pluvi begging you to expand on gojo not wanting what happened to his mother to happen to you 🙏
warnings: it’s all a dream so nothing is real aside from the flashback stuff but pregnancy as horror, (sewing) needles, implied gore/eye trauma, implied child harm, gojo is messed up yo!!! and its bc of his mama!!!
he dreams about her.
it’s an odd thing, really. gojo isn’t much of a dreamer—not much of a sleeper, all things considered, but it’s difficult not to give in when you drag him to bed and curl up in his arms. the soft rise and fall of your chest, the steady thump of your heart, the sound of your breath; it soothes him into slumber.
and he dreams about her. she was always young. he’s older now than she ever got to be. frail, thin; borderline skeletal, robes hanging from her body like webbing. she sits in a chair facing a window, swathed in moonlight, the silver of her embroidery needle glinting with each stab. her face is veiled. her stomach is swollen with child.
she doesn’t turn to him, but she beckons without noise. his feet take him easily to her, and he kneels at her side as she sets aside the embroidery hoop to let him place his head on her knees.
her hand is cold as it threads through his hair. it’s gentle, at first. then harsher a moment later. she grips firm, tugs him up by those electric white threads, stares down at him through all that elaborate lace.
he imagines she’s weeping beneath it. his mother never wept before him, but she was pretty in the aftermath, eyes puffy and pink and shining. they were a cold kind of loving when they regarded him. she must have been beautiful once, elegant and lithe and willowy, cruel like the heartless sea and sharp like a brilliant diamond, but whatever was there is long gone. he thinks all sons must empty their mothers, bleed them dry from within, because his was always a shell.
she trails her hand down the side of his face, and he turns into the palm and closes his eyes, and she is silent as she sets down her embroidery to lift her veil. she is silent and hollow and eidolic as her fingers brush down his jaw and tilt his head up to look at her.
but it’s your face that he sees when he opens his eyes.
it’s your hand against his cheek, your eyes pink and puffy and pretty, your stomach bulging by his own doing. it’s your fingers that pluck up the needle, still attached to a thread of brilliant cerulean, and raise it to his eye.
his mother never was able to pierce him with that needle. she stopped herself, each and every time, dropping it and tugging him close in shame. she never doted, never was kind, but she never did manage to harm him.
you do. he lets you. it’s only fair. whatever thing is in your stomach can’t be human—whether god or demon what does it matter, at the end of the day—and didn’t he put it in you himself? if his mother never got the satisfaction of spilling his blood, shouldn’t you?
but he wakes just as the tip pierces his iris, and you hold him in your lap, eyes wide with concern and not puffy from weeping, and you hold no child within you. your hands thread through his hair and they’re warm, your lips plush when you bend to press a kiss to his brow.
he turns inward to press his face into your (empty, blissfully vacant) abdomen. the wetness he leaves there, falling from his so very coveted eyes, is colorless.
he thinks it ought to be brilliant crimson.
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If Seven have water bending powers, Six soul eating powers and Mono space-time powers what would Raincoat Girl powers would be
oOOOO see, I thought about this quite a bit for the past week. I don't think Raincoat girl's powers will come up in Channel Change, so I'll share my headcanon here.
Raincoat girl I've always called "Five" though I've considered calling her "Quinn" (or even "Cinc") sometimes to not be so obviously a number, kind of like Mono's naming scheme. But I don't think the name Quinn would stick with the fandom as well as "Five" would...
To me, Five would have the ability to change her size at will. (Typically shrink, but only when she gets more powerful later she will learn how to enlarge herself.) She may also have the ability the manipulate the sizes of objects, people, or animals around her.
My evidence:
1. "VERY LITTLE Nightmares" game title
2. The Nest is more like a giant doll house, and she's surrounded by children turned into dolls
3. Each collectible has something to do with the children's powers. She collects Jack-in-the-boxes; children's toys that had been made in France as little "Demon-in-the-boxes". A tiny puppet pops out to surprise/scare the person playing its music because typically, no one would expect a creature to be compressed in something so small.
Six is a soul eater. She can suck the souls out of adults for sustenance. She can suck the youth out of children, turning them into nomes so that she may remain immortal. She may have the ability to teleport through shadows. She may or may not also have the ability to create shadow proxy children?
Mono is a space-time manipulator. He can travel through time and teleport elsewhere through TVs. He can leave behind imprints of children and also reabsorb them? He has minor to major telekinesis and draws in the attention of those around him.
Seven has hydrokinesis. He can physically manipulate water. He can create air pockets to breathe underwater. If he concentrates, he can also control the water inside someone's body including his own. This proves difficult when trying to lift others, but his body is the easiest to control, giving the illusion that he's floating on air.
Five/Quinn is a size shifter. She can shrink at will to crawl through small spaces like a mouse; to get into hidden rooms or to avoid being caught. She can also enlarge herself at will and has the ability the manipulate thse sizes of objects, people, or animals around her. But this requires heavy concentration to do so.
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thinking about the Lady again and she actually is the Character Ever.
Starting off with her design. How ridiculously simple it is, right? Her yukata is plain brown and has a single layer, her wig (and yes, I am positive what she wears is not her hair but a wig soley because of how easily it comes undone... that kind of hairstyle is meant to STICK when done with actual hair) has no decorations befitting a woman of her powerful status and her mask is nothing but... empty. You could mistake her for a mannequin and you wouldn't even be wrong. It's by design, after all: she is as insanely important, as a figure, as she is anonymous as a person.
But then, it's with amusement that you note that that boring, unexpressive mask is called the "Rascal's mask" when unlocked. It's such an oddly affectionate nickname stemming from a person so utterly despicable. And then you notice her hair. Her long, black hair that should be hidden under her wig, as the hairstyle goes, but are instead hanging out freely. Not very traditional at all, right? You could almost read it as a small act of defiance of... something. Now, what that thing is, I doubt even she knows. Maybe it's just her way to seek individuality without having to step into zones she does not want to touch.
And then, of course, the lack of shoes. It's not uncommon for people to wear slippers in the house - especially for the Japanese - but she just... doesn't. In that small, small way, she is similar to Six - and every other child in the Maw running around barefoot. Except she's above running, of course. She's got the privilege of floating like a ghost so that she may never touch the ground.
(The only time when this rule is broken is when she fights Six, poetically enough. You can see her visibly step back.)
These strange little things are the first things that push you to wonder about her as a person. Not the title, not the Lady of the Maw: the individual behind the mask. Who is that person? What is she like? Is there a way to answer these questions? I think yes, if you know where to look - but is it worth to ask these questions considering what she does?
That depends on you. Me personally, I think there is narrative worth to be found in what she has to hide. Her foil, Six, finds value in the aspects of herself she does not hide: she is very unapologetic in her selfhood. The Lady isn't, for the most part.
(I wonder if that would make her envious of her younger counterpart in a different context?)
Frankly, looking back on her choice of attire, the fact that her personal bedroom is barely decorated is not surprising. She only has the essentials: a bed, the vase with the key, a few pictures of importance (of people long forgotten, herself included no doubt) and... an ungodly amount of misplaced clothes all over her quarters. All the same yukata, repeated over and over, maniacally folded and arranged in towers, but never where they're supposed to be.
A bedroom is the reflection of yourself. Of your inner world. The fact hers looks so barebones is quite telling about who she is. Or isn't. She herself may have some trouble trying to figure that one out.
I think that, in a vacuum, it's easy to assume that the reason she's so displeased by her reflection is soley out of vanity. That is definitely part of it, but I don't think that's all there is. Because after seeing the mannequins that all look just like her, the four women in the picture who also wear her same exact clothes... and that hidden quote.
This quote, which is from Alice in Wonderland. Specifically from a conversation in which Alice expresses how she doesn't recognise herself anymore because of how many times she grew big and small during the course of the day. She is not the same person she was before entering Wonderland.
I find the way she clings to the dolls and the music box to be much more... sombre when keeping this in mind. In a way, that scene is reminiscent of Monster Six clinging to her music box in the chaos of the Tower; an attempt to attach to something safe. For the Lady, it's even more personal. Those are her toys. Her song. No one can take them from her and claim them as theirs. These materialistic tomes are physical proof of her identity. She likes dolls, and she likes to sing that song from her music box. Surely, that much is something.
But a ceramic toy and an old music box are not really enough to placate the inner turmoil. Hence the broken mirrors, the hidden statues... the hung down portraits with their eyes scratched out - from times of the past. There is a person looking back in the mirror which she does not recognise. That can't be her, right?
It isn't. The reflection is but a faux image of her outward appearence. The inside, however... much like this concept art shows, she is melting away. Rapidly decaying no matter how much she tries to stick to her youth.
Because at the end of the day, that's what she's doing, no? The toys, the music box, her appearence... all of it, just to cling a bit more to the person she used to be. Point being that I doubt even she remembers what she used to be.
You'd think a person like this would be inclined to feel at least some sympathy for all the lost children wandering the Nowhere. A sense of kinship, perhaps, or even just... basic human compassion. She has proved to have very human emotions, after all. This is where she proves you wrong. Whenever you think she's stepped the lowest, she always goes lower.
In her humanity, she is brutal. Relentless, ruthless. She offers no sympathy to anyone and has no empathy to spare either. She is very much aware of what's going on under her roof: she not only allows the Maw to continue being the way it is in spite of having the power to change things, but she actively engages in its despicable practices. She has petrified children in her quarters, as well as their ashes - of which the use is unclear - and then she is responsible for the Nome population and exploitation being so large and so eerily heavy. She's twisted necks, broken bones, murdered innocents.
The Shadow Children are, to me, one her greatest offenses. I don't think they serve any particular purpose other than... being there because she wanted to make them. Children ripped away from their life because of her whims. Not even in death can they rest because she can get her hands on their souls. They're nameless, forgotten shadows with blank masks: they're just like their creator, in that way. Ripped of all individuality and devoid of everything.
Everything she sees, the Lady devours. Not a creature is safe from her shadows and her wrath, especially if they come and actively intrude in her activities. She's twice as aggressive if the Maw is at stake.
The Lady's personal bedroom has another motif piece which I did not previously mention: the Maw wallpaper. While Roger and the Chefs have wallpapers that portray them with her, the Lady... does not. She only has the Maw. She's not part of that picture.
The Lady can't let the Maw change its ways. She is the Maw. The Maw must survive: so must she. To change the Maw would mean challenging herself enough to bring about a change; to her, who does nothing but lament what she lost, that would be too much effort. Too outside of the comfortable zone where she can survive in peace. Miserable, but unbothered.
... For the most part. Until Six comes around.
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Imagine Egg A1 still has one life left, and it somehow manages to escape the facility... It is being followed by mobs, by Federation employees, being hurt by the poison ivy and other environmental threats, but it keeps running, because what other choice is there? That parkour course was a trick after all, the last block was a fake, it was never meant to pass that test in the first place.
So it keeps running, but the Federation workers are getting closer. It won't be able to avoid them forever...
But then it bursts through some bushes and comes face to face with someone new - and it's Bad, out building or exploring or just wandering alone. A1 is immediately afraid, of course. It is a stranger, a very visually striking stranger, the complete opposite of the pure white and featureless employees of the Federation. But there are people close behind, and it knows what will happen to it if it is caught, so... It has no choice but to try. It has no way to communicate, no signs or books, so it simply rushes to hide behind him and hopes he understands, and that he is willing to help...
And Bad, for his part, well.. he's an extremely cautious and paranoid person, and this is just an incredibly confusing and unexpected situation to be in. An unknown egg appeared out of nowhere and is hiding behind him, he can see Federation employees in the distance that are clearly looking for something... He knows that the code has been disguising itself as eggs, and that the strange egg in front of him with no marks, no distinguishing features, an egg that he has never seen before, could easily be the code monster preparing to attack at any moment...
But there is absolutely no way Bad could ever look at an egg in distress and not try to help it, even knowing it could be a trap.
So he quickly digs a shallow hole and pushes the mysterious egg into it, covering it up just in time, and when the employees throw him a book asking if he had seen anything, he lies effortlessly, he complains about nonsense, he asks them where the Ekea is and is as annoying as he can be, until they leave.
And now they're alone... just Bad an this mystery egg in the middle of the woods, A1 too afraid to leave the hole even when Bad tries to coax it out. He gives it food and tries his best to comfort it, to tell it everything is okay and that the pursuers are gone. He gives it some signs and a book, trying to see if it will write anything to him or answer any of his questions, but he gets no reply. A1 is just too afraid to even attempt to answer, and Bad doesn't even know if it understands him. He tries what few words he does know of the other languages, and still no response.
What should he do? As much as the image of a tiny, terrified egg makes him want to do all he can for it he also needs to be safe. He can't bring it home, because if it is a code there is no way he is bringing it anywhere near Dapper. Should he call someone else for help, or would that draw too much attention? Would it even be safe for him or the egg to let anyone know right now? And was this egg dangerous, or harmless and in need of protection? He wouldn't abandon it regardless but...
What now?
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