I don't know who needs to hear this, but
YOU DO NOT NEED TO START A NEW HOBBY!
STEP AWAY FROM THE TEXTILES!
YOU DON'T NEED MORE YARN!
THAT FABRIC IS NOT CALLING TO YOU! LEAVE IT ALONE!
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Keep seeing that post where OP starts like 'Thinking about...grieving the undead' and then adds on about like. Real life situations where people have not died but have left your life and you would have reason to grieve them.
All respect, that's an important concept, but that is not what I am thinking about when I read 'grieving the undead'.
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obsessed with villains who you just KNOW are aware deep down in their heart that they've done something unforgivable, but the only way to never admit that or face the guilt is to keep doing it over and over again until they don't feel guilty about that first time anymore
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· · · · · ·
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we light up our own paths
our intuition guides us
our shadows protect us
our light inspires others
for never ever
now
.
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joey richter + being held at gunpoint by a love interest
(+ bonus: when he wasn't actually shot)
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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so uhhh there's been a lot of pool scene content and griddlehark kisses on my dash lately and I can't stop thinking about it
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Guys bbc merlin is trending. And we’ve made it trend only because the official Merlin twitter changed the bio and tweeted for the first time in ten years. The power of this fandom is unmatched. We feed on literal crumbs and go feral whenever we get the slimmest shred of hope. Now can you imagine if the show actually came back??? Like. Imagine getting to see Arthur and Merlin reunite. The collective madness such an event would unleash. We’d break tumblr for real wouldn’t we.
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