giving at all : is giving too much
giving at all : is giving enough
giving at all : is giving all you got
giving at all : is showing yourself
giving at all : is not ill-intended
giving at all : is not expecting in return
giving at all : is too much to handle
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It is the middle of a Sunday afternoon. You have nothing on, and aren't expecting visitors, deliveries or post.
Unexpectedly, there is a knock at the door.
you are greeted by...... her
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Declutter Tumblr
The new layout it a whole mess. Thankfully Xkit can already help with a bunch of this! I'm sure it'll give more options soon.
Vanilla Tumblr:
(I have marked in red what can be removed. The tabs can be set not to stick, so you will really only see them at the top of your dash. Empty box on the left for hidden notifications and shop sparkle, i just didn't have any. I'm EU so no Live for me).
Xkit Rewritten Tumblr:
The settings I use:
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i kno u dgaf about labru but i need to know what u think about female manipulator kabru x miserable housewife laios. them korean n chinese girls on twitter make the craziest fanart of this shit. admittedly it tickles me bc i automatically like any ship that has a brown woman in it
your bluntness has captivated me, you may have wretched yuri
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thinking about how the extra area added on to a pacifist run of undertale, the true lab, is about alphys's past mistakes. how it ends with the story reaffirming that, despite the pain she's caused, the thing that matters is that she has now made the choice to do the right thing. she's still worthy of her friends' love.
thinking about how undertale doesn't expect the player to get a pacifist ending for the first time. how it's more likely than not that the player will kill toriel the first time they battle her, how lots of players don't initially figure out how to end undyne's fight without killing her, etc. what it expects — not even expects, really, but hopes — is that the player, if they care enough, will use their canonically acknowledged power over time to make up for those mistakes.
no matter how many neutral runs a player has done before committing to the pacifist run, the thing that matters to the characters, to the story, is that you've chosen, now, to do the right thing.
compared to alphys, the player honestly gets off lightly, in that you're the only one (other than flowey) who really remembers any harm you might have caused. and any direct guilting the game could have done about it is long past at this point.
instead, as undertale often does, it makes its point via parallels: alphys caused harm, and she knows it. she has committed to being better. in doing so, she has unlocked for herself a better ending to her story. and she deserves it. she's forgiven.
those structural narrative parallels are all over undertale, if you know where to look. and that's one of the things that makes it so fuckin' good.
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