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#*looks away from oct 4 and the ending of the game*
bengallemon · 2 years
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*points* look at the funny gays. Now.
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ros3ybabe · 7 months
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Daily Check-in: October 11th, 2023 🎀
So I was wat more productive then I had thought i would be given the exhaustion I felt from jet lag. I am proud of what I got done! However, I only slept about 2 hours, and it was broken sleep at that so I am not exactly feeling top of my game at the moment. We'll see what my energy allows me to complete today.
🩷 What I Ate, Oct 11th -
Brunch/Lunch - Spaghetti with meat sauce and ground turkey, topped with grated parmesean
Dinner - Turkey & Roast Beef bagel sandwich with avocado, 1 slice muenster cheese, 1 slice cheddar cheese, and a small side of potato chips.
Snack - a half bowl of spaghetti with ground turkey and meat sauce
Extra - 4 cups of coffee, each with one sweet n low and a splash of French vanilla creamer
I actually cooked which is odd for me as I typically don't have energy. My goal for today is to cook a batch of ground beef for taco bowls!
🩷 Personal Achivements, Oct 11th -
Washed bed sheets + pillowcases
Did the dishes
Maintained Duolingo streak (1 lesson)
Maintained Busuu streak (3 lessons)
Video called with my boyfriend twice
Made a shopping list for langaueh tracker/bullet journal (purchased at 1am because Amazon prime big deals were ending and I wanted to save some money)
Made a schedule/routine for working out next week
Cooked myself a real meal
Swept kitchen and disinfected/wiped down counters in kitchen
showered + morning skincare
🩷 Academic Achievements, Oct 11th -
Completed and submitted lifecycle nutrition chart
submitted and passed lab 7 anatomy pre lab
submitted discussion post + replies for nutr discussion 3
I feel quite proud of yesterday! Let's hope today I can tackle some more stuff on my todo list!
🩷 Personal ToDo, Oct 12th -
cook ground beef for taco bowls (leftovers!!)
wash dirty laundry
put away all clean laundry
therapy appointment
video call boyfriend
morning + night skincare
morning + night journal (?)
do 2 duolingo lessons
do 2 busuu lessons
complete/continue genki I lesson one
type up draft for upcoming blog post(s?)
🩷 Academic ToDo, Oct 12th -
Chapter 9 Notes Psyc
Quiz Chapter 9 Psyc
Culinary chapter 10 Quiz
Consumer Debt Inventiry assignment
Using Credit personal finance assignment
I've put a lot on my to-do list for today, but if I can even get a third of each list done, I will still be very proud of myself. Productivity should not come at the cost of my own well-being. Maybe I'll take a nap today? My boyfriend thinks it's a good idea, but I'm not a big fan of naps regardless of the situation. We shall see.
I took complete advantage of the prime big deals on Amazon and ordered some new workout clothes, some hair accessories, a set of silk pillowcases, and supplies for my bullet journal language tracker/planner. I even bought this cute little journal that's made specifically for fitness and health tracking, as a little side thing of mine to help keep me going! It comes with stickers and already set up pages, so hopefully, it proves to be useful!
I may or may not have made an Ulta order for some makeup using my afterpay account as well, because as it gets colder outside I'm starting to want to wear makeup for fun again. I'm not typically drawn to full beat looks but in the winter I love going all out with my makeup looks, whether I'm doing a more grunge goth emo look or a soft coquette girly look and everything in between. I love makeup as a form of self expression!
May or may not buy some more skincare as well, I'm just trying to decrease the amount of stuff in my skincare cart on the shopping app but it's so hard choosing what to get now and what to wait on!! I'm super indecisive too so that intensified the struggle.
Thats all for today! I'll make sure to update you lovelies tonight/tomorrow!
til next time, lovelies 🩷
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sammy8d257 · 1 year
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Watered Down Hot Chocolate - an AvA/M series
created by Sammy8D257
= o =
Purple's Childhood Hot Coco Recipe
Ingredients:
- 2 tablespoons baking cocoa
- 1 1/2 tablespoon sugar
- 1 cup milk
- 1/4 teaspoon vanilla extract (Optional)
Directions:
1. In a microwave safe mug, combine the cocoa and sugar.
2. Slowly mix in the milk until the cocoa and sugar dissolve.
3. Microwave the entire thing on high for one minute or until hot.
(Optional) 4. Stir in vanilla extract to your flavor liking
NOTE: If you don't have milk, water works just fine.
= o =
A.K.A.
A collection of stories exploring Purple's past, present, and potential future in a world of colorful stick figures, kings, games and more.
[Note: Hello! Sammy8D here! This is the Masterpost for my "Watered Down Hot Chocolate" series where I will be cataloging and organizing all the comics and fanfics I make for this series! Canon Compliant until proven otherwise. I hope you enjoy it!]
[LINK TO #AvAM WDHC]
[Ao3 LINK]
= o =
AvAM WDHC: Melted Marshmallows
A collection of supplementary materials and side stories that are connected to the main stories but are not required to read to enjoy the WDHC series.
[LINK TO #AVAM WDHC MM]
[Ao3 LINK]
= o =
Last Updated: Oct. 9, 2023
= o =
Any general AvA Headcanons also apply to this AU! You can find my headcanons here ->
[LINK TO #AvA Headcanon]
= o =
- Learned Behavior
Status: Complete
Word Count: 1.7k words
Summary: Growing up, Purple learned many things. Like how to cook, how to clean, and how to block a punch to the head so you don’t get a concussion. All valuable skills in their own humble opinion. Though, the most important lesson Purple ever learned was that they weren’t good enough.
[Tumblr Post Link] || [Ao3 Link]
= o =
- In the Week that Follows
Status: Chapters 1/9 complete
Word Count: ??
Summary: When King woke up to a pile of neatly folded blankets and pillows but no purple stick figure in sight, he tried not to feel disappointed. It made sense. Of course Purple wouldn't want anything to do with him. Aside from the week they spent preparing to capture those desktop stick figures, they were practically strangers. More than that, Purple was a stranger that King nearly killed because of his own blind anger. One hug wasn't going to change getting disintegrated.
Yes, King decided with a sigh. Purple would be better off staying away.
Two hours later, the doorbell rang and King looked out the peephole to see Purple carrying a tote bag full of cleaning supplies.
A.k.a. King and Purple spend the week after AvM 30, cleaning King’s house.
[COVER + Chapters] || [Ao3]
= o =
Melted Marshmallows:
- Excerpt from The Differences of Created and Natural Parenthood: Examining the effects of parental origin on child rearing
An excerpt from a fake academic study looking at the effects of being a created stick and a born/natural stick has on raising a child.
-Bed - AvA Sticktober Day 9
How King's bed ends up outside his room. (This takes place a few months after Gold gets disintegrated into Minecraft.)
= o =
MORE TO COME!
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bookgeekgrrl · 8 months
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My media this week (1-7 Oct 2023)
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📚 STUFF I READ 📚
🙂 Under Alien Skies: A Sightseer's Guide to the Universe (Phil Plait, author & narrator) - The Bad Astronomer paints pictures of what the sky would look like standing on the surface of other planets, asteroids, etc.
😊 Initiation (Sex Wizards #1) (Alethea Faust) - erotic BDSM fantasy - actually a bit more plot & worldbuilding than I was expecting tbh, entertaining
😞 Miss Aldridge Regrets (Canary Club Mystery #1) (Louise Hare, author; Georgina Campbell, narrator) - This isn't a mystery the MC investigates, it's a mystery that happens TO her. She was tediously passive, seeming really rather naïve & foolish (esp given her age and life experience) and entirely in denial about pretty much everything that happens to her (since she's being actively framed for murder). However, the very short interval chapters from the killer's perspective did hook my interest and left me genuinely curious about the mystery. At about 44% I jumped to the end to see how the mystery resolved. I'm counting it as read since I did read over 50% of it.
😍 A Most Agreeable Murder (Julia Seales, author; Fiona Hampton, narrator) - comical pastiche/parody mashup of: Jane Austen (specifically), regency-set/gothic novels (in general) & Agatha Christie/country house mysteries - funny & entertaining, deftly done. Very Nightmare Abbey vibes in the absolute best way. I enjoyed all the caricature characters but 'overlooked tedious (but secretly a [redacted]) sister' Mary was my fave, absolute gothic queen
💖💖 +94K of shorter fic so shout out to these I really loved 💖💖
I'm dating the least inquisitive man in Ottawa (GlitterCity) - Rachel Reid's Game Changers: Troy Barrett/Harris Drover (but really mostly gen), 4K - cute, really nailed the character voices
Tinder Is the Night (rohkeutta) - MCU: stucky, 6K - hilarious, forever fave [reread]
Stay (fandomfluffandfuck) - MCU: stucky, 31K - silver fox/old guard Dom Steve subbing for newbie Dom Bucky - great character voices, hot af sex!
bitten hand guides best (frankoceansmoonriver) - The Witcher: Geraskier, 33K - lovely little fic with werewolf!Jaskier & witcher Geralt
📺 STUFF I WATCHED 📺
Make Some Noise - s2, e1
Dirty Laundry - s3, e2
Only Murders In The Building - s3, e10
Deadloch - s1, e1-8
Our Flag Means Death - s2, e1-3
D20: Burrow's End - "The Red Warren" (s20, e1)
D20: Adventuring Party - "Stoatal Recall" (s15, e1)
🎧 PODCASTS 🎧
Re: Dracula - October 1: Not My Own Master In The Matter
Welcome to Night Vale #235 - Book Club
What Next: TBD - Inside Crypto's House of Cards
Re: Dracula - October 2: Play for the Stake of Human Souls
⭐ The Atlas Obscura Podcast - Searching for Squids with Dr. Sarah McAnulty
Ed Zitron's 15 Minutes In Hell - Episode 9 - David Roth
Re: Dracula - October 3: The Holiest Love
Into It - Tech Bros Laid the Foundation, but Women Built Social Media
The Atlas Obscura Podcast - Enchanted Woods
Switched on Pop - In Defense of Crunk
Re: Dracula - October 4: It Is Like Death
Vibe Check - Freedom, Cut Me Loose!
The Atlas Obscura Podcast - Baobab Fare
⭐ Shedunnit - Agatha and Plum
Twenty Thousand Hertz+ - Wilhelm Scream Remix
⭐ Song Exploder - Alvvays "Archie, Marry Me"
Re: Dracula - October 5: Baptism of Blood
Today, Explained - Caste away
Re: Dracula - October 6: My Affairs of Earth
Dear Prudence - My Girlfriend Is Always Late! Help!
Endless Thread - Find A Grave: Social Media Icon
Into It - Are Bed Bugs and Katy Perry Out for Blood?
Today, Explained - Who shot ya, Tupac?
Switched on Pop - Metro Boomin Wants Some More
ICYMI - Stop Snitching on Main
⭐ One Year - 1955: The Hiroshima Maidens
🎶 MUSIC 🎶
Troubadours From the Tribe
Alternative Radio • 2000s
Foundations of Metal
Rob Zombie Radio • 2000s • Familiar
Metal Radio • 1980s
Manowar Radio
"Give It Away" [RHCP] Radio • Familiar
Stand And Deliver: The Very Best of Adam & The Ants {1999}
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muldxr · 1 year
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2022 writing review 🤍
another year has come and gone! i was tagged by @neondiamond @beardyboyzx @wabadabadaba @so-why-let-your-voice-be-tamed
1. Number of stories posted to AO3: 18
2. Word count posted for the year: ~56k
3. Fandoms I wrote for: One Direction
4. Pairings: Harry/Louis, with a dash of Zayn/Liam in my new fic
5. Story with the most: Kudos: greased lightnin’ [155] Bookmarks: Hill Country [54] Comment threads: Hill Country [17]
the rest is under the cut!
6. Work I’m most proud of (and why): Hill Country was a creative experience from start to end. I mentioned this one a lot this year, but there's nothing major I would change about it. I will always, genuinely, enjoy re-reading it and I thank everyone who gives it a chance
7. Work I’m least proud of (and why): it was a really hard year so i don't want to be negative about any of my works <3 they all have their strengths
8. Share or describe a favorite review you received: I appreciate @lululawrence for kindly reccing dark blue on her June podcast episode here! I was in awe because it is a fic that i didn't think anyone would enjoy - and she COMPARED IT to other iconic crackfics, and it's just a big honor to have this underrated gem on that list.
9. A time when writing was really, really hard: lately my writing motivation has dwindled as the daylight disappeared, and i didn't have a very fun time writing in aug-oct but i'm prepared to do better in 2023
10. A scene or character you wrote that surprised you: does Figs count? i loved the creativity that came with this style of poem and the 'scene' it sets up. i have been testing my limits with writing shorter but more impactful works this year
11. A favorite excerpt of your writing: this is from after hours and i can't resist a scene where all hope is lost
“Harry, please, leave it.”
“I’ve been trying to hold onto something, to find something good out of the bad. Why don’t you?”
“Because.”
“Because why?”
“You said I’ve been too quiet. You said I wasn’t helping you figure it out, but I was. And I can’t be positive about it like you are, because the answer’s fucking obvious.” He makes a sweeping gesture at himself, an absolutely broken flick of the hand. He doesn’t bother to look at Harry. “It’s my fault.”
Then Harry can’t get a word in while Louis passes him, walking into the house. He doesn’t follow, not right away. Sooner or later he’ll have to go up, work through the stubbornly silent treatment to console Louis, and come up with an easier way to separate their guilt from what they have to do. 
That, and because, when the sound of footsteps returns, Harry realizes he has the keys.  
13. How do you hope to grow next year: 1) I want to continue betaing/cheerleading, so hit me up! 2) I hope i can write another 15k+ fic! that would be great because I enjoy the chance to sit with a plot/cast of characters for longer than a few months
14. Who was your greatest positive influence this year as a writer (could be another writer, beta, cheerleader, etc): people who tagged me in snippet games!! i don't post those very often because it's hard for me to write more than a few sentences at a time and I have a lot of scattered dialogue and incomplete scenes, but i enjoy interacting with everyone
15. Anything from your real life show up in your writing this year:  this is a deep-dish-pizza-loving household, thus after hours gave it the attention it deserves. hill country also held a lot of texan essence~ and i'm glad i poured it in there. I-80 was inspired by a roadtrip. see-see was based on 15+ years of movie-going experiences (if i figure out how, i might write a longform deaf au, emphasis on might). i think that's it? i try to be creative and pull inspiration from things, but if it turns too personal it's difficult to not want it to be 100% perfect
16. Any new wisdom you can share with other writers: not to say this applies to everyone - but I have learned in the last 1.5 years of writing fic, it's important to take things in moderation when planning wips and committing to fests. i learned this the hard way, and it made me reevaluate my connection to writing and taking care of myself
17. Any projects you’re looking forward to starting (or finishing) in the new year: it's a slow year! I am working on fics for @harryrarepairfest and @omegaharryfest due in March before I take a personal break. Then two more projects finished by November? I'm also open to writing for other fandoms 🫣
18. Tag some writers whose answers you’d like to read. @allwaswell16 @uhoh-but-yeah-alright @onlythebravest @tommokat @beelou @phd-mama @littleroverlouis @starsweredible @thedevilinmybrain and who else wants to share!
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stateofsport211 · 7 months
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📸 ATP Challenger Livestream (via website)
Signing up late was not a problem for Lukas Klein, who had to undergo 2 qualifying rounds (instead of being seeded first in the main draw, which went to Abdullah Shelbayh, whose rank was 215 per Oct 23, 2023 compared to L. Klein’s 181), advancing to the finals without dropping a set, except the tie-breakers almost every time (including his semifinal win against Billy Harris 6-3, 7-6(5)). He faced an interesting test in Maks Kasnikowski, who reached his maiden Challenger final (after a semifinal appearance in last year’s Calgary Challenger) and added his name to the list of Polish players advancing to the Challenger finals in the past few years. This match could potentially be where their pacing and service games be tested, with keeping their momentum becoming the other aspect.
After M. Kasnikowski had to survive an early scare in forms of a nervy start before he finally held his service game, L. Klein started to be outright aggressive from his forehand side, ending his point with a drop shot to start the sixth game, setting himself one point ahead before his forehand winner resulted in his 2-point lead. However, M. Kasnikowski’s unforced errors only resulted in L. Klein breaking to 4-2, only to be broken back at the cost of his failed volley and drop shot in the last 2 points of the game after. M. Kasnikowski then managed to level the play by holding his service game 4-4. Interestingly, L. Klein almost put more pressure to M. Kasnikowski through his defense, where he volleyed then lobbed his way before his preceding backhand caused M. Kasnikowski’s forehand error, prolonging the game a little bit before M. Kasnikowski held to 5-5.
Ultimately, this set ended in a tie-breaker, where M. Kasnikowski’s backhand passing shot in response to L. Klein’s drop shot became an important key to his mini-break to 3-1, where he had not looked back since. L. Klein tried to minimize the gap from the baseline, but M. Kasnikowski’s forehand winner to 5-4 became another crucial key to keep his momentum before his unreturned serve 2 points later secured the first set to 7-6(4), technically, setting himself a set away from the title. This could be interesting to see L. Klein’s responses, especially since the gap looked thin between both players.
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dead space cheats 100% working HFV?
💾 ►►► DOWNLOAD FILE 🔥🔥🔥🔥🔥 X,Y,Y,X,Y - Refill your Stasis and Kinesis energy. X(3), Y, X. - 1, credits. X(3), Y, X, Y. - 5, credits. Press START during gameplay. Input YELLOW, BLUE, BLUE, BLUE, YELLOW to add two more power nodes to your inventory. Input YELLOW, BLUE, YELLOW. Dead On Arrival (20), Complete Chapter 1 on any difficulty setting. Don't Get Cocky Kid (10), Survive the ADS Cannon with over 50% shield strength remaining. This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Dead Space for Xbox If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it. When you finish the game, look back at the chapter names. Pay close attention to the first letter of each chapter title. If you look at only the first letter of each title, the letters you get spell out "Nicole is dead. This is one of a few places you can exploit the game's placement of items. In mission 3, you are tasked to restart the Ishimura's engines. On your way to the engine room, there is a node locked door next to a set of malfunctioning, fast shutting doors. Do not take items from the node locked room, but unlock the door and use the kinesis module to move the items money, medikit, schematics, ammo out of the secret room and leave them anywhere on the ground. Use stasis to bypass the fast-closing doors and go to the end of the hallway to a save point outside the engine room. You do not need to save, just touch the save point. This gets you far enough from the node locked room to duplicate the items. Travel back to the node locked room past the fast closing doors and some of the items in the secret room will be there, as well as the ones you used kinesis to move out last time. This exploit stops working if you take any of the items i. If you need more stasis to get by the door, use the "Restore Stasis Energy" code seen on this page. This exploit works elsewhere in Dead Space where you have preset items and can move far enough away to silent-stream in a new area or map. In Chapter 6, after fighting the final creature that spills the gas out, there is a dim, flashing sign just before the anti-grav area. This is a codex for some of the letters and all of the numbers in the alien language. Purchase the Contact Gun as soon as you can and its ammo will start appearing around the ship. If you can resist using it, just sell all of the ammo you collect for scores of credits -- 1, per unit! It's in the room where you first landed on the Ishimura and exited the Kellion. Look between the two walkways and you should see a little golden item on the floor. This code may be used any number of times during play. This code has no limit on its number of uses during gameplay. Conserving ammunition is vital as you get deeper into the ship. The old exploit from Resident Evil 4 works with the weapons here too. When you are out of ammo and have a Bench and several Power Nodes, you can refill the ammunition in the weapon to its new maximum by upgrading to a capacity node in that weapon. To unlock Impossible Mode, beat the game once through in its entirety on any difficulty setting. To unlock the Level Six Suit Schematic, complete the game once through in its entirety on the normal difficulty setting. To unlock ten Power Nodes and 50, credits, complete the game for the first time once through in its entirety on any difficulty setting. To unlock the back story log entries, complete the game once through in its entirety on the normal difficulty setting. Change Status. Secret Message advertisement. Was this guide helpful? Leave feedback. In This Wiki Guide. Oct 14, ESRB: Mature. Xbox PC PlayStation 3. This huge Gamepass title had gameplay revealed earlier this year to provide a glimpse into what we can expect. Built on an improved engine, The Creation Engine 2, the game shows clear strides over Fallout 4 and other previous titles. Space travel, world building, rendering technology, and more are all covered here in our IGN Performance Preview. IGN Spotlight - Pfc. Lauren Gajeton.
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celtfather · 2 years
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Lads in the Shire | New Lord of the Rings Song
Do you have song lyrics that you wrote that could be set to music? Send them to me. Kelly and Mitchell did. Their song “Lads in the Shire” is on my new CD, Selcouth. We will tell you how it happened and if it’ll work for you.
It’s Pub Songs & Stories #256.
0:02 - WHO'S PLAYING IN THE PUB TODAY
Welcome to Pub Stories. Hey, if you want to know more about the songs I play? This is the audio liner notes for you to get to know more about my songs and how they might relate to your life.
0:30 - THANK YOU GUNN RUNNERS
But first, Pub Songs & Stories is a podcast brought to you by my Gunn Runners on Patreon.
The public version of his show is released on the first Monday of each month starting in August. There will, however, be a private version. It will come out two weeks after the public one, exclusively on Patreon.
If you’re looking for Stories from other Celtic bands, like we had in episodes last year, then be sure to subscribe to the Irish & Celtic Music Podcast.
As a patron of mine, You’ll get this podcast, be able to download songs featured in this show, get sheet music, and access to Coffee with The Celtfather concerts. You get a lot for as little as $5 per month. And you can save 15% with an annual membership. Thanks to my newest Gunn Runners on Patreon: Ivan MacKillop, Don Rice, Antonya Pickard, Debra Cottrell, Didi Magnin, Nancy DouglasdeBaca, Wayne Finegar
1:40 - WHAT’S NEW?
My new Kickstarter goes live in August. The album is called Come Adventure With Me. It features that title track, and some of my newest music. Several songs are already recorded and released as singles. And if I haven’t given them away on Patreon yet, they will be. Why is that?
Well, Streaming music gives you a quick and easy way to sample all of my music. Digital sales keep my business running. Tips and CD sales allow me to tour. Patreon funds my songwriting! Kickstarter funds physical products like CDs, shirts, pins and other merch. The plan is to officially release the album next year. But in what format?
I have quite a few people who ask that I keep releasing CDs. I also started releasing Album Pins, which are lapel pins associated with each album.
That is what this new Kickstarter will fund. Yes. Some of the music will go to pay musicians for their time in helping me create the music. But most of it will go into producing physical merch for this album. Although I’m also raising money for album lapel pins of a couple past albums.
If you’re interested in supporting this album, please subscribe to my newsletter and follow the link to my Kickstarter page in August.
3:13 - UPCOMING SHOWS
AUG 4-7: Gen Con, Indianapolis, IN
AUG 19: Ironshield Brewing, Lawrenceville, GA @ 7:00 – 10:00 PM.
AUG 20: Best End Brewing, Atlanta, GA @ 7:00 - 10:00 PM
AUG 26: Three Taverns Brewery, Decatur, GA
AUG 27: Pepper Place Farmer's Market, Birmingham, AL @ 8:00 AM - 12:00 PM CT
SEP 1-5: Dragon Con, Atlanta, GA with Brobdingnagian Bards
SEP 10-11: Middle Tennessee Highland Games & Celtic Festival, Hendersonville, TN
SEP 28-OCT 2: Hobbit Band at ALEP in Shakertown, KY
A while back, Mitchell Petersen emailed me some lyrics. Mitchell is not only the sound engineer for my podcasts. But he and his wife Kelly are also fans of my Firefly Drinking Songs and Hobbit Drinking Songs shows at Dragon Con. And of course, he’s a fan of the Irish & Celtic Music Podcast which is where they found the song that they filked.
I will let them start by telling you more about the song “Lads in the Shire”.
3:43 - STORY OF LADS IN THE SHIRE
To answer that question about whether Andrew and I had played that song much before our Hobbit Drinking Songs show. The answer is no.
It’s funny getting song lyrics from people. What makes me choose one song or another? It really varies. First off, I don’t do nearly as many parodies as I used to. I enjoy parodies. However, one of my big goals these days is to write song lyrics and melodies.
It’s rare that I follow up with songs sent to me that are parodies. Especially if I don’t know the original song. Sometimes, I will write my own melody. Mitchell and I have gotten to know one another over the years. So I thought it would at least be worth trying that.
Some songs are really tough. They just don’t click. I have some lyrics from Rie Sheridan Rose that I still haven’t set to music. But of course, I also have a whole bunch that I did.
Maybe it’s the hobbit-y nature about this song, But I loved the lyrics. They were different from my standard hobbit lyrics. Especially the ones that I write. It felt like a good change to try. So I picked up the autoharp and started strumming.
I said some songs are really tough to write melodies for. This one was not. The autoharp and melody came together with minimal effort. I also decided to record it. Initially, I thought I would just have Mitchell mix it and release it on Patreon as a one off freebie.
But after getting additional instrumentation added and hearing the mix, I decided to consider it for This CD.
Now I should point out, I had about 20 tracks I was considering for the album. Why did this one make the cut instead of being delayed until the next album?
Length.
My goal was to keep the album at under 44 minutes. That’s 22 minutes per side. After organizing all of the songs, this 2 ½ minute song fit perfectly on the A side of the album.
Yeah. I know. It’s kind of silly.
That’s not to say it wouldn’t have made the cut. I still love it and as Mitchell pointed out, it is the latest addition to my Hobbit Drinking Song show I do.
The delightfully simple instruments of bass and mandolin were provided by Daniel Briggs. And of course, Mitchell Petersen mixed and mastered the song.
You can download “Lads in the Shire” as an MP3 when you join my Gunn Runners on Patreon.
13:55 - Marc Gunn “Lads in the Shire” from Selcouth
Thanks for listening to Pub Stories. The show was produced by Marc Gunn, edited by Mitchell Petersen with graphics by Miranda Nelson Designs. You can subscribe and listen wherever you find podcasts. You can also subscribe to my mailing list. You will get regular updates of new music, podcasts, special offers, and you’ll get an album for free. Welcome to the pub at www.pubsong.com!
#pubstories #ladsintheshire #hobbitsongs
Check out this episode!
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thatgamefromthatad · 3 years
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Mobile Life Simulators, Ranked (Part 1)
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I downloaded a whole ton of mobile life simulator games over the past couple weeks and I realized it wouldn’t be plausible to rank all of them in one go so I’m breaking it up into parts with more similar games grouped together (can’t say when the next part will be made but I’m definitely planning on doing more at some point). Thank you to @creativeghost51 for recommending I cover the Sims games and other life sims!
It’s hard to define what ties these Part 1 games together (as opposed to some other groups like idle life sims and text-based life sims) but I guess the biggest similarity would be that all of these games involve your sim characters living in a home where they can freely walk around, and can interact with objects and each other. With the exception of Virtual Families Lite you can also decorate, customize and expand your home.
Something I noticed about all of these games is that you don’t really have as much freedom to experiment and build your own storylines and such as you do with, for example, the Sims computer games. While the games aren’t completely linear and there is a variety of things you can do in each of these games, they don’t really have the same sandbox quality that I think about when I think about the Sims. Which is understandable - these games are free to play and they’re made to be played mostly on people’s phones so they are expectedly more on the casual side. But I just wanted to point that out in case anyone was looking for something like the Sims to play on their phones or tablets. I haven’t really seen a mobile game in existence yet that is going to give you that same life sim sandbox experience.
Anyway, here’s the ranking rubric for these games (I’ll go into more detail about all of these scores under the read more):
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1. Home Street
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Developer: Supersolid Ltd
Release Date: Oct. 10, 2017
I was actually really surprised by this game - while it is more marketed as a home design game than a life sim it has a lot of similarities to games like The Sims Mobile; you have a character you can customize and dress up in a wide variety of outfits, you can interact with and build relationships with other characters/players (although only friendships, not romantic relationships, and you can’t have kids) and you do hobby-like activities such as painting and cooking.
While there aren’t personality traits or careers in this game, you save up “ideas”corresponding to different emotions or attributes, which function as crafting materials to go toward your hobbies. Through your hobbies/crafting abilities you can complete jobs for other characters, like selling them vegetables from your garden or giving them something you’ve cooked.
🏡 Character Design: 3/4 (while the ability to customize your character’s facial features and such isn’t as advanced here as it is in The Sims Mobile, it still has a wider range of options than The Sims FreePlay and I prefer the art style of Home Street compared to FreePlay; there’s also a wide range of outfits and accessories and you can set different outfits for different activities)
🏡 Home Design: 4/4 (although you’ll probably notice from my screenshots that I’m not exactly a home design aficionado, I found placing decorations, walls and floors etc in this game to be a smoother and easier process than in any of the other games and I like the art style of the objects as well. There’s a good range of items, including ones your character can interact with in different ways, and I like having the various hobby workstations embedded into the home where you can place them wherever works best for you, which is also how it is in the Sims games. There’s a lot of potential for someone who’s more adept at home design than me to create really fun themed rooms and whatnot)
🏡 Gameplay: 9/10 (I really loved the gameplay concept in this game more than in any of the other games, I love leveling up to get new workstations and crafting items to fulfill tasks for other characters. The task concept kind of reminds me of Animal Crossing in a way. While the main screen can be a little busy at times, overall the game is really easy to navigate and does a good job of guiding you with goals and tasks without making it feel like you’re restricted to only following those exact tasks. The characters and dialog are also charming and make you feel like you’re progressing through a story as you level up)
🏡 Playtime vs. Wait Time (without paying to speed up tasks): 4/4 (while you do need to wait for your hobbies/crafting tasks to complete, they don’t really take that long and you can save time if you craft things ahead of time; also there are a lot of things you can do while you’re waiting. The wait times might get longer as you get further in the game but I played for about two weeks and so far I haven’t felt really stalled at any point)
🏡 Total: 20/22
2. The Sims Mobile
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Developer: Electronic Arts
Release Date: March 6, 2018
I was also pleasantly surprised by this game, since I had played The Sims FreePlay years ago and didn’t really like it, but this one I liked a lot more and had quite a bit of fun with. As I mentioned before, it doesn’t have the same sandbox quality as the computer Sims games, but the character customization is the best out of all the life sims I played and there’s such an enormous catalog of different clothing and home design items to choose from, there are definitely a lot of fun possibilities.
There’s a fairly wide range of things to do although I did feel a little more confined to the tasks the game set out for me - for example I went with the careers that I had objectives for rather than picking careers I’d really want my character to have, plus you need to wait until you level up to unlock careers so you have less freedom in that aspect.
🦙 Character Design: 4/4 (This game actually uses sliding scales to customize different facial features and body types and such, and although it isn’t as advanced as in the computer games it is much more advanced than I’d expect for a casual mobile game and makes it a lot easier to make the characters look how you actually want them to. The catalog of things to dress your sims up in is also enormous and there’s a fun special fashion feature that creates unique clothes that boosts your stats for certain activities, which is why there are hearts floating around my sim in the screenshot. Oh and there’s a social feature to give other people’s sims stickers based on their outfits, which makes dressing up your sim more fun and exciting)
🦙 Home Design: 3/4 (The home design here is pretty fun and there is a wide range of items, and I also like how there’s a score that goes up as you add more items and complete furniture collections. However I personally found the controls for placing a moving things a little wonkier than in Home Street and FreePlay, i.e. I kept moving things on accident or couldn’t get things to easily snap where I wanted them to, and the collections and goals did make me feel a little confined to selecting certain objects or adding things I didn’t need to fulfill the goals rather than going with my own style, although I suppose you could just ignore the goals if you wanted to)
🦙 Gameplay: 7/10 (This game is fun although it can get quite repetitive since one of the main things you’ll be doing is “events,” which mostly involves just tapping things or waiting a certain amount of time for the tasks to complete themselves. The “events” in this game kind of reminded me of the tasks in the Kim Kardashian game which I also played years ago lol. However there are things to do besides events and the events do have a little more to them than just tapping; when I say tapping I mean tapping task options that sometimes have quirky, funny names and there are also “risky” tasks that have bigger rewards but a certain chance of succeeding or failing etc. There are little bits of dialogue as you progress through your career, relationship and hobby chapters and there are also seasonal/limited time activities you can do that add more fun and variety and chances for rewards. However I still wish there was a little more variety and flare to the “events” aspect, which made up the bulk of my playtime)
🦙 Playtime vs. Wait Time: 4/4 (Like in Home Street, there is waiting involved if you’re waiting for events to complete and you run out of energy to do the tasks that speed them up, but you can choose whether to have a longer event or a shorter event and you can also have one sim be running an event while doing something else with the other sim. I was able to choose shorter event times if I wanted to stick around for a bit and then run a longer event when I was logging off for a while so I could reap the rewards when I came back. The amount of time you can spend playing continuously here is much better than a lot of other mobile games that involve an energy system)
🦙 Total: 18/22
3. Virtual Families 3
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Developer: LDW Software, LLC
Release Date: Sept. 17, 2020
(Note: Please disregard how barren my home looks here, this was the last game I started playing so I didn’t progress very far but I feel I can still base my scores on what I’ve played so far and what I can see available that I just haven’t unlocked/can’t afford yet)
The Virtual Families games are all pretty similar to each other to be honest, but the most recent version is definitely the most fleshed out and the least ugly. There are more things to do, more variety in the sim designs (here they’re called “adoptees”) and there are actually nonwhite characters which I’m pretty sure there weren’t any or were barely any in the last two games. You still can’t customize your adoptees though, just flip through the options to pick the ones you like the most.
I kind of struggled with the Virtual Families games because they run on real time and my adoptees would end up severely neglected when I just didn’t have time to play, but there is an option to pause when you’re away, I just didn’t want to and wanted the game to progress naturally.
What I do really like about Virtual Families is that the adoptees have minds of their own and you can kind of watch them lives their lives and imagine little personalities for them. It’s a lot more casual than the other games and you probably have the most freedom here to do whatever you want although there are not as many things to do.
👨‍👩‍👧‍👦 Character Design: 2/4 (You can’t customize your own characters but there’s more variety here in the randomized designs and the art isn’t as ugly and janky as in the previous two Virtual Families games)
👨‍👩‍👧‍👦 Home Design: 2/4 (Home design isn’t as big of a thing in the Virtual Families games but there is a decent variety in furniture and objects to put in your house and you could probably have some fun with it if you’re creative. The art style isn’t that great though)
👨‍👩‍👧‍👧 Gameplay: 7/10 (Like I said, what I like is watching the little adoptees go about their lives or dropping them around to pick up the debris on the floor to look for collectibles. In this game there are also a lot of little funny random events like getting random phone calls or being given random choices to make that can have positive or negative outcomes. Occasionally you’ll be given problems to solve like needing to repair or hire someone to repair something, or once I lost the TV remote and had to look around my house for it then send someone to retrieve it. It makes the experience more varied and engaging and makes you feel more involved in progressing)
👨‍👩‍👧‍👦 Playtime vs. Wait Time: 3/4 (You can pretty much play indefinitely watching your adoptees except that can get boring especially if they’re just eating or sleeping. My adoptees kept getting really tired and I would just send them to sleep and exit out, then when I came back they would be out of bed and still extremely tired lol. But once they did get enough sleep I got to spend more time with them until they had to do something else boring like work or eat)
👨‍👩‍👧‍👦 Total: 14/22
4. The Sims Freeplay
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Developer: Electronic Arts
Release Date: Dec. 15, 2011
This game was pretty disappointing when I played it years and years ago hoping to be able to play the Sims while on the go, and it’s still pretty disappointing now even though I have more understanding of why they can’t put the actual full Sims game on my phone, especially not for free.
The most disappointing thing about this game is not just the long wait times, which are annoying on their own, but the constant ads that pop up any time you do a task that’s more than like 3 minutes. Some of these ads aren’t even skippable. This made it pretty much unplayable for me up to a point, until I figured out how to strategize to do the shortest tasks possible, and until a limited time special event thing came up that gave me something else to do without having to constantly wait or dodge ads.
That being said, this game does have the unique charm of being a lot more similar to the classic Sims computer games, with a similar art style and even the same or similar music and sound effects. If you have patience (or if you pay to play) I can see this being a lot more satisfying and I’ve seen people do really cool things on this game as far as building storylines around their sims and building really impressive houses. But I don’t think this game really works as a casual free-to-play game, it’s much too frustrating and monotonous for the average player.
💚 Character Design: 2/4 (limited options for facial features and not as many options for clothing as The Sims Mobile, plus the low-poly look is not very appealing; I know it’s an older game but since it’s still being maintained I’d think they would have upgraded it a little and added more variety over the last 10 years)
💚 Home Design: 4/4 (editing your home in this game feels a lot like in the Sims 3 and like I said I’ve seen people build awesome mansions in this game so I think this is definitely one of the best aspects of the game)
💚 Gameplay: 5/10 (I was going to give it a worse score given the insufferable, unskippable pop-up ads but I did give it credit for the limited time/seasonal events which are easier to play uninterrupted and add some variety to the game, at least the one I played did. I was able to find this game somewhat tolerable also by only doing the shortest tasks possible to avoid ads and then exiting out whenever an ad popped so I could just come back a little later, although the need to do that was also annoying in itself)
(Note/Edit: A very nice anon pointed out that you can avoid ads in games that don’t need a constant internet connection by turning off your wifi/internet while playing, and this seemed to work with FreePlay as long as you are connected to the main game before you turn off internet! You won’t be able to do everything in the game but you can still play in the main world with your Sims in their houses and do longer tasks without getting an ad pop-up if you temporarily disable internet on your device. I’m not going to fully change the score and ranking since I don’t think that’s how the game was intended to be played and needing to turn off wifi to play is kind of inconvenience in itself but the game definitely is definitely more like a 6/10 or 7/10 if you do this.)
💚 Playtime vs. Wait Time: 2/4 (Absolutely would have given it a 1/4 but the event saved it from that, you can play for longer stretches of time when there’s an event, but of course that only applies to playing the event and not the main game)
💚 Total: 13/22
5. Virtual Families 2
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Developer: LDW Software, LLC
Release Date: Dec. 6, 2012
All of the Virtual Families games are pretty similar overall so I won’t go into a lot of detail for these last two but basically Virtual Families 2 has more variety in things to do than the first Virtual Families, especially in terms of home design and things to unlock throughout the game. It also has a slight visuals upgrade, although the character designs are still pretty janky for something that came out in the 2010s imo.
Also this game has a bug where if you do something the tutorial was supposed to teach you before the tutorial is over, you’re forever stuck in tutorial mode unless you completely start over, just a heads up.
👨‍👩‍👧 Character Design: 1/4 (While the janky character designs do kind of give it a retro charm for me this game really didn’t come out all THAT long ago and the designs and animations are pretty wonky. I know Last Day of Work/LDW isn’t an enormous company like EA or anything but from what I understand they had relatively good amount of success in the early casual mobile games sphere, and since this is a sequel I’d expect a little more of a visuals upgrade than this but that’s just me)
👨‍👩‍👧 Home Design: 2/4 (Same deal as Virtual Families 3, more furniture options and opportunity to expand your home but art style is lacking and doesn’t feel like a central aspect of the game)
👨‍👩‍👧 Gameplay: 6/10 (Just a little less varied than VF3 and a little more than VF1)
👨‍👩‍👧 Playtime vs. Wait Time: 3/4 (Same exact deal as VF3)
👨‍👩‍👧 Total: 12/22
6. Virtual Families Lite
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Developer: LDW Software, LLC
Release Date: June 3, 2009
Phew, you know a game is old when it has “Lite” in the title. This is one of the first smartphone games I EVER played (though when I first played it I didn’t have a smartphone, just a 1st gen iPod Touch); in fact, I’m not 100% sure, but this might actually be the first smartphone game I ever played, and I do remember it fondly. I want to make it clear that I’m rating it now on the experience of playing it today in 2021 relative to the other mobile games I’ve played and reviewed, being that the purpose of this blog is to hopefully give people an idea of what games they’d like to play, and hyping up a 12-year-old game as though it holds up more than it does for nostalgia’s sake doesn’t fulfill that purpose imo.
That said, this game does hold up fairly well, but definitely pales in comparison to its sequels and other options now available. This game is still worth playing if all you want is to have a little virtual family to check in on from time to time and don’t really want to do much else. Otherwise it doesn’t offer anything that its sequels doesn’t save for its nostalgic charm and uniquely terrifying art style.
👩‍👦Character Design: 1/4 (Same as VF2 but uglier)
👩‍👦Home Design: 1/4 (The house already has everything in it and you can’t rearrange anything, which is convenient but boring. You can upgrade your work stations though)
👩‍👦Gameplay: 5/10 (Same as VF2 but a little less variety)
👩‍👦 Playtime vs. Wait Time: 3/4 (Same deal as the other two, although watching your family is arguably more boring when there are less things to do, but it’s also more convenient when you already have all the furniture and appliances you need right off the bat so it balances)
👩‍👦Total: 10/22
If you got here to the end, even if you just skimmed through, thank you so much for reading 😍 Follow me for more mobile game reviews, articles and commentary 🥳
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p1harmonyofficial · 3 years
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[📰] Get to Know the Members of K-Pop Group P1Harmony With These 10 Fun Facts! (Exclusive)
P1Harmony is a rising global K-Pop troupe, but we wanted Just Jared readers to get an exclusive chance to know them a little better!
The talented six-member boy group first arrived on the scene back in October of 2020, embarking on their international music career with the release of their first mini album DISHARMONY: STAND OUT and feature film, P1H: A New World Begins, which positioned the group as a force to be reckoned with in the music scene.
Amid the pandemic, the group continued to make new music for their fans with the release of their second mini album, DISHARMONY: BREAK OUT, including their slamming, hip-hop infused title track “Scared,”” along with an accompanying music video full of street-style dancing and intense visual effects.
Watch “Scared” and check out these 10 Fun Facts about P1Harmony inside!
INTAK
1. I have more eyelashes on my right eye than my left. Right after my debut, I didn’t really know how to remove eye makeup, so for a while, I used to just rub my eyes really hard with soap and now, I have more eyelashes on my right eye than my left. 2. I used to love oysters, but now I cannot eat it. I was an oyster fanatic, until very recently. I ordered raw oysters after watching a TV show at night with JONGSEOB, and after one bite, I couldn’t eat it anymore. The taste of the “sea” was so pungent. Now, I’m too traumatized! 3. I saved a man’s life. I went chestnut picking with my dad, and found a guy hanging on a cliff and struggling to get back up. We immediately helped him get up. He was really grateful and I remember feeling so proud to have saved someone’s life! 4. I have a small horizontal scar on the right side of my face, and I kind of like it. I got this scar when I was about four or five, and although it’s not that visible now, sometimes I like it because it makes me feel like a charismatic, bad guy! 5. I love dogs. I love dogs, so I have been watching a lot of dog-related videos but I’m terribly allergic. I can’t stop myself from petting them when I see them on the street, and always regret it afterwards because I turn all puffy and itchy! 6. I fantasize a lot about time travel. I even tried and feel like it can really happen one day! I lie down in my bed, put my blanket over my entire body and focus really hard on the idea, but this brings me nowhere but to the future. [Laughs] 7. I have a gold tooth. 8. I have a brown spot (mole) on my middle finger. 9. I love my Crayon Shin-chan character earphones. I get happy just looking at it. 10. I go to the convenient store so much that there isn’t anything I have not tried!
THEO
1. My right shoulder is more developed than my left. I used to play volleyball and would strike with my right arm, so my right shoulder is more developed than my left. 2. I have a red mole. I recently got a red mole on the side of my right neck, but I have no idea where it came from and why but it’s not going away! 3. I can’t burp, literally. I don’t know how to burp and have never burped in my life 4. I only drink carbonated drinks. I rarely drink anything that is NOT carbonated. 5. I don’t like lettuce and tomatoes in my burgers. 6. I had a burst appendix and didn’t know it for a while. I was hospitalized for two months, because they couldn’t find my appendix. Apparently, my organs are shaped and structured differently. 7. I love slippers. Unless I am going to an official engagement or doing promos, I am always in slippers, (even during winter)! 8. I have never cried in front of people until I turned 20. I was watching a very emotional episode of “Animal Farm,” and got caught crying in front of KEEHO, SOUL and JIUNG. Since then, I think I’ve gotten more emotional. I once cried watching JONGSEOB cry, too. 9. I can’t stay still when I’m on the phone. I have to walk around or do something when I’m on the phone. 10. I love singing songs to my friends over the phone.
JIUNG
1. I love Tonkatsu (pork cutlet). I have been addicted to tonkatsu these days and have been eating it almost every day for the last few months. 2. I have the same birthday as my younger brother. My younger brother and I share the same birthday, which is Oct. 7. We were also born around the same time. 3. My younger brother and I have a similar birth time as well. I think he was born like 8 minutes before me or after! 4. I love raw garlic and don’t like kimchi. 5. I only drink flat coca-cola. I purposely decarbonate my coke by shaking it and letting the air out multiple times until the bottle doesn’t expand anymore and the coke is completely flat. 6. I still fit into my hats from my adolescent years. My head is so small that I still fit into all my hats from elementary school. 7. I think too much. I make daily memos and write down almost everything to organize my thoughts. 8. I like to dance and sing when the streets are empty. When no one is around and I’m in a good mood. I love walking down the empty street thinking I’m shooting a music video. I sing, dance and act. Last time, I bumped into someone and I ran away in full embarrassment! [Laughs]. 9. I have a scar on my eye. 10. I may look picky, but I’m not a picky eater! I love trying a lot of different cuisines.
KEEHO
1. I love collecting sunglasses and glasses although my eyesight is near perfect. I love wearing glasses even though I don’t need them to see. I also have been collecting a lot of sunglasses lately. 2. I talk during my sleep, apparently! According to my members, I sleep-talk a lot (almost every night), but I don’t remember any of it and I never have dreams. 3. I have the same birthday as my dad! 4. I can eat salads all day. I love salads! I love eating vegetables, especially celery and carrots, and prefer dressings like ranch and oriental. 5. I am not good at smiling. I have a hard time smiling so I’m still in the process of learning how to smile naturally! I have to make sounds out loud to smile [during photo shoots]. 6. I used to hate wearing sweatpants. I don’t know why but I hated sweatpants and never wore them when I was younger― even if I had to wear something more uncomfortable like slacks or jeans.. Now, I wear them all the time! 7. I rarely cry alone or in front of people. The only person who has seen me cry is INTAK. I was going through something heavy and was alone at a park by myself when INTAK came to pick me up. He started crying as soon as he saw me, and that made me cry. 8. I used to pull all my loose baby teeth. I hated having something loose in my mouth, so instead of waiting to go to the dentist, I used to pull them out on my own. 9. I have a light (barely noticeable) mole on my big toe. 10. I have curly hair, so unless I blow dry it, it goes wild.
SOUL
1. I used to collect beetles. I think I had up to 30 beetles in one big box. 2. I only wear Air Jordans. I only wear Jordans and my favorite design is the Air Jordan 1s. 3. I love dolls! I love buying and collecting dolls. I like anything that is cute and fuzzy. 4. I don’t like taking pictures of humans except KEEHO. I only take pictures of nature, architecture or like a beautiful scenery. The only time I would take a picture of a human is of KEEHO. 5. Me and my younger sister found an important historical stone artifact. We were just digging stuff up and found a stone artifact. We later learned it was a historically valuable artifact, so we donated it to a museum. 6. I wear my pants backwards. 7. I don’t like electric fans. I don’t like when wind blows in my face 8. I once had the same dream three times in a row. I had the same dream three times in a row, but every ending changed depending on the choices I made [in my dream]. 9. A bird pooped on my head while I was on my way to school. Without having much reaction, I just walked to school and waited until I had to go to the bathroom to wash. 10. I don’t get scared or surprised easily. I used to get yelled at for bowing down and saying hi to all the actors playing zombies, monsters or ghosts at haunted houses in theme parks.
JONGSEOB
1. I like books that are thick and with small letters for no particular reason. I tend to buy books that are thick, whatever the genre is. I think it’s because I’m a fast reader. 2. I never had cavities! I love eating sweets like jellies and candies. I can go through a whole pack in one sitting, but I’ve never had cavities! 3. I have something called a “knee hyperextension and/or back knee. My knee bends backwards in a straightened position unlike many people. 4 I love the dark. I usually don’t turn on the lights unless I really have to. 5. I could sleep for long periods of time. I once slept up to 16 straight hours, and I barely have dreams. Maybe like five times a year?! 6. I don’t like/eat seaweed or seagrass. 7. I love walking into a room that is super cold. I turn on the A/C and close the door for about 30 minutes so it can be ice cold before I walk in. 8. I want to learn how to play bass guitar one day! I watch random videos of jam sessions, and one day would really like to play bass guitar. 9. My eyesight is different on both eyes. I am near-sighted on one, and far-sighted on the other. 10. I am pretty good at playing games on my phone.
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kitzatara · 3 years
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Okay useless discussion about the lore of DC Comics’ Earth-13, a. k. a. Arcane Earth.
So technically speaking there are at least 2 different versions of Earth 13 with a possible third that could also just be part of the backstory for one of the other two.
First we have the technically noncanon version referred to as Arcane Earth. It had it’s first comic appearance in Infinite Crisis: Fight For The Multiverse #4 (Oct-Dec 2014) written by Dan Abnett, and fearures characters that appeared in the short lived infinite crisis moba game (March 2015). Which in turn was based on the original infinite crisis story arc of 2005-2006.
Not much is known, all we know is that some time ago in the past the league of shadows tried to extinguish the sun. The sun was rekindled using magic and because of it’s new magic core, earth 13 became more magical by being constantly exposed to mystic sunlight. We also know that many great abd terrible beasts such as doomsday were sealed away in tombs to slumber until prophesied to rise again in a lovecraftian fashion.
We only meet 5 characters from this world, Zatanna The Silent Sorceress, General Zod, Supergirl, the Titan Doomsday, and The Emerald Knight Hal Jordan.
Of the 5, Zatanna is stated to be more powerful than Supergirl and Zod due to her wielding blood magic through her scythe. And that through the sacrifice of her voice the sun was rekindled (implying that she alone is responsible for the mystic sun). Hal is considered to be one of their greatest heroes. Supergirl uses magic she calls “the flamebird” and general zod wields an axe that grants him necromancy and kryokinetic powers. (Called Icy necromancy, and said to come from the phantom lords). Kara says krypton was home to the hidden ones and that during the extinguishing of the sun she is the last survivor. sort of implying that Kal-el didn’t survive either.
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Then we have the second version of earth 13 which made it’s comic appearance in “the guide to the multiversity” written by grant morrison in March of 2015.
We know less about this earths history but what we do know is that it’s an occult world with 13 hour days, 13 month years, and is in a perpetual state of twilight. In this world the league of shadows are the good guys. And we meet the whole league in multiversity #2
The league is lead by Superdemon, who rocketed to earth from Kamelot by Merlin. His league members are Annataz, Deadman, Enchantress, Hellblazer, Ragman, Swampman, Witchboy, and Fate (Jared Stevens). We only see 3 of them in action where Annataz speaks fully reversed sentences, and Fate and Etrigan dispatch vampires.
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Personal thoughts:
I find the very different yet similar versions very interesting. I think they both have a lot of potential but I think itd be best to merge the two. Seeing as Arcane earth came first and Earth-13 is canon. I much prefer Silent Sorceress Zatanna but i think it’d be cool to make her a woc character like in morrisons version. Enchantress looks so cool, hellblazer does not. The others looks I’m indifferent about. I hate superdemon being the leader or this worlds superman because almost all of the other magic heroes could defeat him and that’s just facts. His backstory is a clever twist on the superman story but in my opinion Zatanna should be this earths“superman”. I like the 13 hour and 13 month thing but the sun should be magic like in the arcane earth history.
While i enjoy arcane versions of other characters, they should not be considered as powerful as the normal magic users. This is tge arcane, magic earth of the multiverse so the magic heroes absolutely deserve the spotlight and recognition as most powerful.
The end
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hopeassassin · 3 years
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Rally’s Scribbles in the Work
So after that lovely anon blew my mind away with their kind words and wonderful support, and because I keep telling you guys about my writing plans without actually giving you even a teensy little detail, I have decided to stop being coy and actually likely get your hopes up a bit by dilvulging small details and bits of plots of what is currently going on in my G-Drive. 
This will be a brief recount of what I have currently baking in the AoMomo oven, so let’s dive right into it! Please note that the numbers are in no particular order - I just keep revisiting each of these stories and writing a bit more to them whenever I feel like it. So there’s no ranking and no importance, just a number to keep proper count.
1. “Knight of Renown” Dragons and Knighthood AU, based on that one AoMomo pic with Momo ithe Knight and Dragon Aomine that I reblogged a while back and I actually let me imagination go a bit too much in the tags. I ended up actually rather enjoying the premise I set up in the tags so I actually started writing that one out!  Completion rate at about: 5%? I’d say? Less? :D 
2. AoMomo Music AU - a dearly beloved project that I am pouring a lot of love and attentioin to. That’s why it’s coming along super slow. It’s been in the making since November and I chewed it and mulled through it so thoroughly that I’ve grinded to a halt with it. Intending for there to be 2 chapters, and I am at about 25-30% of chapter 1 currently ready currently. At the pace I’m going, it might be another full year before you actually get to see this bad boy up, but when you do, I’m sure you’ll see all the care and effort that went into making it perfect. Honestly, no joke here, I am intending for this to be one of my rare masterpieces in this tag. So I’m not gonna rush it!
3. AoMomo Car Accident AU where Daiki barely manages to save Satsuki from being run over by a hit-and-run and ends up being the one run over instead. This was my first piece of writing after coming back to AoMomo last summer and yet completion rate is a sad thing. I want it to be flawless, a perfectly agonizing, thrilling type of torturous read that gives you a great sense of relief by the end of it. Needless to say, the clusterfuck of negative feelings is a bit difficult to hold onto for a prolonged period of time and the work is coming along slowly. Planned at about 5 chapters, I have 2 complete ones and the 3rd one is at about ... 30%? Hopefully before this year’s whumptober, we’ll have a finished piece!
4. AoMomo bond character study, which went in a direction I did NOT expect nor intend. It was suppsoed to be an idea that you will see also listed below. But I started this one from their early childhood and somehow, instead of focusing on the kids and their bond and their weird interactions with each other and their first moments of realizing they are of opposite genders, it turned into something much too fun to let go of and the ideas for scenes just kept piling. It’s going to be a long one, very explorative and very in-depth character study on the bond between these two and how it changed over the years, and their first encounters with their sexuality inbetween (because that was really the main idea that I started with... xDDD;;;) Currently at 1 chapter complete, chapter 2 somewhere around 50-60% completion, and at least 6-7 chapters to come after that, soooo.... :’DDDD YEAH. THIS ONE AIN’T SEEING THE LIGHT OF DAY ANYTIME SOON.
5. AoMomo deciding to practice stuff on each other, because I am a sucker for this trope.THIS will be what the idea under previous number 4 was SUPPOSED to be like, but it instead spun out of control. So this one, under number 5, is going to be the smutty, idiots bumbling through physicality to discover that they actually have serious feelings for each other kind of piece. Chapters are planned at about at least 6-7 or so, but not my usual monstrocities! :D First we start with practice kissing, and we move our way up from there! 
6. “The Evil of Humanity” AU - a dystopian futuristic kinda mecha AU, sort of an amalgamation of some of my favourite anime in the genre - a bit of NGE, a bit of Gurren-Lagann, a lot of Darling in the Franxx rewrite and improvement, in distinctly AoMomo colors. I poured a lot of thought and love into initial outline of main moments for this one, and I really hope to make it an epic, thrilling action/adventure with a big dash of romance kind of read! Chapters currently not even planned properly, because I need to sit down and consider this seriously. It will definitely be more than 10-15 though, and they will be my usual chapter lengths so.... likely no time soon. :D 
7. Aomine Fanclub - I got a plot bunny some time ago and I shared it here and my friends were spurring me on with it, so I started trying it out a little more. I’ve written out like... maybe 30% of this one as well, but need to re-read and reconceptualize to get it back on track. The issue with this one is that I’m not really sure where I want to take it, thus it’s on the back burner at the moment.
8. KagaKuro AoMomo double-date kind of story, where Aomine is asking some curious questions of Taiga about going to America and pondering if any of his immediate friends know what Satsuki wants to do with her life. I’m really invested in this one but haven’t started properly writing it out yet beyond just sketching out the idea so I don’t forget it. (I’d say 1% complete here.) Really looking forward to using the idea of Kagami being super impressed with AoMomo perfect sync when playing as a team in arcade games!
9.Laws of Attraction Chapter 2 - You might be surprised at this, but I’m actually super invested in this one. Likely the reason why I am delaying so much working on it - I feel like all my great scene ideas are just too chaotic and I have a hard time starting the chapter flowing properly. I had like 4-5 false starts already and I’m feeling a bit skittish with picking it up. But I have such AMAZING concepts on where to take it after it revvs up the engine, so... Maybe sometime this year! Completion rate: 0% written, but at least about 30% ideas built up for the installment!
10. AoMomo college rooming together story - sort of an expansion on my fill for one of the prompts way back those years ago in AoMomo week. I really dig the concept and the trope of sharing spaces with someone you consider nothing more than a friend and then gradually learning to appreciate each other for something so much more. I am definitely doing this one some day, but not anytime soon, likely.
11. A random idea bit me the other day (read: a month ago) and I actually wrote out like... maybe 25% of it already as well. A random comment from Wakamatsu miffs Satsuki but then she realizes why he’s asking dumb questions and she comes to realize that something is wrong with the equation: either Dai-chan likes someone really close to them and she hasn’t realized, which is unlikely, or Dai-chan likes HER and is super blase about it in a way that betrays his feelings not at all, which is even more unlikely. Being a curious  individual, she sets out to find which it is! Some hilarity should ensue but mostly just some mess-with-Dai-chan fun!
12. Touou summer training camp at the sea - progress is practically 0, I wanted to write a summery piece and set my mind on this, but nothing beyond has come to me, so I’m not forcing it.
13. AoMomo cultural festival fic in second year of high school (meaning something approx end of Oct -> beginning of Nov.) with Daiki being in a distinctly Haruhu Suzumiya role at that festival (has anyone even seen this anime? I adored that episode to freaking bits, man, it’s engraved upon my soul) and singing Billy Idol’s “Rebel Yell” and one more song just like Haruhi did. And Satsuki just beholding the phenomenon he becomes in no time flat while he lays bare his passion for life for all the student body to see. Shippiness will happen in private afterwards!
14. You Can Leave Your Hat On Chapter 2 - Probably like 2-3 years ago while I was still in the damn woodwork and wrestling with real life and adulting being crap, I remembered this AU premise and I got super hyped on the idea of Club Owner Dai-chan being a flirt with innocent Satsuki who got dragged to his joined and fell in love at first sight with his shenanigans. I’ve already played around for like 7k words with the second chapter of this but I’m still not where I want to be at, so it will take a while longer to flesh it out.
15. Idol Worship - a story that I promised my mate aricana some 6 years ago the premise for which I am super hyped for but not quite engaging with it yet. The idea was that Momoi finally starts gettiing the dates she has been pesting Kuroko for for years, and Daiki feeling terrible about beholding that, whilst Kise is being pestered by Horikita Mai for a date and instead ditches her with Daiki because he knows his former Teikou classmate is a huge fan of her. Mai-chan isn’t particularly happy but somehow ends up enjoying her time with Daiki and starts considering actually pursuing him instead of Kise when she sees what an interesting soul he is, with the torch that he’s carrying for some girl in his life he doesn’t really talk about but is evident from the little things he drops off as hits. AoMomo shenanigans will start to ensue properly when Satsuki realizes that Daiki is actually having a close female friend who is not her but is Horikita Mai instead, Dai-chan’s perfect woman, practically. She doesn’t take well to the news and has to grapple with why that is! And what to do with these newfound frustrating emotions!
16. Obstruction of Justice Chapter 3 - MAYBE SOME DAY, I WILL GET TO WRITING THIS. Last summer I inteded to do just that but instead, Wild Side of Justice was born. And it became a spin off of sorts on its own. ORZ. I WILL FINISH THIS SOME DAY, I do have some plans for it and I do have the desire to pursue them. I just need to be in the right headspace for it ahsjkfhkjaf
17. A PWP story of Kagami arriving early for a practice match at Touou and somehow walking in on AoMomo getting busy with each other in very unexpected and explicit ways that Kagami did not see headed his way. Because, we need more PWP in this fandom, honestly.
18. And since we DO need more PWP, recently when checking the 30 lemons community on LJ (shut up, I’m not ancient, YOU’RE ANCIENT) I was wondering how exactly a smut plot around the “Taken by the Faceless Stranger” could work for Aomomo and I came up with this Masquerade ball that they end up both attending because of their friends and meeting each other and hitting off fantastically just chatting the night and then banging in a niche in the long castle-like premise of the ball. :’DDDD Cuz it’s me and if I don’t have something like that in the works, you know i’m likely sick.
ALL OF THESE I am planning on eventually finishing one day. ONE DAY!
For now they are in various states of completion and in various stages of being cared for and improved on with more ideas added and fleshed out.
I am not joking when I say I am very invested in this fandom. I just have difficulty getting to writing out these ideas when I spend like 60% of my free time playing my mobile games. :D 
So there you have it. I didn’t want to say anything about these because 1) I don’t want to get your hopes up. You Can Leave Your Hat On 2, for one, has been in the making for 3 years, very on-again-off-again kind of way, and I just... can’t do that to you guys. I have decided against posting any incomplete fics so I don’t torture you guys and my muse doesn’t abandom me forever for them. So when something is complete, it gets posted promptly for your viewing pleasure!
And 2) If I divulge too much of the story, I feel like my hype of it may disappear completely. Ehh, my muse is a willful creature, what can I tell you... 
So let’s hope at least SOME of these get to see the light of day soon!
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dornish-queen · 4 years
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Pedro Pascal on Fame and ‘The Mandalorian’: ‘Can We Cut the S— and Talk About the Child?’
By Adam B. Vary
Photographs by Beau Grealy
When Pedro Pascal was roughly 4 years old, he and his family went to see the 1978 hit movie “Superman,” starring Christopher Reeve. Pascal’s young parents had come to live in San Antonio after fleeing their native Chile during the rise of dictator Augusto Pinochet in the mid-1970s. Taking Pascal and his older sister to the movies — sometimes more than once a week — had become a kind of family ritual, a way to soak up as much American pop culture as possible.
At some point during this particular visit, Pascal needed to go to the bathroom, and his parents let him go by himself. “I didn’t really know how to read yet,” Pascal says with the same Cheshire grin that dazzled “Game of Thrones” fans during his run as the wily (and doomed) Oberyn Martel. “I did not find my way back to ‘Superman.'”
Instead, Pascal wandered into a different theater (he thinks it was showing the 1979 domestic drama “Kramer vs. Kramer,” but, again, he was 4). In his shock and bewilderment at being lost, he curled up into an open seat and fell asleep. When he woke up, the movie was over, the theater was empty, and his parents were standing over him. To his surprise, they seemed rather calm, but another detail sticks out even more.
“I know that they finished their movie,” he says, bending over in laughter. “My sister was trying to get a rise out of me by telling me, ‘This happened and that happened and then Superman did this and then, you know, the earthquake and spinning around the planet.'” In the face of such relentless sibling mockery, Pascal did the only logical thing: “I said, ‘All that happened in my movie too.'”
He had no way of knowing it at the time, of course, but some 40 years later, Pascal would in fact get the chance to star in a movie alongside a DC Comics superhero — not to mention battle Stormtroopers and, er, face off against the most formidable warrior in Westeros. After his breakout on “Game of Thrones,” he became an instant get-me-that-guy sensation, mostly as headstrong, taciturn men of action — from chasing drug traffickers in Colombia for three seasons on Netflix’s “Narcos” to squaring off against Denzel Washington in “The Equalizer 2.”
This year, though, Pascal finds himself poised for the kind of marquee career he’s spent a lifetime dreaming about. On Oct. 30, he’ll return for Season 2 as the title star of “The Mandalorian,” Lucasfilm’s light-speed hit “Star Wars” series for Disney Plus that earned 15 Emmy nominations, including best drama, in its first season. And then on Dec. 25 — COVID-19 depending — he’ll play the slippery comic book villain Maxwell Lord opposite Gal Gadot, Chris Pine and Kristen Wiig in “Wonder Woman 1984.”
The roles are at once wildly divergent and the best showcase yet for Pascal’s elastic talents. In “The Mandalorian,” he must hide his face — and, in some episodes, his whole body — in a performance that pushes minimalism and restraint to an almost ascetic ideal. In “Wonder Woman 1984,” by stark contrast, he is delivering the kind of big, broad bad-guy character that populated the 1980s popcorn spectaculars of his youth.
“I continually am so surprised when everybody pegs him as such a serious guy,” says “Wonder Woman 1984” director Patty Jenkins. “I have to say, Pedro is one of the most appealing people I have known. He instantly becomes someone that everybody invites over and you want to have around and you want to talk to.”
Talk with Pascal for just five minutes — even when he’s stuck in his car because he ran out of time running errands before his flight to make it to the set of a Nicolas Cage movie in Budapest — and you get an immediate sense of what Jenkins is talking about. Before our interview really starts, Pascal points out, via Zoom, that my dog is licking his nether regions in the background. “Don’t stop him!” he says with an almost naughty reproach. “Let him live his life!”
Over our three such conversations, it’s also clear that Pascal’s great good humor and charm have been at once ballast for a number of striking hardships, and a bulwark that makes his hard-won success a challenge for him to fully accept.
Before Pascal knew anything about “The Mandalorian,” its showrunner and executive producer Jon Favreau knew he wanted Pascal to star in it.
“He feels very much like a classic movie star in his charm and his delivery,” says Favreau. “And he’s somebody who takes his craft very seriously.” Favreau felt Pascal had the presence and skill essential to deliver a character — named Din Djarin, but mostly called Mando — who spends virtually every second of his time on screen wearing a helmet, part of the sacrosanct creed of the Mandalorian order.
Convincing any actor to hide their face for the run of a series can be as precarious as escaping a Sarlacc pit. To win Pascal over in their initial meeting, Favreau brought him behind the “Mandalorian” curtain, into a conference room papered with storyboards covering the arc of the first season. “When he walked in, it must have felt a little surreal,” Favreau says. “You know, most of your experiences as an actor, people are kicking the tires to see if it’s a good fit. But in this case, everything was locked and loaded.”
Needless to say, it worked. “I hope this doesn’t sound like me fashioning myself like I’m, you know, so smart, but I agreed to do this [show] because the impression I had when I had my first meeting was that this is the next big s—,” Pascal says with a laugh.
Favreau’s determination to cast Pascal, however, put the actor in a tricky situation: Pascal’s own commitments to make “Wonder Woman 1984” in London and to perform in a Broadway run of “King Lear” with Glenda Jackson barreled right into the production schedule for “The Mandalorian.” Some scenes on the show, and in at least one case a full episode, would need to lean on the anonymity of the title character more than anyone had quite planned, with two stunt performers — Brendan Wayne and Lateef Crowder — playing Mando on set and Pascal dubbing in the dialogue months later.
Pascal was already being asked to smother one of his best tools as an actor, extraordinarily uncommon for anyone shouldering the newest iteration of a global live-action franchise. (Imagine Robert Downey Jr. only playing Iron Man while wearing a mask — you can’t!) Now he had to hand over control of Mando’s body to other performers too. Some actors would have walked away. Pascal didn’t.
“If there were more than just a couple of pages of a one-on-one scene, I did feel uneasy about not, in some instances, being able to totally author that,” he says. “But it was so easy in such a sort of practical and unexciting way for it to be up to them. When you’re dealing with a franchise as large as this, you are such a passenger to however they’re going to carve it out. It’s just so specific. It’s ‘Star Wars.'” (For Season 2, Pascal says he was on the set far more, though he still sat out many of Mando’s stunts.)
“The Mandalorian” was indeed the next big s—, helping to catapult the launch of Disney Plus to 26.5 million subscribers in its first six weeks. With the “Star Wars” movies frozen in carbonite until 2023 (at least), I noted offhand that he’s now effectively the face of one of the biggest pop-culture franchises in the world. Pascal could barely suppress rolling his eyes.
“I mean, come on, there isn’t a face!” he says with a laugh that feels maybe a little forced. “If you want to say, ‘You’re the silhouette’ — which is also a team effort — then, yeah.” He pauses. “Can we just cut the s— and talk about the Child?”
Yes, of course, the Child — or, as the rest of the galaxy calls it, Baby Yoda. Pascal first saw the incandescently cute creature during his download of “Mandalorian” storyboards in that initial meeting with Favreau. “Literally, my eyes following left to right, up and down, and, boom, Baby Yoda close to the end of the first episode,” he says. “That was when I was like, ‘Oh, yep, that’s a winner!'”
Baby Yoda is undeniably the breakout star of “The Mandalorian,” inspiring infinite memes and apocryphal basketball game sightings. But the show wouldn’t work if audiences weren’t invested in Mando’s evolving emotional connection to the wee scene stealer, something Favreau says Pascal understood from the jump. “He’s tracking the arc of that relationship,” says the showrunner. “His insight has made us rethink moments over the course of the show.” (As with all things “Star Wars,” questions about specifics are deflected in deference to the all-powerful Galactic Order of Spoilers.)
Even if Pascal couldn’t always be inside Mando’s body, he never left the character’s head, always aware of how this orphaned bounty hunter who caroms from planet to planet would look askance at anything that felt too good (or too adorable) to be true.
“The transience is something that I’m incredibly familiar with, you know?” Pascal says. “Understanding the opportunity for complexity under all of the armor was not hard for me.”
When Pascal was 4 months old, his parents had to leave him and his sister with their aunt, so they could go into hiding to avoid capture during Pinochet’s crackdown against his opposition. After six months, they finally managed to climb the walls of the Venezuelan embassy during a shift change and claim asylum; from there, the family relocated, first to Denmark, then to San Antonio, where Pascal’s father got a job as a physician.
Pascal was too young to remember any of this, and for a healthy stretch of his childhood, his complicated Chilean heritage sat in parallel to his life in the U.S. — separate tracks, equally important, never quite intersecting. By the time Pascal was 8, his family was able to take regular trips back to Chile to visit with his 34 first cousins. But he doesn’t remember really talking about any of his time there all that much with his American friends.
“I remember at one point not even realizing that my parents had accents until a friend was like, ‘Why does your mom talk like that?'” Pascal says. “And I remember thinking, like what?”
Besides, he loved his life in San Antonio. His father took him and his sister to Spurs basketball games during the week if their homework was done. He hoodwinked his mother into letting him see “Poltergeist” at the local multiplex. He watched just about anything on cable; the HBO special of Whoopi Goldberg’s one-woman Broadway show knocked him flat. He remembers seeing Henry Thomas in “E.T.” and Christian Bale in “Empire of the Sun” and wishing ardently, urgently, I want to live those stories too.
Then his father got a job in Orange County, Calif. After Pascal finished the fifth grade, they moved there. It was a shock. “There were two really, really rough years,” he says. “A lot of bullying.”
His mother found him a nascent performing arts high school in the area, and Pascal burrowed even further into his obsessions, devouring any play or movie he could get his hands on. His senior year, a friend of his mother’s gave Pascal her ticket to a long two-part play running in downtown Los Angeles that her bad back couldn’t withstand. He got out of school early to drive there by himself. It was the pre-Broadway run of “Angels in America.”
“And it changed me,” he says with almost religious awe. “It changed me.”
After studying acting at NYU’s Tisch School of the Arts, Pascal booked a succession of solid gigs, like MTV’s “Undressed” and “Buffy the Vampire Slayer.” But the sudden death of his mother — who’d only just been permitted to move back to Chile a few years earlier — took the wind right from Pascal’s sails. He lost his agent, and his career stalled almost completely.
As a tribute to her, he decided to change his professional last name from Balmaceda, his father’s, to Pascal, his mother’s. “And also, because Americans had such a hard time pronouncing Balmaceda,” he says. “It was exhausting.”
Pascal even tried swapping out Pedro for Alexander (an homage to Ingmar Bergman’s “Fanny and Alexander,” one of the formative films of his youth). “I was willing to do absolutely anything to work more,” he says. “And that meant if people felt confused by who they were looking at in the casting room because his first name was Pedro, then I’ll change that. It didn’t work.”
It was a desperately lean time for Pascal. He booked an occasional “Law & Order” episode, but mostly he was pounding the pavement along with his other New York theater friends — like Oscar Isaac, who met Pascal doing an Off Broadway play. They became fast, lifelong friends, bonding over their shared passions and frustrations as actors.
“It’s gotten better, but at that point, it was so easy to be pigeonholed in very specific roles because we’re Latinos,” says Isaac. “It’s like, how many gang member roles am I going to be sent?” As with so many actors, the dream Pascal and Isaac shared to live the stories of their childhoods had been stripped down to its most basic utility. “The dream was to be able to pay rent,” says Isaac. “There wasn’t a strategy. We were just struggling. It was talking about how to do this thing that we both love but seems kind of insurmountable.”
As with so few actors, that dream was finally rekindled through sheer nerve and the luck of who you know, when another lifelong friend, actor Sarah Paulson, agreed to pass along Pascal’s audition for Oberyn Martell to her best friend Amanda Peet, who is married to “Game of Thrones” co-showrunner David Benioff.
“First of all, it was an iPhone selfie audition, which was unusual,” Benioff remembers over email. “And this wasn’t one of the new-fangled iPhones with the fancy cameras. It looked like s—; it was shot vertical; the whole thing was very amateurish. Except for the performance, which was intense and believable and just right.”
Before Pascal knew it, he found himself in Belfast, sitting inside the Great Hall of the Red Keep as one of the judges at Tyrion Lannister’s trial for the murder of King Joffrey. “I was between Charles Dance and Lena Headey, with a view of the entire f—ing set,” Pascal says, his eyes wide and astonished still at the memory. “I couldn’t believe I didn’t have an uncomfortable costume on. You know, I got to sit — and with this view.” He sighs. “It strangely aligned itself with the kind of thinking I was developing as a child that, at that point, I was convinced was not happening.”
And then it all started to happen.
In early 2018, while Pascal was in Hawaii preparing to make the Netflix thriller “Triple Frontier” — opposite his old friend Isaac — he got a call from the film’s producer Charles Roven, who told him Patty Jenkins wanted to meet with him in London to discuss a role in another film Roven was producing, “Wonder Woman 1984.”
“It was a f—ing offer,” Pascal says in an incredulous whisper. “I wasn’t really grasping that Patty wanted to talk to me about a part that I was going to play, not a part that I needed to get. I wasn’t able to totally accept that.”
Pascal had actually shot a TV pilot with Jenkins that wasn’t picked up, made right before his life-changing run on “Game of Thrones” aired. “I got to work with Patty for three days or something and then thought I’d never see her again,” he says. “I didn’t even know she remembered me from that.”
She did. “I worked with him, so I knew him,” she says. “I didn’t need him to prove anything for me. I just loved the idea of him, and I thought he would be kind of unexpected, because he doesn’t scream ‘villain.'”
In Jenkins’ vision, Max Lord — a longstanding DC Comics rogue who shares a particularly tangled history with Wonder Woman — is a slick, self-styled tycoon with a knack for manipulation and an undercurrent of genuine pathos. It was the kind of larger-than-life character Pascal had never been asked to tackle before, so he did something equally unorthodox: He transformed his script into a kind of pop-art scrapbook, filled with blown-up photocopies of Max Lord from the comic books that Pascal then manipulated through his lens on the character.
Even the few pages Pascal flashes to me over Zoom are quite revealing. One, featuring Max sporting a power suit and a smarmy grin, has several burned-out holes, including through the character’s eye. Another page features Max surrounded by text bubbles into which Pascal has written, over and over and over again in itty-bitty lettering, “You are a f—ing piece of s—.”
“I felt like I had wake myself up again in a big way,” he says. “This was just a practical way of, like, instead of going home tired and putting Netflix on, [I would] actually deal with this physical thing, doodle and think about it and run it.”
Jenkins is so bullish on Pascal’s performance that she thinks it could explode his career in the same way her 2003 film “Monster” forever changed how the industry saw Charlize Theron. “I would never cast him as just the stoic, quiet guy,” Jenkins says. “I almost think he’s unrecognizable from ‘Narcos’ to ‘Wonder Woman.’ Wouldn’t even know that was the same guy. But I think that may change.”
When people can see “Wonder Woman 1984” remains caught in the chaos the pandemic has wreaked on the industry; both Pascal and Jenkins are hopeful the Dec. 25 release date will stick, but neither is terribly sure it will. Perhaps it’s because of that uncertainty, perhaps it’s because he’s spent his life on the outside of a dream he’s now suddenly living, but Pascal does not share Jenkins’ optimism that his experience making “Wonder Woman 1984” will open doors to more opportunities like it.
“It will never happen again,” Pascal says, once more in that incredulous whisper. “It felt so special.”
After all he’s done in a few short years, why wouldn’t Pascal think more roles like this are on his horizon?
“I don’t know!” he finally says with a playful — and pointed — howl. “I’m protecting myself psychologically! It’s just all too good to be true! How dare I!”
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clonewarsarchives · 3 years
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Inside 'Star Wars: The Clone Wars'
By: Gerri Miller  (original article link on howstuffworks)
Sources
George Lucas interviewed August 4, 2008
Dave Filoni interviewed September 11, 2008
The sci-fi phenomenon that began more than 30 years ago with a movie about a galaxy long ago and far, far away has expanded exponentially ever since with sequels, prequels, books, games and animated spinoffs. Although the animated "Star Wars: The Clone Wars" movie, released this summer, has to date grossed a less than stellar $34 million, it was an offshoot of creator George Lucas' mission to create a TV series, and it served its purpose as a promotional tool for the weekly "Clone Wars" episodes that premiere on Cartoon Network Oct. 3, 2008.
Focused on the conflict briefly referred to in the original "Star Wars," the galactic civil war takes place in the period between "Star Wars Episode II: Attack of the Clones" and "Episode III: Revenge of the Sith." The Clone Wars pit the Grand Army of the Republic led by the Jedi Knights against the Separatists and their Droid Army, led by Count Dooku, a Jedi turned Sith Lord aligned with the evil Darth Sidious. Many of the characters from the "Star Wars" universe are involved, including Yoda, Obi-Wan Kenobi and young Anakin Skywalker, before he was tempted to the Dark Side and became Darth Vader.
"I was lamenting the fact that in 'Episode II,' I started the Clone Wars, and in 'Episode III,' I ended the Clone Wars, and I never actually got to do anything on the Clone Wars," says Lucas. "It's like skipping over World War II."
To remedy that omission, he tapped Dave Filoni, an animator (Nickelodeon's "Avatar: the Last Airbender" series) and passionate "Star Wars" fan, to bring "The Clone Wars" to TV.
Ensconced at Big Rock Ranch, near Lucas' Skywalker Ranch headquarters in Marin County, Cali., Filoni and his team of artists and computer animators are making 22 episodes in season one and have nearly two more seasons written.
"We're way ahead. We've been doing this ever since I finished 'Revenge of the Sith,'" says Lucas, who hopes to do at least 100 installments.
He and Filoni collaborate on everything from story to design to execution in translating the "Star Wars" universe for television. It's a daunting creative, technical and logistic task, as we'll explain in the following sections.
Building the Universe
How do you scale down an IMAX-size spectacle for television and still have it make an impact, especially on a small screen budget? That's just one of the problems Dave Filoni has to solve.
"'Star Wars' is very famous for the scale of it, and how convincing it looks. So when you're doing a weekly television series, you have to figure out how to do things on that level," he notes. "Sometimes it forces you to be creative and come up with solutions that are better than if you can shoot everything you want," he continues, preferring to consider budgetary constraints a creative incentive rather than a limitation. "The team here is challenged to come up with these giant battles. We haven't shied away from anything."
While he did some of the initial character design, subsequently, Filoni has spent most of his time supervising other artists and animators, who number around 70 in-house and another 80 or so at facilities in Singapore and Taipei.
"Everything is written here, and the story and design and editing are all done here. The animation and lighting are done overseas, and sometimes some modeling as well," he outlines.
­"I meet with George to talk about the episodes and he hands out a lot of the storylines and main ideas for the stories. I'll draw while he's talking and show him the sketch," Filoni continues. "That way we communicate right off the bat about what something might look like."
At any given time, the director notes, episodes are in various stages of completion, "from designing to working on a final cut, or adding sound and color-correction. I have four episodic directors to help me, who each have an episode they're managing."
Rather than use computer animation to duplicate the live-action films' characters or continue in the very stylized vein of the 2004-2005 "Clone Wars" micro-series, "We kind of shot for the middle," says Filoni, who endeavored to blend a 2-D esthetic with 3-D technology.
"The 3-D model makers and riggers who worked on the prequels dealt with the height of realism to create convincing digital characters. I knew that we weren't going to be able to do that for the series. And we wanted it to be different than a live-action feature, to get away from photo-realism. It was a choice to simplify something in the character models, the same way we would do things in a 2-D show."
So how did Filoni stay true to the "Star Wars" legacy in this newest installment? Read on to find out.
Clone Style
Taking some inspiration from the earlier cartoon series, Filoni
approached the characters as a 2-D animator would, "but stylized the face a little more. If you look at Anakin, he has certain edges and lines in his face. I would draw an edge or a line that might be unnaturally straight or curved, and that would play into the lighting of it. I tried to sculpt in 3-D the way I would draw or sculpt an image in 2-D, with shadow and light. I wanted it to look like a painting -- you see a textured, hand-painted style on every character. I have texture artists who literally paint every single character right down to their eyeball, because I wanted that human touch on everything."
Advances in computer animation have allowed Filoni to accomplish much more than he would have been able to in traditional 2-D. "For eight years I worked just with a pencil. I never touched a computer. But working with George, we try to look at computers as an incredibly advanced pencil. The technical side helps the creative, artistic side," he says.
Battles filled with huge numbers of soldiers can be rendered faster than ever before, but they still have to be created, along with every other prop and character in an enormous universe. "'Star Wars' is so complex in that you're building a whole galaxy. We go to many different planets," Filoni reminds. "So every rock, tree, blade of grass, native vehicle -- every asset -- needs design. We had to create a whole bunch of assets for each episode, and the budget goes up for each element you have. Once you build it, you have it, but we can't go to a different planet and have the same chair there," he laughs. "On a schedule where we need those things right away, it's difficult to get it all built."
Since "The Clone Wars" is chronologically sandwiched between "Clone Wars" and "Revenge of the Sith," it has been a mandate for the creators to stay consistent with the mythology. "That's probably one of the trickiest things," admits Filoni. "We always have to keep in mind what the characters are thinking and feeling at the beginning of this and at the end. You have a lot of room to play with when you're in the middle, but you have to remember what people say in the third movie. With characters like Obi-Wan or Anakin or Padme, I have to pay very careful attention that it will hook up. And then there's the expanded universe of "Star Wars" novels and video games. I try to be aware of it all and work it in, because fans really appreciate it."
Filoni hopes to attract existing fans and create new ones, especially among the younger generation, but admits doing the latter may be easier. "One thing we have that's different from any movie that came before is we're an animated series. But there's an instant reaction to the word animation that it's for kids. How you get around that is with the stories you tell. We'll have our snow battles and we'll also have our lighter 'Return of the Jedi' moments. Some episodes lean older, some younger. But in the end it has a broad appeal," he believes.
The recent "Clone Wars" movie (out on DVD Nov. 11 ) served as a stand-alone prequel to introduce the characters at this point in time. In contrast, "The series has its small arcs and shows you the war from across a broad spectrum of episodes. It's not just Anakin Skywalker's story," Filoni underlines. "We can go left or right of that plot and deal with characters we have never seen. There's a lot of material. It's a three-year period in the history of the 'Star Wars' Universe, and there are so many stories to tell. The longer it goes, the more chance we get to tell fascinating stories in that galaxy."
Character Study
"The Clone Wars" shows a different side of some of the film franchise's most iconic characters. "In a series, you can do a whole episode about a character and learn more about what they were like, which makes what happens to them a lot more poignant," explains Filoni. "We know Yoda is powerful, but how does that power develop? How does he use it? We get to go into more detail that you just couldn't do in the live action films, because they're mainly focused on Anakin."
While few of the actors from the live action movies agreed to reprise their roles in voice over for "The Clone Wars," Anthony Daniels, the original C-3PO, is the exception. "One of the special moments for me was hearing Anthony on the telephone, discussing C-3PO with me and his experiences. That really helps us round out the characters," says the director, who enjoyed similar input from Rob Coleman, the animation supervisor who worked on Yoda on the prequels.
Of the new characters not seen in the live action series, there's the alluring but venomous Asajj Ventress, a disciple of Count Dooku. "She is, of course, a villain, and fits into the structure of the Sith," Filoni elaborates. "Darth Sidious -- Senator Palpatine -- is the main bad guy, and his apprentice is Count Dooku. Dooku is training Ventress in the Dark Side. She's getting more powerful. I wanted to make her intelligent, deceptive and also kind of sexual. She's kind of a forbidden fruit -- Jedi are not supposed to get involved with the more lustful aspects of life. She adds another dynamic to the series."
On the other side of the good/evil coin is newcomer Ahsoka Tano, Anakin's teenage pad­awan, or apprentice. "She's Anakin's student and helps us see him as more of a hero," says Filoni. "Once he gets over his initial reaction, he takes pride in her. He's unpredictable and the Jedi know that, but he has compassion and that is used against him and it later brings him to the Dark Side."
Ahsoka was created, says Lucas, "Because I needed to mature Anakin. The best way to get somebody to become responsible and mature is to have them become a parent or a teacher. You have to think about what you're doing and set an example. You look at your behavior and the way you do things much differently. The idea was to use her to make Anakin become more mature. We've made her a more extreme version of what Anakin was- - a little out there, independent, vital and full of life, but even more so. He gets a little dose of his own medicine."
"She's been a really fun character to develop," adds Filoni, who likes Ahsoka but admits that his character tastes tend to run a bit more obscure -- his favorite is Plo Koon, "a bizarre Jedi Master. It's been fun to develop him and show his personality beyond the fact that he's bizarre looking and carries a lightsaber."
Fan Fare
Just three years ago, Filoni dressed up as Plo Koon to see an opening night showing of "Revenge of the Sith," so it's not surprising that the 34-year-old fan is still pinching himself that he has this job. "It's a very creative atmosphere," he says of Big Rock Ranch, where the lakeside setting is "meant to inspire us artistically and definitely does. A lot of the people I work with grew up with 'Star Wars,' so we have a great time. It's hard, intense work, but George is very engaged in what we're doing. What more could you ask for? I have the guy who created the 'Star Wars' universe excited and interested in what we're doing. We couldn't be happier about that."
Asked why he thinks "Star Wars" remains a fan favorite today, three decades later, Lucas says diversification is the key. "We were always able to deal with different aspects of the story in various forms and I think that keeps it alive. It is a lot of fun and it's a universe that has been created to inspire young people to exercise their imagination and inspire them to be creative, and I think that always works."
"The original 'Star Wars' had broad appeal to everybody, and it holds up so well," adds Filoni. "I think there's a timelessness to it, even though Luke looks like a kid from the '70s with that haircut. Luke is a farmer boy and Han is a cowboy. Jedi Knights are like the samurai of Japan or the knights of Europe. Those archetypes work the globe over. It's a world phenomenon that speaks to everyone. There will always be a character you can relate to."
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sarunohadaki · 2 years
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My 2021 AO3 Wrapped
Warning— this is long, and mostly just me rambling! Thanks for the great year, friends :-)
Yearly Word Count: 373,640
Top 5 Favorite Fics I Wrote:
1: Life is Fragile, but my Immortality is Not (Monster Prom oneshot, Oz/Milo)
I adored writing the jokes for this and the prose feels snappy and witty to me. I sat on it for a long time trying to piece scenes together, so while I’m somewhat disappointed it hasn’t gotten any comments at the time of writing this, clearly some people enjoyed it, including me, which is arguably the most important thing.
2: Standing out from the crowd
It’s an oldie but a goodie. And overlooked compared to some of my other stuff, but it’s kind of hard to compare when the fandom is so small and I have written so much for it. Still, I love El’s energy in this and it’s the only time I think I will successfully pull off the “three times X happened” trope.
3: A Warrior’s Rest
This Jade-centric fic got a lot of good reception and it was my first shot at writing her character. I love how it turned out.
4: Popping in for Dinner
Rereading this is just too much fun and takes me back to where I was in life while writing it. I still love myself for giving El bun/buns neopronouns.
5: Catnabbed
The ending made me cry. I just love the idea of Erik befriending a sabrecub so much and seeing them together warms the heart.
Favorite Fic I Read: From the Shadows by SueMiller (Legend of Zelda w/Shadow Link protag)
Too funny, and a perfect example of a bad guy becoming the hero (villain protagonist?).
Fav Ship I Wrote For: Luminerik
Fav Character POV To Write: Eleven
He’s a malleable character, one you can make shy, or tough, or goofy, or all of those things. Of course he would resonate, since you play as him in the game anyway. And I just think he’s the cutest thing.
Fav Line I Wrote:
“Erik huffed as El started snipping away at his wet hair. Bits fell to the ground like blue petals, mixing in the mud.” — Cut it Out
WIP I Finally Finished: The Barn (Document was created March 17 and published Oct. 29, ~7 months later.)
WIP I've Yet To Finish: SOUL (soulmate + modern AU, longfic, luminerik. Unpublished.)
My Most Read Fic: An Amaizing Lay (tgcf smut)
Runner-up: One Step Behind
My Longest Fic This Year: One Step Behind (129,886)
My Shortest Fic This Year: Mini Monuments (0)
Runner-up: First Snow (100)
Fav Fic Ttile You Used: Five From Eleven
Biggest Surprise While Writing This Year: I avoided burnout! And learned how to make creator workskins. I made one from scratch today actually, but it’s for a fic I can’t talk about until next year. But soon… soon!!! >:)
Fav Comment I Received This Year:
It’s waaaay too long to post here and it’s actually an author responding to a comment I left on one of their fics! I love all of my comments, but they’re so far and in between that I’ve found myself receiving more authors replying to things I’ve left on their works instead. Helps stave off the disappointment of not getting any traction on my fics anyway.
Total Fics/Chapters Uploaded this Year:
Fics: 44
Chapters: 97+
Top tags:
Modern AU, established relationship, and Plot What Plot/Porn Without Plot (no surprise to anybody)
What Are You Most Looking Forward To Next Year?
I’m really excited to potentially finish some longer pieces, including but not limited to: Eleusine; SOUL; Adopted; my 'here for hair' series; Bad Ending; My Crush…; Floating Feet; Golden Opportunities; British Bake-Off crossover/screenplay; and Hook, Line, and Sinker.
Or, in short, allll of my other WIPs.
If I finish even just 10% of those, then I’ll be happy!
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asukaskerian · 3 years
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monthly + yearly wordcounts
DECEMBER : TOTAL: 8 157 POSTED: nuthin'! (posted this month but written earlier: Days on a wire, sequel to cherry wine, madara/tobirama/izuna ABO chapter 1.) WORK IN PROGRESS: -Naruto: Days on a wire chapter 3 (5 029 words) (madatobiizu ABO) (some of which i might not keep because i'm rearranging the chapters, but most of it is pretty solid. yeee.) -Bleach: GrimmIchiHimeNel suburban OT3 (471 words) (yet another attempt at the same stuck sceeeene why this is an adorable silly romance why is it stuck aaaa) -Bleach: Grimmichi psychic wolves AU chapter 6 (2 657 words) (gotta get it postable for lupercalia! NEXT MONTH AHHHH gogogogogogogo) This wasn't a horrible month! still not great but i manaed more than piecemeal snippets here and there, i managed to get out whole scenes at once and it feels kinda great. plus i had a scene idea for bloodpsort. ahhh come ON brain you can do it.
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YEARLY WORD COUNTS
jan: 6 606 feb: 6 654 mar: 13 699 apr: 11 266 may: 14 132 jun: 12 415 jul: 9 421 aug: 7 496 sep: 4 737 oct: 6 037 nov: 5 171 dec: 8 157 TOTAL: 105 791. AVERAGE: 8 816. all the over 10k months were naruto ABO-heavy months. hm. 2010: 136 235, average: 11 353/month. ... :X :X :X 2011: 167 675, average: 13 973/month. :X 2012: 332 396, average: 27 700/month. eeeeeeee. 2013: 396 917, average: 33 076/month !!!!!!!! 2014: 315 332, average: 26 276/month ... :X 2015: 206 403, average: 17 200/month. 2016: 127 495, average: 10 625/month. >:( 2017: 80 828, average: 6 736/month. .__. 2018: 128 033, avergage: 10 669/month. FUCK YOU 2017. 2019: 159 609, average: 13 300/month. huh! 2020: 105 791, average: 8 816/month. ... hhghhrhhhhhhhhhhhhhh flops. so i'm seeing the adhd specialist in like two weeks. i stg if it doesn't help i'm gonna blow a gasket. this isn't my worst year but it's the second worst and i can't even blame it on the corona because i actually like working part-time from home and it means less time on the bus. if also less time in sports, which is bad for my health generally but should have given me another four or so more hours in the week and i did jack shit with them apparently.
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December teasers:
-- MadaTobiIzu ABO -- "By a debut, would you happen to mean a hunt?" Tobirama enquired, voice still calm, almost pleasant. Mimaki-sama grinned widely, looking charming and relaxed. "Not a full marriage hunt, of course, but a courting hunt?" ... That asshole. Courting hunts weren't binding, more of a teenager's game ending in stolen kisses, but they sure as hell were used as an excuse to test things out -- strength, supposedly, and interest and desirability, and your ability to catch your intended for sure, but. Sometimes those hunts were also used to father children the sires would never have to acknowledge. Since it wasn't supposed to be serious enough to allow the unwilling to defend themselves as vigorously as a real one-- "Mimaki-sama honors this lowly omega with his suggestion," Tobirama replied, and smiled. "This lowly omega does not wish to return his generosity by agreeing to less than a full, traditional hunt." Silence cut through the titters and whispers of the hall as the watchers suddenly remembered that traditionally, in a marriage hunt where the omega and their set did not wish to be married, they were entirely allowed to murder their suitors out of hand. Madara choked, heard Izuna choke as well, his fan spread open to hide almost his entire face as he turned away. A beat, two, and Ikume-sama burst out laughing. Her brother made a face, and then chuckled along gamely. Izuna let loose, as silently as he could under the tide of relieved cackles and entirely fake chuckles. "Aah, entirely uninterested in husbands that could not best you in combat, are you." "Ikume-sama is wise," Tobirama replied, still smiling in that terrifying way. -- bleach suburban ot4 -- So far their best option is to play model guests and pray. "Worst thing is I like them," Nelliel can't help admitting. They're so damn sweet. It'd be easier if she had to put it on, if she didn't have to care that they're going to run out of pity at some point. She's expecting a snappy retort, or an eyeroll, or a "I really don't", but Grimmjow doesn't say anything, just stands all at once and goes looking for a fresher shirt. Her chest squeezes with -- something unpleasant, frustrated and off-balance, like she's being ignored. Abandoned. "Grim--" "I know that." His voice is so rough, it feels like it must hurt his throat. "I'm fucking trying, alright? Ain't gonna ruin this for you." He's not looking at her, just digging into his suitcase with every muscle tight, twitchy movements like a leashed beast. -- Psychic woooooolves - bleach -- "We don't want you to betray a confidence," Rukia started, a bit quieter. "But I called Captain Ukitake earlier, and -- Ichigo, I didn't like it. The only thing he said was to stick with you and wait for a squad to come. That... Doesn't sound good. You know it doesn't." Ichigo gave a begrudging grunt. "I know. It's not great from the inside either." "So you see why--" Renji elbowed Rukia; Rukia elbowed him back. Ichigo frowned at them. Okay, now they were definitely speaking in the pack sense, and it was an argument. He could feel the edges of it -- Renji wanted her to use some tact, please, and Rukia thought she was being extremely tactful already as it was. "Just say it," he grumbled, resting his head heavily in his hand. His skin was tacky with sweat and dust and things, he itched everywhere, and no matter how hot Grimmjow was he wished he could evict him from the shower a tiny little bit more than he wished he could join him inside it. The stall was too small for two men and he was rapidly approaching a point where he did not care quite as much about being chivalrous and hospitable as he should have. "Listen, buddy, I'm sure he's a cool guy, but maybe he's--" "You're being led around by your dick!" Ichigo gave a very slow blink. Rukia puffed up her cheeks and leaned further over the table. Renji groaned. "He's hot! He's mysterious! It was your first time knowing the overwhelming fervency of lupine passion! Of course you like him! But maybe he's the danger you need protected from." Ichigo groaned back and folded in two, pressing his red face against the cool tabletop. Renji stretched his arm across to pat his shoulder. "I wouldn't have said it like that, but let's be honest, he doesn't even have to mean trouble to be trouble, and you're... Well, you're a magnet for it, pal." "Uuuugh, shut up." He's not wrong. "You shut up too." You have a strong soul and a strong drive to fix/straighten/herd. It's to be expected. "Oh, no, you are not putting this on me. You were the one they noticed!" The old man gave him a long, subtly amused look. Ichigo thought vengeful thoughts about little bows and braided manes of hair. Hmm. Being combed does not feel bad. I will accept the bows. "Shuuuuut up. Jerk." He pushed himself back up, scowling to discourage his human guests from asking. "Anyway, Grimmjow's leaving soon anyway, so I guess that trouble is gonna take care of itself." "Are you going to pine?" Rukia asked with clinical curiosity. Ichigo glowered. "He's going to pine," Renji confirmed with a heaving sigh. "There, there, we'll have movie marathons and ice cream and things. Maybe you can come up to the Court next holiday, that'll distract you." "I am not going to pine for a guy I slept with once!" "Only once?" "... I'm counting a single night as once. Rukia I swear to God if you--" Feeble stamina, Shirayuki mused, sending waves of sorry-that-sucks at Old Man Zangetsu.
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