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#i LOVE how the way an audience interacts with a story changes
ravelqueen · 1 day
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One thing that is actually super interesting - character wise is how stark the difference between Angel and Angelus is when compared to Spike and be-souled Spike.
Angelus and Angel might as well be two completely different people - the way they act, react and conceptualise the world around them is honestly completely opposite.
Meanwhile, besouled Spike is a lot more aware of his past actions and isn't interested in killing humans for sport etc, but in the way he interacts with the world around him, he's actually still very similar - he's snarky and sarcastic, romantic yet cynical etc.
It's extra funny when you consider that probably this was never supposed to be a Deep Philosophical Ponderance Of The Nature Of A Soul
In my opinion this came out of happenstance: a writing choice forced on the Buffy team, based on when in the narrative it happened.
Angelus was always set up to be this enormous threat, this absolute monster tormenting Buffy, while Angel was supposed to be this fairytale first romance of a wonderful older boyfriend - the dichotomy was probably decided upon before /in season 1.
Spike on the other hand was never planned to get a soul - he wasn't even supposed to stick around longer than the 2nd season! However, the ensoulment made sense with the progression of the story/character if the writers wanted to adhere to the rules of the universe they set up namely:
Vampires are Evil Demons, inhabiting the body of the human before them, and most importantly they are irredeemable and incapable of true human affection. This is extremely important lore in that universe, because Buffy kills a lot of vampires - in the later seasons they aren't even really a major threat and more background ash. If you suddenly introduce the idea that Actually vampires can be fully redeemed, your main characters has been just murdering Possibly Good People willy-nilly for several seasons
Unfortunately, at this point in the narrative, Spike might as well have been ensouled already - he was acting altruistically, out of love (self-reported) and was mostly just helping our heroes, with motivations unrelated to villainous impulses
So really the writers had to give him a motivation to go and get his soul (the writing choices on how he gets there Being Bad notwithstanding).
HOWEVER, they really really couldn't pull the same move with Spike that they did with Angel re: his 180 degree personality switch simply because the audience liked non-soul Spike. They enjoyed the personality and character that had been crafted for the last 5 seasons, so changing him too much would have with almost complete certainty been met with negative reactions .
Which is why I assume they decided to simply soften parts of his personality, make him stop wanting to kill humans and called it a day on his other less-than-cuddly personality traits.
Which leads us to question on why two people in the same circumstances turned out so wildly different ESPECIALLY since William seemed Basically Alright when he's human.
Does that mean that Angel is fundamentally a worse person, only held back by the morality of his soul? Or that he was fundamentally a much more virtuous man and therefore the loss of his goodness had a larger impact, as removing those parts took away more of what he used to be?
That William was a lot more acerbic and mean deep down and therefore not too different? Or that actually William lost way less of his morality/capacity for empathy when he turned because Something and that led him to doing less awful things that would lead to a personality change??
Those are such interesting questions that somehow the show never addresses (as far as I know? comics people?) aside from Angel Being Mad that Spike got over his angst so quickly and it's just hilarious to me that if I'm right this basically was never meant to be that deep and simply just a byproduct of What The Fuck To Do With Spike
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wayward-wren · 1 month
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I do find it facinating how Dracula Daily has turned Dracula into a different kind of myth now that we're in its third year running. I've seen a few people compare it to Hadestown, or a timeloop. The enjoyment isn't JUST from engaging with the story now, it's engaging with the experience, and while the emails are still the same as previous years, we've been through this before.
The way we as an audience interact with this story and this way of telling the story changes the genre. Its no longer a gothic horror, classic lit story. It's become a mythology, a tragedy, a repeating loop. Jonathan Harker returns to the castle every year. Every year it happens again. And that changes it, builds up new mythos around it, even if the words stay exactly the same.
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sleepys-circus · 7 months
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I keep seeing critics talking about the fnaf movie being poor but it literally isn't for them. I saw someone else saying the movie's a love letter to the fandom and i WHOLEHARTEDLY agree.
This is how i took it: We, the fans, are Anton Ego, the critic from Ratatouille; the ratatouille was special to us because it was our childhood. I hate ratatouille (the food), but to Anton Ego it was everything. Critics don't like the fnaf movie because they only have the movie as context, but to fans, the fnaf movie is everything and we love it even though it's a little cringey. In fact we love it BECAUSE it's cringey in some cases.
Like no new viewers would get the chica's magic rainbow part, or the MatPat reference, or the whole ongoing bit about Dream Theory sucking, or understand how hype the whole ending part was.
I was lucky to be in a cinema full of fnaf fans, and we were cheering and laughing, and screaming at the references. People got up when the movie ended and SAT BACK DOWN when the living tombstone came on. We shouted the letters of the code, and screamed when Matpat said his line. People clapped and cheered at the end, and people were crying at the parts where they were treating the animatronics with love and affection.
No critics would understand how much fans want to interact with the animatronics in a positive way, or understand how much importance the five seconds of its me on the mirror means in implications of the lore. They wouldn't understand because they haven't been waiting a good part of a decade to see this movie. They came, they saw, and that's it, it was a second of their life, but to us it was everything. This is our ratatouille, made to impress us, not the other people in the restaurant. This was our movie, a love letter to the fandom, not the critics.
I like the changes to the story, because it puts us back at square one. We're fumbling to rearrange lore and timelines. We have to rearrange names, and start with a blank slate, and it feels like a homecoming where to critics, it might feel a little messy.
We've been given a chance to start the journey all over again and i fucking love it so much. Because i'm an adult, and all of a sudden, i'm twelve years old again and we're trying to figure out if phone guy is chica, and struggling our way through whatever the fuck was happening in fnaf 3 to get the good ending. The critics don't get this.
They don't understand how hype the midnight motorists reference is, nor did they care about the references on the chalkboard. Or the code at the end, or the song choices, or the lore implications. They don't understand the sudden lore drop of william afton, or the way he's acting, but we do. They don't understand the vengeful spirit, but we do. Nothing is explained to the audience, because we don't need it to be explained.
This is our ratatouille, and we love the rats in the kitchen.
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cowboys-tshot · 4 months
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EDIT: DO NOT TAKE MY WORD AS THE 100% TRUTH!!
I took some classes and wrote a paper about ancient Greek culture, but I am in NO WAY an expert. Please read through the reblogs to see some good criticisms and discussion about this topic further. My point overall stands that you can't apply modern rules and standards to ancient stories, but my evidence is undoubtedly flawed!
I'm seeing everyone pointing out the possible issues with Epic the Musical's deviation from the original story of Circe and Odysseus, and as someone who's studied Ancient Greece/ancient Greek myths a bit, I wanted to say some stuff about it. This will be a bit of a long one, so apologies for my rambling!
Note that I'm not trying to shit on SA survivor's perspectives and (completely valid) arguments. I'm just trying to offer some context surrounding the original myth and how it fits (or rather, doesn't fit) with a modern audience. If I'm wrong with any of this, feel free to call me out! Criticize the shit out of me! I like learning about Greek culture and myths and would 100% love to hear other perspectives on this.
So, a few points about Ancient Greek myths to kind of explain the context around Circe and Odysseus:
Greek myths generally did not have good views/depictions of women. Women were almost always depicted as conniving, selfish, sexually insatiable creatures. To largely summarize the process within actual Greek society, women had three/four stages in their life: child, dangerous/wild virgin (after first menstruation), married woman (whose wildness was tamed by her husband), and then a "real" woman (a mother). There are a few deviations from the "evil" trope, the most prominent of which being Penelope herself—she's basically the ideal Greek wife, staying loyal to her husband for 20 years and all that.
Adultery only applied to women. Husbands cheating on their wives wasn't merely tolerated, but expected. Marital sex wasn't seen as enjoyable, rather something that had to be done for the sake of reproduction and continuing the bloodline/securing inheritance. Men cheated on their wives with various kinds of prostitutes, concubines, mistresses, etc, but sleeping with unmarried women (that weren't specifically prostitutes) or married women was looked down upon. Women didn't have this same standard. They could only sleep with their husbands, hell, their husbands were pretty much the only men they could even interact with (excluding family, obviously).
The original myth has Hermes very plainly lay out how Odysseus' confrontation with Circe will go: Odysseus will eat the moly, draw his sword at her, she'll proposition him, and Hermes directly tells Odysseus to accept. Basically a "sleep with her if you want your men to live" situation. (See this post for more specifics on this).
So, let's apply this to Epic: The Musical. Here's some reasons I think may explain the Circe myth being changed:
The Greek "women being evil" stereotype is... problematic. While I 100% understand that it's important to acknowledge male victims of SA, I don't think the original myth was focusing on Odysseus being a victim—I saw it more of an emphasis on Circe being a sexually selfish woman, as all Greek women were believed to be. Changing Circe to be less conniving and evil deviates from the concerning Greek stereotype.
The SA in the myth is not actually very clearly SA. Yes, with a modern perspective, it absolutely is sexual coercion, but for Greeks, not so much. It made sense to them that sex could be transactional. It's already been established that Epic, while still generally accurate to the original myth, does change things relating to morality/themes in order to better align with modern Western ideas (i.e. OG Odysseus not being as remorseful and merciful, as that was expected of a Greek hero, but Epic Odysseus having more empathy because that's more modernly heroic). If something from the original myth doesn't translate well into modern culture, then it's understandable to want to change or omit it.
In the case that the original Circe myth wasn't SA (I'm not saying one is more right than the other, I'm just covering all the bases), then it wouldn't even constitute as cheating. Like I described earlier, it was perfectly acceptable and expected for men to sleep with women that weren't their wives. Plus, being a goddess, she's already kinda exempt from being blamed if Odysseus slept with her—only women are ever really blamed for sleeping with (or being SAed by) gods, and even then, their husbands sometimes don't even give a shit. But modernly, we would not see it that way. To us, it's not societally acceptable for a married man to sleep with another woman (without his wife's consent, at least). While Ancient Greeks viewed Odysseus as a good (or at least okay) husband, a modern audience wouldn't. Making Odysseus loyal to Penelope and not sleeping with other women (assuming this wasn't SA, but again that's one interpretation) makes him the good, loyal, empathic, modernly heroic man that Epic is clearly aiming for. Repeating my last point: If something from the original myth doesn't translate well into modern culture, then it's understandable to want to change or omit it.
Applying modern perspectives on Ancient Greek society and mythology isn't worth it. Like, we all joke about Ancient Greece being super gay, but they didn't actually like gay men. Homosexuality was literally only acceptable when it was between a young man and a prepubescent boy (it was called pederasty if you want to know more) or between women (they only considered penetrative sex to be 'real' sex so they didn't really care what women did with other women). Y'know the Hades and Persephone story? Like, the original one with the kidnapping? Yeah, that was normal. The myth of Demeter and Persephone is tragic, yes, but it was so normal that wedding ceremonies often included references/recreations of it! Girls got married off ASAP after their first menstruation to men of at least 30 years old. We don't tolerate that shit today (for the most part, at least)! But it was normal in Ancient Greece. Applying modern rules and standards to ancient culture just does not work.
Anyways, I'll shut up now! I'm gonna go keep listening to The Circe Saga lmao
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moonlightpeddler · 1 month
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Demo out
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Demo
[Current word count without code: 11465 with two branches]
Life is unpredictable.
You have just been to your first party, with hope for a different, better, and more social future, but instead of waking up with a hangover, you wake up 13 months of coma later, severely ill and with no chance to build the life you wanted to live.
Confined at home, confined to the night by your medication, deprived of outside contact to keep stress away from you, and with food that tastes like iron, all you have is your loving family and the small village they have moved to during your long sleep.
The house is old, dilapidated, the neighbours unfriendly and distant, looking at you with strange eyes, whispering whenever you see them, treating you like your illness is contagious.
But why has your family never taken you to the hospital for a checkup? Since when do hospital doctors make frequent home visits, and only when their patient isn’t conscious?
What would happen if you open the curtains they tell you to keep closed?
The game is intended for a mature audience.
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Blood
Violence
Self-harm (for a reason)
Murder
Assault
Brainwashing
Dysfunctional relationships
Co-dependency
Death
And many more.
Depending on the route you take, Cailean, your character, can not be said to be an innocent or good person, please make sure that you are okay with playing a non-human MC who might act accordingly.
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Mending Yesterday pairs folk believes, old elements, and lore from different media, with Vampyr lifestyle to create a modern portrayal of vampires that retains the classic feel yet gives it a more down-to-earth presentation.
You take the place of an established character and turn the tale into your very own, form the adventure and how the protagonist faces his new reality.
Will you change Cailean’s behaviour over the course of the story, develop a new personality for your new life, or will you cling to your old self despite the consequences it could have?
Will you keep to yourself and your loved ones, build something new to spend your long life, or get involved in a struggle that isn’t yours? How will others see you, who are your friends and foes? Do you stick to those who are seemingly safe, or will you place your own judgement?
The game doesn’t give you an overpowered protagonist, you aren’t the chosen one, won’t save the world or change it in any meaningful way.
You are just a 19-year-old young man being in the wrong place at the wrong time, all you can do is live your own life that, in the grand scheme of eternity, is nothing but a fleeting picture.
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Taking place in a fictional village in Ireland, the game takes a step away from the Urban-Vampire trope and focuses on dynamics commonly found in, very, rural places.
While I have abstained from using phonetics to make it easier for people not familiar with the country, selected sayings and use of words have been kept to preserve the feeling.
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Mending Yesterday is most and foremost a horror-drama, character-driven and story-heavy, not a dating game. The only romantic candidate (male) is a central character and the relationship with him greatly influences the plot instead of being flavour or a sidenote; you can stay distant, friendly, close or even loving, all four options significantly shape your personal story.
Being a family-person, you will have to keep an eye on your parents and brother, how you react to the changes in your life, respond to situations, and how you treat them has a direct impact on how your adventure will go.
A character and relationship focused narrative requires you to think twice about how you interact with others, pay attention not only to yourself but those you meet, decide wisely about how to treat them and with whom you want to be close with.
There are relationship-stats you can and should check regularly, for they keep track not only of your bonds but could give you valuable information, yet they won’t ever tell you clearly what they mean.
Just like in real life, people aren’t open books.
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Every choice you have to make is meaningful, it either changes or determines something important; you won’t be continuously prompted to make decisions. The game doesn’t bother with flavour.
Routes are roughly equally long, with several endings dedicated players can try to find.
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Prologue
Cailean Morrison, whose place you take, is a 19-year-old geriatric-psychology freshman. Calm, quiet, and slightly distant, he was never good at making connections and even worse at maintaining them. He loves his family above all else, has a good heart, and is very fond of older folks.
James Morrison, Cailean’s father, 46 years old, family lawyer. He’s a sensible, somewhat emotional person, bad at dealing with negative experiences, and generally a kind soul.
Aileen Morrison, Cailean’s mother, 44 years old, elementary school teacher. While she loves her family and students, she can be very strict and vengeful, knows how to stay calm in difficult situations, and often keeps her emotions to herself.
Alfred Morrison, Cailean’s brother, 24 years old, investment banker. Although he was wild in his youth, he’s hardworking and cunning, and while usually perceived as friendly, he has well-hidden sharp edges and a ruthless nature.
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Choices will determine which talent you are proficient in, while some increases might be obvious, others are hidden behind story-progression.
You can’t fail skill-checks, instead they will change the story depending either on which talent you are most versed in, or if you are generally lacking - and they might have an impact on how other characters feel about you.
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The game is in active development. Planed additions include more visual elements, incidental music, and a compendium that tracks information the player has found (coming in the Chapter 1 update). As a solo dev who does everything by himself, music and visuals are not my priority and will be included only in major updates.
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neteyamsyawntu · 8 months
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Synopsis ˏˋ°•*⁀➷
Taking place in an alternate universe where the RDA do not return to Pandora until 20 years later; the Sully’s are forced to abandon the Omaticaya in an attempt to keep the clan and themselves safe. This however meant that you were to say goodbye to your lover and closets companion and while Neteyam swore he would return to you, you grew restless and search for them yourself. Have you had known that events would unfold as fatally as they did, you may have stayed in the forest.
Now with Neteyam resurrected on the side of the RDA, seemingly having lost himself to their mind games, you make it your sole mission to bring him back to you, no matter the cost.
✨Friendly Disclaimer: The content of this story contains aged-up characters! If this is something that makes you uncomfortable, please feel free to click or scroll away. The last thing I want is for anyone to read something they are uncomfortable with, however if you decide to interact with any negativity, you will be blocked from my blog as a result.
A general warning: This series is intended for audiences over the age of 18. 🔞Minors please do not interact🔞
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Chapters ➼
Prologue
You left your home in the forest of Pandora, driven to find your childhood companion, unable to face the reality of possibly never seeing him. Successfully reaching the Sullys, your reunion with is short and sweet. However the moment you lock eyes with Neteyam, a rush of emotions seem to overwhelm both of you equally, prompting Neteyam to bring you to somewhere more private to catch up.
Chapter 1
You are mated to Neteyam before his death and the impact it had on you was catastrophic. Your entire world had shattered, but you couldn’t find it within yourself to dwell on mourning, making it an obligation to your deceased mate to take up his role in watch after his siblings. After a first RDA raid on Awa’atlu, Neteyam has been resurrected by the RDA now being mind controlled to fight against his family and you. After your first encounter seeing Neteyam back from the dead, you know that he isn’t his true self… maybe there is a way to bring him back.
Chapter 2
You try to make sense of this ‘new Neteyam’. Where did he get all of this hatred from? Could he really have been so easily swayed to change sides or was there something deeper? All you know if you have to get him to realize his true self, so you set out on a solo mission to bring him back yourself. 
Chapter 3
After being captured by the RDA you try your best to press Neteyam for his motives, but it leads you down a dead end and a dangerous encounter with Quaritch that brings out Neteyam's possessive nature.
Chapter 4
After Neteyam takes it upon himself to reclaim you as his mate, the two of you find yourselves in a risky situation.
Chapter 5
While you finally reunite with the Sully's and the rest of the Metkayina clan, Quaritch works with General Ardmore on how they can further subdue Neteyam's rebellious behavior.
Chapter 6
To be continued •••
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Hello lovely readers! I figured it was about time I gave my series a proper masterlist, I hope this new format makes it easier to navigate through chapters!
Chapters will be progressively updated as they are posted.
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c0ld0utside · 4 months
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Hello there,I am a new follower and I'm just wondering if your comfortable to write a Yandere platonic royal family and a male y/n, only if you're comfortable i don't wanna pressure you
Imagine - Yandere Royal Family 
Hi! Yeah, that’s totally fine! 
Yandere Royal Family with a Male kid
Warnings: Overprotectiveness, coddling behavior, manipulation, familial hatred
You are the youngest son of the royal family, consisting of your Mother, Father, Older Sister, and Brother. You’re the baby, the one who can do no wrong, Mama's boy, the one who has to be protected at all costs. Your Older Brother doesn’t need to worry about fighting over the throne with you, and he’d never dream of it! You’re too pathetic and sweet! 
…Right?
Yandere Princess Sister who’s the first to notice your sudden…”everything” change over the years. You’re quieter, you don’t play as much and you’ve started to distance yourself. You’re rude to her. Rude. You hate playing dress up and being cooed at by her and her friends during teatime. You’re usually the first to finish dinner and you quickly excuse yourself and hide in your room. 
Yandere Prince Brother who’s the second to notice. He doesn’t interact with you much since he’s busy learning how to be king for when he eventually takes your father’s place, but he has made time to hang out with you when he can. No- you cannot spar with him. Mom and Dad don’t want you to hurt yourself anyway. Why don’t we read a story instead? No? You used to love it when he read you stories- where is this coming from? 
He feels worried when you storm out of the room. 
Yandere Empress Mother who’s the third to notice. You don’t join her for tea or walks in the garden. You don’t sit with her in her office, talking to her about what you did today. Sure, it was usually repetitive, the same old “I read a new book and saw a pretty bird from the window,” but she didn’t mind. You don’t tell her your wishes or troubles anymore. 
You want to learn how to sword fight? No, absolutely not, you don’t need to learn how to fight at all. You’re safe here, anyway. No, you can’t go out into town without your guards. I don’t care if your Sister only has one, she’s much older than you. What do you want to go into town for? I’ll place an order for you. You want to go outside without me, your Older Sister, or Your Older Brother? I’ll have your guards go with you, then. 
Yandere Empress Mother who simply wants the best for you and wants you to be safe. If you won’t come to her, she’ll come to you. She’s surprised when your answers are short. “Why haven’t you been spending time with me anymore?” “Is it true that you’re being rude to your siblings?” “Sword fighting? Again? No, you can’t. Your father and I don’t want you to get hurt. …Did you just tell me to get out?”
After you slam the door shut, she stands there in a stunned silence. Did that really just happen? She has to process for a long time.
She takes a deep breath before heading off to speak with your father.
With your Sister and Brother.
Yandere Emperor Father who does a double take at what he’s been told. Was this really you they were talking about? He immediately demands an audience with you. Unfortunately, he’s not gentle like your mother and siblings. He immediately asks you if what the rest of your family said is true, and like the good child you are, you admit to it. He can’t help but feel a little happy and proud about that- you coming clean. It goes away when it’s clear that you aren’t sorry. 
“Why have you been acting this way? Don’t give me that, you’re still a child. Stop talking back to me. Don’t argue with me. When did you become so disrespectful? No, you’re not a prisoner, that’s ridiculous! We all love you and care about you very much. You don’t understand how devastated we’d feel if you got hurt. We just want what’s best for you, you’re too young to understand. Didn’t I tell you to stop talking back to me?” 
Yandere Emperor Father who confines you to your room for a month. It’s a hard decision for him to make- he hates having to punish any of his children. Meals are brought to you and you’re allowed to leave to use the bathroom, but the servants aren’t allowed to speak with you. 
Only your family can. 
It’s mostly your siblings and your mother, who you turn away each time. Rarely does your father stop by, lecturing you and trying to get you to see reason. When you don’t, he sighs and adds another month to your punishment time. Unbeknownst to all of them, you have a plan. 
Yandere Royal Family who nearly died on the spot when you’re not in your room. Your older brother is the one to discover you’re missing. It went like this: He “found” your favorite childhood storybook in his room. He had read you the stories so many times he had them all memorized. He felt a bit guilty for hiding it all those years ago, seeing that sad expression on your little face. But he made it up to you by telling you a story before bed. You didn’t need the book anymore, after all. You need him. 
He thought it’d make you feel better. Imagine his horror when he sees the makeshift rope of the blanket and bedsheets in the open window. Imagine everyone else’s surprise when they hear him shouting frantically. When they see him running through the hallways screaming about how you’re gone.
Several search parties are sent out, your family counting the seconds and trying to stay calm. Their panic worsens when you’re missing for days. Where did you go?! Why did you run away?! Did you run away? Did someone take you? That can’t be possible, you don’t know anyone except your family. Because they’re all you need. 
When you’re found, you’re dragged back kicking and screaming. At first your family is worried, thinking you’re shouting because you’re injured. But no, it’s because you don’t want to be locked up again. Especially with them. They don’t notice some of the pitying looks you get, especially from a certain guard.
The guard who they didn’t know let you escape. 
They’re too relieved to be angry at you for long, and your punishment terms have changed.
You have to stay right by their side for the day. Yes, and night, too. Isn’t that fun, though? You can watch your brother swordfight, dress up with your sister (you look amazing, by the way), talk to your mother and father while they work, and have sleepovers…
You spent the day with your brother today. With a loving smile and a kiss to your temple, he wishes you goodnight and closes your eyes. 
Not noticing that you stayed up a bit longer, eyeing his sword on the rack.
-
Wuh-woh, looks like Reader’s getting other ideas on how to get out. This was interesting to write! Thank you all for the love so far! I’ll try to update once a day, I don’t really have a schedule for my posts.
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whyrobot · 9 months
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“I hate all the women in this podcast! This shows that the podcast is progressive and says nothing in particular about me as a person”
Notice how I never said the podcast is progressive for having a diverse, well-rounded, and fleshed out cast, nor that I hated all the women in the podcast. I love all of the main cast of characters, that love is just expressed differently based on how their individual journeys go.
What I DID draw attention to was how good Rusty Quill was at writing complex women who had their own motivations and reasoning that the audience would not agree with or relate to. I, personally, don’t understand Daisy’s draw to cruelty and stepping on people deemed “below” her. But I CAN understand that she was actively trying to change her whole outlook on life, and that it took guts to do. I don’t understand Georgie’s loyalties and how they appear to shift with no reason. But I can understand that she has complex feelings towards her ex and wants to keep her life and new girlfriend safe. I don’t understand why Basira gets so caught up on Jon’s morals when hers took a backseat when it came to Daisy abusing people, nor do I understand why she was so quick to jump on Jon for any perceived fault or wrongdoing. But I do understand that her one last connection to her old life was her partner, and that Daisy meant so much to her. I understand that Basira was only alive this long because she was a cautious, rational person, and that she trusted her instincts to guide her, and she saved most of the casts’ lives at least once.
I didn’t even touch on Melanie’s character as I think she gets it pretty rough from most of the fanbase, even though she was being possessed by the slaughter, had her career crash down around her, was signed on as basically a prisoner, and was thrown into this crazy world of Fears and Avatars with zero warning. She then was told of a way out, and she was the only one to have the willpower and stomach to blind herself to be free.
Sasha is a much beloved character who has way too little “screen time” and I wish the narrative had been able to keep her around. She was very smart, capable, and she was a steady force driving the Archives to do their jobs.
Gertrude was the peak Mentor character trope, badass and self-sufficient to a fault. She was allowed to grow old and still be a wonderfully violent character. She wanted results, at any cost.
This is already too long, but if you think that being frustrated at characters’ choices or arguing their logic means that I hate them, then I don’t think this is going to change your mind. But it was nice to reflect on the main women of The Magnus Archives and how they interact with the main story.
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bethagain · 8 months
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I wanna talk about Ed’s apology to Izzy.
I’ve seen some consternation about it, but I thought that scene was absolute perfection. 
I love how Izzy’s opening lines show us his state of mind. He wants to be on speaking terms with Ed again, but he doesn't especially want to admit it.
He didn’t mistake Ed for Roach. That’s not even remotely believable. And although we’re clearly meant to think Izzy’s a bit drunk, if you look at the rate he’s been drinking he’s probably got a huge tolerance for alcohol. Otherwise he wouldn’t be upright. 
The script could have given Izzy some other way to insist he wasn’t trying to talk to Ed. “I didn’t see you there.” “I’m looking for sharks.” What he did say is even better, because it’s got an insult built in: “I thought you were someone I actually wanted to see.”
And Ed, who should be mortified, who should be on his knees begging forgiveness, slips right into talking to Izzy like they’re friends again. “Something’s wrong. Feels like a storm’s coming but I can’t see it.” 
It’s something you’d say to someone you’re comfortable with, someone you trust to weigh in. I think some fans wanted to see Ed open with an apology, but Blackbeard doesn’t apologize for things and Ed’s still figuring out how. Instead, the script gives us Ed avoiding the subject: If they don’t talk about it, maybe what he did can be swept under the rug. 
And Izzy’s going to let him do it. He tells Ed he thinks he’s being stupid about the storm, sure. A good first mate calls his captain on his bullshit. But he also passes over the bottle, and Ed takes it. Two comrades drinking together, drinking because life as a pirate is hard, drinking that much because they are tough men. They don’t have to talk, talking isn’t what they do. 
We’ve seen in both seasons that Izzy is used to taking Ed’s abuse. It’s been baked into the story. We’ve been told about Ed the brilliant pirate leader and Izzy the loyal first mate but what we’ve seen is twisted: Ed still brilliant but unstable, Izzy keeping him in line. Izzy trying to break away and failing, Ed taking him back every time. They are best friends and they are terrible for each other, and that is their frame.
But then! Taika and Con are both so good with the facial expressions. We can see the discomfort flickering across Ed’s face. Everything about this interaction has been set up so he could get away without apologizing. And I think that’s how the hurried “Sorry about your leg” hits as hard as it does for me, leaves me feeling something here has changed.  
And the scene confirms it: Even that small phrase is so huge that Ed’s got to run away as soon as he says it. 
And then, look at that tiny smile on Izzy’s face. That “fuck off” is almost happy. As the audience we know that wasn’t the apology Izzy deserved, not by a long shot. But in the frame of the story? It might be enough to set the two of them right again. 
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12amphantasm · 2 months
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People always meet you with reverence, “Father Andrew!”, they greet when you walk past, admiration heavy in their voices. They love you for how pious you are, friendly and loving, your patience and generosity.
And you love them, too. Just like the place you have stayed in for nearly twenty years, the huge complex composed of a humble yet luxurious church, the boarding school for troubled youths, the small but very warm house for the elderly, and the nearby university of theology - together known as The Hillset Private Conservatory.
God loves it all, every flower, every human, and whatever it might be that’s walking through these halls. __
The game is 18+ and meant for an adult audience.
Although the romance is strictly MxM, sexuality is relevant only for the romantic routes and the game can be played without engaging in intimate relationships, but at the expense of background information the player won’t be able to get in other ways. __
The game will be uploaded in parts, starting at least with 10k words. Planed release: Late April/early May 2024 ___
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Written by a gay man, the romance is MxM only and stays true to reality, portraying genuine gay relationships, without stereotypes and harmful tropes.
“We Are God’s Most Beloved” is an old-school text-heavy interactive fiction novel and recommended to those who love reading.
Choices are meaningful instead of flavour and used only when they have an actual impact, this means there are long passages of text, which requires the reader to keep track of the story – just like they would with a novel. There is a lot to explore, attentive readers might find more game in this interactive fiction than one would expect.
The main genre is horror, even if nothing is outrageously explicit and often handled with a focus on the absurd, it contains horror-typical themes and tropes such as blood, body horror, surreal imaginary, and other commonly used elements.
In addition, mental illness, dysfunctional familial relationships, and physical assault play an important role depending on which route is chosen.
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Hillset Private Conservatory, build in 1802, despite its long history, is a name few people know or have ever heard, and if one is aware of its existence, it’s rarely for good reasons.
Rumours have it that the owner was a paranoid man and the gigantic complex created solely to have a spacious cage for his family, namely his eight children, only for all of them to find an untimely death on this very property.
"It's haunted!", some say. "It's evil!", some claim.
Of course, nothing of that is true, the many teachers, counsellors, nuns, and priest can attest to that, and so would many of their students. At least a good portion of them. Maybe some, at least.
Now summer vacation has ended, and a new batch of fosterlings is about to arrive; frightened, misguided, and troubled teens in need of loving care, education, and a new chance at life.
Father Andrew, the only acting priest, will do his best, like always, to show them God’s brilliance and create a warm home out of these century old walls.
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No railroading, no hand-holding
Life is full of choices, you have to make your own and live with them, ultimately missing out on certain things, or ending up utterly regretting what you did. There is no right or wrong, no road I, more or less sneakily, force you to take, choices are all equally valid and accounted for. ___
A fixed protagonist
Father Andrew is a fixed character, with his own likes, dislikes, appearance, and convictions. But how he navigates the world, how he reacts, who he becomes fond of or rather avoids, his interactions and how he lives his life, and, of course, what you learn about him, is up to you. ___
One end to rule them all
There are no bad endings or early finishes, all choices lead to the same endpoint, but how it looks like… is on you alone. ___
No stats
“We Are God’s Most Beloved” doesn’t require you to master stats, the story changes based on your choices, how you interact with the world and characters determines the options you will have, who likes or hates you, and how the story will play out. ___
Explicit - Yes or No?
You can choose to either read explicit sexual interactions or go for fade-to-black. ___
Romance
Three romantic interests are waiting to meet you, but you can play the whole story without romancing anyone, at the expense of sexual moments, additional plot-points centred around these characters, and potentially interesting background information.
No indicators are used, you have to find your own way, going by what you know about a character, evaluating the current situation, and acting accordingly.
Use the relationship stats to figure out what you did right or wrong, you have successfully entered a romantic route with a RO when the percentage reaches 50% and will deepen, or lessen, the relationship from then on.
There are no poly routes, entering one will lock you out of the others, and while you can’t lose a route once entered, how the couple ends up is based on your actions.
Keep in mind that “love” comes in many forms and players might find it worthwhile to forge bonds with other characters.
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Profiles - Here
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Father Andrew
Thirty-three years old, he was admitted to Hillset boarding school for troubled youths at the tender age of fourteen and hasn’t left the complex since. He’s very out of touch with the outside, basing his worldview, manners and morals on the old nuns and priests that raised him, often colliding with the new students’ modern ways. Friendly, polite and helpful, he’s easy to get along with on first glance but hard to truly get to know, which leaves him without friends and often rather lonely. __
Sister Lucia
Thirty-five years old, she’s one of the younger nuns but the strictness with which she loves doesn’t pale in comparison. She’s very fond of Father Andrew, who is her inspiration and has warped the image of how a priest should be until it became unrecognisable. Her hobbies are flower-arrangements, cooking things no one who loves their life should eat, taking care of the children in their school, and writing in her journal. __
Ẻ̶̛̬̲̀͋͑v̷̟̫̌̄͂ẻ̵͙̆̎͐l̸̨̙̠̻̜̐͌̓̂ͅͅy̵̡̲̼̔̑̾̀̀͐n̶̻̰̬͛͂͊̏̕͜͠
They might or might not be human. --
Moby
They definitely aren’t human, but God loves them anyway.
The love interests
Ryan Harris
Twenty-four years old and a student of Theology, he’s a graduate from the boarding school for troubled youths. While not overly intelligent, he’s diligent, curious, and not afraid of hardships. Father Andrew’s liturgy is his favourite part of the week and helping out something he takes pride in, as he does in his paintings that are full of creative flair and appreciated only by those with strong artistic sense. __
Connor Price
Thirty-one years old, he has been teaching English for eight years at a famous school and will do so from now on at Hillset - even if only because other schools refused to take him. He doesn’t like the enormous complex, dated appearance, long, dark halls, how everyone is just too nice, and Father Andrew, who somehow gives him the creeps. Connor spends his time reading, avoiding coworkers, and having long talks with the elderly in their care. __
?
You have to find that out on your own.
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bengiyo · 4 months
Note
We are headed into our final Drama Shower show of the season. How do you rank the shows we got this season and how are you feeling about the direction of the project?
What is Drama Shower and Why Does It Matter?
Before we get into rating these shows, I want to do a breakdown of what this is. To give you a sense of how big a deal Drama Shower is, fans are regularly updating a Wikipedia page for it with relevant links to follow the project. Also, there is a dedicated MDL page for it.
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Drama Shower is a dedicated half-hour programming block on MBS, a Japanese broadcaster that is over 70 years old, in conjunction with Kadokawa, a Japanese publisher and holding group, that plays BL content at 1:30 am on Fridays. The project's main producer is Kaoru Azuma, who is a self-described long-time BL fan. He wants to show that BL can do a variety of stories in genre, and has recently stated that he wants to produce original content through the project as well.
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We originally had six shows air through year one: Mr. Unlucky Has No Choice But to Kiss!, Senpai, This Can't Be Love!, Takara-kun to Amagi-kun, Eternal Yesterday, Candy Color Paradox, and Jack o' Frost.
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I originally reviewed these shows as overall a mixed bag, but showing great promise. I liked that they got more comfortable with depictions of m/m intimacy over time. I thought Mr. Unlucky was legitimately funny (9), Senpai never found its footing (6), Takara and Amagi mildly squandered their premise (8), Eternal Yesterday was extremely poignant (10), Candy Color Paradox had ambitions that exceeded its talent pool (7), and Jack o' Frost was a really strong finish (9.5).
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MBS seemed to enjoy the performance of this project enough to continue it for another year.
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For me, I think it's very significant to give BL itself a time slot to see how audiences are responding to BL as a concept compared to the pitch of individual shows. I'm really encouraged by MBS doing this. Even if you don't care about the name MBS, you have interacted with their content, because they are also behind Full Metal Alchemist and Haikyuu! anime adaptations.
Rating Year 2
I actually liked the way year 2 started, even if I'm a bit mixed on the end. I really loved opening with Tokyo in April is... I liked that they had BL trying to be topical. I think the show unfortunately conflates some things it shouldn't, but I loved TIAI and I loved Ren and Ryunosuke's experience being gay men. I liked the changes they made to the source material. This show was dark in a way that it owned, and I really like that. I gave it a 9.
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We then moved to My Personal Weatherman, and that went over well for the people who like to see really hot people go at it with each other. I actually enjoyed how much Yoh and Segasaki actively misunderstood each other even as they were speaking to each other. I don't know that they exactly completed their story, and I suspect that there may be a future outing for this show. Despite enjoying it, I think it didn't get all of its pieces together fully and gave it an 8.5.
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We then crossed over into uncertain territory with One Room Angel. Despite enjoying a lot of what was going on in this show, I don't actually think it's a romance. It's my understanding that the angel character is a lot younger in the source material, and so they may have been a little shy about how much they did with these characters on screen. I also don't think the storytelling was balanced between the leads. However, because I am susceptible to complex stories about grief, I gave this show an 8.
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Now, we have Sahara-sensei to Toki-kun. I hated this show so much. I think it makes the unfortunate mistake of asking me to care about how homophobia and public perceptions impacts people through its flashback drama, but then does nothing with that in the front. It sucked so hard, and I'm really disappointed because I thought this show had some of the most potential, and I thought Toki was one of the most watchable characters Drama Shower had produced. I ended up giving it a 4.
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Our next and final show (I think) for this outing is called My Strawberry Film. This one will also be in a high school, but I know little about it, other than we may have a GL plot in it.
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So, overall I'd give Drama Shower an 8. I think fans of BL, and especially Japanese BL, should continue to show up and support it. The fact that we have a dedicated programming block is important. The fact that none of these shows has felt like a retread so far is super important. Drama Shower is varied. There is something in here for almost everyone. Drama Shower is the biggest commitment to BL we've had from a distributor other than GMMTV's ongoing BL slate. Taiwan has Vidol doing is four projects, but Drama Shower is the first time I know of that a Japanese distributor has focused on BL in a meaningful, ongoing way. We should stick with it.
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deirdra-hearts-nadia · 8 months
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I've been thinking about the fandom for The Arcana, and I have come to the conclusion that it's weird as hell. In my 20+ years participating in online fandom spaces, I've never seen a fandom quite like this one. I've seen drama, sure, but the core of most fandoms is a large community of people who love the same media and come together to celebrate it.
The Arcana fandom is not like that. From the very beginning we're more fractured, more factional, more fragile than most. You just have to look around at all the posts lamenting the death of the fandom every 2 weeks to see that something is really wrong here.
And I think a lot of it has to do with the nature of the canon. I am not saying this to criticize The Arcana, the devs, Dorian, or my fellow fans. I have just noticed that, as a piece of media, this game occupies a very unique space that is reflected in the way its fans interact with canon and with each other.
Welcome to the TED talk ain't none of y'all asked for.
Part of what makes this fandom unique is the evolution of fandom as a whole in the face of new types of media. As gaming becomes more mainstream and games themselves become more complex, the way we engage has necessarily changed in response.
Books/ movies/ shows are slightly more static in terms of canon than video games; canon is what it is and how you interact with what is there is largely to do with who you are. Everyone has the same base material to engage with, and that results in a certain amount of constancy. You can't interact with The Princess Bride in a way that changes the movie, only in ways that change your own perception. There isn't a whole lot of room for OCs without rewriting canon, so fans tend to consume OC-based fiction and art with the assumption that it's likely to be self-insert wish fulfillment fantasy time. That isn't always true, but there is a reason the term Mary Sue was coined.
Otome games and other choice-based video games make a very different fan environment, because the way you interact with canon is completely different. You have to build a character in order to interact with the story, and your choices directly impact your experience of canon.
But most western choice-based games are in the context of a larger RPG universe, e.g. Fallout or Dragon Age. There is a lot more to the story than the romance plot and so there's a lot more world to experience, contextualize, and build upon. There's certainly plenty of unhinged ShepxGarrus erotica, but there's also an abundance of fanworks that engage with the plot, the worldbuilding, and the canon characters with relatively little of the player's character needing to be on the page at all.
By contrast, most otome games that make it to English-speaking fandom spaces are Japanese. The romance is the point, but we also start from a place of wariness of our fellow fans. Because there's a huge difference between "harmless weeb" and "orientalist fetishizing creepo," and you know going in that both ends of the spectrum are possible, there is an amount of caution. We curate our space, looking for the creators who align with our expectations and values before we ever begin to interact.
The Arcana falls in a very unique and odd space because it is an otome, but made by Americans, with an attempt at a diverse fantasy cast. It's intended to be for American/ English-speaking audiences and is marketed as such. But making a romance game in America is challenging. Our way of approaching online media, especially smartphone-accessible media, is super fucked up, right? We are constantly trapped between the dichotomies of moral duty (Must Protect The Children) versus appealing to the customer base (Boom Anime Babes with Tig Ol Bitties). Because this is a mobile game, the developers can't make money if the game is removed from the app store, so they want it to be rated teen at the most. But the enticing bit, the thing that captures a potential fan's attention, is the flirtation and sexy implications. So from the jump they're in a weird space purely because they chose to make a mobile game instead of an indie video game released on Steam or similar.
So now you have an inherently split audience: mature adults who know they're getting into a potentially explicit romance game, and young adults/teens who have grown up in a more insulated internet culture where normal words are replaced with Orwellian doublespeak, like "unalive" and "spicy time".
THEN you add in the fact that the developers tried to build a diverse fantasy world, which is a fantastic idea both from an inclusionary standpoint and a broader audience standpoint. But because they didn't employ any actual sensitivity readers (did they think they didn't need them because fantasy can't have racism? Did they justify it as not being in the budget? Would love to know what's going on there) they fell right into a lot of the classic traps. We've been over these time and again, so I won't get into them here. Suffice to say, there has been Discourse. The presence of those issues means that more experienced fans will see those things and call them out, and that criticism causes even more of a split: the zealous apologists versus the critics. And critics can fall into two further categories: those who love the canon and want to see it do better, and the bitches who just love having something to bitch about.
Unfortunately, this combination means that there are inherently factions to this fandom, with staunchly opposed approaches to the media. So even before you enter a fandom space, it's already wildly fractured simply because of the nature of base canon.
THEN add to that the fact that this game is a dating sim. And to engage with a dating sim, you have to build a character and make choices based on that character. Some people will approach this work as storytelling, and some will approach it as an escapist expression of self. Neither of these ways of engaging with canon is wrong. Enjoying a dating sim as Me But Better is fun and completely valid! Engaging with a dating sim as a storyteller collaborating with the developers is fun and completely valid! But the two approaches are opposed in purpose, and that can make it difficult for the two types of fans to engage with one another's work.
Storytellers will well and truly invest in building a character. They may even build out communities, countries, cultures, and languages to make their world all the richer. They are investing hours of blood, sweat, and tears into Their Craft, pouring themselves into an opus of quality fanwork. Unfortunately, this can sometimes lead to big feelings. Fan artists and writers may feel underappreciated if all they get out of their hard work is 2 likes and a gif of a wolf making AWOOGA eyes. They may feel that critique of their work is unwarranted, or that there's no point creating if no one will engage.
The romantics will engage with canon and fanwork from the perspective that "this is my fantasy romance time". Their OC isn't so much Original Character as Optimized Characteristics--that is, their perfect self. They are here for wish fulfillment fun times in the relative privacy and anonymity of the internet, and good for them! But that may mean that criticism of canon or their fan work feels excessively personal--it is very hard to detach the ego from the OC when that OC is a projection of your best self. They may view any critique as a personal attack as opposed to a good-faith attempt at engagement or conversation. This can lead to defensiveness, or to leaving the fandom outright if it feels too hostile.
Unfortunately all of these factions cause rifts in the community. This sometimes turns into fandom vigilantism, where people begin to see any fan who doesn't wholeheartedly agree with them as an enemy. I've seen friends experience bullying and cruelty over their OCs and their art. I've seen predators use the isolated nature of the fandom to further isolate and prey upon already vulnerable individuals. I've seen some really shitty stuff.
But I have also seen beautiful community flourish. I've made friends who feel more like family than my actual relatives. I've seen people work through struggles and overcome deliberate attempts to tear us apart, finding forgiveness and friendship along the way. I've seen myself and others grow because of the community and inspiration we found here. And I saw all of that because I found my people. And I hope, Arcana fandom, that the rest of you can find your people too.
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proseover-bros · 1 year
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FOR THE ONES WE LOVE | CH. 1
FANDOM: The Walking Dead
SERIES: For the Ones We Love
STATUS: Ongoing
ERA: Prison
PAIRING: Eventual Daryl Dixon x Female Reader (No Use of “Y/N”)
CHAPTER ONE: Backseat Driver
WORD COUNT: 2k
SUMMARY: Daryl Dixon gets much more than he bargained for when his motorcycle breaks down while out on a run. Miles from the prison, he has no other choice but to hot-wire a car he comes across on the side of the road, only to discover that he wasn’t the first person to get there.
RATING: Mature
WARNINGS: Language, Mention of Attempted Sexual Assault, Symptoms of PTSD
SERIES MASTERLIST
A/N: While I’m not new to writing fanfic, this is my first attempt at Tumblr fanfic, which is somewhat different than what I’m used to. I have a whole backstory dreamed up for this character (she’s a nursing student who escaped from Grady Memorial after it was overtaken by Dawn and Gorman), but I know from what I’ve read of Tumblr fanfic, self-insert fics are preferred. This is my first attempt at that, so any constructive criticism is welcome. Please let me know your thoughts on the story as well. I have several chapters already written, just trying to decide what format to proceed with/if there’s an audience for it.
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“Wow, thanks for that.”
At the sound of an unfamiliar voice coming from behind him, Daryl Dixon’s eyes flew to the rearview mirror as you sat up from where you’d been lying in the backseat of the car he’d just hot-wired. The all too familiar noise of a hammer clicking into place sounded as you lifted your arms, aiming a revolver directly at the back of his head.
With the way you trained the gun on him, combined with the intense gaze in your eyes, he knew that you’d shot it before.
Of course you had.
A woman, alone in this world?
There was no way in hell you could’ve survived as long as you had not knowing how to use a gun.
Daryl cut the engine and raised his hands. “This your car?”
You shrugged. “No, but I was here first.”
“I got it runnin’, that makes it more mine than yours.”
“I was getting to that.” You said defensively.
“Bullshit.” Daryl scoffed. “Ya don’t know how to hot-wire a car.”
“How do you know?”
“‘Cause ya ain’t that kinda girl.”
The stranger’s assumption pissed you off, but what pissed you off even more was the fact that he was right. Before he came along, you’d been close to having a full-on meltdown when finding the car just a few minutes earlier, only to discover that the keys were missing from the ignition. There’d been a hell of a lot of abandoned cars that you’d passed during your travels over the past couple of weeks, because apparently even after a goddamn apocalypse, nobody left their keys behind.
And who was he to pass judgement on you? With his Harley Davidson vest, greasy hair and the ability to steal a car in the first place, this guy was lucky you’d given him any warning at all. Although you hadn’t spoken to another human being since escaping the hospital, and were beginning to think you were missing even the most trivial of conversations, you had quickly come to the conclusion that human interaction was entirely overrated.
Especially with this particular human.
“How the hell do you know what kind of girl I am?” You practically growled.
Daryl hesitated, knowing that he ought to tread lightly, yet somehow his mouth decided to run off anyway. “Just do.”
Your eyes widened as you lunged forward to press the barrel of the gun to the back of his skull. “You don’t fucking know me.”
Dumbass, Daryl scolded himself.
What was he thinking, arguing with someone who was pressing a loaded gun to his head? After all this time spent fighting to survive, did he have a death wish all of a sudden?
With his hands still raised, Daryl nodded, his senses finally returning to him. “We can change that. I’m Daryl.”
Suddenly, a memory of your mother warning you not to talk to strangers appeared as the man introduced himself, and you had to bite the inside of your cheek to keep from laughing. After a few seconds, you lowered your gun and laughed out loud, no longer able to keep it inside.
The entire situation was absurd. You were running on zero sleep, hadn’t eaten anything in days, and hadn’t spoken to another soul since you’d left Atlanta. It was the most inappropriate thing in the world to be laughing in your current situation, and yet you couldn’t stop.
Daryl hesitated. He thought he might be okay at handling a pissed off woman — but a crazy, pissed off woman?
Might as well shoot myself now.
“Ya crazy or somethin’?” Daryl found himself asking.
You laughed harder at his question, leaning against the backseat as your sides started to ache. “Or something.”
He raised an eyebrow. “Ya gotta name or not?”
Once regaining your composure, you peered over the passenger seat and noticed the large crossbow that he’d laid down while working on getting the car started. You also noted the backpack slung over his shoulder with several arrows sticking out through the flap. “Give me your arrows and any other weapons you have. Maybe I’ll tell you then.”
“Don’t wanna know that bad.”
“Hah.” You rolled your eyes, aiming the revolver at his head once more. “Wasn’t asking.”
With an irritated grumble, Daryl shrugged off his bag and handed it over. There was a brief pause while he rummaged around in his pants and pulled out a pistol, extending it to you handle first.
“No knife?” You asked suspiciously. 
He cursed under his breath, but a few seconds later you had a hunting knife to add to your collection as well. Finally satisfied, you met his eyes in the rearview mirror and told him your name.
“You alone?”
“Looks like it.”
The silence between the two of you clung in the air like smoke. Daryl kept his eyes glued to you now that you had all of his weapons, minus his crossbow, which was useless without the bolts. 
He didn’t pride himself on much, but one of the few things that he’d always felt he excelled at was being a good judge of character. The woman in front of him was young, probably mid-twenties, and pretty. In Daryl’s experience, pretty women were absolute bitches, but not necessarily dangerous. Even so, he couldn’t brand you with that particular title just for pulling a gun on him. You were only protecting yourself.
“Mind lowerin’ that thing? I did give ya all my weapons.” Daryl reasoned.
You paused, but reluctantly lowered your gun, your eyes locked on his as you sat it down on your lap.
“How’s that?” You asked.
“Depends, can I turn around without havin’ to worry ‘bout ya blowin’ my head off?”
You stilled at his words but found yourself slowly nodding your head in agreement.
When Daryl turned all the way around to face you, you held your breath. The last time you’d been this close to a man, it was Gorman, and he had tried to assault you.
The world had been a dangerous place for women far longer than it had been for men. Men may have recently had to learn what it was like to fear strangers now that the world had ended, but it had aways been something to fear for women, which made it twice as frightening these days.
As you studied Daryl, you noticed that he had lighter facial hair than that on his head, and pale blue eyes. With his intense gaze and bare biceps, he had a rugged air about him that you had a feeling he’d always possessed. He seemed like the kind of man who didn’t need an apocalypse to know how to fight for his life.
The two of you remained as you were, staring at each other for a tense moment, sizing each other up and down as you both tried to decide whether or not the other was a threat.
“Lay down.” Daryl grunted.
“What?” You blanched, your hand moving towards the revolver once more.
“Down!” He hissed.
Jumping over the partition dividing the front and back sections of the car, Daryl slid to his knees, tucking himself in the floor space behind the passenger seat, his hands clutching you by the elbows as he pulled you down, tugging your body flush against the backseat cushions.
When Daryl grabbed you, your first thought was a vile one, but your grip around the gun relaxed ever so slightly when he landed beneath you rather than on top of you.
“What the fu—” You cried as you both lurched forward, a series of bangs sounding at the rear of the car. Rather than finish your crude sentence, you cut yourself off when Daryl’s hand covered your mouth. Feeling your jaw tense against his palm, he raised a finger to his lips when his eyes met yours, slowly easing his hand away as a horde of walkers appeared from a clearing in the woods by the side of the road.
You both remained that way for what truly could have been hours, the only sound being your heavy breathing and the groans of the horde as they trudged along either side of the car like cattle. When the noise finally died down some time later, Daryl held a hand out to signal for you to wait, then eased up on his haunches ever so slightly, peering out the front windshield to find that the horde had wandered off up the road.
Once given the all clear, you slowly lifted your body from the backseat, your hand instantly going to the side of your neck as you attempted to work out the kink that had formed there from laying in such an awkward position. 
“Jesus.” You muttered.
Remaining where he was for fear that you’d think he might try something now that he was in close proximity of his weapons, Daryl kept his eyes on you for a few silent seconds.
“Look, I know all about wantin’ to be alone, but no one can make it alone now. You can keep my weapons, even hold your damn gun on me while I drive, but I have a camp a few miles back. My bike broke down, s’why I was lookin’ for a ride, but I can take ya someplace secure. I’m with a group of people back at a prison.”
“A prison? Really?” You asked curiously.
Christ. Was that actual hope in your voice? Had the last year not completely crushed you of that?
“Yeah.” Daryl nodded. “There’s eight of us. Men, women, a boy, and a baby.” Nodding towards his backpack, he continued. “Open it.”
Cautiously moving your hand to his backpack, you unsnapped the top and drew back the flap to reveal several tins of powdered baby formula. Running your fingers over the lids, you hesitated, your eyes slowly returning to Daryl. If this was some kind of trick to get you to come along, it was pretty elaborate.
“I just gotta ask ya three questions first.” He said.
With your curiosity getting the better of you, you shrugged your shoulders. “Go for it.”
“How many walkers ya killed?”
“Walkers? You mean, the living dead freaks that have taken over the world?”
Daryl nodded.
“I don’t know. Who keeps track of that shit?”
Daryl had to admit, at least to himself, you had a point. But it was one of the questions that Rick insisted on asking newcomers, and he wasn’t about to start breaking his rules for anyone.
Seeing that Daryl wasn’t willing to budge on the question, you sighed as you thought about it. “A dozen, at least.”
“How many people ya killed?”
Your mind instantly went to the lifeless eyes of Gorman and Dawn. 
“Two.” You answered, without a hint of remorse.
“Why?” He asked.
You stared at him, expressionless. “I’m a woman and I’ve pretty much been on my own since the world ended. Why do you think?”
Daryl stared right back at you, and in his fierce blue gaze, you knew that he understood you completely. 
“All right, let’s go.”
“That’s it? I passed?” You asked, surprised.
“Looks like it.” He grunted, using your choice of words from earlier and earning a small smile from you because of it.
“Okay.” You agreed. “I’ll ride back here, and I won’t hold my gun on you . . . unless you drive too slow.”
“Pfft.” Daryl scoffed as he climbed back over to the driver’s side and began to work on restarting the car. “Don’t gotta worry ‘bout that.”
CHAPTER TWO
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notfreetoday · 9 months
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MPW: Segasaki & Yoh - Language Analysis Part 1
Subtitle Corrections: EP 1 || EP 2 || EP 3
My Personal Weatherman is a story about the relationship between Segasaki and Yoh, so rather than being introduced to the characters, we the audience are dropped right into the middle of their relationship, and the only way we learn about the characters as individuals is through the way they interact with each other, and how that contrasts with how they interact with the people around them.
The show does an incredible job of keeping the portrayal of their relationship consistent across the use of character design, wardrobe, lighting, cinematography, acting choice, directorial choices and of course language use. But not everyone who watches has equal access to that last one, so I try to be as detailed as possible in my subtitle corrections posts. I'm also a bit of a language nerd. Now, I want to get into their actual relationship, because I think there is a lot of information about how they feel towards each other that's just getting missed. Also I love them and this is how I spazz.
This post is the first of four in which I hope to show how the dynamic between Segasaki and Yoh is reflected in the way they speak - specifically, in the way they address each other, and the style shifting, or speech level shifts that they both demonstrate with each other, using scenes from Ep 1 - 3. I'll be using my own translations for this, some of which differ from the Eng subs. (Please bear with the nerdiness - I don't want to assume how much people know about Japanese)
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Prefacing this by saying that this language analysis is made specifically in the context of Segasaki and Yoh's relationship. There is a power imbalance here both in terms of social hierarchy (senpai/kouhai, age gap, successful/non-successful) as well as self-image (self-confident/self-conscious). Now, most of the time we see this manifested linguistically as the party with more social power using casual language forms, whilst the one with less power remains polite or formal. However, there is much more to human interaction than that, as we see in MPW where both Segasaki and Yoh shift in and out of Speech Styles often, depending on what they want to say and accomplish, as well as their emotional state.
1) Quick & Dirty Guide To Speech Styles/Formality Levels
Formality/Politeness is a spectrum and is expressed mostly through grammar and tone (sorry for the shitty word doc screencap):
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1) desu/masu = formal/polite. Standard go to with the anyone you meet. 2) Generally speaking, the longer the sentence/the more syllables you hear, the more polite the sentence 3) The less direct you can be, the more polite you will sound 4) Word contractions (tsuzukereba -> tsuzukerya) = informal + impolite (but not always rude) 5) Slurred end vowels (iranai -> iranee) = informal + mostly rude, but not always (you just sound uncouth) 6) Most words have "formal", "informal" or even "rude" variations 7) CONTEXT DETERMINES EVERYTHING Btw when I say "speaks roughly" or uses "rough speech", I mostly mean (4) + (5)
2) Speech Styles and Shifting Between Them
tl;dr Japanese Speech Styles function like the verbal equivalent of personal space - the more formal/polite the level, the bigger the circle of personal space you maintain. Shifts in speech styles indicate: 1) perceived changes in vertical and/or horizontal distance 2) the assumption of a position/role of the speaker in relation to the listener 3) changes in emotional state/the desire to convey emotion 4) the consideration of "polite company" In this post we will look at examples of the first one - Vertical and Horizontal Distance.
Speech Styles: The Long Version (English Speaker POV)
Consider the way you speak if you were to say, give an important presentation in front of potential clients, versus the way you'd speak to an acquaintance you ran into on the street vs the way you'd speak to your closest friends. Different situations call for different ways of speaking - you're more likely to speak in full sentences and pronounce your words clearly for the first situation, and say "yes" instead of "yep" or "uh huh". You're also more likely to be blunt/direct with your friends than you are with clients - "You know ILU but do not under any circumstances buy that ugly ass shirt".
These context-dependent changes in speech patterns are similar to the changes in speech styles/formality levels in Japanese. Think of speech styles as the verbal equivalent of personal space. The more formal/polite the level, the bigger the circle of personal space you maintain. Dropping a level when you shouldn't is the verbal equivalent of invading someone's personal space and can make people uncomfortable and sometimes even angry. In Japan, the baseline "distance" with the average person is the way you would speak as if you were giving a presentation. Dropping to casual/informal speech might be tolerated (just like how you can tolerate someone sitting close to you and asking some questions, but it's uncomfortable), especially if you guys are around the same age, but dropping to "what's up bitcheees" when you should be at "hey how're you doing" basically tells the other person "I don't have even the basic level of respect for you".
In the same vein, the closer you are to someone, the more welcome you are in their personal space, and thus the lower the level of formality/politeness you'll keep with them. You trust that even if you speak bluntly, they'll understand you aren't trying to insult them. When and to what extent you drop a level is usually negotiated between individuals (either directly or indirectly). Once a level of casualness is established, your friends are going to look at you funny if you suddenly get all formal with them. They might even come ask if anything's wrong, or if you're angry at them or why you sound "cold". These shifts in speech levels therefore mark more than just the vertical distance between two people (ie, differences in social hierachy), they mark the horizontal distance (ie, how close people of the same "in-group" are to each other) too.
Having said that, there are times when you will shift to a more formal tone even with your friends or family - for example, when you're hosting a game at a large party and want to explain the game rules to everyone, you might enunciate your words better or keep the jokes to the minimum in order to convey the information is clearly and efficiently as possible. Similarly, if you've been appointed the leader in a group project and need people to pay attention and listen, you might change your tone of voice to command attention. In other words, when you assume a particular position, the way you speak changes too.
Finally, the way you speak to your friends/family in the presence of others (or "polite company", as they used to say) might also change - you might have no qualms cursing up a storm with your best buddy at the bar, but you might do your best to avoid being too vulgar when you're in front of their parents or your boss/university professor.
3) Segasaki and Yoh: Vertical & Horizontal Distance
Segasaki and Yoh are part of the same "in-group" in that they are in a relationship, so the horizontal distance between them is very small and before sunny days it's a negative distance - this is shown in how both Segasaki and Yoh use informal speech with each other (they generally omit the desu/masu forms aka use plain forms, and both use the informal pronoun "俺/ore" for "I" with each other).
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That said, there is also a hierarchy within that relationship (though their individual perceptions of that vertical distance differs) which stems not only from the nature of their living agreement, but also is likely to have carried over from their university days, when they shared a senior/junior relationship. Thus, generally speaking, Segasaki speaks quite roughly with Yoh whilst Yoh tends to use polite forms more often. Keep in mind however, that Japanese is a gendered language, and "rough speech" tends to be seen as a masculine speech pattern and can sometimes be normal between close male friends/family (otherwise, it is the verbal equivalent of getting up in someone's face and pushing them). The key here is that Yoh sticks to an informal, but more polite level than Segasaki does, and it is that difference that shows the power differential.
Horizontal Distance aka "We're Very Close"
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Despite Yoh's very valid complaint that Segasaki takes "man-of-few-words" to the next level (itself a liberty you'd only take with someone close to you), Segasaki only drops to rude forms in Ep 1 once:
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晩飯いらねぇ(banmeshi iranee) - slurred vowel [literally - "dinner, not needed"] Banmeshi is a more informal way of saying dinner (normal = yuu gohan). Despite the slurred vowel, this sentence is not dismissive nor rude - it's what you'd expect between close friends/family.
In Ep 2 we hear Segasaki speak a lot more roughly to Yoh, as below, and of course during the almost-argument. But though his words are rough his intonation is often soft and he's quite tender with his touch. So, we can see that Segasaki isn't being disrespectful per se - he's not speaking roughly because he sees Yoh as beneath him in the social hierarchy - rather, he's demonstrating intimacy, familiarity and possessiveness, all at once. In fact, the more possessive he feels of Yoh, the more he drops his levels. As mentioned earlier, you only do this with people in your "in-group", with whom you know will understand you aren't insulting them.
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遅くなるからいらねぇっつっただろう (osokunaru kara iranee ttsutta darou) - slurred vowel, word contraction, informal end particle [I told you I wouldn't need it cause I'd be late right?] Though somewhat in keeping with Segaski's curtness, this is still a pretty harsh sounding line - but note how Yoh doesn't seem offended or intimidated in the slightest - he understands that Segasaki is tired after a long day, and in return Segasaki softens his tone when he next asks "What did you make?"
Vertical Distance
It's easy to focus on Segasaki's use of rough, assertive langauge as an indicator of vertical distance, and I pointed out quite a few scenes in Ep 3 where he ends off what is essentially an order with assertive sentence-final particles. But focusing on this alone gives the mistaken impression that relationships with vertical distance go one way only - down - when in fact they are bidirectional. There is a mutual dependency between both parties, as we see clearly in MPW. Linguistically, this is portrayed through Yoh's choices to shift up a speech level.
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Just like how Segasaki is introduced to the audience through his proposal direct, informal and very forceful speech style, the first interaction we see Yoh have with Segasaki is a proper, standard greeting:
おかえりなさい (okaerinasai) [Welcome back] Okaerinasai is the full, proper way to say this, but a more casual and common way to say this would simply be "okaeri". See Ep 3 for discussion on standard greetings.
When Yoh thinks about Segasaki in his head, he often uses rough speech the same way Segasaki does, including the rude pronouns "aitsu/koitsu (that guy/this guy)", and yet when he speaks directly to Segasaki, he maintains an informal but still polite/neutral speech style. He rarely shifts down to rude forms, barely coming close even when drunk and emotional, but he does often switch up to a more polite level. In the above example, Yoh uses the full standard greeting in response to Segasaki's unspoken request:
俺、帰ってるんだけど (ore, kaetterun dakedo) [I've already come back, you know] Ending with "dakedo" implies that speaker is going to follow up with something, usually a request or a question. In Japanese, this request/question is often left out, because the context given prior to "dakedo" is usually enough for the listener to fill in the gaps themselves. In this case, Segasaki might want a greeting or dinner, but at the very least, it's clear he wants Yoh's attention.
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We know the standard greeting earlier was a style shift upwards because later in the episode, when Yoh says good night, he uses the casual version "oyasumi" instead of the full "oyasuminasai".
Even outside of standard phrases, Yoh's baseline is informal but not rude:
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あ、いま準備する (Ah, ima junbi suru) - plain form [Ah, I'll prepare it now]
Probably the most telling is in Ep 3, when he's caught off guard whilst folding laundry.
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あ、なに? (Ah, nani?) - plain form [Oh! What?] He answers Segasaki naturally, with just a word, as opposed to a proper “Hai/Yes?”, which he’s done sometimes when he’s unsure of himself, or if he's addressed directly.
So, we've established that Yoh’s baseline with Segasaki is informal but not rude - he feels comfortable enough with Segasaki to default to casual speech, but he acknowledges the power differential between them by simultaneously accepting Segasaki's rough speech as well as not dropping to it himself. This also tells us that the shifts up to formal/polite speech are deliberate and mean something. In EP 2, the shift demonstrated his insecurity surrounding his jealousy and their lack of physical affection, whereas in EP 3, he does it as a way to convey his gratitude.
In the next part, we'll look at how both Segasaki and Yoh use speech style shifts to convey emotion as well as to assume a particular position. Hope you enjoyed this!
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pendarling · 3 months
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The Town Theatre
Hero had to keep themselves level-headed as they watched the portrayal of their hero persona up on stage. They didn't think the town would actually take it this far, considering they were the only hero to save the citizens from Villain. Clearly, it didn't deter the townsfolk from writing a reconstruction of the events they saw into a play.
So when Hero sat down excited to view the story from the citizen's perspective, their jaw could not drop any lower.
"Oh, Villain, I know our love can't be understood," the actor that played them leaned up against the supposed version of Villain, their faces only mere centimetres apart. "But I'll do anything to be with you."
"I don't care, my love. They won't stop us."
Hero internally cringed, but looking around them, the audience silently watched with awe. Was this honestly how they saw Villain and them whenever they fought? Or were they so blinded by fantasy that it blurred the lines for them?
Hero would never act like this in a million years. Sure, there was occasional banter, but never to a romantic degree.
The crowd clapped as soon as the actors on stage kissed. They wanted to leave so badly, but curiosity kept them seated. They paid good money for their seat, and they would not waste it just not to see this through. Their hand went up to their mouth as the show kept going. They might have to barf sooner rather than later.
Hero had to wonder, however, if they could even make their appearances the same again; knowing what they know now, their interactions with Villain would have to change by force. It was the only way to stop people from making further assumptions about their relations. Besides, this was supposed to be a strictly work-related exchange, nothing beyond it.
As the play progressed, it kept getting worse. Eventually, Hero opted for a break; maybe a walk outside would do the trick. They stood from the chair and walked up the aisle to the double doors. By the time they had gotten out, the sun had just started to set.
They sat on the sidewalk's edge and stared into the sky, reeling from the dramatic play.
What were they even supposed to make of it?
"Crazy people…" They slowly shook their head in disbelief and numbly began walking back home. They would likely never recover from this again and probably refrain from fighting Villain in public spaces any longer. The risks were too high, and they didn't need the distraction.
It hadn't even been three minutes until the loud ringing of their phone went off, and as they checked their phone, it alerted them to a nearby police station in trouble. Hero worked with the police force, so for them to warn Hero directly meant trouble was up, and by the look of the locations, it was directly behind the theatre they left.
"Are you serious?" They mumbled and tapped on the screen. Villain was up to no good again and, as usual, had made their grand entrance by blowing up an entire row of police vehicles. Hero wasn't sure why Villain did the things that they did. Maybe it was for a form of satisfaction; the majority of the issues they've been causing were pointless and never led up to anything more remarkable than it.
Hero reflected on the chances of being caught out in the public's view again, especially after promising themselves a change of pace. They couldn't mull on it any longer, though; it was better to deal with it now and confront Villain about their actions. Hero spun on their heels and turned back around; whether they would be embarrassed or not was out of the question.
~~~ MASTERLIST
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burningvelvet · 9 months
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I officially finished Pride and Prejudice yesterday! Some more rambles to add to the ongoing collection:
1 Learning that Wickham and Lydia are on the downward path I predicted is really satisfying for some reason. Just the image of the classic rake being forced to marry the unruly teen he had a fling with and then being forced to deal with the repercussions of his actions for the first time in his life — so good considering he seemingly believed he could partake in ruining her reputation and get away with it. And Lydia isn’t consciously suffering (although in reality, her prospects/reputation have indeed suffered) because she’s so oblivious to the misfortune around her that she thinks her life is much better than it is. It’s all just so true to life imo. Nothing is black-and-white. Every family has the worrisome trainwreck couple and these two are the perfect representation of that. Also, Wickham/Lydia give me major Byron/Claire Clairmont vibes (my fellow Romanticists iykyk).
2 Elizabeth’s conversation with Lady Catherine was so nerve-wracking. Elizabeth handled it so well, which surprised me. Toward the end of the novel I was getting a sense that Elizabeth had really come into her own self & seeing how expressive she became in comparison to some of the other women around her was very refreshing.
3 Elizabeth and Darcy’s long conversation while walking was actually cute, I can’t lie. I didn’t really find Darcy personally appealing at first, but he grew on me — which I’m aware was the intention — but due to the popularity of the romantic elements of the story in popular media and film adaptations, I was really surprised just how little Darcy and Elizabeth interacted if we take into account the entire length of the novel and how many actual conversations they had. It’s more realistic that way due to how things like travel, socializing, and marriage were conducted back then. I think for the sake of modern audiences and modern concepts of romance/etc., adaptations and maybe even fans themselves really overemphasize the romantic elements of the story. What I mean is that it is a love story, yes, but our concepts of love in the Anglosphere have changed a lot since Austen’s time. Adaptations reflect this change, although they also probably skew the reader’s reception of the original novel. Alternatively, the Georgian era was a bit more lively than we regularly think, which is seen by Wickham/Lydia’s rendezvous, and so we could also interpret the novel as containing more passion covertly hidden beneath the pages. There are a lot of ways to interpret the concepts of love/romance as shown in the novel.
4 Lydia is truly her mother’s daughter imo. I don’t have a thought-out argument to defend this opinion but it definitely showed that Lydia was her mother’s favorite and Elizabeth was her father’s favorite — and interestingly, they married two men who were enemies to each other, and diametrically opposed in personality. I think one of the biggest takeaways from the novel is that the Bennet parents were an ill-suited match and so their children are having this struggle of trying not to repeat the generational curse — in Lydia’s case she fails like her parents did, whereas Elizabeth and Jane manage well.
5 I routinely forgot that Mary Bennet existed. Like was she even in the novel or was I just zoning out every time she appeared? Lmao
6 Mr. Bennet sarcastically saying that he loves Wickham and Collins more than Darcy and Bingley because the former two amuse him more and give him free entertainment… same tbh!
7 It’s interesting how all the men and women function as foils for each other and represent various reactions to the system they live in. Mrs. Bennet, Mrs. Bingley, Lady Catherine, Mrs. Gardiner, are all interesting to compare to each other, and Mr. Collins, Mr. Bingley, Mr. Wickham, Mr. Darcy, Mr. Bennet, Mr. Gardiner are also in that way very neatly comparable.
8 I’m biased because I’ve studied Shakespeare but I really got a big Shakespeare vibe the entire time. I saw someone on here post that the novel may have been inspired by Much Ado specifically and I completely agree! I looked it up and there have been articles and academic papers writing about the influence of Shakespeare on Austen and P&P particularly, so we’re not alone here.
— Overall, I’ve been pleasantly surprised to find that I enjoyed this book way more than I thought I would! If none of you have read it, or are only familiar with adaptations, definitely give it a try.
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