Preparation
Levi
Wow. Diavolo's just as bad as the rest of us, isn't he? I mean, literally jumping out of his office window to escape the Devildom and visit MC...that certainly wasn't on my bingo card for this year.
In any case, we do need to locate him. He's known to cause chaos whenever he's left unsupervised, and while I'd love to see a video of him go viral, I know Lucifer wouldn't, and I really don't want to sit through one of his lectures.
Thankfully, I have just the thing that might help.
"This is Crowe," I tell MC, putting the black cylinder in their hands.
"I didn't know you had a smart speaker," MC replies as they examine Crowe.
"I won him at an auction. Apparently he's a prototype. He's created by the Three-Legged Crow Group, the same company that sells D.D.D.'s. As long as someone has one of their phones, Crowe can track their location. All you have to do is ask."
"Sounds simple enough. Hopefully Diavolo has his phone on him." With that, MC asks Crowe to locate our missing prince.
"Lord Diavolo is located at The Drunk Hyena," it answers. "Would you like me to provide the address?"
"Yes." After hearing the address, MC appears shocked.
"Everything okay?" I ask them.
"I had no idea they had a location in the human world." I shrug, trying to hide my surprise. Clubbing doesn't really seem like MC's thing. Then again, Asmo is prone to dragging people to clubs, so who knows?
"The owners must have bought the building and created a portal. That sort of thing happens all the time." I pause. "Still doesn't explain why Diavolo would be there, though. It's the middle of the day."
"Perhaps it was the safest way for him to get here. People tend to not ask a lot of questions at clubs." That's true, I suppose. They're too caught up in whatever or whoever it is they're doing to notice anything outside their bubble.
At that moment, MC's phone rings.
"Good timing," they mutter as they pull it out and answer it. They tell the person on the other end that they're going to put them on speaker before positioning their phone so that it's between us.
"Who's in the room with you?" Oh shit. It's Diavolo.
"Just me," I reply. Diavolo breathes a sigh of relief.
"Thank goodness. I was afraid it might have been someone else. I've been meaning to talk to you about that anime you recommended to me a few months ago. It's really good."
During my quest to manage my social anxiety, I discovered that one of my online friends was actually none other than Diavolo himself, which was weird, because I "met" him on a pretty unknown online RPG, one that only the most devoted members of the gaming community knew about.
As it turns out, Diavolo's secretly a huge gaming nerd. I don't know how he finds the time, since his duties as prince require the majority of his attention, but somehow he's up-to-date on the latest news in the gaming world.
It was definitely awkward at first when I found out, but then I realized that Diavolo just wanted someone he could geek out with. It's not like Lucifer or Barbatos would; neither one of them are particularly interested in video games.
"Diavolo, what sort of trouble did you get yourself into?" MC asks before he has the opportunity to start rambling. I don't have to look at his face to know that he's blushing.
"Well, I may have gotten stuck."
"Are we talking tight space, or something cursed?"
"The latter." He sounds like someone who got caught stealing. "This place has a cursed karaoke room where you can't leave until you get a perfect score on the machine's vocal accuracy challenge."
"So, why haven't you participated?" Silence. "Diavolo, is this a ploy to get me to join you?" More silence. Then,
"Maaaybe." As Asmo would say, he's definitely down bad.
And somehow I'm fine with that. It's weird, I know, especially since I wouldn't have been fine before. I would have been tearing myself down as I holed myself up in my room, because there was no way I could compete with someone like Diavolo for someone's affection.
That's not the case now. I can't really explain why I feel calm; I just do.
"You know MC can't come by themselves, right?" I ask. "You know who would throw a fit if they did." Diavolo sighs.
"Yeah, I do. Doesn't make any sense to me, but whatever. He can feel how he wants." He pauses. "Ask the others if they want to tag along. We can at least make something fun out of the situation."
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Fuck. We are in desperate need of genocide studies in the US. Because people are genuinely arguing that Nazism— and thus the white supremacy which inspired it— is an aberration of European philosophical tradition, rather than the end conclusion of “Western” ideologies.
“Nazism is uniquely evil” implies it cannot happen here and that it originally happened by freak happenstance. If you singularize the actions of the Nazis, you lose critical analysis of what ideas inspired them (see: US genocide of First Nations People) and how the Germans developed their tactics of oppression and murder (see: German genocide of the Herero and the Nama people between 1904-1908).
I believe it’s time we call this kind of rhetoric what it is: genocide denialism and Holocaust revisionism. It denies the European-created genocides before and after the Holocaust, and it rewrites the history leading up to the Holocaust to purposefully cover up the fact that it can and will happen here. Over and over and over. Such rhetoric also (purposefully) denies victims of genocides the world over solidarity with each other. To justify the destruction of Poland, Hitler asked, “Who, after all, speaks today of the annihilation of the Armenians?” Would you deny the son of a Shoah survivor the right to march with Armenians? Or would you, like the German state, accuse him of de-singularizing and relativizing the Holocaust and report him to the local antisemitism commissioner?
If you treat Nazism as unlike anything else that’s ever happened or will happen, then you don’t need to worry about it and the tragedies it created happening ever again. “Never again” becomes an empty promise. This type of rhetoric gives people the opportunity to wipe their hands of any culpability in the rise and reproduction of similar systems or other genocides, and they can use this singularity rhetoric to position themselves into a moral category despite supporting similar ideas. That Nazism and the Shoah happened means it was possible and still is possible, among any people.
The “massive, systematic, and efficient nature of” Nazi oppression, brutality, atrocity and its genocidal tactics and policies is a function of modernity and “Western” Enlightenment rationality. It is not an aberration.
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Honestly, every single time the whole 'poppy playtime is a bendy rip-off' stuff ever shows up I find it all extremely unconvincing and silly.
For one thing, rip-off usually is meant to imply that it's a cheap lazy copy of a better more polished thing, and uh. Sorry but even from chapter 1? Poppy Playtime is a better game than Bendy, it has a simple but understandable story, the game manages to be thrilling, creepy, and very intense at times... I mean that Huggy chase in the vents ALONE puts it way above Batim for me.
I mean BATDR had the most slow stupid chase I've ever seen [and every other encounter with the ink demon is text telling u he's there and then a timer goes down and u get jumpscared] and batim's chases were either silly or just not nearly as theatric or terrifying as that.
When making the vent sequence I mean not only is it absolutely horrifying to realize how fast Huggy is in there but also it's so theatric and cool? The fact that you round a corner after thinking you escaped only to see a terrifying animation of that thing crawling toward you is awesome! I wish Bendy had stuff like that!
And all the stuff it shares with Bendy are generic things Bendy ripped from other horror games/media anyways. I'm not saying Poppy Playtime isn't inspired by Bendy I for sure think it is but Bendy is such a generic story that somehow fails to do tropes 100 other horror games have done any comparison only makes Poppy Playtime look better.
"It has employees being sacrificed for their company" That is not a concept Bendy invented, literally look at any of the sci-fi horror series Bendy is very inspired by. This is literally a twist in the original Alien.
"It has a scary woman forcing you to do tasks for her" Once again, not a concept Bendy invented, a scary mysterious person forcing you to do fetch-quests is a concept found in tons of horror media. And at least Poppy Playtime gave you a chase with her and let you defeat her, look at poor malice. She's barely on screen for more than 10 minutes before she gets stabbed.
"It has a cult worshipping the monster" This is something tons of horror games and media have done too. I mean In The Tall Grass has a guy who worships a giant magical rock in the middle of a grass maze, Bioshock [which Bendy has only been taking more and more direct inspiration from while failing to grab any of the compelling parts] also had a lot of themes of religion and cult-ish behavior, almost every horror media franchise has at one point done a cult thing.
Bendy couldn't even come up with a reason Sammy worships the ink demon, the best motivation we've ever gotten is just that 'he's crazzyyyy the ink made him insaneeee'. Who is the cheap rip-off here?
At least Poppy Playtime gave their cultist a motive for worshipping the monster + a proper boss fight that feels intense and looks awesome! Bendy didn't even let you kill Malice [she got stabbed in front of you and then just collapsed on the floor how thrilling] meanwhile you get to kill three of the villains in Poppy Playtime and the gameplay and action in those scenes have only gotten better as the game went on.
I mean Sammy walks into a room and goes "AAA SCARY I'M BEING MURDERED" then later shows up and for NO REASON sees a normal human man and assumes it's the ink demon before once again someone else kills him for you. In Poppy Playtime you defeat Catnap as he floods the world with this horrible nightmare-inducing gas that intensifies the color palette and his design. Fight off versions of him that are illusions that you need your flare gun for, then watch in a wonderful animation as he mistakes the monster for his savior before getting killed by it, in a brutal way I might add, which game are we accusing of being cheap, lazy garbage again?
I just find this argument to be people who Really Really need to find a reason to hate Poppy Playtime which I think is silly. The devs being weird, shady people is already enough reason to dislike the game, you don't need to invent reasons why secretly every part of the game is malicious or bad. But esp when I see Bendy fans saying they don't support Poppy Playtime or dislike it bc of its devs or even saying its cringe ummmm.
I have bad news about the fact Bendy's devs are worse and it took not one, but TWO over an hour long videos to cover it all. Plus the Bendy games are just the worse games in every aspect, if I could sell my batim copy for a copy of Poppy Playtime I wouldn't hesitate at all.
Saying this as a bendy fan, we have no right to be super judgy towards Poppy Playtime. If Poppy Playtime is embarrassing cringe, Bendy is too and is way more embarrassing of an interest. We shouldn't spread misinformation just because we all want to hate Poppy Playtime, you can dislike Poppy Playtime without making up a bunch of nonsense to justify it.
Honestly seeing people just blatantly be unfairly mean to Poppy Playtime only makes its critics look worse and makes it hard to take any backlash to the games seriously. Because surprise surprise if you spread misinformation to make a point people will quickly stop listening to Anything you have to say bc they won't trust you're telling the truth anymore.
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