little vampire boy"
He loves seeing the fandom around Astarion<3
He did write other characters in the game, but mostly NPCs surrounding Astarion or his storyline, so it mostly revolved around Astarion
Astarion is not as connected to other companions/Origins as, for example, Lae'zel and Shadowheart, or Wyll and Karlach are to each other, but he is still reactive to their stories, even if it's just to stand off to the side and laugh when something terrible happens
He had a clear sense of where Astarion's story would start and end, but it got "muddy in the middle", but those are also moments where the best ideas come from
They write from the general idea that every character has one "good" and one "evil" ending, in order to give the player choice. RIP Ascendant apologists :(
According to Stephen, two of the most important aspects of Astarion's character (to keep consistent when bringing him to Idle Champions, at least) is that he enjoys violence, but is also fun about it
"He has a certain appreciation for violence, I guess? A bit of a murdery streak. [...] He's a vampire, he's all about blood, and he's all about, kind of, those darker sides of humanity. [..] But at the same time, he is ... He is really fun, he's really fun to write, he's really fun to have in your party, and it's very important for me that that is also represented."
"He's gonna stab you, but will have a smile on his face as he does it? I mean, I dunno. That's kind of him in a nutshell."
Larian would not have allowed for Astarion to be a typical brooding Dracula type, and there were scenes that were shot down for not being original enough
The main thing about Astarion was trying to get a "sense of fun." It would be easy to write a character that was very unlikable, and they absolutely did not want to do that
Rooney says Astarion is consistently terrible throughout the game and awful in a whole lot of ways, but he also needed to be charming enough that you could tolerate his presence and wanted him around
Rooney also had a lot of input on Astarion's stats (meaning the 10 Charisma is probalby 100% intentional)
He also had input on how certain lines should be delivered, even though the writers didn't directly work with voice actors
The way Astarion moves and poses is "all Neil"
Apparently, Neil Newbon worked on the character for years and Rooney did not speak to him once, though his voice work did influence how Astarion's lines were written and it became a "feedback loop" (Possible context for "ONLY SLIGHTLY, NEIL")
There were no points where a line delivery drastically changed Astarion's writing; rather it was a constant, slow evolution
However, there was one very spoilery moment where Neil gave such emotion to some "basic" lines that it fundamentally changed the scene (WHAT IS IT OMG)
It's difficult to balance approval, as you don't want to straight up write a monster. Every character needs to have some humanity in them. So if it comes to leaving the party, it needed to be the result of something central to said character. They wanted to be mindful of situations that would cause actual rifts between characters. (I assume this is why most generic disapprovals/approvals are +/- 1 or 2, while character-related ones give +/-5 or more)
However, as they don't write straight up horrible people/monsters, it doesn't come up as often as one might think.
The interviewer makes a point about how characters like Astarion and Lae'zel are good examples of how to play "evil" characters, as they are maybe not the best people but are still eager and willing to stick around the other party members
They worked to make sure the characters would work as a group, no matter the configuration of the group. The characters needed to be on the same path, even if they don't always agree or walk that path the same way.
Stephen Rooney is very proud of the "climactic" scene of Astarion's story. (AS HE SHOULD BE.) He even had to step away from the computer and have an emotional moment. Me too, man.
He's also "extremely pleased" that there's a point where you can punch Astarion in the face. "Actually, that one might be my favorite part" A MAN OF THE PEOPLE!!
Stephen Rooney's tip on what specific thing you should try out with Astarion: When he's trying to get a "sneaky nibble" at night, you should "probably" let him bite you. Way ahead of you there, sir.
No discussion about Astarion's romance unfortunately, but that's that!
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he-calls-me-kitten · 6 months
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Dirty Dozen (ft. +2)
GN! MC x Pervert! OM Characters
(Cause y'all seemed to love the first one omg. Also TW: I made everyone wayy more sleazy and nasty than before so read at your own risk. MInors DNI)
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Pervert! Mammon who likes to ask you for something specifically when your hands are full. "MC, lend me a few Grimm could ya?" He asks when you're in the middle of cooking.
"My hands are covered in cake batter, just take some from my back pocket."
"Are you sure it's there? Let me check both pockets." He isn't so much searching for coins as much as he's feeling and practically groping your ass. Seriously you start to wonder how it's taking him 20 minutes to find something that's right there.
Pervert! Solomon who keeps his room colder than usual when you come over for magic lessons.
"Is it too cold for you MC? I apologise, I kept it this way because some of the potions have bad reactions to heat but if you'd like-"
"I'm absolutely fine, Solomon. You worry about me too much." You smile at him reassuringly, not noticing how his eyes are so eagerly trained at your nipples perking up through your thin t-shirt.
Boner Bonus points if you allow him to hug you for some warmth. His fingers will definitely brush against your chest more than once.
Pervert! Beel who seems to make a mess whenever he's trying to help you in the kitchen. "I'm so sorry, MC. I didn't mean to spill it on your hands!"
"It's okay Beel, it's just some cream and syrup. I can just wash it off right away."
"But it's such a waste. Please allow me." He starts to thoroughly lick your fingers and you shake your head and let him knowing his fixations on food.
But he can't help it - you taste so good. He secretly wonders what you might taste like down there, drooling at the thought.
Pervert! Levi who has taken to sitting on pillows Japanese style while gaming and offers you the same. Sure enough you don't even suspect an ulterior motive.
"Did you get inspired by some human world anime again? Careful though - your legs and butt will start to cramp after a while."
"MC you're too gracious! Caring so much for an otaku like me!"
After you leave, he promptly takes the pillow you were sitting on and puts it in his bathtub. He's going to sleep on it ofc. Your scent on it helps him jerk off better.
Pervert! Belphie who now asks you to rub his belly till he falls asleep. "What's so funny?" He asks as you giggle at his request.
"Since when do you need help falling asleep?"
"I care about the quality of my sleep. And I sleep better this way."
Fortunately you believe him and don't suspect that it's because it's the closest he can get you to fondling his dick. He has such a difficult time holding in his moans and hard ons, every time your hands go even a bit lower than usual.
Pervert! Barbatos who got into sewing clothes as a hobby and specifically likes making them for you now. But you never understand why he needs to take same measurements over and over again.
"Oh? This is a different kind of design, MC. So the measurements will vary from before."
"Always making new things aren't you? You never fail to suprise Barbatos." You smile at him admiring.
The tightening of the tape around your chest and crotch are subtle. He can hardly keep it together when you praise him after all. But he has to if he wants to skim his hands over your body like this again.
Pervert! Diavolo who takes you on such long drives that you always doze off in the front seat, waking up apologetic for missing so much of the journey.
"Hahaha, it's okay, MC. We've been on this same road lots of times. I assure you, you didn't miss anything. And I like that you feel safe to sleep in my presence."
"But still, I'm so sorry, it feels disrespectful..." You apologize, not even knowing how hard he is in his pants right now.
Afterall, he can keep squeezing your beautiful thighs, maybe let his hands wander between them and imagine himself fucking you in the back seat as much as he wants, when you're asleep.
Pervert! Simeon who will have noone except you as his muse for art classes. And the themes just keep getting more erotic each time.
"Are you sure you're okay with this, MC? You don't have to do it if you're not comfortable-"
"Nonsense, Simeon. I feel super comfortable if it's you. You're a true artist after all." You say as you lay on his bed wrapped up only in bedsheets, exposing your entire back and legs.
If only you knew, this angel has thoughts dirtier than most demons. How he's practically fucking you with his eyes. How he's definitely going to jerk off into those bedsheets, moaning your name.
Pervert! Satan who loves teaching you things - standing right behind you, guiding your hands to make latte-art, or trying a new style of painting.
"That's it, nice and slow. Look how much you've improved, MC." He beams at the cute kitty in the coffee cup.
"All thanks to you, Satan. I can't wait to learn more from you." You smile at him earnestly.
He almost feels guilty for tricking you this way, but the way your hands feel in his, and your ass feels against his groin is so addicting. One of these days, he wishes could teach you to be on all fours and take his length in your pretty little mouth.
Pervert! Asmo who loves keeping your eyes on him and noone else. From elaborate performances to petty staring contests, he cannot have enough of your gaze.
"Oh you're turning red in the face, Asmo. Did I manage to flutter the heart of the Avatar of Lust?" You lean forward smiling.
"You're my only weakness after all, MC. It's your fault for making me this way." He almost moans.
You laugh and mock apologize at his antics but you don't know he's been grinding like an animal on his seat, and creamed his pants under your innocent gaze. Your undivided attention just turns him on so much.
Pervert! Lucifer who makes his desires too obvious sometimes. He'll regret it in the morning and take you to dinner to apologize but not until he's already done something dirty.
"Lucifer, it's 2 am. You need to throw away that coffee and sleep." You're practically dragging him to bed.
"Fine. I'll go sleep if you'll stay in my room tonight." He says knowing you'll comply. You care too much for your own good. He's not even going to let you sleep on the couch, no you have to stay wrapped up in his arms.
You might wake upto him groaning your name in his sleep and you might mistake it for a nightmare - not knowing how he's balls deep inside you in his dreams.
Pervert! Thirteen who likes how excited you get over her newest inventions and keeps making more things to call you over.
"And this little baby and can throw pie at people's faces without ever missing. Guaranteed headshot." She smiles proud.
"This would be so useful in a cafeteria food fight and then get banned right after its glory. But I so wanna use it!" You whine.
She loves how much you appreciate her inventions. She is secretly working on a 'pleasure' device scented like her to give you - she hopes you'll like it just as much.
Pervert! Mephisto who is actually taken aback by your duality. You're such a mischievous little imp usually but turn so well-mannered in front of Diavolo's esteemed guests.
"So even you can be prim and proper sometimes? If only you could maintain this on the daily." He huffs.
You laugh and mock-bow in front of him. "Of course, anything for you my dearest lord. Would you like to dance with this proper human while you can?"
He blushes at the sudden offer. Why you little- how dare you tempt him like this. You can't complain about him gripping you somewhere improper or too tight. You deserve this for your attitude.
Pervert! Raphael who is still navigating new feelings of lust he's never felt before he met you. Why his heart skips every time you fall asleep on his shoulder or why he felt a sudden warmth at the pit of his stomach feeling you breath so softly into his neck.
"Thank you for helping me tidy the classroom, MC. I didn't even know where the cleaning supplies were."
"That's alright. It's more fun with two people anyway and wait Raphael there's a bucket over the-" The fresh bucket of water already spilled splashing all over both of you.
You immediately fetched a towel to help him dry up but he couldn't stop staring at you instead. With the uniform sticking to your body like and the water glistening on your exposed skin - why was he so enthralled? Why does he feel a strange pulsing between his legs as you hover over him?
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foreingersgod · 10 days
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Tired . EE
pairing: emily engstler x reader
A/N: hey everyone, felt a lot better today so i thought i’d write a quick little fic before getting back to requests! enjoy <3
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nothing beat being in your girlfriends arms at the end of a long day. when you were tired and irritated and just overall annoyed with the world, the only thing you wanted to do was to drag emily to bed. she was the one thing that made you feel relaxed at the end of the day, made all of your worries disappear.
no matter the time, no matter the day, you’d wait up for emily every single night. you found out very quickly that you couldn’t sleep without her. once you had moved in together and started sharing the same bed, you realized how increasingly difficult it became to sleep alone. it became your little tradition when she was away at practice or staying late after a game, that you’d wait up for her in bed until she got home.
tonight was no exception. emily had a particularly long practice today and you had just gotten off of work just a few hours ago. you had come home, keys and purse tossed carelessly into the ceramic bowl next to the door. unnecessarily uncomfortable high heels slid off your feet and into their designated spot on the mudroom rug. your feet ached and your back was sore and all you wanted to do was to get in bed and fall asleep, your girlfriends arms wrapped around you. but the dimly lit room and the thickness of silence that hung over your home told you that you’d have to wait.
you dragged yourself up the stairwell and into your bedroom. the sheets were still crisp, tucked neatly under the mattress, pillows propped perfectly upwards on either side. emily’s shoes and discarded jeans and hoodies laid scattered on the floor from when she was almost late this morning, you had been too tired to take care of them either. it felt almost sad, when you stepped onto the plush carpet, yet homey at the same time. the house always felt empty when she was missing. discarding your blouse and pants, underwear and bra following, you walked into the connecting bathroom for a much needed shower. partially to wash the grime and sweat from the day, but also to keep you distracted until emily arrived home.
the mattress was stiff underneath your body when you finally crawled into bed for the night. the shower had done little to soothe the ache in your body that longed for your girlfriend. A cool breeze snuck past the linen of your bedroom curtains, air seeping into the walls. the sudden sensation causing you to pull the thick duvet of your bed up over your shoulders, tucking your chin into the fabric. it was about 11:30 pm and you were still up, tossing and turning impatiently.
moments passed as you lay in the dark restlessly, eyelids drooping with the need to sleep, when suddenly you heard the lock of your front door. you heard the key, the twist of the lock, the hinges creaking as the door slowly opened downstairs. heavy footsteps followed, instantly alerting you that emily had finally made it home. you heard her set her stuff down, next yours like it always was, before hearing her pad up the stairs. her steps were slow and firm as she got closer to the bedroom.
finally, the door slowly opened to reveal her in all her glory, the hallway light illuminating her features. there was a layer of sweat that lingered on her forehead, her loose hairs sticking to them. her shoulders were slumped and her eyes were barley open similarly to yours. she looked absolutely beat yet somehow still irresistible as ever. you sat up in bed as you watched her clamber into the room, feet dragging behind her. you reached over next to you to switch on your lamp to get a better look of your girl.
“hey, baby” you yawned, sheets falling off your shoulders as you rested your back against the head board “you’re home!”
she finally looked at you, lips tugging into the cheesiest grin when she realized you were up. she was on her side of the bed now. you could see, through the low lights, her muscles flexing as she pulled her shirt over her head to change into something more comfortable.
“yea,” her voice dissipated as she headed into the bathroom, wanting to take out her hair and wash her face so she could come back to you “i didn’t expect to be so late, m’sorry. you didn’t have to wait up for me, i know you had a long shift today”
“i didn’t mind, plus you know i can’t sleep without you” you spoke through the wall, over the noise of the faucet running.
she said nothing in return, instead walking out, a lazy smirk plastered on her face “can’t sleep without me huh?”
finally, after what felt like years, she crawled into bed next to you. her body weight sunk into the sheets, perfectly balancing out yours on the opposite side.
“jus’ missed y’too much” you managed to mumble out, your body recognizing emily’s presence and preparing to shut down for the night.
without hesitation, emily’s arms pulled you back down into the bed, forcing your back to rest against the pillows once again. her body was lower than yours intentionally so she could sprawl across you. she drew your body closed to her own, arms still wrapped around you tightly. you could feel her sigh deeply as she rested her head upon your chest. the soft, freshly washed skin of her face pressed into the bareness of your collarbone. not satisfied with how close you already were to her, she was now nuzzling her nose into your neck, breathing harshly to take in your full scent. to emily, you smelt like heaven.
“i missed you too, baby” she said into your chest. one of her legs hiked up over yours, draping across your thigh “and m’so tired…so so tired”
“get some sleep, em” you ran your fingers through her hair gently “i love you so much”
“mmm, i love you too” you both let yours eyes close as you placed a sweet kiss to the top of her head.
soft breathes could be heard throughout the room, an occasional snore would slip from emily’s lips every now and then. it was peaceful and content here in the room you shared, and you wouldn’t trade it for the world.
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Note
your geto fic is super cute 🥰 if you're taking more requests, may I request a sukuna fic please? maybe in an au where he's a gangster and reader is of a classy, rich family so reader's parents don't agree, but then sukuna appears in one of their events in a suit and looking dashing as ever!
ooooooooo it's 3 am but i have to write this down!!!!!!!!!
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shadows and silk.
summary: sukuna shows you and your parents that he is absolutely the right and the only man for you (whether they agree or not) genre: angst/fluff pairing: gangster!sukuna x female reader warnings: cursing, modern day au, not a great parent-child relationship, ooc sukuna
Masterlist
-----
your father doesn't even bother to hide his disapproval. "he has tattoos on his face. what if he's in the mafia- what have you brought our family into?!"
"father-"
"i am," sukuna clarifies, "in the mafia. my father is the leader. and one day, it'll be my time to lead."
your parents gasp in shock, surprised by sukuna's brashness.
"that wasn't a threat," he clarifies again, holding your hand. "i love your daughter, and i'd like to have a good relationship with you both. because it's important to her."
you smile appreciatively and grasp his hand, looking at your parents with hope.
"you're fucking insane."
-----
it was probably not the wisest decision to ask for your parents' approval, knowing what kind of people they are. being one of the richest families in the country, it's hard to have... any kind of life outside of what they had planned for you. like a pawn in their game of chess, your choices have been made for you since the very beginning.
unlike sukuna, you grew up "perfect". you aced your piano lessons, easily graduated from your violin school, and got straight As in all your grades. every day was the same for you; wake up, school, extra lessons, homework, sleep, and repeat.
that's actually how you met sukuna. one day, there was something wrong with the traffic so your driver was late. you'd been waiting for an hour, and sukuna just happened to finish his detention.
"hm?" his eyes caught you standing by the gate. "aren't you that rich kid?"
you looked up at him and analyzed his face -- high school student with face tattoos, you don't see that very often. "who's asking?"
"tsk, tsk." he chuckled, "so much attitude for a little person." he ruffled your hair before walking in the other direction. "wanna come? i'm gonna go have some fun."
fun... the word was so unfamiliar to you. you'd never talked to him before, and though it really was probably dangerous to just go with someone whose name you didn't even know, you couldn't help yourself. especially not when he turned around with a smile, urging you to come with him.
he took you to places you've never been before and made you feel things you've never felt. you felt free from your parents' chains, for once you felt like you could do whatever you wanted.
and sukuna was glad he could make you smile. you, the girl who always kept to herself in class, quiet, polite, almost scared. you made him feel things, too.
you got an earful from your parents that day, but the cute keychain sukuna won you from the night market was worth it.
now, the keychain hangs on your favorite bag, one that he also got you a few weeks ago. though you already have multiple designer bags that are much more expensive, the bag sukuna gave you was priceless.
"morning, baby." sukuna greets you, kissing your cheek.
"morning," you smile at him. "i'm sorry for how yesterday went. my father, he's-"
"let him be," he says. "nothing can keep me away from you, understand?"
you smile at his words and nod, "you better keep it as a promise."
sukuna smiles and kisses you, "i swear it."
he wonders what he could've possibly done to deserve someone like you.
-----
"what do you mean i'm getting married?"
your father sighs. "don't be difficult. the gojo clan is the most powerful, you should be thankful they're letting you marry their son."
"but father, i have a boyfriend, and i just graduated college! i- i can't marry, i still have so much i want to-"
"enough!" he yells, "you're marrying gojo satoru by the end of next month and that's final."
you're lucky that you have your own apartment. dialing sukuna's number, you get into your car and drive home where sukuna says he's waiting for you.
"ugh, unbelievable!" you throw your keys on the table, letting it slide off and annoying you even more.
he grimaces and sits you down, handing over a glass of water. "so it didn't go well..."
you sigh, "...they're arranging a marriage. with the gojo clan."
sukuna's jaw clenches, anger evident, but then it disappears. "that makes sense. they are the strongest and the richest."
"they're not giving me an option, like always-"
"gojo satoru is pretty handsome," he continues, "blue eyes, tall, quite built.. he's not a bad bachelor."
you squint your eyes at your boyfriend who seems like he's talking nonsense... or not really. "what are you trying to say?"
sukuna sighs. "we should break up."
the words that come out of his mouth after that are all blurry to you. something along the lines of...
"we've been together for years."
"it's time to get a fresh start."
"aren't you curious what it's like to date other people?"
"i'm getting bored to be honest."
and it all just seems like bullshit. bullshit because why is he looking at you like that when he's breaking up with you? why does he look like he's still madly in love with you and saying all that stuff is killing him?
why does he look like he's lying?
"tell me you're joking."
sukuna, unfortunately, doesn't humor you and leaves you alone in your apartment without saying anything else.
the rest of the month feels like hell. you tried running away from your parents, the guards they sent after you, but to no avail. somehow, they've repurchased your apartment and now you're back to living with them.
you met gojo satoru once throughout the entire month. he's decent, and actually a good guy like sukuna said, but he's not sukuna. he doesn't leave a random flower he picked up on the way to your place, he doesn't shower your hands with kisses when he sees you, and that's all expected -- because it's not supposed to be a loving relationship. it's a contract. once you marry him, your parents' company will merge with the gojos and become even richer.
today's the engagement party. your mother has chosen the perfect red gown for good luck, and she's made all the preparations for the party -- you, like always, never had a say in anything.
you feel like an object for them to trade with. compared to the gold bars sitting in their safe, you're probably worth less.
"i know you also didn't agree to this," gojo satoru whispers as you're both sat down in the middle of the ballroom while everyone else enjoys their meal. "but you look beautiful."
you offer him a polite smile, which turns rather sad. hidden in your sleeve is the keychain sukuna got you. your mother managed to throw away every cherished memory you had of him except for the keychain.
you wonder what sukuna is doing right now... if he's enjoying his life, if he maybe has a new girl by his side...
"sorry to shit on your party," your head snaps up the moment you hear that familiar voice, and a gasp escapes when you see the even more familiar tattooed face with pink hair. "but i'm going to have to kidnap your fiancee for a bit. maybe forever."
"..ryo." you stand up abruptly, letting your chair fall and hit the ground. he's dressed in a white suit, black vest, black shirt, and a matching black tie. he looks like he's ready to be your groom.
giving you the smile you miss most, sukuna stands in front of you and grabs your hand. "hi, princess."
"what are you doing here?" you whisper, tears about to fall from your eyes.
"saving my damsel in distress." he softens when he sees your lip tremble, kissing you gently. "i told you nothing can keep me away from you."
"but you-"
behind you, gojo satoru clears his throat, motioning to the many guards surrounding both of you, ready to pull you two apart by force.
"let my daughter go right now." your father demands.
you grasp sukuna's arm tightly, not planning on letting him go any time soon. in return, he has his arm around your waist, pulling you to him gently before he snaps his fingers, revealing rows and rows of armed men ready to fire.
the guards immediately stand down, obviously outnumbered. they let you and sukuna leave without a fight, and you stop for a second to spare a glance at your parents, looking at you disapprovingly.
-----
you're sitting on sukuna's bed. you've only been to this place a few times, considering he moves around a lot. he's helping you with the infinity amount of hairpins you have stuck in your hair while you take off the red gown you're wearing.
"ryo," you call him.
he hums to acknowledge you, mouth full of hairpins.
"...why did you break up with me?"
taking out the last piece of hairpin (he thinks it's the last), he throws them away before sitting behind you, arms snaked around your waist, his head resting on your shoulder.
"i... i thought i was doing you a favor," he admits, "with my job... it's not easy being with me, you know? i'm scared you'll think i'm a monster for what i do - it still terrifies me."
"so i thought if i just pushed you away, it'll make things easier for both of us," his grip on you tightens, "but it didn't. at least not for me. and i know i'm being selfish here by wanting you back, i know i don't deserve it, but i just... i can't imagine living without you. i'm sorry. i'm so sorry."
you turn around to face him, straddling his thighs and kissing him softly. "if being selfish means i'm stuck with you, then you need to be more selfish."
he grins, arms wrapping around you. "i love you."
"i love you more, ryo."
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nogenderbee · 3 months
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♡˗ˏ✎*ೃ˚ ℙ𝕝𝕦𝕤𝕙𝕚𝕖𝕤 ₊˚ˑ༄
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*ੈ✩‧₊˚ anon request: Could I request Lyney, Freminet, Kazuha, and Heizou with a reader who makes plushies?
*ੈ✩‧₊˚ Of course! AAAA ALL OF THEM ARE MY FAV BOYS LET'S GO!! Anyway~ I had a bit of fun with it so hope you like it!
*ੈ✩‧₊˚ fluff
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✧ Kazuha finds what you're doing pretty adorable
✧ he loved how you can make something so fun with just few materials and threads
✧ and if you ever happen to lack idea for new plushie... he'll be happy to tell you few stories, real or not
✧ if you actually make a plushie based on his stories, he'll melt on spot and you'd be able to see genuine smile on his face
✧ he's always on ship so if you're not part of th Crux, he'll sleep burried in your plushies when he's away (you heard stories from Beidou about that~)
✧ and if you give him one of your plushies? Oh he's not leaving your side today! In fact, he's ready to pamper your face in kisses so get ready for that once you get somewhere private!
✧ surprisingly, he recognizes all materials just by touching them! He says it's just a lucky guess but how can someone lucky guess something 30 times in a row?!!
"Those are high quality materials... You didn't had to spend so much on me... Let me treat you to a dinner for that at least."
✧ same goes for style of sewing, he'll somehow notice details like that and if he notices difficult style, you can be sure he'll compliment you for that
﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌
@bleachtheidiot - come get your poetic samurai~
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✧ Heizou somehow notices any time you have or lack any idea
✧ if you have one, he'll make it a fun game for himself to get to know what is it without asking you about it directly
✧ but if you lack it, he'll randomly drop small story or two untill it catches your attention, tho if you look closely, there's small smirk on his face
✧ similiar to boy alone, he also guesses materials quite quickly tho it's more of an experience rather than lucky guess
✧ it's actually useful to be able to tell difference between materials, so he most likely knows at least the basics
✧ but one thing he loves doing is teasing you when you desperately try to hide you're planning a toy for him but you still want to make sure he'll like it
"Hei! What do you think of this? Soft enough?"
"Hm... I would guess so, yes. But why are you asking me that instead of person who'll receive it?"
"I d- They just deserve it!"
"Mhm~ Whatever you say, dear."
﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌
@bleachtheidiot - come get your flirty detective~
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✧ Lyney can't help but smile every time you present him with new idea, prototype or plushie
✧ he thinks this job suits you and is often amazed when you start rambling about different types of materials and the difference between each of them
✧ whenever you present a plushie and asks for opinion, he'll take his time to show he takes you seriously and check plushie from every side, squeeze it, hug it... and then he tells you what he thinks in details!
✧ but he likes to be playful sometimes, he'll take the plushie, inspect it and then pull disappearing and reapearing trick off leaving him chuckling and hopefully you too
"For me?! Oh mon cherie... I absolutely love it! It's the perfect color... and it's so soft too~ Mwah! Hehe, why won't I repeat it on creator now~?"
✧ prepare yourself mentally to see this plushie on his performances and for Lynette to tell you the cutest gossips about him and his new plushie
✧ and if you give him a plushie that you designed specifically for him? Well... you know how clingy he usually is? Multiply it by 10
✧ he'll spoil you with not singular rainbow rose but biggest bouquet of them he could find, takes you to a fancy restaurant and of course, hold your hand and hugs you all day long
﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌
@bleachtheidiot - come get your charming magician~
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✧ Freminet is actually happy both of you have something in common, I mean... you both like to create?
✧ the only difference in what you do is that he creates out of metal and you create our of softer materials
✧ if you have a penguin plushie that you often carry with you, there's no wonder even Pers was interested! Who knows? Maybe little robot feel in love like the creator~?
"I love it, it's cute~ Heh, and Pers loves it too I guess... You really did a great job with that plushie."
✧ he knows how it is to struggle from lack of ideas or to need someone to check your sketch, so he'll be more than happy to do that if you ask him
✧ when it comes to materials... he's not the worst but he will get similar ones mistaken usually
✧ first time you made a plushie for him, he felt like he didn't deserve it and needed to repay you as soon as possible
✧ but with time, he learned to just accept it and repay you when the ocassion happens. Maybe he'll just pay for dinner? Or you'll see some robot in the movie and he makes it for you?
﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌
@bleachtheidiot - come get your shy diver~
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zedecksiew · 3 months
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(Don't) Incentivise Ethical Behaviour
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In the ongoing project of rescuing useful thoughts off Xwitter, here's another hot take of mine, reheated:
"Being good for a reward isn’t being good---it’s just optimal play."
The quote comes from Luke Gearing and his excellent post "Against Incentive", to which I had been reacting.
My thread was mainly intended as a fulsome nodding along to one of Luke's points. It was posted in 2021, and extended in 2023 after Sidney Icarus posed a question to it. So it is two threads.
Here they are, properly paragraphed, hopefully more cleanly expressed:
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(Don't) Incentivise Ethical Behaviour
This is my main problem with mechanically rewarding pro-social play: a character's ethical choice is rendered mercenary.
As Luke Gearing puts it:
"Being good for a reward isn’t being good---it’s just optimal play."
Bear in mind that I'm not saying that pro-social play can't have rewarding outcomes for players. Any decision should have consequences in the fiction. It serves the ideal of portraying a living, world to have these consequences rendered diegetic:
The townsfolk are thankful; the goblins remember your mercy; pamphlets appear, quoting from your revolutionary speech.
What I am saying is that rewarding abstract mechanical benefits (XP tickets, metacurrency points, etc) for ethical decisions stinks.
+
A subtle but absolutely essential distinction, when it comes to portraying and exploring ethics / morality, in roleplaying games.
Say you reward bonus XP for sparing goblins.
Are your players making a decisions based on how much they value life / the personhood of goblins? Or are they making a decision based on how much they want XP?
Say you declare: "If you help the villagers, the party receives a +1 attitude modifier in this village."
Are your players assisting the community because it is the right thing to do, or are they playing optimally, for a +1 effect?
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XP As Currency
XP is the ur-example of incentive in TTRPGs. It began with D&D's gold-for-XP, and has never strayed far from that logic.
XP is still currency. Do things the GM / game designer wants you to do? Get paid.
Players use XP to buy better mechanical tools (levels, skills, abilities)---which they can then in turn use to better perform the actions that will net them XP.
Like using gold you stole from goblins to buy a sword, so you can now rob orcs.
I genuinely feel that such systems are valuable. They are models that illuminate the drives fuelling amoral / unethical behaviour.
Material gain is the drive of land-grabbing and colonialism. Logger-barons and empires do get wealthier and more privileged, as a reward for their terrible actions.
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If you want to present an ethical choice in play, congruent to our real-life dilemmas, there is value in asking:
"Hey, if you kill the goblins you can grab their treasure, and you will get richer. There's no reward for sparing their lives, except that they are thankful."
Which is another way of asking:
"Does your commitment to the ideal of preserving life outweigh the guaranteed material incentives for taking life?"
The ethical choice is the difficult choice, precisely because it involves---as it often does, in real life---sacrificing personal growth and gain. Doling out an XP bounty for doing the right thing makes the ethical choice moot.
"I as the player am making a mechanically optimal choice, but my character is making an ethical choice!"
A cop-out. Owning your cake and eating it too. The fictional fig-leaf of empathy over a calculated a decision to make profit.
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Sidney Icarus asks a question which I will quote here:
"... those who hold to their beliefs of good behaviour don't feel rewarded, and therefore feel punished. And that's not a good feeling. It's an unpleasant experience to play a game where the righteous players are in rags, and the mercenary fucks have crowns and sceptres. So, what's the design opportunity? How do we make doing the right thing feel pleasant without making it mercenary? Or, like reality, do we acknowledge that ethical acts are valuable only intrinsically and philosophically? I have no idea how to reconcile this."
I would suggest that the above dichotomy---"righteous players in rags, mercs in crowns"---is true if property is recognised as the only true incentive.
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Friends As Property
Modern games try to solve the righteous-players-in-rags "problem" in various ways. Virtue might not net you treasure or XP, but may give you:
Contact or ally slots, which you can fill in;
Relationship meters you can watch tick up;
Favour points you can cash in later;
etc.
How different are these mechanical incentives from treasure or XP, really?
Your relationships with supposedly living, breathing beings are transformed into abilities for your character: skills you can train; powers you can reliably proc. Pump your relationship score with the orc tribe until calling on them for reinforcements becomes a once-per-month ability.
Relationships become contracts. Regard becomes debt. Put your friend in an ally slot, so they become a tool.
If this is what you want play to be---totally fine! As stated previously, games say powerful things when they portray the engines of profit and property.
But I personally don't think game designers should design employer-employee relationships and disguise these as instances of mutual aid.
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Friends As Friends
In the OSR campaigns I'm part of, I keep forgetting to record money. Which is usually a big deal in such games, seeing as they are in the grand tradition of gold-for-XP?
In both games, my characters are still 1st-Level pukes, though it's been months.
I'm having a blast, anyway.
My GMs, by virtue of running organic, reactive worlds, have made play rewarding for me. NPCs / geographies remember the party's previous actions, and respond accordingly.
I've been given gills from a river god, after constant prayer;
I've befriended a village of monsters, where we now live;
I've parleyed with the witch of a whole forest, where we may now tread;
I've a boon from the touch of wood wose, after answering his summons.
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I cannot count on the wood wose showing up. He is a character in the world, not a power I control. Calling on the wood wose might become a whole adventure.
Little of this stuff is codified my stats or abilities or equipment list. They are mostly all under "misc notes".
Diegetic growth. Narrative change that spirals into more play.
This is the design opportunity, to me:
How do we shape TTRPG play culture in such a way that the "misc notes" gaps in our games are as fun as the systemised bits? What kinds of orientation tools must we provide? What should we say, in our advice sections?
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A Note About Trust
The reason why it is so hard to imagine play beyond conventional incentive structures has a lot to do with trust.
Sidney again:
One of the core issues is the "low trust table". I'm not designing just for myself but for my audience. For a product. How much can I ask purchasers and their friends to codesign this part with me?
Nerds love numbers and things we can write down in inventories or slots because they are sureties. We've learned to fear fiat or player discretion, traumatised as we are by Problem GMs or That Guys.
The reason why the poverty in Sidney's hypothetical ("righteous players are in rags") sounds so bad is because in truth it represents risk at the game table. If you don't participate in the mechanics legible to your ruleset (the XP and gear to do more game things), you risk gradually being excluded from play.
You have no assurance your fellow players will know how hold space for you; be considerate; work together to portray a living world where NPCs react in meaningful ways---in ways that will be fun and rewarding for everybody playing.
You are giving up the guarantee of mechanical relevance for the possibility of fun interactions and creative social play.
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The "low trust table" is learned behaviour--the cruft of gamer culture and trauma.
When I game with folks new to TTRPGs, they tend to be decent, considerate. I think there's enough anecdotal evidence from folks playing with school kids / newcomers / etc to suggest my experience is not unique.
If the "low trust table" is indeed learned behaviour, it can be unlearned.
Which rules conventions, now part of the hobby mainstream, were the result of designers designing defensively---shadowboxing against terrible players and the spectre of "unfairness"?
How can we "undesign" such conventions?
Lack of trust is a problem that we have to address in play culture, not rulesets. You cannot cook a dish so good it forces diners to have good table manners.
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This is too long already. I'll end with an observation:
Elfgames are not praxis, but doesn't this specific dilemma in the microcosm of our silly elfgames ultimately mirror real-world ethics?
To be moral is to trust in a better world; to be amoral / immoral is to hedge against the guarantee of a worse one.
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Further Reading
Some words from around the TTRPG community about incentive and advancement in games:
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However, the reason there is a big debate about this is that behavioural incentives in games clearly do work, either entirely or at various levels. This applies outside gaming, as well. Why do advertising companies and retail business use "rewards" structures to convince people to buy more of their products? Why do people chase after "Likes" on social media?
A comment by Paul_T to "A Hypothesis on Behavioral Incentives" from a discussion on Story-Games.com
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the structure and symbolism of the D&D game align with certain structures and values of patriarchy. The game is designed to last infinitely by shifting goalposts of character experience in terms of increasing amounts of gold pieces acquired; this resembles the modus operandi of phallic desire which seeks out object after object (most typically, women) in order to quench a lack which always reasserts itself.
D&D's Obsession With Phallic Desire from Traverse Fantasy
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In short, my feeling is that rewarding players with character improvement in return for achieving goals in a specific way impedes some of the key strengths of TTRPGs for little or no benefit in return. 
Incentives from Bastionland
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When good deeds arise naturally out of the players choices, especially when players rejected other options that were more beneficial to them, it is immensely satisfying. Far more than if players are just assumed to be heroic by default. It gives agency and meaning to player choice.
Make Players Choose To Be Kind from Cosmic Orrery
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Much has been made about 1 GP = 1 XP as the core gameplay loop driver of TSR D+D. But XP for gold retrieved also winds up being something of a de facto capitalistic outlook as well. Success is driven by accumulation of individual wealth -- by an adventuring company, even! So what's a new framework that can be used for underpinning a leftist OSR campaign?
A Spectre (7+3 HD) Is Haunting the Flaeness: Towards a Leftist OSR from Legacy of the Bieth
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Growth should be tied to a specific experience occurring in the fiction. It is more important for a PC to grow more interesting than more skilled or capable. PCs experience growth not necessarily because they’ve gotten more skill and experience, but because they are changed in a significant way.
Cairn FAQ from Cairn RPG / Yochai Gal
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Thank you Ram for the Story-Games.com deep cut!
( Image sources: https://knowyourmeme.com/memes/neuron-activation https://en.wikipedia.org/wiki/Majesty:_The_Fantasy_Kingdom_Sim https://www.economist.com/sites/default/files/special-reports-pdfs/10490978.pdf https://varnam.my/34311/untold-tales-of-indian-labourers-from-rubber-plantations-during-pre-independence-malaya/ https://nobonzo.com/ )
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PS: used with permission from Sandro, art by Maxa', a reminder to self:
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bogleech · 2 months
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What's your favourite Resident Evil creature design? Mine is Lisa.
I reviewed almost each and every one in the canon for one Halloween marathon but digging through them to figure out my top favorites probably would take time so my top ones are:
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Ivy: absolutely flawless and iconic design, can't believe they scrapped it in the remake. The simple three petals replacing the entire head of a crude humanoid is a beautiful haunting look. I love that you know it's going to do something unpleasant when you notice it has NO fangs or claws, and indeed when it catches you it just swallows your head, and then it STEAMS because it's that acidic and your headless body crumples to the ground. Hilarious.
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NAUTILUS: an obscure one, only two of them exist in the sewers of one of the spinoff games and are implied to be a failed experiment that got flushed. In any setting with genetic engineering I always want to see the messed up errors that are barely recognizable. It's hard to even find clear images of Nautilus but it seems to be a big living womb that spits out swimming, exploding embryos. It also has little appendages on it like a roast turkey. Adorably abnormal.
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DRAGHIGNAZZO: actually two creatures stuck together who are made out of mutated barnacles, with two different heads that dangle off the back. Visually it's such a confusing design and so difficult to follow, which is clearly intentional. When I finally figured out its anatomy, I drew a quick little cartoon explanation:
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They stick together with the left one's big arm dangling! And they have those big "breathing holes" on their "necks" that seem to represent a bivalve siphon. There's some distinct aspects of geoduck in their design, too.
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CHIMERA: a top favorite from the very first game. They seem brundlefly-inspired, but maybe with spider in there originally (later games explicitly called them flies), and so messed up that the original design features a mouth in their chests. I love that they appear in only a single laboratory hallway near the end of the game and aren't even an especially threatening encounter. They just threw in this extra little weirdo to show you how far the experiments were going, and to maybe shake things up last-minute with one last new enemy you don't see coming.
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GLOBSTER: I love the globster "phenomenon" in "cryptozoology," even if they're never anything but dead whales and sharks. The idea of a weird blob washing ashore and freaking people out is just really fun, so then Resident Evil Revelations 2 opens with a beach full of unidentifiable lumps and when you get too close they show they have a big old goofy mouth! They're so ghastly and so cute, just big sleepy lazy piles with silly teeth! Oh and yeah they used to be people or something I guess that's pretty messed up.
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ponett · 19 days
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ive seen you post about doctor robotnik's ring racers occasionally on twitter and would like to hear your overall thoughts on the game
I'm enjoying it a lot! It plays well, has a ridiculous number of unlockable characters and tracks, and is generally just really polished. This would be impressive even for a paid indie kart racer that cost like $20-$30, but for a freeware fangame that's somehow built off of Doom? It's nuts. So much love and care went into this. I've been having a lot of fun playing through all the Grand Prix cups and clearing out the challenge board, which I've only completed 47% of it even with over 15 hours of playtime logged.
It's absolutely one of the most hardcore kart racers I've ever played, though, and that's gonna turn some people off. While playing solo even easy mode can be difficult, especially thanks to the rival system that gives one CPU buffs over the others. Anything below 150cc is a complete joke for me in Mario Kart, but even playing on the "normal" difficulty in Ring Racers (now renamed "intense" in the 2.2 patch) kicks my ass, and if you place poorly in a Grand Prix race it gives you a game over and makes you redo the race. I can't even imagine touching the higher difficulties at my current skill level.
This is compounded by how technical the game is and how many options are at your disposal. Spin dashing, tricks, fast drops, collecting and spending rings, an item roulette that can be manually stopped, a high risk high reward chargeable melee attack when you have negative rings, the ability to harass and be harassed by other racers while positioning yourself before the start of the race, gates that can only be passed through when you have a high level of boost, lots of items with different quirks that reward skilled play. And of course, perhaps most daunting of all to new players, there's the game's unique slope physics designed to mimic how they work in the 2D Sonic games, which will often require you to either spend rings for a small boost or stop and charge up a spin dash to get up a steep hill.
All of these add a lot of complexity to the game that can be pretty daunting early on, which is why it has an infamously long story-driven tutorial to introduce all of these mechanics. I'm not sure said tutorial actually does the best job introducing how those mechanics will actually be put to use in races, but I can't blame them for thinking the game needed it. (I do have to admit I am annoyed by the game's insistence upon framing everything via Sega Saturn inputs, though. I had to open the settings screen to figure out what buttons the tutorial actually wanted me to press.)
Some of these things have already been addressed in the first couple patches, of course. You can now exit the tutorial way earlier, some unlock requirements have been relaxed, there's an option to let the game automatically use your rings for you, easy mode has been made easier, a handful of problematic courses have been tweaked, etc. And I'm sure they'll continue to refine the game based on player feedback. But it's probably always going to be a fairly hardcore game. It's hard and has a high skill ceiling by design. Nintendo's never gonna make a super technical new Mario Kart for sickos - not on purpose, at least. They need it to be a pick-up-and-play party game that sells 70 million copies. But a freeware fangame not beholden to shareholders can experiment more and try to cater to that more hardcore crowd. Say what you will about Ring Racers, but it absolutely has a specific creative vision of its own beyond "Sonic Mario Kart," and I respect that even if the game sometimes frustrates me
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