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#roleplay guide
dawntrailing · 9 months
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TUMBLR RP: THE HANDBOOK
Hello. I've written this guide before, but it's been updated to reflect changes that happened recently especially with how Tumblr made it difficult to trim posts when beta editor got released. This handbook is helpful for people who are:
Curious how Tumblr roleplaying works
Don't know where to start
Want to see the whole process
Hoping to recruit a friend and teach them how to begin
The link is viewable here. If you have any contributions, questions or commentaries, please send me an ask. There should be a neat outline on the side to help with navigating the whole doc.
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legionofmyth · 9 months
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Rifts World Book 15: Spirit West - Adventure Ideas
🎲 Unleash your imagination in Rifts tabletop RPG! Discover thrilling 'Adventure Ideas for Rifts World Book 15: Spirit West.' Forge epic quests and explore the mystical frontier! #Rifts #TabletopRPG #SpiritWest #PalladiumBooks
Rifts Ultimate Edition Rifts First Edition Rifts World Book 15: Spirit West – [PDF]Unleash your imagination in Rifts tabletop RPG! Discover thrilling ‘Adventure Ideas for Rifts World Book 15: Spirit West.’ Forge epic quests and explore the mystical frontier! Explore the captivating world of Rifts with World Book 15: Spirit West by Palladium Books. Immerse yourself in a thrilling adventure set in…
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lackadaisycats · 1 year
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Varasta - a luck deity. Some artwork I did for The Delver’s Guide last year!
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vintagerpg · 3 days
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Barlowe's Guide to Extraterrestrials (1979) is a fun little book that looks at aliens from a variety of science fiction stories through the (slightly) in-universe framing of a field guide, complete with notes on ecology and biological functions.
Artist Wayne Barlowe’s selections are an interesting cross-section of the genre (I don’t recognize a lot of them, honestly) and his interpretations (of the ones I do recognize) always walk the fine line between capturing something essential that I pictured in my mind’s eye while also being surprising or unexpected in many ways. Among the beasties I did not photograph are the Overlords from Childhood’s End, the Puppeteers from Ringworld, the Izchel from Wrinkle in Time, the Masters from the Tripod books and Ursula Le Guin’s Athshean.
In a way, the Guide feels like an extension of the larger interest in fantastic art in the ‘70s, embodied most in the Gnomes, Fairies and Giants books. It, and its Fantasy companion (see tomorrow) certainly wouldn’t come out today, but for me, they’re just amazing. They gave Barlowe a whole book to draw monsters and aliens; monster and alien enthusiasts like me got a pile of rad illustrations to look at; and a stack of sci fi writers got low-key advertising for their works. Wins down the line.
Worth mentioning that this is likely a direct inspiration for Call of Cthulhu’s pair of Petersen’s Field Guides (Cthulhu Monsters and Dreamlands), right down to little nuances of layout formatting. I would bet that they were also on someone’s mind when the Ecology articles began to appear in Dragon Magazine (those started in ’83 with the Piercer).
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bapple117 · 1 month
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Velvette Slang Masterlist: for the fandom
A gift from a humble Brit to anyone (not from the UK) wanting to write Velv convincingly ~
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Hello you wayward sinner!
Are you looking to write Velvette into a fan fiction, comic, roleplay or something else? Would you like to make her sound legit but you have no idea about British (or indeed, South London) slang? FEAR NOT! I, Bapple, am here to hold your hand and guide you through the wonderful world of British slang so you can have fun making Velv sound legit. Let's proceed!
Not all of this will be limited to the UK, of course, and it's not an exhaustive list of ALL British slang either - it's just the kind of things Velv WOULD say as someone from South London.
Insults
For men: bastard, prick, wanker, knob, dickhead, wankstain, bellend, git, tosser, sod, cock, pillock, numpty, codger (means old man)
For women: bint, bitch, slag, wench, slut, tart, trollop, scrub
For anyone: arsehole, arse, twat, sket, muppet, minger (means ugly), bugger, gobshite, cretin
The absolute worst thing you can call someone else is cunt - this is very strong and isn't used in casual conversation, unless you are in VERY informal company, in which case it's thrown around like it's nothing at all. (Come here you cheeky cunt - playful)
Terms of Endearment
Babes, hun, luv, darlin', sweetheart, mate, sweetie, mucker, pal, blud, fam, dear, dearie, honey
Eg: "Alright babes? How's it going darlin?'"
British people often use insults affectionately, too, especially with close friends as a way to tease / banter. (You silly sod, you useless prick, you cheeky git, you daft muppet, etc)
Slang Words
Drunk: trollied, smashed, pissed, wasted, legless, hammered, sloshed, battered, bladdered, merry, shitfaced, arseholed, plastered, lashed
Good: banging, well good, mint, the dogs bollocks, ace, blinding, cracking, brill, fab, neat, beast, fresh, hench, jokes (that's jokes innit), lush, peng (good looking), sick, wicked, peak, wavy
Bad: grim, naff, shite, shit, crap, tat (useless old tat), minging, rank, dry, nasty, humming (means gross)
Pleased: chuffed, buzzing, tickled pink, sorted (I'm sorted mate)
Annoyed: gutted, miffed, pissed off, fucked off, fuming, raging, ticked off, well annoyed, bovvered (used more sarcastically eg: I aint bovvered), vexed
Curses
Bollocks, fucking hell, bloody hell, bugger, piss off, any of the insults used above
Other random words
Bare = a lot of (eg bare money)
Chirpsing, grafting = flirting
Garms = clothes
Lips = kiss (are you tryna lips me?)
Peng ting = good looking person / high quality thing
Standard = of course, yeah no duh (Yeah that's standard mate.)
Tight = cheapskate (Don't be so bloody tight!)
Yard = your house (Come over to my yard)
Banter = conversation that's funny, casual, playful (S'just banter innit)
Convo, chinwag, chat = conversation
Defo = short for definite (Oh he's defo up to something)
Other random phrases
Are you taking the mick? = are you mocking me?
Stop faffing around = be serious and stop messing about
That's mad = wow, I can't believe what you just said or that's amazing
Allow it = just leave it, it's no big deal (Whatever mate, allow it)
Other helpful pointers
When British people (who talk like Velv) swear angrily we do so many times in a whole sentence and add a lot of qualifiers, eg:
"Fuck off you fucking prick, you absolute fucking useless arsehole!"
"Don't piss me off babes or I'll fucking end your shitty little life!"
Making a crude observation about something nearly always a curse in-front of it, eg:
"That's fucking rank."
"It was fucking buzzing mate!"
The Magical Use of Innit:
Innit is a wonderful word that can be used everywhere, especially for someone from South London. It basically means "isn't it?" but it has MANY uses. It can be used to mean an agreement, like "I know right?"
"That was well good innit"
"He's a right twat" - response: "INNIT!"
"It's fuckin grim in here" - "Innit mate"
Adding "well" to words
That was well good - that was well bad - that was well grim
(You get the idea)
That's about it for now!
If I think of anything else I will edit this masterlist and if anyone has any questions please feel free to pop them in my inbox. Happy writing!
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borzoilover69 · 3 months
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Jake Writing Guide : 2024 Colourised!
Ok well, this isn't the prime year 2014 but I really wanted to make a concise and easy to consume guide for how to write Jake accurately since he can be quite the fussy tosspot if you dont know where to start. [ WARNING ITS A BIT LONG I INCLUDE JAKE DIALOGUE TO HELP WITH UNDERSTANDING WHAT IM SAYING. ] First off: drop the commas, and the apostrophes. He uses largely run-on sentences and has a sort of rambly sense of words. He does however use "these" every now and then and just as it strikes him tends to *Drag out the ole roleplayisms.* when it suits the situation.
Jake doesn't really tend to use old-timey slang but he does have rather antiquated ways of speaking, with a pension for more articulated language. He only REALLY breaks out the old timey words when particularly impressed or exasperated for emphasis. Usually, these words are british slang.
Note how he goes on a ramble that is slightly self-centred. He also spins stories similiar to how Dirk does, but without the ice-cold deal. Tossing in his own spin with his own words.
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This one is just really fucking funny.
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When hes particularly exasperated he leans into it MORE. Just really spreads it on thick. Like if he continues to say funny words you'll forget everything else and be distracted by his whimsy.
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Jake is FAR more socially aware than people give him credit for but prefers to avoid tricky subjects hes not too comfortable with until he feels suitably ready for it, prefers battles he knows he can win so to speak. He also tends to think hes overthinking it and backtrack into ignorance. He overcomplicates things same as dirk does but rather than doing Dirks "yup thats a me problem. Im going to quietly stress about it now!", jake brushes it under the rug and tries not to think about it like a college student trying not to think about their outstanding academic paper and the promise of "Yeah, I'll do it later" (doesn't)
Note his more genuine understanding of why Dirk functions the way he does, well aware of the pros AND cons of having something like a combat machine hunting him.
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His awareness of Janes crush and reluctance to deal with it:
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Subsequent backtracking and denial of said premonitions, brushing it under the rug. Again, stating his reluctance to get into it because it's a situation he's not wellversed. Jake doesn't like being put into unpredictable situations, he prefers the easy road that won't inconvenience him much.
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Also his desire to be seen as seemingly perfect and not have to dwell on others intents. Now this is something I don't see touched on as MUCH on writing guides for Jake English (then again the majority were made in 2014 so who can blame them.) But when Jake touches on what he views as MORE TABOO feelings aka ones which compromise the go-getter Adventurer image that arent BRAVE and GUSTO and GUNS, such as weakness, hesitation, he tends to pose back to the asking party as a question and reconsider his thought process. Like: Do YOU think its ok for me to feel this way? Why do you think that? Could you imagine me thinking something like that? He cares a LOT about his image and whats acceptable for him to be and to mask his difficulty in some social situations.
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He doesn't like acknowledging that which might be sort of difficult for him to come to terms with, with the ye olde character trait of repression that him and John share, believing if he keeps his feelings buttoned up, they don't need to feel embarassed (aka: avoidance)
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Hes also a fair bit more snarkier than fanon gives him hooks for. His subconscious takes the form of his best friend, but its commented as being “like hal, in terms of snarks”. Jake can also be the snarky customer to Dirk AND Hal, and Caliborn too. He's a gentleman to ladies (TO A DEGREE) but with guys he's not afraid to be more cutting with it. I am begging you on your hands and knees to drop the woobified jake english and make him slightly snarky and a bit offputting and weird. Jake grew up in the middle of a jungle and burned his grandmother.
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Also he seems to be slightly aware of outside forces, note him calling attention to the fact he knows things he shouldn't canonically even be able to know.
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Because Jake IS a little freak. He thinks corpse puppetry is funny. He punches what he thinks is fish hitler while ranting about movies. Hes funny as fuck. Hello.
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However, with all of THAT out of the way, lets focus on some of the more ABRASIVE parts of his personality. While Jake is funnily charming with his old lingo and tendency to ramble, he has issues! One HUGE one is reluctance to fully FACE things he doesnt feel he has a full grasp on. He DOESNT like going out of his comfort zone, he DOESNT like talking about his emotions to people he really cares about or thinks has fallen for his manic dreamboat pixie persona, He's well aware people fall for it. He works hard to make sure people DO. But it sort of restricts him to that persona, he can't grow from it as long as he holds onto the idea that this persona hes chasing is the only way he can BE without being vulnerable.
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Jake can be OVERBEARING, and not just that, painfully unaware when he's up his own ass! This critic he gives to Dirk applies to himself! The reason why he doesn't like brainghost dirk is because GOD forbid the man self-reflect juuust a little and find something that upsets him. Nope! Not going to deal with it. Just as quickly as he is to switch the thought that everyone loves him, he is just as likely to switch to think that everyone doesnt.
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Anyways, I think thats all I have to say, Jakes words speak a LOT about his character, and I genuinely love him a lot. He has some words i think about a lot and hes genuinely such an awesome guy. I'll let a few choice pieces of dialogue from Jake himself close this out for me.
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This was one of the last conversations we see with him. And I still think about his words a lot.
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I'll probably edit this when I get the energy. But I think i covered most of it. Happy writing!
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janmisali · 1 year
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Number Tournament: PI vs FORTY-TWO
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[link to all polls]
pi
seed: 19 (30 nominations)
previous opponent: the fine-structure constant
class: irrational number
definition: despite claims people often make about it, not known to be "normal" (that is, containing every possible sequence of digits). as far as we know, it could run out of fives at some point.
42 (forty-two)
seed: 14 (38 nominations)
previous opponent: googolplex
class: cultural
definition: is the story about "the point" of it as The Answer being that it's the ASCII codepoint for an asterisk actually true. like yeah codepoint (decimal) 42 in ASCII is an asterisk, but is that intentional or is that just a popular fan theory that people keep repeating as fact. I was under the impression that it was just a funny sounding number
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mookymilksims · 15 days
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ULTIMATE Realistic Family Gameplay Guide
youtube
Hello, everyone. I ran a poll on my channel for you all to decide on which realism guide you'd like to see next and Family Gameplay won. While I'm aware there are hundreds of family gameplay guides out there, and you'll probably have most of these mods already installed, what I think I can offer different are fixes to the EA code, and expansions on gameplay mechanics already included in the game, as well as a masterlist that has been extensively playtested for the last 6-7 years (still testing the newer mods though!). These mods have been run through Delphy's Dashboard, and have even caught conflicts and corrected that Delphy's couldn't catch.
We will break this guide down in simpler sections.
Children can series.
XML's, Tweaks, Tunings (Non-scripts). Special section for fixes.
Scripts and scripted objects.
This guide is also aimed at overall family play. I do not just think of new interactions for babies, toddlers, children, and teens. I also consider the parents. I've included mods for parents in different roleplay scenarios, as well as, single adults looking to create a family, so we will focus on some mods that can promote the family before the family is made.
I will also included a personal recommended list of lots you'd want to include in any world you play in for an ultimate family play experience.
Now that that's out of the way:
This can be followed alongside the youtube guide, we've got a lot of mods to get through so let's jump straight into it.
Children Can Series:
We will start with the most intricate install process. There are many children can mods. And many mods that conflict with each other. I caught all of them through Delphy's Dashboard, so you will only install the mods highlighted in this guide for the most optimal and conflict free experience. These mods are self explanatory but I'm going to explain why you want them at the end of this section.
CamKitty - Children can werewolf hunt.
kls77 - children can repair, tinker, and upgrade.
kls77 - children can time travel.
Bluegentsu - Children can use fortune cookie maker
Jonha - Children can use urinals.
Kap Children can series:
ONLY DOWNLOAD THESE MODS FOR COMPATIBILITY
can call services can check skills can cut and trans gems and ingots can do laundry can get mail can make nectar can read skillbook music can use sketchbook
OEM Children can series:
ONLY DOWNLOAD THESE MODS FOR COMPATIBILITY
can air guitar can chess can conjure apple no auto can feed cowplant (only if you have store cow plant) can hack can magic mirror can mermaid eat can microwave can neat trait clean house can photos-phonesmart can post forum can practice speech mirror can practice speech vanity dresser can solve hard problems
All of these mods enable features already in the game that children were unable to do. Each of these small mods brings back playability with children in very big ways. This also makes children much more independent so you won't always need an adult or teen around to take care of them. For example, children can now order pizza on the phone, or microwave food, instead of needing adults to always cook for them. You can roleplay more chores with children by allowing them to do laundry, this can also be roleplayed in a scenario where a parent isn't very consistent and the child has to be. This could create amazing stories for your gameplay. Without these mods, playing with children feels so much more restrictive. They feel like cute dolls you just send to school and forget about for a couple of hours. Allowing them more agency and free will for my gameplay allowed me to immerse myself more in their child years.
We are now going to focus on XML's, tweaks, and Tunings. These are all non scripts. This is also where I will include fixes. These are very lightweight mods that change what is already in the game and do not create gameplay lag.
Adoption Costs 5 k - I made adoption more expansive because I wanted to be able to feel this decision in game. Adoption isn't neccassarily free in real life. Between the paperwork, meetings, travel, and transitioning the children into your life this can obviously be very expensive. So this mod helps me roleplay this aspect of real life.
Arcade claw machine tweaks - Family fun center version. Arcades are extremely important for my family playthrough's, as it's one of the lots where I can put plenty of interactive objects for all ages. Including a little playpen for toddlers, that won't be out of place. This can also double as a traditional birthday party lot, with closed off rooms. From time to time I like to bring my families to these lots when I want them all to get out of the house together. So with this mod, it tweaks the prizes you can win from the claw machines, increasing your chances of winning a ton more stuff.
BlueGentsu
5% chance of teen mood swings - Makes the mood swings feel a lot more impactful when they happen instead of every other day. This is especially helpful for those who play on longer lifespans.
Skates - all enabled for pregnancy - does just as it says, pregnant sims should be allowed to have a little more fun.
No blowhorns noisemakers at Age ups - It's just annoying and buggy, so removing it altogether optimizes age transitions. This also makes the event seem a bit more realistic, while everyone just cheers and laughs instead.
Toddler's can turn off stereo - Combined with my NRAAS GoHere settings, which allows for inactive daycares to be possible, sometimes when a daycare staff puts your sims down to sleep, they won't turn off the stereo so you as the toddler will have to autonomously do it so they can peacefully take their nap.
Boarding school is expensive - Again, this is so the decision feels a lot more impactful in game. This can also be roleplayed as sending your child to private school when in a wealthy family, so the prices also make more sense for this.
Maid Costs 200 - As the title says maids will be slightly more expensive, this adds up everyday, and is for the purpose of this decision feeling more impactful. It didn't make sense for my poorer families to be able to afford a maid so this is a mod catered more towards upper middle class to wealthy families. I also combine maids with a butler as well, to give a more regal feel to the wealth your sims have obtained.
No Graduation - This is optional, if you use UC mod. This eliminates the graduation ceremony altogether, for those like myself who like to roleplay this event in game instead. By simply throwing a party on a fancy lot with formal attire.
Not just teens can prank call - Just made more sense to have this option available for everyone.
Student Services Booth mod unlocked - This can be used on High school lots as well. Especially when you turn on Summer Vacations, and send kids back to school the first day of Fall. Also, for roleplay Uni scouting events, so sim families can have a more immersive experience of browsing possible universities sims can be sent to.
More Festival Ticket Rewards - BG, SN, UNI version. Just like the claw machine this adds more rewards to win on festival lots. Makes working for the tickets more impactful.
No Auto tell ghost stories - This interaction has always annoyed me as it happens anywhere at any time. I like to plan activities almost like an itinerary when sending my sims to do longer events like vacations or simple camping trips in their homeworld. So specifically for camping, telling a ghost story with the family is a very fun activity to do at night before everyone goes to sleep around a campfire. It is where this interaction makes the most sense for me to use and leaves me excited to actually use it.
Studying is easier - I always thought the study rates of performance were super unbalanced. As I don't have sims study often when in Unni unless it makes sense for their character. And so this leaves an incentive to actually study during their free time outside of class as it brings more of a reward when it is done. However, the default rates of studying was too slow and easily took up all of my sims days. So I wanted to be able to study and be rewarded for that, while also having more time in my sims days to do things. So now I can study less often, throughout the week without the stress. I am including this in the family gameplay guide because your teens can actually study together in your homeworld which doesn't do anything for their school performance but does a lot of roleplaying study groups, since I have a homework mod that only takes 15 minutes to complete.
TwoFT Mama -
Auto Potty Training - does just as it says, this mostly helps townies, but for active households to do this on their own leaves you as the player feeling more immersed.
Better grades - Lowers the grade requirements making school a little easier. This is so while playing with UC it leaves teens and children more time to interact with each other outside of working on interactive objects.
Faster homework minutes - Reduces homework times to 15 minutes, saves up much more time in my child and teen sims days.
Fixes:
This is a smaller section for the non scripts, where I consider these mods to be complete fixes to existing EA gameplay that all the patch updates missed.
Auto Romance YA-Elder Propose going steady - This is a lightweight alternative to the NPC Romance script mod by YolkSims. While the mod was completely rebuilt from the ground up to be much more optimized, I went on a journey to find replacements to my current scripts folder that delivered what I was looking for. I found this mod. While this can go all the way up into Getting divorced. I stopped at going steady because with the Supreme AI mod sims can autonomously break up if they aren't on the best terms. This may also include divorcing, but so far it hasn't been too intrusive. Combined with the simler90 mod which includes attraction fixes, this makes romance a lot more fluid, performance friendly, autonomous, chaotic, but also predictable, aids in roleplaying, and is overall a great fix for townies and creating families with active households.
Read to sleep fix - A patch broke this interaction, so Danjaley fixes it. Without realizing it, you have another immersive gameplay mechanic for toddlers in the game. This interaction is very cute and I wouldn't believe it wasn't a mod, so I'm very happy this interaction was fixed.
Midlife Crisis Always - Adult life stages can be quite boring and monotonous. I play lifespans so long that when this event happens it's like a milestone for me. I think of it as a mini game, and try to fix everything that happens afterwards once my sim comes to their senses.
MissPat Better Playdates - Just as you may have saw in my Supreme AI playtest video, Townies will autonomously call and ask for playdates if both families have children and younger in their household. This was an EA feature, but it also got broken. This makes interacting with other families more immersive, and making children and toddlers friends much more realistic and natural in the game. For those who like to roleplay life long best friends in the game, especially.
TwoFtMama
Birthday Cakes don't catch fire - These fires are annoying and I use other mods that can cause chaotic fires randomly but REASONABLY in game.
No Curfew period - This is the only curfew remover mod that doesn't break changing clothes and dresser interactions in my game. I always thought the curfew mechanic in the game was a bit too much. Police officers wouldn't know where every single child or teen was at in the world. And sometimes, I like to take my teen and child sims out late for family events, teens on late dates, etc. With curfews enabled, police would still arrest them and bring them home, even though the parents were with them, then would have to wait for the parent to get all the way back home just to yell at them for being out late. This obviously made no sense. Combined with a punishment scripts mod, I can user direct punishments for things like this instead for a much more roleplaying and immersive experience.
Teens can take unpaid days off - This mod also made more sense and should've been included in EA features. Teens call off from work, and quite often might I add. So it helps me roleplay a more realistic teen lifestyle in game.
Now for the Final section we are going to focus on Scripts. Scripts typically do not conflict with each other but for this list some of them did. The compatibility patches and versions have been included so you don't have to worry. This is where most of you will probably already have these mods, but hopefully I introduce you to some bangers you never heard of before.
We are going to go by creator and then from A-Z for the misc scripts.
Arsil
Do Homework With - Adds the ability to do your homework with other sims the same age as your children and teens. This can make study groups more immersive, as getting homework done together will actually improve school performance the next day, but can be doubled with the UNI study together interaction the roleplay a longer study session period. These can be done in the home or the Library, which allows me to get more usage out of my Library lots and make a Kid/Teen section which is always fun.
Toddler Extra Activities - Adds a bunch of cute new interactions that toddlers can do like playing in puddles, mud, sand, eating snow, dancing, and even drawing on the walls if they have crayons in their inventory.
Arsil Futons - This is for more eastern themed family plays, but you can alternatively use these if you have a poor sim in the big city who can't even afford a bed. I typically transmogrify deco beds on the floor into this script object in game, you get a lot of creative and really fun gameplay out of this. But I wanted to toss this in here for my eastern simmers, if you don't already know about this, or you'd like to play an Asian household and make your gameplay a little more realistic. I'm definitely excited to rebuild my Korean themed Uni world I had before with these beds!
Arsil Napping Mats - These work exactly like the futons except for toddlers. It's honestly so cute. Outside of the crib and Olomaya's toddler beds, this is just another super cute way for Toddler's to fall asleep. The crib always seemed way too overbearing, and for those who roleplay toddlers aging but not yet into children, these other various options would serve you a lot better. Now for these mats specifically, I typically like using them in my inactive Daycare lots, but from time to time I'll use them in my active household's living rooms or play room, just in case I don't always feel like bringing the Toddler to another floor to fall asleep.
Arsil Low Dinner Table - Another really awesome mod for those who want to be able to roleplay better with eastern households. I always have so much fun with these tables and chairs, I've even converted some myself. One of my favorite general things to do is set the chair up in front of a TV and direct my sims to play video games. So they will be sitting on the floor and playing video games and it always looks super cute, so much nostalgia!
Arsil Limbo Mod - For the same reason I removed the autonomous ghost telling interaction, is why I use this limbo mod. Another activity for sims to do at various different parties. It's one of my favorite little events to host during a birthday party. It's seriously so cute!
FloTheory
Pay For This - Adds a mechanic where every time you change your baby and toddler diapers and give them a bottle of milk you will be charged 5 simoleons. It's such an awesome addition because when you think about it, diapers and milk should add up in real life. However, combined with the other mods in this guide, if you change their diapers and give them a bath using the store object, or give them a bath using The Sweet Simmer's mod, you won't pay for anything then. Which makes sense, sometimes you can roleplay already having diapers in supply. As well as Olomaya's toddler snacks and meals, you would shop for groceries and make the toddler whatever you have available in your fridge, but actually feeding the child those meals won't cost 5 simoleans because you already paid for the ingredients. So this interaction fixes the lack of realism with EA's diaper and bottle interaction. I find myself using all 3 mods at random, and it's always so fun.
Wedding Inactives - Adds the ability to have two sims in a relationship that your sims are friends with, to get engaged, and you can set their wedding party as well. This can give romantic stories with townies more user control. Since we are using tuning mods to make romance more autonomous, and stopped at going steady, eventually SP will push those sims to get married, but you can not only speed things up whenever you'd like, but you can also attend their wedding in the same way they attended yours! This gives the user another way to experience going to a party instead of hosting one like LN introduced. Idk about you guys but I love also feeling like a townie/NPC sometimes, it immerses me much further into my gameplay!
Weight Gain - Adds a random percentage of weight gain for pregnant sims during and after they give birth. Women's bodies are absolutley beautiful especially after giving birth, I always hear about those mommy curves that finally come in for so many women, while you can choose to go to the gym and work this mommy weight off, I imagine myself keeping it probably for most of my playthrough's. It's just always made sense that this should happen, our bodies can change forever after giving birth and so I'd like to roleplay that kind of wholesome realism in game, too.
GameFreak
Advice interaction - Adds a new social interaction with custom moodlets when you can ask for and give advice. There are several different kinds of advice you can give, with many random prompts, and a reasonably timed moodlet that you'll get after the interaction. While this can be applied to general gameplay mods, I'm including this in the family gameplay because there are just way too many roleplay oppurtunities you can have with this one. Siblings or parents giving romantic, career, etc advice. Friends, lovers, maybe a lover asking for romantic advice on how to sweep your sim off their feet? It adds a lot more roleplaying elements that can really help you the player put a story together. I've always had a gameplay style where I generally know what I'd like to happen but I go with the gameplay and can change the plot at will, so the gameplay has to reflect many more possibilities.
Smartphone Dating - Is a smaller mod that just adds the dating app from the computer onto your phone. I personally love to roleplay like this is Tinder for my sims. I always felt the dating app should also be available on sims phones like in real life, and it gives us some things to do when out and about or bored at home!
JunJay
Everyone Clip coupons - This, again, should've been available in the game already, it can be quite fun to shop smarter, even if you aren't poor per say but money is getting kind of tight. I know large families that do pretty well still love using coupons so I've included this mod.
Online Center - Adds a brand new scripting interaction to the PC which makes so much more sense. You can shop online for groceries, books, pets, relics, bots, consignment, potions, etc. You can check weekly events, which means you can disable the newspaper and still get those benefits. Read E-sim news. And probably my favorite, there is a new Simbook (Facebook) feature! Your sim will basically scan their timeline and comment on other townies simbook's, and you'll actually get slight relationship increases with random sims you already know, and you can even meet sims you haven't met already through this feature as well.
Study Skills Online - Adds another interaction to the online center where you can study any and all skills. Instead of having to go out and buy the things you can study them for free right from your pc at home. I typically use this interaction for my teen sims to improve their basic school skills as an extra layer of work for them to do for school. Outside of studying, creating books titled their class projects and etc.
Lizcandor
Potty Training - Adds a new interaction for toddlers to play in the toilet and use it instead of always using their potty training potty.
Independence GoHere Compatible - Adds the ability for toddler's to use stairs! Always exciting! But you'll have to keep an eye on those little rascals a bit more, which is always more realistic!
Mintbeehry
Mint Makeup - Adds a new interaction for children and toddler's to play with makeup. And some very silly makeup masks that will go over the kid's face when done. I used to play with my mom's makeup all the time so it brings back memories for me, I think it's a super cute interaction for you to experience with your sims families!
Fidget Spinner - Adds an interactive fidget spinner object that can go into your sims inventory and taken out and be played with for a couple seconds. I think these are super cute for kids to win at festivals and arcade lots so I included it as it can be combined with savvier seller mod to actually shop for it on these lots.
MonocoDoll
Remove Shoes - Another really great eastern culture gameplay mechanic or just for your more cleanly families with a mud room. Either way, you'll have plenty of fun with this mod installed for realism.
Government assistance - Adds just what it states for your sims. EBT, health insurance, Child support. It's super realistic and adds so much more depth and mechanic to your gameplay. You'll actually be able to roleplay your poor families without having to get creative. Make a side chick a baby mama to a wealthy sim who cheated on his wife, etc. Tell some crazy stories, this mod will certainly help you with all of those scenarios.
Olomaya
Hang out, Children and teens - Adds an interaction where children and teens sims will sit down on the ground and talk, laugh, etc. It increases their relationships, and can be quite a large group. I used to have the all ages version, but I think seeing teens and kids sit on the floor faired out much better in my gameplay than seeing adults. Pick which ever version you'd like, though.
Toddler Bed - Adds a functional single bed for toddlers to the game! I've planned to convert many sims 4 toddlers beds using this scripted object so we have some more variety, but for now the options available for it are so adorable. It's got one bug, where you can only enter the bed from the left side I believe, but other than that it's a much needed mod for more realism, especially for those toddlers that just turn 3 and 4 in your game.
Activity Table - Adds a crafting option, and serve snack option to the activity table. The crafting increases the painting skills but uses glitter as a prop instead. For toddler's and children, so they can both play and eat snacks at the table!
Coloring Book - Adds functional coloring books that are portable!
Smoking - Fixes Cmoney's smoking mod, optimizes the scripts, fixes the animations, adds a sitting animation, moodlets work much better, adds new custom moodlets. Also adds a vape. But most excited, this adds the ability for teens to buy fake ID's for tobacco products. I also use the fake ID's to roleplay my teen sims getting into bars and clubs. As they can actually order from the bar, I like to imagine they were able to slip passed security.
Student council - Adds a really fun almost mini-game interaction to a new student council option for teens in high school. And a new interactive board. It may not be everyone's flavor but it makes highschools a little more interactive outside of UC. See also PheobeJay's cheerleading mod for another interactive mechanic for teens and YA in UNI!
The Sweet Simmer
This is where most of you probably have these mods, so let's just do a basic checklist of all the mods you do or don't have.
Animation World
Children Can care for their little siblings
Family Kiss
Biggest Little Mod for Toddlers
Children and Toddlers can follow
Toys Are More Fun
Peek-A-Boo and Hug Toddlers
Toddlers can ride rocking rider
Replaced child hug
Toddlers can pick up easter eggs
Toddlers can sit on couches and chairs
Toddler can ask for things
Toddlers can catch butterflies and pick flowers
Outdoor activities for Toddlers
Toddlers can sit on sims laps
Toddlers can learn to walk alone
More Baby Interactions
More Toddler Interactions
Functional Baby Carrier
Pick Up Toddler Fixes
More Pregnancy Interactions
So obviously all of these mods MASSIVELY Overhaul family gameplay with babies, toddlers, and children in the game. Not only does it fix EA mechanics, but it also compliments and expands existing mechanics, and then adds even more. You'll probably never go back to regular family gameplay again after these mods. You might only have a couple so consider getting all of these mods listed above!
Twinsimming
Acne Mod - Adds acne to the game, and can randomly have break outs. This suits this theme mods list as puberty can be quite strange. This also effects adults though, and adults still get acne. I mean not me really but y'all be easy.
Dirty Laundry - Again, I think cleaning and have a family just goes hand in hand. This mod adds more custom moodlets the longer you go without washing your clothes. It's how it should've been in the game, to really incentivize you to get that laundry done.
Growing Pains - Is a great addition to family play. Whenever anything significant sad or angry happens to children and teens they will go through a time in their life that will deeply affect them (almost traumatize them in a way). Divorce and breakups, etc. It makes what story you tell with those sims more impactful on their lives.
New Scholarships - Adds new scholarships to the game, I also consider UNI to be an integrated part of Family life in the Sims 3. I love going off to Uni with my sims I watched grow up since birth. This mod just adds more ways they could get in to those Universities.
Tooth Fairy - Is a cute little mod that adds a tooth losing mechanic, it feels like it always should've been there. With custom moodlets that will make you know your kid sim is growing up.
Now we are going to move onto misc Family gameplay mods, these are from various creators where I don't have more than one of their mods installed!
All Adults carry - This is a mod that allows all adults to carry children. It was originally a feature in the sims 3 with the firefighter career, but Puddingface made it possible for all adults to pick up and carry kids. This adds another roleplay element, as sometimes I like to direct my parents to carry their rowdy kids to bed if they aren't listening and staying asleep.
Clean House for Everyone - This mod just makes the ability to clean the house for everyone. Originally this mechanic was only avilable for neat sims, but I find I have neat sims without the trait, and slobby sims who eventually wake up and want to get their house together. So it's a pretty convenient mod. The sims will autonomously be directed to every dirty object in the lot and clean it all up. This is pretty useful for those larger family homes who can't afford a maid or a butler or can, and you don't want to sacrifice a trait slot just to be able to clean your house.
Cherry Toddler interactions - This is another script mod that adds some pretty fun interactions into the game that combined with all the other scripted toddler interactions makes the game an abundance of choices you can do more with toddlers. Things like talking with another toddler, exploring around, having a bottle to themselves, and even eating pet food from their bowl.
Ferris Wheel - This adds a new scripted object ferris wheel, you can actually ride it. Combined with all the other store content geared towards festival lots (roller coaster, carousel) this is another really fun object for your family's to go crazy on in game. It adds a custom moodlet once you've finished and it's super cute.
Icarus Scolding - This adds a new scripted mechanic where you can user direct punishments to your child and teen sims now. This is what I meant earlier with the removal of the curfew mod. If you still want to catch your teens sneaking out it can actually make more sense. Now you can do all sorts of things for your stories and gameplay. Kid didn't clean up their room like you asked? Send them to the wall. Not doing their homework? Ground them from all electronics. You get it.
Lyralei Journal - Not quite like the other journal mod, your sims won't actually write anything to publish like with buzz's notebook mod. But they will get custom moodlets after writing a passage. I like to roleplay this as a diary for my sims and also sometimes extra homework for other classes they take. You'll get random whimsical prompts after they finish writing and you can only imagine what triggered that response from your sims (it's random so get creative). You can also hide the journal, and a new interaction where a sim can ask what you wrote. It's very cute and certainly worth the install.
Fairy Tale Books - adds more fairytale books to the game. Classic ones from real life. They are classified as children's books so you can read them to your kids at night. Makes a more relatable childhood experience for us simmers out there!
Mingos Option b - This adds basically an abortion pill to the game. You take it after suspecting your sim of being pregnant. While you can get an abortion for the enhanced hospitals mod this mod adds a CVS like experience where you can buy the pills from the grocery stores yourself or pretending you got a prescription to terminate a pregnancy. So it makes 2 ways you can get an abortion in game. I'm aware that some more mods that will eventually do this are currently being developed for the game, so this one might not stay in my mods folder after extensively reading through those future mods if or when it includes them. But for now, I think it's a great realistic addition for your gameplay.
Nona Breastfeed Baby - Adds the ability to breastfeed the baby. That's all. It's really cute and realistic, it's an older mod so you might not have heard of it.
I know I've already included a Lyralei mod but the Randomizer mod is a big game changer that shouldn't be ignored. It adds way too much random EA prompt mechanics that actually impact your gameplay and story. I've got all the modules. Things like combatting rumors. Giving Advice. Getting Sick. Power and water outages. Work and School related triggers and many many more.
Zoeoe Buzzler Scribbling Pad Fixed - This is an essential fix and script optimization to this older and most adored scribbling pad mod. This works like typing/writing on the pc except you'll write in the journal and it's portable so you can do it from anywhere. I love having my working and school sims get the most use out of this. You can also use this to replace the writing pc interaction if you're playing in an older time period that didn't have computers.
Ok! Awesome! So we got through all the family gameplay mods! Now when you stick around to the end of the video I can showcase to you what all of these mods combined are going to look like in your game! We won't get through everything because there are simply WAY too many scenarios to show and we would be here all day. So I'm just going to show you how a general gameplay session would go instead!
And just as promised I'm going to recommend you a list of lots you're going to want to have in any world to get the most out of your family gameplay!
The EP's we can combine in this Theme are Seasons, UNI (although this will be in another world entirely so don't worry about this one too much), Generations, Pets, Island Paradise, and Late Night. This is the ultimate pack arsenal combined that gives you so many more features and interaction for your Family gameplay. You do not have to disable all of the other packs, you're simply going to focus on the content and lots given by these EP's in the world you chose to play your family in. Also consider adding all of the premium store content you don't need the full sets, just the functional objects.
Arcade lot - For family events and date nights. Friends meetups.
1 Dive bar - for singles to meet and date nights. Friends meetups.
1 Sports bar - for guys nights or date nights. Bachelor parties. Friends meetups.
1 Dance club - for singles and date nights and girls nights. Bachelorette parties. Friends meetups.
1 Gym - Consider adding a playpen to a toddler/child care section for those busy parents. Friends meetups.
1 Library - Consider adding a toddler playpen section, a child and teen section for homework, and a computer lab. Friends meetups.
1 church - This can double as your opened Masoleum RH, and a pretty place to get married. Friends meetups.
1 functional Movie Theater - Does not need the Theater RH rug. Use the premium store content. For family events and date nights. Friends meetups.
1 Consignment store - With savvier seller objects to buy cc deco and furniture. I use this to roleplay changing around my bedrooms for when my sims age up. I don't put everything I have in the store obviously, but I do buy some things to include in the build.
1 Bistro - Open up the RH and use Ani's Business as Unusual set. For singles, family events, and date nights. Friends meetups.
1 Diner - Same as above, more afforable and relaxed eaterie. You don't have to open up every RH, but you should focus on the ones your active family will be working in and going to school. So for schools, that would be 1 elementary and 1 high school.
1 outdoor picnic/camping lot - For in home vacations, family events, and date nights. Friends meetups.
1-4 festival lot - Could be broken up into several throughout your town, one for each season. This makes these lots more optimized and you can decorate more cc into these seasonal themed lots without worrying about overloading the lot and crashing during season transitions. For family events, singles, date nights. Friends meetups.
1 Pool lot - For everyone, and parties.
1 Fancy banquet lot - Can double as an exclusive lounge, for wealthy family events and fancy parties, can also add casino objects.
1 big park - with a playground.
1 small park - with another playground and cat and dog park.
1 pet store - using store content.
1 pet clinic - Using ATS3 pet clinic set, Pet Vet career, and a second hospital RH combined with Pet diseases mod to make the lot functional, and also adding UC.
1 art gallery - consider adding an easel room for art class, a mini winery (for paint and sip date nights), and a savvier seller gift shop, to gift to your date or friends or for yourself.
1 Fishing spot, with rentable IP boats - For those fishing trips you'll take with your kids and make memories. You can also add this lot to your vacation worlds instead.
1 CoffeeHouse or Java Hut - For singles, Friends, dates during the day. Teens and parents.
1 Laundromat - For families without the laundry objects in their home.
1 Opened up Spa - With store and script objects combined for a more luxorious experience and extra custom moodlets.
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thisisrawr · 6 months
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Playlist template 02 !
Hello ! A new template here, hope you like it ! You can download it here ( download ) 
Like or reblog if you like/use it
Credits would be nice!
Don’t claim as yours.
If you enjoy my work, please consider buying me a coffee! You can support me on ko-fi 
Have a good day!
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mcflymemes · 11 months
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use ask meme replies as starters. if starter calls stress you out, encourage your followers to send memes instead! that way you can pick and choose which meme suits you best, searching for the little sentence prompt in your inbox that most inspires you in the moment. at the same time, not every ask meme reply needs to be continued. sometimes they make better one-shots and drabbles, and that's okay! as long as you and your writing partners are having fun creating and telling stories together, that's all that matters!
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steadfvsthearts · 2 years
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TUTORIAL: using discord webhooks to get tumblr notifications in discord
hello everyone !! i’ve been using discord webhooks to get notifications in a channel of a personal server when i receive a new reply, ask, mention, or follower on any of my rp or personal accounts. you are also able to read the received asks, replies, and mentions you get right in the discord channel.
as someone with a fair number of separate tumblr accounts, it’s been a great feature to avoid having multiple windows or tumblr sessions open at once while still being aware of new activity on all my tumblr blogs.
it’s super easy to set up and requires only very basic knowledge of tumblr and discord !! the tutorial walks you through every step and shouldn’t take longer than 5-10 minutes at most to set up ( depending on how many blogs you are linking ).
not sure if this is something you’re interested in ?? examples of this in use are at the bottom of this post !!
written 06.16.22. last edited 02.23.24.
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GETTING STARTED
this integration is extremely easy and straightforward to set up, especially if you’re already familiar with discord !! you do not need discord nitro or anything special in discord for this to work.
first and foremost, you will need a “personal server” in discord so you can set the channel where you will receive your notifications. the way i have mine set up is a category dedicated to webhooks and a channel for each muse or account. if you are using this to pull in asks from an rp main or other shared account, you could also pull the notifications into your ooc server in a private admin-only channel.
create the channel you want your notifications to go to BEFORE proceeding.
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ON DISCORD
in your personal server ( or the server you will be pulling the notifications into ), right click on the server name to head to server settings > integrations > webhooks.
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click “New Webhook” and you will see the default webhook set up. this page is also where you can return to later and adjust any of your existing webhook settings if needed (eg. post to a different channel, change a webhook icon) or delete a webhook if it is no longer needed.
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you can set your webhook icon and name ( again, i usually correspond this to the particular muse the webhook will be used for ), and then select the channel you want your notifications to go to from the drop down.
you can have ONE webhook for each blog ( sideblogs can be separated out ) if you wish. at this time for a single blog you cannot have different notification types or on a post-by-post basis post to different discord channels as a blog can only use one webhook at a time (and therefore must post to the same channel).
i currently have one webhook for each rp account i have that each post to their own channel, as well as several  webhooks which collect any asks i receive on my personal non-rp accounts and post to the same channel.
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you can have multiple webhooks post to the same channel by selecting the same channel in the webhook setup or use the same webhook across multiple blogs by pasting the same webhook url into each separate blog ( but it will look the same for all of them, of course ).
once your webhook looks like you want it to, click “Copy Webhook URL”.
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HEAD TO TUMBLR
this integration is part of tumblr labs so you need to make sure you have those enabled. on your account, head to settings > labs. toggle on “Enable Tumblr Labs”.
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scroll to the bottom and toggle on “Tumblr to Discord Webhooks”.
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head to the settings of the blog or sideblog you want to link the webhook to ( the same place where you can control your ask box, who can message you, your url, etc ). scroll to the bottom and there is new section called “Discord Notifications” !!
08/10/23 edit: some users have reported that the “Discord Notifications” section does not always show up immediately. the settings page needs to completely refresh for the section to show, so first try manually refreshing the settings page. if this does not work, toggle the tumblr to discord webhooks off and on and refresh. it has reportedly always shown up with a little time and persistence.
paste the Webhook URL you copied from discord in the text field and then toggle the items that you wish to receive notifications for in discord.
09/10/23 edit: if you receive an error saying the webhook url is not valid upon pasting it into the entry box, make sure the webhook url uses ‘discord.com’ and not ‘discordapp.com‘. the webhook should look like: https://discord.com/api/webhooks/<insert long series of numbers here>/<insert long series of upper and lowercase letters>. updating your discord app is also recommended if you have not done so recently.
in order, i am receiving notifications on : any new followers, any new asks, any new reblogs ( replies or if someone reblogs a promo or otherwise ), any new replies ( if someone comments on a post of mine ), and any new mentions (if someone @’s you in a post). in the next section, i have pasted screenshots of what each notification looks like in the discord channel.
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12/29/23 edit: you still receive a notification in discord when you reply if you wrote the starter ( even though tumblr has removed activity notifications when you interact with your own posts ). i have also noticed that sometimes two simultaneous notifications will come in for your partner’s reply if you wrote the starter ( eg. your partner’s reply shows twice on discord ).
this ends the tutorial — you should be all ready to go !! feel free to send yourself an ask or follow one of your own blogs to test it out.
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WHAT IT LOOKS LIKE IN USE...
in general you are told who the notification is from, and if there is something new to read, it is displayed !! where applicable, the top text in blue is a hyperlink directly to the post it is notifying you of !!
NEW FOLLOWER NOTIF:
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RECEIVED ASK:
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NEW REBLOG ( non-reply / no added caption ):
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NEW REBLOG ( a reply ): if using the Legacy editor with editable reblogs, your reply will show first (shown in yellow bracket), followed by your partner’s reply (shown here in red bracket). unfortunately, formatting & blockquotes don’t come through, but it works in a pinch if you don’t want to log in to read the reply !!
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with the beta editor + trim reblogs, you will just see your partner’s new reply ( not your own ). formatting still doesn’t come through, but everything is readable!
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A MENTION: you are told who mentioned you in the post or comment as well as the comment or post itself. you can click the blue link text at the top to be brought right to the relevant post! (as of 02.23.24. it seems notifications for mentions in posts are broken though they still work when you are mentioned in a comment. i have sent a ticket to staff notifying them of this ).
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CONCLUDING NOTES
i hope you found this helpful !! and if you did, please consider giving this a like or reblog. 
if you come across any bugs while setting this up, please consider dropping something in my ask so that i can include it in the tutorial. thanks so much <3
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legionofmyth · 9 months
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Rifts World Book 15: Spirit West - New O.C.C.s and Abilities
🎲 Unleash new possibilities in Rifts tabletop RPG! Dive into 'New Occupational Character Classes (O.C.C.) in Rifts World Book 15: Spirit West.' Expand your adventures! #Rifts #TabletopRPG #SpiritWest #PalladiumBooks
Rifts Ultimate Edition Rifts First Edition Rifts World Book 15: Spirit West – [PDF]Unleash new possibilities in Rifts tabletop RPG! Dive into ‘New Occupational Character Classes (O.C.C.) in Rifts World Book 15: Spirit West.’ Expand your adventures! Explore the captivating world of Rifts with World Book 15: Spirit West by Palladium Books. Immerse yourself in a thrilling adventure set in the wild,…
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onehopefuldreamer · 8 months
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Challenging a Queen guide
For those of you, who like me, want to get the most out of this song, here comes what I’ve been able to glean about its incredibly complex structure.
These are the main things you need to pay attention to when trying out different combinations if you want to get a different outcome or ending:
The 1st choice always influences the 2nd, but also the 3rd and the 5th
The 4th choice influences the 5th
The ending you get is often based not only on the combination between your 1st and 5th choice but also on your 4th choice
With that out of the way here are all the important combinations I’ve been able to find that lead to unique outcomes and/or endings:
Beginning combinations, 1st + 2nd choice
BBXXX
BGXXX
BRXXX
GBXXX
GGXXX
GRXXX
RBXXX
RGXXX
RRXXX
Secondary combinations, 1st + 3rd choice
Except for middle Red where it’s sometimes 1st + 1nd + 3rd choice
GXGXX (only possible with a Charming Grace)
RXGXX (only possible with a Charming Grace)
BXGXX
BBRXX = BRRXX
BGRXX
GBRXX = GRRXX
GGRXX
RBRXX = RRRXX
RGRXX
XGBXX
XBBXX = XRBXX
Tertiary combinations, 3rd + 4th choice
XXGGX (only possible with a Charming Grace)
XXGBX (only possible with a Charming Grace)
XXGRX (only possible with a Charming Grace)
XXBBX
XXBGX
XXBRX
XXRBX
XXRGX
XXRRX
Ending combinations, 1st + 4th + 5th choice
XXXGG = XXXRG (both are only possible with a Charming Grace)
XXXGG = XXXRG (both are only possible with a Clever or Kickass Grace)
XXXBG (only possible with a Charming Grace)
BXXBG (only possible with a Clever or Kickass Grace)
GXXBG (only possible with a Clever or Kickass Grace)
RXXBG (only possible with a Clever or Kickass Grace)
XXXBB = XXXGB
BXXBR
BXXGR
BXXRB
GXXBR
GXXGR
GXXRB
RXXBR
RXXGR
RXXRB
RXXRR = XXXRR
Video showcasing the different outcomes/endings compiled by the lovely fellow Steam user .:|Sway|:. who helped me find some extra combinations for this song:
youtube
For those of you who like me love Persephone - there's a video of all versions of You and I and You and I reprise on this channel as well. You're welcome.
Now good luck with finding your own perfect combination/s for this song!
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vintagerpg · 5 months
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The first Yokai Hunters Society zine contains a handful of famous yokai from Japanese folklore. Their details consist of a (cool) illustration, a one paragraph description and a brief listing of abilities. That’s fine for well-known creatures like Kappa, but for a game as narrowly focused on monster hunting as this, players are going to need a lot more monsters, with a lot more detail. Thus, Field Guide to Yokai (2022).
I love a monster book, and this one is no exception. Yokai are fascinating because there is very little about them that is set in stone. There are broad categories, sure, and general behaviors, but you can never be sure what you’re going to get with a specific yokai. They’re inherently individual, and that is sort of unique and delightful for an RPG to embrace.
By Western fantasy standards, they’re also damn strange. A personal favorite, the tsukumogami, illustrates this nicely — if an object of daily use makes it to 100 years of age, it can sometimes awaken as a yokai. Years of dungeon crawls have done nothing to prepare players for sentient paper umbrellas that enjoy licking people. But you can immediately see the scenario potential of a house full of well-loved tools suddenly coming to life and accidentally troubling a neighborhood (I am getting extreme Real Ghostbusters cartoon vibes, just talking about it). There’s also more menacing creatures, like the skull made of skulls or the human-eating ghosts, the latter is definitely tuned for more traditional monster-hunting scenarios. Then there’s stuff like the Futakuchi Onna, which looks like a typical woman, but has an extra mouth in the back of its head. Mostly it just eats a lot, but that doesn’t stop those strong Junji Ito vibes from creeping me out.
Regardless, an essential Yokai Hunters Society supplement and one of general utility for those not playing that game. If nothing else, Chema Gonzalez’ art is pure delight.
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oldschoolfrp · 1 year
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There's a schematic for everything in the SWEU (Ewok Village Main Level map from Galaxy Guide 5: Return of the Jedi, West End Games, 1990 & 1995)
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creapysummer · 8 months
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bro these spot the difference games are getting hard
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