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#and also! the main characters are still relatable even if they're not human!
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Everything we know about Project Apple (and, by extension, Anya's past) thus far
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thought i'd compile all of that now while endo's on break Just In Case the next chapter happens to start anya's backstory (i don't Think it will but endo likes surprising us LSDFKLFS)
important disclaimer that project apple and the organization in charge of anya's experiments have not been confirmed to be related! there's evidence that they have things in common, in particular employees, but that's our only real connection between the two thus far. still! worth looking into
more under the cut!
so, starting very strongly with the very first mention of anything related to the project: anya's introduction in chapter 1
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despite her being a main character, we know very little about her past at the moment, and this little blurb at the beginning makes up a very big portion of what we know.
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things to note here:
as an experiment, her name was "Test Subject 007". important to note that the notation differs between her and bond: she was Test Subject 007, bond was Subject 8, no zeroes in there;
she had been made thus by accident, the phrasing itself implying quite heavily that she was just a normal child before said accident (but this is the translation! i don't know japanese so i can't cross-reference with the raws to clarify if the phrasing changes anything, but the fanbook uses the word "gained" to describe her powers too);
because her mind-reading is an unintended consequence, that means the scientists were presumably not, at least initially, trying to achieve cognitive enhancements in humans, and were instead trying to achieve something else, whatever that might've been;
she escaped from the facility and then moved from institution to institution, looking for a family.
so, crucially, through this little introduction we learn that there is an organization, government-funded or otherwise, that is or was conducting human experiments for unknown purposes. we also learn that whatever family anya had prior to being involved in the experiments is more than likely unreachable, at least as far as she knows, and so she has settled for finding a new family to take care of her instead.
in terms of the facility itself, here we see they clearly drilled it into her that she can't ever reveal her secret (and the darn plush is there too -- in the anime it's even more emphasized, as you can see in the gif i made)
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through her reminiscing though, we get our very first look at the scientists that were in charge of her! they're in the gif above but here they are in the manga too. it's so interesting that the anime actually shows their eyes behind the glasses though, fascinating choice.
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the insistence on world peace is important, as it explains her own personal obsession with it and shows that it's not just because of twilight's own focus on preserving the peace. i also don't think twilight ever really talks about "world peace," only about "preserving the current peace between westalis and ostania" -- anya seems to be the only one talking about WORLD peace (even in the very first scene where either of them mention it in proximity to each other in ch 1, loid says "understanding the other party is the first step towards peace" and anya's interpretation is "understanding me makes world peace?") but take this with a grain of salt because i might be wrong! going through every single mention of peace in the story just to fact check this one little trivia fact is a bit much i think so i'm not doing it JSDFKLSD
but yes
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remember mr hair strand and baldy, we'll see them again. not her though, ig she wasn't in charge of bond
now, fast-forwarding to chapter 19, we finally get a name and a premise for the experiments:
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"but oana," you might say, "this is talking about animals only! how do we know it's the same project as anya's, which involved human experimentation?"
i don't think it is, is the thing! i think it's related to the experiments anya was a part of, which is evidenced by the same scientists being featured in project apple too, but there's more going on that we don't know about. there wouldn't be such adamancy on keeping the two separate in every official mention of them if they were just the same thing, imo!
back to the evidence, we learn that the project, conducted and funded by the previous ostanian regime (meaning donovan's related to it one way or another, since he was prime minister), was marked by franticness and desperation -- a prime place for accidents like anya's telepathy and bond's future vision.
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we also learn that the project was sacked by the new administration and that the former test subjects ended up on the black market.
(this makes it very important, imo, to learn when anya escaped the facility vs. when the project was sacked. it's clearly no longer in function, but while we've heard nothing from them thus far, i'm willing to bet the shady dealings around the desmond group are NOT related to the war, as W.I.S.E. has been led to believe, but rather to reignite project apple. that is speculation however so i'm going to refrain from theorising much on why the desmond group is focused on acquiring pharmaceutical companies!!)
ok speculation tangent over, back on track
so, that's already a decent amount of info! but moving to chapter 22, when bond is finally home, and we finally see some familiar faces
behold! baldy and mr hair strand!
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and 2 other guys we don't know but will see again in another bond flashback!
that's 2 out of the 3 scientists we've seen thus far from anya's own time as subject 007, confirming that there IS a connection between anya and bond's experiments, regardless of whatever the project anya was a part of might've been named.
this is also the chapter in which we learn that bond himself was subject 8 (or, if we take it from the fanbook, subject #8. still, diff notation from anya!)
in chapter 31, we learn an interesting tiny piece of trivia. we don't get any further info on it, but it IS mentioned as something that is known by W.I.S.E.:
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ostania is rumoured to have done human experimentation! and W.I.S.E., and by extension loid, are aware of that.
do i know how them knowing may be important later? not really!
the next droplet of info we get is in chapter 40. we see that project apple had collaborators that are still functioning unhindered.
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of course, born industries is only rumoured to have been involved with project apple, but regardless of whether or not they actually were, the rumour itself implies that the project likely pulled scientists from various other companies' R&D departments.
(this makes the desmond group's acquisition of glooman pharmaceuticals shadier, but anyway)
as a side note, twilight is emoting so much at just his wrong assumption that bond is seeking revenge against the scientists. imagine how he's going to react when he finds out about anya JKSDFKLFSD
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and now aaaaall the way in chapter 58, we see the bald guy who anya also knows, the two scientists from bond's previous flashback, and one whole new guy!
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and thus ends our current knowledge of it all!
the only other thing worth discussing is anya's knowledge of classical language
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but plenty people have already discussed these scenes, especially recently, so here are some links: 1 | 2 | 3
the only thing i can add is that i'm fairly certain that classical language is a lot more likely to be latin than old english, because it's a very common language to learn in school (in europe at least, and ostania is based on east germany so it makes sense to me. i learned mandatory latin in school for a few good years too, even if i wasn't that good at it lol) and because one of the most common modern usages of latin are in medicine and science, it would make sense that she'd be better at it due to exposure.
a possibility is also that the scientists would think in latin to conceal their thoughts from her, and that's how she ended up learning so much. she's not fluent in latin, she's just well acquainted and that cicumstance would explain the how.
BUT THAT'S SPECULATIONNN
also i don't think "ANIA" is an acronym, nor do i think anya's been misspelling her own name out of lack of knowledge. "ania" is a polish diminutive of anna and an alternate transcription of Аня, so i think it's far more likely that anya isn't ostanian or westalian than it is that her name comes from an acronym.
now,
TL;DR!
what we know about project apple (and the "mysterious organization"):
project apple was funded and conducted by what appears to have been donovan's regime and, from what W.I.S.E. knows, aimed to create highly intelligent animals for military purposes;
W.I.S.E. is aware that ostania is at the very least rumoured to have dabbled in human experimentation;
the project is presumably no longer on-going, though it is likely there are efforts behind the scenes to revive it;
it is rumoured but not confirmed that project apple had collaborating companies that are still functioning perfectly fine;
the same scientists who were in charge of bond were also in charge of anya, signalling that there is a very significant connection between project apple and the "mysterious organization;"
based on what they were telling anya, they were/are very focused on "world peace";
their experimentation methods include but likely aren't limited to electrocution.
and what we (vaguely) know about anya that relates to this:
she is at the youngest, 4 years old, and at the oldest, 5 nearing 6. we don't know her real age, all we know is she definitely lied about being 6;
she is very fixated on specifically world peace while twilight is focused on peace between ostania and westalis. the scientists are the very first we see talking about this, so it's likely their fault;
she is unreasonably well acquainted with classical language;
she has escaped the facility at LEAST 1 year ago;
and, one tidbit from the fanbook (page 29): "Anya has been reading minds for as long as she can remember," implying that her memory of a life before the lab is muddy at best and absent at worst.
that's all we know that i know of!!
if you got this far, thank you for reading :D hope any of this was interesting or sparked any theories >:] have a good day!
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txttletale · 6 months
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Wtf is Lancer and why is it shit (serious question)
lancer is a tabletop roleplaying game made by the guy who drew kill six billion demons and another guy. i wouldn't call it 'shit', necessarily--it's good in a lot of the ways that matter. it's first and foremost a tactical mech combat game and on that level it's incredible. its ruleset is finely tuned, provides great amounts of GM support to make running what might otherwise be overwhelmingly crunchy combat easier, and has a truly stunning and cool level of character customization available. so as a game, i think it's great fun to play and run, genuinely innovative, and a huge step forward for battlemap tactical wargame type TTRPGs in general.
the lore though, kind of sucks. i think it has two clear and overlapping core problems. problem #1 is that it is a utopia as envisioned by a social democrat. it's a world which the text describes as 'post-capitalist' (but there are still evil megacorporations with private armies who own slaves) and 'post-scarcity' (but only in the developed 'core' systems, so. y'know. there's scarcity). at many points in the text they say that Union (the game's main faction) is utopian, throwing around that exact word a bunch of times as well as 'mutual aid' and 'direct action' and the like. but what they describe is just kind of an imperialist Space Sweden with several distinct forms of slavery that constantly expands and uses its Benevolent Imperial Power to intervene on the Backwards Violent Worlds on its outer border but its good because its just trying to bring them UBI.
to show what i mean, here's one of the game's writers¹ talking about how it would be morally wrong for Union to, say, appropriate the property of a private military corporation that also operates as a fascist nation-state:
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it's 'revolution' as imagined by the limpest of social democrats. and of course this would honestly be fine, whatever, most sci-fi settings are fundamentally achingly liberal, but the game goes so out of its way to signpost how Radical it is and how Hopeful and Liberationist you're meant to see the setting as
the other core problem is closely related--it feels like the lancer guys put every cool sci-fi idea they had into lancer even when it completely clashes with the core ideas behind it. like, AIs in this settings are callled 'NHPs' (non-human persons) and they're eldritch god-like beings from another dimension who have be kept 'shackled' (lancer's words, not mine!) to keep them as pliant and obedient AI assistants instead of hostile eldritch abominations. this is obviously horrifying and dystopian but it rules, it would be sick fucking worldbuilding for something with the tone of 40k or a one-off doctor who or star trek episode--but as a fundamental technology foundational to what we are supposed to believe is a post-revolutionary society founded on mutual aid and solidarity and blah blah blah it's glaringly dissonant.
bear in mind this is all just going off the rulebook. lancer fans have told me that the supplements and campaign modules fix some of this or contextualise it. but on the other hand communists have told me that they make it worse and i trust the communists more. i leave you with this incredible passage from the game's foreword:
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Regarding the great seven, did they win in Twisted Wonderland? Like, for example, did Jafar became sultan and the current royal family of the Scalding Sands are his descendants? Did Aladdin die because of him?
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No, that's (largely) not the case! Twisted Wonderland is simply a world in which the characters we know of irl as villains that did heinous stuff are just viewed in Twisted Wonderland as historical figures who contributed greatly to society. It's no different than how we may study our own historical figures and their accomplishments in social studies/history class.
While we do hear stories about the Great Seven and their powers, we rarely hear stories which would imply they somehow "won" in the end as opposed to the heroes. For example, Jasmine and Aladdin are implied to still very much be in love, as Jamil tells the tale of a street rat that married a princess. (If Jafar had "won", wouldn't he have been the one to marry the princess?) However, there ALSO exists a tale concurrent to that one in which we're told the Sorcerer of the Sands revealed that someone had lied about their social standing to trick a princess. There are no indications that these two stories are one and the same, so in the world of TWST it seems they're two separate instances that both draw inspiration from Aladdin. There are also no indications (ever) of the Disney heroes dying because of the Great Seven. In fact, it seems like many of them still got their original happy endings. (ADDENDUM: as a commenter pointed out, it’s also possible that multiple tales or versions of the tale came from the same initial story, something which happens irl as well.) Similarly, we know that the mermaid princess married a human prince, thus alleviating tensions between merfolk and humans with their union. This would not have been possible if Ursula had "won", as that would mean that Ariel would have reverted back to being a mermaid (or that little squishy thing Ursula has a garden of) and would "belong" to the Sea Witch forever. Ariel wouldn't have been able to stay on land and marry Eric in that state. Furthermore, Ursula may have gone on to become Queen of the Seas if Triton still intervened to save his daughter... but then why is Triton still honored as King of the Seas in the Atlantica Memorial Museum in book 3?
There are a few instances I can think of which would imply the villain "won", the main one being that Scar ruled the Pridelands as a wise and benevolent king (which is not true of The Lion King movie). I don't consider this Scar "winning", but more like... a twisted or exaggerated retelling of the actual event. For the villain to "win", that would also imply the heroes are gone or in a position to not stop them, right? Yet there are zero mentions of Mufasa or Simba being out of the picture, or even of Scar banishing family members that opposed his rule.
This all points to there being an alternate telling of history in TWST; it seems that the "evil" deeds of the Great Seven were censored and/or retold in such a way to paint them in a beneficial light, since the deeds of the traditional heroes also exist and are also considered true in Twisted Wonderland's history. (For example, Scar letting the hyenas into the Pridelands is reframed as a good thing, since he promoted the integration of a previously marginalized group into the country; Ursula is actually believed to have "mended all her ways" rather than it being a lie to deceive others.) Lilia even specifically mentions that it's possible to "change" history just by telling it a certain way.
On a related note, it seems that this year's birthday series (Platinum Jacket) will delve more into TWST's history and how the NRC boys feel or think about various classic Disney characters. I'm really looking forward to seeing how those expand the lore~
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under-lore · 7 months
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Toby Fox once made a post saying that he didn't want to sell merch of Chara because it would trivialize what they meant in game and the message they carry, do you have any idea what he could have meant by this?
Well, obviously this topic is inherently speculative so take it with a grain of salt, but there still exists some room to try and analyse it nonetheless.
Here is the post in question :
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First, he uses "i" in the first sentence, and then "Because".
This immediately tells us that Toby Fox personally is the one that is opposing merchandise of Chara being made, and that all the things which will come afterwards are about what he was intending to do with them as a character in Undertale and why that makes the idea of Chara merch bothersome to him.
This isn't the only time Toby has shown to be picky about Chara-related content. For example, he has only openly promoted fan content containing Chara once since the game was released (and they were not the main focus of it) whilst the rest of the cast is seen quite often.
In general, Toby is quite dodgy when it comes to the first fallen human as a character. Sometimes even acting as if they didn't exist.
But as the mail also repeats, that isn't because Toby doesn't care about Chara, but rather because he does care about their character. Like how Toby actually went ahead and personally intervened to change Chara's Tarot card (Along with removing the Gaster one entirely), even if those weren't even official merch anyways. He does care about how they're being portrayed at least.
Okay, so next is our main puzzle piece.
The reason why he doesn't want Chara merch is because Toby considers that merchandise of Chara would have to portray them in a way that does not allow to properly represent what Chara stands for in-game, and thus fail to convey the message that they were intended to carry.
To rephrase this, he considers that if he were to make Chara merch, then "merch Chara" would be incapable of portraying correctly what he actually intended "in-game Chara" to be, and thus miss out on a significant portion of their character & what could be taken from it.
So he would rather not have merch at all rather than to have merch that misses the point of who "in-game" Chara was intended to be.
Since the only direct hint we have about this is that what Toby meant couldn't have been portrayed with merch properly, then the only way to obtain more insight into what he meant exactly is to go about it the other way and to ask which pieces of Chara's character merch could have portrayed and work backwards.
A prime example of what could have been done for Chara merch would be content similar to the Tarot card mentioned earlier.
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As that card shows, it is far from difficult to make designs that capture most of the concepts and themes that are explicit-genocide-route-dialogue-specific & are said by or associated to the character.
To cite only a few that can be seen from this card, life & deat & killing, power, demonic parallels, the number 9, the absolute, statistics, consequences, souls, knives, nothingness,...
(Side note : The person who made the Tarot card actually did not even know about the name "Chara" at the time, they weren't really a fan of the game and mostly went along with their first impression of the genocide route & the fanon of the time.)
Aside from perhaps their relationship with the player, there is frankly nothing about the direct Chara appearance at the end of genocide & the heavily Chara influenced flavor text of the end of the route that cannot be easily shown through merch. (Just look at all the fan content over the years)
And considering the way Toby acts merch-wise with Frisk and with Kris respectively, we can be pretty confident that their relationship with the player is not the reason that Chara merch is being blocked either.
So with that, we can be pretty much sure that what he meant wasn't about the explicit-genocide-route-only parts of in-game Chara.
Aside from the genocide route, the only other direct appearances of Chara are that of pre-death Chara. Between their fall into the underground and their death after the failure of the plan.
While we don't have clear cut examples like the Tarot card here, we do still run into the same problems.
The game implies a lot of things about pre-death Chara in many different ways. But all of those details or personality traits are either not much of a problem to portray or are also shared with other characters who do have merch made of them, meaning they can't be it either. (Its usually Undyne)
Not to mention that, when it comes to pre-death Chara, the game itself does show us some sepia artworks of Chara & The Dreemurrs. Like this one for example :
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If properly representing those character traits of pre-death Chara was truly what this was all about, then why not simply make merch out of a colored version of that image if nothing else ?
It's in the game, right ? So surely it can't possibly be misrepresenting the game...
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A trivialisation means to downplay something or to reduce it to something simpler.
If both pre-death Chara and genocide route-Chara & what the game shows about them could be represented with merch like any other character, but that Toby considers that doing so would still be missing out on an important part of Chara's character & their message, then the only conclusion would seem to be that Toby is not refering to any of the direct appearances of Chara in the game at all, but rather to another seemingly very important side of Chara that isn't shown directly in-game, and couldn't be through merch either.
While those could still be accurate in theory by themselves, making merch of Chara like this sepia art or the Tarot card would still be trivializing them in Toby's mind in the sense that it would be limiting Chara to only those things, and thus exclude that core part of their character from "merch Chara". Something that Toby refuses to do.
So our situation would seem to be : There is more to Chara than just what we are told about pre-death Chara and genocide route Chara. However, this part of Chara's character cannot be properly shown with merch yet is too important to ignore in Toby's mind.
There is one last thing we can say about what this part might be, though.
Toby seems quite insistant on the fact that this particular part of them was absolutely key to understanding what was Chara's role as a character in the game, and to understanding the message that he was trying to convey through this character.
A character's role & message can be conveyed through their story, through their actions, and through their mentality.
As we've seen earlier that this part of Chara was not an explicit appearance, the "actions" part is either minor enough to miss, or absent.
So it would seem we can be somewhat confident that this piece of Chara's character that Toby is worried about also either adds more implicit parts to Chara's story or gives important insight on their mentality (or both).
That would make Toby's core reason for not wanting to make merch of Chara be less about Chara's character itself and more about what the player is to understand from the way he constructed their character, which would match up with his words about it being "something that cannot be bought in a store", too.
Anddd... As far as purely impartial analysis goes, i think that's pretty much all that you can deduce, unless i've forgotten about something.
If you want my personal opinion on it, though, i would have to say that using NarraChara theory would be a really elegant way to fill up all those blanks.
Considering that the theory, if true, would constitute 90% of Chara's character & be absolutely crucial to understanding the character's mentality and the way they think or behave in different situations or routes, that would certainly make it key to understanding Toby's intent with the character relative to their message or what they would stand for.
I can also hardly see plausible alternatives. Considering that pre-fall Chara and post-game Chara are pretty dry wells in that regard and genocide Chara's words about when they were "brought back to life", the only moments left timeline-wise for this key part of Chara's character to happen would be during neutral/pacifist routes or during the part of the genocide route that weren't already brought up earlier. That would make it seem like a pretty natural answer.
But more importantly, anything to do with the NarraChara part of their character (if the theory was intended) literally couldn't be properly represented through merch.
Because, unlike the common fanon portrayal of it which exists for that same reason, NarraChara according to in-game flavor text wouldn't be a ghostly figure floating around Frisk, but rather a foreign entity sharing their body and their mind. Which is a crucial part to both how NarraChara would work in-world and to the morality-wise implications of it.
Of course, that didn't prevent some fans from sweeping that under the rug anyways, even though it misses one of the most important points of the character they're trying to represent.
That might just be why Toby would rather just not.
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How would you make merch of that ? You would just be making merch of Frisk instead... Let alone portraying correctly such a complex character. It just wouldn't work. This is a pretty common problem for media with bodysharing characters, those mechanics and all the implications that follow genuinely just cannot be "sold in stores."
They are a purely psychological experience.
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blossomthepinkbunny · 25 days
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Hazbin Redesigns pt.2
These characters are mostly ones, whose designs I never had big problems with, I just had different ideas for them sometimes.
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Sir Pentious is female in my AU because her backstory requires it. Also I thought she would be cute as Ms Pentious. I made her colours more earthy and gave her a more serious look, since she will probably be an antagonist (she is still very excentric, she mostly pretends to be serious). I gave her design some elements that resemble steam and clouds to fit with her inventor theming. I kept the eye hat thing because I think it's fun.
For Cherry bomb I kept a lot of stuff from her original design. Her colour palette, her tights, her shoe situation and her hair looks pretty similar too. I toned the brightness down and made her look more Punk (because i'm pretty sure that she is supposed to be Punk). I gave her a prosthetic since I can imagine that she would loose a limb in an accident with her bombs. Ms Pentious made her the prosthetic (she and Cherry are officially dating here and are both antagonist from how it is now). I tried to make her look chaotic and spunky so her design was very fun to figure out.
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The main issues I have with Velvettes original design is that she doesn't look like a demon really and pretty much just like a human with weird eyes. Also she suffers from the fact that Viv makes all her black characters grey. I made her a Vampire/Bat Demon because Vampires are creatures of the dark and it reminded me of how people on the internet often are. For her outfit I was mainly inspired by fashion dolls like Monster High. She is supposed to look modern and like a fashion influencer. Her redesign is very bright and obnoxious kinda to reflect the overload one can get from the internet and trends.
I wanted to make Vox older and boxier looking. He is an old TV show host who is upset that he has to stay current with the trends to keep being relevant, even though he doesn't view modern television as "real" television. He is jealous that Alastor can afford to keep his older format and style. I gave his outfit a similar colour sceme to that of Alastor. Vox is meant to look slimy and kinda pretentious. Other that that he isn't so neon anymore and has a less modern TV as a head.
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I have some ideas for Valentino but I didn't make the effort to actually make a full drawing for him, because I didn't want to (not for him). Also he probably won't really appear in my AU (still figuring out wether the Vees will even be important at all). He is not a moth here because Vaggie is already a moth and I didn't see the need for two (not related) characters with the same gimmick. He is a scorpion, since they're more intimidating. His outfit isn't all too different (from when he opens his coat in the show). Val would be more muscular and in general more menacing and still very manipulative.
Final character lineup.
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Feel free to ask questions/give suggestions for my redesigns/rewrite.
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whatsupbomb · 2 years
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👄 Random facts about nakshatras in vedic astrology 👄
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ROHINI nakshatra is associated with infancy when a baby is still drinking breast milk. Rohini natives have a big jaw because babies are sucking mom's breast. They also tend to have rabbit teeth. They're liked by children. It's easy for them to connect with them. For example, Angelina Jolie is Rohini Sun. Her kids like her more than father Brad Pitt and even defend her from father
DHANISHTHA nakshatra natives ruled by a lioness are very protective of kids. Especially, if they're adopted by them. They often play a role of someone else's mother. They're good at upbringing kids and giving them stability in life
UTTARA ASHADHA nakshatra ruled by a mongoose can't stand manipulations and lies. In nature mongooses tend to violently kill snakes. Uttara Ashadha natives might scare snake nakshatras like Rohini (male snake), Mrigashira (female snake), Uttara Bhadrapada (deep sea serpent), Ashlesha (deity naga: human with a snake body). Uttara Ashadha natives are bad at receiving compliments because they think this is a form of manipulation
NAKSHATRAS ASSOCIATED WITH EARS tend to constantly have sensory overloads. They're hypersensitive towards any vibrations, especially, sounds. They often wear earphones, sunglasses, multiple layers of clothing and don't like to go to the public places. Especially, they hate parties. These nakshatras are elephant nakshatras Bharani (male elephant), Revati (female elephant), Ashlesha (body organ: ears), Shravana (meaning: to hear), Uttara Ashadha (symbol: elephant's tusk). Watch "Kiss Sixth Sense". The main character Cha Min Hoo has sensory overload and he also has big ears
MOON NAKSHATRAS look youthful and act infantile. They have strong maternal instincts and represent feminine energy. Females are drown to them. Especially, to Mrigashira nakshatra (deity Soma who controls the Moon), nakshatras ruled by Moon (Rohini, Hasta, Shravana) and Taureans since Moon is exalted in Taurus. Them looking youthful comes from a fact that Mrigashira's deity Soma ruling over Moon is also a drink of youth
PUSHYA NAKSHATRA has deity Brihaspati who's a personification of a planet Jupiter. Pushya natives are very controlling and demanding. They're good at managing people and increasing their capital. Good nakshatra for bosses since it's symbol is cow's udder which makes Pushya natives very resourceful and responsible for the well-being of other people
NAKSHATRAS ASSOCIATED WITH FEET are good at dancing and cheerleading. They have to constantly get rid of their stagnant energy by moving their body. They tend to have strong stamina and high sexuality. These nakshatras are Bharani (body organ: feet) and Shravana (symbol: foot print)
SNAKE NAKSHATRAS are good at performing in front of dozens of people because they know how to hypnotise them with their moves and sounds. They often want to work as a news presenter, journalist or reporter because these jobs include lying and manipulating which snakes are good at. Snake nakshatras are also responsible for occultism, sorcery and hidden messages
SNAKE NAKSHATRAS also have elastic body regardless their body weight. They can become really good belly dancers or strippers
HASTA NAKSHATRA is ruled by fingers. Hasta natives are good masseurs, magicians, tricksters, hairdressers and make-up artists
BULL NAKSHATRAS SWATI AND HASTA are very scary when angry. They have an unstable mind which occurs because of chaotic childhood. They have calm animals like cats to sedate them
UTTARA PHALGUNI NATIVES don't like to get noticed because they have an alien-like appearance and character since they're ruled by rare white tigers. They're true outcasts. Nobody wants to hire them or help them get an education because everyone expect them to scare people
MRIGASHIRA NAKSHATRA is the nakshatra related to having cosmic connections. Mrigashira natives are very receptive of energies. They're clairvoyant. They often receive signals in the form of angel numbers, prophetic dreams, songs. They can telepathically connect with their loved ones when they need any help. People can come in their dreams to spend time with them. They're good at interpreting tarot readings and astrological charts
BHARANI NAKSHATRA means "the bearer". Bharani natives dream of becoming a parent since their childhood. Bharani males often take on a role of the mother of their kids. Bharani males are more feminine than their female partners. They might often cry because Bharani is associated with pregnancy and hormonal disbalance
ASHWINI NAKSHATRA is the nakshatra of princesses. Ashwini natives have high-pitched voice, strong connection with animals, good fashion sense and royal manners
KRITTIKA NAKSHATRA is the nakshatra of bisexuality. It's deity is Agni, god of fire and self-sacrifice. He's known to be married to both goddess Svaha and Moon god Soma. Hinduism emphasises that Agni represents a feminine role. So, Krittika natives might have a relationship with multiple people at once
"Agni had same-sex sexual encounters that involved accepting semen from other gods. In the text of Kathasaritsagara of 11th century, it is mentioned that Shiva forced Agni to receive his semen. The semen caused a burning sensation so it was dropped into the river Ganges; and Kartikeya was born for Shiva"
KRITTIKA NAKSHATRA is the birth of Sun (male fertility), Adam. ROHINI NAKSHATRA is the birth of Moon (female fertility), Eve. Rohini nakshatra is associated with Garden of Eden. Rohini is represented by a female snake. Some theories say that Eve was a naga (human with a snake body). Credit to maria.saalas on Instagram
PURVA PHALGUNI NATIVES are the laziest because this nakshatra is associated with bed pleasures and sexual satisfaction. They want to be praised by their partner and are dominant in sex. Usually, Purva Phalguni females have masculine energy unless they have a strong masculine partner. They tend to date weak men who can't stand for themselves and get what they want in life. For example, Purva Phalguni Moon and Ascendant native Bella Hadid who's dated The Weeknd who bullied her in his songs and disrespected her by leaking her voice messages in his songs
It's said that ASHWINI AND BHARANI NAKSHATRAS have the best compatibility. Ashwini's organ is top of foot and Bharani's organ is sole of foot
KRITTIKA NAKSHATRA is associated with leading a healthy lifestyle and fish because in mythology Krittika's deity Agni turned into a fish to avoid his job of delivering sacrifices to gods. Krittika natives might be very religious and worship the gods
PURVA BHADRAPADA NAKSHATRA NATIVES ruled by a lion are well-mannered and obedient. They will serve you only if you'll give them resources. They want to receive a good wage for their hard work. They will quit their job if their boss will disrespect them
CHITRA NATIVES ruled by a tigress like to live a luxurious life. Their symbol is bright jewel or pearl which are really expensive. They're true gold diggers. It's easy for them to find money resources and attract the rich. For example, Chitra Sun native Kim Kardashian who's worked for a wealthy hotel heiress Paris Hilton. Kim also has Chitra Pluto which is responsible for your family financial situation
DHANISHTHA NAKSHATRA (lioness) is associated with lesbians. While PURVA BHADRAPADA NAKSHATRA (lion) is associated with gays
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elegantsparklyllama · 4 months
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Why we love Asha x Starboy
I just watched Wish, and it is because of the lack of meaningful character interaction in the movie. Aside from Asha and Magnifico, there are only so many characters to bounce off with Asha. There are 7 friends, but they're surface-level at best, with one line per character. The same goes for Sabino (Asha's grandfather), Asha's mom, and even the goat! Star in the final movie is a one-note "follow your dreams" character. There is no added dimension to these interactions, making the film feel hollow.
Giving the Star a humanoid appearance and a potential romance with Asha suddenly makes Wish more interesting. By making Star a human, writers are less likely to treat them like a random animal sidekick and more like a human character.
Meaningful character interactions give viewers something to cling to and relate to emotionally. The Disney Renaissance emphasizes romantic subplots and family conflicts for this reason. You can also find this when the main hero interacts with an animal sidekick. They provide the heart of a movie.
As a writer, I'm attracted to romance subplots because, like any relationship, they provide exciting character interactions and emotional investment. I'm beating a dead horse, but just because a princess has a romance arc doesn't mean she isn't empowered. Belle and Mulan are Disney princesses with love interests, yet they are still fully fleshed-out characters. Romance can also thematically enhance a story. Beauty and the Beast would not be the same without a romance between Belle and the Beast.
In the context of Wish, I think Asha already has an animal sidekick with the goat. She only needs one (they already have too many characters with the 7 teens). It is not that animal sidekicks couldn't be compelling characters. Mushu from Mulan is an example of creating entertaining animal sidekicks. He even has a character arc that complements Mulan, the main heroine. However, with Disney standards right now, you can't help but feel they might butcher the animal sidekicks.
Even the OG movie Snow White checks the mark for meaningful character interactions. It is not between the nameless prince and Snow White, but it is with the seven dwarves. Ironically this is where Asha's 7 friends are based off. The most important relationship of Snow White is literally in the title of her movie: Snow White and the Seven Dwarves. Unlike Wish, the reason why they can get away with 7 dwarfs is because the film is centered around the relationship between them and Snow White to avoid bloat.
It doesn't help that Asha and Magnifico themselves feel like bland cutouts. If you compare them to Disney's rosters of heroes and villains, they'd pale in comparison. They have the most interesting interactions but it feels like the bare minimum.
Whenever I look back on a movie, I remember a thought-provoking thematic beat or even a funny character interaction. Wish doesn't leave room for much. The movie feels like an amateur school play they show to grade-schoolers which is a low for Disney.
You know what's sadder?
I wish I could've had that meaningful character interaction with Asha and her grandfather, Sabino. They had something with Asha wanting to grant Sabino's wish but Sabino refused to let it be granted. In the movie, the conflict lasts for about a scene, and then it shifts to granting the wishes of everyone in Rosas.
You can see why the writers toyed with the idea of the Star Boy being a younger version of Sabino. The relationship between Sabino and Asha is the heart of the story.
This imaginary ship buried in concept art gave what the movie lacked: a heart. It is not enough to spew out inspirational messages and call people stars. One should also incorporate humanity.
I have a lot more thoughts on the story, specifically in its thematic beats but that is for another time.
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3hks · 5 months
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Tips to Create a GOOD Relatable Character
Let's be real: we all love a good character that's unique and stands out from all the other boring ones because they're so different. They diverge from what we're used to. Thus, if the author pulls it off correctly, they become a fan favorite! Though they may be dissimilar from the other characters, they may be more alike to you than you initially assumed. Authors do this by keeping the character distinctive while throwing in some relatable qualities. Now, most people won't consciously notice these similarities, but they will be able to register them!
When creating a major character, relatability is one of the most important yet overlooked characteristics. It is able to fuel empathy within the reader, which keeps them interested in the story. And these are a few tips on how to create this effect!
There are several things you must remember when writing. Firstly, books and novels are shared with people. They are meant for others to read, but your purpose for writing shouldn't be for society. Write what you want to, what you believe in! Write for yourself! This allows you to express your ideas and emotions freely on paper. Secondly, you aren't alone. People have gone through what you have before, and while some experiences are unique to you only, there are definitely experiences we all share. The point is, someone will find parts of your character relatable and someone else won't. That's okay. Thirdly, you don't need to express yourself through only one character. Personally, I spread traits I have over many of my different characters as I see fit.
I think that those basics help you realize that your character's relatability should be built on what you believe, what you feel, and your experiences. Not anyone else's. And don't worry, many readers will still be able to connect with such traits! Now, onto the REAL thing! :D
You must understand yourself and your emotions on a deep level. Have you ever been betrayed by a friend? How did it feel? Did you break down? Did you not care? If something you've been through does happen in your writing and you find your answer similar to an answer your character might have, include it! Because then, you're writing from your heart, the event means more to you because you lived it! For the readers who haven't been in such a situation or reacted in an akin way, they will still notice the quality of writing and don't think that they won't empathize!
Your character does not need to consistently be relatable to the reader, it can be overwhelming and not to mention, a wide spread. In addition, the character will seem more basic. Sometimes, just a humane act from someone that isn't so benevolent will gain the audience's empathy, and that's really all you're trying to achieve. You want people to understand your characters. (This can also apply to the type of character I mentioned in the first paragraph). Perhaps you have a cold character with violent tendencies. A humane act for such a character may be saving or showing compassion for someone, but you have to consider their personality, it's most likely that they won't save a random stranger. Instead, it might be someone close to them. If you really want it to be surprising, then maybe they save an enemy! When the reader sees something like this happen, it will slightly alter how they view the character, and the moment will be more impactful because it's unexpected.
While in my opinion, the best way to create a relatable character is by channeling yourself into them, some people will disagree. In this case, you may want to focus more on feelings because more people will understand the emotions a character goes through better than their choices. However, this will work best on a more simplistic yet important character. One that isn't too complex, and will act like how most people would in their shoes. This could be the main character, even, as many authors try to make their lead relatable to the reader.
This is getting too long, (apologies) so in conclusion, you cannot make every character relatable, they all act and think differently. Reveal their qualities through small snippets at a time during appropriate moments! Different people will find different things relatable, anyway, so use your experiences as a guide! I hope that this will help!
Happy writing~
3hks :)
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winter-sol · 1 year
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Spoilers for Lesson 11!
About Solomon, MC and their relationship with demons.
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There's this pretty interesting thing I noticed about Solomon's perspective compared to MC's when it comes to their vision towards demons.
Solomon made clear he sees demons and angels as creatures that underestimate humans and won't ever treat us as equals. I don't actually blame him for this, as he is not even wrong. We've seen them call us "mere humans" or belittle us for being humans in both games. So his approach to demons is mostly from a utilitarian and confrontational point of view.
He needs to prove humans can be equal or surprass them, and for that, he's willing to do anything. He's willing to use demons, become more powerful and defend humanity above anything else. He was even teaching MC his way of dealing with demons, as in "leveling the playing field" to face them because "When it comes down to it, that's what negotiating with demons is all about, really".
He then proceeds to talk about how he plans on changing that, and to almost manipulating us into making a promise about siding with humanity no matter what. That, in a place that probably binds us to said promise or something like that. It was... shady, but if anything I got even more intrigued about his intentions. (as a Solomon enjoyer, I'm living for how his character keeps getting more complex).
Then we have MC.
See, I'm really curious about how this game will deliver its promise about making choices matter because if there's an intereting branch in this game, it's probably about MC either siding with humanity/Solomon, or the demons they love so much.
No matter what we choose in L11, MC will end up handing out the grimoire out of their own will, and making a promise on either protecting them or letting them find joy. And I think that speaks loud about MC's vision on demons and how it's opposing to Solomon.
MC refuses to see demons as potential enemies, and their approach is not confrontational like Solomon's. It's from love and understanding.
MC was able to do something Solomon could never, and that is making a pact with the Seven Rulers of Hell, and actually gaining their trust for these powerful demons to be willing to obey them on their own will (even if, magically speaking, they are being forced). And the main difference is, MC didn't achieve it through becoming the most powerful sorcerer or taking advantage of them, like Solomon did with Asmo.
At the end of the day, the seven brothers chose to have a pact with MC, and keep choosing MC no matter what.
Solomon and MC have opposing views. They've been working as a team, but they will inevitably collide.
So, what will happen next? I'm waiting for next lesson! But for now I'd like to wonder.
I'm not sure if MC will have to deliberately choose to side with either party, since I believe MC wouldn't purposefully betray the demons because they're too important for them and already proved they're on their side. Also, I don't think MC would like to turn against Solomon, as they still trust him and need his guiding. But how long will it last?
I want to believe our choices regarding our relationship and trust in Solomon will affect the plot.
If MC is too passive and diplomatic, Solomon could end up having his way, whatever that is, since his intentions are one of the biggest mysteries of Nightbringer. I'm not necessarily trying to frame Solomon as a villain or antagonist, that still remains uncertain. But I think we can all agree he has a very important role, and that role is highly related to his ambiguous morals and actions.
If MC is too reckless, they might end up messing up with the timeline, their relationships and the demons themselves or even Solomon and humanity. (does anyone else want bad endings??)
I wonder if MC's trust in Solomon, and vice versa, will eventually break, or they'll find a way to work it out. He already seemed dissapointed at us handing out the grimoire instead of using it, as if we're already proving we don't have the same intentions he has regarding humanity and demons.
What kind of decisions should MC make in order to keep a balance between humans and demons without betraying either side?
Does MC actually care about balance, harmony and humanity's well being? Or will they only act based on their feelings, wherever that takes them?
I love Obey Me's MC, I think they hold great potential, but they've been relying on others' help a lot. It makes sense, since they've been just learning about this world and building their own way to grow and become more powerful. But I'd like to see them deciding and facing bigger consequences for their actions. And I'm dying to see how this plays out ;)
As always, I'm open to talk more about this :) Bai-bai.
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The Crow Road and Good Omens: Further-Out Thoughts
Here are a few more thoughts; they're more interpretive yet than the ones in my original post about The Crow Road.
I see some similarities between Prentice and both Aziraphale and Crowley.
Prentice feels this need to believe there's something beyond this life, in large part because this life can be ended so quickly and so easily, and it isn't fair. Throughout the novel, he is never very interested in organized religion; his interest in spirituality is truly about the feeling that there has to be a deeper meaning to existence than this one life.
Likewise, I tend to interpret Aziraphale as willing to consider that the people who make up his institution are fallible, but still stuck on the idea that Heaven is performing an essential role: someone should be up there Doing Good, or, more accurately, encouraging people to Do Good. He has reservations about the existing spiritual establishment and how reflective of truth it is, but he still has this feeling that there has to be a greater power and a greater meaning that can be given to people, himself included, because otherwise, what would be the point?
Then again, there is a nonzero amount of Crowley in Prentice, too (and I know the point is that everyone has a little of each). Prentice is a college-aged young man trying to figure himself out in a world that can be profoundly unfair, and he wants to be allowed to experiment with the idea of life after death. Considering perspectives different from one's parents is part of growing up, after all. Kenneth is determined to steer his sons toward a specific worldview, and as much as Kenneth's perspective on spirituality is supported by the narrative, his stubbornness is also ultimately the thing that gets him killed. Prentice observes his mother's hands-off approach to ideology may have ultimately been more effective.
Doesn't this sound a little familiar? Prentice wants to be allowed to question, and he isn't willing to just shrug and accept unfairness without an argument. When he can't find satisfactory answers, he also tends to drown his anxiety and depression in alcohol and other substances.
All in all, I feel we may have seen the conflict between Crowley and Aziraphale playing out in Prentice's character development; they are the angel and demon on his shoulder, as usual. But the conflict was resolved in the way that I think and hope Crowley and Aziraphale's will be on a grander scale. Prentice ended up having to surrender his philosophy, especially the life-after-death stuff, but then his deep need for a sense of meaning was satisfied much better by finding that meaning here on Earth.
There's also an interesting interaction between the two stories in relation to the afterlife. Namely, The Crow Road takes place in a universe that presumably works just like ours, while we know for sure that in Good Omens, there is an afterlife of one kind or another. We can't be sure how it works, but we've seen human characters in both Season 1 and Season 2 maintain their consciousness after death. I wonder if maybe in the world of Good Omens, human mortality is somehow being exploited by the higher-ups?
Anyway, as a result of this difference, Good Omens also has a special opportunity with the "death doesn't give life meaning - life gives itself meaning!" message. Its main characters are immortal. The book already subverts the whole "oh, being immortal sucks, everyone eventually wants to die" trope by portraying Crowley and Aziraphale's motivation to maintain their Earthly lives instead of starting Armageddon. Season 2 added depth to that, and Season 3 has an opportunity to fully flesh out why exactly life on Earth is where meaning is created even when there is no time limit, even if people don't have the inevitability of death looming over their heads.
Another thought: something a little ironic in The Crow Road is that the incident that led to Kenneth's death "should," theoretically, have made Prentice believe in higher powers, if it was really about that. It certainly convinced Hamish. However, the whole conflict between himself and his father was more about the meaning Prentice sought, so instead, it pushed Prentice toward Kenneth's ideology.
I am wondering if this points toward an event that Aziraphale "should," theoretically, take to mean that Heaven is right or all-powerful or otherwise can't possibly be defied, but which will be the very thing that convinces him the entire system is wrong.
Finally, @loverdosis brought up the great point that memory and history are also major conceptual themes in The Crow Road. In The Crow Road, memory and history give the characters their sense of identity. Prentice also mentions it as one way people can achieve a kind of continuity that doesn't infringe on the importance of life itself. And all of that meshes with Good Omens. So far, Gabriel's plot has involved a very strong focus on memory issues, and through that, we've seen that there is something going on with Crowley's memory as well, although exactly what it is - how much of his memory is missing, who took it, whether he can or wants to get it back - is uncertain. Beelzebub described Gabriel's memories as "All your...you," implying that memories are the majority of what gives Gabriel his identity. The memory wipe punishment is very much a death sentence.
After consideration, I would not be surprised to see memory make a roaring comeback as a theme in Season 3. It could even bring themes of identity and purpose with it.
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iceheap · 5 months
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@panicataphmausinsanity okay so Zane HC's LETS GOOOOOOOO
Before we start trigger warning for like, child abuse and torture and shit. Seriously this gets dark. Zane redemption must come at a price >:D
So. Something interesting to me in regards to Zane is how in MCD, He's like, this evil, terrible human being, but in Mystreet, he's like, a semi functional human being who can be a NOT bad person and NOT do bad things. And so I got to thinking.
I don't think Zane was born a bad person.
Personally, I kind of hate the way Jess wrote Zane. Like, yes, evil for the sake of evil is great and all, but like. In season one and two, Zane was this overarching antagonist who was always one step ahead of the cast and plotting and having a good time being a paice of shit.
And then season 3 comes around and now he's a shadow knight, on the run, has PTSD...
Look, I'm not knocking the guy for having PTSD. I'm just saying that the way it's portrayed kind of makes him seem like a whimpery coward. AGAIN, NOT KNOCKING PTSD!!
I think the position that Zane found himself in season 3 was a PERFECT set up for a redemption arc and it makes me SO MAD that it didn't happen.
So I guess I have to do it myself apparently -_-
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I've been thinking a lot about Zane. I don't want him to stop being evil. Not right away. So we keep what happened in the first two seasons the same. He's a cackling maniac that has killed a shit ton of people and is on his father's payroll.
And then he dies.
(skill issue lol)
Anyway, Zane is dead. But he's also Zane, so of course he weasels his way out of being dead. And then he gets tortured and is subjected to the same suffering he condemned so many others to yada yada yada PTSD bleh.
Everything seems to be the same so far.
But then he breaks out if the nether. Still, we're on track, right?
He gets captured, he gets expedited to Phoenix Drop, he gets interrogated, it's all the same.
But here we find a canon divergence. Instead of being absolute dumbasses, they don't bring him into the nether. Let's scrap that plot point entirely.
Instead, we're going to let Zane bake in prison for a while!
Here are the main issues that make Zane irredeemable.
1. He's killed like, a shit ton of people, for funsies ig
2. He killed Vylad.
3. He destroyed Aaron's village.
Let's keep those things in mind.
So he's in prison. While in prison, Garroth starts to visit him (along with Travis but shhhh we'll get to him another day) and just. You know. Be angry.
Garroth has seen Zane as a spoiled brat his entire life. He's always been their father's favorite. He's always had everything handed to him on a silver platter. He's always been willing to do whatever it takes for power. He's greedy. He's psychotic. Garroth hates him.
But Zane is Garroth's brother. And Garroth is the type of golden retriever, gold hearted, kind type of character to still love his brother even if he hates him.
That doesn't mean he goes in and is like, nice to him though. Nope. Garroth goes to visit him and nine times out of ten it devolves into a screaming match where Zane antagonizes him the entire time and Garroth yells at him for being a shitty human being.
And then one day Phoenix Drop is attacked and Zane escapes.
They track him down eventually. When they find him, they strike a deal with him. Due to Irene related shenanigans they need his expertise as a scholar of Irene to figure out some more stuff for Aphmau. In exchange, they'll protect him from the Shadow Lord (who he pissed off by stealing one of his soul fragments lol Zane behavior).
Eventually they're able to establish a rapore with Zane. Garroth still gets a migraine whenever they have a conversation. Vylad still refuses to speak to him (oh btw he's visiting from his nether revolution vacation just so u know) and Aphmau still wants to tear out his guts for killing the love of her life or whatever, but he becomes manageable. They can like, stand him. A little bit. Slightly.
And then Zianna gets kidnapped or whatever. So they go rescue her. But when they get back to Phoenix Drop they forget to mention the fact that Zane is like. There and in the wild and not currently killing entire villages worth of people.
So Zianna rolls up to Phoenix Drop and gets jumpscared by her youngest son and also, notably, Zane is NOT happy to see her. He shuts the front door in her face. It's hilarious even though Garroth doesn't think of it that way.
So, now we have our key players all in one place. Garroth, Vylad, Zane, and Zianna.
Let's say they have to all go find an artifact toghether or something and they need Zianna there because it's related to something she knows and they need Zane there because of Irene lore reasons. they go on this mission. One day, they sit and set up for the night, set up bedrolls, whatever. They're lounging around the fire and talking when Vylad eventually mentions his time as a shadow knight in the nether and something about torture.
Zane blinks, and, having not been included in the conversation initially, buts it to say,
"Oh, please. Don't tell me getting tortured by those amatures was DISTRESSING for you. I would have thought father's methods would have given you thicker skin."
The others bristle and start scolding him, of course, because Zane is like, the reason Vylad became a shadow knight in the first place. But Vylad himself, who is very observant and hard to antagonize, latches into something Zane said.
"Methods? What methods?" He says. He says it sharply, too.
Of course, Zane doesn't pick up on this. He just rolls his eyes.
"Don't tell me you forgot. Father had a whole floor dedicated to torture and loved collecting new methods from around the region. I think he even had a historian employed who would research for him..."
"What?" Garroth says, stunned out of his anger.
Zianna has gone silent. So has everyone else, and now they're watching with baited breaths.
"So what? What would that have to do with me?"
And for the first time that they've ever seen, Zane looks... Puzzled.
"What, did he go easy on you? Didn't you talk back to him all the time? Once, after just asking him a question, he had two of my nails pulled. Shadow Knight torture was child's play in comparison," he shrugs, then takes a bite out of his stale price of bread.
There's silence.
Zane looks back at all of them, confused and now kind of pissed off. He looks like he usually does when he feels like he's about to be scolded for saying something crass. Except, that's not what happens. Instead, Vylad looks him in the eye for the first time since Zane killed him, and with the most emotion they've ever heard from him, says,
"What?"
Zane hums.
"Come on. Don't play dumb. He hated you. Im sure he must have sent you to the "torture basement" at least once. You got on his nerves constantly,"
Garroth makes an aborted movement, like he's going to stand up and rush him, but Vylad stops him with a flick of his hand. And then Vylad starts doing what he does best. Interrogating him.
So remember that list, right? Let's reframe a few things.
Zane was not the favorite child. Garroth was.
Garte was a paice of shit. Garte hated Vylad. But he also hates Zane. Why wouldn't he? Vylad was his wife's affair child, sure, but Zane, Zane was Zianna's spitting image.
When Zane was little, he used to take snails and out them in the grass after it rained. He uses to clamor for his mother's pastries just like his brothers. He was a normal child, and he was NOT born a psychopath.
But Garte had a thought, one day.
Wouldn't it be funny... If he made his wife think he WAS one?
Wouldn't it be funny to punish her that way? Wouldn't it be funny to turn Zane into a terrible person, and have her think it was for no reason? Make her think that she birthed a psychopath? How much would it hurt her? How much would she weep?
Garte used to punish Zane for Vylad's joy. One of Vylad's laughs would equal one slap to the face. One side remark in defence of their mother would equal one hour locked in his father's study closet in his office.
Garte turns Zane against himself brothers. And the best part in his mind?
He makes Zane believe that they know about all of it.
He tells Zane that his mother knows about it. That his brothers don't care that he's beaten. That Vylad does things so he gets punished on purpose.
Zane grows up thinking that his brothers probably go through this too. He grows up thinking that his mother just doesn't love him. And so he doesn't say a thing.
Garte starts having him tortured instead of superficially physically abused? He says nothing.
Garte makes him become a priest of Okasis even though the consequence of failing the academy is death? He says nothing.
Garte would encourage Zane to blugeon animals to death and bring them to Zianna and laugh at her horrified face from afar. Garte encourages Zane to say psychotic things while they're eating dinner, and watches as his family becomes more and more convinced Zane is a monster.
Until Zane is one.
But this reframes a few things.
The people Zane killed? It was under orders. He eventually became his father's right hand man. Most of his overarching goals have been in service of his father.
For Aaron's village, we'll stick a pin in that one, but long story short, Aaron's village had been planning a coup that night under his wife's orders. Zane had them killed under his father's orders so they could eliminate them as political neighbors. He let Aaron live out of pity.
And Vylad.
Basically, remember when I said that Garte used to punish Zane according to Vylad's actions?
One day, Vylad gets into an explosive argument with Garte defending Zianna. And Garte, again, without the other's knowing, has Zane tortured. Except this time it's for a WEEK STRAIGHT.
So when Zane gets out. He's. Very unstable.
And then he comes across Vylad in a semi secluded area.
And Vylad is acting like he did nothing, and all he's ever done is make Zane suffer, and Zane hates him hates him HATES HIM--
And so he snaps. And he kills him.
Keep in mind, though, Zane thinks this is all normal. He doesn't realize that killing his own brother has traumatized him. He doesn't realize that he's a victim of abuse. He doesn't realize that what his dad did is not okay because he THINKS HIS FAMILY KNOWS WHAT HAPPENED, and if they didn't contradict his abuse, then this must be normal. He thinks that Vylad has probably been tortured too. He thinks Garroth is their father's favorite because in his mind he's determined that Garroth not receiving any attention from their father is a GOOD thing because ATTENTION EQUALS TORTURE to him.
And this reframes a few things. His constant bid for power? It's not greed, it's DESPERATION. Power makes him feel safe. Hurting others makes him feel powerful because that's how his father had power over him.
His highly volatile and violent personality? It's l he's ever known. Do you have ANY idea what torture could do to a child? He has severe PTSD. Like, severe and repressed and his outburst are more common when he's uncomfortable or anxious or experiencing any negative emotion, which is often.
Garte took Zane's empathy from him. Turned him against his family. Made him into a monster. With these types of characters, I imagine it would probably be very difficult for them to redevelop their emotions and empathy because if they do that, they would have to face their whole mountain of trauma and the guilt of all the lives they've ruined.
I think eventually, after a lot of work, Zane does eventually regain his empathy. It probably finally sinks in during a small gathering. His mother makes her famous cake. Zane has long gotten used to being excluded during these sorts of things, but then...
His mother slides a plate of cake right in front of him.
Strawberry.
His favorite.
And she smiles at him.
This is probably after they found out about Garte being a peice of shit. Maybe a few months.
All Zane has ever wanted is to be loved. Maybe he didn't know it, but when he takes a bite of his mother's strawberry cake for the first time in decades and the nostalgic taste registers in his brain, something snaps.
And he becomes human again.
And he realizes:
Oh.
I'm a person.
I'm a murderer.
I'm a monster.
LMAO WAS THIS COHERENT SORRY PANIC I TRIED MY BEST I HOPE YOU LIKE THIS ONE OSIBWIBDIBSIBU
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wikimb · 8 months
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Devil Trigger 3.0 for Michael!
A 3rd attempt at designing his DT since 2021 when I made Michael (or rather revived and remade/fleshed out his character from a DMC fanfiction written in 2019...).
I could explain in length the ideas behind this DT, why such a theme, why so... tall. The ramble includes serious explanation of the origins of demonic powers he has as well. If you like to read about it then just check what's under the cut.
Below you have some drawings of his face and also his brother's (name's Gabriel) reaction to his DT form. Michael was more scared of Gabriel's reaction than he actually was and the relief he felt was quite overwhelming.
More in depth below. It includes links to the 2 older versions of his DT for fun comparison.
The theme of his DT is very birdy. The first time I designed his DT it was rather heavily inspired by pre-existing DT designs of our main characters. Nothing wrong with it but it didn't stand out and I also never really vibed with it. It didn't help that I had no experience with any kind of monster design to begin with. I still kinda don't but I can see I got slightly better seeing the 3rd version of his DT. You can check my 1st and 2nd attempts here.
Anyway there are a bit more specific reasons why it's so birdy-looking or angelic-looking (and not just because of his name). Michael was born a human in a family, which was never exposed to anything demon-related. They didn't know demons existed (to a degree... when it comes to his father but I think that'd deserve a separate post as his backstory is a bit wild and how it affected Michael in the end).
As a teenager he got lured into a cult and manipulated into abandoning his family eventually. He didn’t know how evil the cult was and didn't even realize they were a cult to begin with.
It was a cult worshipping Mundus with a leader being one his generals. Her name was Lilith and she was great at making Michael feel that she truly cared for him like a mother figure. She manipulated him into believing his family didn't care for him. Sadly, it was all a game and ever since he escaped the cult, he deals with a lot of guilt and regret. He is not sure if they're even still alive... and if they're dead... what if it's his fault?
The cult's purpose was to turn humans into demons, who would serve Mundus. To ensure that they were forced to undergo a ritual stripping them of all of their humanity, their human personality and replace all of that with Mundus overwhelming power. The power, which was great but taking away all of their free will they could have. These people were technically demons at this point. If the ritual failed then it was usually fatal. Thing is, the ritual was a stolen concept from the time when Lilith infiltrated Fortuna's Order of the Sword. In a way she influenced Agnus to come up with such a ritual, then she took the idea and modified it a bit.
Michael's case could be qualified as a failed ritual after, which he should have died but the amount of demonic power he received was not big enough to kill him (because human body would be able not to handle more) but instead keep him alive. And as a result it continued transforming/mutating him into a demon-hybrid like Dante or Vergil, but artificial.
Even if using demoning powers was causing various unpleasant side effects for him but with each use, it hurt less and less. He was reluctant to use his powers actively, fearing that they could make him loose his humanity. He still used the passive abilities such as sensing demon magic.
After certain events he unlocked his Devil Trigger. As a side note I do have 2 ideas for what these moments were but for now I am not sure which one is better.
Anyway, yes, Michael underwent a modified version of Ascension Ceremony! That's why he has such an angelic look, just like the guys from Fortuna. The demonic powers are originating from Mundus but failed to take away his free will, his personality, his humanity, his memories. In other words, he is the same like before - just juiced up with Mundus power (which he is afraid to use anyway). Certainly a result which a Demon Lord would actually hate to find out about as it has a potential to backfire. Not like he has to "worry" about three Sparda descendants already. But if you saw Mundus himself, he also looks rather angelic too. Or at least that "statue form" if that orange weird blob is meant to be really him.
Compared to DTs already seen, he is quite massive. I think it can be simply a feature of Mundus power, in which Devil Trigger state makes one much larger than in human form. Mundus is a titan-sized demon himself, while Sparda was shown to be rather human sized. Heh, maybe if Michael had Sin Devil Trigger form then he could be Mundus-sized.
Though, Michael has the ability to go Berserk (but it's not controlled by his will and it triggers under strong distress), which enhances his power in human form and in DT form. It manifests as blue fire instead of orange fire. Maybe Berserk DT can get this big maybe. Could wrestle demons like Goliath then xD
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nicoleanell · 9 months
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Another smart post going around reminded me of this thing that's been in my drafts, so you gonna hear some SURPRISE RENFIELD 2023 DEEP THOUGHTS FROM ME. <3
Going back to this post which still does occasional numbers,
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I feel some ways about how Robert Montague Renfield is overflowing with empathy for other people despite his own circumstances being a million times more dire. He adopts calling the group's abusers "monsters" despite intimiately knowing an actual genuine monster and arguably being one himself.
Like he could've EASILY taken a look around that support group and been like "boo hoo call me when your literal intestines are coming out of your body", but instead of ever looking down on them or treating it as a competition over who has suffered most, he meets them at the place where they're hurting and absorbs it and connects to his hurt. He recognizes it as part of the same continuum, even when the details don't line up or measure evenly, it's Real and an experience he can imagine or relate to. Which is a good thing for support and/or therapy in a group setting.
Later on he lightly calls Rebecca out for her anger issues, but then after she rants about the source of that anger, his response is an utterly sincere "that sounds painful." INTESTINES. OUT OF HIS BODY. MAYBE 48 HOURS + 1 BAD HAIRCUT AGO. HE HAS JUST SHOWERED OFF THE BLOOD OF THE ONLY FRIENDS AND ALLIES HE HAD. But he winces in sympathy over her corruption and dead dad stuff.
And yes, I also feel a way about how that's a part of his nature that's been either exploited or fully trained into him by Dracula, because we ALSO see that in their interactions - "you deserve better", "I know being undead is a painful existence." Like… the fact he constantly leads off with empathy and validation of other people's feelings and that's the way he diffuses Rebecca's anger in that moment is not NOT linked to his codependency issues and the ways he's been abused. Of course everyone else's pain is not less valid than his, it's more valid actually!! He is more than happy to shut up about his needs and his trauma and declare someone else as the priority and Life's Main Character. The way he's still apologizing compulsively and transferring his submissiveness and fawn behavior to somebody else is very much a thing other people have pointed out, jokingly and sincerely.
But in spite of that, I still think it's ultimately a sign of his kindness and genuine compassion for others. And it doesn't have to be a one-way street.
Rebecca is (pretty understandably!) not as sympathetic to him in that scene as he's being with her, because she's still very freaked out and thought he was an ENTIRELY different type of weirdo than the weirdo he's turned out to be. But. Less than an hour later she is listening with an open mind while he tells her the most bluntly holding-myself-accountable, not-self-pitying version of his story and her takeaway is not only "you're not a bad person", it's specifically: I've done shit that I regret too, and being mean to my sister is on an almost LAUGHABLY smaller scale than anything you just said to me, but the point is I recognized your feelings on a basic humanity level somewhere in there and related to that. Again not a competition, and not about their experiences being perfectly in proportion with each other! It's good.
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froggowivdagudvibes · 13 days
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TIPS FOR ALTERHUMANS WITH A SCHOOL UNIFORM / WHO WANNA BE SUBTLE:
- Make mini yarn tail keycains to hang on your bag
Teachers don't tend to care what kind of keycains you have as long as they aren't too big, and unless it's being worn like one, most people won't realise it's a tail. Of course it isn't ideal, but it's better than nothing.
- Draw the theta delta (therian symbol) on your pencil case/stationary
You could get into trouble for having something drawn on your hand/arm, so drawing it on your pencil case/stationary is the next best option. It still serves the same purpose of showing any other alterhumans that you are one too, but won't get you in trouble.
Of course this won't be for everyone, but if you are fine with your stationary having things drawn on then maybe try this.
- Decorate your bag with therian keycains/keychains that relate to your therio/kintype
This is similar to the first one. If you have any jewlery, it will probably be taken away, so you can't wear necklaces or bracelets with the theta delta or your therio/kintype on, but as I said before teachers don't care too much about keychains.
You might even be able to use jewlery as a keychain if you are able to take the charm off and put it on a clip (only do this if you are sure it will work - if you break your jewlery doing this then don't blame me).
- Wear a hat with ears on
There is a chance some teachers will confiscate your ears if you try to wear them at school, but as long as you aren't inside they won't take away your hat. It's pretty easy to find sun hats or wooly hats with animal (mostly cat) ears on.
The main problem with this is that people might be mean about it, but you can use the excuse that non-alterhumans wear animal hats all the time (this might not always work so be careful).
You could also wear headphones on the bus/in IT lessons that have ears on, but some teachers might not allow it.
Some coats also have ears on the hood.
- Put therian pins/pins of your therio/kintype on your bag
Very similar to the keychain one, you will most likely get into trouble for wearing pins on your clothing, but your bag is fine.
- Make the most of non uniform days
As long as you follow the non uniform dress code, you can pretty much wear all the gear you want. World book day is especially good for this, as any gear you wear won't be questioned as much. Just make sure you have a good explanation ready if anyone asks who you are dressed as.
Some of my favorites are:
"they're from [made up book], you probably haven't heard of it"
"I'm [animal character] as a human"
"I don't know, I panicked and just grabbed some random stuff from [younger sibling]'s room"
The main thing to be aware of is that people will probably still make fun of you if you wear a tail or ears, regardless of any excuses you give, but unless they actually find out about your alterhumanity it will probably die down over time.
- Wear gloves when you're outside
Fluffy gloves are the best subtle paws, as they feel just like paws and no one will ever question them (unless it's summer). You could even get paw print gloves, but they might be questioned.
That's all the ideas I have, feel free to reblog and add more.
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tyran-the-tyranical · 24 days
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Baldur's Gate & The Human Condition
I want to rant about the themes in bg3 because I've been stuck thinking about them for a while, so now I must rant.
*Also just a recap on the definition of the human condition (haha rhymes)
"The human condition can be defined as the characteristics and key events of human life, including birth, learning, emotion, aspiration, morality, conflict, and death."
I think on the surface it's very clear that there is let's say a motif of breaking cycles or behaviors, liberating oneself from perpetual toxic cycles put upon the characters. From the beginning, I definitely could see that, but furthermore, I think it all comes back to the human condition and its importance throughout the story (Also, yes, the human condition doesn't need to strictly relate the humans as a species or race in bg3)
Time and time again we see these higher powers abuse their subjects or followers; Mystra, Cazador, Shar, Vlaakith, and so on. The common throughline with all these people is that in some way they have lost their humanity or never had it to begin with, and that's where they inevitably fail, and why on the other side our main characters can succeed.
If we look at the good endings for the bg3 cast, when they do not ascend or go back to their masters/leaders they end up much better and perhaps not perfectly but still it's the best endings for them since they still managed to keep their humanity and experience the human condition. If we look at Gale or Astarion, if you choose to ascend them, they're clearly not the same people anymore, they lost some integral part of themselves that allowed them to understand and I suppose emphasize with humanity, with mortals. Though now, if they lose that ability, they are doomed to repeat the faults of their predecessors, incapable of becoming anything more or seeing what they once did, they are forever changed.
On the other-other side of this, we see that even if the characters don't ascend, they're still doomed. Lae'zel is sacrificed, Karlach burns out (tho both of her endings are kinda glum), and so on. There are some exceptions since Wyll still can keep himself (unless u kill Mizora and doom him lol) but at the cost of his father's life and having to replace him when he really doesn't want to anyway.
We are shown these people in a higher power and not even necessarily supernaturally higher either, like the dead three, since they're still all well mortal. Each of them could've kept themselves but each of them couldn't see past themselves, past their sight for power, grief, and desire for destruction. They were either blinded to their human condition or chose not to acknowledge it, which is what enables them to perpetrate the will of their gods without any remorse. They could be seen as victims, especially in Thorm's case, but at the same time, they inevitably chose what they chose with full knowledge of the consequences.
The difference between the Dead Three and our main characters is that our main cast can let people in, they can depend on each other and be vulnerable. They allow themselves to express their fears and thoughts and let others know about their past and their pains. I think it's interesting that the dark urge is probably the only one of the chosen that even comes close to this, as seen with their relationship and affinity for Gortash as well as their later self-reflections throughout the game.
I also think it's cool that the cast longs for connection and can both do so figuratively and literally since they all have the tadpole and can actually mentally connect with each other.
I hope this makes sense and doesn't just sound like absolute shite, or maybe it was already super obvious and I only realized it late lol, I just never put it together that it was the human condition lol.
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heirtotheempire · 7 months
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I know this is a bit of a touchy subject right now, but I want to discuss the differences between creating alien species and making them look non-human, versus simply having bad makeup. Because there is a distinction! Putting it all under a read more because it got a bit longer then intended😵‍💫
For starters, none of this criticism has anything to do with the actors. This is purely directed towards Disney's makeup department. I think the actors fit the bill appearance-wise, end of story.
Hera and Thrawn, in short, do not look all that great in terms of facial makeup. And as someone who adores these characters, it is frustrating! Disney, one of the largest entertainment companies on Earth, couldn't find the time, budget, or artists to work on the appearances of two main characters in this show they've been building up to for years.
Personally, my main problem with it is the lack of contouring. I've been saying this to my friend for weeks as well as mentioned it in reblogs on and off, but neither Hera or Thrawn have any sort of contouring done to enhance their face shapes. There is no emphasis on the cheekbones, or for Thrawn's forehead bumps, none of it. They rely on the actors' natural facial structures to do the work for them. Which, if it was cosplay or otherwise in person, is fine. But with studio lights, it causes a washed-out look, especially depending on where the light is coming from. To combat this (in an acting setting), makeup artists emphasize things such as the eyebrows and the cheeks and especially any wrinkles, to help bring out any facial expressions made.
How does this differ from aliens being, well. Aliens! Considering we don't have a real baseline for what real life aliens would look like, it's only fair to allow filmmakers to go wild with speculation, even if it's off-putting. But that isn't what the issue is here. The aliens we're focusing on here, Twi'leks and Chiss, do have similar facial structures to humans. They're humanoids! So their faces would reflect light and cast shadows just as much as a human face would. By all accounts, make aliens freaky looking, but basic rules of light still apply. We should be able to clearly see Thrawn's cheekbones and forehead bumps without having to pull out a magnifying glass, something that is possible via, you guessed it, contouring!
Also, considering this is fiction, things looking bad is more of a reflection on the effort being put into the show than anything else. They could have done more but chose not to. Star Trek has some fantastic examples of humanoid aliens being distinctly alien without being poorly designed (I've been watching TNG and it is quite fun!). As said before, I'm all for freaky looking aliens. But bad design and bad makeup ruins that. What is and isn't bad design and makeup does fall into a more subjective range, I won't shy away from that truth. But I cannot get over the lack of contouring in a show that can be so brightly lit! Disney's shooting themselves in the foot here!
At the end of the day this is a television show though. Lets not get mad at people who do or do not like the makeup, and people are allowed to critique it as much as others are allowed to enjoy it. No one is any less of a fan for not liking the Ahsoka show, and no one is less of a fan for loving the show. I've seen some... very nasty things in the tags in relation to this specifically as well as for the whole show. Not very fun.
To end this on a lighter note, here's a very wonderfully done makeup job on a cosplayer! I don't know how to make the embedded stuff go away whoops😭
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