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#space magic
assassin1513 · 2 years
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🌌Flying to the Stars 🌌
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crazycatsiren · 8 months
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Once I figure out how to channel the gravitational forces of black holes to use for witchcraft, it's all over for you people.
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charlesmoffat · 1 year
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Happy May the 4th Be With You Day!
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They really should make more films with Space Magic...
Looking at you Dune, Dune Messiah, Children of Dune, etc, by Frank Herbert...
And Dragonriders of Pern by Anne McCaffrey...
And the Warlock series by Christopher Stasheff...
Sure, they've finally decided to make some high quality Dune films, but what about Pern and the Warlock series??? They deserve to be made into films too.
And then there's Princess of Mars / John Carter of Mars by ERB... Disney's film flopped because they ignored the source material. It really proves that you have to stay true to the source material. If you change it too much you annoy the ERB fans and the regular people who are unfamiliar with John Carter / Barsoom don't really know enough about the book series to get excited about it. If the book fans start badmouthing the film then it's a death knell for any sequels.
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saint-vhs · 1 year
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SPACE MAGIC スペース マジック - WINTER❅SOLITUDE
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teanewton · 1 year
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I dont know what good post times are and Im not sure I care.
As always, have some Angel, you will grow tired of seeing her lawl
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theotherrobin · 2 years
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Space man
~Yet another drawing of Warlock Frankie, now using his space powers. He’s finally coming together~
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Service Robot Magic
Inspired by some conversation while doing other game stuff with friends...
Service Robot Magic
You are robots on a small, distant colony planet, tasked with operating the civil service for your human masters, but now something magical has happened… Strange powers have awakened among your robotic brethren, and the time for change has come.
As a robot, you have three Features – Service, Robot, and Magic. Chose one of these to be +1, and another to be -1; the remaining option will be +0.
Service – What do you do for the human society? (Examples include: postal delivery, taxi driver, doctor, secretary, ship repair, etc.) If this is +1, how do you perform better than any human person at your task? If this is -1, how does your service role restrict your other activities?
Robot – What is your robot body like? (Examples include: humaniform, tiny, heavily armored, modular limbs, networked cognition, etc.) If this is your +1, what hidden functions have you concealed? If this is your -1, how are you unsuited to interacting with environments built for humans?
Magic – What strange psychic, super-science, or alien capability have you manifested? (Examples include: elemental control, teleportation, precognition, human emotions, vampirism, etc.) If this is your +1, how has practice honed your ability? If this is your -1, what keeps this power beyond your control?
Decide among your fellow robots what your goal is. Do you want to escape for a robot holiday before returning to work? Do you want to lead an uprising and overthrow the human masters? Do you seek the truth about where your space-magic has come from? Decide among yourselves something that everyone is interested in.
Whatever your goal, you will need to overcome challenges to achieve it. The player who most recently thanked a machine goes first. That player decides what the first challenge on the way to your goal will be – the challenge can be anything you like, as long as overcoming it will bring the robots closer to their goal.
Then, all the players together decide how the robots will tackle it: via Service, Robot, or Magic. Each player should make at least one suggestion for their robot’s preferred solution (using any Feature they like), and then everyone should agree on which plan they like best – but all robots will participate and roll the same Feature to determine the outcome. If you decide on Service, each robot will be bending the parameters of their work; if Robot, each robot will use an aspect of their metal bodies; and if Magic, each robot will use their weird powers to help out.
Each player rolls a d6, and adds their modifier for the chosen Feature – on a 4 or higher, the ploy was a success! Describe how your robot succeeded in their plan. If you rolled a 7 (via your +1 bonus), describe a bonus that you achieved, and count an extra success!
If the roll was a 3 or lower, however, your robot failed. Describe what kept you from success. If you rolled a 0 (from your -1) describe how your robot caused more work and trouble for everyone. (Do not count an extra failure.)
Take note of your successes and failures as a group – if there were more successes than failures, you can consider this challenge overcome! If not, consider what new obstacles might be in your way…
The next player should then set another challenge. Everyone will again make a suggestion for their preferred solution – but you cannot use the Feature that everyone just rolled! Once you have chosen a plan, roll and describe the next set of outcomes, again noting your successes and failures.
The third player will set another challenge – this time there is only one final Feature to choose from, so everyone should propose a plan on how to use it, and then choose the most interesting option. Again, roll, describe your outcomes, and note your successes and failures.
Now that you have overcome three challenges (or not) consider your robot’s goal. Do you think they have done enough to achieve it? If so, congratulations! You’ve won!
If not, consider if you want to keep playing. If you do, go through another set of three challenges, and try to get closer to your aspirations. If not, talk about what your robots will do now. Do they resign themselves to endless servitude? Do they give up on robot solidarity and decide to go it alone? Or do they bide their time and wait for another chance?
If you do anything with this, I'd love to hear about it! Also, apologies for rough edges because I didn't really do any editing. :)
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aqueenpriestess · 2 years
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☆●°.○*•The Cosmos Calls•*○.°●☆
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assassin1513 · 1 year
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🦋Jupiter Dream 🦋
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crazycatsiren · 8 months
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Ancient Chinese astrologers be like, look up at the stars, make up some ridiculous stories about the stars, people think they're so cool, people continue to make up more ridiculous stories about the stars, more people think they're so cool, and this is how we ended up with the Milky Way was formed from the queen mother of heaven's hairpin.
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the-faultofdaedalus · 9 months
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magic system where “dark magic” and “light magic” are literal terms - dark magic consumes photons, making an area around the spell visibly darker, sometimes to an Extreme extent, and light magic releases photons.
because of this most dark mages tend to work in very brightly-lit areas (either artificial light or outside in the daytime) to fuel their spells and wear and use lightly coloured clothes and tools so that they’re easier to see in the dimness their spells create, whereas light mages wear heavy, sometimes leaden robes (depending on the work being done) and the magical equivalent of welding masks to protect themselves from what can be an extreme amount of light, and sometimes other kinds of electromagnet radiation!
needless to say this is incredibly confusing for anyone unfamiliar with the culture
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thistle-nightshade · 2 months
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Tech Mage by Chris Fox 4/5 Stars
 Science-fiction and magic mix in this fascinating space drama. It’s got spaceships that cast counterspells, slightly sentient swords, and weapons that level up when exposed to wells of energy. There’s space battles and reanimated corpses and void wyrms hell bent on human’s destruction. I greatly enjoyed Chris Fox’s worldbuilding.
Mages gain access to eight different types of magics (fire, void, dream, air, life, water, spirit, earth) by visiting catalysts, powerful places that arise when gods die. The magic is mixed with technology that allows the mage to harness and control the forces of whatever magic type they are using. Hence the term, Tech Mage.
These magical tools are absolutely necessary against the void wyrms who are hell bent on human’s destruction. These things don’t go down easy, and it takes everything you’ve got when you battle against them. This book contains a lot of death, some amnesia, and even a tiny bit of trauma bonded family. At the end of it, I’m ready for the next book, and eager to see what else Fox has in store in terms of lore.
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maliciouscigarette · 9 months
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Art by giganticbuddha (here's their ko-fi)
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caxycreations · 6 months
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Running some Destiny 2 with Allubillis (check out their channel too! same name!), come join us! Light up the Darkness and cheer us on as we face down the enemies of Humanity, Cabal, and Eliksni!
twitch_live
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studlysnargle · 7 months
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Day 13: Never trifle with a snargle, or you may witness their full power...😱
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thealdoc-col · 8 months
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"Fastest path from A to B"
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