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#i've thought i was ok with it
songbird-is-crying · 3 months
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my friend and i were talking about how strange it is to see young actors hit puberty in between filming and release so i passionately explained to her about how i am 99% sure that during a scene in good omens s1 where adam and brian were discussing the intricacies of atlantis people surviving with diving helmets on had adam's actor voice dubbed in "that's right" because of how 1) the camera is still on brian and we do not pan over to adam speaking the actual line and 2) adam's actor's voice sounds fairly deeper on that line compared to his voice in the rest of the season and my friend just responds with:
"i think you should put that on the adhd application"
i-
what do i do now.. having received the read of the century. get tested for adhd i fucking guess.
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tumatawa · 9 months
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Was thinking about this earlier and IMO I don't think common binders would be best suited for adventurers during dangerous long hauls
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eyrieofsynapses · 5 months
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why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
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Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
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Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
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(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
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—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
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—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
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We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
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First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
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It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
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The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
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What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
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They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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kithtaehyung · 1 year
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➛ "...in my next mixtape.” 💥  ⤷ AGUST D : D-DAY ; 230421
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when i say my executives are not functioning i like to imagine a bunch of businessmen that run my brain off for a three hour lunch that turns into a a round of 18 holes
like the adventured time episode u know tha one
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gabugabs · 4 months
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that's reality tv babeeeyyy /// @infamous-if
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loverdude · 4 days
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I always wish they had different outfits like jammies/etc like Sims... (I loved the star and moon things @trinkerichi did so I included that yippee)
Don't repost/use 4 anything ⭐️ COMMISSION INFO
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maerhiya · 2 months
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in regards to the constant dismissal of his aroace identity, i hate it when alastor 'fans' say and use the excuse: "he's fictional, he won't get offended."
like, you're right, but it can and will offend us.
when you see yourself being represented on screen, of course you'd feel enthusiastic about it — representation allows individuals to see themselves reflected in the media they consume, validating their identities and experiences. but when so many people take that representation and decide to disregard and discard it, it is so fucking frustrating. we finally have another character to be part of the tiny amount of representation we have, but then people don't even care about how much it means to us? like yeah, alastor won't get offended because he's not real, but it frustrates and annoys us. do you realize that it's also technically invalidating the aroace community? that you're invalidating our feelings? imagine feeling like you're finally being seen because your orientation is finally being represented in media, and people just decide to blatantly ignore, discard, and invalidate it.
media has such a powerful influence on real life, representation being a prevalent factor of it. there are numerous posts that dictate how people went to watch a movie/show or read a book just because a character depicts their identity in it — obviously, being represented is an incredibly uplifting and validating experience.
which is why seeing an aroace character in a popular show is so meaningful to us because we live in a world where romance and sex are literally everywhere and prioritized above all else. (and it's pretty obvious that alastor's on the repulsed end of the spectrum, but even if he wasn't, at least make an effort to acknowledge his sexuality instead of continuing to portray him as allo; aroace folks can be in relationships but it's not going to be the same thing with allos' experiences.)
any and every representation matters, but why does that seem to stop at people under the aroace spectrum? like y'all can't even let us appreciate the scraps of representation we have. we barely have any, so are we really that dramatic for being upset at how people easily disregard and dismiss our identities that are being depicted on screen just like that? is it truly wrong of us to want to defend and maintain the little representation we have?
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bixels · 9 months
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Hi great overwatch rant. Now I'm curious, what are your thoughts on TF2?
It's the Minecraft of sex.
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royalarchivist · 2 months
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[A sad violin song plays over an image of a sad hamster]
Pac: This doesn't have anything to do with me – I wear a blue sweatshirt, you're crazy, this mouse doesn't even have a sweatshirt, this hamster! [Reading chat] Am I a depressed hamster?
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[ Transcript continued ↓ ]*
Pac: Actually– that's fine! I embrace that idea – of course I'm going to be depressed, are you crazy? [He hits his desk, then starts counting off people on his fingers] Fit is gone, Richarlyson is gone, Ramon is gone, Bagi and Empanada who were always there when we were there are also gone, I haven't seen them! It's just me and Tubbo, and sometimes Philza shows up.
Pac: I lost Chume Labs, I lost the Favela, I lost Murder Mystery, I lost Ilha Chume Labs, it's crazy! Look at how much I've lost, and I've gained nothing! Of course I'm going to be depressed, are you crazy?! How am I supposed to be happy?!
Pac: [Reading chat] "You have us Pac," that's true, thank you. No, that's true, sorry.
* NOTE: Please note that this is an incomplete transcript, as I was primarily relying on Aypierre's translation mod at the time and if I am not confident of the translation, I do not include it. As always, please feel free to add on translations or message me corrections.
#Pactw#QSMP#Pac#March 18 2024#As much as I love keeping people updated about Pac / the other Portuguese-speaking creators#I think I might not make as many transcribed posts for their clips anymore#I just don't think I'm qualified enough to be transcribing things for a language I don't know#like yeah we have the Qlobal Translator and Aypierre's translators to rely on#And I'm always upfront when I'm not 100% sure about a translation#but I've been thinking about it a lot and it kinda makes me feel a bit icky. Idk.#I might be overthinking this but I just I don't want to spread around translations I'm not super confident about#esp. since I know a lot of people cite my clips in analysis posts or link them to other people as resources#and 90% of the time I'm like ''Hell yeah I love seeing people getting a lot of use out of the archive''#but sometimes I get a bit anxious like ''Did I do a good enough job translating this''#''Am I ruining someone's entire perception of a conversation or character because I left one word out or mistranslated something?''#And like I said that's normally not a HUGE concern since if I'm not certain about a translation I just won't post a clip. but you know#idk it might just be the anxiety talking but I really really don't want to spread bad info#Happy to hear other folks' perspective#I'm really grateful for people like Bell and Pix and others who translate clips and I always try to reblog those#but we don't have a ton of people posting clips & translating things on Tumblr since we're so English-centric#which is part of the reason WHY I like sharing clips of the non-English-speaking CCs#but at the same time I want to do an accurate job representing what they're saying#Maybe I'll just start posting things and give a TLDR context of what they're talking about but not a transcript#that way native-speakers can hop in and add translations if that's something they're comfortable doing#and if not then well. at least I'm not sharing something that isn't super accurate#idk I'm just thinking out loud a bit in the tags#But I'm open to hearing other people's thoughts on the matter#Anyways giant rant aside. q!Pac is NOT doing ok rn
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if you struggle with mental health, one piece of advice i would genuinely give you is learn to knit.
or crochet: something repetitive to do with your hands, assuming you're capable of it. if you're like me and learnt to knit as a kid but let it lie fallow for a long time, it may be that starting a large, simple project (for me it was a cloak, but a blanket could work too) gets you back into it. or maybe doing something smaller, idk. i personally found socks really hard for a while because they felt smaller than my cloak but weren't getting Done quick enough for me. as i've sped up i find it more interesting to knit socks.
regardless, a repetitive task is great for emotional regulation (also see: autistic stimming), and something that you can look at and go hey i've done something, unlike simply using a fidget toy, can also help to pick your mood up when the brain is being cruel.
it's also useful as a conversation starter or distracter if you don't know what to talk about. if you're wanting to talk to older people also you're more likely to reel them in with knitting (i work better with older people, and 99% of people who ask what i'm knitting are older than me). it also gives you the opportunity to not make eye contact because you're busy knitting, even if you're still carrying on a conversation. if you're absolutely stuck for conversation you can count your stitches and people might stop bothering you.
if you have trouble focusing without doing something with your hands, you can knit! i knit a lot in church, and it helps me to focus on what's being said.
i probably have more reasons you should pick up knitting, but i can't recall them right now, so yeah.
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thekittyokat · 2 days
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you ever just have a lot, a LOT of feelings all at once about a character and not even remotely enough words or brainpower to FORM the words to describe everything you're feeling. so it feels like you may explode. yeah
#sorry i got really into my feelings about mark hoffman again#the very specific version of him in my brain that i really really wish i had the time and energy to properly share with you guys#saw#well until i muster the energy to explode all of my feelings out into a fic. if you want to TRY and understand#know that my three biggest hoffman fic insps right now are as follows#your best kept secret hoffman. a series of mistakes hoffman. and rushed like a dreadful wind hoffman.#there is a very clear throughline just know i am extremely emotionally compromised rn#thinking about theee fics vs the canon path hoffman spirals down#something something the absolute tragedy of watching a man's descent into madness#the transformation of a man into a monster#and what could have saved him from himself and kramer's corruption#sorry i'm rambling so much oh my god i was just having such a crying fit out of nowhere about this#do you think he could feel it happening. do you think he was aware he was losing his mind.#the script version of him fucks with me so bad. the crazed rankings and the longer hair and him not being well kept anymore#it's impossible to think he didn't know he was deteriorating#fuuuck okay i need to either chill or write a whole longfic rn#i project on that guy so much i truly don't know if i could properly write my vision of him#until i do something more substantial the full extent of my hoffman exists for me and my boyfriend only. they get me like no one else#well ginny and jenna also get me. please read best kept secret and a series of mistakes Oh My God#where am i going with this. i like tag rambling actually this is a nice way to do it without forcing EVERYONE to read my delirium#anyways if you've read all of this i think i love you? feel free to dm me about hoffman and my very specific headcanons and aus#maybe soon i'll try and start writing my fics about this tragic man#i could never say any of this on twitter btw they'd string me up for my opinions on him as a sad wet beast who could have been fixed#if only he hadn't been weaponized first#god i'm too tired to even be as embarrassed about this as i should be. thought i unlearned cringe already#but i've been spending way too much time on twitter and they HAAATE hoffman there#rip. i know it's not that serious but i'm sensitive rn and hate feeling lonely in my thoughts#ok bye for real otherwise i'll never shut up. i might tag ramble more often bc this was therapeutic in a way i needed badly#cat chat
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sansebastinae · 1 month
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RB19 NekroXIII style
armour refs
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antennatoheaven · 10 months
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i feel like being a guy who loves fighting so much while living in a sugar plum soft world gets really boring (outside of the occassional intergalactic threat) if you feel the need to beat up a gorilla 30 fucking times. like what's the deal man? are you getting enough enrichment in your enclosure? do you wish you were in dark souls? could you maybe leave the local wildlife alone for a bit?
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passionpeachy · 1 month
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23 weeks 5 days 9 hours and 36 minutes until I can see my gorgeous bisexual princess (Billie Joe Armstrong from Green Day)
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foxaoxarts · 1 year
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BEE KISS TOMORR- *dead* /j
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If anyone wants to watch me drawing this like a little victorian child then the timelapse is below the cut 🤣
(FLICKER WARNING. It's all through out so be careful!👍 )
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