I wanted a "damsel in distress" type NPC for a Masks: A New Generation (superhero teens) game I'm gonna run for some friends, so I made Joey Luna, dumb emo boy who is always stumbling into trouble and needs saving. He constantly shows up at school with new injuries.
I absolutely love your art style omghsjxj and that way your draw luke 🥺
Would it be possible if you could show us your process for your comic stips please :)
aww thank you so much!!!! i’ve posted my process before — but i can do it again!!!! this was the most recent timelapse i could find (i usually delete them for storage loll) but it’s pretty representative of my process! here u go
your drawing guides are SO helpful. Thanks for making them! I was wondering, how did you get to good at breaking down and figuring out what forms/shapes to use?
Thank you! I'm so glad they've been useful!
Well, something I've learned is that you can basically draw anything, and I mean anything, with just a handful of specific shapes, which are cylinders, spheres, squares, rectangles, and cones/triangles.
These are your building blocks to drawing anything and everything, it's just a matter of breaking whatever it is you want to draw down to these shapes.
For example, here's a picture of my doggo.
Let's break him down.
It's all about ignoring the details, colors, textures etc... and simplifying your subject into its most basic form. And once you do that, it's easier to sketch them out using these shapes as building blocks to construct them. Once you have the basic shape, pose, or expression sketched out, you carve away what you don't need and add detail, clothing, hair, facial expressions etc..
We'll use Lucifer as another example, as I can go back to his character sheet.
You can even break down their clothes if you want, like Lucifer's hat:
You give the shapes curves and depth to show direction and action, don't feel like you have to keep them frigidly in their pristine, straight-lined shapes. Be loose with it.
So far, with deconstructing Hazbin characters, I've found that most of their shapes are triangles and cylinders (of various sizes and widths). They also tend to be very curved and fluid, which is fun.
In the end it kind of just takes practice and training your brain to strip away all the fancy details, cut the character 's body into the basic sections we know of (face, neck, chest, torso, pelvis, arms, legs, feet), simplify those into their most bare-bones shapes, and pay attention to how those those shapes connect together.
Hope this helped, or shed some light on my process XD
More clothing studies, this time from my fic Axis. I was aiming for authenticity while also trying to have each of their personalities show a little bit in their clothing choices. Two for Nicky, to show his layers.
People asked so I’m just posting this rough sketch as proof of concept so I don’t forget about it lol
Basically the premise of the AU is Home ends up Possessing Wally’s body and pretends to be him so he can replace Wally, while the entire time Wally himself is trying to get Home to trip up in-front of his friends so they can realise what Home’s doing
Wally is still able to see everything just not interact (like a ghosts only Home can see/hear)
Well, kinda
He can still eat things with his eyes for plot reasons
Anyway, just a rough idea, not really fully planed out yet and kinda bad but I hope it at least interests you
Pits called the Eviction AU btw cause home evicts Wally from his own person and I thought it was a funny pun