An Oversimplification Of The Shows I Watch
Supernatural: 2 supernatural detectives and their standoffish magical friend.
Hannibal: Toxic husbands. 1 commits medical malpractice, 1 is severely traumatized. Joined by their foster daughter.
House MD: Toxic husbands (1 commits medical malpractice) and their many children.
BBC Sherlock: Toxic husbands. 1 super genius detective and 1 ex military blogger.
BBC Merlin: 1 arrogant prince and his disrespectful magical manservant (and best friend) joined by 1 magical woman and her best friend and servant.
Psych: 2 detectives (1 fake psychic and his best friend) joined by their standoffish detective friend and his partner.
Dead boy detectives: 2 detectives: 1 Edwardian boy and one eccentric buy, they are best friends. Joined by their psychic friend and their kind and lightly traumatized friend. (+ 1 magical cat man and 1 magical crow boy)
Good omens: 2 religious entities: 1 demon 1 angel. Best friends.
Sherlock & Co: 2 detectives: 1 smarty pants, and 1 podcaster joined by their land lord, and company manager. They are all best friends.
The Magnus Archives: Many supernatural detectives. 1 sceptic podcaster, 1 extroverted man, 1 suspicious man, 1 not Sasha, and 1 Martin. All are severely traumatized. (+ the entities that accost them including but not limited to 1 bendy blonde boy)
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Music Monday
Tagging @socially-awkward-skeleton @shallow-gravy @direwombat @strangefable @inafieldofdaisies @cassietrn @chazz-anova @josephslittledeputy @g0dspeeed @wrathfulrook @adelaidedrubman @voidika @onehornedbeast @thewanderer-000 @corvosattano @derelictheretic @ec-10 @carlosoliveiraa @minilev @nightbloodbix @purplehairsecretlair @vampireninjabunnies-blog @strafethesesinners @josephseedisdaddy @neverthesameneveranother @a-rose-in-a-garden-of-weeds @snake-in-the-garden @henbased and @ladyoriza
As usual three songs for three stories/characters/themes below.
First song up is for Abigail Emmet, the mother of Mario, and just as much as a terrifying alien soul-and-meat-eating shapeshifter as he is. She's been around for a while, even hitching with the Van der Linde Gang as the third founding (adult) member, sticking with it until she and Molly got the hell out of there after witnessing the effect Hosea's death had on Dutch and Micah being a rat. Saddening that Abigail outlived Molly (given her alien origins), but she never once stopped thinking fondly about the O'Shea poet, even when raising Mario. This song absolutely details her longing for Molly, while also letting go for the sake of Mario.
"Lately, I've been waking up
In a dreamy state, calling your name
Stayed up too late just thinking of you
Now I'm knocking on every door
'Cause I heard you moved from twenty-two
Has it been that long?
I guess time just flew
I've got voices in my head and there's a deafening silence
I've got voices in my head and I can't lie
I've been holding on to pieces
Swimming in the deep end
Tryna find my way back to you 'cause I'm needing
A little bit of love
A little bit of love, I need a little love
Just like the air I'm breathing
These open wounds ain't healing
Tryna find my way back to you 'cause I'm needing
A little bit of love
A little bit of love, a little bit of love
A little bit of love
I tried to fly but I used my wings too soon
Now everything got me thinking of you
I tried a million times to cut you loose."
Next up, a song for Silva's Hope and maybe a bit of Old Dusk, the two main stories for Silva in Far Cry The Silver Chronicles. I think it just fits the religious themes found in the fics' and the game, but also twisting it to reveal the darker and lighter aspects that not only come off as seductive but reveal what's exactly underneath the surface of the Voice's Prophecy and the Collapse, and whether it's better to choose the safer path and obey the prophecy while risking loss of identity and restricted by extremely controlling expectations that are unrealistic or take the risk and step out of the status quo for the sake of having the freedom to choose and to defy a fate other's push onto themselves and their neighbors, all the while having to contend with the possibility of being lost in the unknown.
"Call me wild, drinkin' up the sunshine
Be my man and show me what it feels like
Denim sky, unbuttoned down the middle
Spillin' out little by little
Tiger on the prowl
East of Eden
Comin' for you now
Keep me from the cages under the control
Runnin' in the dark to find east of Eden
Keep me from the cages under the control
Runnin' in the dark to find east of Eden
To find east of Eden (Oh-oh-oh-oh-oh-oh)
To find east of Eden (Oh-oh-oh-oh-oh-oh)
To find east of Eden (Oh-oh-oh-oh-oh-oh)
To find east of Eden (Oh-oh-oh-oh-oh-oh)
If I wanted to stay
You don't mind, you're a true believer (True believer)
Take it up with the badlands
Creep on in like a concrete fever
If I wanted to stay
You don't mind, you're a true believer (True believer)
Take it up with the badlands
Creep on in like a concrete fever."
And finally something for the antagonists. Ranging from the charming yet arrogant Edward Carmine to the callous and controlling Zachariah from The UnTitledverse. From the hypocritical monster that is Father Adam Omar to the fatalistic pessimism that fuels Paul Yellowjack's miserable self-loathing in Far Cry The Silver Chronicles. From the Court King who wants to conquer his worlds back, to the Director of the Midnight Rise, Sir Enigma Malvolio, who brings despair wherever his expeditions take him throughout Life, Despair & Monsters. From the well-meaning extremist Xiang Ba'al to the Mad God of Carnage himself, Discord in the originals works that will diverge from Wings And Horns. There are many more of interest, but the list is as tall as the rest of my original characters. But one commonality can be found with these characters... a question that evades an answer... will they ever be satisfied after reaching their goals? Or... will they go further until they've crashed and burned?
ALSO! TW: There is brief mention of suicidal idealization in one verse with probably more mature themes hidden in the lyrics. Just putting it out there to be weary listening and reading.
"I was pulling out my hair
The day I got the deal
Chemically calm
Was I meant to feel happy
That my life was just about to change?
One life pretending to be
The cat who got the cream
Oh, everybody said, "Marina is a dreamer"
People like to tell you what you're gonna be
It's not my problem if you don't see what I see
And I do not give a damn if you don't believe
My problem, it's my problem that I never am happy
It's my problem, it's my problem on how fast I will succeed
Are you satisfied with an average life?
Do I need to lie to make my way in life?
High achiever, don't you see?
Baby, nothing comes for free
They say I'm a control freak
Driven by a greed to succeed
Nobody can stop me
'Cause it's my problem if I wanna pack up and run away
It's my business if I feel the need to smoke and drink and sway
It's my problem, it's my problem if I feel the need to hide
And it's my problem if I have no friends and feel I want to die
Are you satisfied with an average life?
Do I need to lie to make my way in life?
Are you satisfied with an easy ride?
Once you cross the line, will you be satisfied?
Sad inside, in this life
Unsatisfied, praying
Sad inside, in this life
Unsatisfied, waiting
Are you satisfied with an average life?
Do I need to lie to make my way in life?
Are you satisfied with an easy ride?
Once you cross the line, will you be satisfied?
Black, white (Are you satisfied, are you satisfied? Are you satisfied?)
Are you satisfied?
Black, white (Are you satisfied, are you satisfied?)
Black, white (Are you satisfied, are you satisfied?)
Are you satisfied?
Black, white."
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Two things I think Supermassive needs to start considering for future games:
1) Cut down on the number of playable characters. 8-9 is simply too much and it showed in “The Quarry”. Nick Furcillo and Josh Washington were basically glorified NPCs. Meanwhile, characters like Jessica Riley and Abigail Blyg didn’t really get much to do.
2) Focus more on different routes with the main cast. What I mean is that even though the games make it seem like anyone can die at any time, there’s at least one-to-three characters that are guaranteed to make it to the end (example: Jason and Salim) while everyone else is fair game. It takes some of the edge off if you know who has plot armor and who doesn’t.
This might seem difficult, but they should try focusing on developing routes where any character can take on the “main character” role. No character is the designated protagonist and if they get killed off, the story can continue with a different character filling in the same role. Sort of like what “Detroit Become Human” did where if Marcus dies or is exiled from Jericho, North takes over his role in the story.
When applied to Supermassive, it’d be like if Ryan died during the Hackett family massacre and Jacob (who was in the basement at the time) takes over Ryan’s role for the remainder of the game (as in going with Travis and Laura to kill Silas). Or if Jason died during the assault and Rachel ends up being the one who develops a bromance with Salim.
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