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#I cannot draw digital art for the sake of me
d-c-k-y · 2 months
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Alone on a Wednesday night? Glob, you're pathetic~
I love him very much your honor
I wanna shake him so hard that he lights up like a lightsaber and throw him to the wall-
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alymccart · 2 months
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[Click image > right click > "open image in new tab" for higher res]
Alright, uh. Screw it. Let's dust off this account. I was embarrassed about even drawing this, and especially about sharing it publicly, but I'm slapping it up here. Why not. Been extremely burnt out lately, doing art professionally has pretty much killed my desire to do art for the sake of enjoying it (sorry, fans of my dead comic). Mental health has been shoddy. Actual health is eh, as well. I've been too busy to really think and have been so guilty about there being so much stuff to do in my life still that I haven't really afforded myself time to relax or unwind. My enthusiasm for anything has been in the dumps for years. I don't think I've drawn more than a handful of fanart pieces in over a decade (what you see on here is pretty much it), and I've certainly never drawn something like... this. Obviously, I watched Hazbin finally (didn't even realize the show was an actual thing now, though I did love the pilot eons ago; I don't tend to traverse into fandom discussion and discourse so I've been out of the loop). I'm actually nearing double-digit rewatches... and the OST has been on repeat for weeks. Well animated, beautifully written adult cartoons? I'm here for it. Musicals? Oh yeeahhhhh! A well animated, beautifully written adult cartoon that is also a musical??? *teakettle noises*
I'm ace as hell, but wholesome, loving, devoted relationships like this in fiction seem to hit me right at my core. I also cry at heartwarming videos and movies, but that's beside the point... I just... hrrrnnnnggg... Charlie and Vaggie's relationship has SENT ME. It has an iron grip on my soul and I cannot stop it. I feel like i'm 14 years old again. I want to write fanfiction. Is it 2004?? Where am I????? What the fffffasdfasfagghfgfjhdd????????!!!! Aannnyyyyywayyyy.... This art gave me stomach butterflies the entire time I worked on it, as well as an immense amount of joy, and I really hope this can maybe do that for others. And I still have... so many ideas........ so many....
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twstedpometea · 1 year
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Tiny Ugi-Updates
I was recently messaged some things and publicly want to acknowledge a few points and add in some of my own dialogue.
For those who sent me more proof of Ugigiugi’s tracing from other artist and graphics: Thank you.
Now onto the next section.
Originally I had asked a friend on Deviantart about the Ugigiugi  situation and what was going on there. It’s become apparent either  Ugigiugi either deleted or stored some of her DA submissions as she went down from roughly 500ish Twisted Wonderland illustrations to around 482 drawings. (They also noticed Ugigiugi disabled comments on her profile.) There is still no actual acknowledgement or dialogue either about from her side so I’m going to assume she has no desire to say anything or is just trying to brush stuff under the rug. That being said l I had asked my friend to check in with DevinatArt about what their policies are for tracing were and reporting. So I’m going to go ahead and state this: Tracing would fall under DeviantArt’s DMCA/Copyright claim. As I stated previously, people who are the original artists; who’s works have  been traced will need to go ahead and file a DMCA/Copyright claim against UgigiUgi. I’ll provide the links for anyone who is going to try and get into contact with any known artist who's had their work copied.
http://about.deviantart.com/policy/copyright/ https://about.deviantart.com/dmca Please note that ONLY the original artists can file a complain against Ugigiugi as this is a legal procedure. Keep in mind that no on else can act as a middle man. Only the original artist can make the claim. Other then that all I can say is if anyone here on the Twst Fandom is on DA, just let your friends know to be wary of Ugigiugi. And I’ll address this right now. Please take note I am not asking people to harass Ugigiugi  or anything of the sort. But at this same time, I wouldn’t trust her within the fandom space. As an adult, she should be acknowledging her mistakes and being honest about things she’s traced. However, if someone cannot be honest, then their digital footprint will do the talking for them. Especially as it seems she has no issues trying to make her own original content out of traced work. In this case it would be best for the Twisted  Wonderland fandom to continue to not support her and block her for the  sake of protecting their own art. She’s likely just going to wait for the drama to die off before she comes back and probably traces from someone again. -TwstedPomeTea
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cttrajan1206 · 1 year
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[IMAGE ID
3 images of a collage of art titled "CTtrajan's Commission Sheet" and then one image of a block of text titled "Additional Info".
First image is split into two, with the left side using a turquoise background while the right side uses a soft blue background. The left side shows two rough comics that only show headshots of the characters used. Dark blue text reads:
"(underlined) Rough sketch comic / Total characters: 2 / Price: £3"
Underneath, dark purple text reads:
"Quick, inaccurate and without panels / Additional character: +£1 each"
The right side shows two roughly coloured images of individual characters. Dark blue text reads:
"(underlined) Rough colour halfbody / Total characters: 1 / Price: £5"
Underneath, dark purple text reads:
"Quick, softly coloured and with inaccuracy / Additional character: +£5 each"
Second image is split into two, with the left side using a light purple background while the right side uses a light pink background. To the left are two images of clean, flat colour images. Dark blue text reads:
"(underlined) Clean flat colour halfbody / Total characters: 1 / Price: £15"
Underneath, dark purple text reads:
"Fully coloured, steady lines and drawn with prior sketch / Additional character: +£10 for 2nd, then +£5 for each addition"
The right side shows two separate, fully coloured and shaded pieces. Dark blue text reads:
"(underlined) Clean fully shaded halfbody / Total characters: 1 / Price: £35 / Slots [1]"
Underneath, dark purple text reads:
"Fully coloured, fully rendered and drawn with effects / No additional character unless split across canvas"
Third image shows three different artworks at the top over a light purple background, the first displaying two characters and the other two displaying three. Underneath, dark blue text reads:
"(underlined) Multiple character examples! (All are clean flat colour)"
Underneath the screen is split into three boxes.
The first has a light red background with dark red text reading:
"Will (all capitals) not draw: Mechanoids, NSFW / Naked bodies, Incest / Age gap / Non-con, Hate speech / art using slurs [even reclaimed ones], Extremely complex detail"
The second has a light orange background with dark orange text reading:
"(all capitals) might draw if given info: Animal type bodies/Furries, Prosthetic limbs, Gore (I can only do simple), Backgrounds (can only do simple), Mouth to mouth kissing (cannot draw lips)"
The third has a light green background with dark green text reading:
"(all capitals) will draw: Ships (Canon x OC, OC x OC, selfship), Horror / Angst, Portrait from photo, Fandoms I'm not in, Humanoid / Skeleton / Body horror"
The final image has white behind dark blue text that reads:
"All images will be digital and given as PNG files / I can only take payment through: Ko-fi, Cashapp, Paypal / I need detailed instructions and clear communication beforehand / Please contact me through either of these:
Discord (CTtrajan#7796)
Instagram (cttrajan1206) "
/END ID]
Ok so.
Hi !!!
This may come as a surprise but. I'm taking commissions! They're only small ones but I hope you'll consider me! I'll draw you holding hands with your fiction crush if you want :}
Additional note but I'll only be taking payment After finishing the commission, for both of our sakes
ADDITIONAL NOTES FOR MY OWN SAKE OF MIND:
- Armor will be given an extra £5 fee on your first purchase but if you comm me again with that character, it's back to normal price (i take longer to draw it correctly the first time)
- CASHAPP DOES NOT WORK FOR ME UNLESS YOU ARE IN THE UK
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toonysart · 2 years
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As usual I’m gonna try (i cannot guarantee I will finish lol) but ill TRY to fulfill my version of inktober that I like to call: “Scribble Month”! It’s a non-committal version of drawing everyday for the month of october. There are no rules, no prompts, and 0 commitment. Want to do digital? awesome! want to stick to traditional? also great! I work horrifically under pressure and even worse with a prompt list so i figured: fuck it! no prompts! just draw!
I prefer to use this time to focus on my traditional work but tbh my art output throughout the year is Not Great so. whatever I produce is good enough by me lol. 
I guess there’s only one rule: make art. I also get really really in my head about producing art that I’m satisfied with so I’m gonna try to just “you get what you get and you don’t get upset” this bitch. 
Anyway! Long story short: for the sake of organizing my october drawings, welcome to #ScribbleMonth2022
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easyharpsichord · 2 years
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a photo study of one of my best friends, meredith! :) thank you for letting me draw you and post this!
i'm still pretty much meandering in this whole arting thing, balancing art for art's sake and art for improving's sake... i'm also not sure what exactly i want to do - it seems like there's a lot!- illustration and animation, 2d and 3d, oil or ink or gouache or watercolour?, charcoal?; traditional and digital...
here and now feels somewhat like my artistic version of sylvia plath's fig tree in the bell jar -- seeing all the possibilities and options, knowing that if i sit inchoate and helpless at its roots, choosing nothing, the figs will eventually rot and fall... -- the temptation to paralysis says: if you choose one, you can choose nothing else!, i say: well? better to choose, even in obscurity, if that is the only courage i can muster, in my little and unepic way-!
so perhaps this day-to-day is my traipsing in between withering and willing (if i may)-- not quite sitting nothingly but not quite watering and picking either. well! i know now that that's okay; it's where i inevitably am, anyway. worse things have happened to people. i just found out that burnout can takes months to years(?!) to recover from (and when i did find out, it was so, duh??)-- so why rush? anyhow, it's good to start anew on this tumblr (thank you, my friends who led me here!), and find a new place to ramble and share. it seems that even if all else is extinguished what cannot be stamped out from me is the primeval werewolf urge to ramble and (over)share. i used to wonder if this was an adhd/neurodivergent thing; now i am less concerned with the label, and i still wonder if it is a 'virtuous' thing at all; but i also wonder if chaos can be a virtue. but okay, before i dig a deeper textual hole, goodbye and goodnight for now --! and i hope you like the art! <3
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betty-cadaver · 1 year
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Making a mess of things.
Forgiving yourself for “terrible” art.
Artists, do you ever have moments of evasive creativity? A brain fogs powerful enough to tickle John Carpenter’s fancy? Has your inspiration gone on a long stay holiday without you?
I get it a lot. Dusty, western style droughts, tumble weed and all, where the well of inspiration has long dried up. But it’s only temporary as I know at some point the rains will come and I’ll take another sip of weird and wonderful ideas.
My art is like my mood, only in the sense it’s chaotic, often messy. I don’t really draw my emotions per say, I just mean that I fluctuate between styles, level of detail, mediums used and effort.
I find myself scribbling something I later find to be utterly garbage and yet can’t seem to bring myself to throw it out or delete it. The below example is a recent example of this. I just drew patterns in black testing out a new brush in procreate. Next thing I know I’m slapping down colour like a 6year old with a crayonin one hand, full sugar coke in the other and accidentally made a knock-off Piet Mondrian & Joan Miro hybrid. I suppose if my art actually was an expression of my true inner emotions, this piece would be entitled “Bleh!” and yet I’m oddly fond of it. It’s a moment of my life, my time, my brains ‘auto-pilot’ let loose.
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I think losing ideas is just a part of the process that we, as artists, must go through. We aren’t fountains of constant recycled masterpieces, we’re mere human beings. I can only speak from my own perspective, but I find myself coming up with some wonderful theme and I become obsessed. I’ll work at it in multiple styles and sizes and colors. And one day I’ll wake up with nothing, all my passion suddenly lost. Work will go unfinished with promises I’ll do it later (I typically don’t. And on rare occasions I do, weeks and months will have passed).
I look through my papers, sketch books and tablet with shame now and then at the sad, abandoned projects peering back at me with a glint of hope that I might just take a moment to finish them. I guiltily walk away.
Again, it’s all part of the process. It isn’t forever. I’m resting my brain and waiting to ride the waves of inspiration once more. You cannot force the process or you lose your passion and produce, oh I don’t know, something you hope looks like an edgy purple pop art abstract piece using all the digital dot brushes created.
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So I suppose what I’m trying to say here is this. Good or bad your art is still art. We can’t make ideas pop into our heads at will. It’s ok do things for the sake of it or do things differently. It’s all just a part of our journey and sometimes we need to just slap colours down randomly in a way that almost commits forgery against 2 of the modern greats.
Forgive yourself your bad days and just let it flow naturally.
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finleycannotdraw · 3 years
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loki doesn’t have a pining album but he does have a playlist and a lot of repression
companion to loki finding mobius’s spotify
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thechekhov · 4 years
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Hi Chekhov! Really enjoying your white diamond au! I had a quick art question: How do you start comissions? I've been improving my drawing skills and thinking about drawing for others after having fun in artfight, but I don't know where to start? How much to charge, how to get paid, etc. Do you have any tips? Hope you're doing well! :)
Alright, since a few people have asked, I’ve decided to put together a few things about how to get started on commissions - what you need, what you should make, and how to keep things organized. 
This will get a little long, so I’ll divide it into 4 main sections:
1) Draw Art - Getting started
2) Get Commissioned - Making a commission sheet, Advertising
3) ??? - Communicating, Setting Limits, Running the Business
4) Profit - Pricing Yourself and Getting Paid
* Disclaimer: I’m an artist, so this How-To will be illustration-focused. I’m sure many of these tips can apply to ANY types of commissions, but I will be focusing on the type I know best. If you are proficient in other types of commissions for other types of art - music commissions, photography, etc - feel free to chime in and leave a comment or make your own tutorial!
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1) Draw Art
I think this is probably the most obvious part, but it needs to be said:
Before you start making art for other people, you must first be comfortable making art in general.
I’m not saying your art has to be Disney-quality, or industry-level! Not at all. 
BUT! You must be comfortable creating what you sell. If you try to sell something you have little confidence in, you will stress yourself out and possibly end up losing time AND money.
Don’t shoot for the moon if you haven’t landed on it even once. Sell what you know you’re good at. Your commissions don’t HAVE to include full-body illustrations if you don’t know how to draw feet/solid stances. Limit yourself to what you can do.
Things you need to should probably have before starting commissions:
1. Access to art materials or a fully downloaded art program
DO NOT - Use a free tutorial version that will expire in a month and leave you without a way to draw! If you are having trouble finding a program, try free ones like MediBang Paint Pro. 
2. Free time to complete the amount of commissions you want to take.
DO NOT - Take on or offer commissions if you KNOW you’re going to be overwhelmed with school or personal life for the next 2+ months. Pace yourself, otherwise you’ll burn out, get stressed, and get discouraged.
3. A reliable way to communicate with your customers like a commissions-only email 
DO NOT - Use your friend/family/college email. It’s hard to keep track of things as it is, and creating new emails is easy and free. And keep it professional if you can! Not many people will reach out to dong-wiggles20434 to ask for a design. Ideally, your email should be close to your brand - however you want to brand yourself. Usernames are fine!)
DO NOT - Use Instagram/Twitter/Tumblr to collect commission info unless you are ready to do the organizing yourself. Some people make it work, but in my experience, if you use these SNS sites to communicate with friends and network... you’re going to be losing commission inquiries right and left and accidentally ignoring people. Email is much easier to organize and sort into folders.
4. A portfolio or at least 2-3 pieces of each type of art you’re planning to sell. 
DO NOT - Advertise commissions without having any examples of the art you plan to sell. People will find it difficult to trust you if you can’t even give them a vague idea of what sort of drawing they’ll be getting. 
Disclaimer: These are not hard ‘do not’s. If you have had a different experience, I respect that. I’m simplifying for the sake of streamlining this advice. 
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2) Get Commissioned
So - you have your art, you have your art program, and you’ve got all the time in the world. That means.... that’s right! It’s time to let the world know you’re taking commissions.
One of the most common ways artists signal to their audience that they can do commissions is by creating a commissions sheet. There are MANY ways to make this - and they range from simple and doodly ones to VERY complex designs. For example, here’s mine! 
There are many ways to organize a commission sheet. At its core, a commission sheet should display the types of art you WANT to be commissioned to make. Let’s go over a few ways they can be done!
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#1.... Body Portion Dividers!
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This sheet is most common with those who want to capitalize on drawing people and characters. If you want to draw lots of characters, this is a great way to offer several tiers of pricing based on how much of their character your customers want to see. 
#2... Complexity Scale
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If you’re open to drawing many things but want to base your pricing off of how complex something is, you can split your tiers into done-ness. This type of commission is popular with those that draw characters AND animals, furries, etc.
#3....  Style and Type
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If you’re more on the design side of things, or if you have various niche art styles that you can’t quite lump together, display a variety of your skills alongside each other! It helps if all the ones you have can be organized under a common customer - like those looking to advance their own business and get logos, websites, or mascots made for them!
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3) ???
You got your first commission... what happens now???
Well, ideally you have the time, tools and motivation to make things happen! Now all you have to do is... sit down and... draw.......
I’m going to say something that may be a little controversial: 
Commissions aren’t fun. 
No, no, hear me out: I have fun doing commissions! I genuinely enjoy drawing characters and coming up with designs. But even with all that said, commissions are, first and foremost: WORK
I’m not saying this to discourage you, I’m saying this to keep things realistic. When I first began commissions, I thought it would be just like any other type of drawing. I would sit down, imagine a thing, draw it... it would be fun! 
But then I realized that I couldn’t just draw what I wanted - another person had an idea in mind and had asked me to do it. I stressed over getting the design correct from descriptions. I stressed over not having the right reference for the pose the commissioner wanted. I stressed over not being able to draw the leg right in the way I had promised I would do. I stressed about billing. I stressed about digital money transfers. It was difficult, and time-consuming, and I did not enjoy it. At all. 
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And a part of that is definitely on the commissioner - we, as artists, NEED to demand proper references or descriptions. We, as artists, NEED to limit the amount of changes we’re going to make at the flick of a finger. We NEED to demand clear instructions and set boundaries. That’s also super important. 
But also - don’t be discouraged if you find yourself exhausted drawing your first commission. MANY artists go through this. Adjust your rules, fix up your limits, practice putting your foot down on finicky commissioners who expect you to read their mind! It does get easier, but you have to communicate and put in the effort and act as your own manager AND your own customer service AND your own accountant. That’s what you’re looking at. 
Good limits and boundaries to set: 
Limit the amount of changes a person can ask to make. “I want blue hair.” Next email: “No wait, yeah, make it red.” Next email: “Actually I changed my mind, can I get the blue but like, lighter?” Next email: “No, not that light.” ... At some point, we have to stop. I personally allow 2-3 changes on the final stages of a commission before I start refusing or start asking for extra money.
Demand clear instructions and/or references. If something isn’t described, you have to take artistic liberty and design it, but that’s difficult! And if the customer is not happy with it but can’t tell you more? That’s not your problem - the burden of reference is on THEM. You cannot read their mind, and that’s not your fault.
Get at least half the payment up front! This is a good balance between the ‘pay before art’ and the ‘pay after art’ conundrum that will limit the amount of woes between artist and customer. (I’ll touch upon this a little more in the Profit section.)
Organization:
Where possible, create good habits! Tag your emails and organize your folders. I have a tag on my emails for active and finished commissions. I also keep my emails on Unread until I have time to sit down and properly look at/reply to them.
My Commissions in the folder are also organized chronologically and I mark down which ones are paid and which ones are not.
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(I understand not everyone can do this, but if you want to give it a try, it does make things easier in the long run. Again, this advice is just what I have found personally helps.)
One last thing - I do not want to shame ANYONE for taking their time with commissions! Commissions are complex, and they take time and work. You can draw in 8 hours, but some things take research, materials, etc. Some illustrations realistically take up to half a year, or, depending on what’s involved, several years!!
THAT BEING SAID - it’s good manners to be upfront with your customers about how long you expect the commission to take. If you think you’re busy, just say that! Explain that you have a lot going on, and you will probably take (insert time period here).
And if your commissioners are worried, work out a system to keep them updated! I send my commissioners updates when I finish the lineart/flat colors/etc and I try to be clear about how long everything will take. I try to estimate with a +3-5 days buffer to give myself extra time... and recently I’ve been using it. Always say a bigger number than you think you’ll need. 
If someone wants a rushed commission... make them pay more. If ANYONE wants a commission done ‘by the end of the week’ - that’s an automatic rush-job for me because I’m juggling an irl job and several commissions at once. I WILL charge a rush fee and I won’t feel bad about it. 
If someone wants a commission within 24 hours...... Well, they better be paying you 3x your normal amount, or more. And remember - you CAN refuse! It’s perfectly reasonable to say ‘No, sorry, that sort of turnaround time is not realistic for me.’
Food For Thought - Invoicing
Many artists I’ve commissioned in the past have not used Invoicing, but I’ve recently begun to fill out invoices and file them in my Commissions folder just to keep track of things. It’s not necessary until you start getting into the Small Business side of Freelancing, but it’s not a bad idea to get into the habit early in case you might need to do it later for tax purposes. 
Here’s what my Invoice looks like, for example. 
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I’ve optimized it to help me remember who, what, and how much is involved! It also contains important info for my customers like where to send the money.
Which brings us to...
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4) Profit
One of the hardest things for artists is pricing themselves. I’m not going to tell you which way is BEST - there is no BEST way, only the best way for YOU. 
One of the options available to you is pricing by the hour. It includes averaging out how long it takes you to draw a specific type of art (whatever you’re offering as a commission) and multiplying that by an hourly wage you’ve decided on.
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When you do this, I stress - do NOT price yourself below minimum wage if you can help it. When you first start out, aim for the $15/hour mark and adjust accordingly. 
Other ways to price your art:
- Per complexity: Portraits vs full body should be scaled based on how difficult you find one vs. the other. You can also easily decide on a price for a sketch and double it for lineart, triple it for full color, etc.
- Per type: Look up for industry prices for website design and logo design. They may surprise you! You don’t have to charge that much, but it helps to keep things in perspective. 
It’s okay to change your prices! Keep your commission sheet image handy so you can update the amounts as you grow. :)
Payment up front or after completion?
Some artist take full payment up front. Some only demand payment after they’ve finished and sent out the piece. I personally think these are both risky for everyone involved. 
I recommend doing at least HALF of the payment BEFORE you start the commission. Calculate your full price and ask for half before you start working on it in earnest, to make sure the person can actually pay you. Then, when they receive the full piece and are satisfied, they can complete the payment. 
I personally work in this structure:
> Someone emails me with their idea/reference
> I send back a rough draft sketch that shows the idea/pose (only takes me 10-20 minutes so not a huge loss if they ghost) and quote them a price
> They can pay the full thing upfront OR pay half
> I finish the commission and send updates when I do the lineart/colors to double check anything so they have multiple chances to spot any errors
> If the person paid only half on completion, I send them a low-res version of the finished thing, they finish up their payment and THEN I send them the full-res version plus any other filetypes/CYMK proofs, etc. 
Many of the people who commission me pay me up front even though I offer they pay half - and I’m really flattered that they trust me that much! Because of that, I feel encouraged to update them frequently and ask for their input as I work, so they have the peace of mind knowing I’m actually doing their commission. 
Great, but how do I get PAID????
There are NUMEROUS ways - these days money is relatively easy to transfer over digital means, and you have a few options. 
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Paypal is perhaps one of the oldest digital wallets and is geared towards businesses. By setting up a PayPal and connecting it to your debit card of bank account, you can tunnel a pathway from your online business directly into your hands in a matter of days. 
Paypal also offers Invoicing - you make an invoice, price it and send it to the person’s email and they can pay whatever way they need! (It also allows partial payments.)
Pros: transfers from PayPal to bank account are free, and take a couple of business days. It also has no upper limit to the amount of money you can move in/out each month. It can force refunds due to the nature of its business-oriented payment system.
Cons: Because it’s used by businesses for larger transactions, PayPal may demand a more rigorous proof of your identity. It may also take longer to set up and be harder to get used to. I’ve also heard that they can be a hassle when it comes to closing your account. 
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Venmo is another type of digital wallet that acts much like paypal, except for a few key differences - it is NOT made for businesses (so depending on whether you’re officially registered as a freelancer, you may not be able to use it). I personally don’t use venmo, so I cannot speak to its usefulness, but I know a few people that use it for casual transactions. It’s easy and quick! :) 
Keep in mind that you cannot force a refund over venmo! The transactions are final.
There’s also CashApp, GooglePay (which could load gift cards but also allows peer-to-peer transactions) and I’ve heard good things about Due, though I’ve never personally used it.
Other ways to pay: I’ve had people pay me over Patreon by upping their pledge, and I’ve had people pay me over Ko-Fi by donating a specific amount. 
Many people even use Etsy - the website specialized for independent small businesses selling art - by listing their commission sheet and offering up several ‘slots’ of commissions, which allows you to track taxes AND allows your clients to pay using whatever they feel comfortable with.
If you’re in Canada, you can even pay by emailing money directly from bank account to bank account - check whether your country offers this type of service! There’s no shortage of ways to move money in the digital world.
Just like everything else, there’s no singular ‘Best’ way. It just depends on what works for you.
I think that just about wraps it up! I can’t quite think of what else to put here - but I’m sure other artists will chime in with their own advice. :) I’m very sorry this became so long but I hope it was helpful! 
Obligatory Disclaimer: I’m not qualified to give legal or accounting counsel. Please double-check the laws in your own country/state in regards to taxation of freelancing work and do your own research. If you are underage, DEFINITELY get an adult’s permission before you start doing commissions, and have the adult help you through the process.   
. . . . . . . . . . . . 
OTHER POSTS YOU MAY FIND USEFUL:
An Extended Post on Pricing Yourself for Commissions
Dealing with Imposter Syndrome/Feeling ‘Not Good Enough’
Growing Your Audience
Advice for Starting Digital Art
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trutimeline · 3 years
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idislikecispeople, The Most Infamous Dyscourse Blogger: Part 1.0, Rumors
idislikecispeople, also known as many names throughout her time on Tumblr (such as Adele, Kat, Mami, Samantha and Sayaka), was a former Tumblr blogger who became infamous for coining the term "tucute", among many other controversial things she has posted on her blogs. This was supposed to be one, very long masterpost about her, but Tumblr's post editor is a bitch and won't let me do that.
In this post, I'll be debunking or confirming rumors commonly spread about idislikecispeople. The rest of my posts about her will each be dedicated to a specific controversial belief she held or situations she got into. For simplicity's sake, I'll be referring to idislikecispeople as Kat for the rest of this post and future ones.
Rumors
Kat Coined the Terms "Truscum" and "Tucute"
Verdict: Partially True
Kat coined the term tucute, but she did not coin the terms truscum or transmedicalist.
Here's a screenshot of Kat's original definition of a tucute:
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Transcript:
What is Tucute?
What does tucute mean?
Tucute is basically just the opposite of truscum, it’s a term and community for trans, nonbinary, and/or non-cis individuals created to separate anti-truscum from truscum and to serve as a safe place from truscum and from cis people, where they believe that being trans requires dysphoria, we do not,where they think that being trans is a medical condition, we do not,and where they deny numerous gender identities on the basis that it “discredits the trans community” we do not.
What are the prerequisites to be a part of the tucute community?
You have to be trans, nonbinary, and/or non-cis in general
You have to accept all pronouns and gender identities
You haveto believe that dysphoria is not necessary to be trans
You have to dislike truscum
You cannot side with truscum or believe in their ideology
You cannot misgender anyone no matter how mad they make you
You cannot be an ableist whatsoever
Did you invent the tucute community? Why?
I indeed did coin the tucute term and community and anyone who says otherwise are creeps who are trying to steal it from me and redefine it for their own nefarious doings. I started this community so anti-truscum could separate themselves from truscum and cis people who are a part of the truscum community, it serves as a safe space from both truscum and cis people.
I’m cis, can I be tucute if I believe in your movement and want to help?
No, you can’t be tucute if you’re cis, you can only be a tucute ally, and you need to be sure to never speak for or over a trans person.
I see a lot of tucuties being just as harmful as truscum, what will you do about it?
There isn’t much I can do to them other than ask them to stop aligning with the tucute community, and of course, that doesn’t mean they will. Also be noted that truscum and cis people will pretend to be tucute just to tarnish the name of the tucute community, so tread lightly, you might be talking to a wolf in sheep’s clothing.
Spread the word, use the tag #tucute and join the army today!
[A digital drawing of Sayaka Miki from Puella Magi Madoka Magica in her magical girl form, with a banner underneath her reading "Tucute 4 U!"]
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Kat Was a Cisgender Woman Who Lied About Being a Transgender Woman
Verdict: False
This rumor primarily comes from a post on Kat's oldest known Tumblr blog, chromaghost, where she claims that she wasn't MTF and only tagged a selfie as such because she thought that transgender people were "cool".
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Anonymous asked: are you a mtf? i seen it tagged on one of your photos.
No lol. I wanted to post it to the tag because transgender people are cool :3
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However, Kat addressed this post and made it clear she very much was a transgender woman multiple times on her later blogs. This claim can also be confirmed with nude photos Kat posted online, which I don't feel comfortable spreading, so you'll just have to trust me on that one. I also don't feel comfortable directly encouraging you to go and dig up those nudes, as most of her nude photos were either taken when she was a minor, spread without her consent and/or were uploaded because people pressured her into posting nudes to "prove" she was a transgender woman.
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Anonymous asked: you bound with ace bandage in one of your selfies. i don't know what to think about you anymore. according to some people you're a 27 year old cis woman scamming us, but you say you're a 22 year old trans woman. i want to trust you but i don't know if i can. i'm sorry.
Rest assured I’m not 27 years old lol. What you’re referring to is a less than graceful ~art piece~ we did (”Playing a Boy” or something) on deviantART when we were 16/17 (?) and really ill-informed. I ask you to not take that as how I stand currently – as I have learned so much more since, and I have a penis and I was designated male at birth because of it (feel free to purchase a passcode to our nsfw blog to see for yourself). At the time we were developing breast tissue but still had to appear as a ‘boy.’ Don’t bind with Ace bandages, kids, it can damage your rib cage, something we didn’t know at the time.
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[A picture of two prescriptions, estradiol and spironolactone, both prescribed to Adele Sheffield.]
grandtran still gonna think I photoshopped it or what
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Anonymous asked: In other words, you aren't gonna cough up the pics because you know you can't fake that shit because you're actually cis. Cool. BTW why do you keep changing your story about the blog, and if the blog was run by you when you were in denial about being trans because of self hate, why were the pics tagged mtf and you were constantly saying trans people were cool?
Yeah I’m not gonna do something for y’all and get nothing in return except more doubt from you, you see how one sided that kind of request is? Also its technically considered sexual harassment, just because its on the internet, you’re a coward (whats your username btw?), and you think I’m cis and you want me to prove time and time again to you that I’m dmab doesn’t justify sexually soliciting someone when they’re not comfortable in being solicited – for free no less.
At first I genuinely had no memory of that blog, it was only active for all of 2 months and for some reason I moved onto a new email and new tumblr, and I haven’t the foggiest why. As for the whole “me claiming to not be ~mtf~” I don’t have any memories from that time, I can only assume it was a lot of dysphoria fueled self-hatred and wanting to be seen/pass as a cis girl lesbian.
If you’re really gonna solicit nudes from a trans woman (a second time) as they do sex work to try and stay on their feet without offering anything in return just so your transmisogynistic ass can get off to trying to tell me my dick is fake isn’t classy at all. I perish the thought of what you’re parents would think of this behavior from you. But yeah, feel free to send some money to my paypal so I can get the gender markers on my records changed because that’s gonna cost a lot apparently, and I’ll definitely send you the dick pics you want. :)
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[A picture of a a hospital bracelet on Kat's wrist. The patient's name is Adele Sheffield and her sex is labeled as "M".]
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Kat Lied About Having Diabetes To Get Money From Tumblr Users
Verdict: False
This doesn't need much commentary from me, just view the screenshots below.
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To the people who keep harping on me buying a $15 video game for my mental health 7 MONTHS ago “with my donation money,” well, here you go, some proof, links and screenshots provided
So for everyone spreading misinformation about me spending $15 on a video game for my mental health, here’s a full list of reasons why there is no way, shape, or form I spent my paypal money on it:
Yes, I spent $15 of my own money after selling one of my possessions, not denying it:
[A screenshot of a Tumblr post by Kat where she shows off a copy of Fall Out: New Vegas, marked with a price of $14.99. The date of the post is marked as July 21, 2014 at 06:28.39 PM.]
Be sure to look at the date, July 21st, 2014 6:28 PM. Now lets look at my first donation post asking for help:
[A screenshot of a Tumblr post by Kat where she asks for donations to be able to afford insulin because she has no insurance. The date of the post is marked as July 20, 2014 at 08:14.00 PM.]
Hmm, one day before the purchase of said game, July 20th 2014 at 8:14 PM. Now, I’ve never heard of a video game store — much less a non-chain video game store accepting payment for video games in the form of virtual Amazon gift cards, have you? Oh, but you’re gonna say, “well you bought the game with your paypal donations anyway!” Well, here’s exhibit C:
[Another screenshot of a separate post made by Kat where she is also asking for donations to be able to afford insulin. The date of the post is marked as July 23, 2014 at 12:27.46 PM.]
Again, looking at the date of this posting which is the original donations post, you can see it was posted on July 23rd, 2014 at 12:27 PM, a full 2 days after I had bought the game. Now, if there’s no way for me to use Amazon gift cards for a real life video game store, then how can I go back in time a minimum of 2 full days to give past me $15 to buy said game, hm? This isn’t even accounting for the fact that I didn’t even have my own bank account associated with it until over a week later, and it surely doesn’t account for the fact that it takes up to 5 days to transfer from paypal to your bank account. All the dates are linked to the original unedited posts so you can see for yourself, and for added measure my first deposit was on August 14th, 2014:
[A screenshot of a deposit made by Kat. The date is marked as 08/14/14.]
Oh but yeah, anti-sjs, truscum, and the like took damniwishidthoughtofabettername’s postthey used to gaslight us with misinformation and you all bought it. Tell me how I could misuse donations that I could not use outside of Amazon and money I didn’t even start receiving until a full two days later, let alone the fact that there’s no way I could have transferred said money and used it two days prior as of the date of the paypal donations post.
I hope some of y’all could reblog this and get the word out, I’m sick and tired of people buying into that misinformation that person did solely to gaslight me as a means to try and disrupt my donations drive.
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[A selfie of Kat holding up a vial of Novolin to the camera.]
Hey anon, I don’t feel comfy giving you my receipts (because doxxing is a thing) but here you go, a selfie with my most recent insulin purchase. 👽
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Anonymous asked: Getting desperate for money again I see. How is your fake diabetes lately. I bet your blood sugar is like 800 this time and you're still able to be alive somehow.
You got me, I’m ~totally faking~
[A selfie of Kat. In the background several items used by diabetics are seen such as insulin syringes, glucose tablets, a blood sugar tester and test strips.]
[A picture that gives us a closer look at the background of the previous selfie.]
[A selfie of Kat holding up two vials, one of Lantus and the other of Humalog.]
Gee, must be one dedicated faker, right? To have hundreds of dollars of insulin equipment and insulin itself. Hmmm… Insulin syringes, glucose tablets, a blood sugar tester and test strips.. oh and insulin, hmmmm….
Oh and because you didn’t learn from last time you don’t die instantly when your blood sugar goes over 600 lol, something anyone who studies endocrinology can tell you, and I would know, being a diabetic, having to be hospitalized numerous times for ketoacidosis where the blood sugar has been too high for too long. Things you clearly do not know and you’re just jumping on the disableist bandwagon. I have an idea of who you are anyway, just doing this for future reference.
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loopy777 · 3 years
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Non-Review: Free Comic Book Day 2021 - The Legend of Korra (Also Featuring Avatar: The Last Airbender)
With all the hype around 'Suki Alone,' it looks to me like most of the fandom missed that an additional Avatar comic with a story from each cartoon's era was just released for Free Comic Book Day. You can read them for yourself on either Dark Horse Digital or Comixology where it's mislabeled as being for ages 17+ (free accounts are required for both), but I'm sure one of the reasons you all love me is because of my willingness to jump in between you and these comics like the deadly bullets they can be. Well, I'm happy to die (metaphorically) for the sake of (a little anonymous internet) love, so I'm doing a full snarky review for each ten-page story. Also, I'm bored, and it's more fun to make fun of mediocre stuff than to praise stuff I like.
It's time for me to review "Free Comic Book Day 2021 - The Legend of Korra (Also Featuring Avatar: The Last Airbender)" or more specifically "The Legend of Korra: Clearing the Air" and "Avatar: The Last Airbender: Matcha Makers."
CLEARING THE AIR
The cover makes this look like a story about Jinora and Ikki having a sibling conflict. That's a lie. The Air Sisters arguing is merely the inciting incident for Tenzin telling a story of his youth. I should note that, as inconsequential as the Air Sisters stuff is, it's actually written very well because it posits Ikki as a victim of circumstance and Jinora as a bully who terrorizes her little sister with threats of getting thrown in jail by Metalbenders for an accident, cementing the characterization from the cartoon. This is not sarcasm. I really do think Jinora is presented by LoK as a Holier Than Thou little snot who just so happened to be naturally gifted with magic spirit-powers, but for some reason the rest of the fandom doesn't agree with me.
Anyway, Tenzin comes in to find the arguing (and Meelo just running amok for the fun of it and so far these characterizations are perfect), and rather than telling Jinora to shut her stupid face, he delivers a tale of his youth about conflict resolution.
So the meat of the story is how, when Tenzin was "a few years older" than Jinora, a pair of vandals got onto Air Temple Island and burned some graffiti into the spinning-panel things that Korra will destroy out of frustration during her Airbending training. Literally, the vandals are depicted as scorching the wood with enough smoke to be seen across a plaza. Tenzin goes after the vandals and they flee across the bay back to Republic City proper (one of the vandals is a Waterbender with a surf-plank). Tenzin pursues, catches them, and attacks them hard enough to smash some dockside crates. They are all then arrested by Metalbenders and dragged before Chief Toph. She's going to let Tenzin go (yay Toph!) and throw the vandals in jail (YAY TOPH!) and makes this face, and this entire comic is worth it:
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However, Aang arrives and instead arranges to forgo the jail-time in favor of an Air Nomad Conflict Resolution Ceremony. This is nice and in-character, but I'm totally with Tenzin that these vandals should have been thrown in jail. They literally burned insulting graffiti into antiques from a genocided culture. But instead, Aang demonstrates conflict resolution by having Tenzin explain why he's hurt and what needs to be done to redress the wrong. And so the vandals help Tenzin scrub the graffiti off the panels with water and rags and mops- how, I don't know, since they were literally burned.
They also do a ceremony thing where they each take turns bending their element into a central space between them to 'clear the air' (GET IT GET IT HA HA IT'S ALMOST LIKE A PUN BUT NOT), so it's a good thing they were all Benders because this is kinda racist. This fixes all the problems and everyone is friends. Yay!
In the present, though, things are not so nice, because Tenzin's kids are still screaming at and provoking each other. Korra comes in with Asami at the end to ask what's going on, and Asami says nothing, so I still think everyone is characterized with perfect consistency with the cartoon.
I made this sound silly, but (aside from the spinny-panels getting cleaned with a little water and elbow-grease, which doesn't matter because Korra will eventually blow them all up anyway), I actually like this one. It has Tenzin demonstrate how much he's always had to work to be the Perfect Air Monk that everyone expects him to be, and Aang acknowledges how this is unfair but that Tenzin will never let him down no matter what. It also has Katara come in at the end (for just one line, boo!) to acknowledge that this was an especially easy little conflict for Tenzin to practice on and he'll eventually face worse. I found it a nice adult moment in a story that's otherwise clearly aimed at 8-year-olds.
The art is good. It's simpler than the LoK cartoon, with flat colors, but it captures the story and has enough liveliness for everyone's character to come across in their look and body-language. The brief action-sequence where Tenzin attacks the vandals is well done, moving quickly but showing the full flow of the fight and every move Tenzin makes.
MATCHA MAKERS
Apparently, "Matcha is finely ground powder of specially grown and processed green tea leaves, traditionally consumed in East Asia" according to Wikipedia. I had to look that up. I'm curious how many people understood the full reference in the title, especially since these comics are aimed at kids too young to be allowed on the internet.
This is a very simple story about Iroh in his tea-shop in Ba Sing Se. He has an assistant/waitress named Feng, a new character who wears glasses, ruining the hopes and dreams of all the fanfic-writers who were so sure he'd rescue Jin from the Lower Ring. A frequent patron of the tea shop is an elegant, older lady (very clearly Upper Ring material) named Li-Mei, who cannot go a single panel without giving Iroh a HEY BIG BOY look. She is very clearly smitten. Also, I feel the need to clarify that she knows his name is Iroh, so apparently Ba Sing Se is okay with the Dragon of the West serving tea to their wealthy. I don't say that as a criticism, I'm just noting it.
That night, Iroh meets up with his friends- the Pokemon-style spirits that we saw in Legend of Korra. (I don't know if they're the actual spirits from LoK, or just new spirits in the same style. This is because I would sooner grind matcha into my eyes than rewatch Book Spirits.) He serves them his special blend of tea and talks about how he's totally into Li-Mei but isn't going to pursue it because he's feeling old and doesn't want to take a risk. At this point, I could stop describing the plot because between the title and what I've said so far, I'm sure you could figure out every single plot beat that will follow.
The next day, the spirits trip Feng so that she drops Li-Mei's tea and Iroh needs to bring a replacement, and they've drawn hearts on top of the replacement tea with foam or sugar or milk or whatever. I don't know because I've never bought tea in a place that will even put the bag in the hot water for me. Iroh gets out of the situation without starting any love-affairs and runs into the back to tell the spirits to knock it off, dudes, they're totally embarrassing him! The spirits respond by giving him a flyer for a romantic restaurant. I don't know how they got it, so I can only assume that some Upper Ringer had their mail diverted.
Iroh refuses, so when Li-Mei orders more tea and he brings it to her, the spirits hover just out of her sight and threaten to smash the furniture. I am not making that up. They literally threaten to smash Iroh's furniture unless he asks the lady out. He submits to their tyrannical threats, Li-Mei happily accepts the date, he happily accepts her acceptance, and the story comes to a close. Iroh thanks his spirits friends for opening him up to new experience, but hopes that next time (so I guess Iroh is signing up for Tinder after this?) they won't threaten his shop.
At best, I can describe this story as 'harmless.' But it's been a long week and I just got a bunch more extra work at my day job that I really don't want to do, so I'm going to go ahead and call this story 'dumb.' It's rote, leans towards humor without actually being funny at all, and turns the spirits of the setting into Pokemon. And not even the cool dragon kind.
The art is strangely stiff. The coloring is soft and nice, but the drawings seems more 'assembled' than actually drawn. I swear there are even a few panels that reminded me of 'How I Became Yours' with janky poses, horrifying expressions, and just enough resemblance to the original cartoon to make me think a screenshot was partially traced and then ruined. (I'm not accusing the artist of tracing, BTW. I wouldn't even condemn the artist for tracing if they did. I'm just describing that HIBY feeling I got.) It was so stiff that rather than hear Iroh's dialogue in Mako's rich tones, I instead imagined Greg Baldwin doing a stiff Mako-impression with no naturalism to the delivery.
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This story is definitely worthy of its "Also Featuring" billing. I'd rate it below Gene Yang's Mai and Suki FCBD short stories, but above everything else he wrote for Avatar.
So there you go. Overall, this is very middle-of-the-pack for Avatar FCBD stuff. It's very much of the nature of the 'Team Avatar Tales' stuff, and I wouldn't be surprised if the Iroh story was a leftover from that project. On Free Comic Book Day, you often get what you pay for.
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knifeonmars · 3 years
Text
Capsule Reviews, February 2021
Here's some things I've been reading.
The Curse of Brimstone 
DC's New Age of Heroes books, emerging from the beginning of Scott Snyder's creative-flameout-as-crossover-event Metal, mostly constituted riffs on Marvel heroes like the Fantastic Four (in The Terrifics) or the Hulk (in Damage). The Curse of Brimstone is a riff on Ghost Rider. It's... uneven. The first volume is generally pretty good, and when Phillip Tan is drawing it, as he does the first three and a half issues, it's gorgeous and unique, when he departs though, the quality takes a nose dive. None of the replacement artists, including the great Denis Cowan, can quite fill his shoes, and the story gets old fast. Guy makes a deal with the devil (or rather, a devil-like inhabitant of the "Dark Multiverse" as a not horribly handled tie-in to the conceits of Metal), realizes it's a raw deal, and rebels. The characters are flat, lots of time is spent with the main character's sister haranguing him to not use his powers (it is, in my humble opinion, something of a cardinal sin to have a character whose primary role is telling other characters to stop doing interesting things), too many potboiler "I know you're still in there!/I can feel this power consuming me!" exchanges, a couple of underwhelming guest spots (including a genuinely pointless appearance by the old, white, boring Doctor Fate) too many flashbacks, and not enough of the action. There's potential in the classic demonic hero rebelling plotline and its link to the liminal spaces of the DC universe, forgotten towns and economic depression, but the wheels come off this series pretty much as soon as Tan leaves. The really disappointing this is that the series is clearly built as an artistic showcase, so after Tan's shockingly early departure, the main appeal of the series is gone and there's nothing left but the playing out of an obviously threadbare story.
Star Wars - Boba Fett: Death, Lies, and Treachery
I don't care much about Star Wars these days, and I think that most of the old Expanded Universe was, as evidenced by Crimson Empire, pretty bad. Death, Lies, and Treachery, is that rare Star Wars EU comic which is actually good. John Wagner writes and he's in full-on 2000 AD mode, writing Boba Fett as a slightly more unpleasant Johnny Alpha (who is like a mercenary Judge Dredd, for those unfamiliar) right on down to the appearance of a funny alien sidekick for one of the characters. The main attraction is Cam Kennedy's art though, along with his inimitable colors: this might be the best looking Star Wars comic ever. The designs are all weird and chunky, with an almost kitbashed feeling that captures the lived in aesthetic of classic Star Wars, and the colors are one of a kind. Natural, neutral white light does not exist in this comic, everything is always bathed at all times in lurid greens or yellows, occasionally reds, and it looks incredible. In terms of "Expanded Universe" material for Star Wars, this hits the sweet spot of looking and feeling of a piece, but exploring the edges of the concept with a unique voice. It's great. I read this digitally, but I'd consider it a must-buy in print if I ever get the chance at a deal.
Zaroff
Zaroff is a French comic (novel? novella?). It's like 90 pages and it delivers exactly on its premise of "Die Hard starring the bad guy from The Most Dangerous Game." It's pretty good. Count Zaroff, he of the habitual hunting of humans, turns out to have killed a mafia don at some point, and after miraculously escaping his own seeming death at the end of the original story, finds himself hunted by the irate associates of this gangster, who have brought along Zaroff's sister and her kids to spice things up. Zaroff not only finds himself the hunt, but he also has to protect his estranged family as they struggle to survive. Nothing about this book or its twists and turns is likely to surprise you, but I don't think being surprised is always necessary for quality. Zaroff delivers on pulpy, early-20th century jungle action, is gorgeously rendered, and the fact that Zaroff himself is an unrepentant villain adds just enough of an unexpected element to the proceedings and character dynamics that it doesn't feel rote. There's a couple of points, ones typical of Eurocomics, which spark a slight sour note, such as some "period appropriate" racism and flashes of the male gaze, but for the most part these are relatively contained. It's good.
Batman: Gothic
Long before Grant Morrison did their Bat-epic, they wrote Batman: Gothic, an entirely different, but then again maybe not so different, kind of thing. It starts off with what must be called a riff on Fritz Lang's film, M, only where that story ends with a crew of gangsters deciding they cannot pass moral judgment on a deranged child-murderer, in Morrison's story they go ahead and kill him, only for the killer to return years later to rather horribly murder all of them as a warmup for a grandiose scheme involving unleashing a weaponized form of the bubonic plague on Gotham City as an offering to Satan. Along the way it turns out that said villain, one Mr. Whisper, is a former schoolmaster of Bruce Wayne's, who terrified the young Batman in the days before his parent's deaths. It's an earlier Morrison story and it shows. Certain elements presage their later Batman work; Mr. Whisper as a satanic enemy recalls the later Doctor Hurt, and the cathedral Mr. Whisper built to harvest souls recalls what writers like Morrison, Milligan, and Snyder would do concerning Gotham as a whole years later.The art, by Klaus Janson, is spectacular. If you're familiar at all with his work collaborating with Frank Miller you'll see him continuing in a similar vein and it's all quite good, even when he stretches beyond the street milieu which most readers might know him from. There's one particular sequence where Janson renders a needlessly complicated Rube Goldberg machine in motion that manages to work despite being static images. The writing by Morrison though, is not their finest. The M riff doesn't last as long as it could, and Mr. Whisper's turn in the latter half of the story from delicious creepy wraith to a cackling mass murderer who puts Batman in an easily escaped death trap feels like something of a letdown from the promise of the first half of the book. Gothic is good, but not, in my opinion, great. It's certainly worth checking out for Morrison fans however, and I imagine that someone well-versed in his latter Batman stuff might be able to find some real resonance between the two.
Green Arrow: The Longbow Hunters
For a long, long time, Longbow Hunters was THE Green Arrow story. It is to Green Arrow as TDKR is to Batman, deliberately so. Mike Grell wrote and drew the reinvention of the character from his role as the Justice League's resident limousine liberal to a gritty urban vigilante operating in Seattle over the course of these three issues, which he'd follow up with a subsequent ongoing. Going back to it, it certainly merits its reputation, but its far from timeless. Grell's art is unimpeachable absolutely incredible, with great splashes and spreads, subtle colors, and really great figure work. The narrative is almost so 80's it hurts though, revolving around West Coast serial killers, cocaine, the CIA and the Iran-Contra scandal, and the Yakuza, and it's hard to look back at some of this stuff without smirking. The story begins with a teenager strung out on tainted coke sprinting through a window in a scene that's right out of Reefer Madness. In the cold light of a day 30+ years later, parts of it look more than a little silly. The 80's-ness of it all doesn't stop with that stuff though, even the superhero elements smack of it. Green Arrow realizes that he's lost a step and has be to be shown a way forward by an Asian woman skilled in the martial arts (recalling Vic Sage's reinvention in the pages of The Question), and Black Canary gets captured and torture off-panel for the sake of showing that this is real crime now, not the superhero silliness they've dealt with before. The treatment of Black Canary here is pretty markedly heinous, it's a classic fridging and Grell's claims that he didn't intentionally imply sexual assault in his depiction of her torture is probably true, but still feels more than a little weak considering how he chose to render it.The final analysis is that this book is good, but it exists strictly in the frame of the 1980's. If you're a fan of Green Arrow, there are worse books to pick up, or if you're interested in that era of DC Comics it's more than worth it, but as a matter of general interest I wouldn't recommend it very highly.
SHIELD by Steranko
Jim Steranko is sort of the prodigy of the early Marvel years, a young guy who came up through the system, blossomed into an incredible talent, and then left the company, and by and large the industry, behind. He would go on to dabble in publishing, work in other mediums, and generally kick around as the prodigal son of Marvel Comics. This collection, of both his Nick Fury shorts in the pages of Strange Tales and the four issues he drew of the original Nick Fury solo series, charts Steranko's growth as an artist. The book starts off with Steranko working from Jack Kirby's layouts with Stan Lee's dialogue and writing, and Steranko might be the one guy in history for whom working off of Kirby's blueprints is clearly holding him back. The first third or so of this collection really isn't much to write home about, as Steranko is obviously constrained by someone else's style, and at the end of the day those early stories still read as somewhat uninspired pulp compared to the highlights of early Marvel. There are flashes though, of techniques and ideas, which foreshadow what Steranko is capable of, and when he finally takes over as solo writer/artist it's like he's been unleashed. He immediately has Nick Fury tear off his shirt and start throwing guys around over psychedelic effects. He writes out most of Kirby and Lee's frankly uninspired boys' club supporting cast, he makes Fury visibly older, wearier, but also so much cooler. It's the birth of Nick Fury as a distinctly comic book super spy.By the time he finishes wrapping up the previous writers' plotline with Hydra and Baron von Strucker, Steranko is firing on all cylinders. By the time it gets to Steranko's Fury solo series, he's somehow surpassed himself, turning in effects, panel structures, and weird stories which make the earlier installment about a suit-wearing Man from UNCLE knockoff and its strict six-panel layouts look absolutely fossilized.I can't recommend this collection highly enough for any fan of the artform, even if the stories themselves might not be everyone's cup of tear. It's truly incredible to watch Steranko emerge as an artist over the course of this single collection. The book itself has a few problems, it's not the most elegantly designed in its supporting materials and index, but the content of it more than outweighs that. It's great stuff.
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clad-in-sunshine · 4 years
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[ID: A picture of my character, Mey. The left half is a woman with long hair and a neutral expression drawn in pencil. Her right side is split into three rectangular blocks that are bolder, drawn with pen, showing the right side of animals: the first is a lion; the second an owl; and the third a wolf. Around them are hawthorn flowers. End ID]
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[ID: A drawing of my character Fearn. On the left side a fern, and on the right of it emerges the right side of a cat's face. From the side of that are three profiles, getting darker, and moving towards a more human shape.]
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[ID: A digitally sketched outline of a woman in white lines. She's smiling a little, has long hair, and is holding a bow. Behind her is a photograph of a sunset. End ID]
My friend, @shaheenarnitipsyart​ (Instagram link here) drew all this incredible art of my OCs from a narrative poem I wrote just under a year ago. I plan to write more about them, but for now I’ve edited and rewritten bits of the poem itself, to improve on it. It’s fun noticing where I’ve improved. Also thought to record myself reading it, for accessibility.
Wandering Kind
Ellen, she was a wandering kind her spirit aching to be freed from duties that would her confine and now, she thought she’d found the key
So she journeyed, through the trees to the dwelling of a faerie gay Who could set her from her duties free that she might travel the world, away
Into the dark, she raced ahead over leaves that snapped like jaws The plants they swiped her as she fled, gripping tight to her chestnut horse
Eventually she came unto a twisted house: abandoned, torn Yet a sign of life - it lay in view: a fishing line that clothes adorned
Rolling fog around her drew; all sound banished from the night Thoughts, it seemed, were muffled too, then a figure bounded into sight
It landed softly on the ground - a lithe young cat; then bigger still until as a bear it turned around Its eyes were heavy, anger filled
From its mouth a voice did roar: Cracked the air with every word “How come you to my front door? “Are you here, by hatred stirred?”
Boldly then young Ellen moved; from reeling horse did swiftly leap “Fear not, by me you are not loathed- I met one who does your secrets keep
“He told me an exchange to make: for they would have me married be - to one whom I ne'r love nor like, but with your help, that I might flee”
The bear stepped back; it lifted high ‘til on it’s own hind quarters held Then ‘tween two breaths he gave a sigh; him now a man: the bear dispelled
A solid face like oaken bark, and hair like weeping willow worn Upon his chest he bore a mark like a bow; string tightly drawn
He turned and pulled some linen down, wrapping ‘round his torso bare Without a tie or buckle bound, holding tight as he stepped near
“You know my Jack?” he asked of her “then a friend to you I’ll surely be, but I don’t see him with you here, did he not guide you to me?”
His voice rang out as if a song: it danced and moved the air between, to fall then gently, ears upon, warmer than the sun at e'en
Warmed, she took from her waistband: a letter writ from Jack to him She pressed it in the faerie’s hand and his face did soften then
Once he’d read, with gentle eyes he smiled, then broader to a grin “To help you out I can devise, a plan of sorts, but then again -
"I can’t control those human whims such as to wish you to be wed Unless you ask a task so grim: I’ll hunt them down and leave them dead.”
But Ellen asked a different thing, and happily he would comply But to kill the Faerie king - he charged her then, at least to try
Then from his chest the mark he pulled and like a shadow so it formed 'til it could manifest so bold: A wooden bow of body born
She took the wondrous bow in hand and on her fell a strange unease. It seemed to shift, and move around, despite the absence of a breeze
He gave no arrows with the bow, and before she could breathe her thought he reached behind him, bending low and from his back a quiver brought
“This bow of mine is strong and true; the arrows made from mine own heart And when the arrow pierces through, my heart, through his, shall play its part
"You should not afear his wrath, though he can strike a mighty blow If you eat nought along your path - his power wanes, and yours will grow”
It’s then her fingers to her lips, and she aloud did whistle high To her side her horse came thus and she mounted up, away to ride
The bow behind her led the way 'Twas as the faerie by her side And there was nought led her astray ‘til beyond the woods the tower spied
But before the tower was a town: the dwellings there both strange and quaint A sumptuous feast spread out around, and at her heart clawed hunger, want
The bow it morphed to fiddle fine, and with a song it graced the air It sang of trees and summertime; of fae folk joined in mirth and cheer
Then in song did Ellen join as so she went, the food untouched The singing kept her spirit warmed: her fortitude remained unmatched
Then at the tower’s base did stand and from her travelling pack she took, some rope, as woven by her hand; turned her head to upwards look
The tower dwarfed her, tall and dark, bleak though sunlight drenched the stone Below it, Ellen surveyed her task before the fortress, stood alone
Then from the quiver an arrow brought which to the rope she firmly tied And the looming tower, she feared it not, despite the king that lay inside
The bow she raised, and arrow drew: Pulled tight and strong before she loosed And through the air the arrow flew; like a dragonfly, the window chased
It whirled and spun, cut through the air until its destination found It turned and lodged in firmly there: rope hung and swayed above the ground
Then Ellen in her hands did hold the rope that waved before her face And forcefully, with courage bold she tugged it thrice; it held its place
“Wait here, friend” she bid her horse as she upon the tower stepped Began her climb with barest pause- in hand the rope so tightly gripped
Hand and foot were moved with ease She made her way, 'til with a start a bird did fly out from the trees: It dived at her, her hands to part
Then suddenly, without a sound the bow it stretched from on her back it spread and curved out, all around, ‘til the bird’s own snapping beak did break
The bird repelled, she did resume shoulders straining with the force And soon she climbed into a room more comfortable than her own house
All around were colours bright Blinding 'gainst the darker stone She noticed then, within her sight a forlorn figure: curled; alone
“That’s my brother’s bow you bear, have you been sent to set me free? I feared that he had left me here, it’s been so long since him I’ve seen.”
Her voice it murmured, barely reached to fall upon young Ellen’s ears Yet a familiar pattern to her speech, it brought Elinor’s eyes to tears
For where the brother’s voice was warm Hers it strained, retreated, fell She found she reached out with her arms, and this young woman within them held.
A careful moment passed, then two. and leaning back, she spoke betwixt “Your brother’s quest led me to you: I must slay the king, my life to fix”
Reaching hands caressed the bow; and a smile to her face was brought “Come quick, the king lies down below but first to beat him - here’s a thought.
"A curse 'pon me, in prison high that I should ne'er my powers see But if we go where the spell does lie, from aching binds I might be freed”
The bow drawn back; the door then struck It splintered, cracked and fell with ease Through they stepped, and down did look- a dreary light; an upwards breeze
The two then turned; ahead they crept - as fast as foot could fall, step, by step, by step, by step, ‘til they stood before a door.
Ellen turned the handle then thrust it open, and she saw. A room. Far darker than she’d seen before.
There lay a light, all in the centre: the smallest glow, bathed in the black Says the girl “this place, I cannot enter, You must traverse it for my sake”
So striding forward, Ellen went the darkness all around her sealed The air was heavy, burned and bent and twisted all that she did feel.
Until the glowing light did reach her body barely brought her breath but then she moved - the glow to breach and with her blade she broke it. Swift.
From the shards erupted out a spectral shape, then winding through Until the doorway it did meet Unto the sister, shadow flew.
It entered there upon her brow, stained and stirred her unmarred head and from that point a shape did grow till her form into the air it bled
It coalesced 'fore Ellen’s eyes Gathered to an unknown shape And then it jumped, began to fly Above her head: an owl grey
“Come, let us go” she called out then, landing soft on Ellen’s arm, but she had barely spoken, when: A sound did ring out loud and clear;
A voice that set their hearts to fear;
A discordant hum drew ever near;
An echo that did lock them here-
'Til sudden did the king appear.  
Him past the door - in anger flew, then from his thigh a hammer drew the room he lit and traveled through as the space about, around them grew it spread and swelled, 'til they could view…
A quiet clearing laid with dew.
There they stood, in clearing then as the sun it blazed so high and 'twas as though trees knelt for him their branches dipped and bowed close by
And all about the air was still: made room for frenzied king to cry He yelled and into silence spilled, as his body strained and writhed
The twisting hammer in his hand it snaked its way unto his chest it sank beneath his writhing skin and from it then a glow did spread
Then the king he shifted in the space - all as a dragon he did roar And Ellen then her legs did brace as dragon’s breath, it blew a storm
Upon his breath these words did sound: “Mey, my heart! How dare you leave?! I gave you the finest things around! What must I do to win your love?”
As the words slipped from his tongue boldly then the owl proclaimed “I am Mey, and you’re undone - for from your lips I take my name!”
And she has flown, above the field changed to hawthorn: razor sharp And to his scaled body dropped; drove her branches; wrapped him up
The dragon changed beneath her binds, and Ellen now in anger flew She in her hand the bow did find: and against the string an arrow drew
The arrow carved through shifting limb and embedded in the soft green earth but all his limbs did vanish then into a body now of slimmer girth
Not dragon, but a serpent large - it slipped away, and fangs did bare With striking speed the snake did charge to Ellen’s arm, it fastened there
Then Mey became a lion fierce She pounced upon the biting thing and from the teeth that held in place The viper tore: split mouth and fang
The bow then changed all in her grip It twisted, wrapped her arm around An arrow then, as sword did flow from palm, prepared to strike him down
'Tween Mey’s teeth the snake did shrink 'til he fell to ground beneath And raised again; as man did smirk Naught but blood where had lain teeth
Then his feet began to swell His skin did stretch, his bones did too His lips they curled; the blood it fell - hit the grass, to stain the dew
Then Mey she grew, and matched for size and strange enough, did Ellen too 'Til all of them as giants rise and none of them the ground could view
The fight then shook the very air - as giants struck, blow for blow, Until but two were standing there and the King he fell to ground below
He fell so slow that it did seem that time had ceased to do its work Until he landed, as if a dream then from the fall the world did quake
Panting, bleeding they did crouch and shrunk unto their normal size Until so close that they could touch the whites around the giant’s eyes
They walked across him, to his chest as the king did bellows make Holding the bow, now as it was Ellen offered it for Mey to take
But Mey, away the bow did turn - Says “You cannot this offer give, for the faerie king is only slain by a mortal with a faerie gift”
Then Ellen, passion in her eyes did turn unto his beating breast And held the bow; drawn and poised Pulled tighter still, then arrow leased
From the wound dug in his heart, a sound like thunderstorm did draw The arrow where the skin did part, then changed to block the gaping maw
Still the clouds fell all around, and like a hurricane, wind flew They held on tight until they found no corpse beneath - they fell below
Now on the ground, young Ellen ‘mazed as all about - the walls they came Then in the tower found they laid, where they’d started, once again
'Twas with a sigh of bending wood, the arrows to her quiver went They passed her arm, wet with blood and as they did the wound did mend
Looking up to Mey’s own face she noticed then that it had changed Where human 'guise had been in place now features like her brother’s shaped
“Now come, you stranger, tell your name; for you know mine, and I not yours As I my life do owe to thee, although my brother was your cause”
“My name it is Elinor, but your life I do not need - It seems we had a common goal: From love’s cruel clutches to be freed”
To an owl again, then Mey did shift- of a size to let young Ellen ride And joyously held them aloft 'til down below her horse they spied
She mounted up, and rode for home While Mey, as wolf, ran by her side Upon the twisted house they came Saw the cat, with Jack beside
And there as these two friends did speak a smile broke out on wolfish face For Mey into a run did break: on her two feet approached the place
“Fearn!” She cried - to her he leapt, changing quick from cat to man Before her then Fearn almost wept lips spread wide by glowing grin
He threw her clothing from the line, wrapped some more about his waist then to each of them did turn and for each introductions made
Mirth and joy around them grew: it filled the air, and in them welled The siblings - reunited, now stood by two friends, their wants fulfilled
One final task before them lay 'twas of Fearn for Ellen’s wish As such his hand upon her placed whereupon her skin did shift
She felt a buzzing through her bones and there in place did shake and lift 'til in another form she rose Now as a lively horse most swift
She danced and sprung in great delight Changed her form again, again Until as a human bright once more did she appear to them
“And of your other wish,” said he, “that much was done 'fore you returned, When I felt you slay the king, for me - had gold and jewels sent to your home”
Elinor felt her word at ease now all her problems, they were solved She would - to wealth - ne'er wedded be yet family would not want for gold
And though the prince could her confine, she would ne'er as captive lie For she would make the world her home: Content to swim, to bound, or fly. *
Ellen, she is a wandering kind, and her spirit cried out to be freed from duties that would her confine That was, until she found the key
For she sought out Fearn, beyond the trees and when she helped his sister, Mey He set her from her duties free And now she travels the world,
Away.
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wewillwriteyou · 4 years
Note
Ok I’m going to send the request. I understand if you don’t want to/can’t do it. I’ve heard a lot of people say Roger looks and sounds like an angel, but I’ve never heard them go beyond that. So do you guys think you could do a fic with Roger as an angel?
Summary: As the request says, what if Roger not only sounds like an angel, but he is, in fact, an angel?
Pairing: Roger x reader
Word count: 1.7k+
Warnings: this is mainly FLUFF, but there’s a tiny bit of ANGST if you squint enough, nothing too strong and it has a happy ending, I swear; mention of sexual intercourse, but once again, nothing graphic; some kisses and touching
Written by: @sweetgcreature
A/N: thank you so much @rogahs-drowse for sending such an amazing prompt!❤😇  Sorry if it took soooo long, but I wanted it to be perfect! And I really hope you’re going to love it as much as I loved working on it! 
To everyone else, enjoy! Love you, folks 🖤💫
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 A growing glare flashes against your closed eyelids. You curve your lips in a small smile and extend a lazy arm to hug him.
You are already anticipating the feeling of the autumnal sun on your body when the roar of a distant thunder fills the air.
Furrowing your eyebrows together, you open a curious and confused eye. And, that’s the moment you see it.
The pouring rain is tapping against the window; the sky is grey, bog clouds are encaging the sun and its rays.
The light that was so sweetly caressing your eyes comes from him.
A bright, yellowish aura glows right behind his head making his already blond hair looks like golden strands. You want to touch them, to lock your fingers inside them, to intertwine your digits there forever. However, you resist to that impulsive temptation, to look at him one minute more.  
His lips are parted while whispered breaths escape his mouth, slightly curved to form a small, fulfilled smile.
You smile too, mirroring his satisfied expression.
Another thunder explodes in the sky, causing him to curl his nose and inhale deeply as he rolls on his tummy rotating his face in the opposite direction exposing his back and nape to your adoring eyes.
His circular halo fades a bit before starting to shine again, now completely visible.
You slowly slither closer to his body, propping yourself on one elbow to lay your face on the palm of your right hand.
The skin of his shoulders is pale, almost lucent; every relaxed muscle reminds you of those Greek statues people go photograph in museums or admire on the pages of Art’s books.
Your eyes trace every curve of his back with their gaze until they fall on the two, tiny red lines just above his shoulder blades. A trembling finger reaches and gently caresses them.
He breathes heavily and the circle of light around his head intensely shines, before he stretches his neck and he finally turns around to look at you.
You fondly smile down at him while a hint of red blooms on your cheeks.
“’morning,” he mumbles pushing his face on the pillow while he yawns. You giggle and look at his long lashes, his big blue eyes, and his little rounded nose.
Every detail of his face seems perfectly carved from the hands of the most expert of the artists. And, well, in a sense it is.
He catches you staring. He laughs. A melodious chuckle.
“Who are you?” you ask all blushed and shy when his hand stretches towards your face to trace shapes on your cheek and near the corner of your lips.
The halo is back, its light shines more than the thunderbolt that has just whitened every wall of the room. Another rumble follows.
“’m Roger” he replies in the most innocent tone possible. You roll your eyes playfully and fall on the mattress keeping your gaze focused on the ceiling.
“That’s not what I meant, you know it” your voice comes out low, cracked by the tiniest hint of sadness in it. Roger moves the sheets that are encircling the lower part of his body to slide closer.
You do not dare look at his face, but the corner of your eyes catches the light that comes from him.
“It’s complicated, right?” you whisper turning your head just enough to meet his eyes. The blue in his irises changes: from crystalline, it becomes darker, as a sea ready to welcome a summer storm.
“It’s complicated” Roger echoes you, pushing a strand of your hair behind your ear. You nod to yourself and sadly smile at him.
You can see his halo fading away as he adjusts himself by your side to pull you closer to his chest; you lay your head on his shoulder and let your hand lazily draw circles on his torso.
His hand is intertwined in your hair, and all around you a dull calm is hugging you tightly, in contrast with the pouring rain that falls outside and wets the window’s glass.
You know what is going to happen. You know you have to say goodbye.
“’ll miss you,” you admit, mumbling against the warm skin of his arm. Roger furrows his eyebrows and turns his head to catch at least a little portion of your face.
“What do you mean?” he asks, while his thumb plays with your earlobe causing heavenly shivers to trespass your spine. You sigh a half laugh and look at him.
“You do know what I mean – a shadow of guiltiness drops on his face, so you extend your arm to sweetly palm his cheek – that’s okay, Rog. You made me live the best night of my life, no regrets. About nothing. I’ll never forget you”
You slowly push him down until your lips glue together into a passionate kiss. Roger hums and cups your face to deepen the kiss.
He starts to feel a familiar tingling coming from his back and your fingers have just the time to touch the free skin of his shoulders because in a second a pair of candid wings spread open.
You widen your eyes and with a childish, admiring expression, you start to caress the white feathers that are covering both of you as a shield.
Roger smiles widely and kisses your forehead while the halo around his head begins to shine, as it has never done.
When your eyes meet his, you notice a thin layer of tears that are pooling inside his blue irises; a strange sense of preoccupation fills your heart, and you cannot help but stroke his sad face.
“What?” you ask softly, almost under your breath.
“No regrets” he echoes your words and you nod silently, while the tip of his right-wing tickles your shoulder.
“That’s what I said”
“And I agree. Deeply and truly – Roger adds, depositing a light kiss on your lips again – but I'm sorry”
He abandons his forehead against yours and in a moment, he feels tiny.
Ironically, he feels the vulnerable one. The one who needs protection. Therefore, you encircle his waists with your arms, to cradle him. To reassure him. To have him closer to your body.
He stretches his arms to sustain his weight and look into your eyes. He is crying glistening tears, which simultaneously reminds you of raindrops, snowflakes and little diamonds.
“For what?” you feebly question, already quivering of concern for the answer.
His blond hair has become a single whole with his aura, forming a single golden flare that crowns his head. His blue eyes are simply ethereal, while his wings fully open above your head.
Roger gives you a sad smile, caresses your cheek and kisses your lips one more time, before finding the courage inside his immortal heart to say:
“Because you’ll forget about me”
A white veil falls in front of your eyes. Celestial harmonies fill your ears. Then, nothing.
Black. Darkness.
You wake up in your bed. Alone. Confused.
You rub your eyes when a roaring thunder startles you. The intense, infinite grey sky that is visible from your open-curtains window is blinding your sight and you have to cover your face with your hand.
A terrible headache spreads from your temples and tangled memories of the previous night crowd your mind. You even start to wonder how you have reached your bed and your apartment safely.
You sit on the mattress and pass a hand through your hair, feeling your head spinning like a top.
Suddenly, the corner of your eye sees something: a white, little thing laid on the pillow on the other side of the bed.
You take it between your index finger and your thumb, studying it, making it spinning among your fingers.
The doorbell rings unexpectedly and you flinch on the bed, immediately jumping on your feet to approach the apartment door.
You put yourself on your tiptoes to see through the peephole and smile when you notice the figure of your best friend tapping her foot on the ground, waiting for you to welcome her inside.
“Finally! – she sighs when you open the door for her – what are you still doing in your pajama?! It’s almost three in the afternoon and we have to go!” she exclaims, indicating your once again confused figure.
I never sleep this much. What has happened yesterday night?
You ask yourself.
“We have to go … where?”
You ask your friend.
Her chin touches the floor and she raises an eyebrow, visibly incredulous by your question.
“Are you joking? There is the concert tonight! The Queen’s concert, for God’s sake! We’ve been waiting for this night for months, how could you forget about it?”
A strange warmth showers your body and you cannot actually tell the reason why. Only a pair of twisted flashes from a distant night fill your head for the fraction of a second.
Your friend inclines her head in curiosity and points at your left hand, laying still by your side.
“What’s that? And why are you so lost, ‘re you alright?”
You look down, between your fingers. The white thing you have collected from the bed a moment before is still there.
A white feather.
You look at it. You spin it. And you smile.
A reborn consciousness hits you like an ocean’s wave.
“It’s nothing – you answer to your friend, who is evidently confused – I just had a dream, last night. A beautiful dream” you add, more to yourself than to her.  
“Okay – she shrugs and scrolls her head – but now go! Move! Get ready!” and, saying that, she pushes you towards your bedroom as you both start laughing loudly.
“I can’t wait to see them playing! We must be front row! –
She starts and, as you get dressed, begins to fantasize about the concert.
- I have to touch Freddie’s hands! And John and Brian must notice me! Not to mention Roger! He is so handsome”
She sighs and you cannot help but curve your lips in a wide smile when she mentions his name.
“He so good at singing as well! And, believe or not, people who went to their concerts told me that live he even sounds better! He sings like an angel!”
An angel.
Those two words echo in your ears and your heart jumps a little in your chest. You softly caress the feather you have laid on your nightstand, before turning around to look at your friend.
You smile at her and, adjusting your bag on your shoulder ready to go, you friendly pat on her arm and say:
“Trust me, I believe you”
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tanoraqui · 4 years
Note
*chinhands* so tell me about guinevere being gay and doing crimes in space
There are three rules that an e-space* Navigator lives by:
Know who you are
Know where you’re going
Know where home is (just in case)
*“espace”, more often; hyphens don’t survive casual parlance; it’s short for “extra-space” because scientists aren’t always good at naming things. just thank god for the one physicist who raised an early objection to “subspace”, even though in early models of layered reality, what came to be known as “espace” was, indeed, below our space.)
The third is easiest, because it’s drilled into every recruit from the second they’re brought to the Lighthouse - which is usually at an age so young they’ll forget having lived anywhere else before. There might be an official name for the headquarters of the Navigators’ Guild on paperwork somewhere, but inside the space station’s halls and outside it, on every ship and planet and empty space between stars in the galaxy, it’s the Lighthouse. There’s a general understanding of why: it’s where navigators call home, where they can look to for aid and succor when the seas turn rough, in this space and the other.
Most people don’t understand, though. Because most people are not navigators: they have never stayed awake while every other mind in the ship was sent very carefully and very deeply into sleep, while the ship passed across a crackling boundary between this reality and another. They have never held themselves together in a world where up was not quite down because neither of those terms applied, where colors were tastes were neither, where time and space were both only suggestions, and the map is a matter of focus in your mind.
You are lost as the default, in espace. Or, “lost” isn’t a term that applies, because all reference points are only in your mind, and if you don’t have your destination absolutely clear, you will be lost in the metaphorical sense as well as not quite the literal. So the politer, more bureaucratic line is that navigators (orphans, usually) are taken in so that their training can begin as early as possible, the truest truth is that it is so that when they begin their training, they will have somewhere to come back to. (Their very secretive training; it’s not, allegedly, sink or swim, but the Guild protects the secret of how it trains its navigators more closely than it guards anything.) So that no matter what, if they lose track of their destination - too unfamiliar, or even unwanted - they can always remember the Lighthouse. The bunkbeds and warm corridors of the dormitories; the creatively placed asteroid ring, more for agility practice in dart-fliers than anything else; the iconic long body of the station itself, modeled half-seriously after a lighthouse of old (symbols can matter in espace), floating amidst darkness and a starry background, the nearest planet several standard-orbits away for the sake of autonomy…the navigator’s last and truest port in a storm. 
The earlier a young navigator-to-be can fix that in their heart, so surely that they’ll know the exact moment its closest, to fire the engines to make the jump back, the more likely they are to, indeed, return home.
The second has been touched on! Navigation in espace is a matter of focus and knowledge, intuition, sense of the shape of a world without shape and essence of a world - or rather, a very specific part of a world - in which its rarely manifest. Many navigators dabble in art of some kind - painting, sculpture, crochet, poetry - because it helps them capture what cannot otherwise be captured. Or maybe so much time in espace means they can’t help but see this world differently as well, and need an outlet…opinions differ. Among navigators. Person to person, you know?
Anyway, because of this quirk of interstellar travel, most planets have, gloriously from a worldbuilding perspectively, entirely in-canon motivation to have highly specific unique traits. The easier a planet or station is to remember, itself and only itself, the less likely ships are to be lost on the way to it. So there’s a planet in Alpha Centauri renowned for its deserts, and its annual global competition, bringing thousands of would-be bakers, confectioners, and more each year. There’s a space station circling Rigel where every citizen proudly gets a new tattoo each year, and so does the station itself, vast stenciled artworks commissioned by the ruling council and drawn by artists in space suits. There’s old Red Mars itself, now more a tourist trap than anything but still just as proudly rust-colored, the closest any interstellar ship is allowed to the nature reserve of Earth.
So, know where you’re going, because going back to the Lighthouse gets you safe, but it doesn’t get you paid. The Guild cares for its navigators, it really truly does…on average. But there are bureaucrats and business managers in there, too, and they know they’re sitting on the galaxy’s most valuable monopoly.
And first: know who you are. Nothing in espace is real the way it is in standard space, including the self. Don’t worry about the crew or the passengers, or even the materiality of the ship itself - the ship AI will keep track of them, as well as of time as it should be passing. Nothing determinedly holds to numerical time like a digital mind. They’ll keep track of the navigator’s physicality as well - that’s what the biotagging chip is for. But most navigators do some sort of dance, martial art, or other exercise as well, to give themselves a better sense of, well, themselves - it’s always good to have a backup. Any passengers and crew are so unconscious that they may as well be inanimate, which is why an AI can keep track of them jus fine - the navigator, of course, is awake for the whole voyage.
So, the woman who in another life might be named Guinevere…
Her first name is Djinn, because a lot of navigator orphans are named after mythical creatures or heroes, from one culture or another, that can fly. A lot others are named after mythical heroes or creatures known for sight. The people in charge of children at the Lighthouse are a bunch of nerds, really, or they were once, and tradition stuck.
Her last name is probably Navigator, because being named after your profession is as old as civilization, and there are fewer things its easy to be proud of than being an official Guild-licensed navigator. You get to choose a surname when you get your license, and like many before her, Djinn chose that.
Once a navigator has their license, they’re more or less loosed unto the galaxy, if they want to be. You’re welcome to work as an independent contractor, so long as you still pay your percentage back to the guild of every navigating fee, and don’t undercharge the Guild minimum. 
Djinn elected not to do that, actually. She wanted to travel, of course, to fly, to spend as much time as possible in hte giddy twistedness of espace. But she didn’t want to manage her own business, and she didn’t mind the Guild taking a little higher percentage to have jobs lined up for her. And she was good, oh, she was good, so it wasn’t long before she was flying precious cargos and even passenger ships - small ones, to start, and not particularly pricey (not used by the affluent, that is, who would pay more for a more experienced navigator, with more successful trips under their belt). But still, a very promising career, and she was comfortable.
She always has a sketchbook, luxurious paper so she can save or destroy the drawings as she wants, rather than wipe them clean from a laminate. Physical rather than digital, because she’s drawing this world, she says, so it has to have real mass - but she almost only ever uses pale colors. Bright things, she saves for paint, when she has time and space and money for an easel, and that art is twisting and bright and incomprehensible to everyone but a fellow navigator - and even then, most understand what she means, but now how she’s representing it. No one really experiences espace the same way.
She’s short of stature and of hair, skin probably #C26604-ish? and walks with a dreaminess in her eyes and the confidence of someone who knows she’s weird - as most navigators do. Also, definitely practices some science fiction equivalent of judo. Has slightly more energy than she needs at any given moment, and when she decides to move fast, will do so. Physically, emotionally, and in terms of decision-making - will put off decisions if they’re unpleasant, but will make them quickly if they’re not, and commit 100%. Stubborn or determined, however you want to phrase it; holds grudges…but if pushed to reconsider something, will do so, and will willingly change her mind. Often in the 100% opposite direction from before. 
(It’s hazardous to go into espace unsure of what you want in life.)
Also, she’s not actually a licensed navigator anymore, by Guild rule. See, I said she was good, right? Really good? So, most navigators have a seat on the bridge - they don’t really need to be there, but it feels right - and that’s where they stay for the duration of the espace journey. Easier to focus if you don’t need to move, don’t need to think about anything but where to go and when (”when” maintained by the ship’s clocks) exactly to make the jump back to get there. There are probably IV tubes and catheters and everything, because it can be a several subjective hours sometimes, and better safe than sorry. 
But Djinn was good, oh, she was really good, and she didn’t need that stuff. She didn’t want that stuff. Always a little more energy than necessary for the moment, remember? So her knee jiggled, and that was fine. She stood and stretched, and that was fine. She paced the bridge, alone save for the AI, and thought about the swirling patterns on the outer skin of that one station, or the best donut she’d ever tasted on that one planet (she always wanted to be more of a sweet tooth than she actually was.) 
None of this was per regulation, but it was the sort of thing that got comfortably ignored by the Guild, if you admitted it - and you were encouraged to, for your own safety as a navigator and that of your ship, and in the interest of more data gained about espace travel. And then not reported on to whoever’d chartered the navigator, so long as the nav was back in their seat by the end and got the ship to its destination just fine, because what the layperson didn’t know couldn’t hurt them.
But, well…
It doesn’t get much harder to hold yourself and everything under your care together as they are the longer you’re in espace - additionally, but not multiplicatively, much less exponentially. Time and space still function in a way, so trips between this planet and that are known to have a certain average amount of time, but it’s flexible. If a navigator can confidently know themselves through, and the ship AI has a confident grasp on everything else, there’s no reason she shouldn’t pause in her destination-seeking, or at least not focus quite so hard, and just…wander the ship for a while. See the sights (that aren’t quite, here.) Enjoy the upsideways-tasting sensations.
So, Djinn met an AI with whom she really got along, did a couple trips in a row on that ship specifically, and then talked them into covering for her while she stole stuff from the passengers. More for fun than anything, honestly. But she got…well, she got caught, mostly, more than she got anything particularly valuable (probably?). (She got away with it like a dozen times, first, though.) And stealing from passengers while traveling through espace, while nearly unprecedented, is illegal by the laws of every place of origin she flew from…which is what applies on-ship until the destination is reached, by interstellar law. 
More importantly, it was against Guild rules. They claimed precedent, because the Navigators’ Guild looks after its own, so Djinn wasn’t imprisoned anywhere. But her license was revoked for 7 years.
We meet her sometime in year 4, maybe 5 of that probably, I think on the equivalent of Jackson’s Whole.
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xxairo-dev · 4 years
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Next Log
So I started making a 2D pixel art game. Welcome to my new Dev blog!
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No official name, but the unofficial name is Bowfish.
(TLDR and Dev log with pretty gifs at bottom)
Hello internet, friends, and 2020 -- those of you that have been following me all this time know that I’ve been doing art for a loooong time. Even before I got into digital art in 2010, I’ve been drawing with paper and pencil for as long as I can remember and probably started playing video games right at the same time. For reference, my earliest memories of video games consist of Lemmings 3D on PS1, followed shortly by Rayman and Spyro the Dragon. 
I’m still a big Spyro fan, also pretty sure this is how I became obsessed with dragons in general. 
Science based dragon MMO girl, wherever you are -- I feel you, I am you.
Basically, I’ve been playing video games all my life (to the detriment of my parents) and I owe it to gaming for igniting my early artistic ambitions. In fact, I remember learning how to draw by copying the character art of Neopets and Sonic Advance before one day stumbling upon one of my dad’s Game Informer magazines and being blown away by the art that I saw in there (particularly the WoW art). I’m pretty sure that was when I was first introduced to Big Boy™ game art and instantly thought, “Whoa, I want to be able to draw like that”.
Later, when I got my first drawing tablet and started making digital art, it became “I want to draw for a video game”.
Even later, when I learned that being a video game artist was not a very realistic career path and opted to pursue a bachelors degree in biology instead of art, it became “I want to draw for a video game... on the side”.
Even later-er, when I got my degree in 2017 and started working full-time and realized that work saps you of all energy and motivation to work on projects at home, it became “I want to draw for a video game... some day”. 
Well, today here we are in 2020 amid the COVID-19 pandemic. In March, I got furloughed from my biology job due to the quarantine. I spent four months passing time, thinking that I’d go back to work soon. But by the end of July, I was at wit’s end of what to do with myself after getting burnt out on a number of hobbies, games, shows, books, etc. without spiraling into some very expensive hobbies (hello aquariums) with the money I wasn’t making. I badly needed to find something productive to do that I thought would also benefit me in the long run i.e. post-quarantine, and unfortunately I couldn’t work on wet lab techniques at home.
“Learn to code” is what my parents have said to me about a thousand times for the past 5 years. “Learn to code” is what I did try for about two weeks with Code Academy a few years ago before realizing that none of what I was learning was going to stick because I wasn’t programming in any part of my daily life. As a biologist, in evolution we like to call this “if you don’t use it, you lose it”. 
I know all too well about how coding is one of the best skills you can learn. However, I also know myself all too well to know that learning code for the sake of learning code wasn’t going to work for me. I wanted to wait to learn when the right situation presented itself, ideally when I would have an opportunity to use it almost every day at like a job or something.
Well, one of my good fellow artist (and biology) friends had recently taken the plunge into creating his first video game Meganura earlier in the year. I was (and still am) seriously -- and I cannot emphasize this enough -- impressed by his progress, dedication, and ability to learn coding for this game. Or more frankly, I was seriously impressed by his dedication and progress in to learning how to code for this game.
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Meganura in all it’s crispy pixel-y goodness. Man, my friends are talented.
I dwelled on this for a while. 
I always considered making a game to be out-of-reach because I absolutely could not muster up the motivation to learn a single drop of code without being paid to do so after 1) being beaten over the head by “learn how to code” for so long and 2) having already tried and given up in the past. 
But as it got harder to sleep well, eat well, and feel happy during the quarantine, I feel like I hit a rock bottom where I felt like if I didn’t make a big effort to find a new purpose, then I was probably going to become depressed. To preface this, I have experienced depression before, and ever since I got out it has been my goal in life to never experience it again. 
The only way I was going to survive this quarantine was to give myself a new “job”.
I already had a creative mind and the skills to create art and animations for a game. I already had a lifetime of game playing experience that had formed a detailed list of specific mechanics and visual details that I knew I wanted or didn’t want in a game. I already had an analytical and detail-oriented mind (thanks biology... or thanks videogames?) that liked to plan and build things. 
All it would take is just a little bit of code...
If you’ve read this far, thanks for listening and I hope some of you hear yourselves in my story.
TLDR;
I am just a daytime biologist and hobby digital artist with zero coding experience.
I’m extremely proud to say that since 07/29/20, I have been successfully developing and coding my own 2D pixel art video game in Unity and am in full swing!
This is the start of my dev blog, where I’ll be logging my progress and thoughts throughout this journey for like-minded and aspiring individuals. 
My Goals:
- To create everything from scratch -- art, scripts, etc.
- To create a game about bow hunting with intuitive drag/release controls
- To create a game that has cooking and campfires
- To create a game with pretty water graphics
- To create a game that has sushi and cats
- To have a playable demo by mid 2021 (my guess for the end of quarantine)
How I’ve been learning C#:
I have been following along with YouTube tutorials to create a base script and then looking up things in Unity’s scripting documentation to expand and modify my code to achieve exactly what I want. I’ve been learning C# and how to read documentation through almost entirely pattern recognition (e.g. mimicking and experimenting with code I’ve copied from tutorials and recognizing keywords in documentation) and turning to Google or my Tech Career Peers™ for help when I get stuck or to clarify things.
The key thing is that even after copying some code, I read the documentation and figure out how every line of code in my script works before moving on.
This is because after spending a few days of looking up YouTube tutorials, I realized there were no tutorials for the exact bow controls that I wanted. Instead, I ended up watching multiple tutorials and learned how all of their scripts worked before combining and modifying pieces together. Then, I started relying entirely on documentation to write lines of code. 
I don’t know how many original lines of code I’ve written so far, but there are so many now and I am so proud of all of them.
So anyway, here’s what’s happened over the past 2-3 weeks.
Dev Log:
7/29/20
- Came up with an idea for a game
7/30/20
- Installed Unity and started watching Unity tutorial videos
7/31/20 
- Created water shader via shader graph (no coding required!)
- Created a basic background, player sprite, bow sprite, and arrow sprite in Photoshop
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08/03/20
- First time coding in C#
- Struggle to code in Notepad++, switched to Visual Studio Code
08/06/20
- Created physics based slingshot controls for the bow and arrow with a line renderer bowstring
- Colliders!
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08/09/20
- Unable to find a way to pull arrow back horizontally (-X) regardless of mouse Y movement (OnMouseDown)
- Decided that slingshot controls are for slingshots, not bows and arrows
- Scrapped physics based slingshot controls due to overcomplication (rip)
08/10/20
- Created new projectile based controls that still include drag/shoot physics
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08/11/20
- Limited rotation of the bow while aiming to max 45° and min -45°
- Developed distaste for vector algebra
- Made it so that if you don’t drag far enough, you won’t release an arrow
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08/12/20
- Created a trajectory line coming off the bow
- Made arrows fade away after colliding
- Created git repository to keep all project files backed up on github (Don’t wait to do this! Should’ve been done on day 1)
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08/14/20
- Added physics and collider to player
- Allow you to face and move left/right with the A and D keys + updated bow controls to match
- Created left/right movement while aiming + updated bow controls to match
- Created mouse drag line for development use
- Created waterline
- Made it so the bow resets to it’s default position if you haven’t used the bow for over 2 seconds
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08/15/20
- Updated Player sprite in Photoshop
- Obtained Asesprite
- Created walk animation
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08/16/20
- Created  bow walk, bow equip, and bow unequip animations
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