And the final interview for our Pride Month Event, with Jessamine!
Jessamine, Author of The Black River
Somewhere, somehow, you lost your memories. You’re aware that–whatever it was that happened –it involved chanting cultists, and horrible serrated knives, but unfortunately none of those nice gentlemen are around to explain what’s going on to you. Oh… and also it seems that whatever they did with the aforementioned chanting and knives tore a hole in the fabric of reality and opened a gateway from the world of the living to the Underworld.
Which you fell through.
And now you’re stuck, despite your best efforts, on an antique ship from several centuries ago, with a crew of dead sailors and a motley assemblage of others from the living world. You don’t know what’s going on back in the world where you’re supposed to be, but you know that it can’t be good.
In order to get home, you’ll have to help sail the Will-o’-wisp across the length of the Black River, uncovering truths that change the entire way you view the world and fighting villains whose ambitions extend to the very act of deicide.
And you’d quite like to get your memories back, while you’re at it.
Read More about The Black River here.
Play the Demo here.
[INTERVIEW TRANSCRIPT UNDER THE CUT!]
Q1 - Please, introduce yourself and tell us a bit about your project(s)!
Hi, I’m Jessamine (Jess for short, but not to be confused with Jess, the author of Fields of Asphodel and Diaspora – I’m surprised there isn’t more author name crossover, but it does happen occasionally), and you may have seen me around from time to time. I write The Black River, and I also do editing for other games (sometimes), and art (very rarely). You may also have seen pictures of my cat, Fëanor… she’s very cute.
My main project The Black River is a story chiefly about faith, which is a subject near and dear to my heart, but it’s also about resilience… being taken to the very edge of your limits and knowing that there’s no one coming to save you, that you’re on your own against a seemingly insurmountable foe. It’s fantasy, but it might not be the exact kind of fantasy that you’re particularly familiar with – it was very important to me that it not be Eurocentric, and there are steampunk and science-fantasy elements as well!
I wouldn’t say it’s romance-heavy, since some of the Relationship Options are aromantic, but it’s definitely character-focussed. All of the characters are important to the story and the plot in one way or another, and all of them have unique perspectives and information to give you, if you put the effort into spending time with them.
My secondary project is Boldly, a game that I haven’t really spoken much about (I’m trying to be good), but I’m honestly dying to, because I love it so much. It’s a Star Trek parody (hence the name), but along the lines of Galaxy Quest, with a different breakout scifi TV show hit taking the place of Star Trek in this universe. It’s divided into 16 episodes, a full season, and you get to play as a little spaceship ensign manning your duty desk and repairing lamps or calculating trajectories while the main crew save the day.
At least in theory… there may be some… complications.
Q2 - What or who are some of your biggest inspirations?
I’m a bit of a chameleon in that I’m always constantly taking some degree of inspiration from most things that I read or watch and enjoy… I don’t think I’ve ever stopped being inspired by things, to be honest. A lot of the authors that had the most definite impact on my style in particular are ones that I read a lot growing up, like David Eddings, Emily Rodda, Kate Forsyth, and Sara Douglass, but Tolkien and Terry Pratchett also had a huge impact on me in terms of storytelling inspiration. Also Dick Francis, but… I haven’t come up with an idea for a horse-racing thriller IF… yet.
For The Black River specifically, I don’t jokingly describe it as steampunk fantasy Mass Effect 2 for no reason. There’s also a bunch of other games that have given me some degree of inspiration… the various Dragon Ages, Diablo 3 and World of Warcraft are probably the most prominent. Boldly of course draws on Star Trek a lot, but also Galaxy Quest, and there’s quite a bit of Stargate, and especially my favourite TV show of all time, Stargate: Atlantis, in there, too.
Q3- What excites you most about IF? What drew you to the medium?
This is probably quite a boring answer but for me the most exciting thing about IF as a medium is the variation. That’s always my favourite part about any RPGs with choices (like Bioware games), seeing what things change based on different decisions. The ability to craft a story that is moulded to and by the player is something very special, and it really appeals to my love of storytelling in general.
As for what drew me to the medium, I was really very encouraged by a lot of the first IFs I came across, which were high quality stories told in a way that was very interesting to me, to give it a go myself. A lot of those stories are ones I’m still reading (Virtue’s End, When It Hungers, The Northern Passage, and Fields of Asphodel in particular… though sadly 3150 Dahlia Street is no longer around), and I was lucky enough to become friends with a lot of the authors! I have to admit meeting so many wonderful friends in the community was a huge factor in helping me decide to stay also.
Q4 - Are your characters influenced by your identity? How?
Yes and no. I have a very complex identity for various reasons, and to date I’ve never made a character who was really everything that I am in one person, but I do tend to use separate aspects of my identity in my characters here and there. I also generally default to all of my characters being bi or pansexual, which I suppose is the most obvious influence my identity has on my work overall.
When I first started writing The Black River, there weren’t a lot of ace characters around – there are some more now, but it was definitely more unusual when I started. Our Lady is a character that has quite a bit of me in her, in regards to her asexuality and her relationship to it, and her feelings about it and about romance.
There’s also an RO in Boldly who is intersex and nonbinary in a similar way to how I am… I’ve never been somebody who particularly looked to stories for representation, maybe because I expected to never find any characters that were really much like me, due to the aforementioned complexity. I’m enjoying writing a character that is more like me than any other I’ve read for myself, though… I hope other people will also enjoy it!
Q5 - What are you most excited about sharing related to your project?
All of it, really; I’ve always been excited, in general, by storytelling as a whole. I love when people read things I’ve written and feel emotions about it… I love when people think about my work and it leaves an impact on them. I suppose in a more specific sense I’m looking forward to unravelling some of the mysteries that have already been laid out in The Black River. Some of them probably don’t go quite where people will expect… oh, and soul-familiars. Those are coming towards the end of the next chapter.
When it comes to Boldly I’m just excited to get to the stage where I can share the game haha
Q6 - What would you like to see more of in LGBT+ fiction/IF community?
It feels somewhat trite to say “more acceptance,” but I do think there’s still a ways to go on a lot of issues. Recently some parts of the community took quite a hard stance against intersex representation, which as an intersex person was obviously quite worrying for me. I used to regularly receive hatemail from people about having ace characters, and I still get hate-filled comments about my aro and aroace characters.
The landscape of the community can change slowly sometimes, but I’ve seen nonbinary ROs change from oddities to a norm over time, and I’ve seen a slowly growing acceptance of ace-spectrum characters and binary trans ROs, so I’m hopeful that things can continue to become more accepting as time goes on.
Otherwise… maybe just more understanding that a single character doesn’t have to be universally-applicable representation. If I write a character that specifically reflects my personal relationship with my specific nonbinary gender, it probably won’t be the same as yours or a character based on you– but that won’t make them bad, or wrong. Just different threads in one large tapestry.
Q7- Lastly, what advice would you give to your creators and readers?
I’m not sure that I have much advice to give to readers, and even a lot of what I would say to other creators has probably been said before, many times. I suppose the thing I feel needs to be said the most, from my experience in the varying corners of the author community, is that creators are so often too harsh on themselves, for no real reason.
“Author” as a vocation is a full suite of interconnected skills working together, not just writing but also other things like planning, editing, time management, worldbuilding, critique, and in the case of IF authors, coding and design as well. I’ve seen too many authors, who have spent years and years writing but never edited or outlined before, be frustrated with themselves and expect to be able to perform just as well in a skill they’ve never even tried before as in one that they’ve been honing for years, and then berate themselves when they understandably fall short of that impossible expectation.
It's not odd to find editing hard if you’ve never edited before; it’s not strange to have to fumble through outlining if you’ve never outlined before. It’s normal, actually. You wouldn’t assume that someone can speak fluent German just because they can speak fluent French. They’re separate skills, that need to be worked on separately, and you’ll never metaphorically learn German if you don’t allow yourself to start with the basics and keep expecting to be able to jump straight into complex conversations.
Be gentle with yourself. You’re allowed to be still learning. We all are. And good luck!
58 notes
·
View notes