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#choosing to engage in that or not is your choice
lyvhie · 23 hours
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do you write for chenle? if so could i request angry sex with chenle? and plotwise/anything else can be up to you, you always make such creative works 😍
desert island | zcl
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boyfriend!chenle x fem!reader (18+ mdni)
summary: a stupid little game seems to be enough to make you speak with recklessness and throw reason out of the window in the heat of the moment. but since you were unwilling to be so easily placated, chenle was decided to talk some sense into you.
a/n: sorry for being so late, anon 😭! ofc i write for chenle, how could i not?! thank you for the kind words, i hope you like it!! 😚
cw: smut, use of 'whore' (only once), hair pulling, slighty spanking, begging, reader is DRAMATIC, chenle is kinda mean, petnames.
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honestly, you can't think of a better partner than chenle. he's always so sweet, caring, and considerate, and you could talk for days about every single thing you love about him because you really love him a lot.
the same applies to chenle, who thinks you're so perfect for him. every time he wakes up and looks at you beside him in bed, he can't help but think how lucky he is to have someone like you by his side.
arguments in your relationship were rare, but not non-existent. like any kind of relationship between two people, disagreements occasionally arose.
you generally handle them with a mature conversation about the issue once the dust has settled, addressing the problem and coming to a mutually-agreed solution. however, sometimes, you both seem to be unable to agree on a resolution to the problem at hand. that was the case now.
it was a real stupid argument. you were released from work early and figured it would be a good idea to stop by the studio to see chenle and head home with him. as it turns out, it was a surprise when you showed up without prior warning, but he was happy to see you and it made your visit all the more meaningful.
during chenle's break time, the dreamies were engaged in a light and silly conversation about "who would you take to a deserted island." it was an innocent little game to pass the time and have some fun. when it was chenle's turn to answer, he surprised you by not choosing you, but one of his staff’s. this simple and seemingly harmless choice was the root of your trivial fight.
you didn't react immediately, simply laughed it off as if it was nothing but chenle could tell that something was off the moment you both got into the car. the car ride was unusually silent on your end, and chenle began to brace himself as he realized you were upset about something. he mentally prepared himself for whatever he felt was about to come as you walked through the front door.
"so..." he began in a gentle but careful tone, sensing there was an underlying issue you weren't being open about.
"nothing," you casually responded with a shrug, walking off and towards the bedroom. "it's nothing," you repeated again, but he wasn't fooled by your tone.
following close behind you, he asked another question, "is it me? did i do something to upset you?" he raised his eyebrows at you expectantly, wanting to get to the bottom of the problem.
"no" was all the response you gave him, short and sharp just like before. as you continued into the bedroom and began to tidy up the already clean room, he leaned casually against the doorframe and observed you closely. he didn't say a word because he knew he would just have to wait until the "you know what's funny?" and there it was, your signature phrase for when you're in a bad mood, spoken in a slightly annoyed tone. he knew this would be coming.
"no," he said calmly and crossed his arms, looking directly at you and watching you make some futile attempts to find anything out of place in the already immaculate room. "please, enlighten me," his gaze intent as he awaited the inevitable moment of venting that always ensued after that phrase.
"of course you wouldn't," you replied back, feigning innocent ignorance and even rolling your eyes as you dramatically shook your head and sighed. "i didn't expect you to have kept a list of all the female entertainers you would consider taking to a desert island. so why don't you enlighten me on your priorities?”
for a moment, chenle's eyebrows were raised in a mix of confusion and slight surprise as he heard your words, genuinely believing that you were joking or being sarcastic. then came his soft laugh, as he was almost incredulous that you kept up this attitude with your arms crossed and a serious expression. "baby," he spoke gently but firm as a warning, "you can't be serious right now. it was an innocent little game that you shouldn't take so seriously.”
"oh really?” your words laced with mockery. “an innocent little game? then it shouldn't bother you to explain to me why i wasn't even on your radar. it was a stupid game but your answers just proved to me that i'm an afterthought, even in your fantasies. at least in your fantasy of the women you'd be willing to take to a godforsaken place with no hope for escape. so am i so insignificant that i didn't even make the cut for you?”
chenle pauses for a second to process the situation and your words, running his hand through his hair in an almost unconscious gesture of self-soothing. if he didn't know you better, he would've thought you were crazy, but after that incident with the stupid "worm" question, he knows that you're just dramatic.
he approaches you, cupping your face in his warm hands as he gazes at you.
"baby, please," he pleads, the affection evident in his voice as he tries to reason with you. "look at me," he says softly, using his palms to gently guide your eyes to focus on him. once your eyes meet, the intensity of his gaze deepens as his expression softens and his voice grows more gentle. "this was just an innocent game and you're blowing it out of proportion. please don't be like this. i love you and you know it. there's no other woman that compares to the love i have for you, not in a thousand lifetimes would i ever take anyone else over you. you're mine and always will be.”
even though you could sense the sincerity and love behind his words, you maintained a guarded demeanor, refusing to give in to it until you were completely satisfied with his explanation.
you know, you had a sharp tongue and an even sharper intelligence than some could imagine when you chose to use it. unfortunately, this was a time where the first worked, but the second didn't.
“well, it seems that you just have to be on a desert island to fool around with someone else, right? you just want to enjoy some fun and pleasure while away from the world,” your tone became sarcastic as you continued challenging his words and reasoning. “so who are you going to enjoy it with?”
your thoughtless words brought you to this moment. one of chenle's hands was intertwined between the strands of your hair in a tight grip, pushing your head against the softness of the mattress, forcing you to stay with you ass up. your eyes slightly red, your face puffy and wet, both from sweat and crying.
“fucking. stubborn. whore,” he spit out, each of his words was accompanied by sharp thrusts that made your bones shake and you gasp, the sound of skin against skin filling the room. “can't listen to what i say for not even a damn minute,” he slapped your ass hard, making you whine and your eyes water again.
you lost track of time during this torment. it felt like torturous hours, where he kept teasing, edging you, not even letting you touch him, your ass was already marked by his hands, you felt the sting of each spank he gave, saying that brats like you don't deserve to feel good.
chenle knows you with the palm of his hands, he knows what you like, what makes you melt and he would definitely use it against you. his slow but powerful thrusts hit all the right spots that make you see stars behind your eyelids, his hand slipping between your legs to rub your clit in equally slow circles.
“…. ase…” your tiny, teary voice echoed through his ears. “oh?” he scoffs, pulling you by your hair until you were close enough for him to whisper in your ear. “i can't hear you, say it again,” his warm tongue sliding through your neck, sending you goosebumps.
“p-please…” you raised your tone slightly. “i'm so, so sorry, chenle,” the desperation and pleading in your voice is obvious, as is the remorse that you felt for your actions. “please, please, let me cum, please, just once, please,” the need seeping through every word, begging for relief and satisfaction.
a smug grin crept up his face when he heard your desperate tone. he loved how hopeless you sounded. he loosened his grip on your hair, pulling you into a kiss as he stopped his thrusts to savor the moment. his hand moved away from your clit to held your cheek as his tongue invaded your mouth, completely taking over the kiss.
your emotional state was so volatile right now that you honestly felt like crying. chenle knew that you loved kissing him, and by constantly pushing you away, he knew it was torturing you. your attempts at kissing him were met with a painful slap to your cunt, almost as punishment for trying to force yourself on him.
this simple yet deeply cherished kiss was enough to make you melt completely. you were yearning to feel this level of affection again after he kept pushing you away from him, it was all you were craving since he pushed you down onto the bed and shoved his cock inside your pussy.
as he pulled away from your lips, leaving you desperate for more, he let out a short, breath laugh at your reaction. he found it amusing how you chased after him to continue the kiss, but he was quick to remind you who was in control here by just pulling on your hair to keep you in place, making you whine pathetically.
"well," he purred against your ear, moving his hand caressingly over your body. he made lazy circles on your soft skin, lingering on your belly, you suddenly felt him be a lot more gentle. "since you asked so nicely, should i give you what you want, baby?" he raised an eyebrow teasingly as he waited for a response from you and all you could do was nod fiercely, letting small pleas of "yes, please" roll off your tongue as you awaited his move.
chenle hummed, feigning deep thought as he observed your face. He worked hard to maintain his composure and keep from showing his mischievous, devilish smile as he saw the light of hope that your expression lit up. "okay," he said finally, "i think you seemed remorseful enough,” his words were enough to bring a jolt of excitement to your system, you felt a rush of adrenaline course through your veins and every single muscle in your body tensed up, waiting intently for him to give you what you wanted.
with a light kiss on your lips, he turned you over and positioned you so you were laying on your back. hands that had recently been mistreating you were now caressing your body delicately, as if you were the most delicate thing ever made. his kisses traced your jawline before moving to your neck and breasts, making you think that the wait had been worth it. the punishment had ended here and he made you believe that the only thing you deserved now was his gentle touch and loving kisses.
he straightened his back, the movement causing his hands to move from your sides to the back of your thighs. in one swift motion, he lifted your legs and pressed your knees against your chest, and the sharp sob that escaped your lips was all the confirmation he needed that he has you right where he wanted you.
you felt his tip teasing your clit and your entrance, your pussy glistening from how wet you already were, his hard cock sliding inside you without any difficulty, your warm, gummy walls welcoming him as he filled any remaining space in your pussy.
“you feel so good, don't you?” his eyes fluttered shut in pleasure, and a low grunt slipped past his lips as he threw his head back slightly in a gesture of complete relaxation. he would never tire of this feeling that was almost overwhelming at this point. this applied to you as well, your hands gripping the sheets tightly as you moaned softly, feeling just how deep inside of you he was.
“you feel so damn good,” he whispered in a low, husky tone as he begins to thrust into you relentlessly, his tip kissing your cervix every time his hips slammed back into you, your eyes rolling to the back of your head at the feeling.
he increased the pace, leaning closer towards you. the full weight of his body was now pressing onto you, keeping you down and pinned to the bed but there's no resistance from you as you are simply overwhelmed by his size and intensity.
he had been playing with you for such a long time that it didn't take very much effort at all to push you over the edge. your moaning and whimpering got louder, your body tense and your breathing more shallow. your voice was coming out in a pitch that was nearly unrecognizable, with a few "thank you's" and some other incoherent words escaping your lips, your pussy clenching around him—he recognized this as the ultimate sign that you were approaching your orgasm.
“are you close, baby?” he asked even though he already knew the answer. “y-ye—” you were interrupted again by another hard thrust that made you let out a soft yelp. he grunted as he felt your muscles clenching around him once more, gripping him tightly. “c-chenle,” you mewled his name, “i-i’m gonna c-cu—”
before you could finish your sentence, he was quick to pull out of you, releasing the grip on your legs, making you let out a soft whine in disbelief when he pulled out without letting you finish, and all you could do was lie there as a deep emptiness washed over your body, your walls now clenching around nothing. you look at him with wide, teary eyes and trembling lips.
chenle’s grin widens when he watched your expression, a look of disappointment on your face as you realized you didn't get to cum as he made you think. he was satisfied in the knowledge that he had denied you the satisfaction you wanted and was pleased with how desperate and frustrated you were looking at him.
"aww, is my baby about cry? " he mocked you, his voice dripping with sarcasm as he reached out to wipe away the tear-filled eyes that now betrayed you. his hand lightly traced the curve of your face, moving slowly and tauntingly, as if he was enjoying your helpless reaction far too much. “that’s what you get for acting like a spoiled little brat,” his voice filled with condescension as watched how your emotional state seemed to sink lower and lower as a result of his words.
"you thought i would just let you have it your way?” he scoffed and shook his head at your naivety. "i thought you would know better by now, baby," his voice taking on a false empathetic edge as he leaned in closer. his voice became softer, his lips pressing lovingly against yours for a quick peek. "aww, no, no, don't cry," he echoed the soothing words with another kiss, teasingly brushing away the tears with his finger. "if you beg good enough, i might give you what you want."
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lostplotbunniesbg3 · 2 days
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Welcome to the BG3 Plot Bunny Rehoming Centre!
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Got a plot idea that you don't have time to write? Looking for new ideas for fics and one shots? You've come to the right place!
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Use the ask box to submit your plot bunny ideas - anonymously if you prefer! - and they will be added to the blog!
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Choose any plot bunnies that appeal to you from the blog and comment on them to let people know you're working on them, then once your fic is written reblog the original post with your fic or the link to it!
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It really is that simple! If you have ideas you don't have the time to write you can send them here to find a home, or if you're looking for a new and fun idea to work on this can be a fun place to find which one calls to you!
More Details Below! Rules, Submission Guidelines, and Submission Format
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What is Not Allowed Here?
I draw the line at NSFW content containing minors or characters who only appear in the source material as minors. Pairings must also pass the Harkness Test - creatures must be able to communicate in a way all participants can understand clear consent, they must have enough intelligence and sentience to understand clear consent, and they must be at or over the minimum age of consent for their species. No sexual pairings are to contain characters who are blood related, with the exception of Sorn/Nym Orlith who may be in a situation with multiple other partners but as they state in game they will not interact with each other, nor will they be with only one other partner.
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impossible-rat-babies · 4 months
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the doom posting that comes around whenever a cash shop outfit comes out is deeply obnoxious at this point ngl
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blueskittlesart · 1 year
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me, thinking that i have at least a base level understanding of botw: :)
blue, about to write a 1,000+ word essay that is going to completely revamp my understanding of the game and interpretation of its events: bada bing bada boom
i dont know how you do it. i am incredibly impressed and using all of this for fic inspiration. keep writing
every time someone asks me how i do this shit i have to regrettably inform them that the real genuine answer is that i am fucking insane. my 2 passions in life are writing and video games and the place where the 2 converge fascinates me to no end and i am that special kind of crazy that is capable of latching onto something and not thinking about anything else for 10 years. so. the only thing i have cared about deeply for the last several years of my life has been the way video games are written and constructed. and zelda is one of the most interestingly constructed franchises i have found to date. these games are just like. the absolute perfect story for my brain to work with and i truly do not know who i would be without them. and i am genuinely incredibly grateful that ive been able to build a platform where people like. CARE about what i have to say and take the time to ask me to think about the games because like. i would be doing it ANYWAY but knowing that there are people who actually read my analysis and appreciate the amount of thought i put into this stuff makes me really happy lol
#i sincerely think video games are an art form and that so many stories benefit from being told interactively via video games#and i'm especially fascinated with the way loz chooses to tell its stories because the games are almost always designed so that the player#actively makes every decision in the storyline even though every game only has one preset ending. that's SO COOL.#ive found myself frustrated recently by rpgs that are super cutscene heavy and i was struggling to articulate why until i went back and#looked critically at the way zelda games are designed and i realized that there isn't a single cutscene in loz that openly takes away the#player's autonomy. cutscenes are almost always reserved for dialog or the beginnings of fight scenes but link almost never makes choices#without the player's input and that's a huge part of what keeps the games engaging! YOU are link. he's not a vessel you occasionally#control. he is you. his decisions are always yours.#and that's generally easier to do with a less complex storyline but the way botw kept that autonomy despite its complex story is SO clever#by making the cinematic cutscenes MEMORIES there's never any percieved loss of autonomy because the player understands that this is#something that has already happened so obviously there's no way they can alter link's choices. that's SO SMART#ANYWAY. i didn't mean for this to be a tag essay about video game mechanics sorry but tldr i am so so so passionate about this LOL#if you cant tell. very few people irl will listen to me talk for this long. this is why i love tumblr#asks
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The most powerful thing the next non-remake fire emblem game can do is give us a singular female protagonist who doesn’t have to share the role with another guy and there is no choose-your-gender-player-character
you have to be a girl for once in the series the same way for most of the games the de facto protag is a guy even when you have somewhat of a choice
The second most powerful thing they can do is give her living parents that don’t die or turn out evil. they’re just, like. the pre-promote units you start out with
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damnation-if · 1 year
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Since Suchebh shifts forms every day and night, does one need to be attracted to both forms in order to pursue them? Or is the MC generally just assumed bi/pan? Also how do you pronounce their name? My brain keeps defaulting to Suckbeth, in a weird portmanteau of suck and Macbeth, which I think is probably wrong lol
i've been having a bit of trouble in regards to answering this for a while, mostly because some of it is something that i really can't answer For anybody. parts of it are easier though at least lol
there's a pronunciation guide here - i do think Suchebh would be amused by your particular idea of it even though it wouldn't make sense in-universe given that you're Hearing their name instead of seeing it written haha
secondly, the mc is never assumed to have any particular sexuality (as i think most mcs in most IFs aren't? that could be me not knowing about some where you're explicitly one thing or another though, i just haven't personally encountered a game like that i don't think). like it won't be Expected for any mc to have attraction for any RO, as that's (rightly, in my opinion) up to the player to decide 🤷
as for the part about whether one needs to be attracted to both of Suchebh's forms, i guess this one is mostly up to the player also? like if you suspend disbelief for a moment and pretend that there really was a person whose physical form changed every 12 hours in real life. would you feel comfortable being in a relationship with them if during half of the time you spent together you weren't attracted to them, if the transformation affects your level of attraction? the answer won't necessarily be no for everybody, but by the same token it won't be yes for everybody either.
if you're asking how They would feel about an mc who is explicitly not interested in them 50% of the time, i don't think it would have much of an effect on a casual sex level of relationship, but they wouldn't be keen on a more committed relationship under those circumstances... so i guess it depends on what you mean by "pursue."
i hope this helped answer your questions... even though i feel like maybe it might not have lol. sorry
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findusinaweek · 1 year
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watching playthrough of Amphipolis and Brasidas’ death for.... research....reasons....and whoever played this had Alexios and Brasidas at odds with each other. Arguing about loyalty before the battle. I cannot see this as them not just fighting about loyalty to Sparta, but some slight between each other. I want to shove them in a room and give them the time to talk things out.
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kingdumkum · 1 year
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I totally agree with your concept of love!! Too many people rely on the feeling of love instead of choosing to love someone, and they don't realize love takes work. You know?
tee my darlin, we're on the exact same page. I've been ruminating on this for a bit, trying to figure out the best way to say this without being Annoying, but it always comes back to this: love, the kind that lasts a lifetime, is a choice.
i know i got into it a bit here, but like. if you don't expect any other emotion to last forever, why is there a belief that love will? media is beautiful in the sense that we get to have some of the most amazing adventures, but it's also so damaging in how it twists the perception of what a healthy relationship looks like, or what real standards of love are. I could whip out a dozen examples, but they all boil down to how setting an unrealistic expectation for a very impressionable audience negatively influences their idea of what love, romantic or otherwise, is--particularly the young adults that haven't experienced love yet or don't have a healthy example to look up to. love, whether you're on the receiving or giving side, is not an excuse for bad behavior, and nor is it as eternal as media claims.
in my experience, as someone happily engaged and who's been spending a lot of time talking to Older Folks about what's made their marriages last (or end), the longest love is two-sided and it takes work. anyone who tells you otherwise is either lying or has found someone willing to sacrifice everything in order to keep their partner happy.
love is not sacrifice, but it requires compromise; love is not pain, but it requires the memory of happiness in order to continue. love is born from an emotion, but it continues with the conscious decision to make it so. if you're not happy, sad, angry, anxious, etc. 100% of the time, how can you expect love, as an emotion, to exist 100% of the time?
don't get me wrong, love is certainly something you feel, and if you don't feel it, you can not force it--but if you're looking for the kind of love that lasts a lifetime, you've got to be willing to make it a choice, too.
(interestingly, and for another tangent, is how so many continuations/time skips focus on how the original love interests separated after Some Time and are either (1) finding a new love story or (2) rekindling their love... almost like Hollywood is admitting they care more about telling how two people FALL in love and less about what someone has to do in order to make it last a lifetime... but I digress).
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If anti-vegan radfems have taught me anything, it's that they're not as against choice activism as they sometimes pretend to be.
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I hate talking about how men act like online . like we overcorrected man hating feminism so hard that i feel like we gotta just tiptoe around expressing any disdain for the common behaviors that men choose to engage with 😭
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truly thinking of like Just Being Yourself as a supposed matter of being More spontaneous and not being caught up in your own head about it or whatever, but then the nd perspective (and really potentially anyone who’s Being Themself isn’t sufficiently of the “normal”) wherein it’s like, the more everyday / usual approach is of course to filter oneself / mask, but you don’t even know that until you learn of it and then like, think through it re: yourself, and then doing Less of that and figuring out what you do when you’re not masking Is like, added effort and a conscious process. and how things can involve not just tamping down xyz but adding in various behaviors for others’ sake, or just that like, things you haven’t Yet tamped down at all b/c you think they’re things you’re doing Right or Have To Do / i.e. would be covered under masking anyways if you didn’t do them “enough” already, but then it’s like, maybe this is generally a waste of my energy at best if not also effectively punished lmao and even if i’d “naturally” do it, again it can be matter of consciously Choosing not to, not b/c it’s not being yourself, but just b/c of using that awareness to like, i’m not going to do that in the majority of situations but i know it’s because of other people’s nonsense. that’s me and like, [talking] lately lol
and certainly it’s like. oh haven’t found yourself in time for college, better go to a house party or something elevated and conveniently more interesting to look at than a scene in a high school hallway, y.a. protagonist, and follow your increasing rate of impulsive decisions to the core of Your Truth like a geiger counter lmao, quick....i mean not like anyone has to have their life figured out by eighteen b/c that’s just not how it works anyways, or like you either have your secret realest self under lock and key to just be let out eventually here or like yeah better find it on one especial occasion, and that occasion should be about cutting loose & shit, like oh well if you just max out the volume on everything you’re feeling by elevating it all enough you’ll overhear your realest self and everyone who matters will be like oh hell yeah, in recognition of the authenticity of that drama lol....like oh believe me my Real Self has spontaneity and vivacity and passion and elevation, of the kind nt people will like, only ascribe and relate to a context of romance or some shit, like that’s a wednesday maybe b/c of having fun with xyz, couldn’t be me but i guess have fun with when like, people just like don’t have the humor or theatricality (or ability to have exchanges with other people that aren’t competitions / an issued challenge or threat) where it’s like oh someone could only be being fun or playful or energetic if they’re a bit fucked up actually, i.e. drunk surely. like well no that can just be personality & choices, including being what you think is a bit fucked up b/c being nd is surely incorrect & certainly abnormal, which is incorrect, so same difference....but anyways it can be its own choice all the time to actually share all those supposedly properly Elevated [being oneself] properties around anyone else, and even then of course it’s like, results vary with who likes it vs thinks it’s clearly doing too much / nobody doing that could Really be being themself, bring out that normaller you who must exist, or it can maybe be entertaining so long as you just do it on your own and nobody has to figure out how to have an interaction about it b/c [the concept of how to interact w/other ppl on their terms???]
honorary addendum for truly how “performative” might generally be used in some negative context but it’s like, we are all performing every day lol, congrats to the people who again think oh i’m Just being Normal, you just learned that particular performance and don’t have to be conscious about what you might be doing wrong or how to act differently b/c it wasn’t relevant for you to Have to....its being like more genuine than anything to of course be consciously performing in some way / to some degree while other people in turn consciously recognize this, vs when people think they’re being Genuine / Acting Natural but it’s just a particular performance they learned that they can’t even switch out of b/c they don’t know it’s a performance and/or can’t/won’t acknowledge there’s other modes of expression/communication that are no less real, performance has its purposes and it’s not all like well people are just trying to Trick you into thinking that’s how they really are / the only way they can be; how can anyone Really act like that, any affectation should be dropped, can’t believe everyone isn’t Just Being Normal as hard as i am, b/c i get to encounter all these other people who Get Me and/or i sure don’t encounter obstacles / pushback over what seems to be nothing / my just behaving naturally and neutrally, so i must be the expert on the rightest way to be, f for everyone who’s clearly like being too weird or rude or thoughtless and etc
#the difference too between like. using whatever Emotional / Elevated Impulse as handy momentum to do what you already know you'd want to#vs. to just be like well this is for doing what i'd just never even choose / intend to do otherwise....dunno about that one lol#not that anyone has to submit like either Peak Elevation / Passion or else Peak Stoicism / Sobriety as the Truest Way Guiding Light either#but engaging in whatever various modes / approaches across the spectrum of experiences and routes can sure be Conscious either way....#when it comes to taking some approach and/or to just keeping tabs on how it's going along the way / afterwards...#Just Being Yourself as this very like cerebral(tm) conscious deliberate process when as soon as you first ever tried that it's been rejected#so eventually after getting a lot of information and turning it over for eons you probably have to push Against emotional reflexes to like#be more yourself / be more unfiltered/not attuned to what other people might want or tbh accept without more rejection / punishment#and of course just that like. probably your Realer Self just isn't something everyone should get to interact with#b/c it goes right back to the original problem of like that social rejection / punishment having started immediately and not stopped#so that it's difficult to go ''oh maybe i'm nd'' rather than just having it internalized that smthing's wrong w/you / you just suck or smthg#like well it's still gonna continue even as you're in the process of being more conscious of everything going on there / not blaming oneself#like i love to talk actually and i will continue to v rarely talk b/c that's really just a For My Own Sake choice lol
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hugintheraven · 6 months
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How Bethesda fixed Vampires without realizing it
So there's a LOT of takes on vampires across media, and most of them are radically different from each other. The Elder Scrolls series has an interesting version that I haven't seen anywhere else, that incidentally fixes a bunch of lore issues with vampires, and yet Bethesda hasn't ever really leaned into any of that.
So, the issue with vampires in large RPGs like Elder Scrolls games, D&D, etc, is that a world where various elements of character building are supposed to be balanced, vampires are heavy on the upside and light on meaningful drawbacks. So in Oblivion, Bethesda completely reworked their vampires, coming at it with a blank slate:
Vampirism is a 4-stage affliction, with each stage increasing the numerous benefits of being a vampire as well as the middling drawbacks. Stage 4 brings with it all humanoid NPCs recognizing you as a ravenous monster and attacking you, basically wrecking the game. And, this is the unique part, you reduce stages by drinking blood. Being a vampire is LESSENED by doing the most vampiric thing out there, it actively makes you weaker.
And this is great. From a gameplay perspective, you vanish below ground to kill zombies/robots/whatever, and you grow stronger as the dungeon goes on. But if you don't rush through it, or if it's large, you surface having ignored your hunger for several days and have to do a whole second quest to sneak into town at night and drink blood, where the only reward is to engage with the game again. It's a drawback in the gameplay sense rather than the stats sense. And it lets game designers throw the player against weak vampires in town early on, and face dungeons full of max-bloodlust monsters later once the player knows how things work.
Meanwhile, from a lore perspective this is also great. Suddenly, it's not that vampires have to be evil, it's that they have a choice. A good person who flees their family to hide in a cave is going to starve, turning into a ravenous, uncontrolled, extremely strong monster. Someone who's comfortable sneaking around town drinking blood, meanwhile? They never lose control. They walk in the sun. They're perfectly human. Or as human as anyone can be while the blood of their neighbors flows in their veins.
And Bethesda doesn't DO ANYTHING with this. People you talk to in-game just treat it as "all vampires are evil, why would you expect anything else", when they've created a world where vampire morality is so much more interesting. The few vampires who exist in civilization that you're not supposed to kill don't really discuss their condition at all. And there's plenty of evil vampires choosing to live in caves running societies of vampires, when that makes no sense compared to basically any other way of life they could set up.
Bethesda games are a masterful disaster, in this as in everything else.
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mossy-rock-in-a-field · 4 months
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Several weeks ago, my retirement-age mother requested that I play Baldur’s Gate 3 for her because she has trouble with controllers/keyboards and wanted “to see what all the fuss is about with that cute wizard boy.” For context, my mother and I have done this sort of thing in the past with certain RPGs (dragon age, mass effect, etc.), but it’s been a few years since she’s personally requested a game like this. Basically, I control her Tav but let her make all the choices so she can determine how the story plays out without worrying about mechanics. She treats it like a choose-your-own-adventure book.
Anyway, here is a list of some of the things my mother has said and/or chosen to do throughout the course of BG3 in no particular order:
She is (obviously) romancing Gale. She is quite smitten with him and his passion for books and learning; she also thinks he’s polite and qualifies as “relationship material.” She also REALLY likes the things he’s said about his cat so far (my mom is a cat lady), so I know she’s gonna flip shit when we meet Tara in Act III.
She’s playing a normal druid Tav with a generally good alignment. Her favorite spell is Spike Growth because she thinks it’s hilarious whenever enemies walk into the AOE and die. I usually end up having to cast it at least once per battle per her request. Sometimes twice.
Contrary to her alignment, my mother tasks me with robbing every single chest, crate, barrel, and burlap sack we come across; this also includes people and their pockets. The party is always at max carrying capacity. ALWAYS. She doesn’t like selling things because “what if I need them.” The camp stash is in literal shambles. There is no hope of organizing it. She’s got like fifty seven sets of rags and a billion pieces of random silverware.
She MUST talk to every animal and corpse in the game. I think five hours of her total playtime so far (47ish) has been spent speaking to animals as many times as humanly possible. Like, I was thorough in my own playthroughs, but this is on a whole other level.
She did NOT get Volo’s lobotomy, but she did let Auntie Ethel take her eye in hopes of a cure for the tadpole. I did not understand the logic then. I still do not understand it now.
She is far more interested in fashion than equipment stats. Do you have any idea how much gold I’ve had to spend on dyes just to make things match? SO much. Same vibe as that “please someone help me balance my finances my family is starving” tweet but instead of candles it’s thirty thousand fucking bottles of black and furnace red dye.
We broke the prisoners out of Moonrise, but they got on the boat too early and bugged the fight by leaving Astarion and Karlach behind. Wulbren Bongle somehow got stuck in combat mode even after engaging the cutscene on the docks below Last Light; he he kept trying to run ALL THE WAY BACK TO MOONRISE nine fucking meters at a time while I frantically tried to finish the fight with the Warden, otherwise Wulbren would have run straight into the shadow curse. (I would’ve let him go; fuck Wulbren Bongle, all my homies hate Wulbren Bongle. But my mom didn’t know that, and she wanted to keep him safe. So.)
She had me reload a save like eighteen times to save the giant eagles on top of Rosymorn Monastery. Wouldn’t even let me do non-lethal damage just to get past things. I think getting that warhammer for the dawnmaster puzzle took us like an hour and a half alone. (Yes, I know you can use any warhammer, but SHE didn’t.)
She’s started keeping an irl notebook to keep track of her quests between play sessions. She writes down ideas and strategies when she thinks of them during the week, then brings them to her next game session at my house. I think she wrote about three pages on possible approaches to the goblin fortress alone.
She insists that I pet Scratch and the owlbear cub before every single long rest, no exceptions. Sometimes I have to do it multiple times until she is absolutely sure that the animals know exactly how much she loves and cherishes them. She has also commissioned a crocheted owlbear plush from a friend of hers and is very excited.
I’m sure there’s a bunch of stuff I’m forgetting, but those are some fun things I thought of. She’s enjoying the game and is telling all of her retired friends to get it and play it for themselves. She asked me “what is Discord” yesterday and I think my life flashed before my eyes.
anyway shout out to my mom for being neat
Part 2 — Part 3 — Part 4 — Part 5
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paarthursass · 8 months
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Baldur's Gate 3 Companion!Tav Ask List
What if your Tav was a recruitable companion, instead of the main character? (contains major spoilers for the game, and for some dark urge runs as well)
General
Where can your Tav be recruited?  Are they first encountered on the Nautiloid, or in the Nautiloid crash region?  Or are they not recruitable until a later act?
Do the other companions have special comments or reactions upon recruiting your Tav?
Does your Tav have any comments or advice when you recruit other companions?
What sort of general actions raise or lower their approval?
Are there any instances where your Tav can permanently leave the party, depending on player character actions?
Do they have any secrets that can be revealed?  What are the prerequisites for this secret coming to light?
Do they have their own personal quest that spans the course of the game?  Can it take different branching paths depending on the choices the Player Character makes?
What do they say when the Player Character asks them to stay in camp?  How about when the Player Character asks them to come adventuring again?
Does your Tav have any escalating conflicts with one of the other companions, like Lae’zel and Shadowheart’s knife-fight?
Are there any unique NPCs associated with your Tav that can show up during the course of the game?
Are there any moments in the game that trigger unique dialogue for your character? (Like Gale’s anecdote about the barfight after you save the goblin prisoner) 
Story Specific
How does your Tav advise the player character when it comes to the Dream Visitor?
How do they advise the player character on Raphael?
How do they react to Astarion biting the Player Character?
How do they react to the Player Character letting Abdirak whip them?
How do they react to the Player Character taking their first tadpole power?
Will they stay with the Player Character regardless of siding with the goblins or the tieflings, or is it possible for them to leave the party permanently?
What can they be found doing at the tiefling/goblin party?
Do they have comments on who the Player Character chooses to spend the night with? 
Do they have unique dialogue if the Player Character lets them die when they steal the Blood of Lathander?
How do they react if the PC licks the dead spider in the Gauntlet of Shar?
What do they say if the PC tries to force them to go up on stage with Dribbles the Clown?
Is it possible for your Tav to be kidnapped and replaced by Orin?  How is Orin's deception revealed?  How do they react to the PC rescuing them in the Temple of Bhaal?
How do they react to the PC either allowing Astarion to ascend or convincing him to spare the 7000 spawn?
How does Tav react to the PC becoming a mind flayer?  Can they offer to become one themselves?  Does their reaction change if they’re romanced? 
How do they react when the Dark Urge first reveals their amnesia and murderous thoughts to them?
How do they react to the Dark Urge killing Alfira?
If romanced, how do they react to the Dark Urge trying to kill them in Act 2?
Romance
Is your Tav a romanceable character?  Are there any specific requirements to romancing them?
Does your Tav need to be flirted with to start the romance, or will they approach the PC themselves if approval is high enough?
Are they a polyamorous or a monogamous option?
Do they have a special romance scene at the tiefling/goblin party?
Does the romance have different branching paths, or just one route to take?
How do they react to the player character breaking up with them, or choosing another character over them?
What questions can Zethino ask the PC about Tav in the Love Test? 
If they’re poly, do they have a reaction to the PC engaging in a relationship with Halsin?
How do they react if the PC has sex with Mizora? The Emperor?  Haarlep?
Will they join in with the PC and the Drow Twins, or no?
What are Tav’s plans for the future?  Do they propose to the PC, or is marriage not something they’re interested in?
Free space! Share anything from your companion!Tav au!
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hayatheauthor · 6 months
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Everything You Need To Know About Writing Gunshot Wounds 
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Welcome to the latest installment in my ongoing series on crafting realistic wounds in fiction! After covering stab wounds and burns, it's time to explore the next wound category frequently explored in fiction—gunshot wounds. 
Gunshot wounds are a recurring motif in the realm of storytelling. They're something you can easily come across in every genre, however, authors often poorly portray gunshot wounds due to lack of proper research. I understand finding the right resources to aid with your writing can be hard, so here's my comprehensive guide on how to write gunshot wounds. 
How To Categorise Gunshot Wounds
There are certain factors you need to consider before writing a gunshot wound. These details are instrumental in crafting a vivid and plausible narrative while avoiding plot holes. The first and most important one is identifying the type of firearm used to inflict the wound. 
Picking The Right Firearm 
Selecting the appropriate firearm to inflict a gunshot wound is a pivotal decision. It's not just about choosing any gun; it's about picking the right one to align with your desired outcome and the narrative's overall impact. Here's a quick guide on how to pick the right firearm.  
The Impact of Firearm Selection
The firearm you choose can significantly influence the severity and appearance of the gunshot wound. Whether your goal is a graphic, gory injury or a precise, long-range shot, the choice of firearm plays a crucial role. Here are some guns you to consider:
Handguns: These are versatile and commonly used in close-quarters combat. They can result in gruesome, close-contact wounds with a higher potential for damage due to their stopping power.
Shotguns: Shotguns disperse shot pellets upon firing, making them suitable for creating a broader pattern of injuries. If you aim to depict a devastating, close-range gunshot wound, shotguns can be a fitting choice.
Rifles: Rifles are known for their accuracy at longer distances. When you need a precise, long-range shot, rifles are the go-to option. They tend to produce a cleaner wound channel, especially when used for a targeted, well-planned injury.
Choosing the Right Firearm for Your Narrative
The type of firearm you select should align with your story's objectives. If you intend to evoke visceral, gory reactions, opt for handguns or shotguns used in close proximity. On the other hand, if precision and long-range engagement are key, rifles can achieve your desired outcome.
Keep in mind that firearm selection can affect the wound's damage, trajectory, and overall portrayal in your narrative. 
Categorising The Wound 
Once you've identified the type of firearm, you need to establish what type of wound your character will incur. 
In order to bring your character's injuries to life, it's important to first identify what you're dealing with. You can do this by categorising the injury based on several factors. For gunshot wounds, this includes the type of firearm used, the bullet's trajectory, and the specific areas of the body affected.
You can categorise your character's gunshot would into seven main categories, here's a quick breakdown of what these categories look like and the level of severity associated with them: 
Penetrating Gunshot Wounds: These wounds occur when a bullet enters the body but doesn't exit. The bullet remains inside the body, causing damage along its path.
Perforating Gunshot Wounds: In this case, the bullet enters the body and exits on the opposite side. This type of wound can have a different set of implications due to the bullet's trajectory.
Ricochet Gunshot Wounds: Ricochet wounds happen when the bullet bounces off a surface before hitting the character. The nature of the surface can influence the severity of the wound.
Through-and-Through Gunshot Wounds: As the name suggests, these wounds occur when the bullet enters one side of the body and exits through the other. The trajectory can greatly affect the injury's severity.
Close-Contact Gunshot Wounds: These wounds result from the firearm being fired at extremely close range. The proximity of the gun to the body can lead to unique wound patterns and burn injuries.
Shotgun Wounds: Shotgun wounds differ from those caused by handguns or rifles. The shot pellets disperse upon firing, leading to a broader pattern of injury.
Long-Range Gunshot Wounds: When a character is shot from a considerable distance, the wound might appear different due to factors like bullet tumbling and loss of velocity.
The Anatomy of a Gunshot Wound
To create a vivid portrayal of a gunshot wound, writers need to grasp not only the external appearance but also the internal effects it has on the body. A well-executed description captures both the physical trauma and the emotional turmoil experienced by the character. Here are some symptoms you should take into consideration.
1. External Appearance and Bleeding:
Wound Size: The size of a gunshot wound can vary significantly based on the type of firearm and bullet used. Smaller calibers may leave entry and exit wounds that are relatively small, while larger bullets or high-velocity rounds can create much larger wounds. Be specific about the size, which can help readers visualize the injury.
Blood Loss: Gunshot wounds typically result in bleeding. The severity of bleeding depends on factors like the wound's location, the size of the blood vessels damaged, and the bullet's trajectory. Mention the amount of blood, but avoid excessive gore unless it serves a specific purpose in your narrative.
Coughing Up Blood: If the gunshot wound affects the chest or lung area, characters may cough up blood. This symptom often signifies a more critical injury and can add drama to your story.
2. Internal Damage and Symptoms:
Pain: Gunshot wounds are painful, and the character should express this pain through their actions, dialogue, and internal thoughts. Describe the sharp, burning, or throbbing sensations as they resonate through the character's body.
Shock: Depending on the severity of the wound, shock can set in. The character may appear pale, sweaty, and disoriented. This state of shock can impact their actions and decisions.
Loss of Function: A gunshot wound may impair the use of the injured body part. Describe any loss of function, such as the inability to move a limb or use it effectively.
Fainting: In extreme cases, characters may faint due to the pain, blood loss, or shock. Be sure to contextualize this within the narrative, as fainting can have significant consequences for the character.
By diving into the details of a gunshot wound's anatomy, you can craft a compelling and realistic portrayal that draws readers into the character's harrowing experience. I haven't exactly covered every symptom out there, but these are the major ones you should take into account when writing. 
Medical Assessment and Treatment
Once you've established your gunshot wound, it's now time to focus on the aftermath. One of the main factors to consider is the medical process that follows. If your character is supposed to die from the gunshot then you could probably skip this section, but if they're alive here are things you need to consider. 
1. Initial Assessment:
Scene Safety: In a real-life scenario, safety is paramount. First responders will ensure the scene is secure before approaching the injured person. Consider factors like the presence of firearms, potential threats, and the safety of medical personnel.
ABCs of Assessment: Medical professionals follow the ABCs—Airway, Breathing, and Circulation. Writers can reflect this in their storytelling by highlighting the character's ability to breathe, cough, or speak after being shot.
Vital Signs: Mentioning vital signs like heart rate, blood pressure, and oxygen saturation can help convey the character's condition and the urgency of their medical treatment.
2. Trauma Assessment:
Focused Assessment: Medical personnel perform a thorough examination to identify the gunshot wound's location, entry and exit points, and any associated injuries. This assessment informs their treatment plan.
Imaging: Depending on the complexity of the injury, X-rays or other imaging may be required to visualize the bullet's trajectory and any potential damage to internal organs or bones.
3. Treatment:
Bleeding Control: Stopping the bleeding is a top priority. This may involve applying pressure, packing the wound, or even tourniquet application in extreme cases.
Wound Care: Depending on the wound's severity, cleaning and suturing may be required. The character's response to this procedure can add an element of realism to your narrative.
Pain Management: Gunshot wounds are excruciatingly painful, and medical personnel will often administer pain relief or anesthesia during treatment.
Monitoring and Observation: Patients with gunshot wounds require careful observation and monitoring for signs of infection, complications, or changes in their condition.
By accurately portraying the medical assessment and treatment of gunshot wounds, you not only enhance the authenticity of your writing but also depict the physical and emotional toll such injuries can take on your characters. This attention to detail helps your readers connect more deeply with the story.
The Psychological Impact
Gunshot wounds don't just inflict physical harm; they also leave lasting emotional and psychological scars. It is important to note that the extent of the psychological impact on your characters will heavily rely on various factors. 
For example, you need to consider whether or not this injury is something normal for them. Do they work as a spy, assassin, or other such roles that would mandate such dangerous injuries? You also need to consider who shot them. Does this wound come with emotional damage as well? Think of Aaron Warner’s reaction to Juliet shooting him. 
If you’re sure your character will have some extent of a psychological impact, here are some factors you should consider. 
1. Shock and Denial:
Immediate Response: Characters who have been shot may initially experience shock and denial. This can manifest as disbelief, emotional numbness, or a surreal sense of detachment from the situation.
Physical Symptoms: Shock can lead to physical symptoms like trembling, chills, or even fainting. Incorporating these details can make the character's reaction more genuine.
2. Fear and Anxiety:
Survivor's Guilt: Characters may grapple with survivor's guilt if they are the only ones to emerge unscathed in a violent encounter.
Anxiety: The threat of recurrence or the fear of returning to the location where the shooting occurred can trigger anxiety and panic attacks.
3. Post-Traumatic Stress Disorder (PTSD):
Flashbacks and Nightmares: Characters who have survived a gunshot wound may experience recurring flashbacks and nightmares, vividly reliving the traumatic event.
Hypervigilance: PTSD can lead to hypervigilance, where characters are constantly on edge, expecting danger at every turn.
4. Depression and Isolation:
Emotional Withdrawal: Characters may withdraw from social interactions, experiencing feelings of isolation and sadness.
Emotional Numbness: Some may describe feeling emotionally numb, unable to experience joy or pleasure.
5. Recovery and Resilience:
Therapeutic Support: In your storytelling, consider how characters seek therapy or counseling to cope with their emotional scars. Therapy can be a path toward recovery and resilience.
By addressing the psychological impact of gunshot wounds on your characters, you create more layered and relatable individuals within your narrative. This depth allows readers to connect with the characters on a profound emotional level.
I hope this blog on Everything You Need To Know About Writing Gunshot Wounds will help you in your writing journey. Be sure to comment any tips of your own to help your fellow authors prosper, and follow my blog for new blog updates every Monday and Thursday.  
Looking For More Writing Tips And Tricks? 
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Haya’s book blog where I post writing and publishing tips for authors every Monday and Thursday! And don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey! 
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whathorselegs · 5 days
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In my opinion, Skk probably didn't do a fake undercover marriage when Dazai was in the PM, because they were 18 at the oldest, but I bet they pretended to be fiancés.
Dazai wants to convince Chuuya they have to do a whole fake proposal to make it believable to their marks and Chuuya's just like "What's a proposal?" Which works in Dazai's favour because Chuuya's curiosity always gets the better of him. He tells him not to worry about it and that Dazai will handle it.
Several days later, they're undercover in a restaurant where they plan to serendipitously meet the targets and Dazai pulls the classic, "I didn't order these drinks, hey whats this in your glass?" Proposal, Chuuya almost freaks out because he has no idea why the whole restaurant is watching them, when they are supposed to be undercover, but Dazai pops the question and he catches on. The marks congratulate them, chance meeting achieved and Dazai got to be a dramatic theatre kid. All is well.
Until later when Dazai's annoying Chuuya and he says "It's a good job I did the proposal, you'd make such a mess of it, I'd have no choice but to refuse to save my dignity."
To which Chuuya obviously takes offence and bets he could out do Dazai's stupid proposal easily.
So every time they have to go undercover, they choose the same story and take turns proposing. Each one getting more and more ridiculous and convoluted. At least once it messes up the whole mission because they get banned from the establishment.
And each time the dumb little speeches they make before they say "Will you marry me?" get just a little more earnest.
(they also have fun breaking off the engagement multiple times coming up with awful lies as to what the other one did to cause it. This also got them barred from at least two places.)
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