I kinda want to talk about this idiot for a bit. I obviously dont want to talk about Valkyra’s character toooooooooo much since a lot of what is up with her tm is a big part of the game’s narrative, but theres a bit of a different aspect I wanted to talk about.
Valkyra lisiri was a character that was really just an awfully written character. She was this too cool for school didnt need any friends hyper competent soldier who was actually written as a bit of a villain. One who would rather defend the status quo rather than actually try to change anything. It was edgy and over the top and just bleh.
So how did she become the main character in the game I am most focused on? Well what ended up happening is I had a lot of ideas for games at the time, and threw this one together as a bit of a throwaway project with these characters as that I didnt really care for anymore and the idea was to make something short and move on as a bit of a prequel to the thing I actually wanted to work on.
(this sprite is two years old now! but you can see that the general look is still similar)
Well that clearly didnt happen, because the more I worked on this short throw away project the more I thought about what I could actually do with these characters. What I could do to make this setting more mine and not just rip off of sci fi series I liked. And as I wrote more and more the more things changed and were altered to the point where any of it is barely recognizable anymore-and I love that so MUCH!
It was no longer a prelude for another game I was working on or this half assed setting but has become something that I am incredibly passionate about! I told my self that I would try to focus on smaller projects but I cant keep myself away from this thing and these characters.
(o7 mech game concept we hardly knew ye-the concept was being on the run as a mech mechanic for a mercenary company where the gameplay revolved around fixing mechs)
While work is going much slower than I would like, due to mostly personal reasons, I really am proud with how things are really starting to come together for this project. I didnt really start focusing actual attention on it till probably the past year or so.
I think part of why this project means so much to me, is that it has taken something from a part of my past self that I dont really like, and made it into I think something far more interesting, far more fun, more technically impressive, and just so much gayer. And these once throwaway characters of little regards, have really become the core focus of the project.
Valkyra Lisiri went from this heartless action hero who could do anything, to a much more general person, struggling through life and trying her best, and often her best was not enough. Those actions of course having their own painful consequences, that shaped her into the character she now is.
Siane Vokir went from this really bitchy agent of the state to someone who at the drop of a hat gives up everything to fight fascism, someone who now has trouble dealing with her past and people in general, and just so many layers to her character.
The game has been so thoroughly ship of theseus’d that all that really remains of the first like year of work is just some characters have the same name and maybe a similar appearance, and that is just a fascinating and exciting thing to work with!
(the very first concept drawn up for the game. You can also see the original design for siane)
Anyways this post has gotten a little bit all over the place, but I guess I wanted to share some of this project’s history. I dont talk about the actual details as much as I should whenever I post stuff, because I have a pretty hard time with a lot of this stuff sometimes! I wanted to make posts talking more about the setting and the characters but that kinda got uh forgotten.... well maybe I will get back to that at some point.
if you made it down this far thanks for reading! I really do want to talk about all of these things more, and have been working at it. Maybe ill try to do a weekly post talking about game stuff but no promises, my brain is bad so Ill just leave you with these two nerds.
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Prompt 198
Now Bruce was not expecting to reincarnate upon his death. At least he thinks he died, he’s pretty sure he did. There wasn’t any other reason for him to be a well, literal baby. Around two he thinks, which fits well with the fact that it’s around that time that babies start forming memory recall, if he, well, remembered correctly.
But while he knew about reincarnation thanks to Shayera and Carter, he’d never exactly given it much thought towards himself. Because seriously, what were the chances of such a thing as him being given another chance?
So he was quite surprised at his situation, experimentally opening and closing pudgy hands that looked well, just a tiny bit off. He’d never been that pale before, he thinks, even back when he never went outside like, ever.
He turned his gaze towards the mobile above him with a sort of idle curiosity- a mixture of bats (ha) and other trinkets he wasn’t familiar with. It also caused him to get his first good look at his parent, asleep on a rocking chair right next to the crib.
Huh. They had the same pale skin he did, albeit in the light it looked like it was slightly tinted blue, and while their hair was white they didn’t exactly look old. They looked surprisingly well rested for raising a toddler too, unless they had a nanny or something similar… He rolled over, managing to very shakily push himself to his feet with the help of the crib.
Why was standing so hard as a toddler? And why did he have his memories of everything except how he had died anyway?
His head whipped up from where they were staring at his feet when he heard a snort, finding his parent awake and standing. Somehow silently enough that he hadn’t noticed- or he was that easily distracted by the unfamiliar giddiness bursting in his chest.
“Morning little bat,” his parent easily picked him up and held him while he inwardly sighed at the nickname. Of course his bat motif would follow him into this life. A low rumbling almost caused him to jump, his body relaxing before he could fully register the sound. The… purring?
Oh.
He wasn’t human this time around.
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Alright new Jason Todd headcanons in a dpxdc setting:
Danny is a "liminal" ghost, rather than a "half" ghost. He's alive and dead at the same time. (He's like Jesus Christ (in the church denomination I grew up in), fully ghost and fully human.) Danny, in human form, can go through a ghost shield, because he IS a living human.
Jason, however, is a reanimated corpse. He isn't a ghost, wouldn't have a ghost core, etc, he has a normal human system that runs ON ectoplasm. Jason CANNOT go through a ghost shield, because he is always an ectoplasmic entity. Danny can go through the Fenton Ghost Catcher and be split into a ghost and a human; if Jason went through the ghost catcher, he would straight up die.
(For my purposes I'm gonna say that Jason became an ectoplasmic entity upon his resurrection, but wasn't very stable. Dunking in the Lazarus pit stabilized his system but also poisoned his ectoplasm.)
I do think that Jason could learn certain ghost abilities if he learned to harness his ectoplasm, especially if they detoxed him off the Lazarus waters. He's probably already enhancing his stealth and strength in ways he hasn't really noticed. I think he's held back by the amount of physical matter he's lugging around, so maybe he couldn't fly, but I'm imagining temporary invisibility, or intagibility of like, a limb at a time. Maybe he can't walk through walls, but in a fight he can dodge by instinctively making the targeted part of his body intangible.
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