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#supernova vocaloid
voca-song-a-day · 4 months
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Today's featured song is: "Supernova" by r-906 feat. Otomachi Una!
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joltrify · 3 months
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dj 2 destress (ft. eve n sayu)
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organicayla · 6 months
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see above for miku/luka magnet redraw
been doing some comic pages finally, pretty excited abt my scary anime-looking antagonist lol
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The heavenly yard blog infomine, part 7: More Albums and Events, Collaborations, Cloture of Yellow, then, a Break! (to do more work)
Mothy is pretty busy in this set, primarily working on making his songs and videos as well as attending events, so we don't get as much concept and idea discussion, but we do finally get him releasing Cloture of Yellow!
4 March 2010 ~ 26 August 2010
---March 2010---
4th
-mothy announces that he'll be uploading "Last Revolver" to NicoNico.
8th
-mothy releases Last Revolver to NicoNico. He talks about it a little bit--he actually made the song in September of last year, but it was much longer than even Moonlit Bear at the time so he's spent a lot of time cutting the song down to size.
-Naturally, Ichika did all the work on the PV this time around.
18th
-mothy announces his participation in VOCALOID PARADISE 3. He's going to be selling Prelude to Forest there.
-he's also working on a new album that'll have his recent song releases on it.
---April 2010---
6th
-mothy thanks everyone who came to the VOCALOID PARADISE event (apparently it was his first Kansai event)
-mothy will be releasing his new album, Evils Forest, at the next event.
-He also announces that he'll be releasing a new song, "Wendy" for the "Haiten Girl 2" CD.
10th
-The Daughter of Evil musical performs tomorrow. The Classical version of Servant of Evil has also released.
20th
-mothy makes the official announcement that he's going to VOCALOID MASTER 12 alongside twinkledisc (SignalP's doujin thingy). He'll be selling Evils Forest there. He makes clear that some of the new album songs will also get videos in the future, as well as the fact that the album booklet itself will have more content than his previous album releases.
25th
-mothy's going to have Regret Message on the VOCALOGENESIS album.
-He answers one or two questions about the distribution of his new album.
26th
-mothy uploads the video for Heartbeat Clocktower onto NicoNico (and specifies it's a re-arrangement of the one he uploaded onto Piapro before).
---May 2010---
8th
-Tomorrow is VOCALOID MASTER 12. Mothy will be in the same space as Twinkledisc, and he'll be selling content alongside SignalP, Ichika, and Tamura. He lists off a few behavioral requests for anyone going to attend (ex, don't take photos of the booth) and a few other minor things people can expect.
-He thanks people for watching Heartbeat Clocktower.
-Someone asks him if he really intends to retire after the Seven Deadly Sins series is finished. Mothy is just "what lol I didn't say that" (this is HILARIOUS).
10th
-VOCALOID MASTER 12 is over. Mothy's been getting so much attention he's had trouble responding to everyone, so he's sorry about that. He's also selling Evils Forest on consignment at D-Stage now.
-He can't give a lot of details yet but he's gonna be hard at work on the series still.
25th
-he talks a bit about the VOCALOGENESIS album. Someone's made an MMD for all the songs on it, including Regret Message, and the album has also topped the charts at Oricon.
-That doesn't mean he's a millionaire or anything. He doesn't even have a girlfriend!
-He's got some work he'd trying to finish by the end of May, and hopes to start making videos in June.
---June 2010---
8th
-mothy announces he'll be at VOCALOID MASTER 13 (this time by himself it looks like). He doesn't have anything new to release there, but he does intend to have something for Comiket later on down the line.
-Unfortunately, despite lots of requests he isn't going to be reprinting Evils Theater. It's all available for digital purchase still, but as an independent producer it's a bit complicated for him to get another physical run of an album that's a year old by now.
---July 2010---
7th
-mothy's going to be participating in the Supernova 3 album with his new song Desert Bluebird (which he intends to upload a video of very soon)
9th
-mothy uploads Desert Bluebird's PV.
17th
-mothy thanks everyone for watching Desert Bluebird. He's switching to a new video editing software, so he's hoping to make more dynamic videos with it. However, it apparently makes the video quality unnecessarily high, so he's concerned some people might not be able to play them. He'll work on fixing that.
-He says the song is inspired by the "Blue Bird" fairytale (I'm not familiar with it but it looks like it might be a French story?), and has some influence from a Wii game he was playing before making it (some kind of…tank RPG??? I think?). He likes the change of pace, making more of a Sci Fi after so many Medieval style songs.
18th
-Tomorrow is VOCALOID MASTER 13. He gives a brief rundown of what he's selling there (again, nothing new). He doesn't expect it to be as crowded, but he'll also be there by himself so he might be busy anyway.
20th
-Mothy thanks everyone for coming to the event, shares his impressions of it a little.
-He makes oblique hints at a book (and I think we all know which one) which has gotten pre-orders on Amazon, but he can't give details just yet.
-Unfortunately he doesn't know what's going on with the Gemini CD for the stage play.
-He doesn't have time to make a new album for summer Comiket, but he will be selling some CD-Rs that he'll be burning himself.
-He'll be uploading videos for Lunacy of Duke Venomania and Twiright Prank very soon.
25th
-mothy gives official upload dates for Lunacy and Prank.
26th
-Lunacy has been uploaded to NicoNico!
29th
-Mothy finally announces his new novel, Cloture of Yellow!!!! Oh, also Venomania's hit 100000 views. He'll talk about it some other time.
-He includes the publisher summary of the book, as well as purchase details (again, it was already getting pre-ordered on Amazon). There is a fanbooklet that's included with purchase at select locations.
31st
-mothy finally talks about his new novel in more detail. He answers questions first, such as where it'll be sold, the format it's written in, if it's a standalone (he says he wants to make a sequel but it depends on how well this one sells), what's in the booklet (mostly creator commentary stuff--I don't think there's anything that isn't included with the VG re-release), etc.
-He talks about the contents a little, clarifying that while it is based on the simple plot he provided for the writers of the stage play, it's different in a lot of ways (such as character names). He's added a lot of things and characters that never showed up in the songs. However, despite all the changes, it does still adhere to the plot of the songs--nothing outright contradicts the earlier work, that is.
---August 2010---
1st
-mothy is going to be participating in the DEBUTANTE5 album with his new song "Flames of Yellow Phosphorous". The song is a collaboration with JounetsuP--apparently they've been wanting to collaborate for a long time now.
-He answers questions. He won't be selling the novel at Comiket since it's an officially published work, so that'll still be Evils Forest and the hand-made CD.
-Also apparently there are some issues with the Daughter of Evil pinups included in Cloture of Yellow? But it won't delay the novel's release or anything.
3rd Page 1
-Twiright Prank has been released on NicoNico!
Page 2
-mothy confirms that the pinup issue has been sorted out and there will be no complications with Cloture's release. I guess there was some kind of copyright dispute? In any case it's been taken care of.
Page 3
-Evil Food Eater Conchita will be released on the VOCALOANTHEMS CD by Exit Tunes. Apparently Exit Tunes will have done a lot of remastering for the VOCALOID parts of the song, so mothy's not sure how it will sound by comparison. Additionally, another, separate remastering of Conchita's song will be on the hand-made CD that mothy is releasing at Comiket (I think this is the Evil Food Eater Conchita CD).
5th
-mothy talks about the novel some more. More sales info, and then contents (primarily the characters this time around). He gives a basic rundown of who everyone is, with name and place in the story. No spoilers. He does note that Elluka might seem a bit of a forced entry, but that's because they weren't selling Elluka at the time the original song came out. He goes on to list Gumillia, Gast, and Keel as additions to the story that hadn't debuted elsewhere, and he applied VOCALOIDS onto them retroactively (so--they might not have originally been the VOCALOID that he turned them into, but their characters already existed previously).
6th Page 1
-Evils Forest will be available online on KarenT
Page 2
-Cloture of Yellow now has its own website (the site has since folded, unfortunately)
7th
-mothy gives some more information on promotional events and goodies for the book, though he reminds people that this is just his personal blog and so it might be better to ask questions to his publisher or the retailer they're planning to buy from, as he doesn't know everything.
9th
-More info on Summer Comiket. He is indeed going to be selling the Evil Food Eater revision CD (which has Evil Food Eater with Meiko's vocals revised as well as any other songs that are not on his other albums), as well as Evils Forest.
-These include the old Clockwork Lullaby demo he made with Len instead of Rin.
-Debutante5 is also being sold there, but not by him.
10th
-Cloture of Yellow releases today!
-mothy answers some questions on Venomania and Twiright Prank. Apparently some people recognized a sound effect at the beginning of Venomania from Umineko no Naku Koro Ni--this is news to him, as he hasn't played Umineko and just took the sound from a collection of free sound effects.
-He confirms that Twiright is deliberately mispelled for reasons of having a double meaning. 1. "Twi"=twist "right"=correct, normal, etc. 2. R=Rin, L=Len, and it was Len that shared his snack, not Rin.
12th
-Flames of Yellow Phosphorous has been uploaded to NicoNico.
16th
-Summer Comiket wrapup. Mothy thanks everyone for attending. He ran out of the Conchita CDs really quickly, so apologizes for that. Apparently due to the logistical issues in making them, he doesn't intend to do any more hand-burned CDs. He doesn't intend to make more of those CDs, but he'll come up with a way for people to get the music on it some other way.
-mothy also intends to take a break from attending events as a producer for the time being. He was so busy with the events and writing the novel that he ran out of songs to upload. He wants to shut himself up and take a good look at how he's going to work on his projects going forward. Though, he'll probably still go to events as a member of the general public.
-…That being said, he is participating in the ECHO charity CD. Despite the uplifting theme of the charity, his song is going to be depressing, apparently.
17th
-Servant of Evil has hit 2 million views!
20th
-Daughter of White has hit 50000 views!
26th
-Little announcements. Riliane and Allen are getting their own avatars with the online game TinierMe, Dwango is releasing Evils Forest ringtones, and the Vocaloanthems crossfade has been released (the revised Evil Food Eater Conchita is on it).
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CRAWLS OUT HERE.
the pinned post. post pinned. whatever. it's HERE woooooooo!! *ahem*
Hi! You can call us Theo, Jack, or Atrix. We use it/thon pronouns, and are a system!
Carrd currently a WIP.,,., again,..,.,,
We like to make things. Loooots of things. Currently, we have quite a few wips going. Our fandoms at the moment are:
- CCCC & general Chonny Jash stuff
- Dreamswap/Fatal Flaws
- FNaF (games & movie)
- DSaF
- (kindof) ULTRAKILL
- Vocaloid
- Minecraft (we are trying to get into SMPs that don't have a ton of lore to catch up on atm, so if anyone has suggestions, hit us up !!)
- Yansim, to an extent (NO we do nOT support Yandev that's fuckin gross, we just like the concept okay..)
We run 3 sideblogs right now: @thissys-editz, @supernovae-never-burn-alone, and @divided-they-were-created ! The last two are OC blogs.
Previously an unused cover channel, we've converted our YouTube Channel to be for OC content. Nothing much yet, buuut...
Tags beneath the cut.
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1. For generally talking, announcements, etc
2. Things we're passionate about, essays/rants/rambles, etc
3. Self-explanatory.
4. Like 2, but not really coherent. Lots of typos, vague/nonsensical, etcetera
5. When we get asks, regardless of if they're actual questions or not.
6. Reblog tag. Most used tag on this blog..
7. Our art.
8. Our writing.
9. Our memes.
Tags that have since been added:
#theatrical freaks: on stage — for music from our music channel or that will go to that channel.
#theatrical freaks--opening night — for posts about songs/covers on our album Opening Night.
#playing tag on stage! — for tag games
Also, the format "the voice of [name]" is used in tags to show who posted/wrote the post. This one will be tagged 'the voice of eiren' because I, Eiren, wrote it!
Further edit: another tag format is "[name] fren". These are tags for friends/mutuals we interact with. For example, Xero is 'xero fren', Fen is 'fen fren', etc etc..
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pjunicornart · 4 months
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Cut Songs
Just to give you an idea of how much work I put into my Cornelius x Franny playlist, here is a list of songs that were cut from it, with explanations as to why. 1. Eraser Girl by Maretu - Oh man, this song is dark... Before I had a concrete theme, I had a lot of "dark love" songs on there, this being one of them. This song in particular ends with both partners committing suicide together. 2. In The Bedroom, Royal Suite, Secret Grotto, Private Table, and Rooftop Lounge from HuniePop - Cut for one reason... THEY'RE NOT ON SPOTIFY. It sucks because these songs are PERFECT. UGH. 3. Boom Boom Boom by KIRA - Couldn't make it fit... unfortunately. Real sad because this a song you could easily imagine Neil and Franny singing... well, vocaloid versions of them, ha ha. 4. Saw and Pendulum by (?) ft. Hatsune Miku - Another dark song I cut once I found a theme. It's a yandere song, and like most yandere songs, someone got murdered. 5. Games by KIRA - Another one I just couldn't make fit. I do plan on doing something with this one, though. 6. Hot Milk by MentaiRocker - Cut because it was too hardcore of a sound for the playlist, and I had settled on the one rock song I was gonna put on the playlist. 7. SYMBIOTIC by Starset - Same as above. 8. Saccharine by Jazmin Bean - This was more of a "love is disgusting" type of song. It was cut very early on. 9. Soap by Melanie Martinez - The vibe didn't quite fit for this one. 10. stillness in woe by Purity Ring - Cut because the lyrics were too cryptic, as well as too "ethereal" sounding. 11. Holy Lance Explosion Boy by rerulili - Not really a love song... more like a "we fucked up so now we gotta stay together" type of song. 12. Two Faced Lovers by wowaka (rip) - Again, wasn't really a love song. Just a dark story about two "lovers." 13. SuperNova by Spott - Because breakcore definitely didn't fit the vibe... oh well... 14. Cosmos Love by Lexie - It's not on Spotify :( 15. Darling by BlueBrony - Also not on Spotify... ugh. The good ones never are. 16. Veni Vidi Vici (Magic) by Scraton - Cut last minute because I couldn't make it fit anywhere. But I also realized that the filter on the samples makes it sound like Boyfriend from Friday Night Funkin' is singing it. 17. Fluffy Chocolate Bunnies by Mr. Sunset - Not. On. Spotify! UGGHHH! That song is so good, too!!!! 18. Breathing Space by DJT and Rusyd Rosman (Shuffle Horse Remix) - Say it with me everybody... it's not on Spotify... 19. Star Lily Dance Performance by MASA WORKS DESIGN - It's part of the Onibi series, and if you know what that means because vocaloid was a part of your childhood like me, then you know exactly why it was cut... 20. Brass Noise Flamenco by MASA WORKS DESIGN - I realized Cornelius and Franny ain't like that, so it was cut. 21. Sick Sick Sick by Pinnochio-P - Another one that was cut last minute because I couldn't quite make it fit. 22. Jenny by Studio Killers - ... I can't not see this as a lesbian love song, I'm sorry y'all. 23. Kuru Kuru Pa! by Lamaze-P - Because I'm gonna make a stand alone piece for this song. I'm inspired, lol. 24. Hole-dwelling by Kikuo - Too depressing for the theme I was going for. 25. But I Like It by Lauren Sanderson - The sound was too hardcore for the theme, same as the others above. 26. La La Lainey by Forever The Sickest Kids - Cut because it's more of a Cornelius x Lizzy song, to be honest... 27. 1980s Horror Film by Wallows - Ah, the good ol' bait and switch. Unfortunately, not good for the playlist. 28. Butterfly's Repose by Zabawa - WAAAAAY too sad for the theme. I ain't tryna make anybody cry. 29. Lemonade by Nicole Dollanganger - Too dark. Ends with murder... 30. Heart Shaped Bed by Nicole Dollanganger - Cut mostly because I have an image idea for this one.
I listen to way too much angst... But hey, all that angst can make for some cool images! Eventually.
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vocaloidcurated · 1 year
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Song title: Supernova
Producer: r-906
Vocaloid: Otomachi Una
Mood: energetic, electrifying, futuristic
Why you should listen: una’s voice is perfect for this high-octane song. it’s a bop!
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potetopancakes · 1 year
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vocaloid / vocal synth tag game
thanks @cv01doodle for tagging me, sorry it took me so long to see lol
the game is to list 10 of you favorite vocal synths and then list 1-3 songs using them!
i nominate @elithebi and @rettoujoutous ofc (sorry if this inconveniences you lol)
Otomachi Una:
Sakura Tattoo by Pinocchio-P and Hifumi
An Abominably Huge Flower by SLAVE.V-V-R
Supernova by r-906
KAITO:
AMARA by sasakure.uk
Sweet for You by Kashii Moimi
KAFU:
Elite by Chinozo
Tick-Trick by zensen
Yuzuki Yukari:
Punch It, Punk! by Ferry
BRIAR ROSE by grief art
MEIKO:
Starry Sky Chronograph by MINO-U
Last Knight Battle ~Dragon and Knight~ by Hitoshizuku x Yama△
SOLARIA:
It Should've Been Me by R.I.P
Someone New by Circus-P
Meika Mikoto:
1AM by QueenPb
ROSE:
SUSHI-GO-ROUND by Utau-P
To Rely on a Role by Hifumi
yknow what im tired and its past midnight, ill reblog this or something with the rest later. make sure you check out any of the songs you don't know!
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moxymaxing · 1 year
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9, 11 and 14 for the ask game ^_^
9. What are your file name conventions
Idk if this means how I import my drawings or the names of them so. all my drawings are png’s because I once heard jpegs lower the quality ^___^. my files are named: Untitled Artwork. Untitled Artwork. Untitled Artwork. my layers are also just layer 1 -> layer 2 -> layer 3 and so on and so forth. my only specially named folder rn is mafukasa with. Um. 86 works right now.
11. Do you listen to anything while drawing? If so, what
LITERALLY ANYRHING!! love love songs 4everr. my main stuff is the crane wives, vocaloid, and if I’m not listening to music I usually watch slimecicle or video essays because I cannot stand to draw in silence for longer than 3 minutes
14. Any favorite motifs
i have a bad relationship with Christianity irl but I can’t help but love artworks that carry religious motifs in them… also any depiction of intimacy through symbolism kills me dead on the floor crying. this might be basic too but showing complex emotions through literal and physical means in art (i.e. decaying, burning, supernovas, etc.). I also think that any consistent motif with characters is nice but my standards have been lowered because of project sekai 😔 or maybe my standards were too high in because of the last fandom I was in. girls when their beloved media will never be as good as it is in their head,. last kinda unrelated thing my favorite character archetype is kind not nice. Oh my godddd. and jokester characters who feel so so unloved,. sobbing… anyways thank you for the ask : ]
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theorionissystem · 1 year
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About theorionissystem
Follows back from url Actual Monster
Collectively go by Orion
About the body
Mid-20’s white genderfluid 
Professional diagnosis’s: Autism spectrum/SID, ADHD, GAD, Chronic insomnia
Dissociative Identity Disorder (recognized but not diagnosed)
System related
Main fronters- Zeta, Dr. S, Sharon, Delta/Katz, Soup, 
sometimes fronters- Hollow, S-san, J
situational/rare fronters- Kappa, Beanie(Ty), ’M
Three or more fragments
System wide likes- Pokémon, supernova mountain dew, miku, vocaloid
History of Orionis System:
Pre 2010 - Diagnosed with ADHD since childhood, with various other diagnostic attempts that didn't stick like bipolar and other mood disorders, which eventually led to the autism spectrum diagnosis and SID.
Early 2010's - J was host - Decent communication between parts, didn't know about dissociative disorders or what they were experiencing just that they existed, had some "brain maps" and descriptions about parts of self that we still have in storage (we found in 2018) Theres a lot of amnesia for amnesia with regards to this period of our life, only certain parts remember it but thats not unrelated to our sleep disorder getting the better of us and fucking up our brain which resulted in Orion splitting from J
2016 - Spades was host - Relearned what a "system" was from an ace discourser who also posted syscourse things, Only thought there were 2 or 3 alters (lol) and eventually brushed it all off as a manic episode and vivid imagination. There was a lot of amnesia and black outing that was completely unexplained but ultimately ignored and forgotten almost entirely. Spades split off from Orion with basically all the memory of this time which is why I'm calling the Orion of this time Spades.
2017 - Orion was host - In January, Kappa split from Orion and made a comic about it because it was hard to cope with the sudden change and it became exceedingly difficult to deny what was going on. (and yet) Orion continued to explore other options on the dissociative spectrum like DPDR and even BPD, it wasn't until May that this blog was made after finding other therapy options weren't helping with symptoms.
2018/2019 - After ruminating long enough, finally went through our psychiatrist about the symptoms and he gave us to a therapist to talk to about it. We stayed with the therapist up until graduation, were a lot of the major stressors were eased and symptoms could be managed solo (with the caveat of going back if things got to be too much).
2023 - Currently undergoing neurofeedback therapy to deal with sleep issues, anxiety, & etc. Since cbt and similar approaches weren't helping.
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the-bitter-ocean · 3 years
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I finally finished my design for mikusona Monday! I drew hatsune miku based on Dj subatomic supernova from no Straight roads!
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gamebunny-advance · 3 years
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Grab Bag Sketches
Been trying to use more references when I draw lately. It’s taking some time, but I think I’m finally making real progress. ^o^
Notes under the cut.
1) Yellow & Green: I like to think of them as the only actual “brothers” in 1010. Yellow is older but acts younger and vice versa for Green.
2) Yellow & Green chibi: Trying to simplify the first drawing because I wasn’t liking it. I still don’t like this one.
3) Young Kliff. Dunno how I feel about it yet.
4) “Laser”: 1010s are sensitive to IR light (it helps them to detect sniper scopes).
5) Tatiana Simp Sqaud
6) “Until I know who the real “Jay” is: nobody move and nobody gets hurt.” On the last VA stream, someone addressed “Jay”, but for a second the rest didn’t know who they were referring to because they call each other by their character’s names and their real names, so no one knew if they were talking to “Neon J” or “Jay Sheldon” (Kliff’s VA). It reminded me of that one scene from Spongebob when Plankton is pretending to be a robot Mr. Krabs, so I doodled this, but I don’t like it enough to finish it.
7) More Sanrio DJSS doodles. Someone said they wanted that design as a sticker, and I’d be happy to oblige, so I started making a sticker sheet. Maybe someday I’ll actually make it happen.
8) Random GW
9) ROB & Watch fluff. GW is just so short... or maybe ROB’s just too tall.
10) Revisiting “Party Kei” Miku. Still not super satisfied with it (I want to add more decora-style elements), but I like where it’s going.
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badlydrawnbmc · 5 years
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hi
i came back from the dead to bring you
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this
goodbye
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froggyplanet4269 · 2 years
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I'm listening to chimera and HOLY SHIT
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cryptidmads · 4 years
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alright, so i went through the ama with wan hazmer and daim dziauddian on twitch and picked out every little tidbit i could about the megastars bc i knew you guys would want to know. this is a long post and i’m on mobile atm so i can’t put it under a read more — sorry about that! bosses are in chronological order, starting with DJSS and ending with Eve!
DJ SUBATOMIC SUPERNOVA
- djss took the least amount of time to develop out of all the bosses (haz says his fight took about half a year.)
- daim purposely tried to make djss' name as long as he could. he was specifically looking at negasonic teenage warhead from deadpool for inspiration.
- haz and daim do have the briefing/kliffnotes for djss. they discussed sharing them at some point, but idk when that would happen.
- related to the above, daim says that dj is in his mid thirties. EDIT: his kliffnotes were shared on twitter and they say he’s 41. daim must have goofed haha
- when asked if djss actually has a face and how he eats, daim compares it to kenny from south park and how you never see his face. he thinks dj does have a face in there, but that we just never see it. as for the “how does he eat” part, daim says that sometimes they don’t have to show everything.
- daim is a djneon/neonnova shipper, and it’s one his favourite pairings alongside zuke/mayday.
- daim said that uncle ali basically instantly landed the role as djss. he was that good.
SAYU
- sayu was obviously inspired by hatsune miku and other vocaloids, but haz brings up one particular commercial involving miku and google chrome, which involves a bunch of people collborating on songs and concept art for miku, similar to how sayu started as a collab between remi and tila in-universe.
- someone asked about the models for sayu's crew's apartments. there wasn't much on that, but haz mentions that one of his favourite nsr fanfics (yes, he reads them) is "Road to Redemption," and there's a scene that takes place in a studio where the crew works on sayu, and he really likes that.
- the devs wanted sayu's name to sound both malay and japanese at the same time (as well as a nod to miku). haz says it means “warm water” in japanese.
- akusuka is a direct copy of akihabara in terms of locale.
- sayu’s shellfish commercial is a homage to a real snack in malaysia named mamee monster, which is hugely popular with kids. the format of the commercial itself was inspired by a pocky commercial that featured hatsune miku.
YINU
- her game design (for her boss fight) was partially done in ms paint by music director falk (who made the base version of her boss theme)
- yinu's mom doesn't have a name. she's just mother/mama.
- haz confirmed that yinu's father is, in fact, dead.
- daim thought yinu’s name was a nod to yuna (a popular malaysian artist). it’s not.
- natura is daim’s favourite district. he likes how calm it is compared to the others.
- daim said that they wanted a hint of hope in all three of yinu’s backstory photographs, to show that no matter how bad your life gets, there’s always that glimmer of hope and that good things can still happen.
1010
- the members of 1010 do not have any official names.
- the assets for the autographs were made by the artists at one of the partner companies working with metronomik on nsr. haz and daim didn't really have anything to do with making them, and while daim did approve them for the final game, he was sorta skimming through a bunch of assets along with the autographs, and he didn't realize what they really were at the time until later. haz is impressed with how the fans managed to decipher them.
- 1010's fight was purposefully put between yinu's and eve's as a break from the emotional stuff.
- michael jackson was used as a reference for 1010's animations/moves.
- the Bio Tactical Shield that you get for zuke after beating 1010 is a reference to BTS.
- tangibly related, but the collectable figurines are supposed to serve more as a backstory to vinyl city as a whole, rather than 1010 or neon j. daim describes the figures as what events were going on and what people were doing before the events of nsr.
- 1010’s appearance from older trailers (where they all looked the same) were actually placeholders. 1010’s actual designs weren’t finished yet when those trailers were released.
- parts of 1010’s designs (for their bodies/outfits) were inspired by tron uprising, a project that daim worked on.
- somebody asked why 1010 and neon j have sculpted butt plates. daim and haz have no idea, but daim suggested that ellie (who designed 1010) and jan (who did their character models) put them there to up the “sexy robot” factor.
- daim’s favourite member of 1010 is purl-hew/blue, and haz’s favourite is eloni/green.
- the members of 1010 were designed based on popular tropes in boy bands. rin/white is “the main guy,” zimelu/red is the “bad boy,” purl-hew/blue is the “cool guy,” haym/yellow is the “young/innocent one,” and eloni/green is the “weird/funny one.”
- eloni/green not getting fan mail was based on how the “funny guy” of kpop bands/idol groups don’t seem to get as much attention as the rest of the group.
NEON J
- haz and daim didn't expect neon j to become so popular. haz joked about blaming it on ddaddystar, who did that doodle of djss and neon j from the credits.
- when asked about neon j’s age, daim said he’s definitely older than djss, and that he could be in his forties.
- related to the age thing, someone in chat said he should be older if he went to war in the sixties. haz replied by saying they never mentioned what year the game takes place in, so it doesn’t necessarily take place in the present/2020.
- a lot of people asked about the border wars, and daim and haz said they like leaving the bulk of it up to fan interpretation.
- daim said that neon j’s organs were preserved in a robotic shell after the war, and that’s why he’s considered a cyborg.
- as stated above, daim is a djneon/neonnova shipper, and it’s one his favourite pairings alongside zuke/mayday.
- neon j’s monologue was slightly longer, but it was cut down because zul (neon j’s va) didn’t do very many takes for the monologue, and the takes he did do didn’t have the comedic punch that daim was looking for, so it got shortened.
- the singing parts of neon j’s lines were ad-libbed by zul in his audition, and daim liked it so much that it stayed for the final game.
- neon j’s monologue had to be altered in the japanese dub so that the jokes/comedy would make more sense.
EVE
- the color changing paintings from her boss fight were created by accident.
- eve was put as the last boss because of how emotional her relationship with zuke was and how complicated and intricate she is as a whole compared to the rest of the bosses.
- daim considers eve to be the "final boss" for zuke, while tatiana is the final boss for mayday.
- eve took the longest to develop out of all the bosses. she was orignally a lot more complicated, and daim said they had to "filter" a lot of things about her in order to tone her down and fit her into the game.
- eve was almost scrapped from the game. daim said her concept as an eccentric artist wasn't as well known as the other four bosses’ concepts, and combine that with how long it took to finalize her... yeah.
- none of the artists have set in stone heights because of how the gameplay works, but eve is the tallest one. the closest scene in the game that has them at their actual heights is the ending.
- her name was originally eva, but it was changed bc there’s already a popular artist with the same name.
- daim explains that a big part of eve’s concept and theme is her embracing herself. he uses the example of eve’s backstory where she starts out hating herself and trying to cover the pink half of her face, but then starts doing less of that overtime. he also mentions that all the body parts (hands, arms, legs, etc.) from her fight also come from her embracing her body and using it in her artwork.
- dream fever is haz’s favourite district.
- daim didn’t originally think of zuke and eve as being an actual couple until later down the line when the story heavily implied it.
- eve’s younger designs were done by lzbros, who did all the 2d animation for the game.
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0poole · 4 years
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I LOVE No Straight Roads
Honestly it’s hard to keep me away from a game with great visuals and even greater character design. I knew from the INSTANT I saw these characters that I was going to love it. I just finished it because it’s (unfortunately) pretty short, and even though I cheesed the final boss through it’s very lenient death mechanics (Instant respawn at the cost of a good rank) I actually appreciated that it wasn’t a pure cake walk. I’ve yet to rematch all of the bosses, but since I had genuine trouble with the later ones I’ll hold off on that.
But who cares about gameplay, am I right? I sure as hell don’t. I would’ve bought the game no matter what the hell it was. I wanted the characters (and the music, although I realized that second) and that was it. 
First of all, I love any world that is super fantastical but cheesy in its concept, ala a city powered by music, and battles between artists using music. Ideas like this only spawn from a mind that wants to create a fun atmosphere, if nothing else, and it was sure as hell fun. I genuinely love when someone goes so far into a crazy idea and doesn’t waste your time explaining it with real world logic. Wanna know how a city can be powered by music? Shut up and look at the cute virtual mermaid. Lord knows I did. Every once in a while, it does you good to just let the player/reader/viewer just revel in the idea without having to go out of your way to make things seem realistic. It’s not about “turning your brain off” or whatever, it’s picking your battles.
Also, I can seriously love a world with great background characters to it. Any game with the right situation to insert the random nobodies you find onto the streets into the art in the credits really played into the greatness of the world’s less important characters, and that’s always a good thing. It’s technically world building. But, since I always love to pick favorites, I’d have to say my favorite background character is easily Mia, the NSR infodesk assistant. It’s funny, because you can literally search “nsr characters” into Google and she’s the third image result. I love how jumpy she is when you first interact with her, since NSR probably spread the word about B2J suggesting they’re rock thugs who’d beat up anyone, so for all she knows she could die right then and there with a guitar lodged in her skull. She’s probably just some intern trying to pay for college. She don’t want trouble.
Also, I just realized that 90% of the characters in this game have the same body structure that I always love, that being having arms/legs that sort of fan out in width into relatively large hands/feet. It’s a kind of limb structure I fall into so much because it just really hits me right for some reason. I really can’t explain why.
Anyways, I gotta talk about the big boys individually:
Mayday and Zuke are an amazing duo. I’m always a sucker for a cute and crazy girl, but honestly Zuke hit so many of the right notes too. I will say it’s weird to pair the martian Zuke with the humanly-skinned Mayday, but honestly it doesn’t even matter because he looks so cool on his own. I love his weird blocky blue dreadlocks, and his weirdly shaped shirt which bares his chest in the weirdest way... And, oh my god, Mayday’s weird Spongebob background flower eyes? It’s little tidbits like that that really make me jealous. How could I have ever thought of that? It looks so perfect, and I don’t know why. And her little booty jig she does in her idle animation? Adorable. I played as her as much as was reasonable not only because I’m a filthy button masher with little strategy but also because she’s so damn cute. I can also appreciate how she has a tough-as-nails persona while still keeping a semi-girly attitude, like with her falling for 1010 and Sayu. Characters are so much better when they’re a perfect blend of characteristics, instead of being all one-note, like how Zuke is the quiet one but gets heated against DK West, and all. 
Honestly the voice acting for every character is great, but I love when Mayday’s VA’s accent shows through. It’s a perfect twang to accent (consider this the only acknowledgement of a pun in this post) her snarkiness. 
DJ Subatomic Supernova was going to be an easy favorite since he’s all space-themed. Also, I don’t know why I always end up liking the egotistic characters. Not in the sense that I like their egotistic-ness, but in the sense that I like everything else about them and they just so happen to also be egotistic. The same applied with Empoleon (maybe like my 2nd favorite Pokemon) and Rarity from MLP, probably among others. Either way, I’ll never not love space themes. Not to mention he’s got a funky disco theme, and I’m slowly starting to realize that I am in extreme love with techno-funk styles of music. The instant I heard his music he cemented his place into my playlists. 
As for design, I still have no idea what the fuck he is. Clearly AI is at human levels in this world, but if he’s a robot why does he still have hairy legs? But, if he’s a human, is that weird orb his head? Is it just some sort of puppet which he controls from inside his giant jacket? I know I dissed explaining things realistically but I actually want to know with this guy. Even the wiki doesn’t say. Either way, he’s clearly the logical extreme of “being at the center of your own universe.” Even his jacket depicts a solar system, with his hood being the sun. Didn’t see that until I tried to draw him. I really wish this guy wasn’t so tied to his DJ stand so I could reasonably draw him without it. I don’t want to draw his hairy ass legs. It is a great touch for his design though (although I prefer his beta look with pants and long boots, another design trait I tend to gravitate to) since DJs could reasonably not wear pants, since they’re always behind a table.
Sayu is my favorite. It’s so plainly obvious. It’s weird to say that sometimes, because some characters like Sayu are so clearly engineered to be as adorable as possible, to the point where they’re basically a parody of whatever they’re supposed to be emulating, but then they do that so well that they are still likable for what they’re trying to parody. Also, even though I’ve never looked into any vocaloid superstars myself, the fact that they exist and are loved in real life is absolutely perfect to be used as a character design in a world like this. It’s so weird conceptually, but we all know it’s normal and realistic. But yeah, she’s a giga-cutie whom I’ve already drawn and I’ve listened to her theme on loop on many different occasions. Favorite character, favorite track, favorite weapon of choice (What did I say about Empoleon?), which, and I wouldn’t have noticed this myself, looks like the USB symbol you see above USB ports on computers. How crazy perfect is that?
Even apart from my unbridled love for cute monster robot(?) girls, her boss fight is probably the 2nd greatest of them all, at least conceptually. She’s just a hologram, so you can’t touch her, but you CAN disconnect the artists which control her in order to defeat her. It’s the kind of concept for a boss fight that could only work for this type of character. I’m a sucker for the cute girl that provides her voice, but I love how the animator (video editor? the yellow one) actually attacks you with a mouse and lowers the brightness of the setting once he appears. Also, the mocap guy being the deeply-voiced type but still providing the adorable movements of her body. It’s such a great combo of characters, and their little extra art in the credits makes me like them even more. I just wish we could interact with them individually.
DK West was probably one of the most interesting characters visually, especially since I knew of every other NSR member long before the game came out, but I only just heard of him closer to the release. I wasn’t sure where he was placed, but I definitely assumed his gig was the weird shadow demon we saw in the trailers. When I finally saw him in game, I was shocked to hear him speak an entirely different language most of the time, which was really cool. Also, finding out he was tied to Zuke and wasn’t strictly an NSR artist really made him more interesting. You know, if his fucking shadow clone magic didn’t make him crazy cool enough. Even though I suck at his game and am not especially fond of his raps, the visual of him rapping with this giant monster behind him and dozens of weird shadow wingmen by his side hyping him up was probably one of the coolest in the entire game. The dark way they were hyping him up too gave such a bizarre atmosphere, especially since it parallels his seemingly chill and smiley demeanor. 
I definitely hope they’ll introduce new bosses as DLC in the future, and make them sort of in the same vein as DK West, where they aren’t the biggest artists ever, but they want to pick a fight with B2J. I’d kill for any extra content this game can provide.
Yinu is obviously special since she was the subject of the demo they put out for the game. Even though I knew all her bells and whistles, she and her mom still beat me a few times in the full game. Considering she’s semi-tied to story-ish spoilers I kinda want to go more into her in a separate section. It is worth considering playing the game first since it’s not hard (with the easy going deaths) and it’s short length.
1010 seriously grew on me as I learned more about them and interacted with them. I got their shtick when I first looked at them, but after seeing that animation of them touring the city on Youtube I was kinda falling for them. Then, I learned that they’re apparently repurposed navy war robots? I mean, maybe not them specifically, but it seems to heavily point in that direction, with the warship cars and “attention!”s and all. It took me a bit to get into their music too, but once I actually fought them and put their actions to the music I fell in love with it. I swear, Neon J’s weird dancing can has some of the smoothest moves in all of gaming. I don’t know whether they mocapped out those movements or got one of the greatest animators ever, but it looks so impossibly clean his part of the song gets me like 30x more hype than it would normally. 
Also, their little art piece of them looking at fan mail in the credits is probably one of the most adorable things ever. Even if they’re just Neon J’s puppets, that piece of art really makes it seem like they love every one of their fans. I’m not gonna lie, I might swoon a bit too if they picked me out and gave me some special attention.
Oh yeah, and the fact that Mayday was super sad in her showstopper against them was adorable and hilarious at the same time. The little tweaks they made to the showstopper for each fight were great.
Eve just has to be Lady Gaga, right? Like, an even crazier Lady Gaga. DJSS is Daft Punk (or any artist with a helmet persona, you know what I’m talking about), Sayu is Hatsune Miku, DK West is Kanye West, Yinu is a generic child protege, 1010 is a KPop boyband (just pick one) and Eve is Lady Gaga. That’s just how things are. But, again, this is the kind of boss fight that only this type of character could provide. It’s not just surreal imagery, it’s ARTISTIC surreal imagery. The fight is so mesmerizing in every way, especially by how it starts off so slow and calm and progresses to insanity, as well as the increased emotional investment in the fight making you feel so much more into it than just “That’s the boy band. Let’s fight.” Not only does it get you more invested, but it makes her artistic persona go deeper than just “she looks weird.” She is genuinely conflicted about her relationship with Zuke, and naturally that leads her to literally split him and Mayday apart. That mechanic specifically was the coolest, although I do wish they made it more obvious when you needed to switch over to a different side. I was getting pulverized by her fight too, since there were so many things to pay attention to. Her fight was definitely the best one. 
Tatiana and Spoilers:
Let’s be real with ourselves, the twist was so obvious. I do also think, though, that obvious twists aren’t bad if they’re just good reveals. At some point, a person just has experienced so many stories that “only pretty good” twists are easy to spot. It doesn’t mean that the twists are bad, it just means you yourself experienced.
I feel like her transition from rock to EDM was pretty understandable, even as a non-musician. She was so caught up in what she assumed was popular that it basically consumed her. It’s easy as an artist to want to forgo what you truly want to make in favor of what makes you popular, and clearly since her transition to EDM made her the CEO of the biggest company in the city (world?) that probably made her think she truly needed to change her outlook. Then, when she saw B2J try to bring it back, she sort of coined them as being as misguided as she was and knocked them down a peg. Plus, they were kinda being jerks about it.
It’s kinda like the Trolls sequel, where everyone pegs rock music fanatics as being too stuck up in their own heads to appreciate other types of music, which honestly seems more like the case than the alternative. When I first heard of the story of the game, I was seriously hoping they did put an asterisk on B2J’s ambitions because they were a bit sketchy from the start. 
That’s kinda where I want to talk about Yinu, because she was the true turning point in what they were doing. She’s literally 9 and yet she’s getting dragged into all this BS. When she said “I hate you all” at the end of her fight, and played a somber tune on her broken piano after the fight destroyed it, you kinda got a kick in the face to realize you’re kinda being an asshole to some of them. Sure, they fight back, but they wouldn’t fight in the first place if they didn’t have to. They are just people who play music under a joint name that B2J just so happened to get in hot water with. 
Then, of course, there’s Kliff, who also reeked of surprise villain, and who’s basically the embodiment of the bad side of B2J, where he just wanted to destroy for his own sake and not for the actual greater good. Once B2J realized their mistake, they backed off, but Kliff was so hard pressed to do what he planned on in the first place he wouldn’t stop. I kinda wish he got a bigger fight to his own since he’s clearly a big enough tech genius to divert a whole satellite into one specific building. Maybe the Elliecopter chase bit was his thing, but I do kind of wish he was there to fight against them too.
Even though Tatiana did kind of reform a bit quick, It’s still not too crazy to assume she could see that B2J was just misguided and the fact that they worked to revert their wrongdoings for her sake would make a pretty strong impressions. They clearly can hold their own, so it’s not like she wouldn’t want them to join NSR too. 
Oh yeah, and her boss fight was clock/time themed. If there’s a theme under space that I love, it’s clocks/time. 
And If I am to be respected by the internet, I must provide a negative opinion to balance out my positive one. I will say that the character model physics (like Mayday’s braids, DK West’s vest thing, Neon J’s fluffy neck thing, etc) got kinda funky at times. Especially DK West’s vest, which was completely messed up for every scene he was in... Also, even though the voices are mostly great, some lines felt a bit off. Just a bit. That good enough? Good.
But yeah anyway that’s another favorite game to add to the pile. Eventually I’m gonna have to compile a true list of my all-time favorite games/movies because I do kind of want to have a solid idea of what my all-time favorites are.
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