Tumgik
#subterranean waters
granonine · 1 year
Text
Deep Calleth unto Deep
Psalm 42: 7-8. Deep calleth unto deep at the noise of Thy waterspouts: all Thy waves and Thy billows are gone over me. Yet the LORD will command His lovingkindness in the daytime, and in the night His song shall be with me, and my prayer unto the God of my life. When I was 10 years old, we moved from Minneapolis, where the Mississippi River held sway, to Portland, OR. For the first time, that…
Tumblr media
View On WordPress
1 note · View note
fukutomichi · 1 year
Photo
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Avatar: The Way of Water (2022) directed by James Cameron End Credits Scenery
146 notes · View notes
hyombus · 1 year
Text
Sitting with Takofuusen 3/20/23
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
80 notes · View notes
kiwisoap · 2 years
Text
Me: (writing a silly little smut story for fun) hehe I won't get too invested in the setting or worldbuilding, I'll just throw in some background hints and not worry about it
Me a week later: (googling antarctic research station floorplans, coming up with lists of different departments and jobs, trying to figure out limitations on habitability of a barren planet with an earth-like atmosphere, browsing geological research supply websites,)
20 notes · View notes
entropy-sea-system · 25 days
Text
I think its really sexy of the recently discovered subterranean ocean to exist
0 notes
reasonsforhope · 2 months
Text
As relentless rains pounded LA, the city’s “sponge” infrastructure helped gather 8.6 billion gallons of water—enough to sustain over 100,000 households for a year.
Earlier this month, the future fell on Los Angeles. A long band of moisture in the sky, known as an atmospheric river, dumped 9 inches of rain on the city over three days—over half of what the city typically gets in a year. It’s the kind of extreme rainfall that’ll get ever more extreme as the planet warms.
The city’s water managers, though, were ready and waiting. Like other urban areas around the world, in recent years LA has been transforming into a “sponge city,” replacing impermeable surfaces, like concrete, with permeable ones, like dirt and plants. It has also built out “spreading grounds,” where water accumulates and soaks into the earth.
With traditional dams and all that newfangled spongy infrastructure, between February 4 and 7 the metropolis captured 8.6 billion gallons of stormwater, enough to provide water to 106,000 households for a year. For the rainy season in total, LA has accumulated 14.7 billion gallons.
Long reliant on snowmelt and river water piped in from afar, LA is on a quest to produce as much water as it can locally. “There's going to be a lot more rain and a lot less snow, which is going to alter the way we capture snowmelt and the aqueduct water,” says Art Castro, manager of watershed management at the Los Angeles Department of Water and Power. “Dams and spreading grounds are the workhorses of local stormwater capture for either flood protection or water supply.”
Centuries of urban-planning dogma dictates using gutters, sewers, and other infrastructure to funnel rainwater out of a metropolis as quickly as possible to prevent flooding. Given the increasingly catastrophic urban flooding seen around the world, though, that clearly isn’t working anymore, so now planners are finding clever ways to capture stormwater, treating it as an asset instead of a liability. “The problem of urban hydrology is caused by a thousand small cuts,” says Michael Kiparsky, director of the Wheeler Water Institute at UC Berkeley. “No one driveway or roof in and of itself causes massive alteration of the hydrologic cycle. But combine millions of them in one area and it does. Maybe we can solve that problem with a thousand Band-Aids.”
Or in this case, sponges. The trick to making a city more absorbent is to add more gardens and other green spaces that allow water to percolate into underlying aquifers—porous subterranean materials that can hold water—which a city can then draw from in times of need. Engineers are also greening up medians and roadside areas to soak up the water that’d normally rush off streets, into sewers, and eventually out to sea...
To exploit all that free water falling from the sky, the LADWP has carved out big patches of brown in the concrete jungle. Stormwater is piped into these spreading grounds and accumulates in dirt basins. That allows it to slowly soak into the underlying aquifer, which acts as a sort of natural underground tank that can hold 28 billion gallons of water.
During a storm, the city is also gathering water in dams, some of which it diverts into the spreading grounds. “After the storm comes by, and it's a bright sunny day, you’ll still see water being released into a channel and diverted into the spreading grounds,” says Castro. That way, water moves from a reservoir where it’s exposed to sunlight and evaporation, into an aquifer where it’s banked safely underground.
On a smaller scale, LADWP has been experimenting with turning parks into mini spreading grounds, diverting stormwater there to soak into subterranean cisterns or chambers. It’s also deploying green spaces along roadways, which have the additional benefit of mitigating flooding in a neighborhood: The less concrete and the more dirt and plants, the more the built environment can soak up stormwater like the actual environment naturally does.
As an added benefit, deploying more of these green spaces, along with urban gardens, improves the mental health of residents. Plants here also “sweat,” cooling the area and beating back the urban heat island effect—the tendency for concrete to absorb solar energy and slowly release it at night. By reducing summer temperatures, you improve the physical health of residents. “The more trees, the more shade, the less heat island effect,” says Castro. “Sometimes when it’s 90 degrees in the middle of summer, it could get up to 110 underneath a bus stop.”
LA’s far from alone in going spongy. Pittsburgh is also deploying more rain gardens, and where they absolutely must have a hard surface—sidewalks, parking lots, etc.—they’re using special concrete bricks that allow water to seep through. And a growing number of municipalities are scrutinizing properties and charging owners fees if they have excessive impermeable surfaces like pavement, thus incentivizing the switch to permeable surfaces like plots of native plants or urban gardens for producing more food locally.
So the old way of stormwater management isn’t just increasingly dangerous and ineffective as the planet warms and storms get more intense—it stands in the way of a more beautiful, less sweltering, more sustainable urban landscape. LA, of all places, is showing the world there’s a better way.
-via Wired, February 19, 2024
13K notes · View notes
shariarahmad02 · 7 months
Text
youtube
0 notes
druidshollow · 6 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
evidently every single one of my slugcat aus is just "what if ___ was friends with gourmand!" so i introduce....... what if survivor is friends w gourmand
i think they ran into eachother as survivor was travelling through subterranean w their pup they saved and gourm was like "hey........ hey ....... please dont jump in the disappearing water i promise it sucks"
i should draw slugcats more often! ive been experimenting with stylizing them more. personally i prefer them using gesture language over speaking but eh these are just fun doodles
1K notes · View notes
dogtoling · 2 months
Text
Tumblr media
RE: Question about whether the Deepsea and the Octarian Domes are directly connected to each other. sorry i'm stealing your reply @bucketsquid but i see a chance to talk about this i have to take it. So idk let's try to decode how they might actually be connected.
This is the obvious conclusion. For the record I think it's the RIGHT conclusion after Side Order because they seemed to REALLY imply it this time. I thought for a really long time that the Deepsea and Octarian domes HAVE TO be connected because not only are they both subterranean but also literally how else do you get that many freaking Octolings in there? Since the metro is connected to the Inkopolis subway anyway wouldn't it be WAY EASIER TO JUST GET SQUIDS? (though to be honest i still stand by this.)
Anyway the obvious assumption is that the Deepsea and Octarian domes connect to each other. though it's not so straightforward. How they connect to each other exactly? we don't really know. Anyway let's get back into this in just a second i need to show what absolutely dashed my hopes and made me really mad when it happened
Tumblr media
THIS MAP. THEY POSTED THIS MAP. Before this map I was having a great time because this is what the map was in my head:
Tumblr media
"why was that the map in your head" idk. the giant stretches of water surrounding both canyons and inkopolis stretching into said body of water gave me the mental image that the canyons were in the ocean by inkopolis' coast. alongside some of the very old concept art that shows some of the domes even being underneath inkopolis if i'm not mistaken!
Tumblr media Tumblr media
from the art of splatoon 1. this is an ancient and I MEAN ANCIENT manga depicting what is obviously an early concept of the story so it shouldn't ACTUALLY be taken as fact (almost nothing in this manga holds up anymore). But some of the things WERE kept! I have to assume this is also why you get into Octo Valley through the sewer in the games because the story mode was meant to take place literally straight underneath Inkopolis... it makes a lot less sense in the final result when you supposedly take the sewer like 50 kilometers (i dont know the actual distances but i think they're able to be deciphered) underground to a canyon in the middle of nowhere.
Tumblr media
Why is there even continuous sewage all that way. What is happening. Is it even a sewer or a really long underground secret tunnel that Captain Cuttlefish dug because he's been really bored for 100 years.
kind of besides the point. back to the issue of the deepsea and the octarian empire being connected. You know, with the Deepsea Metro being located in Inkopolis Bay and the domes supposedly being all over the Inkopolis underground and the surrounding locations, it didn't seem that far fetched that they could siphon Octolings from the underground (where they live) to another very close-by fork of the underground (the Deepsea). However,
1. the Deepsea is NOT Octarian territory, but its own type of society. which is really weird considering how much Octarian iconography is down there, let alone how many OCTARIANS are down there
2. We have SO LITTLE knowledge about the true scope of the Deepsea that you can't even say for sure whether the Deepsea is *JUST* the Deepsea Metro and the facilities and industrial cities in that exact specific area, or if it's a big underwater and underground empire similar in scope to the Octarian domes, maybe even built in the exact same dome network - or a neighboring one. (This would mean they have a border somewhere undefined, underground.)
3. At face value with only the map, this is the distance for a Single Octarian to travel in order to get from where they live/are stationed, to get to the Deepsea Metro which is cluttered with one billion octarians
Tumblr media
HELLO? THAT IS SO FAR. it's even worse than the distance Agents 3 and 4 are swimming through the god damn sewer. This also makes very little sense if we assume all the subterranean domes in all of these locations are exclusively under their surface counterparts... which... well, we don't know.
We know that the Deepsea Metro is connected to the Inkopolis Underground (it even shows this on the map with the little dotted line). I don't really know the significance of that but I've taken it to mean that the Deepsea Metro that is highlighted in the map shows specifically the area covered by the Kamabo Corporation and the tests there, and honestly again, I don't even know if the Deepsea is any bigger than that. Since it's been stated to be an independent society from Inkopolis or the Octarians, you would ASSUME there'd be ample space for people to like, live, and maybe work, and produce stuff you need to like, live. Instead of the test facility being literally the only place that exists plus a city built around only that to sustain everything.
Furthermore, we don't know if Octarians have cities on the surface in their part of the surface world! This is something that really bothers me because I think knowing whether or not this is the case would change SO MUCH (i'm currently under the assumption it is a barren wasteland with Literally Nothing). However given the location of the Salmonid Swim Zone, we can SEE cities in the background of multiple stages, and judging by this map those would be mainly on the Octarian coasts. This could mean that Octarians have surface cities where they coexist with the Salmon, it could mean that they USED TO have surface cities and abandoned them, OR it could mean that Salmonids actually live on Octarian surface turf while the Octarians themselves live underground! Idk! There's a lot of options!
I kind of doubt Octarians have cities on the surface because if they did, then it would feel redundant for the game to keep coming back to "the Octoling world" being this horrible military regime underground that people try to get to the surface from. If it was that easy to get to the surface it feels odd that it would be a big deal. We know that the Octarian domes, at least in Octo Valley, are specifically an underground *secret* military base.
(*Secret* being explicitly stated before and it would imply that they wouldn't necessarily NEED to live underground, but it's just way easier to do Secret Things underground. Plus the surface is a wasteland so honestly not a lot to lose there.)
We still haven't really seen what they have aside from that. We don't know where they get their food, for example. There's got to be farmers in a society. There HAS TO be some kind of surface access or activity, and if you squint, Octo Canyon IS a surface city that they seem to have free access to. So why not have others? It seems only logical to have more. In this case the oppression of the Octoling world and being forced to stay underground feels really case-specific, but it seems to also be an overarching thing that's quite widespread, so... I don't know, I WANT MORE OCTARIAN WORLDBUILDING *PLEASE* i'm working with crumbs here.
Anyway. my current assumption of the subterranean areas of the Deepsea and the Octarian empire goes something like this, all things considered that I've talked about...
Tumblr media
(Not exactly that but you get the general picture)
When you put it this way, it suddenly makes a lot more sense that Octarians would be getting into the Deepsea. Generally I tried to keep the locations of Octarian tunnel systems to their turf, and the locations of Deepsea tunnels under the ocean floor, though with Octarian domes explicitly stated to have been dug by humans there's. really no reason they couldn't stretch into Inkling territory. We have no idea how big these tunnel systems are in scope, NO idea.
And that's also the problem with trying to solve this part of worldbuilding, because my concept could easily be right but it could also be COMPLETELY wrong! It's totally possible that the dome networks are actually secluded and tiny and are *just* under the Octarian craters and nowhere else, and it's totally possible that the entirety of the Deepsea is JUST Kamabo Co and the few settlements surrounding it. I'm not that confident that I'm right but I'm not really confident that we'll get answers to these questions either, at least as long as the story modes keep intentionally avoiding expanding on existing game locations and pretending theyre not in the splatoon world at all by making their key locations abstract and closed off bubbles on purpoCOUGH HACK who said that
There is 1 thing I've completely failed to mention in this post and it's that Octo Valley and the Deepsea Metro are like, explicitly connected. Which by the way makes NO SENSE given they're on opposite corners of the map. But between what we know from Side Order and from this Official Snippet from Splatoon Base, the Official Splatoon Story Resource By Nintendo,
Tumblr media Tumblr media
Ignoring that none of this makes sense anymore or is intentionally misleading compared to what we know from Agent 8's memory loss now. Anyway. This seems to just imply the Deepsea is *under* Octo Valley. WHICH WOULD LINE UP WITH SIDE ORDER, weirdly enough. It is possible that the Deepsea domes could actually OVERLAP with Octarian Domes, it's just built FAR under sea level, not bound to the actual location of the sea itself.
I want to point out that this segment in the splatoon base and the game itself and dev interviews all tend to contradict each other in some ways when you look at them side by side, which is frustrating, but also serves as a reminder that sometimes the official resources don't know exactly what they're talking about either. so it's often not worthwhile looking them up and trying to conclude something based on it just to find out that it's literally contradicted in the game itself.
anyway, we know One Thing now and it's that there's at least no way that Octarian domes and the Deepsea AREN'T connected to each other in some way. this post doesn't exactly solve the issue of How but there was an attempt. I don't think this is ultimately something you can come to a concrete foolproof conclusion on until there is more information. But in the meantime I guess there's speculation.
286 notes · View notes
architectureofdoom · 5 months
Text
Tumblr media Tumblr media
Lake ‘bullicante’ and the anarchy of nature, Dario Li Gioi.
"In 1954, the Snia-Viscosa closed its operations for good. This area of Italy’s capital suddenly came to experience an unusual calm, with nature becoming the sole guardian of over one hundred thousand square meters of land for decades.
It was not until the early 1990s, after it was put on the market, that a new, possible future of this place began to take shape. The way it happened was completely unexpected: during excavation works for the construction of a shopping centre, the real estate company Ponente 1978’s bulldozers damaged one of the acquifers of a nearby volcanic complex. Water began to gush from the ground incessantly; water in such abundance that it filled the hollow created by the diggers.
On that day, in the area of the former Snia Viscosa factory, a lake was born. The locals called it lago bullicante (literally, ‘the boiling lake’), in reference to the sulphurous emissions that would make these once subterranean waters bubble. From that construction accident, where nature hurriedly covered the space created by human activity, what remains today is the concrete skeleton of what was conceived as a parking lot. It emerges from the water, surrounded by a thicket of locust trees, willows, and impenetrable marsh reeds."
412 notes · View notes
Text
Tumblr media
(Pangio bhujia is a species of completely subterranean eel-loach found by coincidence in someone's water well in India, and was named after its resemblance to a popular snack)
1K notes · View notes
charlietheepicwriter7 · 5 months
Text
Always a man, a city, and a lighthouse...
"Robin, Red Robin, stay back for a minute," Batman said as he dismissed everyone for patrol. "I have a new mission for you. Dozens of civilians have gone missing around the decommissioned Gotham City Lighthouse." A few clicks and the Batcomputer displayed a map of the Upper West Side, a highlight on the lighthouse. "I want you both to investigate the building. Everyone who's gone missing entered the lighthouse, but nothing has been found by the police. I suspect that the lighthouse is being used for gun smuggling, but we need more information.
"That's where you two come in."
Or, I've been reading too much of @virgamsysxvolumes 's Lucky Rush AU, and wanted a true Bioshock AU for dc x dp.
Underneath the city, in the vast and endless caverns beneith Gotham, lies the subterranean city of Amity. Amity was the pet project of the mad scientist couple, the Drs. Fenton, to investigate the effects of ectoplasm on humans, but with the help of their best friend, Vlad Masters, they transformed Amity into a Technocracy City filled with scientists, and completely lacking in morals.
Or at least, that's how it was ten years ago, before the creation of Plasm (the Adam replacement), a neon green goo that's basically meth that gives you superpowers. Everyone from the top scientists to the lower working class starting doping on Plasm, which gave people the ability to control fire, create hallucinogenic spores, summon bats, etc. Vlad, the mayor, was deposed in a cue let by the Fentons and the city descended into anarchy, with people from the surface getting lured down from the lighthouse so they can continue their experiments.
The Fentons are 100% not good people in this. Jack is in charge of all the technological advances in Amity, while Maddie has created human/ghost hybrids--the Little Sisters of the story--that can naturally harvest ectoplasm from dead bodies to use for experiments. Once everyone's hooked on Plasm, the Little Sisters are in danger from acting Splicers, so she creates Big Daddies to protect them.
Danny is the only Little Brother, and Jazz is the only Big Sister. Vlad turned them both into monsters as revenge against the Fentons for the cue, but the couple didn't really care, with Jack barely acknowledging he has children, and Maddie acting like they were never turned into monsters to begin with. Not sure about ages... Jazz is probably the same as her canon age, but if Danny is still 14, he looks 10, tiny and malnourished and pale.
Tim and Damian are trapped in Amity after an automatic system determines them as good test subjects. The AI filters out any cops, so that's why the police never found anything. The elavator brings them down into the city, showing a sweeping shot of neon in the darkness of the caves, and the boys figure out pretty quickly something is blocking their calls.
Tim gets super injured early on. I think, a Jack Fenton booby trap (that exclaims that it's a Jack Fenton Booby Trap moments before activating, which should be funny, but isn't when death lasers are being launched at him.). Damian gets captured, and that's when Tim is contacted by Vlad, who is our Atlas stand in for the game, only Tim immediately realizes that this man is sketchy af.
But unfortunately, in order to rescue Damian, Tim has to splice himself with Plasm. Maybe its for fire-wielding, or telekinesis but Tim can't get to wherever Damian is being held and, while torn, splices himself to save Damian.
Damian was kidnapped because his exposure to Lazirus Waters made a Big Daddy think he was a Little Sister, so it brought him back to the Casper Academy, which is where Little Sisters drop their harvests off in the care of William Lancer. Lancer looks after the girls because Maddie Fenton is too busy, but it's against his will despite him caring for them all. He's trapped in the building, can't leave or he dies. He's actually relieved to know that Vlad is still alive and trusts him, because to Lancer he was just a good mayor who was overthrown and the Fentons are the real bad guys, just look what they did to their kids!
This is where the batkids first learn about Danny and Jazz, although they don't meet them until a while after this. Danny actually ends up being the one leaving Plasm out for Tim every time he rescues a Little Sister. (Sidenote, they end up killing people while in Amity. While both do have death counts, the problem with Amity is that they have to use stronger and stronger levels of force to get people to go down, leading them to escalating and killing quite a few).
Lancer points them to communications to get their comms working again, and that area is run by Damon Grey.
At some point after comms are back on, the two learn that Red Hood actually came in after them after hours of no communication and has been captured by Maddie Fenton, who intends to turn him into a Big Daddy.
In late story, it's revealed that Jack Fenton was murdered before the cue even happened, and that the Jack Fenton they'd been communicating with the entire time was an AI assistant created by living Jack to keep his work going. The cue was actually retaliation from Maddie and the Jack AI for murdering Jack.
The story would eventually end with Tim, Damian, and Jason freeing all the Little Sisters along with Danny and Jazz.
342 notes · View notes
Text
Got to love it when I get tags that start with “I’m not an archaeologist, but…” because I know I’m about to get a very online misunderstanding of archaeology from a very western perspective.
Today’s (paraphrased) offering is: “Tutankhamun should be left to rest in his tomb, looking at you British Museum. In fact we shouldn’t move the dead from their tombs because it's SACRILEGIOUS”
Tutankhamun is very much in his tomb. It has nothing to do with, nor ever has, the British Museum. If you guys are going to get involved in certain topics it’d really help you to know what's what before deciding on a course of 'action' or even yelling about it on the internet. Otherwise, you're tilting at the wrong windmills. Trust me, there are numerous other windmills than just the BM to tilt at *cough*themetthelouvretheneuesmuseumandthousandsmore*cough*.
The Egyptians don't need their tombs to have an afterlife either. There's a lot of romanticising and overstating that goes on when talking about Egyptian tombs and burial practices, so I understand where the confusion comes from. The most important thing was to receive offerings from, and have their name spoken by, people who passed by their burial. Without either of those their afterlife ceases to exist. Therefore, as per the rules of the Egyptian afterlife, most mummies lost 'access' to the afterlife millennia ago without anyone removing them from their tombs. If anything, having their names spoken by visitors to a museum, and images or actual offerings being displayed, fulfils this requirement more than leaving them where they were. Western sensibilities towards death, and death displays, have got very...hand wringing-y...over the last few years? The way people talk about museum displays and museum workers, you'd think we were doing puppet shows with the dead where there was a big neon sign saying 'come laugh at the gross dead people' instead of thoughtful and respectful displays. Museum workers care a great deal about the dead on display. We know they're people, and we treat them as such, but we also recognise that they're dead and have been so for thousands of years.
But going back to the original point, Tutankhamun *is* in his tomb. He's one of the very few where it's actually safe to have him still in his tomb, though it is constantly monitored and may not stay this way. You see, mummies not being in their tombs is a mixture of a variety of things:
It can be unsafe for mummies to be in their tomb due to environment. After the Aswan Dam was built, it caused the water table to rise, and with it a lot of salt came with it. This is actively damaging many tombs and temples, though they are trying ways to mitigate it. If you put, and I'm going to do this in museum terms, organic material in a hot and damp environment you're going to get mould very quickly. It'd be really bad to have the mummy survive 3000 years only to be destroyed by damp. So a museum where the environment can be kept stable and monitored is ideal.
The tomb may not be suitable to have the mummy in anymore. Many Egyptian tombs are subterranean, so over the centuries they have been subject to collapse. The tomb of Ramesses II is caving in on itself. There's literally bolts and netting holding the ceiling up. Absolutely not safe to put Ramesses II back in his tomb. You leave him in there with a ceiling like that, and then it collapses? Congrats, now you've lost two priceless treasures instead of one.
The mummy may not have been found in their original tomb, nor might we know where the original tombs are. The Ancient Egyptians had this wonderful habit of moving the dead if they were in inconvenient spots, or they were robbing the tomb. Almost all royal mummies weren't even found in their tombs. They were found in a cache (TT320/DB320) at Deir el Bahri, which literally consisted of a cave where they unceremoniously dumped various kings to save them from robbers. Most of these kings were not in their correct coffins, and even the coffins they were in were mismatched from 2 or more different kings. In all, funerary equipment for 50 different kings and queens, and 11 mummies, were found in the cache. This includes the mummies of Ramesses II and Seti I. In the museum in Cairo, they've been returned to their coffins if they had them, and put on display. It is not safe for them in the cache nor in their original tombs, so the best place for them is in a museum.
Space is another concern. Not all these tombs are particularly large, so having a coffin display and visitors in the same space risks both the tomb and the mummy. It is often not safe to do so and thus it isn't done.
Security. Seriously, if every mummy is in their own tomb you would have to have such intense security to stop people from going in there and robbing the place. It's one of the reasons you often hear about 'discoveries' made, but academics knew about it 6 months to a year ago. Not telling the public immediately allows artefacts to be moved and studied without the threat of looting (which does still happen). If you've got all the mummies in their tombs and publicly advertise that, then oh boy are people going to attempt to take them. The area of burials is too large to be covered securely for something such as that.
So, yeah. This got away from me a bit, but the 'put everything back and don't look at it because it's rude and disrespectful' narrative is beginning to drive me a little bit up the wall.
1K notes · View notes
Captain Nemo (with or without a subterranean pool to park the Nautilus)?
Hmmm!!! Now this is an interesting one!
What strikes me immediately is how much Nemo and Dracula have in common. They are both Princes. They are both obsessed with England. They are both proud and resolute. They both "I too can love." They both kidnap people. They both can enter into the spirit of the Hunter. They both have a fondness for the local "scary" wildlife. They are both real tall and value loyalty.
This could go very well or very poorly. I think the first decider is whether they would accept each other as social equals. Neither is going to react well to being denied a deference he thinks he is owed, and neither is naturally inclined to be deferential. So if the both come in with the attitude of "one Prince to another" then they'll do pretty okay. If either of them starts treating the other as his social inferior it'll get nasty fast. y.
Let's assume for the time being the former. We know Dracula has put a lot of effort into making this work, so he can play nice at the outset at least. They're well-situated for fruitful cooperation. Dracula wants secure water passage to England without too much paper trail, Nemo wants to see England wiped off the face of the earth - they can, if they are so inclined, very much help each other. Of course this ends up requiring that Nemo is always intended to leave the Castle alive, which Jonathan very much is not. If Dracula's guest is not a doomed prisoner things are very very different.
The question then becomes whether Dracula can keep it in his pants uh...mouth I guess??... and reap the full benefits of this mutually beneficial arrangement, or whether he will play Scorpion to Nemo's Frog the way he does with the Demeter. He doesn't need to eat the Nautilus to stay secret - Nemo is already a secret, he's not gonna tell anybody. Also it's real hard to disappear someone on a submarine and Nemo will NOT be pleased if he tries. There is no good reason for him to turn on Nemo ... but can he help himself?? The Devil does not keep his bargains...
The other factor of course is that Nemo has a very strong moral sense. Like yes, he wants to wipe England off the map and he sinks a lot of ships and kills a lot of people... but is he wrong??? Nemo would not be okay with the slaughter of children. But Nemo also has no reason to go snooping around the Castle and sleeping on inappropriate furniture, so he might never find out about it. Ah, but Jonathan does hear the second child cry out, and gets the story pretty direct from its mother, and Nemo is no fool. I think at that point Nemo walks on the deal, so the question is: how far does he get?
Nemo is unlikely to have any divine protection on him. But he is physically powerful in his own right, a technological genius, and he doesn't give up. His lightning weapons may not do much to Dracula (though who knows) but they should keep the wolves off him. He knows how to deal with natural predators. And... I am confident in his ability to crawl, broken and bloody, back to civilization (or wherever) after being half eaten by wolves, if it comes to that. He's a survivor.
Now, if the Nautilus is parked in the swimming pool in the crypt, he just needs to make it downstairs and then he's golden. Buuuut that requires going down the wall. I feel like he has too much dignity to climb? But again he has excellent physical prowess. But again on the other hand so did Renfield and that didn't save him when it came down to fisticuffs. So I may be just as unreasonably dazzled by Nemo as his chronicler.
I think... I think Captain Nemo can survive Castle Dracula, but it's a near thing, and only just
146 notes · View notes
sas-soulwriter · 7 months
Text
Fantasy place (which you can use for your story)
Some fantasy places you can use for your next story .
Luminoth Hollow: A subterranean cavern filled with glowing crystals that emit soothing light. Luminoth Hollow is home to a race of peaceful, bioluminescent creatures who communicate through light patterns.
Zephyria: A floating archipelago of lush, skyborne islands, tethered together by colossal, living vines. Each island has its unique ecosystem and is inhabited by winged creatures who navigate the skies between them.
Aurora Glade: A tranquil meadow hidden within a giant, sentient tree. The glade is bathed in eternal twilight and inhabited by gentle, dreamweaving creatures who protect the dreams of those who visit.
The Obsidian Spire: A towering, black monolith that pierces the heavens. It's said that at its peak lies a portal to another realm, guarded by enigmatic sentinels who test the worth of those who seek passage.
Eldertide Marsh: A mystical swamp where ancient, sentient trees rise from the waters, and luminous fireflies lead travelers along phosphorescent pathways. It's rumored that the marsh holds the key to unlocking forgotten knowledge.
Clockwork Citadel: A colossal, mechanical fortress powered by intricate gears and steam. Clockwork automatons serve as both guardians and caretakers, and the citadel houses a library containing the accumulated wisdom of the ages.
Whispering Sands: A desert where the dunes are constantly shifting, and the winds carry the whispers of long-forgotten spirits. At its heart stands an oasis of liquid crystal that reveals glimpses of the past and future.
The Eternal Library: A massive, floating island covered in towering bookshelves. Each book contains the life story of an individual, and the library is said to grant the power to rewrite destinies.
Gloomwood Thicket: A dense, enchanted forest perpetually cloaked in twilight. Within its shadows reside shadowy creatures that can manipulate time, making it a place of both wonder and danger.
Abyssal Abyss: An underwater realm where bioluminescent flora and fauna thrive. Merfolk and other aquatic beings have built stunning, glowing cities within deep-sea caves.
Sylvan Skylines: An archipelago of floating islands inhabited by tree-dwelling, bird-like beings who harness the power of wind and weather. They craft intricate bridges and pathways connecting their aerial homes.
Whispering Peaks: Towering, mist-shrouded mountains said to hold the knowledge of the cosmos. Monasteries and meditation chambers dot the landscape, where monks seek enlightenment through quiet contemplation.
The Emberforge: An underground forge where skilled blacksmiths craft legendary weapons and armor imbued with the essence of fallen stars. The air is filled with the sound of hammers on metal and the crackling of celestial flames.
The Crystal Canyons: A network of canyons adorned with enormous, glowing crystals that resonate with hauntingly beautiful melodies when touched. Nomadic crystal herders roam the canyons, taming the living crystals.
The Dreamer's Archipelago: A series of islands, each representing different dreams and nightmares. Travelers can enter these dreamscapes and interact with the inhabitants, who are manifestations of dreams themselves.
241 notes · View notes
greenwitchcrafts · 6 months
Text
November 2023 witch guide
Full moon: November 27th
New moon: November 13th
Sabbats: None
November Beaver Moon
Known as: Digging(or scratching) moon, Deer rutting moon, Frost moon, Whitefish moon, Mourning Moon, Dark moon, Blotmonath, Fog moon, Mad moon, Moon of storms, Herbistmanoth & Freezing moon
Element: Water
Zodiac: Scorpio & Sagittarius
Nature spirits: Subterranean faeries
Deities: Astarte, Bast, Black Isis, Hecate, Kali, Lakshmi, Mawu, Nicnevin, Osiris & Saraswati
Animals: Crocodile, jackal, scorpion & unicorn
Birds: Goose, owl & sparrow
Trees: Alder, cypress & hazel
Herbs: Betony, blessed thistle, borage, cinquefoil, fennel, grains of paradise & verbena
Flowers: Blooming cacti & chrysanthemum
Scents: Cedar, cherry blossom, hyacinth, lemon, narcissus & peppermint
Stones: Beryl, cat's eye, citrine, yellow sapphire, topaz & turquoise
Colors: Blues, grey, sea green & silver
Energy: Deity communication, cooperation, death, divination, focus, passion, healing, preparation, secrets, sex matters, taking root & transformations.
The Beaver Moon gets its name because it is the time of year when beavers begin to take shelter in their lodges, having laid up sufficient food stores for the long winter ahead. During the fur trade in North America, it was also the season to trap beavers for their thick, winter-ready pelts. 
Other celebrations:
• Lunantishees
November 11th
Also known as: The day of the Sidhe
This day celebrates the Lunantishee Faeries & honors the sacred blackthorn tree that they protect. It is said these faeries dance around their host blackthorn tree or bush by the light of the full moon in which they worship. The Lunantishee are closely associated with moonstone as their name of Moon-Sidhe or moon faeries suggest. These faeries are intensely protective guardians who highlight to us the need to protect our homes & our personal energies/ourselves.
In some traditions people would leave offerings like cakes, milk, honey or ale to avert any mischievous behavior from the faeries & if you had a blackthorn tree leave blackthorn blessings upon you.
During this time it is advised to not pick, cut or prune these plants under any circumstances or else misfortune would be placed upon them.
•Night of Hecate
November 16th
Though many choose to honor the Goddess Hecate during this day, there doesn't seem to be any historical evidence suggesting this particular day has any traditional associations or events & likely was mistaken from Hekate's Deipnon which takes place during the dark phase of the moon. However modern practitioners use this day to honor Hekate despite this.
Some celebrate by having a feast filled with wine, mushrooms, bread & more while also leaving some at the threshold of their front door to symbolize the crossroads between indoors and outdoors.
Sources:
Farmersalmanac.com
Llewellyn's Complete Book of Correspondences by Sandra Kines
A Witch's Book of Correspondences by Viktorija Briggs
Llewellyn's 2023 magical almanac: practical magic for everyday living
Wikipedia
331 notes · View notes