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#sloth life
dailysloth · 1 year
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checkeredtablesloth · 3 months
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Hey, this is not necessarily Storm Hawks, but I just wanted to appreciate how every time I come back to the Storm Hawks fandom after a long time away, my posts are always warmly welcomed.
Don't get me wrong, I appreciate every note my work receives, but when it's the SH fandom, 10 notes is like DAMN that's like. Most of the fandom. It feels like a big deal!
Thanks guys! Even when I'm not posting, I'll always come back.
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wearedeadfancy · 2 months
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We didn’t choose the sloth life, decisions are too much like work.
New cute, funny sleep shirts for the slow pokes and the cozy folks among us.
Available to buy online here!
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dalle2 · 2 years
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A sloth on a motorcycle, oil pastel
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Sharing is caring! I'm limited to the number of total daily prompts at the moment.
Follow our other socials:
Instagram: https://www.instagram.com/dalle2_pics/
Twitter: https://twitter.com/Dalle2AI
Substack: https://dalle.substack.com/
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dazzlesizzle · 19 days
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Check out the new product Sloth Mode Activated
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toruandmidori · 8 months
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We didn’t choose the sloth life, the sloth life chose us.
Get gangsta this summer with our cute, funny Tupac tattooed sloth shirt. 
Buy online, here
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goodlucksock · 1 year
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I watched a gif of a sloth for 5 minutes yesterday. Turns out it was just an image.
Sloths Hanging Out socks at GoodLuckSock.com
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little-crickett · 2 years
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Some families wake up early on the weekends and go on adventures or hikes or big events. I much prefer puttering around my house in jammies, watching movies, and cuddling in pillow piles for 12 hours. That sloth lifestyle is for us.
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dailysloth · 1 year
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checkeredtablesloth · 3 months
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The way they establish the distinguishing factor between Cyclonis and Piper, that the entire series hinges on by Episode 6.
The way Piper was the main character the whole time. The way everything was decided by two girls, whose only major difference was one was alone, and the other wasn't.
THE WAY AERROW WAS THE LOVE INTEREST NOT THE OTHER WAY AROUND.
And they STILL cancelled the show.
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enjoyinghaze · 2 years
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If you like this maybe you will like my ig : smallerw0rlds xx
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poorly-drawn-mdzs · 11 months
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Happy Pride month everyone B*) Allow me to reveal a little behind the scenes detail behind my Banner and Icon. Love was always winning <3
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gaycrittercentral · 1 year
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Just a quick virtues au thing that I sketched during yesterday’s lunch break and colored on today’s, teehee. I just think Sloth deserves to take a nap on his husband’s lap ok. And Patience is great for napping on bc he just sits still all day and seems incapable of getting uncomfortable :>
Oh btw I may be too busy to draw responses to every ask, but if anybody feels like asking questions abt these guys I’d be all too happy to write em! They’re just so fun to ramble about hhhdjdhsjhdhss
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crescentfool · 20 days
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i've been doing a bunch of tartarus runs in reload lately, and it got me thinking about how i miss certain ways FES's clunky gameplay can characterize minato… (ramble about the great clock mechanic + leveling up party members in reload vs fes under the cut)
when i got to yabbashah block in tartarus (block 3), i remember commending the developers for adding the great clock mechanic. it's a much more convenient way to keep party members at the protagonist's level- so when you think about p3 from the perspective of trying to make it easier for people to play, the mechanic succeeds in this respect.
but now that i'm in adamah block, and that i've done lots of my once-a-month tartarus runs… i think that i got a little too dependent on it, and the way that i played through reload feels like a vastly different experience from how i played FES.
in reload, my party's levels are very lopsided. minato, yukari, akihiko, mitsuru, and fuuka are all level 90+, meanwhile junpei and aigis are at level 79, and then… poor ken and koromaru are at 71 and 64 respectively. (i never got to have a great clock for them…)
meanwhile, in FES, my party's levels were much more evenly distributed and were at least level 90. i did all of this manually for every monthly tartarus run because i enjoyed having options available for the taratarus guardians and monthly operations.
with how i perceive minato, i feel that the way i played FES feels more in-line with his character than me dawdling around waiting for the great clocks in reload.
FES's gameplay loop left me with the very strong impression that minato has to work twice as hard as everyone else in SEES does. it makes sense because, yeah, he's the leader, but something about having minato run through tartarus multiple times with different groups of people just to make sure that they are adequately prepared speaks volumes about his character, to me.
and while the tired mechanic is present in reload to some degree, most notably with allowing you to freely raise your courage stat when you visit edogawa after school… the tiredness system doesn't hit the same way that FES does, i think.
the way your party members in FES will call it quits when they return to the entrance floor at tartarus when they're tired, versus minato, in spite of all his tiredness and sickness, still pushes through tartarus because it's his responsibility…. idk!!! i miss that! i feel like this really hammers home the difference between minato and the rest of SEES, how minato doesn't really see himself as a human with needs worth respecting as long as he's useful to someone.
i don't think that tartarus being tedious (in FES especially) is not what most people would describe as fun, and i can respect people thinking it's a slog. but, regardless of how it feels to play, it doesn't change that FES's gameplay loop is a fundamental building block in how i perceive minato…
of course, i do recognize that you can just opt to NOT use the great clock in reload (and it's great when players are offered the choice to not partake in mechanics)! i definitely think that if someone really wanted to, they could manually level up party members, but i do feel that kind of playstyle isn't necessarily "incentivized" to the type of people who are into playing games for Having a Good Time. it's kind of like… "why would you do that when there's a much more convenient option available to you."
in any case! despite my woes, i do want to emphasize that i'm glad that reload has a much more smoother gameplay loop than the original P3 did, because it does make the game more accessible to people. having played both FES and reload, it feels very strongly apparent to me how the core gameplay formula of persona has really been refined in the past 18 years (to think og p3 was 2006 and reload is 2024.. time flies!). and reload has made revisiting a story that i love so dearly much, much easier because the gameplay just bops!
at the same time, due to my "i miss characterization informed by weird and dated FES gameplay quirks" woes, i still think that playing FES is worthwhile. (really, i feel this way about all iterations of p3! i think it's worthwhile to see what each version and side media has to say even if it doesn't Land™ for you.) but i also understand why people wouldn't want to play it, so i will keep writing posts about things i liked from FES's gameplay because i'm still very fond of FES (especially in respects to minato. these mechanics are so telling about him!!!) 💪
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dazzlesizzle · 19 days
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Check out the new product Sloth Squad Hammock Lounging
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crazycatsiren · 7 months
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Also today's autism: did you know that two-toed sloths are omnivorous, but three-toed sloths, on the other hand, are almost entirely herbivorous.
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