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#you're so focused on making people like a character that you don't give them actual any character to their design
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Apocalypse World
Did you know that some early PBTA games used to have *Blank* world as a naming scheme? it never really caught on
Touchstones: Fallout, Mad Max
Genre: Post-Apocalypse, Drama
What is this game?: Apocalypse World is a roleplay focused post-apocalyptic roleplaying game, its also the game that spawned the very popular PBTA framework
CWs: Apocalypse world deals with many dark themes, it's considered an "R-Rated" game citing Language, Sex, and Violence, it also features Mind control, mentions of drug use, and general post-apocalyptic horribleness, however I will attempt to stray away from those themes if possible
How's the gameplay?: OK, I'll likely actually link back to this review a few more times as we talk about other PBTA games, just so we can skip explaining the PBTA gameplay every time, so we're gonna try to be pretty thorough this time Apocalypse World's primary mechanic focuses on the use of Moves, Playbooks, and a 2d6 resolution system, where 1-6 is a miss, 7-9 is a weak hit, and 10-12 is a Strong hit, however your roll will always progress the story in some way, this way even failure can be fun! Moves trigger when doing specific actions, and they all interact with mechanics in some way, the prototypical move in Apocalypse world reads like this: "When Narrative trigger: gameplay effect", then this will either help you with a roll around the gameplay effect, or have you roll for a new gameplay effect, whereupon it'll read like this: "On a 1-6, Failure with consequences, on a 7-9 Success with Consequences, on a 10-12 Success with no consequences" Moves will usually add a stat to them, Apocalypse world's stats are Cool, Hard, Hot, Sharp, Weird, and HX, HX being an asymmetrical stat determining your relationship with other characters.
Playbooks are your character's narrative role, it will give your characters their narrative abilities, gameplay moves, relationships, appearances, basically everything about your character beyond things such as name (and even then, some games remove THAT distinction too), you pick one at the start and generally stick with them the whole game, think of it as a class, in Apocalypse World specifically every playbook has a "Special", a move that generally triggers when characters have sex, this might seem like the type of thing that other games in the framework dumpster pretty quick, but you'd be surprised it actually took a bit for people to get rid of that one
What's the setting (If any) like?: It has one Ok, in all seriousness, Apocalypse World's setting assumes you're playing in an edgy, presumably nuclear, mad max inspired post apocalypse, characters are grimy, aesthetics are leathery and gritty, mutations are common, and shit's BAD. Otherwise, feel free to work on the specifics, maybe you just want to play 1-to-1 fallout, or maybe you want to create your own fully original apocalyptic version of The Butt, Coventry, UK
What's the tone?: Dark. Apocalypse World makes it very clear that the world sucks, and the characters (probably) suck, while you could play a ragtag group of do-gooders, the game assumes a morally gray cast in a world that is actively hostile towards them. Apocalypse World's tone is, not for the faint of heart
Session length: Variable but 3 hours is usually enough to do quite a bit
Number of Players:  3 Minimum, but obviously more can help
Malleability: Apocalypse World's setting is generic to non existant, letting you play a ton of post apocalyptic settings, while branded apocalypses like Fallout or Mad Max might be difficult due to the inclusion of overt supernatural elements, you could really do any nuclear apocalyptic setting within this framework.
Resources: Apocalypse World has quite a few resources just due to being one of the oldest PBTA games, a google sheet exists, I've seen some short scenarios, and the game provides you with Move and Playbook cheat sheets, fan playbooks also exist and there's some pretty good ones if you look around enough, it's not a lot but it's enough for what the game is And here's the big cheese! While most modern PBTA design comes from Monsterhearts and Masks, this is the game that started it all, its gritty and very rough around the edges, but I still really like it
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redysetdare · 4 months
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People are too focused on making characters attractive rather than giving them actual interesting character designs.
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shadeswift99 · 1 year
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for the fic writing ask game, i'd say you're really strong in setting a tone (i.e. if there's a scene with a forced-casual feeling that has undertones of creeping dread, you do an excellent job setting it up and executing it!), and generally creating a compelling story!
Thank you!! Description and the pacing/flow of a scene are two of my most very favourite things to write, I'm glad I pull it off well as well as enjoying doing it
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kairoot · 7 months
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ENHYPEN, s/o who wears glasses
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𝐠𝐞𝐧𝐫𝐞 : fluff
𝐰𝐚𝐫𝐧𝐢𝐧𝐠𝐬 : none really, jokes
𝐫𝐞𝐪𝐮𝐞𝐬𝐭𝐞𝐝 : none
𝐩𝐚𝐢𝐫𝐢𝐧𝐠 : enha x gn!reader
author’s note : where my glasses pookies at?!? 😔
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ᖭི༏ᖫྀ 𝐥𝐡𝐬.
honestly thinks you’re so cute
obviously without your glasses you’re still cute but he thinks they make you look even more adorable
literally gushes over you
he tries to help you be careful with them
he’ll remind you to take them if you’re forgetting them for work or class or smth
“baby, don’t forget your glasses, okay?”
loves how they come down your nose when you’re really focused or just in general
wears his glasses around the house so you two can match (even if they aren’t the exact same frames)
he loves when your frames get pushed all against your nose when he kisses you , thinks it’s cute (idk it’s heeseung)
ᖭི༏ᖫྀ 𝐣𝐣𝐩.
the responsible one out of the two of you
makes sure you’re extra careful
tells you not to fall asleep with them on
..you do the exact opposite of what he said
he takes them off for you when you do (+ a little kiss on the nose cause you look too cute while sleeping :< )
he goes out of his way to prevent you from breaking those things
“y/n, if you break those, i’m not buying you a new pair.”
ends up buying you a new pair
might even buy a matching set for himself
cleans them for you
makes sure you’re wearing them at all times
“babe, you know you can’t see so just put them on.”
you comply :(
ᖭི༏ᖫྀ 𝐣𝐬.
literally LOVES glasses on you
another one that thinks you look so stinkin adorable
he’s there at the eye doctor, when you first get them
is so scared for you when you have to do the puff test 😭
“babe, what if it takes your eye out or something-“
“jake, it’s just air 🙁”
helps you pick out the frames
he’s actually got really great taste
is the “how many fingers am i holding up?” type
he has so many pics of you with your glasses
and of you and him with matching frames
you have to keep them away from him cause he can be really.. clumsy
ᖭི༏ᖫྀ 𝐩𝐬𝐡.
im not even gonna lie to you, he calls you a nerd
but in an affectionate way of course
makes sure you're wearing them at all times even if you don't like them
"hoon, pls i hate them sm, they make me look like a nerd 🙁"
"so? you need them. and you're my nerd."
surprisingly, he’s way more responsible than you
another one who’s extremely careful with them and makes sure you are as well
secretly thinks you’re so attractive with them
it’s kind of not a secret though cause you see him stare at you a lot more when you wear them vs when you don’t
either way you’re cute, doesn’t really matter to him
ᖭི༏ᖫྀ 𝐤𝐬𝐰.
another one that loves glasses on you
a lot of the times , people see glasses as something to be insecure about but sunoo doesn’t really think much about it
of course he notices them but he thinks they add character
he buys a matching pair just like jay
he definitely likes to study with you just so you can match (idk it just sounds so cute)
loads of cute library selcas with you
i feel like he’d buy you all types of different frame styles
he likes taking pics with your glasses even though you tell him it’ll hurt his eyes
ᖭི༏ᖫྀ 𝐲𝐣𝐰.
‘how many fingers am i holding up’ pt 2.
also cleans them for you pt 2.
adjusts them for you if the slide down your nose or if they’re all the way against your face
he always says they compliment your eyes
he’s just so 🥹💔
mocks how you squint when you don’t have them on 😭
definitely helps you pick them out
he tries the different pairs on with you when you’re at the eye doctor
don’t tell him you like more than one pair cause then he’s gonna get all of them for you
“jungwon, seriously, it’s okay I’ll just get these-“
“where’s the other pair you liked?”
ᖭི༏ᖫྀ 𝐧𝐫𝐤.
calls you a nerd pt 2.
takes your glasses cause he knows you can’t see without them 💀
WILL NOT give them back until you give him a kiss
it’s giving “where my hug at?” 🤨
other than that, he loves the way they look on you
pretends he doesn’t know you when you walk out of the doctors’ office with your new frames
“who is that fine babe 😩”
niki.. sthu🧍🏽‍♀️
wears his glasses more often because of you (have yall seen that boy in glasses ??? omg 😫😫)
ngl he’s probably the reason you break them
too much roughhousing
“RIKI OMG-“
will definitely buy you a new pair
+ free kisses n food cause he didn’t mean to do it :/
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author’s note: im sorry this is so short. also, if i see another enha tour clip i just might jump into a lake (i can’t swim)
taglist: message or comment to be added
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deerspherestudios · 25 days
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Ahem. I wanted to include a little drawing, but since the askbox is closing soon and I'm not done I'll send it later ;3
So the question is (it's only one now, I'll be more patient hehe) what is Alma's love language? (both giving and receiving (or how should you say that,,,))
Oh!! Another love language ask; let's gooo! I love doing these since it's so fun to flesh out the kind of ways a character cares for people and the way they'd like to be reciprocated! So here's:
•┈••♡❤ Alma's Love Language(s) ❤♡••┈•
When you're on the receiving end; Acts of Service 🫴💖
They can't do much for you considering their 'unliving' situation but they try their best to do what they can! Even if it's very limited sadly...
It starts small from reminding you to take breaks to going as far as helping you with your assignments when you're close to a deadline.
If you ever tell them you're planning for an all-nighter you can expect your usual spot on campus to already have coffee and your favorite snacks by the time you get there.
They're also happy to just accompany you the entire time; you wouldn't even need to talk since you'd be focusing on work but they're ready to offer assistance when you need it.
They're also quite protective; on the unfortunate chance you were getting harassed or bullied by classmates they put an end to that real quick with their uh, 'alternate form' if you will.
Just don't ask how the people that's been picking on you ended up in the hospital. <3
When they're on the receiving end; Quality Time ⌛💕
They've always been a loner when alive but they cherish the people they're close with whenever possible.
Having you as a friend just makes them more inclined to seek you around campus! They'd be overjoyed if you asked to hang out for something casual like watching a movie together.
They especially love long talks about nothing and everything; just the idea of getting to know you personally makes them happy since they haven't had a human connection in so long.
If you're a rambler, so are they! They're actually quite the nerd and would be happy to gush about various interests with you, even if it's things they're not into.
There's not many activities they can actively participate in with you, but the thought definitely counts! Maybe board games where you play for their turn, or listening to an audiobook together, or sitting somewhere having a quiet one-sided lunch; they're just happy to be there.
Overall just spare some time every once in a while for your ghost buddy and they'd be happy and content :-) <3
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DM Tip: Creating a Campaign Skeleton
Learning to be a better dungeonmaster was a protracted process. A younger me was often so stressed out by the desire to be a better artist that I'd have legitimately mauled a person if it would've revealed to me the wisdom I sought (with my hands or even an actual maul given the chance).
One of my biggest hurdles was the idea of a universal framework for d&d adventures, a guideline that would tell me if the things I was creating were on the right track. It was sorely needed, I loved the process of being creative but without an understanding of how my creative energy was best used I ended up sinking days, weeks, or even months worth of energy into projects that went nowhere. Worse yet, when I DID get a chance to put my ideas into practice at the table they'd frequently spiral out of control and crash, resulting in even more stress.
Over time I learned from these mistakes, I got better, and then I got good. I moved from conscious incompetence to competence, and I ended up having a run of absolutely stellar campaigns that were everything my younger self could have dreamed of: stable, enjoyable, meaningful, and most importantly an absolute delight to my players. Routinely I'd have people, including folks that'd only played with me a few times, mention that getting together to roll dice and listen to me babel on in silly voices was a highlight of their week.
It was as one of these campaigns began to wind down (three years! a satisfying conclusion on the horizon!) and I started looking for a followup scenario that I decided to study all my really successful campaigns and figure out what connected them. The end result was something I'd been looking for for nearly a decade, a reliable format that I could build campaigns around.
I want to preface this section with the understanding that while this information is laid out in a vaguely chronological fashion there's no guarantee that these ideas will occur to you in any particular order. Inspiration is a funny thing, and each idea flows into the others to make a cohesive whole. Due to foreshadowing and setup reasons you're also going to need a pretty solid idea about all of these when starting a campaign, though exact details will likely change/ can be vague up until the moment they're needed.
The Reason: Who are we and what are we doing?
Gives your players a solid background to build their characters around and give them a reason to travel together, rather than having to ad lib one on the spot. Likewise sets expectations of what the campaign is "about" that you can build on or subvert in time. The reason doesn't need to hold true for the entire game, just long enough to serve as a framing device. EG: The Witcher starts out as a "monster of the week" setup and then uses that framework to pivot into politics and prophecy once we've seen the premise play out.
The Pilot/Crashtest Adventure: What's first?
I’ve already written about these, but the general concept is to give your party a mostly contained first outing that doesn’t have any larger bearing on the plot so they can focus on learning how their characters play/building the party dynamic.  By the time the party's finished this first adventure they'll have already started putting down roots in the world: they'll have in jokes, npcs they've started to care about, an understanding of what's on the horizon, and an idea of where they want to go next.
The Central Gameplay Pillar: How does this all work?
It's important to have an idea what your campaign is going to be about in a mechanical sense in addition to its plot and themes. There is a difference between an adventure that has the party delve a dungeon, and a dungeoncrawling focused campaign. I like to lead with these outright during the campaign pitch so that players can know what they're getting into. Your playgroup will likely have strong opinions about what they like and dislike, even if they don't have the words to describe it, so you might need to explain the ideas for them.
The Hub: Where are we?
I think every good campaign has a hub, some kind of settlement that the party returns to between adventures to offload loot, pick up supplies, and sift through the latest gossip to look for the next questhook. Letting the party return to the same place lets them build up a relationship with it, clarifying the picture in their mind as new details are added and they grow more and more attached. It's possible to have multiple hubs over the course of a campaign, but I'd advise really only having one per arc to best concentrate your efforts. Fill up your hub with distractions and side adventures, shorter stories that the party can get tangled up in while the larger adventure slowly reveals itself. Returning to the same hub also means returning to a familiar and expanding cast of NPCs, which helps your party become more and more invested in the setting
The Main Event: What's going to happen?
Here we get to the meat of the issue, the big story you want to be telling using this campaign. To pull off the sick narrative kickflip you wish to perform, you're going to need to lay a lot of groundwork, seeding in details left and right as well as giving the party a chance to stumble across evidence of your schemes without ever realizing the whole thing. To do this, you're going to work in the building blocks of your big reveal/twist/pending disaster into the setting along with those side adventures from the hub. This will give your party an idea that something is going on, but with more pressing matters to take care of they're going to be distracted up until the moment you decide to pull the trigger.
The Setting: What's over there?
While things like genre and tone are definitely things you should have a handle on from the outset, I personally feel like the details of a setting are best constructed on an ad hoc basis, either in a direct response to something required by part of the narrative (be it side story or main event), or pencilled in at the margins as the party explores the world.. That said, creation of the hub and setting often go hand in hand because it's important to match the settlement to the environment and then shape the environment to the quests inside the settlement. As for what's beyond your hub, I happen to have just written something about building out settings.
Now, this next option is one that I recommend you start thinking about only once your campaign is fully underway, so it doesn't clog up your creative process by focusing on something that you might not even get to
The Change: What the fuck?
A little while after the main event has kicked off and your party is off on the quest that will turn them from mere adventurers into heroes, they start to hear rumours of strange happenings. It's certainly not related to the present scenario, it may even be an unexpected windfall, but it's not something they have time to look into. Time ticks on, the land is saved, and the party is able to enjoy their victory lap as well as some dearly needed time off. Before they can get comfortable however they're slammed by some strange occurrence that they could have never predicted that changes the state of the world. A neighbouring kingdom invades, an important ally is murdered and they're blamed for it, a dragon starts rampaging through the realm. Its important that this event is outside the party's skillset, not necessarily diametrically opposed, but counter to what they were planning
artsource
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soapskneebrace · 1 year
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Obviously if your asks aren’t open then feel free to disregard this- (love your work btw I just- I cant- 🥰)
Do you think they keep the dog tags *ON* during sex? How do you think they’d wear them during it? Would they have you wear them?
You don’t HAVE to answer for each individual character obviously if you would rather just do it as a whole or just one that’s fine! Whatever works for you 💕
*cracks knuckles* I’ll do ‘em all. (Sorry for the long post, I’ll put it under a readmore when I get home 🙏)
Do the Tags Stay on in Bed?
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Ghost wears his tags because, like the mask, they just don't ever come off. He is two people when he is with you--Ghost is the creature that can protect you, that can do the things Simon Riley would have been too weak for when it comes to your safety. But Simon is the man that could have loved you properly. Simon is the man Ghost believes could make you coffee in the morning, could rub your neck at the end of a long day.
It isn't initially why he wears his tags when he fucks you, but it is now--Ghost holds you in an iron grip, looms over you as he thrusts into you hard enough to bang the headboard against the wall, and feels the tags with a dead man's name clink against his chest. They remind him that you deserve whatever is left of the man who would have been far better for you than Ghost ever could be.
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Soap wears his tags fully out of pride. The SAS is his life, is a massive part of his identity, and while he knows not every mission he's sent on is wholly for the good, he holds onto his conviction to act with integrity and compassion no matter what. The SAS might not always do good, but he will, as much as he can.
He wants you to be proud of him, too--he's really doing it all for you, after all. When those tags hang between you as your legs are wrapped around his waist, as they come to rest on your chest when he leans down to kiss you, he wants you to know that when he wears them he's thinking of you.
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Gaz has no preference, but more often than not they stay on because he forgets to take them off. Usually, it's because the moment you're both free with enough time to actually have sex, he isn't going to bother with silly things like getting completely undressed--he wants you, now.
So, they've whacked you in the face a couple times as the two of you have gone at it. It's too funny to get mad at, and Gaz always uses it as an excuse to "make it up to you." Sometimes he'll take them off, too, and put them around your neck instead. "Keep 'em safe for me, eh?" he says with a grin.
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Price takes his tags off. Over 20 years of service have left him wanting something that exists apart from violence and bloodshed, and every moment he spends with you is that something. He doesn't want to be the Captain with you, not unless he has to be--putting his tags aside gives him permission to just be John with you.
Besides, they'd get in the way. John does his very, very best to please you, to satisfy you beyond any expectation you may have of him, and sometimes that leaves you needing to bite down on his neck to keep from screaming. You’d probably not prefer to break a tooth on the tags’ chain.
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Alejandro also takes his tags off, although it’s less about keeping work and pleasure separate and more about the annoyance they can be. When he is with you, Alejo is focused wholly on you, and does not appreciate distractions of any sort. He doesn’t want to have to fling his tags around to get them out of the way, or let them hang to be caught on an errant foot or wrist.
He does, however, love to see you wear them. It’s totally a possessive thing, but in the best way—Alejo worships the ground you walk on, and seeing his name around your neck inspires the same awe usually reserved for the divine. He thinks you could have anyone you wanted, and is humbled daily that you continue to choose him.
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Rudy doesn’t care either way if the tags are on or off, and if the topic ever comes up he leaves that up to you. It’s an attitude that is very in-character—Rudy’s satisfaction comes from ensuring that you are satisfied, no matter what. Rudy’s love language, hands down, is acts of service.
Similarly to Alejo, however, he does enjoy seeing you wear his tags. “They belong to you anyway, mi vida,” he’ll tell you, lining your neck with gentle kisses. “All of me does.” (He has been known, however, to forget where he puts them if they do come off. So it’s probably better if they stay on.)
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Bonus: Valeria gave hers to you a long time ago. She asks very frequently to see them, to make sure you keep them with you at all times. She promised herself she would never, ever carry their weight again, but she also can’t quite bear to throw them away, so now they stay with the only person in the world that she trusts.
If you wear them to bed, it will inspire a frenzy in her that will leave you limping the next morning. Those tags are a past version of her, a version she emerged from like a snake shedding its skin. While she is never sure how to feel about that previous self, seeing you take care its vestiges satisfies an ache in Valeria that she will never acknowledge.
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Bonus: Graves has mixed feelings about his tags overall, being that he is technically not required to wear them anymore. They don’t mean the same thing to him now that they used to. That doesn’t mean they aren’t always on him, of course—he keeps them tucked into his boots. So you never see them.
If you were to ever find them, bring them into the bedroom? It could go one of two ways. On the one hand, you could end up benefitting short-term from the frustrated agitation those tags inspire, with Graves using your body to relieve an old, invisible hurt you never knew about. He will withdraw from you afterwords, though, too caught up in himself to really connect with. On the other, he could just withdraw immediately, recede from you, and the tension of that encounter will linger for days. It’s best not to involve his tags at all.
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forgettable-au · 3 months
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WHAT IS THIS AU? HOW DOES IT WORK?
A brief (I'm lying, this is a long post) explanation post for this AU for anyone new <3
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As I've mentioned before, this AU is based on the theory that Papyrus is (was) Gaster. I did not create this theory, it has existed for a long time as far as I know and I'm also not the first person to do something like this with the concept, I'll touch up on that later.
This is a LONG post, so click keep reading if you really want to check it out :D
About the Papyrus is Gaster theory
I've looked up a lot of stuff about it but I don't actually know where it originated. It's not super popular but if you're a Papyrus theorist you might have heard of it before.
It's not a super serious theory really, it's more about pointing out the weird connections and similarities between Papyrus and Gaster and giving an explanation to the many weird things about Papyrus and his lack of backstory.
Just to mention some things:
Them both speaking in capital letters, having no asterisks, their weird way of phrasing things, Papyrus being described as forgettable, Papyrus hating hotland, pretending he doesn't know about a lot of stuff ( The lab for example, he know what a lab is but pretends he doesn't in front of Sans), Gaster being related to hands and Papyrus never taking his gloves off, Papyrus weird connection with phones (his photo-graphic memory for phone calls) and Gaster's weird connection to phones also(Fun events related to phones, using the phone in the darkworlds and only getting Gaster's garbage sounds), their love for puzzles (The CORE is a giant puzzle), THAT one quote that I still find misterious “beside, it’s rude to talk about people that are listening, right? not everyone is as though as my brother”, Papyrus DOES have Gaster blasters it's pretty much canon even if a lot of people ignore it, Papyrus is very very smart he has a LOT of books, knowledge on many subjects, building stuff, and even made a shakespeare reference when he died (why is he like this lmao), he's the character with the most dialogue in game yet we don't know a lot of stuff about him, he breaks the laws of physics and of the game, he's not in deltarune the heavily Gaster connected game.
Now that's some of the things I could think about, and look, yeah I'm probably looking too much into it and these are all just coincidences and the weird Papyrus things are related to other stuff maybe not Gaster. But I still like this theory, not because I think it's real but because I LOVE the possibilites!!!
About how this AU works
Okay, so this au is basically a -pretend this theory is real and how would the undertale timeline work then!- We're giving Papyrus his backstory and I'm also making a Gaster focused story at the same time.
I will adapt basically how I think a situations like this would play out (and also add some of my other favorite ut theories as a treat)
Papyrus used to be Wingdings and then Wingdings shattered across time and space, Papyrus and Gaster are different separate people.
Actually I kind of, treat WIngdings before and after accident as different people also... you change a lot when you become an omnipresent being. So, Wingdings, Gaster and Papyrus I treat them all as different people.
"How did Gaster become Papyrus?"
He didn't "become" Papyrus just like that. After he shattered he stopped existing like he was before, he became a being in another layer of the game but physically his body was just there
I based this on how the goners and Gaster followers have counterparts that are not, uh, goners that look different or deformed and gray
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Papyrus was just kind af an empty shell at first, he still kept parts of Wingdings original personality but his Papyrus personality developed on his own with time!
"How did Gaster shatter across time and space?"
Usually everyone agrees it was because he fell into the CORE
Not here! I don't think the CORE caused his accident, it is a power source not a time and space altering machine. In this story it was some other thing he was working on, and it wasn't so much of an accident per se
About similar content
I've seen some people tell me this is a good idea for an AU and I agree!! I love this idea so much, but as I said before I didn't create this concept or theory I just love it a lot!! and was desperate for content wich I surprisingly did not found much of
I was so surprised, I really thought there would be more people that made this before but I couldn't find much, so I'm just making it myself and one of my goals is to maybe make other people like this idea and make their own takes on it !! cause i think it's neat and would love more perspectives and content
If you by any chance also like this concept as much as I do I just wanted to make this section to name some inspirations for this AU
First, you all should really see "I know that I know nothing" by linssins
It's because of this comic that I discovered that theory in the first place and really loved the concept. It's my main inspiration, unfortunately the comic is unfinished. If you see it you will definitely see how I took inspiration... Still my story and this au is a different take on the theory, it goes on a different path.
Also another inspiration for finding more stuff about the theory were
@askthesciencesquad This comic is paused but it's also a Papyrus!Gaster comic! and I was very happy to find it, it is also a very different take on the concept but I liked where it was going. The same person also has this other blog where they put a lot of Papyrus is gaster stuff :0 @deviodofmeat
Okay so that's it, maybe I missed some stuff? but if I remeber i'll just add it later, that's what's good about tumblr.
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mouschiwrites · 2 months
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the creeps!!
how about... creeps x reader who is having a ptsd response due to something/someone from their before life?
your choice!
EEE thank you for giving me a little freedom with this one hehe, you're a doll <33 (hope these are okay; I realize these aren't exactly "comforting" but these guys are messed up,, I don't think you can really expect comfort from them lol)
!!TW!! for depiction/mention of PTSD! Proceed with caution lovelies!!
Creepypasta/MH: How They React When Your PTSD is Triggered
Characters: Jeff the Killer, Clockwork, Jane the Killer, "Ticci" Toby, Tim/Masky
Jeff the Killer
I'm going to be so real with you, his first response is not going to be to comfort you
He is going to kill whoever triggered you, or burn it if it's not a person
You can try to stop him, but he's not going to
Honestly he might lowkey be making it worse, doing it right there and then with you watching
Well, he'll probably tell you to close your eyes and plug your ears first
(But if you want to participate, he'll just say: "let me do this for you, babe.")
All you'll know is that one minute it's/they're there, and the next Jeff is taking you by the shoulders and leading you away quickly
Just ignore the char/blood on his hoodie
He'll ask if you want to talk about it while you're walking
If you decline he'll ask again when you're back home
While he doesn't really need a reason to kill for you, he still wants to know what that scumbag did (or just what happened)
If you're mad at him for what he did, he's not going to care
In his eyes, he did the right thing, and he's not going to apologize for it
Anything that hurts his love deserves to perish, if not for their sake then for his
He can't stand the thought of someone/something that makes you unhappy existing in this world
If you ever stress about it again, he will actually focus on you, holding you, consoling you by repeating "they're/it's gone, they/it won't hurt you anymore..."
There's an eerie smugness to his voice as he says it...
Clockwork
I feel like you guys would've already talked about your trauma
She's prone to attacks too, so it was a mutual discussion about triggers/what helps/what doesn't
So she knows exactly what's going on when you're triggered
Her first concern is you, trying to quell the attack before it gets too bad
She'll do something you told her helps ASAP
It'll make her feel better if you let her stay with you, but she understands if you need space
What she'd really like is to hold your hand and get your mind off of it by talking about something else
She'd be fine if she was the only one talking
Just as long as you're showing signs of improvement
When the attack is over, she'll give you time to process it
But eventually she will want to bring it up again
Specifically, she wants to make plans to... uh... "eliminate" the thing that triggered you
And those plans will be vividly detailed
If you don't want to take part in that, she'll make them (and execute them) herself
She just thought you'd wanna take part; I mean, it's how she """solved""" her trauma
She won't follow through if you explicitly tell her not to, but otherwise she operates under the assumption that this is a plan, not a fantasy
When you have another attack, she won't talk about how it/they can't hurt you anymore; she'll just focus on doing the things you said helped
Jane the Killer
She's pretty good at observing people, so I think she'd be able to sense your attack early on
Even if she doesn't know about your PTSD
The first thing she does is remove you from the situation, wrapping an arm around you and rushing away
She sends the meanest scowl to anyone who looks at you funny while you go
Then she focuses on grounding you; she's not too good with feelings, but she's logical enough to try and figure something out to help you
She won't talk much; just an occasional "breathe with me" or "focus on me" while she holds your hands and maintains eye contact
It doesn't show but she's actually so nervous, she has no idea if she's really helping you
She'll be right there with you through the worst of it, and she'll be there if you want to talk after
She will want to know what caused it, if she hasn't figured it out already
I honestly don't think she'll want to "eliminate" it/them
But she will talk the nastiest, goriest, most illegal shit about it/them
She gets all giddy when you grin about it too; internally she's going yeah!! made them smile!! (happy dance)
She'll try not to bring it up intentionally, but whenever it does come up she makes sure to express her strong distaste
If you ever actually want to... take care of things, she'll help with the cleanup, but she'll want you to have the satisfaction of planning and doing it yourself
I mean, she dreams of having that satisfaction herself (looks at Jeff)
Regardless of whether or not you want to do something illegal, ultimately she respects that it's your trauma and you get to deal with it however you like
"Ticci" Toby
Murder. Arson.
Literally his knee-jerk reaction
He just looks between you and the suspected trigger, points a thumb in its direction and says: "Want me to kill that guy/light that thing up?"
If you say yes he'll do it straight away; he doesn't care who's watching
He'll ask if you want to help first though ofc
Then he'll run away giggling like a second grader, grabbing your hand on the way
When you slow down he sighs satisfactorily, saying how fun that was
If you're still distressed (or if you refused his earlier offer), he finally takes notice of your emotions
He'll ask you quite bluntly what's wrong
When you explain it to him, he just nods solemnly
He knows from experience that having a rough past sucks, so he understands completely
If you haven't already he suggests that you "take care of it"
But if you agreed to murder/arson earlier he just grins again and says "Well then it's good that we did that back there!"
If you ever have an attack again he'll either remind you that the thing/person is gone, or he'll nag you about "taking care of it"
He'll begrudgingly put an arm around you though when you don't immediately calm down
He might offer you something to fidget with, too; that always helps him when he's anxious
Just try not to be too alarmed when it's a box cutter or a butterfly knife or something weird that he puts in your hand
Tim/Masky
I feel like he'd be a little awkward when you start to panic
He'll panic a little too, asking what's wrong and if/how he can help
He'll do anything you say, but if you're unable to respond he just puts his arm around your shoulders and takes you into another room
He'll hug you against him, patting your back awkwardly while you process the attack
He doesn't know what else to do :(
He probably realizes what's happening after a few minutes, and he only gets more awkward when that happens
He sucks at dealing with his own trauma; he is literally the worst person for you to be with right now
At least that's what he thinks
When you start to calm down he asks if you want to talk about it, but then immediately curses himself for asking such a stupid question (he doesn't even want to talk about his trauma; why should anyone else? (just his thoughts))
If you do want to talk it turns into a very deep and candid discussion in which you both open up a bit
He'll ask if there's anything that helps at all
Honestly he's asking for you as much as himself; he'd love to try anything that works for you
I don't think he'd suggest or condone killing/destroying the trigger; from his experience that just brings more issues
He'll basically just tell you "yeah, it sucks, and we just have to deal. Which sucks times two."
Very helpful, thank you Tim 👍
At least he always holds you whenever you have an attack <3
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Thank you so much for this request!! And thanks for reading, take care sweethearts <33
(divider by saradika)
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meanbossart · 1 month
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Love Drow's camp greetings, but now I've got to know-- what would his romance path look like?
(This was a REALLY FUN thought experiment, thanks for asking about it!)
You'd get approval points by: -Picking the joke dialogue options, especially if they're dark or crass. -Succeeding intimidation checks. -Starting fights no-questions-asked with characters that don't immediately show you respect. -Defying authority. -Antagonizing drows, githyanki, mindflayers and goblins. -Being friendly towards animals. -Showing willingness to do what the dream visitor suggests. -Notable boost if you let him take on the Loviatar priest in your stead.
You get disapproval by: -Disclosing to people that you're infected with the tadpole. -Agreeing to help NPCs who aren't offering to get rid of your parasites. -Some deception checks (he doesn't always realize you're lying). -Being distrustful/pushy with Shadowheart. -Siding with the absolute. -Trusting or empathizing with the Emperor at all after he reveals himself (Yes, he will leave you if you bang the squid). -Massive point loss if you don't let him take on Orin on his own.
[More elaboration underneath the cut, CW for terrible relationship dynamics and implications of sexual coercion, especially within the context of BDSM.]
He can be persuaded to allow you to have a one-night-stand with Halsin, but will not agree to a three-way relationship or long-term arrangement.
He will stay with you if you sleep with Mizora without the need to roll for anything, but you will lose a lot of approval.
He will agree to a four-way with the twins at Sharess Caress if you ask him about it, but only after you complete his quest. If he has lost to Orin he will kill the twins during the act. If he has accepted Bhaal, he will ask if you want to kill them with him, but you can refuse/dissuade him from doing so.
In regards to his personal interactions, you would usually get choices between antagonizing him, expressing fear, not taking him seriously at all, or making flirtatious advances.
He's neutral/disapproving towards flirtation prior to triggering a romance (though he still reacts flattered). He's neutral/approving of not being taken seriously and/or being feared, as long as the PC is being somewhat facetious and not expressing outright distrust or doubt toward his capabilities. Basically, as long as what you're saying implies that he's formidable, or makes him laugh, he will like it.
After the romance is initiated, he will enjoy flirtatious dialogue options that put him in the role of the desired, compliment his looks/abilities, or express general affection. You would also get options that paint him in a kind of "sexually predatory" light - he doesn't like those.
You could encourage him to embrace his Urge at the start of the campaign for approval, then he flips to wanting you to discourage it after it grows outside his control. If he accepts Bhaal, this switches it back to where he approves of it being encouraged. If he loses to Orin, he will just agree with you whether you tell him to give into his Urges or keep fighting them.
You can break up with him at any point unless he has accepted Bhaal; In that case, he won't agree to it and say that when he takes over the brain you won't have a choice on the matter. The only way to keep him from betraying you during the ending is to either kill him or staying in the relationship with him and dominating the brain together.
As for the actual romance scenes, it'd be similar to Astarion's route where you get to sleep with him right away, then the following interactions are more focused on other forms of intimacy and developing the emotional side of the relationship. You would get the option to push for more sex every time, which he would turn down out of fear of what the Urge might do if he goes along with it - if you keep pushing even after that, it gets you disapproval.
During the scene that locks the romance path (prior to arriving at Baldur's gate) you can persuade him to have sex, and if you succeed he will lose control and try to murder you during the act. The only way to survive it is to kill him instead. You can be resurrected if you lose (he cannot) but he then breaks up with you.
The "themes" of his romance are supposed to allude to the different dynamics of a maso-sado/dom-sub relationship. If you push him to pursue Bhaal you are setting yourself up for a 24/7, lifelong arrangement. the relationship is reduced entirely to your sexual desire for each other, the pushing of boundaries with no limits, and constant one-upmanship. You are no longer allowed (and outwardly mocked) for displaying any tenderness that isn't sexually charged, and he will become angry with you if during your night together following the finalization of the quest you don't pick the aggressive/violent options during intimacy.
If he loses to Orin, he becomes entirely emotionally dependent on the player character, willing to bend to your every will and latch onto the PC as his new master whether or not they agree to it. He is terrified of his fate and desperately wants to please you so you don't abandon him before he loses himself. You can either take advantage of this and revel in the power you have over him, become frustrated, or demonstrate patience and try to encourage him to hold onto some individuality. You can also just kill him, which he will allow you to do through dialogue options at any point. During the romance scene that follows this path, you can only have sex if you restrain him completely first.
If he refuses Bhaal, you get yourself a quiet, cocky, but loving weirdo who enjoys play-dynamics a healthy amount but is ultimately in it because he likes you as a person. He's willing to compromise on the maso-thing as long as you don't put him down for it, and it is implied that while things may not be perfect, you are both willing to work on it through mutual understanding and patience because the relationship is based on more than just burning desire or co-dependency.
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bsverryin · 9 months
Text
: ̗̀➛ Sending genshin men the wrong message.
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part 1
Who?
╰┈➤ Ayato, diluc , alhaitham
situation?
╰┈➤ you sent the wrong message to your boss which was supposed to be for your brother.
✎ this is an au (diluc still has the wine Business)!! Characters is your boss who likes you secretly. ⚠️ Use of cuss words... I'm trying my best to make them character like so be nice jk <3 they are just my genshin top 3 so I made this then I can also read it myself 😭 anyways enjoy <3 cannot assure you of perfect grammar !! I like to keep it simple
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: ̗̀➛ AYATO
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You accidentally sent those to Ayato, your boss because you kept thinking about him and how you hate his strict side. He doesn't smile and he always looks mad whenever you don't finish on time, it was his fault for giving you so much work. If there's a time where he's good to you it's the time when you finish all the work that he assigned for you to do fast. The next day after that, he'll assign you more and more and it gets annoying knowing you have to work overtime again.
You sent it accidentally because, you weren't focused enough. You are focused trying to guess the time what time you can come home. The first person on your chats list was always your brother so you just got used to it and clicked it without looking. Now you're standing there, in his office expecting him to scream and fire you after sending him such ridiculous messages.
"So..Y/N did I really assign you a ton of work?" It was the first thing he said before firing you, or that's what you thought.
You shook your head.
"No, sir. It's not that..it's just umm, my girl days are acting up I didn't mean those I'm sorry! It won't happen again. I promise."
It was a lie but you were desperate. You didn't want to lose this job because it would be too hard to find another.
"Girl days? You could simply tell me if I'm giving you too much work, I can work on that and I understand if you're tired, but you didn't have to-" He was cutted of by you apologizing to him.
"No it's not that! I'm really sorry. I apologize. I'll take the consequences of my reckless actions." You said as you bowed to him to show your sincerity.
You took the consequences of your actions, it was just your boss giving you work but your work gets easier and less time by time, you didn't understand why of course but people are gossiping about how your boss likes you which you didn't believe at first but he becomes more gentle and gentle to you. You fell for him and when you started dating him, you found out your boss likes you for so long and was actually hurt by the wrong messages you sent, but it's alright now because you kept kissing him and telling him how much you love him.
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: ̗̀➛ DILUC
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When you saw that reply from Diluc, your boss. You really tried to run away and hide yourself forever. You're using your phone while working? He'll probably scream at you and fire you. That's what you thought. The only reason why you sent that message to him instead of your brother was because you're WORKING. You had to focus on making a drink first while using your phone, it wasn't allowed when your boss was there and one day he just wasn't and you thought it's okay for you to do that.
That's why, it happened. You thought your job was over and you can't do anything about it. Just by thinking what your boss would do to you when you meet him the next day scares the shit of you, well you did compliment him so you hope he'll let it slide but at the same time you also said that it was a loss. You had to go to the tavern, sleepless who looks hopeless at the same time, now you're just standing in front of your boss, diluc while he's at his chair looking really fresh and cool.
"Care to explain?, Y/N" He said, he wasn't looking at you. He's doing his work while waiting for you to speak for yourself.
"I won't do it again, it's really wrong for me to speak bad things about you when you're the one who's helping me to earn money, I'm really sorry. Sir." You said as you bowed to him, when you tried to look at him, he looked confused and stressed by just what you said.
"I'm not talking about that, Y/N. I'm telling you to explain why were you using your phone while doing your work? It's forbidden, you know that right?" Now you felt more embarrassed than you did before. You apologized for speaking bad about him but not using your phone in the middle of your work.
"It was reckless behavior that I did, sir. I'm really sorry. I won't do it ever again. I will do everything I can to assure you that."
He didn't fire you and just told you to do your work, however you couldn't focus for months because of what you did. Diluc was the one who REALLY assured you that it's fine just don't do it again. He's straight up being sweet towards you. You didn't think about it at first but you completely fell in love with him. You may have told him that you loved him when you were drunk and magically out of nowhere, you both started dating after getting drunk that night.
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: ̗̀➛ ALHAITHAM
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Alhaitham was flabbergasted when you sent those messages and the fact that you didn't realize it because you're that BUSY typing was something else. You just didn't mind it and waited for your iced coffee that was paid by your brother patiently, I mean you always ask your brother to deliver coffee to you so he knows what to do so you just continued your work like nothing.
How did you realize it, you ask? It was when your iced coffee was delivered by your co-workers saying that it was for you, and when you're about to thank your brother through chats you realized your boss, alhaitham was the one you messaged to deliver you coffee. It was so embarrassing but you're thankful at the same time because your boss really did buy you COFFEE but still it was straight up embarrassing making your boss buy you a coffee, so when you finished typing the files that your boss assigned you to, you immediately went to his office, he was the one who started the conversation.
"How was the coffee, Y/N?" He asked while you hand him the files he asked for. He sounded sarcastic that you didn't know what to answer.
"It was a wrong sent message sir, I'm really sorry. I can pay you right now. I'm just really sorry." It was so embarrassing for you, that you couldn't even move your body, you looked at the floor the whole time not bothering to look at him.
"It's alright, you said it yourself. I should pay more respect to my employees especially you."
You avoided your boss after that talk. You'd go the other way around whenever you see him in the office and when you give him the files he needs, you'll immediately leave. You thought you were doing very well avoiding him but destiny had other plans. Whenever you're down and alone, you just see him. You see him everywhere you go, anywhere you lay your eyes too. He just can't be avoided whatever you do. He knows what you're doing he looks like he's unbothered but he's really bothered by you avoiding him all the time, like did he look that scary to you?
Well, he found a way to talk to you and tell you that it's okay it's not a big deal and when you had that talk with him everything felt better. You felt relieved and happy because you felt like you had a beef with your boss, Now whenever you hand him the files he needs, you stay for a little talk and it becomes a hobby for the both of you, he was cold and sweet but you realized he's all that you ever wanted. When you both started dating he may have given you a new office that's very close to his so that he can see and talk to you everyday and anytime he wants.
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yeen-meteor · 6 months
Text
I want to take a moment to try to express why i appreciate Haru's sadism as an actual serious part of her characterization and not just a funny contrast joke and 'yay girl violence!' don't get me wrong i love me some yay girl violence for the sake of it, but like. i think there's a lot to work with there for genuine drama writing, too, not just comic relief and i want to talk about it! (cw sugimura)
for all of haru's backstory and her life with her father, sure she's rich and has a lot of privileges, but the one thing she completely lacks is any sort of control. Everything about her life is being decided for her, her father has decided on the shape of her entire future, and she can't do anything to change it - she's being raised just for the sake of being outright sold as a sex slave trophy wife to a perverted creep who is certainly too rich and powerful to ever face legal trouble for marital rape. She's going through the motions, enjoying what she can of the life she has while she still has it, completely hopeless in the face of this horrifying future that other people are forcing her into. Her will means nothing, what she wants means nothing.
And then the Phantom Thieves come along, and they give her the power to make her will matter, to fight for her own freedom and happiness. And that power comes in the shape of violence, physically fighting images of all the things and people standing in her way.
But more than that, she starts to feel 'shivers of excitement' when she hears shadows begging and pleading beneath her. She feels what it's like to have something absolutely, pathetically desperate to make her stop, to deny her what she wants - and to bask in the feeling that she doesn't have to listen, she's the strong one, she can shut them the fuck up with an axe through the skull because their will, their selfish desire, their plan for her doesn't matter anymore, her will, Haru's will matters. It's catharsis, it's intoxicating, it's a rich and indulgent feeling of real actual control and the freedom that comes with it, something she's been denied all her life, and it's probably an unhealthy way to get that feeling but who cares? these are just shadows!
And that catharsis and relief and self-assured confidence she gets from that just makes her better able to be her sweetest, kindest, purest self around the people she loves! It doesn't undermine the sweet person she is, it helps it!
And then, she makes the choice to try to cure her father's brain-rotting greed and see if there's anything worth salvaging in his heart. It might not be the best choice, it could certainly be argued about, but it's her choice, it's her will, and she finally, finally feels like she's able to make that mean something-
and Akechi takes the choice away from her, and forces her to live in the future he decided for her.
I think when people write the dynamic between Akechi and Haru, they can sometimes miss the forest for the trees - 'you killed my father', without the underlying 'this was the first time i believed i ever had a choice in my own life, and you took it away from me and fucking crushed it before my eyes'. I've also seen it done very well too, and I love it! but i think a lot of writers are sleeping on the potential a bit, of haru & akechi focused stories, or even of haru as a source of drama and an interesting supporting character in shuake stories. In general, haru's potential for anger, frustration, violent desires and just a need to feel in control of her own life has a lot of potential in drama writing!
Atlus certainly dropped the ball on the akechi and haru dynamic, and kept the sadism thing as mostly comic relief, but Persona canons are all half-realized outlines of good ideas just begging for fic writers to come and actually flesh them out, anyway, so ah well!
all i hope for is that if you're a persona writer that doesn't know what to do with haru or how to use her, or doesn't pay her much mind, maybe this might inspire you or give you a clearer idea of how to write her dramatic side!
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batmanisagatewaydrug · 4 months
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I like how anon makes it sound like you said pedophilia was okay when what you said was you didn't care what people write about fictional characters. Amazing
so what's being employed there is an extremely common tactic used by people trying to make their opposition sound like they're doing something that no reasonable person would agree with. accusations of pedophilia are extremely popular for this, since it's an issue that most people, understandably, are extremely opposed to and disgusted by, and very few people want to publicly label themselves as "guy who thinks pedophilia is fine." it's a tactic designed to put people on the defensive and (ideally) isolate them from potential support, which fortunately doesn't work on me because I'm not apologizing for something that wasn't wrong and I don't care who on this hellsite likes me.
it's the motivation behind the right's recently rekindled (although never entirely vanished) obsession with portraying trans people and drag performers, other queer people, and queer-friendly educators generally, as groomers who want to give children forbidden knowledge about sex that their parents don't approve of.
in the particular instance you're referencing, re: my anon, people will level accusations of "pedophilia" at fiction depicting anything from an adult sexually assaulting a child to two teenagers consensually having sex to someone in their 20s consensually hooking up with someone in their 40s. only one of those things - the first - is actually a depiction of pedophilia, and all three are things that people are perfectly allowed to write about without having to go before a tribunal to prove that their intentions are pure. it's also just fucking baffling to me that this is only applied to depictions of sex; if you assumed that every fictional depiction of murder or violence is an admission of actual desire to do such thing, writers would be getting rounded up in droves.
this hardly needs to be said, but: yes, I do find ring cameras - surveillance technology owned by a deeply evil megacorporation that abuses the rights of its employees and freely turns over camera footage to police - more objectionable than Octavia Butler's Parable of the Sower or Vladimir Nabokov's Lolita or Alissa Nutting's Tampa or any other fictional depictions of sex, because a book doesn't harm anyone and surveillance state police collusion does.
as someone lucky enough to teach youth sex education, with sessions focused especially on media literacy, teaching the self-advocacy skills to recognize potentially unsafe situations and the right to tell adults no, and emphasizing bodily autonomy, the entire thing is exhausting. which is the point, they very much want you to get so tired that you just stop saying anything, but once again I am an insane bitch who thrives on negativity so I shan't be stopping any time soon.
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shuttershocky · 7 months
Note
what do you make of samurai remnant so far? As it's a weeb game, I don't expect any of the normal review sites I trust to cover it
I /hate/ Musou combat and I'm sick of Servants, so me avidly talking about this game means it's way better than even my biases can overlook.
Here's the thing: the vast majority of Type-Moon games fucking suck, because they make visual novels, not video games. "The story's good enough to make you play through this abomination" is the battlecry of Fate/Extra fans. If it wasn't for Melty Blood they might not even have any games where people play for the actual game.
This is not the case with Fate/Samurai Remnant. It's not here to blow your mind out of the water, but it's clearly a title made by people who are both great fans of the source material and are very experienced with producing games on a budget. Solid execution all-around from combat design to character art to environments.
The most notable thing about FSR though is that this game cares a lot about how things are supposed to feel. I've talked enough about how great it is to have Servants feel like real powerhouses again, but this level of care exists within the rest of the game.
"How would it feel to be partners with a superpowered being?" is the defining question informing the majority of the game design. If there's a high place you can't climb without a ladder, Saber simply throws you up there with their superhuman strength. If you're squeezing through a tight alleyway, Saber simply reappears via magic on the other side, sometimes getting ahead of you and waving mockingly while Iori can only grumble and slowly pull his fleshy human body along a tight crevice. There is actual destruction in the aftermath of the first Servant battle that you can see for yourself, which informs Iori's motivation of putting an end to this death game. Iori's neighbors express relief that he's safe because they saw his house explode, or tell him about the whereabouts of his sister Kaya, making the town feel just a little bit more like a setting Iori actually lives in.
As Iori's relationship with Saber grows, the game also tacks on more and more mechanics involving their cooperation. At the very start, Saber cannot be controlled whatsoever and is entirely dependent on the AI. As you progress though, you unlock the ability to give Saber commands and even play as them for a short time. But that's not all, Saber's AI will also start to cooperate with you, following up on enemies that Iori knocks away with a finishing move, or calling for special partner moves called Link Strikes. When you're in trouble, there's even a chance Saber will come rescue you, activating a quick time event where they lock blades with the enemy, attempting to push them back.
This is what the whole game is like. Samurai Remnant doesn't have the resources of an AAA game with an army of developers to create features like ultra HD 4k textures for all environments or realistically shrinking testicles, but you can feel most ideas started with a question of "What would it be like to have Saber here and how do we depict that in some way?" Saber would be fascinated at modern (17th century) Japan, so they often run from place to place pointing out new things to gawk at and demanding explanations from Iori. They didn't have food stalls, paper, or money in their life, so Iori has side missions to buy from every food stall to satiate Saber's hunger, which murders your wallet in-game as you are a poor ronin living hand to mouth every day and need odd jobs to make money.
It feels good to play, and not even as a Type-Moon fan where a lot of these things are something I've been asking for. I mean it's good to see another mid budget game that's neatly focused on simple, solid execution. Most review sites are giving it around a 7.5-8/10, and I'm telling you this isn't a 7.5 from a Type-Moon fan pleading with you that playing Fate/Extella's Altera route makes it actually worth it, this is a 7.5 from people seeing a decently hefty, well-made title.
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randoimago · 5 months
Note
Hi, not sure if this counts toward your no-crossover rules but can I have Megumi, Gojo, Maki and Noritoshi with a rival reader who is like Gai from Naruto?
If not then just them with a rival relationship with the reader.
With a Rival Reader
Fandom: Jujutsu Kaisen
Character(s): Satoru Gojo, Noritoshi Kamo, Make Zenin, Megumi Fushiguro
Type of Request: Headcanons
Note(s): Reader having the personality of a character from another fandom is exactly why I have the no crossover rule in place (I kept getting tons of asks for Reader with various personalities with characters that it started feeling unoriginal and a bit boring to write).
I will be happy to write the second one for you though!! Also, it wasn't mentioned if Reader is supposed to be an S/O or not so these are mostly Platonic
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Gojo
Oh this cocky piece of shit can't help but laugh when he hears that you consider yourself his rival, because he certainly doesn't. He has only known one person that he'd count as a rival and that person is long gone.
Sure, go ahead and keep training and pushing yourself to be stronger. He likes the idea of being used as motivation for you to push yourself (probably makes jokes about you being obsessed with him or smth)
Of course, when he does realize that you do have a similar power level to him, that's when things get interesting. Gojo has very specific goals and way of thinking and so he'll definitely want to get you on his side at least. It'd be fun for the strongest two people to pair up and scare the rest of the higher ups shitless.
Maki
She likes the motivation you give her to get stronger. Not that she needed much motivation from you, but it's a good way for her to access her own strengths compared to someone else.
So long as your rivalry is just as jujutsu sorcerers then she can deal with it. Don't mess with her chances with the Zenin clan though.
If you try to be her rival in other aspects (relationships, for example) then she doesn't get it. Now, if you bring up Yuta then she'll start getting flustered and fight you about it.
Megumi
He doesn't even realize that you view him as a rival. Megumi is mostly focused on himself and getting better with his own abilities. It isn't until you challenge him and actually call yourself his rival out loud that he gets it.
Is a tiny bit amused that you'd declare yourself as his rival when he didn't even view you as such previously. He isn't trying to insult you, his focus just wasn't on you (which still sounds a bit insulting).
Honestly, your "rivalry" ends up with you interacting with Itadori and Nobara a lot which just causes more exhaustion for him since now there's someone else's antics to deal with.
Noritoshi
Doesn't even view you as his rival (this time it is an insult, unlike with Megumi). Noritoshi has very personal goals in mind and he's not going to compete with someone that knows nothing about him.
You can be his rival all you want, but he's not going to acknowledge you. Noritoshi works and does as his clan says. Accepting your challenges or rising to any taunts you have isn't going to happen (unless you mention his mom then he might kill you).
And yet, as much as he claims you aren't his rival, he can't help but be jealous and upset with you. You're able to just casually call yourself his rival without a care in the world. He would love to be able to have the freetime to play along with you, but he doesn't because he has to continue to pretend to be a good boy for his clan if he wants to build a home for his mother to come back.
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cosmerelists · 2 months
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My Top 10 Favorite Stormlight Fights...That DON'T Involve Kaladin
I wanted to do an overall “top fights” list but I found that were all, uh, just Kaladin. So Kaladin’s best fights will be saved for a future post, probably, but for now--let’s give some love for those epic fights that DON’T involve our most dramatic hero.
[SPOILERS FOR ALL OF STORMLIGHT ARCHIVES!]
10: Adolin (and Renarin!) vs. the Thunderclast [Oathbringer]
This one makes the Top 10 for me mostly because of how cool it must have been in theory...although tragically we never do actually get to see Renarin fight the Thunderclast. I mean, Adolin's part is still very cool--gotta love the one guy without Radiant powers nevertheless trying to fight a giant stone monster from ages past. And then Renarin comes and defeats it off-screen, and that is cool enough to make this list even though we don't see it.
#9: Moash vs. Leshwi [Oathbringer]
This is such a short fight, and it probably wouldn't make the Top 10 for most people...but I thought it was cool. We have Moash facing off against a Fused--one of the first Fused we ever see--with a Shardblade, only to realize that he can't beat her with that weapon, so he grabs a simple spear instead (my heart!). Then he gets lashed to the sky...but pulls her with him and stabs her in the chest. And so he kills her, and Lewshi being Leshwi, she's like, "Okay. You're legit and I like you." So kind of a cool character-building moment for both of them!
#8: Adolin & Dalinar & Elhokar vs. the Chasmfiend [Way of Kings]
This fight didn't do it for me one a first read, because frankly I didn't care that much about the Dalinar chapters in Book 1 because I was always waiting to get back to Kaladin. But upon a reread and a re-reread, I liked it much more! Like so many early fights in Way of Kings, it felt like a sort of tutorial for how the powers work, here focusing on how Shardblades and Chasmfiends Work. You get to see Adolin & Dalinar work well together despite their conflicts, and you get to see Elhokar being, well, Elhokar.
#7: Adolin’s Duels [Words of Radiance]
Except for the last one, to keep this ranking Kaladin-free! But Adolin's pre-Whitespine-Uncaged duels were also very legit. Adolin is a great swordsman, and that makes him fun to watch (well, read about). And I loved the way that he had a different way to mess with his opponent in every duel, from unhinged battery to slowly picking apart the other guy's armor. It's great to see someone good at dueling get to do what they're best at.
#6: Szeth vs. an entire party [Way of Kings]
I'm referring to when Szeth assassinated King Hanavanar of Jah Keved...while the guy was holding a big dinner party. And while this scene is a little painful to read, since Szeth slaughters everyone while crying, if memory serves, you gotta be a little impressed by the way Szeth is able to kill an entire room of people, many of whom are armed with Shardblades or half-shards. At one point he even tosses his sword away and goes hand-to-hand with people holding deadly weapons and just slaughters them all, no problem. That guy is frightening good at murder.
#5: Navani vs. Raboniel vs. Moash [Rhythm of War]
Some fights are cool because they involve visually stunning moves or epic swordplay. Some are cool because they rip my heart into a million pieces. This is one of the latter! Navani killing Raboniel is gut-wrenchingly tragic but also so cool (the Fused are impossible to kill and yet, Navani does it)...and then Moash shows up. The confrontation between Moash and Navani was an emotional beat I didn't know I needed until it was happening...and listen, I am SUCH a sucker for self-sacrifice. Raboniel grabbing Moash to let Navani escape, even after Navani killed her? I'll never be over it.
#4: Szeth vs. Gavilar [Way of Kings]
I mean, this one is a true classic. It's the first fight we see, and serves as a basic tutorial on how stormlight and Shardblades work. We have Szeth in the opening of Way of King, going to assassinate Gavilar. He lashes people and things left and right. He's on the ceiling and the walls. He's burning souls and cutting holes in the building. He's desperately fighting Gavilar in what is probably Gavilar's only cool scene in all of the books. It's just classic.
#3: Shallan vs. An Entire Army [Oathbringer]
I'm not sure this would make a "Top Fights" list for very many people, but it is one of my personal favorites. This refers to the Battle of Thaylen Field (yes, Kaladin is in the background but that doesn't count as involvement), when Shallan, Veil, & Radiant summon hordes of alters to distract the Odium-crazed army. Not only does she fend off an entire army single-handedly (holy shit, Shallan), but she does so despite the fact that it is her being killed over and over again in thousands of forms. The image of her, Radiant, and Veil holding hands as she struggles to stay conscious is incredibly powerful to me. And Jasnah goes to help! A+ fight.
#2: Adolin & Maya vs. the Tukari [Rhythm of War]
This is one of my all-time favorite fights. It takes place in Shadesmar, when Adolin runs to help Notum who is being stabbed and beaten by a group of Tukari, Not only is it a heroic fight against grossly mismatched odds, which I always love, but it also demonstrates the bond between Maya & Adolin. And when the two of them fight back to back using the kata... *chef's kiss*
#1: Dalinar vs. Odium [Oathbringer]
I'm aware that Kaladin is, like, in the background here, but the actual conflict between Dalinar & Odium does not involve him. And this isn't a physical fight--there's no clashing of Shardblades or running on the ceiling--but damn if this fight doesn't hit hard. Dalinar fights with a book and with his whole soul, and he refuses to give up his pain or to absolve himself of the guilt of what he's done. This might be one of the most powerful moments in any book, so it gets the top spot here!
What are your guys' favorite non-Kaladin fights? Let me know in the comments, if you want!
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