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#<:D
demodraws0606 · 8 months
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You know that combined with cc!BBH comparing his storyline to a rollercoaster and how we're at the high point before it all goes down....
Well it was nice knowing y'a-
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lavellyne · 11 months
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i miss the days where i could spend the entire day daydreaming about ocs and not worry about a single thing
i mean don't get me wrong. i still daydream about ocs the entire day. i just have everything to worry about
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sourcreamuwu · 7 months
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Got'em a new pair of hands...
Woah, these are too many hands!!!!!!!😨😨😨😨😨😨
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Actually, there are even more hands scattered across the clockwork. Because it's hard to replace so many gears singlehandedly🌚🌚🌚
You can
You can say Watchmaker is quite HANDsome🌚🌚🌚
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weatherbane · 2 years
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spooky-boys · 1 year
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Heres my lil fantasy sona :D
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//caps, silliness
I saved the reblog in the drafts for now bc I got insecure about my tags and decided to leave them for later anyway I think I'll now send an ask too
I love your ref and your headcanons so much
YOUR SCOFF HAS A BAD KNEE AND USES A CANE. MY SCOUT HAS BAD KNEES AND USES A CANE (bc I've got bad knees and use a cane and SS is my blorbo).
Your Scoff. My Scout. CANE FIGHT. Deadeye and Innovator are facepalming x4 combo in the background. Demo is asking Brawler if there's a fourth cane user around because he wants to canefight too. Scout probably loses, not because Scoff has shadow magic but because Scoff's got one bad knee and Scout's got both.
3. Am I taking it correctly that in your mobswitch TS are "still" Prospitians and MC are still Dersites? Yay!!!!!!!!!! (If I'm being mistaken please don't think I'm fuck I can't pick a good word let's say judging for now you for it)
Thank you!!!!!
That would be great and accurate, Delinquent might simply try to remove a cane-shaped object from the ground and use that instead, making the fight much higher stakes if one is bludgeoned with half a lamppost lmaoo. Scoff walks with and without his cane often but usually carries it as an accessory when he isn't, it would be better for his overall health if he used it all the time, but he obviously can't walk on it when he's currently hitting people with it, and sometimes goes without for appearances sake or convenience- he's very worried about appearances and sometimes worries he'll be seen as weaker for walking with the cane, but the concern is kinda misplaced considering he can just like. beat someone to death with it if they don't take him seriously. But hes so anxious about it that even that logic doesn't help
Yes!!!! I think some people make them switch planets, which seems.... weird to me. Lik it feels kind of unnecessary and arbitrary to me, and I think it's a lot more interesting to figure out how slight changes of events would have drastically changed their personal trajectories than to just. Make a change like that. I also personally think its a bit flattening, like Prospitan good guys and Dersite bad guys. That's just not the case, definitely if you consider WV, AR, and PM, who are all of similar alignment and come from different planets. I also just like exploring how Prospit isn't all that great after all- for example, I don't think they take prisoners of war- it's usually interrogations followed by executions. Which makes sense to me from a gameplay standpoint- If your comrade as a player is captured by the enemy, it would feel unfair if they just killed them immediately- you should get a chance to rescue them. But the bad guys don't need to be afforded such a luxury- you get the information out of the spies you catch, and then get rid of them. It may seem to players that this means prison, but behind the scenes I think Prospitans can be fairly ruthless as a war force, because they're so serious about helping the players and ensuring the frog's creation, while i think Derse kind of knows the field of play is unequal, and has a slightly looser strictness in terms of allowing silly bullshit all the way up the chain. They play the villains, and definitely know it, so they have a bit of fun with it. Prospitans play to *win*, which is one reason why they'd take horrorterrors so seriously as a risk that cannot be allowed to propagate on their planet, y'know? I really like exploring Derse and Prospit in general, mobswitch is a fun way to do that, my Innovator and Scoff especially have some stuff from there that haunts them. tldr i think the Prospit/Derse switch is arbitrary and misplaced, maybe theres a way to do it well but its just not my style to make decisions like that for no substantial reason this response is a little long and im sorry for that but i really appreciate the chance to talk more about these guys! I made another post with more fun facts about Scoff here also in case you wanted to peep the horror, i super appreciate your ask and hope this isnt too long to read
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blueskyheadleft010 · 2 years
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Warframe: The New War, is f*ing blowing my brain
Finally finally got enough cobbled together parts to build a Necramech + made sure I at least had rank 5 in all the Railjack upgrades, so I felt pretty confident starting the questline The New War tonight.
[Some spoilers ahead; yes, I know I'm late to the game. Also, sorry for sloppy image insertions.]
Dear god I was not prepared in the least.
I’ve already logged about 3 hours into the quest and i’m not even a quarter of the way done. 
Can I just say; HOW IS THIS FREE TO PLAY GAME THIS DAMN AMAZING?!?
Like holy shit, you guys. Like GUYS. THIS FUCKING GAME.
It just cranked up the difficulty by taking away your ‘warframe’, and giving you multiple quests as other npcs (that were oddly interesting to play as. I liked some more than others. Teshin was a welcome surprise, but his gameplay was aggravating, and I felt too enclosed in the maps despite how spread out they were), then popping in old questline characters like cheeky nostalgia bait, but 9,000 times more interesting than just being a cameo, and then topping it all off with some amazing interactive cutscenes.
I mean, I kinda consider myself a vet (gameplay wise I have 30 days total of logged playtime, which... Yeah, probably not getting back that time irl ._.’), but even by my standards the gameplay was pretty damn difficult. 
Also, god bless the game devs. This. Is. Epic. 
The amount of dialogue, maps, cutscenes, homages to gameplay styles, and all around really cool enemy designs is great!
I’m loosing my mind over how many themes, and art styles they’ve thrown in here and I'm not even done playing! 
Good lord, I thought to myself, ‘meh, that warning box about it taking several hours is just a suggestion. I’ll have this done in 3 hours tops.’
No. No way am I anywhere close. The devs literally placed a game within a game and I’m loosing my absolute marbles over this. 
I’m having to James Bond style sneak around and not die (or literally in one part, I kept getting my head blown off cuz I kept getting caught), use smoke grenades, stun batons, hack into systems guiding my cursor backwards in order to disable security, to just stay alive. 
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[These are the weird mirror hacking consoles I was talking about.]
I was literally screaming in panic at all the (as I’ve lovingly dubbed) ‘void spiders’ that kept killing Teshin before I could hit the energy beacons with his disc. 
This is Warframe on crack; but I fucking love how it never feels like I’m being overwhelmed. (except for the ‘sneak around and don’t get seen or you blow up’ quest. I cried a little.)
Also the art design?? Stellar!!
You’ve got kingdom hearts styled evil floating priest cloaks.
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Egyptian motifs, evil brainwashing helmets, bizarre angelic quotes;
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[Ballas thinks he’s freaking Pharaoh now I guess...]
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And then, the insane flashback to the Zamarian Ten-Zero that literally feels like it jumped out of Epcot’s Horizon’s ride.
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(WHAT IS THIS THING?! IT IS SO TERRIFYING!!)
I honestly did not expect the game to pull a ‘PowerPoint’ old-school presentation on me, and then quiz me on it. Not only is this Cephalon lady terrifying looking, but she made me answer multiple-choice questions about spacetime.
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[I hate you robot lady!! D:< ]
In conclusion; I am grateful that the game lets me pause in between big missions (since I have work tomorrow ;w;’) because this questline is so large my poor brain cannot deal with it all in one run.
(Also, people should just pull up a playthrough of all the interactive cutscenes and playthrough. It should at least be viewed as the beautiful art that it is. It literally felt like I was in a Star Wars movie (with all the cloak and dagger and space battles and cool shit), and I am living for this kind of content.)
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n0ct0urn1quet · 2 years
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i lov my gf so much it is unreal
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probablybadrpgideas · 2 months
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The Monster Manual but it's blatantly written by the monsters
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riacte · 6 months
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not romantic not platonic but a secret third thing [what would happen between earth and the moon if the earth stopped spinning as illustrated by xkcd randall munroe]
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fluorescentbrains · 3 months
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me reading straight up pornography: hmm… this one just doesn’t have enough accurate character psychoanalysis to get me off
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tadfools · 7 months
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I might've added the BG3 Art Book to my dnd assets stash
It' 100% does not have things like the 5e players' handbook + 5e’s character sheet, several gm guides, critical role's explorer's guide to wildmount, baldur's gate and waterdeep city encounters, 101 potions and their effects, volo's guide to monsters, both of xanathar's guides, a bunch of other encounters, one shots, and class builds
In no way are there any pdf’s relating to any wizard who may or may not be residing on any coast
(Edit that I’ve moved the folder to the new link above! So if you catch a different version of this post that link won’t work anymore!)
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crazysodomite · 9 months
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softestaries · 5 months
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Chiron and Mr D: now that you've trained at camp for one (1) week it's time for you to embark on a quest to retrieve Zeus' lightning bolt and stop all out war from breaking out amongst the Gods.
Percy: are you aware that i am twelve years old
Chiron and Mr D: this is your dad's will
Percy: is he aware that i am twelve years old
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bruhstation · 2 months
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you’re just like the rest of them
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huyandere · 2 months
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never lose hope
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