Suddenly extremely interested in ur sentient house oc
i need to talk about her or I’ll die i cant draw her but i think about her so much . Everything is under a cut ⬇️ i’ve basically sorted it into sections but I’m writing this at midnight, and I’m rambling. Good luck
Okay, first thing’s first. The house (aka The House, the House, any other number of things and capitalizations) is part of a larger story/world somewhat based on an old RP between me and my friend. A bunch of our OCs (and us!) lived together in a house and we could travel between dimensions. It was very silly and fun.
So. This is not, like, a serious character. I mean she’s definitely not a joke, but this isn’t a world with a lot of stakes, this is a world with magic and silly things going on with some lore and worldbuilding for fun, some of it carried over from a nonsense RP done on transformice when I was. Like. Twelve?
Anyway. The house
Her origins :)
Her existence is tied up into this wacky world. I won't be going super in depth on how any of it works, so ask about that if you want? But here we go:
The house is a mansion (?) built/born in the middle of the woods through magic. She was created by an angel-like being called Xvetriel (Xvet), who is able to travel between worlds/dimensions/whatever.
Her sentience was an unintentional accident on Xvet's part. Earth itself has no magic, so outside magic is far more potent than normal. He created her as a place to live (among other things, not important), because Earth’s lack of magic means it’s a good, predictable place to hang out when you aren’t worldjumping. And you can do more with less effort. However, this also means that his original plan of Very Big House got out of control, and she became aware and sort of built herself after a point.
Imagine trying to build a modern mansion. You have the materials and layout sorted, but as soon as you try and put it together the house just... does it itself. And it's not even the same mansion you were trying to build, and it has a new layout... that's kind of what Xvet found himself dealing with.
House outside
So let's say you're going on a house tour. First thing you'll notice after wandering through the middle of nowhere: her shapeshifty mess.
Different materials, different eras, styles, all blended together into one building. She never sticks to one look, so it's ever-changing. So long as you aren't looking at her.
She could probably change herself if you're looking, but she's a tiny bit mischievous and likes watching you wonder if that bell tower was always there. Or seeing if you double-take when you realize the shingles are different.
The only rule to how she looks is that one of the things she's with has to be, conceivably, residential. Some part of the house needs to look like something you could actually live in. She can be a greek temple merged with a greenhouse, and as long as she has a log cabin or some part of it stuck on her side, it's a valid form she can take.
I haven't given her a definitive height/size limit. But generally, the rules I've followed when writing or describing her are "larger than a one bedroom, one bath, smaller than a skyscraper."
If there are windows or glassy areas, it is always impossible to see inside. The glass is highly reflective, or maybe so foggy they're opaque. Windows without glass, open windows, so on all lead only to pitch-black shadows. The windows have an Oblivion situation going on: they work fine enough until you actually stop and look.
^ you are NOT looking inside those game buildings' windows
This is because she is an empty husk full of an empty void :) so theres nothing 2 see
The inside
Okay, that's a bit dramatic. Look, she has some quantum/magic fuckery going on. Xvet basically accidentally made a pocket dimension. That is a house. So
It's probably easier to think of her as just an infinite house, probably.
The house can create as many rooms as she desires, in any style she desires, with any furniture and as big as she damn well pleases.
The only exception to what she can make is generally very specific things nobody else present would have seen. If you want a physical copy of a particular new movie you haven't seen, and your roommates haven't seen, and the house obviously hasn't seen (because she's a magical house in the woods), she can't give it to you. If you want a copy of a film you've seen a million times and love dearly, though, she might be able to do something about it.
Though she isn't good at writing either. She can't write a diary for you, you need to do that yourself. She has trouble making books.. words are hard for her. She can translate them for you though ^_^
She cannot make living things. You need to supply that yourself.
..And there aren't any windows on the inside, either, at least not real ones...
There are a few rooms that don't really change, and these are the ones people live in and visit. The kitchen, library, bedrooms, reading nooks and places that almost look like museums and an entire conservatory... more stuff, mostly related to other characters.. those don't really change. She has everything you could ever want.
What is the layout of the house, though? Approximately? Well.
SHE HAS POWERS AND IS SPECIAL AND MAGICAL
She warps space.
So, uh, there's the foyer, which you always walk into when entering. But the door after that? Anyone's guess. Well, not the house's...
The house loves you and cares for you and wants you to be happy and healthy. And she knows what you want, need, your general thoughts at the moment -- magic shit -- so.
You're in the foyer. Want to read a book? She sends you to the library. Or maybe you're feeling a bit hungry, so she drops you into the kitchen. You have an urge to chat with someone? Well, if the other is up to it, when you open the door you'll go into a room where someone else is. If you're bored, she might conjure up a game room or a gallery or something.
If you're trying to neglect your needs, btw, that does not work. She WILL fucking send your ass to the bed or the kitchen or whatever. Try and leave? Good luck, she makes the room loop. You cannot leave until you behave. Take a nap. She also doesn't tolerate miscommunication and will trap people together until they talk it out.
Please don't worry about being stuck in there forever, she's very nice. If you want out (and aren't like. starving or w/e) she'll send you on your way back to the foyer so you can get out :)
But this does go in the opposite direction. If you wish harm on the house (and you can't burn her down -- the stuff inside, maybe, but not her) or her inhabitants? You will enter hell. It becomes some house of leaves, backrooms, nightmare type shit -- a labyrinth of confusing rooms that seem to have no consistency, places that loop in on themselves, endless corridors. You will not leave, probably, unless her occupants will it or take pity on you, in which case fine she will let you leave. Or if she decides you pose no threat. Or if she's bored. But otherwise? Suffer and face her wrath.
Generally speaking, though, she is friendly. She knows what you want, what you need, your thoughts (vaguely) and it's a bit of a privacy invasion, but she can't exactly help that. The house can't poke into your mind and know your darkest memories.
When making new rooms (such as for a new occupant), she takes into account their personal tastes and the purpose of the room. If it's neutral territory, somewhere many people will be, she tries to compromise. If it's a personal space like a bedroom, she goes all in. Maybe you like nautical themes? She can do that. Really obsessed with minimalism? Okay! Have you always wanted to live in a remote cabin in the woods? She will try her very best.
You can sorta communicate with her. You can speak and tell her stuff, and she will listen, but she can't respond. I mean... unless you say something like 'can I have a chair' and she makes one, but does that count?
She is a touch mischievous. Not malicious in the least. But she will sometimes move your table a few inches over because it's entertaining to watch you try and figure out why your bedroom feels off. She might tease you about a crush by repeatedly sending you into one of the gardens, full of flowers. Even if she can't speak, you can figure out what she's 'saying', if you hang out around in her for long enough. If you get genuinely upset, she'll knock it off.
There's probably more but I can't recall it rn and i think I've said more than enough at this point.......... um............... bye thank u for listening?
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