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#loved drawing hair like that so why not make it part of the lore
ilomiart · 1 year
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Ayo, meet Anka my first OC
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Full design of my girl
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skrunksthatwunk · 4 months
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went back to the sketchbooks around when i was going through yyh for the first time in 2019 and found a pile of near-yearly sticky note updates about my relationship with the series next to my first yyh doodles, a page full of kuwabaras. thought it'd be fun to share
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+ more thoughts and old yyh art below
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(it's crazy i didn't find any kurama-centric pages for months bc i think he's the one i doodled in the margins of class notes and stuff the most. his hair's pwetty and he gives me the least trouble outta any of the main 4)
something i noticed while skimming the two sketchbooks i took these from was how mean i was to myself at the time about my art. i guess it hit me more because i don't really spend hours going through my old sketchbooks over and over to track my progress and growth like i used to quite often. i guess it was only a little after when my self esteem was lowest (8th grade, tale as old as time), but... idk. i knew back then that i'd grown a lot in the few years since i started drawing more seriously (that's why i looked through my art so much), but like... i guess that never translated into being nice to myself about it. i ended up going back through about ten more sketchbooks to find more yyh art, and in the coming years i'm glad to say that negativity in the margins went away. hell yeah
but even so, my love for yyh was a constant and effusive thing, as it is now. it's probably the oldest of my current media interests. i watched myself get into rgg and develop my ocs and watched others fade in and out, watched my style loop back on itself and go all over the place, passed by pages of writing about crushes and album releases and gender discoveries and my grandparents dying, all surrounded by little drawings of the characters i love. including kuwabara in a maid dress right next to my dead grandma grief rambling that one time (no i'm not kidding. my grandma died in like late 2020 and the page where i poured my heart out after finding out she was gone just trying to process everything had one with catboy maid dress kuwabara directly opposite it, who i'd drawn like the evening before she died in her sleep. he killed my grandma from like 100 miles away he was that powerful. that wasn't even the last time i drew him like that and i don't even care about catboys or maid dresses much. i think it was just a bigger meme and he was the guy i most associated with cats. i put that man in a situation and he fucking got her because the book couldn't contain him. some victor frankenstein shit. anyway)
i took about 150 pictures, most with multiple sketches. i decided not to add any more though bc 1) i posted some of them on old accounts but i don't remember which ones, and tbh i value my anonymity a little too much 2) All Of The Pictures Turned Out Bad in ways i don't feel like getting into but just trust me it's like 6 layers of fucked up illegible image bullshit 3) i found it hard to narrow it down to things i felt were indicative of the development or interesting or anything like that. idk. i figured it was an interesting exercise for me and it probably wouldn't really mean anything to anyone else. and that's ok :) it was nice anyway. i mostly mention it to be like Oh My God i've drawn these guys a lot and i STILL don't know what i'm doing... :| it's fun
however i did transcribe the notes i left:
7/9/19: yo it's been less than a week & i'm on ep. 80 wtf i love this show
8/14/20: 1/2way thru my 3rd watch (first dub, first [with older sibling]) & honestly still love it & kuwabara being the first one i drew makes me happy
7/28/21: i'm watching it w/ [younger sibling] now! 4th(ish) watch, 2nd time through the dub, which is so much better than the sub really elevates the text. we're at the semifinals of the DT, which means this is technically my 5th time through yyh up until that point but eh semantics anyway i still love & obsess over yyh! <3
1/14/24 (present day): hey, i'm rewatching yyh for the.. idk 5th or 6th time. still love it & never stopped. now i'm writing fic & drawing & posting about it. i have friends i talk to about it. [both siblings] have seen it. so much has changed, and so little, but it made me sad seeing how much i insulted my own art. i love you 2019 me. god knows you needed it
[+ this drawing]:
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anyway. forever fornever. if you even care
#that's all. just kind of a personal post i thought was neat. skrunklore#skrunkart#yyh#yu yu hakusho#you can really feel the 14 y/o in a lot of the little notes and stuff but that too is part of the growth and change im trying to celebrate.#ripping my fingernails off about it but it needs to be done#also the hearts are because they love each other. and also me in like a cheering you on kinda way#ok more lore but around jr year i started feeling like my art was getting worse or at least stagnating and i kind of wished i could go back#to the era where a lot of that art is from bc there were little things i was better at and also bc i was much more prolific and adventurous#and while i'm sympathetic to it looking back after another couple of years it's like nah. no i was still growing i was just too close to se#like i'll be like oughh i haven't grown at all in years >:(( and then i'll look at the art i made over the course of 2023 and go oh nvm lol#some of it was more 'getting back into the swing of things' + traditional and tech issues being resolved but there was also growth#there is also stuff to be proud of and there always is and there always will be. that goes for you too reader#no matter what your art does or does not look like. i guess that's part of why im posting this too#part of what got me into visual art was seeing how people's art changed (sketchbook tours). it's cool and seeing that learning process so#well preserved and so easily analyzed kinda activated something in my brain. i think it got me past a lot of the 'im just not talented'#stuff a lotta ppl have that keeps them from drawing or sharing it or whatever. anyway art's cool i love art. gonna go draw now probably :D#ALSO really funny watching the way i drew myself change. all in ways that make sense but still funny to me. long hair glasses girl you'd#probably keel over if you saw what we look like now. hell yeah
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rayroseu · 9 months
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💚Mallevan/Levanoa Headcanons (2/?)
PART 01 PART 02⬇️
you guys dont know how often i brainrot about these couple who never even talked in game yet KDJAKSK
Am glad to see that Levan's receiving the "Yuusona treatment" because of the various ways that twst artists draws him lolol
• • • Headcanon 2.
Malenoa is the strongest of the trio. Because she is a royalty, she is much more knowledgeable about magic— particularly if its related to dragons. Naturally, she became kind of like a magical tutor to both Levan and Lilia when they were children.
i really like the thought of eastern dragons in TWST🥰 its a nice foreshadow that Levan is a Long bcs thats Malleus' Halloween costume✨
(if its really like that,,,, im going to cry bcs that means Malleus dressed up like his papa who he never knew 💔😭)
(also I'm praying with all my heart he's not some plot twist jerk in game like King Stefan from Maleficent 1 😭)
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I think dragons are rare on TWST not only because they're really particular on their mates but also because raising one is extremely high maintainance.
Its 1: life threatening to the caretaker, 2: needs constant attention and love, 3: once it grows up, you even need to withstand its tantrums and emotions (who are btw magically powered) 😭💥
That's why I think ??? there's limited knowledge about mediating their power (so they just get stuck in this cycle of being the strongest but that very strength can bring disaster bcs its uncontrollable)
Thus, I thought of Malenoa being Levan's friend who teaches him about controlling his draconic powers because Levan doesn't really want to accidentally harm others because of his uncontrollable strength--✨✨✨
I like to think its because of Levan's pacifist nature that Land of Briar chose to have war treatiest first instead of just crushing the Silver Owls through Malenoa's military strength. He's aware that killing off humans would just make them more hostile to faes in general, and I don't think both Malenoa and Levan wants Malleus to grow up in war once he hatches-
Levan's fire is purple because I remember getting surprised when Overblot Malleus used that on his attack despite Land of Briar/Malenoa (?) being "mainly green colored" all this time...
So, I think that's one magic he got from his father??? because most of his features already derives from Malenoa (horns, tail, magic (i think his green fire is from Malenoa), straight hair, etc)
The purple fire might've originate from Malleus' mastery of void magic (I hc their dorm spells' element are their forte magic and Dorm Malleus is double void card) but we've never seen void magic used like a fire... its usually like an energy beam right? I think it was so exciting when he attacked like that💜👆‼️✨ (I literally squealed lol its so pretty?? but I know I'll die from that lol)
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I love the thought that Lilia is the "mom friend"/"sensible friend" of this trio... 😂 because he says hes the one constantly working for these couple... mostly to deal with their antics lol
plus Lilia is literally the sole person working for Levan and Malenoa to meet together right now---
since Levan's missing and Malenoa can’t really leave the castle since she’s guarding unhatched Malleus--- and its just a bad move to send the best queen on the frontlines when they can just send Lilia yk 😆
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i hope we get more dragon egg lore and also specifically egg malleus reveal🙌🙌 like how do THEY take care of a dragon egg anyway.... do they put it on cradles as well like human babies??? or their parents will hold them since they require vast amount of love-
i'd used to think malleus backstory would be his child self being lonely (which in the future might??? but for now?? his backstory is literally just him being an egg and all of us are crying over an egg JDHJWJD 😭😭😭
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shepscapades · 4 months
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GOD DAYUM
So the part 5 thing huh? Welp IT'S GOOD I LOVE IT
Because X is my blorbo I just wanted to point out some things here
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MMMMMMMM HE HAS LONG HAIR??? I mean *looks at my posts* long hair fits him absolutely [Still not sure if he has long hair or not but looks like he has his hair tied in a ponytail or in a bun, I don't know it just looks like it on the second image]
[oh and also he called him "Doc" again, instead of Docm which I don't know what could mean in this situation yet, but one day it'll probably make sense as we get more parts]
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This Etho right here looks either terrified or confused, and I think it's because
X is going to go absolutely crazy and he's scared that X is now in control [based on the "you dropped your crown king'' caption that might refer to Etho who isn't the attacker anymore but could also refer to Xisuma which I'll explain later]
or
2. He finally snapped back into his senses
or
3. he sees X without his helmet for the first time and his good 'ol computer brain is like '??????? Who tf is that"
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"you dropped your crown king" could also refer to X as his helmet got destroyed in process [being the crown] and from what I know, we don't know the reason for why X wears helmet in this AU. The most popular headcannon for his armour and helmet is that he's a voidwalker and can't breathe in the overworld, we don't know if it's a thing in this AU but if it is that could mean that now he's powerless, he "dropped his crown" - he became weaker, powerless against his enemy. Also Doc looks kinda scared, or maybe just surprised after seeing X's face for probably first time. [if he's scared, then he's probably aware of Xisuma's condition when it comes to air]
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NESTLE CRUNCH
But also poor Doc he looks horrified
ALSO
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*looking for lore through old posts* huh these seem familiar... WAIT
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AND THE DATE THOSE WERE POSTED
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[it's in Polish sorry, but it says 13th October]
SO THE COMIC HAS BEEN SKETCHED OUT SO EARLY?? Damn those really take long to do, I mean I was aware of that fact but It's been like 3 months since those sneak peeks have been posted and WOW THAT'S A WHOLE LOT OF MOTIVATION YOU HAVE HERE SHEP
[also only now noticed how in this panel Etho's body sketch is red as a sign that he's the danger in Doc's eyes and Xisuma's is green/blue. Oh and in the first sketch X didn't have his hair visible in the visor hee hee ]
So yes, loved it, even if there were only 3 images I still think it's amazing ! We got to see your Xisuma a bit [he- he handsome -makes big eyes]
Sorry for the long ask again!! just!! excited!!
Now I'm going into my drawing cave as I'm full of inspiration already bye bye <333
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(also also to reiterate, I have no idea how long part 6 will take since I just kinda have rough storyboarding for the rest of the comic, and classes just started up again— this is my exhibition semester so most of my drawing energy will be prioritized for my grad gallery… we will wait to see how much energy I have left by the day for destruction :3)
ALSO ALSO ALSO! “You dropped your crown king” was absolutely me trying to find a silly caption for what’s supposed to be a serious/dramatic part of the story while also referencing the fact that Xisuma’s helmet shattered/fell off— there are many conspiracies and clues to be had here but I just wanted to clarify that that line is not one of them SFKDFGHJ
I will therefore also not directly respond to anything else being discussed here BUT thank you as always for sharing your theories and analysis!! It always makes my day >:D
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demaparbat-hp · 3 months
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In almost all of your artwork you transform Katara into a different person. You take away her hair loopies, give her short hair (knowing how much hair is important to her culture), take away all her heritage, and now you have her join Fire Nation military because of your AU, which can be misinterpreted if your art is reposted without context. You’re really talented but as a woc, why do you like removing all of Katara’s culture in your AUs?
Hi! I had never given this much thought because I honestly didn't think it would ever be a problem, but I guess I can see where you're coming from.
Culture is something precious, and it's very, very important to me, as a creator, to get these character's cultures right. I've studied about cultural inspiration and lore in ATLA, especially their visual characteristics. They're so diverse, and I love exploring them. Especially through clothing and the characters' distinct features. Katara in particular is probably my favorite character to draw, and I always do my best to make it clear she's Water Tribe through visual representation.
That being said, I took the liberty of checking out the artworks I've posted to see things from your pov. And I guess you're right, to an extent. I can understand that, without context, it may seem as if I'm erasing Katara's culture.
Except that's not true. At all.
Even, as I already said, without context.
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These are the only artworks I could find that fit your description. But I don't know if you've noticed, anon, the things they all have in common: each one of them is an AU, in which Katara is put in a position where she needs to hide her identity (the Hunters AU, as well as Lee and Kya) or has a different background all together (in the middle, the HalfBlood AU, where he's born in the Earth Kingdom as a water half-child); but even under these circumstances, I don't forget about her culture, and neither does she.
Instead of her hair loopies, she wears a Warrior's braids and beads, a waterskin, and a blue sash embroidered with silver waves; all of this while she's part of a Fire Nation crew that's trying to end the war from within.
The other AUs are like that, too. Katara finds ways to remember her culture, who she is, even if it's in the little details. A blue and silver sash in seas of green clothing, a betrothal necklace once belonging to her mother and grandmother. Her features.
I refuse to forget about Katara's culture and how it has shaped her, even if the AU demands it so. She is who she is, no matter what.
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devilheartsblog · 1 month
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Black Circle Musa AU (design & concept art)
The AU is in the name: Musa joins the Black Circle and becomes a Dark Fairy. Unlike Bloom she isn’t under a spell and joined them for her own reasons.
There she is!
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I wanted Musa in this AU to be a mix of the Black Circle and a Dark Fairy. She’s an equal in the AU so I wanted her to have the same vibe as them. I had a hard time putting in red so when looking at the dark fairy references they leaned into purples, pinks and blues, which ended up making Musa’s look much better.
I wanted the wings to be smaller and there’s actually a reason behind it. Since she has dark magic it grants her the power to fly, hence why witches and wizards can fly without wings. But she’s also a fairy so she needs the wings for momentum. I love the purple wings sark fairies have so I kept it that way. Made the wings look like smaller versions of her Enchantix wings shape-wise.
First Concept:
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This was the first design I came up with. Now usually I like the first design but I was struggling with her bangs and the outfit was too simple both in terms of the wizards and the Winx character design since general (I know about the later seasons’ dresses and yes I think they’re hella basic)
The wings and back are the things that stayed consistent.
Hair changes + Weapon
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This one is less of design concept and more like light adjustments. I ended up keeping her regular straight bangs instead of the side-swept ones. I really wanted her hair to look like her season 3 cut because I miss it so much. Plus it could be her going back to being more tomboyish and hard on the outside rather than the softer version we got in season 4.
I feel like since she’s part of the Black Circle she needs her own specialty so she can summon a microphone as either sing into it for sound waves or swing it around for some gnarly damage
I also changed her top to have a zipper thing and become shorter.
Colors and cape (+ tiny Gantlos)
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Aw look tiny Gantlos!
Anyway I decided to combine the zipper and the triangle cutout (don’t ask me how the zipper works, maybe it’s now a line) and I like it quite a bit. Her back is still exposed for her wings.
This is the point where I started messing with the colors as well. It was pretty hard combining red and purple without her looking a bit odd. I mostly envisioned her with Blue and purple gloves but I wanted red to be her main color.
And the bottom right is my favorite drawing. I like the pose and she’s showing off one of her powers. I was scrolling through some bocaloid shorts and it inspired me to give her fishnets. I also drew her boots and the design came together (except the colors whoch I figured out later)
That’s it for now, I’ll talk about the lore later. Thanks for reading!
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genericpuff · 11 months
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You mentioned multiple times that Persephone is a self insert of Rachel, how is that so?
Also, I love Lore Rekindled
So obviously it's not like Rachel herself has outright stated that Persephone is a self-insert, but there's a lot of narrative and visual evidence that points to this being so.
Disclaimer before I continue: a lot of this is speculation, take it with grains of salt, but understand that all of the following evidence is why so many people subscribe to the idea that Rachel is using Persephone as a self-insert power fantasy, myself included. This is going to be a long post.
First, the most obvious - Rachel and Persephone look virtually identical, especially when Persephone's hair is short. In a way that's not even reaching at this point, like there are times when Persephone literally looks like she was traced directly off Rachel's face. It's panels like these where you don't even have to squint or fill in the blanks with your own interpretations, Persephone literally looks like Rachel.
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There was also that time she dyed her hair pink and her own audience called out how she looked like Persephone (unironically for the most part, which goes to show how much the implications of Persephone being a self-insert of Rachel has gone over their heads, sigh)
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She's also made absurd claims in interviews that Persephone and Hades were her "muses" since all the way back in middle school.
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I say these claims are 'absurd' because frankly I just don't think that's true, there's nothing from her early-mid 2000's online presence (which is still accessible via the Wayback Machine) that suggests she was into Greek myth content, most of her stuff from back then was medical fetish and lolita art and not a single piece of Greek work is mentioned on any of her profile bios, favorite book lists, or interests, not even once you get to the 2010's when she started shifting away from blatant medical fetish art and more towards marketable storybook-style art.
(she definitely mentions Lolita though 😒)
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I firmly believe she's just making up that whole "Persephone and Hades were my muses" thing the same way she's made up her 'folklorist' label to hide the fact that she has no connection to Greek myth whatsoever and was just creating LO on a whim during the era of Hades x Persephone shipping prompts that were popular on Tumblr at the time. It just so happened to become massively popular so she stuck with it and tried to pretend like she always loved Greek myth as a way to justify her success when really it was just luck and circumstance.
But we can go further back than that.
You see, Rachel also really... really likes Mads Mikkelson. Like, beyond just enjoying his work and entering teenage girl obsessive cringe territory. I wouldn't be calling it out if she was a teenage girl or even a young adult, but she isn't - she's thirty seven years old.
Mads Mikkelson is, of course, her dream cast for Hades, and when you see how she views Mads Mikkelson, the rest practically writes itself.
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But we can go even further back than that.
Because, you see, Rachel has old art accounts from long before Lore Olympus. Normally I try to avoid posting a lot of this stuff because it's very much old skeletons that we usually understand to leave buried, but this particular piece is very relevant to this discussion.
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'Madame issue' was the screenname of her account where this drawing comes from. You may also notice this is very likely where the name 'used bandaid' came from. This character is meant to be Rachel. It was very common for her to draw herself with short pink hair back then and it seems that's barely changed now.
Just wanna also throw it out there real quick that Rachel's birthday is March 21st. Guess what date Rachel chose to make Persephone's birthday? Oh yeah, the first day of Spring, literally March 20th. Which shouldn't even exist yet as Lore Olympus is based on The Hymn to Demeter which outlines the creation of the season. But I digress.
Now, this may be a little irrelevant and nitpicky, but to circle back around to the point I made earlier about her not having any genuine connection to Greek myth, Rachel seems to have always behaved like this, in a way that tries to 'hide' the fact that she's not 'legit'. There are old FAQ's from her art pages that answer questions she's asking herself in a very arrogant "how dare you ask me this" kind of way. Like, she claims to have imposter syndrome, which I'm not saying is a lie, but if she does, she definitely uses blind arrogance as a way to cover up for it. It reeks of early 2000's 'mean because it's cool to be mean' energy and that seems to be an attitude that she hasn't left behind in the early 2000's where it belongs - she's just channeled it into 'girl boss' Persephone instead.
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It's become abundantly clear after going through old LO asks/livejournal/flickr/etc. posts that Rachel herself 1.) romanticizes purity culture (again, like the Greek myth 'self-proclaimed folklorist' thing, she's trying to claim she's 'deconstructing' purity culture when her actual beliefs are the exact opposite), 2.) values naivety and youthfulness vs. experience and wisdom, especially with how she talks about Persephone and 3.) constantly tries to act like a 'boss babe' similarly to Persephone.
There's also the fact that the time skip perfectly aligned Persephone's age to be in the same range as Rachel - she's now 30 to Rachel's 37. The time skip didn't have to be exactly ten years, if it was purely to retcon the age gap problems then she could have made it far longer, but she made it specifically 10 years and I feel like it can't be a coincidence when we consider how close in age Persephone and Rachel now are. Recalling that earlier point that Rachel seems to be obsessed with naivety and youthfulness, she probably didn't like the idea of making Persephone 40 because that would be too "old".
That's not even getting into the actual way that Persephone is written. This is the part where I say there's nothing inherently wrong with writing self-inserts, even famous authors do it, but the issue lies in authors writing them as power fantasies and not actual fleshed out characters. Persephone is not a fleshed out character. She does not have flaws - at least none that are recognized as flaws - and she never loses. She does whatever Rachel wants her to do on a whim even if it contradicts previous actions or information we've been shown. Sometimes she's an inexperienced "uwu" teenage girl, other times she's attempting to be a 'boss babe' (but really it just comes across as her acting like a Karen.)
All that said, it's not uncommon for poorly written self-inserts to lack consistent characterization because the author is too hopped up on writing them to fulfill their fantasies, even if those fantasies don't align with pre-existing information. There's also the fact that Persephone herself never suffers any consequences for her actions, even when she's in the wrong, and terrible things that happen to her are more for the sympathy of the audience and less for actual character development, depth, or underlying meaning. The comic's universe and the characters that reside within it bend around Persephone and her wants and needs, and this is something that happens with poorly-written self-inserts a lot especially when they're being written purely as power fantasies and not actual character studies or reflections. Nothing bad will ever happen to Persephone, she'll never suffer real consequences for her actions, and she'll never make any real sacrifices, because Persephone is Rachel and Rachel can't write Persephone separate from herself.
This kind of goes hand in hand with the whole "she didn't make Persephone 40+ because then she'd be too old" thing, but I'd also like to mention real quick that Rachel has never written a female character who isn't like this. All of her main characters from all of her works are women, which is perfectly fine in isolation, but they're all written as the exact same woman, sharing traits of naivety, inexperience, youthfulness and innocence. None of her female characters are over the age of 21. Making Persephone a "doesn't know she's sexy" 19 year old who's often drawn very childlike was very intentional as it's the exact same kind of character she's been drawing for years now, and the fact that she's 30 now is simply Rachel trying to retcon the problematic age gap that she got called out on; with the added bonus that it makes Persephone even more like Rachel.
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No, Rachel has never directly confessed to Persephone being a self-insert, but I don't think someone like Rachel - who already speaks with a veil of disingenuous arrogance - would admit to it anyways. The writing is on the wall: how she's written Persephone and every female protagonist who has preceded her is a deliberate choice based around Rachel's own beliefs and values - that women are only desirable when they're young and thin, that the "ideal man" is someone who's above everyone else in power, wealth, and status and will and should use that power, wealth, and status to get what they want, and that women should be as cute and innocent as they can be until any degree of opposition or questioning comes their way, in which they are justified in exercising outright cruelty and abuse towards those in their way, with no in-between.
And that's all I'm gonna say on that.
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fever-project · 3 months
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Twilight for my Pokémon AU! Been seeing other people make Pokémon AUs, which is great because I love them. Twilight here has been posing for the camera for 30 minutes :) I’ve haven’t been able to draw Twi’s work form yet, but it’s a shiny Dusk form Lycanroc, hence the blue coat. People wanted Epona to be a Mudsdale, so I made her one but adjusted the colors and hair to match her normal horse self. She also gets a Luxury Ball, as well as the Cosmog, and those are the only two Pokémon he keeps in balls. The rest are just on his farm. Anyways, Lore (and the reason why a Cosmog is here) under the cut.
Okay so mostly everything from Twilight Princess’s story is the same. I intend to keep everyone’s story mostly the same, with changes here and there to account for the Pokémon. For here, the Twilight Realm can be accessed via Ultra Space, with the Mirror of Twilight being part of Necrozma’s body or something. Maybe it replaces or is just similar to Ultra Megalopolis. They both have blue skinned people. The Twilight invasion had a lot of Ultra Beasts scurrying about. Midna got turned into an Ultra Beast instead of an imp by the Fused Shadow, and Twilight got cursed into a shiny Dusk Lycanroc.
Cue Mystery Dungeon-type vibes. Kinda, lol. Also, Rockruffs and Lycanrocs are not at all native or even around in Hyrule at this point, and with all the Ultra Beasts, it’s very reasonable that most people are scared of Wolfie.
After Minda shattered the Mirror of Twilight, Twilight was devastated, it was hard for him to move on and return back to his former life. Some days after, he found an odd little Pokémon being attacked by other Pokémon. He saved the odd fellow of course, the shiny (I like shines okay) Cosmog that I drew up there. Their name is Nova. Twilight had an odd feeling that Nova could be the ticket to seeing Minda again, no matter how slim the odds would be. However they are already past level 20 and still hasn’t evolved or has been able to do anything but Teleport, Splash, and Supersonic(it’s an anime only move). Rare candy are hard to find and very expensive, so it’s been a very tedious process. Once Twilight meets the other Links, however, Legend was able to reveal some-key word here, some-truths about the Cosmog. It needs to get to level 43 to evolve into its next form. Twilight wanted to cry right there and then before getting into a trade agreement with Leg, in which Leg would give him Rare Candies in exchange for bottle caps. Now Twi diligently searches for bottles caps for him. Also, Legend here got the nickname “Legend” here for a reason. I can’t wait to draw him. Maybe I should write something? Idk, I’ll try to get Twi’s wolf form done soon.
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taybatwo2 · 1 month
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Soooooo. Anyone clownish enough to give Mattel money for that overpriced Designer doll???
….that would be me…I’m the problem…🤡
I was on the fence about getting Lenore…I am a sucker for new Monster High face sculpts and I don’t see her getting any cheaper…so I bought her.
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Whelp. Here she is.
Like everyone and their mother has said: she’s not worth $75 bucks (she was $81.98 with shipping, which doesn’t make things ANY better).
To compare, G1 basic dolls were $15.99-25.99 when they were on shelves. They came with a diary, and at the beginning: a pet, a stand, and some sort of bag/purse.
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Amazon’s G1 Draculaura exclusive was $50.00. She had embroidered clothing, an ornate (and crappy) stand, and a diary dripping with LORE!!!
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Most G3 basic dolls are $25.99-29.99 and are now getting UV screened/painted accessories. AND many of their pets are getting different second and third/fourth sculpts.
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Mattel’s Skullector Vampire Heart Draculaura and Fang Vote Jinafire were $90.00-$100.00 each. Draculaura has VERY detailed clothing pieces, a stand, and ornate headpiece and shoes. Jinafire has some insanely sculpted accessories, a stand, and probably a great multi-layered dress.
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The Haunte Couture dolls were $75.00 a piece, came with stands, fabric bags, some metallic plated accessories, some layered clothing, brushes, rooted eyelashes and DIARIES.
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I see her release akin to G1’s special releases: Basic Catty’s, Casta’s, and Amanita’s dolls. Doll comes in an “elaborate dress,” a diary/introduction to the doll (very important in introducing and getting attached to these new characters) and no pet…while Lenore has a pet and no diary.
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I don’t know why Mattel seems allergic to giving their dolls (especially G1 themed dolls) diaries. They make composition notebooks, doll accessories, and even a Spirit Halloween bag themed as their diaries (so they know it’s part of the MH aesthetic), but don’t want to go that extra mile in introducing their “Brand Boo Student” with a diary?! And like, they were hyping the shit out of Lenore being a brand boo student….
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Hahahahahahhahahaha!!! Lenore Headcannons under the cut:
Here’s what a ten minute brainstorm came up with: Lenore was a teenaged daughter of a hinted at famous poet. After her mom died, her dad spent more time on his poetry, which left Lenore alone to play out in the garden she had started to grow and collect with her mom. She was spending more and more time out in the garden, either deep in her books on flora from around the world or trimming/weeding her precious plants. She becomes enamored with rarer and more unusual flowers and plants (throw in a drawing of Amanita’s hibernating flower-form and/or some newspaper clippings of monstrously large venus flytraps being found). She even started feeding a raven that has started hanging around the garden, it seems so friendly that she starts talking to and sharing her love of plants and that she wishes to discoverer a plant that no one else has! One dark and stormy night, while getting ready for bed (a reason for her hair to be down and to have a flowing Victorian nightgown look) the raven raps on her window sill. She was startled, but opens the window to let the sopping bird in. It drops something from his beak and it’s one of those eyeball flowers that are all over her art and accessories. It blinks at her. She jumps back, which scares the raven back into flight. It caws: “nevermore” and flies back out the window. Without stopping to think, Lenore lights her lantern and runs down the stairs, out the door, and towards the expansive gardens after it. The raven stays just within her lantern’s limited light but the storm is getting worse and the hedge maze she is normally familiar with is feeling larger and more menacing. The raven is getting harder to see. She hears whispers and starts feeling eyes watching her from the hedges. And it’s so cold and she’s practically drenched through. She should have grabbed something more than her VERY light sleeping gown. She whips around for the raven or to get her bearing. She’s lost! She feels tears start to dampen her cheeks along with the rain. She hears more rustling behind her again. She turns and lifts her lantern towards the sound, but her boots catch and trip on the strange damp vines (the same ones that make up her belt and part of her shoes) sticking out from under the hedges, she falls down hard (darn running in the rain in her bright pink victorian heels) and her lantern goes out. The last thing she hears is the raven swooping down by her. “Nevermore! Nevermore!” She had breached one of the veils/thin spots/transition zones to and from the Monster and Normie worlds. (In G1 I surmised that their worlds were parallel dimensions with overlapping places (like New Salem)). This breach’s mostly made up of Monstery Mirrored version of her family’s estate gardens all lit by never ending dripping candles.
So like Spectra, she wasn’t born to ghosts, but became a ghost through and accident. And since dying, maybe she can only speak in rhymes now (her diary could cut off and every sentence ends in a rhyme). And why is she at Monster High now? Maybe she’s just come to New Salem for a Monster High sponsored (in-verse Monster High has to have some serious money with all their prestigious alumni) Garden Show or a “Plant Exhibition of the Monster World.” Insert a tie back into the Gloom and Bloom line (she heard that last year a corpse flower was put on display and bloomed). Maybe she’s representing Haunted High (due to her being made from solid colored plastic and having a “ghost masked face” is something that is mostly seen in the ghost realm of the Monster world. Ghosts that mostly live in the main Monster world itself (like Spectra, Johnny, the Create a Monster Ghost, and Symphanee) all have see through parts). She could even name drop River/Vandala/Porter/ Kiyomi. You have the implied history and a whole world already started Mattel, use it! Oh! I haven’t explained the 👁️👄👁️spider yet….ummm. It’s her pet garden spider (THEY DIDN’T EVEN GIVE IT A NAME) that helps protect her rare plants from hungry pests and even some insects too. If Porter tries making his own paint from some of her flowers without asking again, oh so help her. Ummmm. Maybe she’s afraid of ravens now? So River’s pet always startles her. Vandala has inherited some treasure maps of far away places that may contain plants yet to be discovered? Hmmm, Kiyomi gave her a sapling of a cherry tree and swears nothing is more beautiful than their blossoms??????? I dunno.
See! I’m already bonding with Lenore more now and can see why she has some of her accessories, style choices, the sassy looking pet, and why they didn’t give her see through anything (did Symphanee take all the see-through plastic Mattel?!?!).
Tada, I have put more thought and have tied this back into the brand more than Mattel has.
WAIT! Or maybe (due to the trippy/bright colors on her box, and the eyeball flowers) MAYBE she was drinking a bit too much absinthe at her Garden Tea Parties with the other Victorian ladies; went to get up to use the loo, couldn’t see straight, started screaming that the “flowers have eyes” and “the giant spider with candles knows all of her secrets”, took another step, couldn’t walk in her weird heels and fell on her face and died. It made for a really awkward Garden Party.
The possibilities Mattel!!!
Okay, I’ll be making an actual review of her in the next couple of posts.
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solar-tl-27 · 6 months
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The hanged man part 1
Winx reignited= Cryos
Hello hello and welcome too the hanged man part 1 there will be 2 hanged man cards for cryos shares this slot with riven because although they never got to meet their stories are linked!
We will ofcourse start with the art and … for the context i’m gonna have to drop so much lore for my plans for zenith OMG so let’s get into it!
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LORE
Descendant of the original inhabitants of zenith. A body preserved and reformed for its seemingly unlimited magical resources.
A boy who’s face was supposed to remain unknown forever. A world who has chosen to abandon its past yet forever haunted by its remnants.
Cryos was designed as a battery his human side hidden behind the ruse of the king’s false immortality for he’s not the first battery… but determined to be the last. He descends from the original people of zenith people with extreme intellect and magical abilities. However as the magic aspects of zenith lowered the people needed to sustain their need of magic somehow. So their king was crowned a false crown that has been worn by countless people unbeknownst to the public. Until zenith gained it’s first guardian fairy in centuries then secrets started unraveling and suddenly…. He felt alive. A strong pain rushing through him as apparently a girl had punched his mechanic exterior so hard his mask shattered.
Suddenly a world opened up to him but he was also instantly thrown into the deep end with dark secrets uncovering, suddenly gaining mobility and self awareness. Tied between higher ups telling him he’s a king. And his heritage.
WHY I CHOSE THE CARD!
the hanged man represents pause, surrender, new perspective & letting go
For cryos that focus lays in surrender, pause & new perspective
Having basically been in a hollow minded state for most of his life it was basically like laying in a sensory deprivation tank your whole life only hearing whispers. His world on pause for eternity he also needs a large amount of readjustment time as although he possesses basic motor skills he’s basically new to life. Which is also why new perspective works for him in the sense that the people around him tell him one thing.. but he’s gained curiosity and wishes to learn and choose for himself. Surrender is the fact that he’ll eventually have to be locked away again if zenith’s plans are to continue. He’s defenseless against his creators. But there’s hope for him with the winx on his side!
WHY I CHOSE TO DEPICT THE CARD LIKE THIS
Looking up towards the arms of a original zenith residents arms while being held in place by the arms holding on to his shoulders from the current zenith. Dressed in his armor to show his identity yet being unmasked. A depiction of the 2 sides of who he is in contrast with eachother.
This card was the card where I realized just how much i already shifted from cute easy cards with blush & bloom to
Incredibly lore heavy cards and i am making this difficult but fun for myself lol!
His armor is incredibly fun to draw and i also love drawing his hair (he’s very hunter from toh coded in lore but a lot more mellow in personality)
Also yes the person that punched him into basically gaining consciousness was tecna lol
This was part 3 and the next one will be the first one with a trigger warning (for vomiting no worries 😅) as it will be riven’s hanged man card a more … graphic depiction of the hanged man interpretation lol
Ty for enjoying part 3!
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morroodle · 1 year
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the birb strikes again!
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I dont really have a full story for this funky lil dude but I do have some information about him!
Hes real short and overall just small because flying. Idk the exact height but im thinking around 4ft
He has naturally silent flight like an owl. Very convenient for being a ninja
His leggies get tired pretty quick from standing and walking but he can perch for hours, often even sleeping like that
Speaking of perching: he loves to perch. He will perch on anything and it's actually more comfortable for him than standing on flat surfaces. Favorite things to perch on: rafters, the outer walls of the monastery, the dragon head and sails of the bounty, people
Favorite people to perch on: Zane and Cole. Zane because he's sturdy, balanced and dosent complain about his claws (being made of metal has its perks). Cole because big comfy and barely notices his weight and he never mentions it. Both of them because tall.
He perches on Wu too but that's more an emotional thing than him actually being a good perch. Perching on Wus shoulder makes him feel safe because dad <3
At least Wu and potentially all the ninja have falconry gauntlets that they wear almost all the time. Morros talons are very sharp
Ears move with emotion. Why? Because I said so. Same reason for why the tail looks like that, it's just fun
He absolutely has funky bird instincts
His bed (nest) is a complete mess of blankets and pillows and things he stole and it is very comfy so long as you know where he hid the emergency knives
Goes mama bird mode on Lloyd sometimes. If his baby cousin has a nightmare he takes him to his nest and sleeps on top of him. Gotta keep the chick safe. His wings make good blankets <3
When he's comfortable with the ninja he likes to preen them. He won't admit that's what he's doing but they all know. He's actually really good at styling hair as a result. Hates kais hair gelled abomination with a burning passion
Very rare for him to allow others to preen him though, have to ask first and pretty much only Wu and Lloyd. Sometimes Zane but thats just cause he's good at it
Related note: he likes to look pretty. He puts effort into his appearance and takes very good care of himself, he likes accessories. Pretty bird <3
Don't call him pretty bird. He will kill you
Bird noises. Squawks, chips, coos and screeches. He sings sometimes too but only when he thinks he's alone
NO. TOUCH. TAIL. Or feets.
Will never admit it but he loves ear scritches
That's all I've got right now, I have some parts of a story and some lore but I don't wanna share until I have more. Should note that as of this point he is not a ghost, just a funky bird. I'm not sold on his design colors yet, especially his clothes and hair so that might change soon. Might also draw some versions with different colored feathers just for fun
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vinziel · 1 month
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Concept for my own TDAU oc
May I present to you my own TDAU oc. Vinzie The Offensive Magician! (I can't draw for shit, so for now I'll just explain his design, most details in his design represent something, I'll make an official drawing of his design probably very later on) Now they're a troll with Bluish skin and darker blue hair, their blue hair is mostly covered by his magician hat! And you guessed it they wear the typical black and red magician clothing! They have bruises on their arms and a black eye on their face, with noticeable tear streaks on his cheeks. The part of their hair that isn't covered by his hat is messy and clearly hasn't been combed. Heavy eyebags. He posts on all social media platforms you can think of. Under the name of @offensive_magician_official display name being "Vinziel" his real name (no this isn't a self insert. I just used my own name because of how unique it is). He is very active on his social medias and constantly gets into dramas (on purpose of course) purposefully causing discourse.
Lore Time!! He's non-binary using He/They pronouns and is gay! Now, his parents were very absent when he was a kid, and full on abandoned him in his teens, he was treated like a ghost, no one would notice him, everyone would walk past him. Once he got on steady footing and had a sustainable job, he dated the one and only John Dory! Now John Dory was only dating Vinz to experiment if he's gay or not but it didn't even feel like Vinz was a partner to him since he was pretty much so focused on Brozone, they don't hang out or talk much and if they did John only talks about Brozone, they ended things on a sour note (Mostly on Vinz's side, John didn't feel much after the breakup), now this lead Vinz on a downward slope, no one paid attention to them, not even his ex-partner. Unlike John though their strive for fame and atteu is Self-destructive and not destructive to others.
This led Vinz to do offensive comedy using magic tricks. He'd offend EVERYONE, leftist, rightist, conservatives, the gays, the old and the young, the communist, the capitalist. Nothing was off limits for them to offend. He didn't care about the death threats, he didn't care about the harassment and assault he'd experience in the streets because someone recognized him, ATTENTION IS ATTENTION in their books. The only person keeping him from getting killed was Bruce who was in good terms with them, since whenever John would leave Vinz alone to do Brozone stuff and basically forget he's even there, Bruce would be there to keep him company. Basically he's the reason he isn't completely insane. In real life he's actually very nice and caring, though he is mentally unstable. His online personality is the one where he is offensive.(though that won't last long since his online personality will eventually consume his actual one but for now let's imagine it hasn't). For his relationships Bruce is the only person he's actually close with, and one of the only people to know him personally. (fun fact he once appeared on Satin and Chenille's show, which only lasted 3 minutes before he got kicked out due to the amount of offensive jokes he was making about the twins). In terms of love life they are single, and probably shouldn't even be in a relationship with how unstable he is. He's very good at masking what he feels which is why so many people hate him because they think he's really serious about what he says. He does have some defenders online saying "it's just a joke" or "y'all are snowflakes" the people who defend them are people who think "Joke about everything or joke about nothing" mentality. His offensiveness doesn't stop at jokes by the way. He'd actually do stuff that makes people hate him even more.
Now explaining my choices in his design. Now why a magician you may ask and not a jester or a clown. Well no explanation I just wanted them to be a magician. Their color schemes in their hat and suit are Black and Red. Red represents passion, they're passionate about what they do, he loves the attention, Black means mastery, he's able to offend anyone and anything. The tear streaks on his cheeks represent the endless crying he does off camera, the messy hair explains his messy life of being offensive to gain attention. The bruises represent the assaults and harassment he experiences on a daily basis(yes the way he offends people is JUST that bad) and sometimes it represents his own destructiveness to himself. The blue skin and hair represent his pathetic and sad life. The eyebags represent his lack of sleep thinking of new and unique offensive jokes (this guy makes the most creative offensive joke, he sometimes reuses them but it's mostly new and very creative to the point sometimes people would be more shocked than offended, when a chinese president would die he'd make a joke like "Looks like the dog had rabies").
Anyways hoped you enjoyed my little yapping session of my OC. Will probably add more lore if I think of more.
@hostilemuppet hope you enjoy :>
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bikwin5 · 6 months
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"ELLY'S ADVENTURE" notes and retrospective
It's been almost a month since I released "ELLY'S ADVENTURE," my first finished game in quite a while. I kind of dropped it without any context so I want to talk about it a bit. This is going to be a long post.
If you haven't played it then GO DO THAT CLICK ON THIS NOW!!!!! Just now I uploaded a recent 1.2 version that fixes a couple more bugs. I highly recommend you read this after at least beating the main game.
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THE ORIGINAL
The first thing I want to reveal about Elly's is that the characters and setting did not begin with this project. How scandalous!!! They were actually conceived for a different project that I started thinking of as early as the end of 2015. This was also a game maker project, but it was much larger in scope than what Elly's Adventure became. It was going to be a "METROID MANIA" type game that many indie devs love to make.
The characters themselves didn't change that much in terms of roles. Elly was still the protagonist with Natalie as a supporting role, and I even had the idea of a hard mode where you play as Natalie back then. The plot was that there was like a magical item that got stolen and Elly and Natalie accidentally end up in a situation where they get recruited by the military and sent to take it back from a factory being used as a front for a base of very evil operations. The tone was still kind of funny but a little more serious than Elly's Adventure.
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These are the earliest digital drawings of Elly and Natalie from 2015 and they look like FUCKING DOGSHIT!!!!!! SOmehow worse than I remember. I'm glad I learned to draw a bit better if nothing else.
Chandra was also a part of this project but she was not the main villain, rather she would have been the main henchman you fight multiple times throughout the course of the game, getting new attacks each time. She was to work under a character who I called MINERVA, THE CYBER-QUEEN who was to be the main antagonist. Chandra was more of a funny character who displayed moments of incompetence while the Cyber-Queen was more serious. I never really settled on a finalized design for the queen and I didn't even really like her that much in retrospect so Chandra ended up being the main antagonist of Elly's Adventure due to its more lighthearted nature. The enemies were also always meant to be weird round robots with green eyes, and I reused some designs for Elly's Adventure.
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Old sprite sheets of Elly and the enemies. Was never really satisfied with Elly's animations.
Yulie was also part of the original project but she was to not make any physical appearances. Rather she was to give hints and bits of lore from pieces of her writing you would find around the factory, from a time when she worked there and slowly discovered that something sinister was going on. Surprisingly Yulie was never actually intended to be Elly's mom from the start until I started thinking of her being a support character in Elly's Adventure and I was like wait why should she be helping these kids... well her and elly both have blonde hair so she's her mom now LOL
This project never had a proper name, I think I also considered calling it Elly's Adventure but I didn't want to exclude Natalie from it so I was thinking of names like "Sky Diamonds" but it doesn't take place in the sky so that's stupid. I got as far as laying out the whole game and getting basic controls and some of the opening area down but that was about it. Truthfully I was never really satisfied with how it controlled or the art direction I was going with and making a metroid type game that lasted several hours felt so daunting I didn't really want to work on it anymore after a point.
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Here are some old gifs of what it looked like. The main gameplay idea was that Elly was going to have a propulsion as a double jump that could be upgraded, sort of like the booster 2.0 from Cave Story. That idea ended up working its way into Adventure as a powerup. There was to be other mechanics like shot upgrades and secondary items that would do fun things but I never got around to that.
THE INSPIRATIONS
Now that I've spent long enough talking about Elly origins I can get to the actual game that, if you are reading this, most likely played. While it uses the same characters and setting as the last project, Elly's Adventure has a much smaller scope and style of gameplay. I am not a huge fan of the word "inspiration" something about it pisses me off. But with everything there was stuff that Elly's was inspired by.
First off only the most keen of observers may have realized that Elly's Adventure very much emulates the look and feel of titles played on a certain handheld system. It is the GAME BOY and it's one of the greatest things ever made. It has TI-84 ass graphics and sold a hundred million. I think the Game Boy might be the most rudimentary electronic game device to ever be so popular and I love it for that.
What's really ironic is that I actually did not have a Game Boy growing up YES that's right my first system was the Game Boy Advance. I know it's backwards compatible but I didn't know that as a kid and the only way I knew about games was either seeing them directly in the store or the sears catalog. And I loved Yoshi so much that I wanted a GBA specifically for the Super Mario Advance games with Yoshi in them. I enjoyed my Yoshi's Island port very much. So any original Game Boy title I've played I was either a teen or older since that was when I discovered the magic of emulation.
Anyway this is getting too anecdotal so I should start talking about the specific games that actually did inspire Elly's: Mole Mania and Link's Awakening.
MOLE MANIA is a puzzle game released by Nintendo in 1996. No one bought it because the Game Boy was dying and Pokemon had yet to breathe life into it again. People like to call it "Miyamoto's forgotten masterpiece" and then not say anything else about it. But it is legitimately a very good puzzle game that manages to do so much with so little and it's surprisingly difficult too. Each level is a series of one screen puzzles where the mole has to get the big ball into the goal, like this:
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I got this from a youtude video so it has the cool Super Game Boy border. Anyway Muddy Mole can go underground to get to places and push and pull the ball around and all sorts of stuff. It's all designed in a very competent and concise way and I love everything about it except for the bonus stages and final boss. It feels unique among Nintendo games because it feels like they almost never do pure puzzle games that aren't some sort of falling block variant.
Of course Elly's is not a puzzle game so you might be wondering why I'm even bringing this one up. I felt compelled enough by the concise puzzle design that I wanted to make a Game Boy styled thing myself, something that I was considering for a while. I thought the idea of moving from screen to screen and clearing everything out would be fun. So I ended up digging up the handful of characters I had hardly thought about in years and set out to make a game with them.
Funny enough, even back in the day I was considering making a Game Boy styled game with Elly as a sidescroller. The idea was that it would have been a primer before jumping into a big game. It would have been something really short, like only 20 minutes, and the only characters would have been Elly and the Queen. But I didn't really get into it, not even writing down any ideas. So I suppose I was itching to do something with the GB style all along.
LINK'S AWAKENING is a much less obscure Game Boy game, and is probably the most well cherished GB title ever that isn't Pokemon. I went and played it shortly after Mole Mania because I wanted ideas for Elly, which was to be a small funny game of action. It wasn't purely for research, I just realized it was one of the few Zelda titles I hadn't played yet and I figured now would be a good time.
Of course it's a very good game. It uses the Game Boy's capabilities to its fullest and the color version enhances it even more. The overworld is made to feel bigger than it really is and the dungeons are honestly a lot more elegant that what Link to the Past had to offer. But mainly the thing I took away from this was level design stuff that could translate to Elly's well. I think STAGE 10 with the waterfalls was a good example of stuff I took away from this. A lot of the background graphics were also inspired by Zelda, such as the cliffs and castle walls.
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did you know between DX and the remake its impossible to find any good screenshots of the original GB link's awakening... anyway just imagine this screenshot in monochrome and that's pretty much everything the desert stages were referenced from.
The Kirby series ended up being another source of inspiration, despite not taking many gameplay influences but rather style influences. Kirby is a funny little guy with awesome power and Elly could be considered similar, maybe even a ripoff if you think about it. I took a lot of ideas from the GB games in particular but moreso the spinoffs than anything. I think Kirby's Block Ball is a neat little title that's probably the best you can get with Game Boy breakout. Stuff like the structure of the game and the concept of an Extra Game were also taken from Kirby.
There are a couple of other minor GB titles that served as inspiration. Painter Momopie is a Japan-exclusive game about a little witch that has to paint floors. It's not an amazing game but it's cute and small. Elly's sprite, which was the first thing I drew for the game, was in fact based off of Momopie, and that's how I set the graphical style in motion.
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There's also a game called Out of Gas which has these full screen cutscenes with fucked up looking people in it, which I tweeted about once.
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I don't remember how I found out about it. This pic stands out to me a lot because there is not a single other game on the Game Boy that looks like this. This was dated May 10th and the notepad file where I started writing ideas for Elly's Adventure was also May 10th. So it's very much possible that this somehow ended up pushing me to make the entire game LOL
Moving on to Elly's Adventure
As implied by the last section Elly's Adventure started development around May of last year. This was probably my fastest turnaround from concept to development ever for a game idea. Somehow I still have the first things I wrote in the notepad file here unchanged:
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There is a LOT more to the file than this but also I want to show that my process of making big projects is stupid as shit. Just take a big notepad file and start putting things in it until it gets so big I have to make a separate one. It's not the best but it works for a one person team.
You might also notice I intended the game to be about 30 minutes long, which did not happen as now it's more than twice that length. This is something called "scope creep" and it happens with every video game ever made by an ambitious indie dev. Honestly not sure how I intended "20-25 stages" to only take 30 minutes. Regardless scoping as small as I did I expected this project to take maybe a year and it ended up only taking a year and five months!!!!! I probably could have done it sooner if other projects and real life things like moving didn't get in the way.
Regardless it was relatively smooth to get Elly's Adventure off the ground. Since earlier last year I was already playing around with making a prototype of a different top down game that was puzzle based (don't count on me picking it up again) it wasn't too hard to do something similar on a smaller screen size, with already existing characters. I had some ideas that I scrapped early on like a score counter and a timer and decided to make Elly's a simple action game where you are simply focused on destroying everything you see.
This video is the earliest footage of Elly's after only a couple of weeks. The music was added by me, it wasn't in the game yet.
There's only one other bit of gameplay that's different than usual and that's the bonus stages, those were added fairly late in devlopment. I had the idea because I realized that a handful of Yulie locations was a pretty slow way of gaining 1ups by itself. I kind of forget they're in the game until I play it myself.
Truthfully I made Elly's as small as I did because I really did want to have a whole game out there that felt complete and polished. My Kirby games of the past might be funny but they're derivative works and VERY unpolished. With Elly's I wanted to give myself as much time as possible to refine a smaller game and I think based on reception it turned out alright.
THE DEVELOPMENT
Elly's Adventure was made in Game Maker Studio 2, a platform that I used because I had prior experience. Is it the best platform for making games? Honestly not sure. It's ok but it's obviously built off of an old codebase, much to its detriment. But I think Game Maker is very good at making 2D games that you can compartmentalize into a series of rooms, and Elly's was perfect for that. So I ended up doing that instead of learning GB studio or something because I didn't want to deal with actual GB limitations.
The development timeline of Elly's Adventure I ended up splitting into three phases. The first phase was to send the game to a couple of friends in secret and see what they think, purely as a proof of concept. The only feedback I was looking for was confirmation it was a good idea for a game. This was about three months in development and it had stages 1-10 without the stage 10 boss or the bonus stages, something I hadn't even conceived of yet. I got enough feedback that I knew I wanted to continue with the project.
The second phase was the longest, spanning like nine more months. This was the bulk of creating the game's content, as well as stuff like me moving that got in the way. I was more open about the game at the end of this phase and I sent it to a number of friends who are listed as "Generous Playtesters" in the credits. Special thanks to them, again, for doing this. I had more people than I expected willing to give me feedback for free. It took them a while, I think because I ended up sending it out the same time that fucking Zelda came out.
The "demo" I sent out was in fact the full game in a less polished state. All 20 stages, the intro and ending, and even a less refined options menu was all in. I did this because I really wanted the whole game to be polished as much as possible, especially since the last big game I put out (PEKSCTG2) was a hellscape tested only by me. Most reception was actually pretty positive and I think the thing I ended up changing the most apart from bug fixes were the bosses. I think all of them had a bit of rework to adjust their difficulty. This build actually did not include the Extra Game you get from finishing the main story, so all those stages actually are an untested hellscape. Have fun!
The third phase went from May to now, taking longer than I expected. Pikmin 4 coming out in that time didn't help either. When making the extra game it turns out making 20 harder versions of the existing stages takes a while!!! It was that + refining pretty much everything else and getting it ready for release. Speaking of level design here is a little snippet of the MS Paint type stuff I did for that:
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Later I would put the actual sprites in instead of these shitty placeholders. Note that some rooms are not the same as they are in the finished game, I made some changes on the fly. That's kind of a fun thing of working by yourself, you don't have to like tell a separate design person to do something if you want changes.
Sometimes I see sentiment that making a project is easiest at the start and really hard in the middle but for me it's the opposite, at least with game dev. Getting something off the ground beyond just an idea is hard but making the content is honestly pretty smooth sailing. Then you have the end where the last bit of the game is most of the work. It's a bit painful having to comb through such a big project multiple times to make sure everything is there and running. Despite this project taking way longer than expected I'm still glad to finally get something done and out there.
THE GWAPHICS
If there is something between 2015 and now I have done a lot it's drawing. I'm not exactly an accomplished artist but I think a lot of my stuff has improved in past years. Or at least that's what they say. Taste is subjective after all.
However I didn't do very much pixel art for a while. Especially not anything with a palette as limited as the Game Boy. So making all the graphics for Elly's was something of an exercise in trying to figure out how this pixle art shit works all over again.
Almost everything in Elly's is drawn by me. A few images are actual things shrunken and convered to 4 colors but otherwise it's all me. And as it turns out drawing all the assets for you own game takes a long freakin time even when they're this simple!!!! While no one sprite took very long apart from bigger ones like bosses it all adds up to a lot of hours.
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Not all of those hours are on Elly's but still. I think doing the tilesets took up a lot of time, in particular the playroom area because I was insistent on including a bunch of funny easter eggs and references. I can't explain all of them here because it would take much too long, but let it be known that this thing before the third boss is called "The Fumpship" and has like 3 layers of inside joke to it.
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As for the character designs they were simple enough that transcribing them into Game Boy sprite form was actually pretty simple. Elly and Natalie in particular I had to remove the symbols on their clothes since it wouldn't translate in sprites.
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You already saw this at the start of the post. These are character sketches I did around the start of development. Note that Natalie's outfit color is different, later I made it lighter to make her more distinguishable from Elly in-game. There are very few "concept art" things for Elly's, most of it I started with doing the sprites.
As for the enemy sprites since the ones I already had (see sprite sheet 10 pages above) already worked pretty well in this setting so I used that as a base for other enemies. The "Big Boy" enemies in particular took a while to figure out their sprites but I do like how they turned out. My favourite enemies are the exploding dolls, so much that I even used them as the game's icon.
THE COADS
This section is very technical and vague so you can skip it if you want. I'm something of a programmer... I think. I don't talk about it that much. A lot of what I know is not exactly suited for game dev BUT I did have a lot of residual Game Maker Language knowledge from my past projects. And there was a lot to learn too, since this was my first time using GMS2 in particular.
Truthfully since Elly's is kind of simple there wasn't THAT much that was that difficult programming-wise... I think the hardest shit for me is doing collisions and stuff. Collisions for Elly weren't too bad but for certain enemies like the grinders it was a pain in the ASS!!!!! That's why getting any game off the ground is hard for me, trying to make the groundwork for everything is daunting because I'll worry if it's good enough to accomodate the rest of development.
I think a lot of the challenge was not from getting things to work but rather having everything neat and organized. When you're making a game there is a lot of stuff to keep track of and even sometimes with the way I organized things I get lost in the game maker asset browser. I also made sure to comment things a lot... If you ever decompile the game i'm sorry if my comments are weird and embarassing.
The reason why I'm even bringing this aspect up is because in my past projects, particularly Pik's Epic Kirby Sprite Comics 2 I didn't know SHIT about programming nicely or efficiently and a lot of it was brute force via if statements. I did not want that!!! So with Elly's I made it so that adding new things like powerups and enemies was as easy as possible and I think that ended up making the project bearable.
This was also my first time making certain things like an options menu which was kind of strange and daunting as Game Maker does not have anything build in for menus. You just kind of have to do it from scratch. I was really insistent on having remappable controls in particular because I feel like that's essential for PC games these days. Also I enjoyed making the map system a lot, which was something I only added late in development. It uses a very hacky method of finding hard-coded arrays for each stage and drawing boxes for them but it works.
THE BOSSES
I think bosses in video games are a very novel thing on how inefficient they are for such a capital-driven industry. You have these things that take up a lot of effort and development time and are usually a small part of gameplay but they get made anyway because they look cool and also maybe you can use them as marketing or something. Maybe "boss fights" can be viewed as a disruption of power making its way into the hands of the workers? Ok I'm just talking out of my ass here.
There are not a lot of bosses in Elly's and they don't last very long but I wanted to discuss them anyway because there are some fun things to say about them. The first thing is that I wasn't even sure if Elly's was going to have more than one boss at first. Then I came up with the idea for the first boss (Death Orb) and started getting ideas from there. Fun fact, the Death Orb is named and modeled after the enemy (obstacle?) from Warframe:
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I honestly thought it was really obvious but no one, not even my Warframe-playing friends seemed to notice. Anyway I just wanted a very simple boss that doesn't move with one attack. For a long time it didn't have the beeping sounds that telegraph its moves and therefore was very difficult to avoid the second phase without getting hit at least once! It was a bit bulb shit once I realized so I did that.
The second boss is a fish and funny enough, the only surviving boss idea from the original project. The major bosses were planned to be massive weapons named "______ Guardian" and the fish is loosely based off of an underwater boss idea I had back then. Of course the current day Water Guardian fight is not anything like that, and instead likes to flop around. Fun fact, the boss was a lighter grey color for most of development until I decided to make it dark so the weak point was more visible. I also changed the second phase movement late in development so it would flop less, making the grenade powerup feel more useful against it. The way it acts in Extra Game is a lot closer to how it originally was.
The third boss is a hat and is largely based off of "WIZ" from Kirby and the Amazing Mirror. Wiz is just a clone of Paint Roller from Kirby's Adventure but I thought the design was neat enough I even based the intro animation off of it. I also really wanted to tie into the toy theme and the doll enemies so I figured why not a funny magician doll? This boss used to always spawn in the middle after a cycle but then people would spawncamp it so I made it appear in multiple spots instead.
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^^^WIZ
The Pillar Knight boss is honestly not that hard for how late it is in the game but I made it to just be a surprise at the end of a boss rush. I don't have that much to say about it really, I based the name and greatshield off of the Tower Knight from Demon's Souls. The big stomp it does in the second phase used to summon a single bouncy and nothing else but that was kind of pathetic so I changed it to falling rubble instead.
The "Antlion" final boss was actually a boss idea I had early on, possibly for the second or third worlds. It's kind of similar to the "head and hands" type bosses you see in so many Nintendo games. It was moreso going to be based off of the "Giant Enemy Spider" from Jerma's car game video. Then I figured that having the biggest boss for last would be a good idea. Funny enough this was the boss I received the least feedback on, most people seemed to like it. It was also a bit of a pain to test because I had to ensure that all 5 powerups would be viable, but I'm pretty satisfied with the end result. The second phase where Chandra shows up in a pod is very much based off of Eggman fights from Sonic, I'm sure you can tell. Something about seeing a little round flying thing is very satisfying.
THE SOUNDS
The sounds and music in Elly's are not mine. It's why I released it for free on itch instead of bothing to publish it on Steam or anything. Why am I even writing about this? I think that there is some fun to be had from digging through existing sound or music libraries and picking the best ones.
The style of Elly's is very upbeat happy scrimblo type game as you can tell, so I went out of my way to pick songs that fit that. The first levels having Mole Mania's first world music is pretty emblematic of what I wanted. I wanted to pick songs that were not necessarily obscure but not too well known so I made an effort specifically to avoid Mario, Zelda, Pokemon. Then I broke the rule because I liked the Link's Awakening nightmare battle enough and that's not exactly a super recognizable iconic song. I think the style of the music is not always consistent, as you can tell with the Belmont's Revenge music in later levels, but I tried to keep to songs that I felt fit the game well enough.
The sounds were taken from various Kirby games mostly because those are the easiest to rip, as those games have individual sound tests. With everything being kind of Kirby inspired I also thought it was the best decision. I think if maybe I were to ever do a Steam release I would hire some bastard to do a GB soundtrack and play around with making sounds myself but I DIDNT FEEL LIKE IT!!!!!!!!!!!!!!
THE LAST PART
There is so much more I could say about the old project and the finer details of development but I think this post is already long enough.
Elly's is not something that I think is ever going to go viral. It did get more attention than I expected for the first few days but it's petered out by now. Elly's is not meant to be anything groundbreaking or revolutionary. It's not going to turn heads all over the world. It's not going to make me the new Tony Box and that's OK. I wanted Elly's to evoke the sort of feeling of finding a weird cartridge in a Gamestop bargain bin of the past or maybe a thrift store of the present. The feeling of digging through an archive of every Game Boy ROM ever and finding something refreshingly decent after playing 10 crunchy janky sidescrollers in a row.
QUICK LAST MINUTE EDIT: Apparently Elly's Adventure was featured on a Hungarian news site??? Not what I expected but I'm still honored to be mentioned by a publication.
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I don't really know what's next for game dev from me. I am not interested in breaking into the industry, I just do this for fun. I've considered doing more things with Elly, which may or may not be in the same style. I've also considered ideas with other characters, and even using things that aren't Game Maker. Maybe in another 8 years there will be something. Keep an eye out!
Overall I am satisfied with Elly's Adventure. I mostly enjoyed making it. I don't know if I would call it my magnum opus. It doesn't have the same sort of unfiltered eccentricity of my Kirby things and it's hardly character or story driven enough to leave much of a lasting discussion. To be honest I liked making a game with no dialogue because in the cases where I do have a more character driven game idea I think about the funny dialogue more than I do the actual game. Regardless I think we can all agree that Elly's Adventure is, and always will be, a small funny game of action.
if you bothered to scroll to the end of this post here is a FUN GAME TIP: on stage 1 from the starting position go one screen right and investigate the rightmost flower on that screen. this can be helpful for those wishing to see the 1CC screen.
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son1c · 1 year
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Talking in your asks about Sonic Prime stuff repeatedly made me wanna show you my own fanmade shatterverse (Violet Hill Zone) but I felt like it'd be weird to just come on here and dump a bunch of things on you so instead I decided to draw Prism with my blue bunch of energy Cicada (aka the Sonic of my shatterverse)
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Correct me if I'm wrong here but I imagine that even though Prism is trauma free, he's still a shy boi, so Cicada's massive amount of energy catches him off guard hehe-
To tell ya about Cicada, they're very much the hyperactive bit of Sonic, very energetic, loud, rambles a lot, very neurodivergent out of 10. I debated trying to be secretive about what the deal with Violet Hill is but nah. So basically I got very inspired by New Yoke/Yolk City and went for that "What if Sonic wasn't there" theme but replace Sonic with Shadow and replace the winning party being Eggman/The Chaos Council with it now being The Black Arms. So basically Cicada's morals are rather screwy cause of the Black Arms making them one of their own, they do that Sonic thing of "doing what they think is right" but what they think is right is uh. Biased-
Suffice to say, I think Prism would get along well enough with Cicada at first but then he finds out all that and uh. Sorry Cicada I gotta take you down to protect Nine and make sure you aliens don't swipe in to take New Yoke as well after he brings down The Chaos Council </3
Also two notes for the folks at home
> Cicada's pronouns are they/them
> Plz don't ship Cicada w/ Prism or any other Shadow, they already have a non-Shadow partner in their own dimension that they are very loyal too (part of why they're morally grey at best-)
Here take this Cicada ref image for the road, I'll get out of your hair now-
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OMG SCENE SONIC IS SO HUGE BRAIN... if we can have nine inch tails then we should also get scene sonic!!!!!!!!!!!! i love the jacket and the pink accents you gave them so much wow <333 cicada is a sick name too wtf
i think the lore you made for them is really cool!!! + i think them being enemies with prism would be so awesome... the role reversal is so tasty fr
TYSM for drawing prism btw omggg i LOVE how he looks in your style!!! the fluff especially is so <3
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dream-meltic · 11 months
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Hi, hello, I've been meaning to use my Tumblr account for like AGES but so far haven't. So I'm letting it be a space where I can just talk about Bedman (and Delilah)'s lore, development etc and have it as a resource for myself and others to refer back to. I'm just very autistic about him and express my love through analysis, okay
The thing with Bedman is that because his lore can seem a little all over the place or is hidden behind JP-only content, there's a lot of misconceptions about him floating around! I'm going to make two posts on the major misconceptions I see everywhere (one about Romeo himself, the other about the bed) and will talk about other aspects of his lore later.
So let's talk about a dreaded subject of mine: Bedman's age, and the really bad evidence people use when talking about it. It's going to be a long post under here just so I'm completely clear, so buckle up, and take a nice reminder that you can headcanon what you like and to just send an ask over if you want further clarification, evidence etc! (But please read all of it before you do just in case I answer your question during it)
Let's begin with the most obvious thing. Is his age confirmed? Do we have a number? No. Despite very common claims he is specifically either 14 or 16, neither of these numbers have ever come up officially in relation to Bedman's age. If you see someone saying this, chances are they heard it from someone else, and didn't really question where they got that information. The large majority of Guilty Gear characters are not given an actual age. Plenty of them still don't have a birthday, you know….
The main problem and misconception comes with the next part where people believe he is canonically, or canonically implied to be, a minor. Usually based on other character's dialogue. I'm all for headcanon, but when you begin insisting that it's canonical and start being rude to others over it I do have to draw a line there, so let me explain why the evidence used for him being either of those things is actually not good enough:
1. Chipp/Answer dialogue
In Xrd SIGN's story mode, Chipp and Bedman have a brief fight and during it, he calls Answer to try and figure out who he is and gives him a brief description of what he looks like. Here's a full quote of what he says to him:
"Looks human, or at least humanoid, but he's strapped to a person-shaped bed. Looks to be in the mid-to-late teens--the kid, not the bed. Caucasian, short purple hair, glasses. He's sleeping, but the bed's walking around. Too dark to tell eye color. He's wearing what appears to be a hospital gown... Getting anything?"
Later, when Answer becomes playable in Rev2, he repeats some of his exact same words from the Japanese version of this dialogue when selecting Bedman with him as your system voice.
These two are usually used very first when asked to provide evidence of him supposedly being a minor canonically, but people seem to miss out entire words of what both of them say: rather than saying Bedman is mid-to-late teens, they're saying he looks like he is mid-to-late teens. Chipp is describing his physical appearance to Answer- not his biological data.
When you consider another official line about Bedman, that there is "no official documents that can prove he exists", sorry to say that someone who just met him three minutes ago won't have a complete dead-on accurate guess of his age. Chipp isn't telling us Bedman's age range (which in the case of his dialogue specifically, would mean he is 15-19, which counts as an adult regardless), he's saying what he thinks Bedman looks like.
Answer is just repeating Chipp's dialogue. In other words, he's doing the exact same thing.
And just saying, as an adult, I get mistaken for a teenager all the time. It's very, very common especially with short adults.
2. Other character's dialogue- such as calling him "child" and "kid"
I have to make this a separate section because it's used less than Chipp and Answer's dialogue, but this is the other thing I see the most. Throughout the story mode you'll find Bedman is frequently referred to as a child or a kid. So I ask you to go back up to the previous section and ask yourself: how would any of these people actually know?
I'm going to use May here to prove a point. In Xrd alone, there are several cases of her being referred to with words like "little girl", "child", "kid", etc. However, Xrd May is at bare minimum in her 20s. This is also the case for her official profiles, where she's referred to with similar terms to Bedman.
If you didn't know May was an adult, congratulations on discovering the main joke with her. TL;DR: By Xrd, May is 20+. In the English dub, she even says "22", but because that's not present in Japanese we can't say that's her exact age. All we know is, by that point, she was in her 20s. So why does everyone still call her a little girl? Why do people still treat her like a child, Bedman included? The same reason they do it to Bedman: they are assuming based on her appearance.
In other words, why on earth are you taking Slayer's word as gospel of all people when he didn't even know he existed until he was beating his ass?
3. Bedman's height/weight
This one particularly infuriates me as an adult who does get mistaken for a kid for these things, but I'll let that anger slide to explain why you can't use this as evidence.
For starters… well, May, once again. I won't repeat my previous talking points, but you genuinely can't use Bedman's stature as proof when May, who is just the tiniest bit taller and heavier than him, is right there. Like, no actually, why are you using his height as proof??
Next, he and Delilah have the exact same height and weight. But they're not twins. In fact, they can't even be close in age, for a reason I'll go in depth on later just to keep this section about the evidence itself. Bedman is her older brother- Delilah being 12 at that height and weight, and then Bedman being somewhere in his teens at that exact height and weight is… um, impossible. Instead, we get an interesting confirmation from Faust about the reason for Bedman being as tiny as he is. Unlike other characters, Faust can be trusted on this information because he's an actual medical professional who may as well have seen this kind of situation before. He also isn't saying his age is one thing or the other, just talking about his appearance.
"They say children who sleep well grow up healthy, but that doesn't mean children who don't sleep aren't healthy. Hm... what is it that makes you look like - ah, your brain."
Japanese dialogue:
"寝る子は育つといいますが寝ない子が育たない訳ではないですよ? 貴方のスタイルの必然性は・・・そうか、脳ですね?"
The Japanese dialogue makes this a lot more obvious, but Faust is asking why he looks like a child. And the reason is his coma.
…In other words, he and Delilah can't grow. Their bodies are frozen as is to stop them from dying. Without constant care, they'd both die in their coma without it. Now that Delilah's awake, it's possible we'll see some growth from her, but Bedman was stuck like that for who knows how long.
So yes, you can't use how he looks as evidence.
And thank god, that's about all the major points used. You can see why they're so shaky as evidence, can't you? All are based entirely on assumptions, which were based on appearance, being treated as confirmations. But they're not, they're just looks into how other characters view him- not how we, the viewer, should.
But let me argue for the other end of it here, that Bedman is implied to be an adult instead, just to prove a point about how bad the evidence is in comparison to the other side's.
Let me go back to what I mentioned previously- that he and Delilah can't be close in age. For this, the main answer is in Xrd Revelator's story mode, and more specifically his long talk with Axl Low. I truly believe it is extremely important for understanding Bedman and Delilah, so if you haven't yet, I highly recommend watching it!
From Bedman's dialogue both there and elsewhere, we learn the following about Delilah:
- She is far deeper in her dream world than he is, and her senses are "blocked off" so to speak from the outside world.
- She doesn't know her own mother.
- She only people that have even been capable of speaking to Delilah are Bedman and Ariels. However, Ariels has not known either of them all their life.
- She was born like this.
Why are all these important, you ask? Think for a moment, think about all those factors together.
Now, riddle me this:
Who raised Delilah, then?
Bedman had his mother, we know this. But if Delilah couldn't even feel anything happening to her in the outside world, how would their mother have raised her? How does Delilah know how to talk, read, anything at all? When you put how she refers to Baiken in with all this, the answer is kind of clear: Bedman was the one who raised her. Despite Baiken acting like a traditional parent, Delilah gives her the nickname of "big sis". Because these behaviors, to her, are a sibling thing. Delilah never met her mother to be able to know what a mother would act like. Who she does know is her big sibling.
Which means, in order for Bedman to be 13-17, he would need to have been 1-5 years old while that happened. I don't think you need me to tell you that for a non-gear, even a hyper intelligent one, that's just not happening. Especially considering that he is also inside of his dream and has seemingly only one person on the outside to raise and provide for him. When your brain is literally still in the earliest stages of development, you're not going to suddenly become a genius at age 3 and be capable of raising a baby on your own. You'd see that kind of insufferable intelligence come out more around age 7.
If you didn't catch the difference between that piece of evidence and the previous ones, here it is: the evidence used for him being a minor is based solely on dialogue from characters who have no way of knowing his age, and assumptions based on appearance. The evidence used here is based on Bedman and Delilah's own dialogue, two people that WOULD know this information, and some very basic literature analysis skills you'll learn when you're like 14.
When you're talking about character lore without a definitive answer written down somewhere, the priority must be put on their own dialogue and the dialogue of people who, canonically, would have access to the information you want. So unfortunately, Chipp saying he looks like a teenager has no weight compared to a major implication that he raised Delilah from the bedsiblings' dialogue. Thaat's how analysis works
So wow that was long! I just really wanted to make sure I was understood but in case anyone still has any questions, needs me to clarify something or provide more evidence of something, anything like that: just send an ask over. They should be open and anon should be on too so don't be scared, no judgment to be found here. My only hope is that I didn't sound like I was rambling nonsense…….
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streaminn · 11 months
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So in the eldritch farm AU, you say Yoko and Enid are going to die eventually, but if I know my (pop culture version of) eldritch lore...
Like what if Enid has an accident out on the farm. Something big and gruesome, or maybe quick and almost innocuous. Doesn't matter. Because suddenly, she's standing upright where she was once laying down, drawing her last breath. And Wednesday is there with her (why would Wednesday be with her, she had never tended to this part of the fields in the past), gently chastising Enid to be careful, lest she be hurt.
Because while Wednesday and Divina are eldritch wives, they are still WIVES. And what good wife wouldn't protect her spouse as best they can
Insomination, idk where you came from but I'm loving these asks
Ty so much for feeding my brainrot
But holyshit, Enid will feel right as rain when that happens. She'll be held in the arms of her wife, feel the cool finger's of Wednesday brush against her cheek and the gentle scolding of "don't go alone, Enid."
It's all a whirlwind of wtf just happened but next thing she knew, she's back home and getting ready for bed. Enid doesn't, couldn't bring it up and Wednesday goes to write like usual.
The farmer stares at the visage of her dear before she goes to freshen up just one more time before sleeping because something-
Something isn't right. It breathes and digs with every breath she takes and she doesn't know why.
There's something itching on her skin and she scratches at it as she brushes her teeth but it isn't enough. So Enid winces and tugs up her shirt to see what's happening
She nearly chokes on her toothbrush because laying there, wide and dark is a pulsating mark across her stomach.
"Enid?" calls her wife and immedietely the farmer turns, dropping her shirt with half a paste sud dripping from her lips.
"wens!" Enid replies before quickly rinsing her mouth. "wedns- hey!"
"Enid hello," Wednesday says back, a teasing tilt in her tone as she leans on a door frame. "did something happen? You lingered too long."
Enid doesn't mention anything about the eyes in the peas, the blood that stains her bowl of food nor does she mention the way the shadows seem to blink when she lays awake at night.
It's no wonder she doesn't say anything abt the thing laying on her skin.
Enid flips her hair, a cheesy grin on her face as she walks forward. "yknow me, dear. Had to make sure I looked good enough to lay with your highness."
Wednesday raises a brow and Enid ignores the way her skin scalds when her wife's arms brush along the farmer's stomach.
This is fine, Enid repeats.
This is normal, she tries to convince and so the two goes to bed.
The next morning, there is no mark on her stomach. But enid swears that if she digs her fingers a bit deeper onto where it should've laid, she'll feel her finger dip into a wound that hasn't healed.
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