I think the reason why I almost cried over the boy and the heron's animation is because it's hand drawn in a world full of 3d animation that tries to impress you at every stage.
(Minor spoilers for the boy and the heron, no plot points tho)
Encanto's animation was impressive for the first few minutes, then it looked every other animates movie from the 2020s. The boy and the heron does a lot less than western (and 3d) animated movies for most of the movie (excluding the backgrounds because those were paintings. Like, actual paintings.) But when it needs to, it can do more than you thought possible. They clearly spent more time on making the movements human than making it colourful and flashy.
This subtlety is also extended into the character designs. In anime especially, but to some extent pixar as well, they make regular people look like humans have sexual dimorphism, but I couldn’t tell what gender Kiriko was supposed to be until she started to speak and until my suspicions were confirmed that the clothes she wore were in fact the same ones she wore in the other world. I am also a big fan of old wrinkly people so I'm glad they were once again present in a ghibli film. I think they have a knack for portraying people from different stages of life realistically. Also a big fan of how Mahito had so much personality, especially for a 12 yo protagonist of an adventure movie. Those tweens are usually given the cookie cutter hero personality, but robbed of actual humanity.
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Last month, I also watched the Walt Disney Animation Studios’ 100th Anniversary short film Once Upon A Studio, and I loved it.
It’s not the story I liked most; it was nice and cute, but nothing revolutionary or unexpected. What I loved was seeing and hearing all these familiar characters, especially the 2D-animated ones, again. I’m a fan of hand-drawn animation and really miss it, so I was happy to experience it once more, even if it was only for a few minutes.
I love traditional animation because it’s always felt more magical and “personal” to me. I missed seeing a character on screen and thinking, “I know who drew you”. Here, when Louis (The Princess and The Frog) appeared, I recognized his original supervising animator Eric Goldberg’s work. I also knew that impressive shot of Peter Pan and the Darling siblings flying around the building could only have been animated by James Baxter (his brain works in 3D; I don’t know how he does that but it’s always mind-blowing). And as a fan of Mulan, seeing her not only being animated by Mark Henn, whose style I think is unmistakable and who was her supervising animator in the 1998 movie, but also holding hands and singing with Snow White (the first Disney protagonist) and Asha (the latest Disney protagonist) was quite special and moving.
What’s also great is that you can tell they tried to remain as faithful as possible to each movie’s original visual style, which means characters, for the most part, really look like they’ve just come out of their respective films. Graphically speaking, the numerous protagonists all have their own identity (it clearly was the artists’ goal, and I think they achieved it), but the whole thing still looks surprisingly coherent. The vast majority of the original voice actors are back, which is a very nice touch as well.
I don’t know, I just think the care, skills, and passion of the people who worked on Once Upon A Studio were palpable, and that felt good. Their attention to detail is evident, and as someone who grew up watching hand-drawn animated movies and truly loves the artistry behind them, I appreciate that.
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I Hate How She Talks About Snow White
"People are making these jokes about ours being the PC Snow White, where it's like, yeah, it is − because it needed that. It's an 85-year-old cartoon, and our version is a refreshing story about a young woman who has a function beyond 'Someday My Prince Will Come. "
Let me tell you a little something's about that "85-year-old cartoon," miss Zegler.
It was the first-ever cel-animated feature-length full-color film. Ever. Ever. EVER. I'm worried that you're not hearing me. This movie was Disney inventing the modern animated film. Spirited Away, Into the Spider-Verse, Tangled, you don't get to have any of these without Snow White and the Seven Dwarfs (1937.)
Speaking of what you wouldn't get without this movie, it includes anime as a genre. Not just in technique (because again, nobody animated more than shorts before this movie) but in style and story. Anime, as it is now, wouldn't exist without Osamu Tezuka, "The God of Manga," who wouldn't have pioneered anime storytelling in the 1940s without having watched and learned from Snow White and the Seven Dwarfs in the 1930s. No "weeb" culture, no Princess Mononoke, no DragonBall Z, no My Hero Academia, no Demonslayer, and no Naruto without this "85-year-old cartoon."
It was praised, not just for its technical marvels, not just for its synchronized craft of sound and action, but primarily and enduringly because people felt like the characters were real. They felt more like they were watching something true to life than they did watching silent, live-action films with real actors and actresses. They couldn't believe that an animated character could make kids wet their pants as she flees, frightened, through the forest, or grown adults cry with grieving Dwarves. Consistently.
Walt Disney Studios was built on this movie. No no; you're not understanding me. Literally, the studio in Burbank, out of which has come legends of this craft of animated filmmaking, was literally built on the incredible, odds-defying, record-breaking profits of just Snow White and the Seven Dwarfs, specifically.
Speaking of record-breaking profits, this movie is the highest-grossing animated film in history. Still. TO THIS DAY. And it was made during the Great Depression.
In fact, it made four times as much money than any other film, in any other genre, released during that time period. It was actually THE highest-grossing film of all time, in any genre, until nothing less than Gone With the Wind, herself, came along to take the throne.
It was the first-ever animated movie to be selected for the National Film Registry. Actually, it was one of the first movies, period, to ever go into the registry at all. You know what else is in the NFR? The original West Side Story, the remake of which is responsible for Rachel Ziegler's widespread fame.
Walt Disney sacrificed for this movie to be invented. Literally, he took out a mortgage on his house and screened the movie to banks for loans to finish paying for it, because everyone from the media to his own wife and brother told him he was crazy to make this movie. And you want to tell me it's just an 85-year-old cartoon that needs the most meaningless of updates, with your tender 8 years in the business?
Speaking of sacrifice, this movie employed over 750 people, and they worked immeasurable hours of overtime, and invented--literally invented--so many new techniques that are still used in filmmaking today, that Walt Disney, in a move that NO OTHER STUDIO IN HOLLYWOOD was doing in the 30's, put this in the opening credits: "My sincere appreciation to the members of my staff whose loyalty and creative endeavor made possible this production." Not the end credits, like movies love to do today as a virtue-signal. The opening credits.
It's legacy endures. Your little "85-year-old cartoon" sold more than 1 million DVD copies upon re-release. Just on its first day. The Beatles quoted Snow White in one of their songs. Legacy directors call it "the greatest film ever made." Everything from Rolling Stones to the American Film Institute call this move one of the most influential masterpieces of our culture.
This movie doesn't need anything from anybody. This movie is a cultural juggernaut for America. It's a staple in the art of filmmaking--and art, in general. It is the foundation of the Walt Disney Company, of modern children's media in the West, and of modern adaptations of classical fairy tales in the West.
When you think only in the base, low, mean terms of "race" and "progressivism" you start taking things that are actually worlds-away from being in your league to judge, and you relegate them to silly ignorant phrases like "85-year-old cartoon" to explain why what you're doing is somehow better.
Sit down and be humble. Who the heck are you?
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Director Kirk Wise, screenwriter Linda Woolverton, and actor Robby Benson on casting the Beast [x]
They gave me an incredible amount of freedom. I didn't want Beast to be a cartoon character. I played it as though I were doing a Broadway show. As if this was a living person. And I wanted him to be funny. By funny, I don't mean shtick or one-liners. I am talking about real comedy. When real comedy works, and is truthful, especially with the Beast, it comes out of the fact that he is so pathetic. For some reason, I really understood that. Ha! Because of that, they gave me a lot of leeway. [x]
My first audition was recorded on, of all things, a Sony Walkman. As a musician, I had branched out into recording engineer and loved to play with sound. When I saw the Sony Walkman I knew it had a little condenser microphone in it, and if I were to get too loud, the automatic compressor and built-in limiter would 'squash' the voice— and there would be very little dynamic range to the performance. I did a quick assessment and wondered how many people who had come in to audition for the part were making that error: playing the Beast with overwhelming decibels, compressing the vocal waveforms. I decided to give the Beast 'range.' Because of my microphone technique, and an understanding of who I wanted Beast to be, they kept asking me to come back and read different dialogue. After my fifth audition, Jeffrey Katzenberg the hands-on guardian of the film, said the part was mine…
Beauty and the Beast was so refreshingly fun and inventively creative to work on that I couldn't wait to try new approaches to every line of dialogue. Don Hahn is one of the best creative producers I have ever worked with. The two young directors, Kirk Wise and Gary Trousdale, were fantastic and their enthusiasm was contagious. I not only was allowed to improvise, but they encouraged it. It never entered my mind that I was playing an animated creature. I understood the torment that Beast was going through: he felt ugly; had a horrible opinion of himself, and had a trigger-temper. Those are things that, if done right, are the perfect ingredients for comedy. Painful and pathetic comedy— but honest. The kind of comedy I understood...
In the feature world of Disney animation, the actors always recorded their dialogue alone in a big studio, with only a microphone and the faint images of the producers, writers, directors and engineer through a double-paned set of acoustic glass. Paige O'Hara and I became good friends; it was her idea that for certain very intimate scenes, such as when Beast is dying, we record together. We were able to play these scenes with an honest conviction that is often absent in the voice-over world...
The success of this film was the culmination of a team effort but I must say, the honors go to the animators— and for me (Beast), that's Glen Keane — and to Howard Ashman and Alan Menken. This was the perfect example of a crew who 'cared'. And the final results (every frame) of the film represent that sentiment. [x]
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