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#good storytelling even better cast
gunsatthaphan · 17 days
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🤓🚩🫶🏻
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theminecraftbee · 10 days
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for anyone wondering where i've been: i got... distracted... by a potential huge project. I was considering running a mcrp project/smp project, inspired by stuff like fan life series servers, with the rest of the sexyman team! but... a different one. a very specific one, even.
now, I'm aware there are probably outstanding questions, so if you're uncertain, please read more event/server details below the cut and see if it interests you!
I don't know anything about Survivor–what would this show even be like?
so if you know nothing about survivor, it's easy to think it's a show about surviving on a deserted island. it is that, but it's not mainly that. survivor, at its heart, is a social deception game, about making close alliances, betraying people, and social dynamics under pressure–hence why i suspect it would be a great fit for mcrp.
the way the show would be structured is this: a certain number of contestants would be placed on a (slightly modified) survival server, set up to be difficult to survive on. they are placed into two "tribes", the teams for the first half of the show. every episode, they would spend time with their tribes bonding, surviving, searching for secrets, and base building. then, they would compete in challenges. the tribe that loses the immunity challenge must go to tribal council, where they vote on which member to send home. this continues with the tribes eventually merging together into one tribe and immunity becoming individual before there are only two contestants left. at that time, they go in front a jury of their former fellow contestants, who will determine who the sole survivor is.
while challenge performance is one key to winning (as it prevents you from being a target in the first place), the other, bigger key, as you can likely see, is forming alliances and voting blocks strategically to get your opponents voted out and yourself kept in. this makes a great vehicle for social emergent storytelling, where narratives emerge about who is honest, who is a liar, who is good at the social game, who is bad at it, and what people will do in order to become sole survivor.
in other words: it's kind of like what current-day mcrp is ALREADY about. except its a gameshow also, and the very construction of the thing is designed to cause tensions by its very nature.
it's great! and you wouldn't be required to know anything about survivor–our host would explain to the audience all of the mechanics as they came up, as would production staff to the players.
You keep calling it "a show"–what do you mean by that?
the result of this project would be an edited youtube series, like survivor, of likely around twelve episodes. each episode would show footage from the game, as well as a lot of "confessionals" shots of the players explaining their opinions, before ending in tribal council! unlike most mcrp series, this would not be a multiple pov affair. it would be one tightly edited project. (this editing, for the record, is the largest overhead; we expect the amount of footage to go through to end up being in the hundreds of hours combined between all the players.)
it's possible that after the show's finale releases we'll release the players to make their own highlights from any footage they take. but the product we're hoping to make is just a single TV show's worth!
what exactly does applying to be a contestant require?
if we get enough interest, once we have enough of the required plugins and builds created and have a better sense of gameplay, we will put out a casting call form. while this will ask a number of questions to help us get to know you as a potential player, you're going to be REQUIRED to have the following things: a tumblr blog that you can link us to, the ability to record an audition tape in minecraft to send to us (so that we can get an idea of what audio we'd be working with, mostly), enough free time for us to be able to schedule recording sessions into, and a willingness to agree to some rules about keeping things secret until the finale airs and about rp etiquette. that's it! there are no other requirements–you don't have to know survivor, you don't have to already do mcyt or stream, you don't have to have friends, none of it, and while we'll ask you for those details, we're going to be looking for a large blend of people from across mcyt! anyone (who can send us mostly clean audio) can be considered!
EDIT: we would ALSO REQUIRE YOU BE AT LEAST 18. sorry i forgot this before! this is for a number of reasons i don't want to get into, but will be prominent on the actual applications.
what exactly would being a production staff member entail?
we're mainly looking for two things in production staff: a willingness to run replaymod for us and act as cameramen by following contestants around getting footage on the actual recording days, and a willingness to work with us on what's likely to be a fairly intense editing and "scripting" period during and after recording, during which we're going to have to scrub through massive amounts of footage and form it into a coherent narrative. we may, depending on how bad we realize we've bitten off more than we can chew, also end up looking for build team members for the production crew. if these things sound fun to you (they sound fun to me god help me), then go ahead and select this option! just know it's mutually exclusive with playing; no one in the production staff will be considered for the contestants. this includes my friends and myself who've already agreed to help me.
these applications would come out before the casting call, since even before casting call we're going to need to do playtests and dry runs and have things mostly ready. so keep an eye out!
will this be run on your blog?
nope we're going to make a new blog (and youtube channel) (and branding!) for this eventually, just want to interest check before we go through all the branding steps. (also, i've even gotten us a specific gmail for this that we will likely end up using for certain communications.)
for now that's all the FAQ i think that is required. let me know if you have more! and i hope you all are interested in this baby of a project that's taken over my mind for the past few weeks!
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zenchii · 2 years
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scrolling through the st tag,,, god the post vld s7 of it all,,,
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romor · 3 months
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I'm starting to think people don't understand that adaptations have to be different. Did netflix have the same amount of time as Book 1 to work with? Technically yes, but 20 episodes is for sure more than 8 so they didn't.
If you are constantly comparing it to the original and upset about the changes. Then for sure the netflix adaptation is not for you.
I've seen some bad adaptations over the years, for example my favorite book is Inkheart. Even the 2010 Avatar movie is a better adaptation than Inkheart's.
Conclusion it's a pretty good series, if you like the original, if you can watch it without constantly comparing it to the original you will enjoy it more.
Editing to add to this since so many have said something.
Inkheart is not a horrible movie, but it is a bad adaptation. Fantastic cast, with no loyalty to the source material.
There is a difference between adapting a story, and remaking it. This is literally being referred to as the netflix adaptation, so clearly it's not a remake. Because it is an adaptation, changes are expected. It would be stupid to expect a copy and paste story.
The changes make sense, because if you want book 2, and only have 8 episodes to work, you have to make a lot happen. The original show has clear start and end points for the events that occur (aka you know that start of the episode and the end). That's fine, when you have 20 episodes to work with, each 20 minutes. That doesn't work with 8 episodes each 1 hour (or about an hour). It doesn't translate to smooth storytelling. A lot of important things occur in book 1, but let's not forget that book 1 is also more episodic vs the rest of the series. In fact don't we often say "it gets better," about the book 1? What I am saying, a lot has to happen in the first season to set up not just season 2, but season 3. They did really good making sure those events happened.
I don't mind the mixing of plot because they didn't have much of a choice if they wanted a cohesive plot. I would also like to add I'm so glad the removed the northern air temple episode's setting. Never felt right with me.
I'm not saying don't compare them because it's impossible not to. I'm saying that if you are constantly going to be thinking of everything they changed, if you think the original series is so perfect. So unflawed, that how dare they even try. If you are going to be watching it already offended that they decided to even touch it. This adaptation is not for you.
If you were like me and wished that fire did in fact burn everytime it touched someone. If you are like me and thought the original series was too light-hearted for its plot. Then you will enjoy it. It's a fun adaptation, that keeps as loyal to its source material as it can be.
Yes I have my issues with it, but that doesn't mean it wasn't a fun watch.
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shittinggold · 6 months
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Thinking about how Max and Jack are like. Opposite ends of the same spectrum when it comes to narrativisation. On the one hand you have Jack who's obsessed with his legacy, obsessed with his story, with his name. Mr. "great art has felled Empires", Mr. " put that down and read a book". The man who sees victory in the form of who gets to write whose story. He does everything so that he can shape the future of Nassau in a way that recognises him and his name, and yet, he can't see it! He can't actually see the story he's in. He doesn't know his name is remembered, as both a real person and someone whose story has been retold countless times. He never got to the end of Woodes Rogers' book. He looks at the Jolly Roger, the flag that will symbolise piracy in two hundred years' time and he says "it's fine". He doesn't even know his own name! He is driven by the impact that the downfall of the calico industry had on his father and he doesn't even know that his name is Calico Jack. He is obsessed with writing the future and so is blind to how that future will actually remember him. He doesn't know the joke is on him.
And then you have Max who is powerfully invested in being as unremembered as possible. Ms. "power is most effective when it is least perceived". Ms. "this is all built upon sand". She is neof the few main characters who is neither a Treasure Island character nor a historical figure, and the only main character who doesn't have a last name. She uses that namelessness as a defence against being cast aside by the narrative, because she sees it! She sees the walls of the narrative, and knows that any story written about her will not be kind to her. "They will call me The Whore Who Lost Everything". Because of her gender, her race, her profession, her sexuality. She hides between the cracks of the narrative because she knows on some instinctive level that if she plays by the narrative's rules then she will always end up outside of the story, looking in on it. So she is able to shape the future of Nassau more than anyone else. She doesn't try to tell her story, but we still see it. "In another time, another place, they would have called me a Queen". She is talking to us. We are in that other time and place. She is pointing out the glass walls of the story and through them pointing directly at us as we watch her win.
It's like. In this show, the better a storyteller you are the more power you have to shape reality to your image. The more obsessed you are with telling the story the higher chance that the story will catch you in its grip and dash you helplessly against the rocks. Good luck.
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griancraft · 2 months
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Hi guys, this is sort of my official "please, for the love of god, listen to Skyjacks with me” post because I’m losing my mind and all the content I can find is from the latest stuff right now, and I don’t want to spoil myself. I want to be able to talk about this with people!!!! I will make a watch (listen) party discord if there is enough interest. Just give it a chance; you won’t regret it. Also, some information may be wrong or outdated. I’m on episode 11 out of over 200.
Skyjacks is a ttrpg podcast about sky pirates in a world where there was a catastrophe about 200 years ago that left the sea unsafe to sail and maybe even damaged the entire world to the point where civilization is scattered and in small groups. There is very casual queer rep, and it’s casual to the point where it really just fits into the world perfectly.
A brief summary of the premise of the first episode will hopefully get you hooked. I’m really bad at summaries, but I promise it’s a billion times better than how I talked about it here:
Captain Orimar Vale is dead, and a mutiny will be on Gable, Jonnit, Travis, and Dref’s hands if they are unable to keep up the ruse of him being alive. To do this, necromancy (deeply forbidden magic) is performed by the Dref, the ship's doctor, to turn him into a semi-functional zombie. Captain Orimar is famous for his abilities as a captain; to replicate this will take great skill.
As they run out of supplies, they make a desperate decision: port on the land of one of Orimar’s scorned lovers or deal with the growing uneasiness of the rest of the crew. They haven’t seen their captain healthy in months, and whispers about his health are starting. However, greater danger will await them when they take to the skies again, lurking just beyond the clouds…
And more propaganda as to why I think you guys will like it:
There are unique and interesting gameplay mechanics they use to tell a really cool story, and if you like Hermitcraft or any other sorta storytelling-based SMP, I promise you’ll like it. Like. If you liked Boatem from Hermitcraft 8, you’ll love the characters in Skyjacks. The players are exceptionally good at playing their characters, their humour is unmatched by anything similar I’ve had the pleasure of seeing, and the story is prioritized, which I think is an amazing choice.
Best part? It’s still ongoing after, like, 5 years. Some people have left, but a good chunk of the OG cast has stayed. Not that leaving is bad, because holy crap, 5 years is a long time, and stories have to end at some point! It’s a good way of getting into something and knowing there is still a shit ton of content to be explored.
The music is good. The story is good. The characters and humour are amazing. The lore of the world is sprinkled throughout, and as you learn more about the world, the more excited you get. It’s incredible so far, and if you decide to listen to it, I will actually love you forever and ever. My boyfriend is on episode 190, and he finds it so funny every time I go. Oh my god, this is so cool.
Link to the podcast, but in a playlist (up to 180). So it’s in order and easy to find, since it’s a part of something else from the oneshot network:
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What classes do you think the mighty nein would play, were they to play dnd? Bonus round would they be good at dnd.
I had a post about this like back in 2020 or something that I cannot find, so I don't know if my opinions have changed since then. I don't have anyone down as DMing because I assume that even their forever DM has a preferred class.
Fjord - Cleric I don't think Fjord would like tanking that much because getting attacked makes him nervous, but he doesn't want to be a glass cannon either. I think that he would initially go for cleric because he simply wants to be useful and helpful, but he didn't necessarily realize how big of a job being the cleric is. He starts out as a just Cure Wounds dispenser, but quickly flourishes into a Holy Terror Wrath Of The Righteous Divine cleric. He loves doing that. His mechanics are solid and efficient and he's tactically astute, but he's a timid roleplayer who struggles to initiate scenes. He's solid if drawn into scenes and forgets to be self-conscious because he's got a better character sense than he thinks. Literally do not ask him what the overall plot of the campaign is because he cannot remember no matter how hard he tries; he remembers individual PC arcs though. I think he'd also like paladins, bards, and druids, and I do think he'd be willing to play some of the more involved fighters like the Knights subclasses and the cooler rangers.
Beau - Wizard She wants to be the person in the game who gets all the information, and that's usually a wizard. She wants to put her little hands all over all the lore, and also she loves having a spell list that's a billion miles long. She does not want you to know that she feels so smugly satisfied playing a character who can do the research and have the connections and know the information. She absolutely hates that this means she's made of tissue paper, so she tends toward Con wizard. Her mechanics and exploration work are really good, and she is stellar at engaging in the world in a way that's highly informed by her character class. She struggles with the roleplaying part of things a lot. She has a decent grasp of character, it's the actual RPing part that she has trouble with. If you can convince her to play a charisma caster, which she is afraid of doing, she'd also enjoy bard a lot. Also monks and artificers.
Caleb - Wizard This is self-explanatory. Caleb is a guy who plays a wizard or the full damage caster in every single game. This is who he is. He is great mechanically until you gotta discuss non-spell stuff. He did, in fact, read that portion of the rules, but it was never relevant to him, so he deleted it from his head. His spell choices and use are phenomenal though. He min-maxes but specifically for the weirdest, most niche element that is useful one time, but it is extremely clutch that one time it's relevant. He is also great at the storytelling portion, though his roleplaying can be a little dense or dry. If you can make him play something that's not a wizard, druid or bard. He will not play a healer druid or bard though.
Veth - Warlock She wants to make bad decisions in her games, and she loves that a warlock comes prepackaged with bad decisions. She has a solid grasp of her spellcasting mechanics, but also finds full casting intimidating. She loves the concept of being a wizard in theory but actually playing one stresses her out. She is a very loud and excitable player, which can be a lot of fun if, uh, loud. She fucking supports you and is into whatever it is you're doing, especially if it's so dumb to do. She is inventing the weirdest and most ambiguously intense patron relationship of all time. She also would enjoy paladins, rangers, artificers, and the fancier fighters (again, the Knights subclasses). She could be eased into cleric if a niche in the party is clear and her mechanical role is structured. She can totally handle full casting, including wizards, she just psyches / stresses herself out.
Jester - Bard I feel like people are going to be like "what about barbarian," but I think that Jester tried it once and the comparative lack of options made her really frustrated. She loves the idea of hitting things, but she hates it when 80% of her options is just hitting it. She is attracted to the charisma casters though, because she really likes the charisma skillset, and she really wants to cast a lot of spells. Out of the charisma caster options, she likes bards best because she loves being a little good at everything. She tends to be a little over-competitive about it and gets sulky when she doesn't feel useful enough. She is actually iffy on mechanical nitty-gritty, but her basics and groundwork is solid so it's fine, but she's a really great if melodramatic roleplayer and her social encounter work is great. She is deeply engaged in the narrative and is intensely invested in every NPC. Buys so fucking hard into the suspension of disbelief. She would like the fancier fighters and paladins better than a barbarian.
Molly - Bard He is playing the stereotype bard of everyone's nightmares. I will not further elaborate.
Caduceus - Ranger He does like to ask the plants and animals question in-game as well, and rangers let him do that and have a bit of magic too without being overwhelming as a class. He isn't super interested in doing complex characters; this is not being bad at D&D, to be clear, it's just a preference. He's your friend who is here to play a simple character because he just wants to hang out with you, which I think is always very sweet. That said, he is not very good mechanically. It's a lot of stuff to keep track of even with 5e being a little simpler. I think he would also like playing paladins or the straightforward fighters, or a cleric if he can decide what his niche is and stick to that specifically. He doesn't vibe with barbarians.
Yasha - Druid She is initially drawn to the class for the vibes (always a valid reason to be drawn to a class), but I think she enjoys having spellcasting options and options that aren't "hit it". She is a timid and awkward roleplayer who has a lot of trouble there, even though she has a lot of fun making up backstory and engaging with the lore and story. Her spellcasting is creative and experimental because she loves weird. She is one of the button pushers of the table and is giggling when she does it. (She and Veth are menaces, lmao, it's great.) I think she'd also enjoy bards, maybe clerics and warlocks, and the fancier fighters and rangers.
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squichymochi · 3 months
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It’s been a few years since I wrote something and English isn’t my first language. Also first time I am writing/posting something on tumblr 😅
Anyway Hazbin is my new hyperfixation, so I’ve written something 👉🏻👈🏻
Warning: Mentions of death and murder as well as sex toys, but nothing too out of the ordinary for this show.
Alastor x Reader
Word Count: 1.070
Idea from: @this-hazbin-quoted
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"What in the heavens is that?" Your voice carried a mix of curiosity and concern as you stepped into the hotel's living room, your eyes instantly drawn to the shiny, noisy object that had captivated everyone's attention.
Charlie, Vaggie, Sir Pentious, and Angel Dust were scattered around a brand new, fancy-looking television. The device looked out of place amid the hotel's usual furnishings. *Your husband will be more than just pissed when he sees this,* you thought, a wry smile tugging at your lips. *Understatement of the century*.
"We got it because Sir Pentious wanted to show us something new called Netflix," Charlie explained, her eyes twinkling. Her excitement was infectious, but you remained skeptical. "And what better than a movie evening huddled up together as a bonding activity," she added, her arms dancing through the air to emphasize her point.
"Mhhh," you hummed noncommittally, drifting towards the bar where Husk had already prepared your favorite drink - a dark, smoky whiskey that promised a momentary escape from the madness of Hell. You let yourself fall onto one of the bar stools, the leather creaking under your weight. "I don’t know if this is such a good idea," you mumbled, the warm liquid burning a path down your throat, leaving a trail of bitterness.
"I tried talking them out of it, but they’ve been glued to this nonsense for hours," Husk grumbled, his tail swishing in visible irritation. He poured another drink, his movements more mechanical than thoughtful.
Raising an eyebrow, you turned to observe the group. Angel Dust was lounging on the sofa, his posture relaxed. "Well, first we were watching a documentary about sextoys," he began, only to be cut off by Vaggie's death promising glare. "But since everyone's acting prudish, we switched to something else," he finished, rolling his eyes dramatically.
The group was mesmerised by the screen, their expressions a mix of fascination and horror. Husk slid another drink towards you, his own bottle now halfway to empty. "When Alastor gets back, I'm not going to be a part of this circus," he growled, taking a long swig.
Your attention was snapped back to the TV by a dark, ominous voice. "Until this day, nobody knows what happened to the man. All that was found were his glasses and one of his shoes, floating in the river."
A sense of familiarity washed over you, and you slid off the stool, drawn to the group huddled around the TV.
The story was unnervingly familiar, like a half-remembered dream. Squinting, you joined them on the sofa. "Want some?" Angel offered, extending a bowl of popcorn towards you as you took a seat next to him. You grabbed a handful, tossing them into your mouth. But as the storyteller uttered the victim's name, the popcorn lodged in your throat, triggering a fit of coughing.
"Hey there, toots, usually you choke on something that is a bit more substantial," Angel said with a snort, patting your back. "You alright, Y/N? We can switch to something else if this is too much," Charlie offered, her fingers hovering over the remote, concern written all over her face.
"No, no, it's fine!" you sputtered, your cheeks flushing with a mix of embarrassment and surprise. If only they knew why that name shocked you.
Time drifted by as you all settled into watching "True Crimes Unsolved." The room was dimly lit, casting eerie shadows that danced along with the flickering images on the screen. You found yourself huddled under a blanket with Angel Dust, both of you gradually growing more tired by the hour, your eyes heavy with sleep.
Suddenly, a jarring static noise pierced the quiet, sending shivers down your spine. You looked up, startled, to see your husband, Alastor, perched at the edge of the sofa. His smile was strained, a forced mask over his growing irritation.
"May someone enlighten me as to why we have this grotesque picture device here?" His voice, was filled with static, making the hairs on the back of your neck stand up.
"Darling," you started, hoping to diffuse the tension, but Charlie, ever the optimist, was already bounding over with her usual infectious enthusiasm and of course undying charm. You could see Alastor's eye twitch slightly, a sign of his growing annoyance.
Alastor's mood shifted suddenly, his attention captured by the story on the screen. "Oh, I remember this one. He tasted rather delightful," he said with a giggle that was as unsettling as it was genuine. The room fell into an uncomfortable silence, every eye turning to Alastor, who was now fixated on the TV.
"Didn't he, darling?" Alastor squeezed in between you and Angel, wrapping an arm around you. Your face flushed a bright shade of red, and you desperately avoided everyone's gaze. "Ha, they never found him. I told you, darling, burying his bones beneath a protected area was a brilliant idea!”
Before he could continue, you jumped to your feet. "Alright, that's enough for today. Time for bed," you declared, your voice trembling nervously. Alastor's grin widened, the mockery clear in his eyes.
As the room cleared, Angel Dust leaned in, his grin mischievous. "Never took you for the type, toots. But hey, we're all sinners down here," he teased, patting your head with a genuine and friendly smile.
Finally alone, you collapsed onto the sofa beside Alastor. "You didn't have to tell them," you pouted, feeling a mix of embarrassment and annoyance.
Alastor leaned in close, his eyes twinkling with amusement. "Darling, you're my wife. They already have to know," he chuckled, his hand gently caressing your cheek.
Time passed, and Alastor wrapped an arm around you, his gaze softening as he looked down at you. "Do you want to see how many more of them are people we've dealt with together?" he asked, a hint of fondness in his voice.
You snuggled closer, resigning yourself to watching a few more episodes. But Alastor's final comment about the television lingered in the air. "This device will be gone tomorrow. I'm not fond of it," he said, the static in his voice sending yet again a thrill through you.
You buried your face in his button up shirt. "Not every new technology is a threat," you murmured. His only response was a haunting stare. Sighing, you kissed the corner of his mouth. "Fine, podcasts it is, then," you said with a chuckle.
Thanks for reading my little drabble ☺️
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There are times I think about playing Arknights just to see if it's as gay as your posting makes it seem.
Actually it's probably better just to ask it here. How gay is Arknights?
Well. The answer depends on how willing you are to read into subtext. If you’re the type who only cares about extremely explicit gayness to the degree of them literally saying it out loud or to have their relationship with another woman described in text as a relationship, then I guess the answer would be not that gay. There’s Tomimi who professes her love to Gavial in The Great Chief Returns event, and there’s Scavenger whose operator file describes how she was in love with a woman but they got separated, and by the time she was able to return to her her partner was dead. I think that might actually be it from the “turn to the camera and say ‘I’m gay’” level of gayness.
The reality of Arknights is that, despite all the things it does well (and there are seriously a lot of those, that’s why I’ve become kind of obsessed with it for better or worse), it is still a gacha game. And when the profitability of a game is tied directly to how much you can convince your audience to spend money to get the characters they want, it unfortunately makes them make so frustrating decisions to avoid any potential loss of profits. Specifically I’m referring to how characters are not allowed to be in relationships in text, as self-shippers are a potential revenue source (despite the fact that a character having a girlfriend vs a character being single is a much smaller roadblock to dating then the fact that they’re not real). Also it suffers from the very common problem of lack of body diversity and skin colors, fanart that you see that seems otherwise is likely fanon.
But if you like queer subtext, there’s quite a lot to work with. Especially since so many characters and their relationships with each other lend really well to lesbian readings with fascinating dynamics. Women will straight up flirt with each other in text somewhat frequently depending on the characters. Some women have relationships that are really really hard to read as anything other than lesbian (but people will always find a way, usually by not reading in the first place). It very often turns into a “there is no heterosexual explanation for this” situation. And the important thing to know is that ~80% of the characters are women, a lot of whom are very real characters with stories and everything that is well written and respecting of them (with a few exceptions). The majority of their interactions are with other female characters. If you’re picky about it any only want heavy subtext with minimal reading into it, you’ll have a number of good options of characters and relationships to enjoy, like Margaret Nearl and her two very obviously girlfriends/wives (depending on your interpretation), or Skadi and Specter, or Franka and Liskarm who got an official manhua dedicated to their relationship as mercenary partners that was so gay that the scanlators who put it on mangadex tagged it “Girls’ Love” only for the official translation to make it gayer.
It really is a your mileage may vary situation. If you’re like me and can read into the potential yuri in even the slightest interaction, it’s an unending feast. But if you’re only in it for the explicit canon then you might want to look for something else. Regardless, it is a gacha game but also it is a game with a majority female cast of usually well written characters in stories where they are the focus. Seriously, the first like 6 chapters of the main story only have a few men, most of whom are nameless npcs or antagonists, and even the main antagonists get to be fascinating women a large portion of the time. I know it might sound like I’m scraping the bottom of the barrel here but misogyny is an extremely present force in storytelling and the bar is really low. I can elaborate more if you want me to, but as you can probably tell I’m not good at being succinct, and any further elaboration would be as long and rambly as this
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amerricanartwork · 2 months
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hey, just wanted to say you’re a huge inspo for me and i adore your work! your arts so nostalgic and comforting for me, reminds me so much of older animated movies and cartoons… if someone were to make an animated rain world cartoon i would immediately think you as the perfect fit for it tbh
Awww, thank you so much! you don't know how happy I was to read this!
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Seriously, it's so good to hear that my art reminds you of old animated content! I take tons of inspiration from older films — particularly the first set of Disney's feature-length films — in everything from the concept art and sketches to model sheets and production art, to their methods of storytelling and the themes and messages they express. It's not just fun and entertaining, but oftentimes masterfully beautiful in ways that I feel few artists have captured since. I've said this before, but I do hope to work on published animated stories someday, and every time I hear feedback like this it makes me feel as though that dream of making art just as beautiful is actually coming into reach more and more!
And, funny you mention an "animated rain world cartoon", because I don't just take inspiration from these older works, but I actually have gotten in the habit of imagining my ideas in similar ways! I love that slightly exaggerated, or even cliche expressiveness of cartoon characters and love depicting the ones I draw like that too, I enjoy drawing in simple comic-esque format as well as paintings to better sell that cartoon vibe, most of my current voice headcanons for the RW cast are derived from cartoon characters, and in general I tend to imagine scenes as if they're actually animated and playing out on a screen.
So what I'm trying to say is that this is far from the first time I've imagined hypothetical animated Rain World cartoons, so that's probably another reason why my art comes off that way. And if anyone's thinking about making legitimate RW cartoons, I certainly would love to be a part of one should I get the chance, at least as a concept artist!
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carlyraejepsans · 2 months
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i feel like uty improves on things undertale did but it doesnt have the same strong foundation as the original. like all the qol tweaks and secret shit and meta flowey are all super impressive but as a whole i agree i didnt find it cohesive or consistent
eh, sorry but i don't really think UTY "improves" much of... anything from Undertale? you can make an argument for the visuals, which are more detailed and certainly better animated, but i would argue right back that undertale's rougher, retro, "kinda ugly" graphics are a deliberate design choice on Toby's part that he stuck to for a reason. not to mention, even in their ugliness, the original main cast managed to display more variety in shape language and size than the entire UTY one, which seemed unable to break past the "tall, skinny, anime proportioned humanoid" figure for anyone beyond the occasional side NPC (which, credit where it is due, DID have some really creative designs).
the secret shit is part of my critiques, actually! while conceptually cool, i don't think they appropriately distributed their story and lore at all. i feel like if we got to the end of the pacifist run and were wholly confused as to why dalv was even a character in the story, the whole "human attack" backstory was... not delivered properly. now, there's no problem with having secret lore, gaster is right there. but if you DO have it then it shouldn't be... yknow... tied to the main backstory conflict that literally set the story in motion? lol? it felt like a game with dataminers in mind, rather than players. which was unavoidably detrimental to its storytelling.
the bullet patterns and attack designs were very visually creative but what they improved from the original in their cleverness they tanked with their execution. WAYYY too unfair, counting too much on memorization and giving you no time to accustom yourself to the mechanics (shout-out to the gun tutorial that... didn't teach us how to shoot. at all. we figured it out on our own in the axis fight LMFAO)
the meta flowey stuff was a fun idea that only really delivered in the neutral run and didn't amount to enough anywhere else to justify his presence in the game imo. like, i lost my shit during his fight too, don't get me wrong, i like when fan stories let him be a little FREAK. but everything else was just so... wasted? i almost didn't see the neutral ending at all because the way pacifist handled flowey disappointed me so much.
uhhhhh running was a good addition and the music fucked hard. can't say anything against those two, nossir. not sure it'd go so far as to call them improvements tho, just nice touches
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theskysungqueen · 3 months
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to make things brief cause I suck at organizing what I have to say, the live action was definitely Something™.
Cast: 10/10 kinda biased personally but yall can't take this from me
Gordon as Aang and Dallas as Zuko were the standouts imo. Gordon needs some direction on line delivery and the angstier scenes but overall he's very charming and I'm so proud of him for getting so much exposure!
Ian as Sokka was great, I just wish he was allowed to be more...messy? like Sokka pretends to be chill and all that but he's actually dramatic so I hope that gets improved in the next season if there is one
speaking of improvement, Kiawentiio as Katara brought out a softer side to the character but sadly diminished her spark and passion. I like that Katara now actually feels like a younger sister, it makes sense within the context of the story that Sokka and Gran Gran would shelter her after what happened, but as someone said, her anger is so central to her character and I just wish that got shown more. It's more of a script and direction problem tbh, if you look at Kia's interviews she has the sass and feistiness Katara needs
Lizzy as Azula is great, the writing is a bit clunky though so she did the best she could with it. Can't really comment on Mai and Ty Lee yet because they're kinda just there but it's a nice setup
Maria as Suki? perfection show stopping never the same she is a queen and I love the tidbit of Suki backstory which she never really had in the og show. I love her being such a loser around her crush we love to see girlfailures girlfailing. I wish the writers didn't make them KISS though 😭 slowburn ftw
the adults were great
Writing: 6.5/10
There were genuinely good moments and I love the concept of mixing up certain plot points to condense the story
But they just suffered from too much Telling instead of Showing WRITERS PLEASE LISTEN TO THE CRITICISM YOU HAVE TIME TO IMPROVE PLEASE
Omashu, mechanist, and Jet plot mixing as a concept was fine, but it dragged on and my friends and I got bored of it. I like it in theory but if it was going to take THAT long couldn't they have just separated one of those storylines for a different episode?
I appreciate that they tried to develop the water siblings' relationship by making them the stars of the Secret Tunnels, but I would've changed the way they "conquered" the problem (really? badgermoles respond to love? cute in theory but like why). If anyone's watched Barbie: A Fairy Secret there's a part where Barbie and her frenemy accuse each other of why their friendship failed, and it helps them make up and breaks the curse put on them. So that's what I would've done, force them in a life or death situation in which they have to say the unsaid things, maybe hug it out and boom
The way they handled Koh and the Spirit World was a Mess™ but the effects were decent
Zhao meeting horrible ends in every incarnation is so deserved
Yue having more agency was a welcome change AND I LOVE THAT SHE WATERBENDS. Then waterbends even when the moon is gone. It's such a nice visual nod to the fact that she has the moon spirit within her
That said, the show could definitely use more visual storytelling, less weird dialogue. Like it's so strangely common for shows or adaptations these days to exposition dump. Like they did not have to make Yue say that the ocean spirit was angry, literally just show me the dead moon fish and I'll get the idea. Then Iroh says "That's Wrath" that's just redundant now isn't it
I like that they saved Katara bringing Aang out of the Avatar State until last even if it could've been done better
HOW DARE THEY MAKE ME LIKE HAHN HE WAS A JERK IN THE SHOW BUT THEY MADE HIM A GENUINELY GOOD CHARACTER. Yes to brown men not being portrayed as jerks but also in the original it was a nice contrast to how far Sokka had come because Hahn reflected who he used to be. But live action Hahn </3
I like that they showed the deaths and blood. I wanted a live action that was both lighthearted but more realistic when it came to the injuries and death, and that'd kind of what I got
Other thoughts + overall
You can tell they put so much heart into this show, watching the bts, the bending boot camp with the correct martial arts, the easter eggs, the nods to the comics, the beautiful adaptations of Cabbage Merchant and Secret Tunnel nomads, there's so much passion behind the show it's a shame it suffered in its writing
which is why if they read reviews and criticism from the bigger name fans (TheAvatarist, HelloFutureMe, etc.) it would really help them improve for future seasons! The cast is stunning already and they have great chemistry (hopefully gets improved too!)
The live action is just a different angle to the show. And I'm saying this as an Avatar fan–the original wasn't perfect, either. I had some problems w it but the overall show was genuinely so good and heartfelt, those problems weren't glaring enough to put me off (unlike The Dragon Prince, sorry). The live action definitely wasn't perfect, but it tried to give us a new look into Avatar. Again, no adaptation will ever be a 1:1 remake and none should be. Where's the fun in that? But while the show is so full of heart and with actual fans working behind the scenes, I doubt if they listen to any criticism that they can't pull this off better next season.
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extant-exhaustion · 3 months
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Can I ask your top 10 fav fics ever (from any fandom, if you don't mind)?
Also, just curious, is there a story behind your name "extant-exhaustion "?
Well, first of all, thank you so much for your patience! I know it took me seven weeks to reply to this Ask! I agonized over my list (also, the holidays happened, which kept me busy). But I finally narrowed it down, so here we go, in no particular order:
My Top 10 Favorite Fanfics
In Another Life by LittleLuxray Haikyuu!! | T+ | 23k | Bokuto/Akaashi | angst, sickfic | It's famous for a reason. Truly one of the best pieces of writing I've ever read, including published works—I've rarely cried so hard or been moved so much.
died in my dreams by MTrash Haikyuu!! | T+ | 10k | Ushijima/Tendou | futuristic/cyberpunk AU, opposites attract, reluctant work partners to friends to lovers | fantastic characterization, really cool conceptually, a story about trauma and healing and finding your person
the weight of water by wordstruck/@redluxite Haikyuu!! | M | 6k | Iwaizumi/Oikawa | angst | Painful, soul-crushing heartbreak, but so, so beautiful. As someone who's experienced loss and grief, this story is visceral and the accompanying art haunts me.
Come and get lost with us by boxofwonder Haikyuu!! | M | 150k | Hinata/Kageyama, Daichi/Sugawara | action/adventure, Medieval AU(?) | unlike anything I've ever read before or since; a really masterful integration of an enormous cast and a plot that unravels with absolutely zero fluff or filler
shimmer in your shine by zenelly/@zenellyraen Hunter x Hunter | T+ | 91k | Leorio/Kurapika, Killua/Gon | American roadtrip AU | This story made me cry over a fist fight between Leorio and Illumi in the parking lot of a Red Lobster in Arkansas.
The Myth of Mankind by MistressEast/@mistresseast Promare | T+ | 63k | Galo/Lio | action/adventure, romance | masterful worldbuilding, kickass fight scenes, intrigue galore, falling in love while preventing mass murder? yes, please
A Second Chance To Say by KazimaKuwabara/@kazimakuwabara Yu Yu Hakusho | M | 92k | Yusuke/Kuwabara, Youko Kurama/Kuronue | action/adventure, hurt/comfort | ft. Kuronue's eternal sass and unwavering friendship, the slow burn of reincarnated already-in-love KuwaMeshi (because Kuwabara doesn't remember it), somewhat menacing levels of intrigue, and Hiei finally winning MVP of emotions on Team Urameshi
Don't Blink or You'll Miss It (Lift Up Your Head) by umisabaku/@umisabaku Kuroko no Basuke | M | 81k | Kagami/Kuroko, Kasamatsu/Kise, Midorima/Takao, Himuro/Murasakibara, Aomine/Momoi | super powers | This story and its accompanying series are so cool and so unique. The characterization is amazing and the worldbuilding is stellar.
neither fish, flesh, nor foam by twoif interactive on Twine Kuroko no Basuke | Kagami/Kuroko | angst, Little Mermaid–esque, interactive storytelling | incredible, but also devastating; a story about how sometimes our doubts can destroy not only ourselves but the good things we build; one of the coolest things I've ever interacted with as a story, a true tour de force
Transient Shadow, True Light by seafoamist/@seafoamist Kuroko no Basuke | M | 322k, WIP | Kagami/Kuroko | angst, hurt/comfort, time travel, historical (Edo Period) | If you talk to me about this story, I will go absolutely feral, because it is my current obsession and the only WIP that is on this list. I'm straight-up insane about its quality and depth. I can't even put this story into words. It knocks the wind out of me.
And lastly, my URL doesn't actually have a story behind it! It's basically just my life, haha. “Extant” is an adjective meaning “ongoing/still in existence” and “exhaustion” is pretty obvious. Essentially, I like alliteration and thought it sounded better than "tired 100% of the time."
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heromaker-if · 11 months
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do you have any other ifs that we can read whilst we wait😭😭🫶🫶
Hi anon! Thanks for the ask and your patience! 🥰
I do have some other IFs that I worked on in the past but I don't recommend playing them (I was still learning how to write at that time, so they aren't great). But if you want some IF reccs, I can recommend some IFs I've read recently.
(Sorry for the tags friends, and for the rants!)
(Released) My all time favourite is The Fernweh Saga by @lacunafiction - it's just genuinely so good and it always gives me the vibes of one of those shows you watch after dinner, that becomes part of your routine and you want to see desperately what happens after, and the characters become part of your memories, almost like people. It's just UGH such a good IF. If you like nostalgic hometown horrors, this IF is for you.
(Released) Very close favourite is Blood Moon by @barbwritesstuff - WEREWOLVES GUYS!! I've replayed this game so many times. It's one of those games that after you finish, no matter how long of a break you take from it, you always return to it. I love the "found family" of this game, even though it's not really found, it's just... family. I miss them! The romance in this story is also written so beautifully.
(Released) Another fav is The Golden Rose by @anathemafiction - it was one of my favs while it was still in WIP and after it's released I took so long to play it cause I never wanted to finish it. Like, I grew so attached to its story that I didn't want to let it go. 😭 Very well written characters and the descriptions of things, places, feelings, expressions, mannerisms, is so endearing and eye-catching, never a second where I skipped a line, I was CAUGHT. If you like a story with ominous beginnings, middles and ends, this is for you, not to mention the whole religion themes that are so interesting to dive into.
(Released) I miss this one so much but The Soul Stone War by @intimidatingpuffinstudios - there's two books out for this one already and each one is better than the previous. It's fantasy and about powers and there's a dragon lady that you can romance, and the POLY IN THIS IS BEAUTIFUL! Very soulmate-y romance and just generally captivating storytelling.
(Released) Nothing will ever hit the same as The Passenger by @the-passenger-if - there's just something so familiar, so memorable about this story. I don't think in my next lifetime I will ever forget it. It's about an eldritch horror battling with humanity and it's raw primal role as a monster. It feels short but only because you're so into it that time passes you by, but the tone and the flow of this story is very well done (as well as the characters! 🥰).
(WIP) I feel like everyone and their mothers know about Infamous by @infamous-if - but I'm going to talk about it anyways. It's a BAND IF, yes, music, yes, adrenaline, fame, and all the bad decisions that come with it. It's only one chapter out right now, but it's very worth it. I guarantee you the brainrot you will get from this game is going to consume your life.
(WIP) A somewhat popular one as well is Body Count by @bodycountgame - I haven't seen a game do the whole modern reality TV show with a tinge of horrifying brutal horror as well as Nell has, and even though it's still in its early stages, it's very well done and interesting. Lots of ROs to choose from, and genuinely funny humour to laugh about in between the crying sessions of a favourite character dying.
(WIP) Haven't heard that many people talking about this one to be fair but Chop Shop by @losergames - Also a very early stages game, but it's very adrenaline inducing and has so much potential that has me shaking in my seat. I'm already half in love with the cast and I can't wait to go need for speed and play a super chaotic individual.
Also any game by @hpowellsmith, they're amazing at creating consistent well written stories that have such great characters and even better representation. They do it so well, and I've been a fan of them for years now, definitely one of my role models!
I'm sure there are many more IFs out there that you NEED to play/read, but my mind is blank right now, and these are the only ones I could think of. I also don't have as much time to get into an IF, but I'm getting there (thinking of getting into Shepherds of Haven - which you should!)
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dreamsy990 · 6 months
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so, re:chain of memories, huh?
warning! its been a little while since i played through recom, so the game isnt as fresh in my mind as some others. sorry for any innacuracies!
spoiler alert, this is my second favorite kingdom hearts game. at least of the ones i've played so far. i get that this isn't like. a POPULAR opinion but fuck you i have almost nothing but positives to say about it.
let's start with the easy stuff first. recom introduced a new card-based combat system. i cant compare it to the gba version, since i didn't play that, but i can say that for what its worth i DID enjoy the combat. recom is by far the hardest game so far (at least for me) and almost every boss took multiple days for me to beat, even with my hp maxed out. it took me a while to get the combat system, but id honestly love to replay the game now that i have a better understanding of how it works. the card system requires a lot of quick thinking and i get that it isnt everyones taste but its CERTAINLY mine. every fight is difficult and feels genuinely rewarding when you win. the movement, like kh1, can use a lot of work, but i wouldnt call it terrible. just kinda sluggish. i think my favorite boss fight was larxene. shes a pain in the ass but i love her.
i think riku's side dropping the deck building mechanic isnt terrible, but i wish i could reorder his deck at the very least. and the lack of healing cards is. not fun. basically any damage you take is permanent unless you HAPPEN to get mickey and its simply Not a fun time. im not very good at games okay.
i have a lot less to say about the worlds than the combat. they're definitely the worst aspect of the game, though. the idea of making worlds with cards is fine! it just leads to kind of repetitive world design. the stories are forgettable, so forgettable that i literally forgot them. and i could make a point about how thats the idea its a game all about forgetting things!! but honestly that just making excuses for it. the worlds couldve kept the idea of forgetting things without literally making them forgettable. i say this about every world, except for one. because DESTINY ISLANDS
destiny islands is just. so fucking good in recom. its the climax of both sora and rikus stories and i think theyre both amazing. id have to say i prefer rikus, soley because of the visual storytelling you get from his side of it, and thats not to say soras is bad at all. but something about zexion telling riku that its his fault his home was destroyed, as riku sees a version of himself turning into a literal monster? thats just good okay. its really good.
i ADORE the characters in this game too. everything we get from them is sooo good. it's the introduction to the organization and all of them (except lexaeus who did literally nothing) are a treat. axels my favorite ofc, but larxene is such a fun villain, you love to hate her. shes really the star of the org cast in this game. sure, axels may have said its his show now, but larxene stole the spotlight.
its namines introduction, too, and i love her. on one hand, shes just really kind. she wants a friend, she wants someone to talk to, she wants to meet sora. on the other, shes just a little bit fucked up actually. sure, shes honest with sora, but shes the tiniest little bit guilt trippy and i LOVE THAT. her response to sora saying he wants to get back his own memories and forget her is "oh okay. you want to remember your REAL friends, huh? theyre the ones who REALLY matter to you? yeah anyone would want that. no friends for namine i guess." like shes just a bit salty and we love that for her. i want slightly guilt tripping and salty namine back nomura.
but ofc one of my favorite new characters in this game HAS to be repliku. god i ADORE repliku. his hatred for riku is sooo fun and the way he fights with sora is great too. like in soras side i thought he was a neat villain but rikus side? hes amazing omfg. one of the only villains i liked in rikus story (sorry lexaeus, you werent good until days)
over all, this game certainly isnt everyones cup of tea, but its DEFINITELY mine. it's the game im most excited to replay at some point, mostly because of the amazing boss fights. 9/10. its got issues, but the story and characters are so good that i genuinely could not care less about like. most of them.
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lurkingshan · 9 months
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A Time Called You: A Great Reminder to Go Watch Someday or One Day 
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This past weekend Netflix dropped a new kdrama called A Time Called You in its entirety, and I became particularly interested in watching it as soon as I realized what it was: the Korean remake of Someday or One Day I knew had been in the works for awhile. If you’re not familiar, Someday or One Day (SOOD) is a beloved 2019 Taiwanese drama that is widely considered to be among the best dramas the country has ever produced (there is also a 2022 film version of the story, but that’s less relevant to this post). Now, I love Korean dramas, and I know that countries remaking each other’s best shit is very common in the Asian media landscape, but I couldn’t help but feel protective of the original work and a bit resentful of the choice to adapt something that was so original and unique and specific and put that generic kdrama sheen on it. Taiwan has a small film industry, and this is one of its jewels. We didn’t need Korea’s take on it.
And having watched the adaptation in full now, I am feeling pretty justified in that initial feeling. Let me just say upfront: A Time Called You (ATCY) is a perfectly good drama with a solid cast and competent storytelling. Had I seen it absent the knowledge of what it was adapting, I probably would have liked it a lot. But I have already seen and loved Someday or One Day, so I feel compelled to break down why it is the better version of this tale, both for my fellow SOOD devotees who are wondering how this adaptation stacks up and for folks who have only seen the kdrama in the hopes that you’ll decide to watch the original. As usual, I did the most, so reader be advised that this is long (tagging @troubled-mind as promised and @smittenskitten because I saw you were looking for a comparison of the two dramas). TL; DR: if you liked ATCY, or have seen neither version and are wondering which to watch: go find Someday or One Day, because it’s an overall superior and more satisfying execution of the same story.
The Vibe
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Let’s start here because it’s the most obvious and immediately striking thing as someone who has seen both versions. SOOD has a bit of a rough and unpolished feel, which makes it feel more grounded in reality (important when you are getting into fantasy elements like time travel but you still want the characters to feel like real people). We open our story in 1998 in a record shop with a young girl playing Last Dance by Wu Bai and China Blue, a 1996 mando pop rock ballad, and thus setting the tone—this will be a somewhat raw and bittersweet story about grief and hurt and longing that will invite us to wallow in our feelings. And that melancholic vibe stays throughout the drama, even in the explicitly happy scenes, because you are always aware that the joy you are seeing has already been lost. 
By contrast, ATCY feels… emotionally flat. Don’t get me wrong, it is a very faithful adaptation. The early episodes are practically a shot for shot remake of the original drama. But it’s too polished, too shiny. The filmmaking is bog standard kdrama fare; everything is soft focus and warmly lit and too beautiful and consequently nothing feels real. It feels right in line with the standard aesthetics of recent mainstream Korean dramas, and that choice undermines the emotional weight and grit of this story.
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A great example of this can be seen in the way the two dramas handle the iconic scene where our female lead runs in the rain, looking back over her shoulder to smile in delight at the male lead before continuing on her way. This is a moment of realization for him about his feelings for her—one he will later immortalize in a painting that becomes part of the mystery of the past she is trying to unravel. In Someday or One Day, this scene takes place on a regular street, in the utterly mundane surroundings of their everyday lives as they walk home, and she runs down the middle of the road as puddles gather in the uneven pavement; in A Time Called Love, they are in a picturesque park for this scene, surrounded by green and encased within a grove of giant trees, and she runs right down the middle of a tree lane that looks like it came straight out of a fairytale. One story is very much about a love grounded in a reality we can recognize; the other is pure fantasy romance.
The Music 
I already mentioned the song that anchors the Taiwanese drama above. Last Dance is hugely important to the story, both thematically and as a plot device, and in its ability to set the mood and tone of the drama. 
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The Korean remake similarly uses a real 1996 ballad as its main song and time travel mechanism: With My Tears by Seo Ji Won. And, uh, the vibe is a bit different. 
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Discerning listeners might recognize this as one of the many classic love ballads performed by our favorite doctors by day, rock stars by night over on Hospital Playlist. It’s a perfectly fine song. But it sets quite a different tone for our story, doesn’t it? It also is meant to be a song that a teenage boy is hankering to listen to on cassette, and listen, I wasn’t living in Korea in 1996. I have no idea how culturally accurate that may be. I’m sure there were in fact baby Lee Ik Juns running around trying to get their hands on this cheesy love song. But the edgier sound of Last Dance definitely sounds more in line with something the teenage male lead would listen to and what the music is meant to convey. And frankly, since we hear this song about 30 times in the drama, it matters that Last Dance is just an objectively better song. 
And that’s just the tip of the iceberg, because beyond the classic song each version chose to use as its centerpiece, there is also a stark difference in the quality and tone of each drama’s OSTs. Here is a compilation of the Someday or One Day tracks, including the utterly gorgeous main theme by Shi Shi. The music is hugely important in the Taiwanese drama and is used to set the mood as well as emphasize its themes, and the tracks feel specific to this story.
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And here is a compilation of A Time Called You OSTs.
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If you’re familiar with kdrama OSTs, you will recognize most of the artists on here, as well as some new covers of old songs. And again, the vibes are quite different. Whereas SOOD was very intentional and specific in its music choices, ATCY just sounds like every other kdrama. There is nothing on this tracklist that stands out or evokes the kind of feeling that the SOOD tracks do.
The Main Couple
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The name and timeline situation in this show makes this section unnecessarily difficult, so let me just make a little reference sheet here: 
Someday or One Day
Alice Ke plays Yu Xuan (2019) and Yun Ru (1998)
Greg Hsu plays Quan Sheng (2019) and Zi Wei (1998)
A Time Called You
Jeon Yeo Been plays Jun Hee (2023) and Min Yu (1998)
Ahn Hyo Seop plays Yeun Jun (2023) and Si Heon (1998)
All of the actors here are seasoned and very good at their jobs, so I am not casting shade on any of them—they are executing their performances based on writing and directorial choices. But I cannot deny that the Taiwanese version of these characters are more compelling all around. In SOOD, the main characters have a real spark; despite the melancholic undertone of the story, there are moments of genuine joy and when they connect with each other, you feel why this bond is strong enough for them to find each other through time and despite all the trauma they endure. In ATCY, however, the characterizations are muted.
This is most evident in the difference between Quan Sheng/Zi Wei and Yeon Jun/Si Heon. Greg Hsu plays Zi Wei as magnetic, playful, mischievous, utterly lovable, and very intense about his feelings for his lady. He has a real joie de vivre about him that clearly brightens up Yu Xuan’s life considerably, and his devotion to her is not just shown, but deeply felt. Experiencing their memories, you understand immediately why Yu Xuan can’t move on from his death; he was the joyful, relaxed counterpoint to her more ambitious and serious personality. Si Heon, though? He is a nice dude and a generous partner and he is very good looking. But he doesn’t have the playfulness or the intensity that his Taiwanese counterpart does. His personality is just more moderate all around. One great example of this: upon discovering that he has traveled forward into the body of the person that would become Yu Xuan/Jun Hee’s boyfriend, Zi Wei (in Quan Sheng’s body now, are you still with me?) actively decides to find her, love her, and try to solve this time loop quagmire they are in; Si Heon (in Yeon Jun’s body) waits for a moment of fate to give him a sign, and only makes the decision to pursue Jun Hee after running into her by coincidence.
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Similarly, Jun Hee is not quite as spunky and sassy as Yu Xuan and Min Yu is not as dark and awkward as Yun Ru; when Jun Hee travels to the past and takes up residence in Min Yu’s body, the differences between the two characters she is playing are not as evident. In SOOD, I could tell at a glance who is in Yun Ru’s body; in ATCY I need more context to be sure. Where Yun Ru had more of an edge, Min Yu simply reads very shy. It’s not as compelling. One scene that really stands out as an example of this: when Yun Ru is pretending to be Yu Xuan in 1998 and looks in the mirror to practice smiling, it looks downright creepy and sinister; when Min Yu is masquerading as Jun Hee and looks at herself in the mirror, she just looks awed and happy, if a bit awkward. It’s subtle, but it changes the way you feel about the characters. 
The difference in Jun Hee and Yeon Jun’s characterization also affects the couple chemistry, which is just not nearly as strong in ATCY. The characters are more muted and thus the expected sparks are more like smoldering embers. The relationship feels cozy and warm and nurturing, but it doesn’t feel vital. It doesn’t feel like the kind of relationship you would fight through time or break the rules of the universe to return to. I recall gasping or crying or laughing out loud throughout SOOD because I was constantly taken aback by Greg Hsu’s arresting presence and the chemistry he and Alice Ke generated was just emotionally riveting. When Yu Xuan told Zi Wei (as Quan Sheng) that they were officially together, that man literally jumped for joy and shouted out his love for her; Si Heon (as Yeon Jun) reacts to the same moment with a quiet smile and a hug. When Zi Wei saw Yu Xuan in Yun Ru’s body again in the finale, he knew instantly that it was her and the smile overtook his face as he reached for her; Si Heon initially called Min Ju’s name before getting closer and taking several beats to realize it was Jun Hee (ruining this iconic moment is perhaps this remake’s greatest sin against romance, my god). 
Everything between the couple in SOOD was just more, both in happiness and in despair. I liked Jun Hee and Si Heon, and Ahn Hyo Seop and Jeon Yeo Been are very competent actors whose performances I have loved in other dramas, but they didn’t achieve that level of chemistry here, the writing and directing choices worked against them, and I didn’t feel that same desperation for them to figure this out that I did with Yu Xuan and Zi Wei. 
The Story 
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The Korean version is a very faithful adaptation overall (I haven’t mentioned Jun Jie and In Gyuk because his character and story is more consistent across the two shows), but does make some small tweaks to the story, some of which seem to be out of necessity due to a shorter run time (one episode and a couple hours total less than the Taiwanese original) and some just… because? The shorter amount of story time does lead to them having to cut corners on some aspects of the mythology and time travel lore, making it all a bit less clear for folks who don’t already understand what’s going on, and they put in a few nods to typical kdrama tropes like amusement park dates and hand of fate stuff that we really didn’t need—they are already trapped in a time loop together, we get it!
ATCY also messed with the timelines and ages for reasons I don’t really understand and that don’t really track. In SOOD, Zi Wei traveled forward from 2002 to Quan Sheng’s body in 2010, met Yu Xuan, and then died in 2018. In ATCY, Si Heon traveled forward from 2002 only to 2007 and did not die until 2022—but the relationship dynamics are all the same. It made sense for a young couple who had been together about 7 years and who were in their mid-20s to be having the kind of relationship problems they did—fighting about prioritizing careers and time abroad and whether it was time to get married. But a couple who has been together nearly 15 years? Who are in their mid-30s? They would have already been married probably and had a couple kids to boot. The choice to change the timeline like this had me scratching my head and accomplished nothing for the story. 
But neither of those things are the change to the story that is weighing on me most. That occurs in a very small and brief backstory for the real Yeon Jun, where the drama introduces an original character who has no counterpart in SOOD: Tae Ha. 
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In SOOD, the real Quan Sheng is a closeted gay teenager who meets a tragic end: he confesses to his crush, gets brutally rejected, then gets bullied when the crush tells others about his sexuality, and ultimately decides to walk into the sea in an attempt to end his life, a choice that leaves his body in a coma until Zi Wei’s consciousness takes it over. In ATCY, this backstory changes and Rowoon is brought in for a brief but impactful cameo as Tae Ha, Yeon Jun’s cram school friend. We see that the two have mutual feelings for each other but are both struggling to confess. One day as they are driving together, they finally explicitly acknowledge their feelings, holding hands and smiling at one another—and then immediately get hit by a Truck of Doom (easily one of the most tired kdrama tropes), Tae Ha dying on impact and Yeon Jun ending up in a coma with Si Heon’s consciousness eventually taking over his body like in the original story. 
Now on first glance, you might be inclined to give the show some credit for including a new gay character and giving the original Yeon Jun a happier experience with his crush. Explicit gay representation? In a mainstream kdrama? Still very rare and a big deal if done right. But if you think for a moment longer you’ll realize we can’t give the show credit for this, because this is a textbook execution of the Bury Your Gays trope and the narrative punishment that befalls gay characters who act on their attraction. Essentially, what the Korean remake did here was reveal these two characters are gay, killed them both immediately after they decided to pursue a relationship with each other, and then had the het male lead character take over the body of this gay man and use it to enter into a relationship with a woman. Some aspects of this plot were present in the original tale, but this choice to add an additional gay character only to kill him and tie it to their moment of acknowledging their mutual attraction? Made it significantly worse. It was badly done and I will not applaud the drama for representation when they did it in such a cruel way. 
The Ending
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SOOD ends on a hopeful but somewhat ambiguous note, with Yu Xuan in 2020 finding a way to go back and save Yun Ru (and Jun Jie by extension) and then breaking the time loop, sacrificing her relationship with Zi Wei in the process even as it breaks her heart (because the only way for them to meet and fall in love in 2010 was to stay in the loop). She sacrifices their romance, and all their memories together, because it’s the right thing to do—she inadvertently destroyed Yun Ru’s life with her time traveling, and she couldn’t live with that knowing there was a way to fix it. We are left with a broken time loop, original teen Zi Wei meeting child Yu Xuan again in 1998, and the hope that they will find a way to make their fates align again and be together without time travel complications. It’s just the right bittersweet touch to end the story on; their previous relationship was lost and their sacrifice was real, but there is hope for another version of a happy life together, someday.
By contrast, ATCY goes for a more explicit happy ending: Jun Hee makes the same choice to go back and save Min Ju, and to break the time loop and sacrifice her relationship with Si Heon, but in ATCY we then jump forward to 2011 to a happy epilogue to see Si Heon and Jun Hee meet as adults. And look, I love a happy ending! But what I said above about the sacrifice Yu Xuan and Zi Wei made in SOOD really resonating because of its bittersweet ending? That’s absent here, because ATCY decided they needed to put a bow on it and reassure us they would get back together. ATCY was just never willing to let us stay in the grief or commit to the darker and sadder aspects of this story, and as a result, the whole thing loses some of its impact.
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