10 Years
I wanted to do a quick little write up thing just looking back on stuff. This year marks my 10th year working in the animation industry as a storyboard artist for feature animation, and it's been a journey. When I started I was still trying to understand what it meant to be a story artist all the while at the same time trying to improve my artistic skills. Despite starting out on an incredibly challenging project, the experience prepared me for what was to come down the line, by sharpening and pushing my drawing abilities, and teaching me how to stand up for myself in a creative field. Developing my own voice as a story artist and storyteller is still an ongoing process for me, but over the years I have grown more excited about story and I love diving into how to work out story problems. With each project I am so thankful and grateful to be able to have worked with so many supportive, kind and awesome people. The time has flown by incredibly fast, and I'm looking forward to the future to keep creating for many more years.
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If you receive this, you make somebody happy! Go on anon and send this to ten of your followers who make you happy or somebody you think needs cheering up. If you get one back, even better! ♡♡
You don't have to send this on but just know you're a lovely kind person who is very awesome and we love you in this fandom. Your art and writing and general sweet energy is very much appreciated!
Thank you so much. I'm speechless. I adore you for sending this message, anon, it means so much to me to hear all this. I'm so grateful for you and all of my lovely followers! Thank you for having me in this fandom!! ;_;<333
I'm not going to send individual asks but instead I'll be making a list under the cut and shamelessly pinging EVERYONE I can remember from the top of my head either consistently leaving fun and sweet comments on my stuff or just one or two random ones which I'm fond of and can't stop thinking about. You're welcome lmao but know this:
Each and every one of you makes me SO HAPPY. It's always such a joy to see your tags and replies and I love all of you so much! You really make my days and I couldn't be more grateful! <3<3<3
@beeceit
@antimattercontainment
@amevello-blue
@jumpybox
@pommigranite
@somecluelesskidd
@wraenata
@lunar-lair
@snipersiniora
@someoddmix
@k0rinka
@hellishgayliath
@crash-the-mode
@mvshr00m-1
@phykoha
@some-guy-named-dominyk
@leosmasktails
@last-hourglass
@chiangyorange
@shittygaypornmagazine
@spacemimz
And a special mention for @threestripeslider because even though it's been a while, I still remember and love all the nice things you've ever said about my peepaws <3
I probably forgot some people and I'm sorry, but I think this list is rather impressive for my minuscule brain so everyone who knows they should be on this list, you absolutely are appreciated as well <3
(also hoping I got all of y'all's urls right sjhdfgsjd (sweats))
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1. it’s my 24th birthday today, so my goal of being published by the time i’m 25 is now a one year looming monster, but i never specified what kind of published and am currently looking in various literary magazines that are recommended for writers who have yet to be published, so i’m surprisingly confident that i can make it work? and tbh even if whatever i write isn’t officially published before my 25th birthday, if i have someone in the process of being published then i’ll be happy!! no matter what though, i’m gonna try to be proud of myself for at least giving it my best shot!!
2. i honestly love that my birthday is on the ides of march because the ides of march meme shitposting is only a thing on tumblr but it also being my birthday makes it easier to like. be excited about the ides of march outside of tumblr. like even in person i can be like “it’s my birthday! i’m an ides of march babe (:” and if someone is like oh what’s that? or if they say something along the lines of oh like julius caesar? i can be like yep!! and even if it’s a small thing outside of tumblr it brings me immense enjoyment and amusement being able to bring it up off of tumblr
3. transportation situation has been very rough since june 2023 when i totalled my car, my gap insurance are being assholes and i ended up putting my foot down on the phone with them yesterday which i’m pretty proud of because i am NOT a confrontational person (something i’ve been working on this past year, so seeing some improvement with my ability to hold my ground and not be a pushover yesterday was very cool!!) i was told i’d get a response from them by friday next week no matter what, and if i don’t then friday of next week i will continue to wreak havoc upon them. but my moms car which i’ve been using since my accident broke down yesterday, hopefully it’s fixable but my parents were saying it might be done for, so trying to think of how i’m gonna get to work next week is kind of stressing me out lmao, but for now i’m just gonna focus on enjoying my birthday the best i can because i don’t want to start off being 24 with an overwhelming anxiety for something that won’t be a potential issue until monday. plus i already messaged my boss today to let her know that i’m going to do everything i can to make it work out but just so she’s in the loop and knows of the potential of me not being able to make my morning shifts (one of my coworkers said she’s more than happy to give me a ride for our afternoon shifts which does help relieve some of the stress!) and i told her i’d let her know for sure sunday so that if necessary she can have time to figure out someone to fill in for me in the mornings!
overall: life is weird and i ended being 23 yesterday with a shitty situation but a positive outlook and i am going to enjoy my first day of being 24 no matter what because honestly i fucking earned it. happy friday everyone, i hope it’s a good day for you and me both!
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@eddie-dearest I had to add your tags because that's exactly what I asked myself when I started thinking about the character. I didn't plan a backstory or characterisation, I started playing because the alternative history concept of the game seemed intriguing and I wanted to explore what it had to offer in terms of writing. I played a lot of storylines just to see how the plot would proceed and I was immediately hooked by the mystery (this was around 2013). Hiram's characterisation is mainly based on the choices I made in game, and he turned out to be quite a mess, but in a fun chaotic way.
The rest of the post is under the cut because it got a little long.
After some years I started thinking about what kind of character would have made those choices and I elaborated a first concept for an oc, but I never thought that much about it. Around 2017 I deleted my old mail, completely forgetting it was linked to my game account so I had to start everything again, which was kind of a relief given all the new game dynamics that were added to the early game, and this time I had the character ready. I got some of my friends into the game too and we made a group chat (The Paramount Polycule started as the chat name lol) and that was the starting point for headcanons and characterisation development.
I love history and the 19th century is particularly interesting to me in terms of societal changes, a hyphen between the ancient regime and the contemporary 20th century ideologies (with all the good and bad implications that this entails), and technological advances. The process of change and how people react and adapt to it is what really intrigues me, and it's what got me into the game in the first place, and what prompted the background for the character. Hiram is fascinated by change and he loves to keep up with the times, I don't think he ever felt left behind by history. If he feels there's something he can't understand he dives head first into it until he figures it out. He approaches challenges like puzzles or games and he's still capable of wonder, even after a good dose of corruption arc.
Speaking of corruption arcs, I'm a tragedy enjoyer, other than a chaotic shenanigans appreciator, and I like when the narrative borders on horror. Gothic fiction with its specific motifs is one of my favourite genres, and another reason I started playing the game. I especially appreciate the theme of a place being haunted by itself and its history and/or moving through history haunted by what it was/what it is/what it could be, so you can see why Fallen London is so compelling to me. I also like themes of faustian bargains and that's why my character is Like That.
In terms of general vibes and aesthetic I love late 19th and early 20th century fashion, and I wanted Hiram to have the look of some actor from the 20s/30s interpreting a late 19th century character as an excuse to mix up multiple decades of fashion. The devils are anachronistic and fashion in Fallen London is so interesting to speculate. Pre code Hollywood and and pre nazi european cinema have the perfect aesthetic for me, and I got particularly inspired by the drama of austrian operetta films, hence the Anton Walbrook and Ronal Colman faceclaims. On a more personal note, I just projected some gender as I always do when I design a character. I like earlier 19th century fashion too, and that's why I made him so dandyish.
To end the post, here's a non-comprehensive list of medias that inspired Hiram's vibes and aesthetic:
the general concept of penny dreadfuls
À Rebours by Joris-Karl Huysmans: not the protagonist, but the circling pointlessness of the plot, the aesthetic of the house, and the spiralling
whatever happens when you mix the late wave of english Romanticism with the Decadent movement
Doctor Faustus by Thomas Marlowe: that's like, thee bluebrint, and Hiram appreciates the irony
Tales from the Vienna Woods by Johann Strauss II
Delirium Waltz by Josef Strauss
Enemies to Lovers by Joshua Kyan Aalampour
Mr. Malum by The Dear Hunter: mandatory dramatic song, this is Hiram's playlist if anyone wants more music
Maskerade (1933): main faceclaim movie, the promo pics with Paula Wessely and Anton Walbrook dancing are inspo for the Quiet Deviless and Hiram (plot is extremely melodramatic if anyone is interested)
Gaslight (1940) and The Red Shoes (1948): Anton Walbrook goes insane with expressions
The Devil to Pay (1930): Ronald Colman is the other faceclaim actor, he has a funny dog in this movies, inspo for Sugarplum
The man who broke the bank at Monte Carlo (1935): just the general fancy vibes, a suitcase full of money, and the iconic moustache look
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