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#playing good character and trying to romance astarion is hard
the-fatal-impact · 8 months
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My experience playing Baldur's Gate 3 so far...
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agothorn · 7 months
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playin as a paladin with Oath of Devotion for me is so fun but also so stressful bc there is a good chance of me accidentally breaking my oath because my last tavs were bards that are good but willing to be selfish and lie; morally grey types
Now for Xavier C. Mills, my bright and shinning paladin, to my surprise has not only he has kept his oath with the death of the gur hunter near the hag's house and the death of the goblin in the grove; but also astarion's approval shot up so fast to the point there were romance scenes before the tiefling party
I wasn't even planning to romance him with this tav, I thought about either Wyll or Gale but damn Astarion saw my sweet and heroic paladin and said, "that one is mine"
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dorianpavus · 10 months
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Panel from Hell Info Roundup
We got a release teaser trailer!
CHARACTER CREATION/CUSTOMIZATION
Character creation got a revamp! More efforts were made to explain things to someone who hasn’t played D&D before, or one who hasn’t played other Larian games. Classes now also have unique animations when you select them.
Choice options now have a corresponding icon, so you can see what you’re selecting.
There are more available faces to choose from.
Dragonborn and half-orcs are playable at launch.
Warlocks are now able to call on their patron for insight and advice.
New sliders have been added for Maturity (adding wrinkles), Freckle Quantity (and intensity), and Vitiligo Pigmentation.
Horn Customization! Now you can change their color and tip color.
There are scar options.
More hair and beard options! As well as more options for hair colors (including greying) to have tri-colored hair.
Strong/buff body types added!
Piercing options have been added.
Heterochromia option has been added.
Dragonborn can customize their face, crest, chins, and jaws. Skin color options include metallic, almost duo-chrome shades. For white dragonborns, there are also pearlescent effects. Dragonborn Draconic Bloodline sorcerers will get a unique scale pattern that changes color based on your ancestry.
There is also a selection for genitals, which they did not elaborate on, but was selected as ‘default.’
You will meet a character that will allow you to reset your class and respec your abilities.
The team went back from Act 1-3 to make the game more reactive to your choices. If you’re playing something odd or unique, the game should react to it.
THE DARK URGE
They are the new Origin Character, and they are avatar-only; they can only be played by you, not recruited.
You can fully customize their race and class.
They do not know who they are; they are waking up, and the only thing they know is “the bile of their liver, the gushing of their blood, and their ruined body telling them: you’re going to kill and kill again.” They are meant to be a dark counterpoint to the story.
Has unique scenes and storylines unlike anything else we’ve seen thus far.
They have dark impulses and thoughts that tempt them; you can play as embracing it or trying to resist.
At 4:36:55, we have some gameplay of them from early on in Act 1.
KARLACH
She is an Origin Character, and you can recruit her or play as her.
Born and raised in Baldur’s Gate, was sold to slavery in the Hells, and managed to break free. She has an infernal engine for a heart.
She’s a barbarian who has a special rage animation/effect.
Curses a lot.
At 5:20:00, there’s a bit of extended gameplay and one of her romance scenes.
OTHER/MISC COMPANIONS
Many of the companions are good-aligned, including Karlach, Halsin, Minsc, and Jaheira. For evil companions, there is Minthara, who you can recruit in Act 2 depending on your choices.
Wyll has gotten a complete overhaul. Much of his dialogue has been rewritten, and he “can go in two directions” much earlier in the story. He wants to kill Karlach at the beginning of the game, and how that unfolds is up to you. 
If you kill your companions, you can hire Hirelings. There are twelve (one for each of the classes), and you can customize and respec them.
Companions will join your camp and be able to come with you along your journey; you don’t have to choose between them, but can swap them out as you see fit. If anyone leaves or isn’t able to be recruited, it will be by your own choices or the narrative.
When you’re playing as an Origin Character, you’re not a mystery to yourself. You’ll get unique scenes and information that you may not otherwise get with them as your companion. For instance, when you go to sleep, you might have nightmares about your past.
A scene relevant to Astarion’s backstory was shown at 4:25:57.
ROMANCE
They tried to show “two people genuinely struggling through a hard time and supporting one another. And you’re not going to be the same person in Act 1 as you are in Act 3. Neither is your partner. Your relationship is going to have to grow along with the game’s story.” 
At 4:46:10, they have a video where they discuss this and show scenes from the romances. 
How you treat your companions will be reflected in how they treat you. Whether they want to be in a relationship with you, whether they leave your party, or even try to kill you -- all depends on your choices. 
“Sometimes it’s actually better to have an argument, and challenge your partner about their way of thinking.”
Some characters will happily share romantic partners with polyamory; some of them won’t.
Characters may have very different romantic endings based on what happens during the game and how you treat them or what you did with them. There’s not just one scene that’s the same for all playthroughs.
You can still romance people on “evil” playthroughs, so long as you play your cards right.
Mature content warning! There is a romance scene between Astarion and Halsin that the audience helped select at 5:32:49. Wowza. Worth getting banned from TikTok? 
COMBAT
Multiplayer is up to four people, with split screen. 
There are 3 difficulty modes: explorer (or easy), default, and tactician (hard). Tactician mode gives enemies base buffs, but also hand-crafted difficulty increases to encounters. 
The “brutal AI” from tactician mode is supposed to feel like a DM that is pushing you to your limits, which manifests in ways like attacking your squishier characters, or trying to break casters’ concentration.
At 5:44:28, there’s a video showcase on the Monk class. Two minutes later, at 5:46:13, there’s some combat gameplay showing off monks and the different difficulty modes.
STORY AND CINEMATICS
At 6:00:40, there’s a video showcasing cinematics, with various clips from the game featured (lots of enemies/creatures shown). 
They estimate that running through the main story will take about 80 hours, but it can go multiple times that length if you actually take your time and explore. 
174 hours of cinematics doesn’t mean you’ll see all of them; it’s more that there’s so many permutations and reflections of the choices that you made, that you might not even see them all even if you play this game over and over again.
MISC
When you go to camp, you are now able to wear “camp clothes” rather than your armor, which can be toggled on and off. You can find various clothes in the world, and apply dyes to them. You can wear them outside of camp if you want to as well. 
Cloaks are added.
The devs prefer not to think of this being a story told to you, but rather a story they are telling with you. Though there are many themes, trust is a big one: who you can trust, why you can trust them, and why the world should trust you as well.
There’s an unboxing of the Collector’s Edition at 6:14:26.
There is a very heavy spoiler chunk of gameplay from Act 2, starting at 6:20:42, which closes out the stream!
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thranduel · 8 months
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“you have to play a horrible, evil character and treat everyone like absolute shit to romance astarion!”
no, you do not!
in order to gain his approval, it’s simple:
- treat him like a person
- allow him to make his own decisions
- don’t ever force him into anything, ESPECIALLY when he has made it clear he’s uncomfortable. he struggles to say “no” because of his trauma and sometimes he puts on a mask and pretends everything is okay when it isn’t
- don’t try too hard when flirting, he doesn’t like it
- stand up for him in group conversations if people are being mean to him
- tell him you’ll watch his back if he watches yours
- agree with him when it comes to using the tadpoles or stay neutral and say you’re not sure what to do. i think he only disapproves if you completely shut down his ideas
- do him favours (let him kill the monster hunter, help him see what the scars on his back are, etc.)
- let him bite you to gain strength (this is also one of the first things that builds trust)
- occasionally be sarcastic, rude and annoying. he likes when you tell lae’zel to say “please” when she demands you to release her
- don’t try to be a hero and help every person you come across. it’ll make more sense why he doesn’t like this once you learn about his backstory, but basically he’s just bitter and angry and upset because no one ever helped him when he suffered. so when he sees you running around, helping every person you meet so easily, it’s like a slap in the face and it reminds him of how no one ever did anything for him
- help him defeat cazador and stop him from doing the ritual to get his good ending. he will be so grateful and thank you for saving him. he also grows and tries to become a better person
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dark-and-kawaii · 7 months
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love knowing that you’re into bg3 like so many of us Kiwi! Did you love all the romance options or do you wish we could’ve had others because have you seen Dammon and Raphael! Glad to have you back with us btw!
AWHHHHH STOP!!!! You’re going to make me cry! It’s so good to be back on here, honestly!!! Now to answer your lovely question!!!
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I was honestly happy at first but the more I played the game the more I saw the potential in adding other characters as romance options…
𝓩𝓮𝓿𝓵𝓸𝓻:
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Like, I fell in love with Zevlor the moment I met him and I honestly would’ve picked him over Astarion for my first playthrough if he was an option -yeah yeah I know unpopular opinion.
But as I continued I was so confused as to why he wasn’t available for us because if you don’t go Minthara’s route then he would’ve been the perfect substitute because HELLOOOOO PALADIN!!!!
Not to mention during act two that would’ve been a perfect redemption ark for him, like there was SO MUCH POTENTIAL!!! Like he literally needed a hug after all the shit he’s been through and we weren’t able to grant him that…
He’s been with us since Act one… Up until the end he was with me. So I ask Larian, why wasn’t I allowed to travel and bed with this man!?
Grinds my gears man!!! I’m trying not to spoil too much in case someone hasn’t played yet.
𝓓𝓪𝓶𝓶𝓸𝓷:
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Okay okay okay, as for Dammon…. Yeah no, I fucked up bad with him my first play through… uhhhhh he kinda died when the tieflings and I attacked the Druids 🥲 Oops. But during my second run I realized my mistake and he’s very much alive right now 😂!!!
With Dammon I don’t necessarily want him for myself, but rather for Karlach. I ship those two so damn hard it’s unreal!!! He loves her so much, you can just tell 🥹
And when he tells her she’s very touchable, I always kick my feet and giggle!!! Adorable to the max!
𝓡𝓪𝓹𝓱𝓪𝓮𝓵:
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-Gods, just look at him… I love him so much UGHHH!!!-
Now as for our beautiful, smug, elegant cambion, Raphael… OOOOOF don’t get me started because the mouse would’ve pounced on the cat. I LOVE, and I do mean LOVE Raphael. Everything about him I just adore, and again SO MUCH POTENTIAL.
If you go his route there’s no reason why you shouldn’t be able to romance him. Like if you let Haarlep use you and you leave house of hope it indicates that Raphael is doing the nasty with Haarlep in your form once you leave. There’s clearly something there!!! So why can’t we!? I feel they left it during his ending that there might be a dlc for him, I hope, maybe… Also can we all agree that Raphael would’ve been another great villain ending with Tav???
The relationship between Tav and Raphael in game is already so interesting, and if you break into the house of hope to steal from him he looks extremely hurt that you betrayed him. Not to mention he’s like the only one who’s actually upfront with you, I don’t feel like he really hid anything unless you’re dense -no offense-.
Another thing, just because Haarlep says Raphael is bad in bed doesn’t mean he actually is. I feel a lot of individuals forget what Haarlep is 😂 sex is basically their thing.
Not to mention his little helper is basically always saying “he can’t stop talking about you.”
Plus, hold on, we can romance Mizora but not him… Nah!!!
𝓖𝓸𝓻𝓽𝓪𝓼𝓱:
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A lot of people have said Gortash, which at first I didn’t really understand but that’s because I was a huge simp for Karlach and if you’ve played you know…
However the more I play and the more I read into I do understand. He could’ve used a nice redemption after everything he’s been through. He was a pawn, someone to be used, and honestly that was his whole life. So it would’ve been nice if Tav was an option for him.
I feel they could’ve had two endings for him and Tav, a good and a bad. Good being his redemption where Tav opens his eyes like what Tav did for Astarion and then the Bad obviously they rule together.
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I feel Larian made a lot of great choices but I also feel they missed a lot of potential, which hopefully they continue to listen to their audience and add more routes in the future. So far they have been so one can hope. I also feel like all of these characters were left to where they could be potentially added later down the road. Fingers crossed!!!
- 𝓛𝓸𝓿𝓮 𝓚𝓲𝔀𝓲
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bananasfosterparent · 26 days
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I'm gonna be real, I'm very worried that Larian is going to try & make AA even more overtly the "bad choice" in their next patch (they promised some epilogue animations). I just really don't understand why the antis have to be so obnoxiously loud telling a company to change THEIR game because of a way they choose to interpret something. Isn't the whole point of an RPG that you're allowed to craft a narrative around the narrative-- but to pressure the writers into editing their hard work because they "don't like it" is just so,,,,..ugh
I just wish people would stop infantilizing the crap out of Astarion as a character. They give him all these sweet HC when half of them are just Wyll.. Like the "I can fix him" complex has rotted our society
Honestly? I'm not worried about it at all.
Mostly because I don't think Larian cares lmao At least, not in that way.
Get ready, it's 1am, I had my meds, and had some caffeine, so here comes ramble :D
They want to please their fans, and while spawn fans make up a majority of the Astarion side of the fandom, and there may be (speculated) peices in place to make AA seem worse in-game with these updates....I honestly don't think Larian as a whole cares enough to join in on the one-sided righteousness battle.
They made this game for the purpose that most AA fans (at least, ones I know) use it for: roleplaying, as you pointed out. And I'm very sure they aren't blind to just how one-sided the discourse is.
For example, on the official Larian Discord server, AA fans voiced their opinion on the Tav/Durge expressions in the new AA kisses. And from what I saw, the opinions were presently respectfully and with the roleplay experience in mind. How the expressions aren't ideal for evil roleplay. But after that, the same suggestions thread got clogged with anti-AA players begging Larain to "not destroy the narrative" they've apparently been telling and to not listen to us "delulu" AA fans. And the threads were locked by a mod and cleaned up, to "prevent bullying". I think Larian sees clearly who is focused on quality of roleplay and who is focused on arbitrary arguments.
Because the evil endings aren't supposed to be satisfying to those who don't play them. They aren't supposed to be a moral lesson to the player. It's not that meta (no matter how some people want it to be). It's not that type of game. The evil endings are supposed to be satisfying for those who enjoy playing those endings.
It's supposed to be a different experience. Empty and lonely, sure! But it's still meant to be rewarding for the player. Otherwise, it would be pointless to offer as a roleplay style.
I don't think Larian anticipated so many of us would prefer playing evil like this. I think the idea was for it to be a thing you do after you get bored of playing a few good solo runs. It also doesn't make any sense to spend time and money on an ending, just to slap the player on the wrist for choosing it. They see from the stats how often people make certain choices. People play evil in this game for a lot of reasons, but one big one is because it's just good, devious fun! And without any actual, real world consequences. And I think they see that more than anything. I assume you're also talking about the new evil ending updates?
This phrasing from the first article I saw about it is promising to me that these updates will be satisfying for those who actually enjoy playing/romancing evil--as a positive dark romance and not as some abusive romantic tragedy.
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I hope "satisfying narrative conclusions" means that the player can enjoy it for their roleplay. And doesn't just mean the endings are rounded out, but the player gets "punished" in the end. I mean, what are you being punished for exactly? Having fun? SERIOUSLY. Any anti-AA fans lurking the tag care to explain exactly WHY you want people to be punished for playing evil in a video game? I really don't get that. And I don't think Larian cares to do that to their consumers.
Truthfully... I'm hoping the new evil ending fixes will fix Minthara's bugs for one thing. But I also am hoping that it will give us some good AA content. I don't even want to speculate... I'm just gonna wait and see!
AND YES. The infantilization of Astarion and the whole concept of "oh what a cute helpless silly lil bby gorl who needs saving from himself, must be protected and shown who he should be because my Tav/Durge knows best for someone they barely know who's a different creature from them entirely" is...just...
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They want a mix of Wyll and Gale but with Astarion's face, voice, and body.
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icykalisartblog · 7 months
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About this post. @marchstarling This was exactly it, really well said! In my first playthrough of this game, I was RPing as a noble character with similar values to Wyll, so I ended up romancing him because they became fast friends who agreed on so many things. I still had my character press for Wyll to not sacrifice himself and instead choose to be free in the late-game, but they were very similar people.
But Wyll is super stubborn, as you say. And he is extremely afflicted by learned helplessness (because of how he's been failed and tormented in life by authority figures) and leans into toxic hyper excellence because of how he was raised and then traumatized. Wyll can't choose freedom as a companion if a player character doesn't tell him to. While he pushes for others to be free and always wants the best for his fellow party members, this never causes him to self-reflect without a player character's intervention. He needs support at that pivotal moment. So when I played as him, I had a problem. I didn't want him to sacrifice himself, but how was I going to RP as him and make those choices knowing that normally he can't if left to his own devices? I really want to discuss this narrative and pairing in detail, more (spoiler warning for BG3) below the cut:
I had Astarion as a party member in my first run, and I did like his dynamic with Wyll. I liked that they are both lacking in life experience but they can sort of cover for the gaps in each other's experience. They have an idealist vs. cynic and monster hunter vs. vampire dynamic. They're friendly and generally complimentary when talking to other people about each other, but argue 90% of the time in their overworld banter together. Wyll liking Astarion (provisionally) but also being adamant that he make good choices is the kind of support Astarion needs. I also saw that they were attracted to each other, but all Origin characters show that they're attracted to each other to some degree, so I didn't take much note of that. I basically saw them as a nice pair of friends. I also really felt like Astarion's character arc was a roller coaster ride of emotions, in which I kept the guy around because he was funny and useful and I had been his friend for too long to turn on him, but I was always slightly terrified that he was going to turn into a carbon copy of his abuser by the end of his story. I was extremely surprised and relieved when instead he became quite calm, nice, and oddly optimistic once freed instead. Given how deeply traumatized he is and how long it takes for him to be free, I never really understood how so many people were saying they enjoyed romancing him, either... I was like, surely he doesn't need a romantic relationship at this time? Wouldn't that end up feeling exploitative?
All of my opinions shifted once I started my Origin Wyll run. From the very start, Wyll and Astarion were having heated debates about heroism and sacrifice and arguing often, and since I was playing as Wyll, I realized he desperately needs this. The fact that Wyll matches Astarion's energy and is often more pointed with him than he is with anybody else is good—because that's Wyll being honest and genuine. It's not the Blade of Frontiers act he always feels the need to rely on. And once Wyll was forcibly transformed into his devilish form, I felt like in the melancholy haze of his mind that he was trying to so hard to push through and cover up, he needed the playfulness and kinship he had with this vampire who was also turned against his will.
Wyll normally takes things really slow. He believes in fairy tale romance and courtship, and doesn't feel like he can have sex until marriage. In fact, he's the only romanceable companion to have no sex scene. This is despite the fact that he says his father always pushed for him to engage in "revelry" more often. But I think once Wyll was touched by the Hells, he sort of... gave up. He felt like he could never be forgiven even if he did save his father, and so in a moment of weakness, Wyll stumbled into something with Astarion. I don't think Wyll saw it as casual, because he doesn't feel like he can let himself be casual. I think he felt like this was all he deserved, and that as a monster, maybe he could at least make his fellow monster's existence a little better. In a way, I think Astarion and Wyll were both using each other and making things way more complicated than they had to be. Deep down, they were just two guys who like each other and like bickering with each other. I bet Wyll thought he was in love, but wasn't yet, because he felt like if he was with someone, he had to be in love and everything had to be happily ever after. However, the constant arguing and pushing each other to be better made him start to realize this wasn't a fairy tale, it was something more grounded—something even better.
I'm not sure when Wyll started to feel love for real. I think it was around the same time Astarion decided to say that Wyll is an incredible person and that Astarion wanted a relationship but wasn't sure how to have one, because throughout Act II Astarion began being quite protective... and Wyll isn't used to that. He's always had to be everyone else's hero to feel wanted and needed. In Act III, once they killed Cazador—which was amazing because Wyll freed Astarion turn one and then he Eldritch Blasted Cazador close to the abyss, giving Astarion the opportunity to use Mobile Shot to push him all the way off and defeat him in a smooth display of synergy—I think Wyll realized that he wants this real, unconditional love with Astarion. That he can finally be secure in the knowledge that no matter how they argue, even if those arguments end in tears, Astarion will always stand by his side and they can work through differences in opinion without Wyll being abandoned. That he wants to live! And that's why I had him tell Astarion in the graveyard that he wants and loves him.
I'm sure Wyll was envious of how kind and optimistic Astarion became once he was freed, because Wyll still has to deal with his own abuser's presence. But I think that envy as well his and Astarion's love were enough to push Wyll to choose freedom, to outwit Mizora, to save his father, and finally to tell his father that he can forgive but not forget. Wyll was empowered enough to express that he doesn't want the mantle of dukedom, that he doesn't want the acceptance from his father that he's sought for so many years to come with yet more expectations. And it's so nice that in the end, Astarion—who always felt safer being selfish than selfless—is so eager to become a hero by Wyll's side.
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baldurs-gate-official · 7 months
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Ok I just need to vent for a sec because I finished my Romanced/non-ascended Astarion run and gosh
As someone who suffers from severe PTSD... this means a lot to me. I've seen so many characters in media with PTSD where the condition isn't taken seriously/written poorly, or the only 'happy ending' they get is death.
But this... This is nice. The life I've lived is abnormal. I don't talk about it much because most people either wouldn't believe it, or might feel bad just for hearing it. I've survived torture, starvation, attempted murder, and I'm only just coming out of a lifetime of that. I was trapped for ages. Years. So many years. It's made it hard to trust people, or feel genuinely cared for. And being able to play a character on the other side of that, as someone confronted with a person traumatized and tasting freedom for the first time... and being able to help them, despite the difficulties, and get them to a place of safety and happiness is... I don't even know what word to use. It makes me feel hopeful, in a way. Seen. Understood a little.
And his reaction to freedom and safety! While it's not exactly like my own, it's so close. And I've never seen that feeling represented before. Safety is terrifying! Trusting people is terrifying! It feels impossible to believe anyone would genuinely stick with you while you work it all out.
When you go through a life of trauma, there's no such thing as safety. You get so used to the danger that going without it is the most terrifying thing in the world. Your brain and body can't comprehend that there isn't a threat. Before I escaped my situation, I knew there was always danger. I was always prepared for it, I was used to it, and knew how to tell when and how I needed to react. Being scared is familiar. It's a crutch, almost. The fear keeps you alert and alive. But... when the source of that fear is gone, you're left with this horrible feeling that the danger hasn't passed - you just can't see where it's coming from or what shape it'll take.
It's numbing. But a weird numbness. You flip between that and deep periods of, 'Oh fuck oh god, all of that really happened and now I have to pick up the pieces and live with it'.
Seeing someone else going through that, and being able to say the things I wish someone would tell me (and not even realize I needed to hear it until after) feels so good in the most aching way possible.
And the Cazador scene! There's one part at the start that hits so hard:
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That last line is everything I wish I could say to my own parents. I was punished for everything. Anything I did was an excuse to hurt me, even something as simple as showing an emotion or reacting to the pain. But when I escaped it all, and my father tried to pull me back, he tried to frame it like he'd done it all for my own good. That I was the one at fault, and failed despite his best efforts to 'help' me.
I wish I had the courage to yell those words at him, instead of trying to keep peace and make myself meek. "Fuck you and fuck everything you've ever done to me". I feel that in my soul. I want to scream it at him until my lungs hurt and I can't breathe.
And his ending... He can't stay in the sun anymore. It hurts him. It'll affect him for the rest of his life. But he has someone who cares for him, who will stay with him despite that, who doesn't view it as a hindrance. I can't even describe how that makes me feel. I have wounds from what was done to me that will never truly heal, and until now I've always thought of it as a flaw that would make me unlovable. As odd as it is... Him not being able to go in the sun makes it an even happier ending for me? Yes, it hurts and it sucks. But... He's not alone. Part of him believes you'll leave him now that he's confined to the shadows. Proving him wrong feels like a final affirmation that, yes, you're really staying with him. It's real, and he won't be alone. Everything will be okay, despite the pain.
Anyways thanks for coming to my traumadump. I really wish Larian would give us more opportunities to hug Astarion.
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thatdangeroussmile · 2 months
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I ascended Astarion for the first time and I was given the option to Detect Thoughts before I knelt to see “What he really thinks of me”.
Long post but interesting analysis of Ascended Astarion and him turning the player character under the cut
Things to keep in mind (but that I know probably don’t really matter):
Approval was at Exceptional (100)
This is a Dark Urge play through so I’m the literal child of a God (which all companions knew at this point)
No Astral tadpole had been used or discussed (the subject was dropped entirely which now I regret).
I did indeed have sex with Mizora and I am also romancing Halsin (both interactions have no impact on your romance with Astarion)
So tell me why, when I did my wisdom check to detect thoughts, I GOT MY FUCKING FEELINGS HURT.
LIKE MY ACTUAL FEELINGS.
FOR REAL, MY GUY? AFTER EVERYTHING? YOU’RE GOING TO DEGRADE ME FOR ETERNITY?
BUT FOR WHY?
And when I refused, “it’s not hard to find someone like me once in a millennia” is what he spat at me (while checking his nails so unbothered) and the interaction ENDS ABRUPTLY.
I, of course, went back and went through with it because I went through hell trying to ascend this fucking asshole but I could use some insight on why Ascended Astarion decides to start degrading you as soon as he ascends.
I kissed him at camp just after Cazador’s dungeon, and I got one of the three very degrading kisses and my character hadn’t even been turned yet. Thank goodness it wasn’t one with the slap included.
It was all downhill after the long rest.
SO LET’S UNPACK THIS
At first, I was like, after all that he went through it sucks he’d turn me into a spawn too. You have an option to say this to him before he changes you and he again, tries to explain it away, gaslight, and manipulate you into trusting him so he can bite you.
But, it isn’t just a bite. Not like when he was changed right?
RIGHT! In my mind, I was like, I’m not delulu he’s definitely toxic but this toxicity feels unfortunately familiar.
I reblogged a post (I don’t have it now but scroll and you’ll find it) that got me thinking, why would Larian make this choice for Ascended Astarion if AA is the real Astarion without the mask? Spawn Astarion spent the whole game talking about how much being a spawn sucked and then as soon as he isn’t one is going to try to make us one? That doesn’t make any sense story wise OR character wise.
Anyway, the post in question talks about creating a vampire bride and the lore in Dungeons and Dragons 2e.
Even if you are or arent familiar with the lore but have played bg3 to hell and ALWAYS romance Astarion, chances are you always have the dialogue after he feeds on you in ACT 1
Where he says, “If I’d been a true vampire, that bite would have turned you into a vampire spawn, like myself”.
The dialogue goes heavily into what it takes to make a true vampire, but we also immediately learn that if you’re a true vampire, it doesn’t take much to make a spawn (Astarion’s change into spawn follows 5e rules- the bite must take hit points to zero and then he was buried in the ground for him to rise the next night under Cazadors control). Meaning, if us as the MC had been paying attention, there is no exchange of blood to make a spawn. The subject gets nothing. They are bitten, dead and buried to rise as a slave.
Returning to the part of the ACT 1 dialogue about how one makes a true vampire, Astarion says “In Theory” meaning he isn’t sure. But yes, “The Vampire would drink your blood and you’d drink theirs,”.
Sound familiar?
ACT 3 right before he changes you, “I’m going to drink you dry and then grant you one drop of my blood”.
This isn’t how you make a spawn. This is how you make a true vampire or more specifically for the case of the game a vampire bride but the ritual is almost the same.
They drink your blood, you drink theirs.
Another way you can tell that he didn’t turn you into a spawn is that, when Spawns emerge, the emerge knowing exactly what to do and how to be a vampire.
Because your character was not turned into a spawn but is still very much bound to Ascended Astarion (if you’re dark urge and go to the tribunal after and try to throw your weight around as a child of bhaal, they call you a slave and then initiative starts), is because you’re a Vampire Bride(gn).
Vampire Bride’s do not wake up knowing what the hell is going on so AA straight up lies to you. You do indeed have free will and while, no you still cannot just walk away because he’s still your creator, he can’t compel you to do anything. And, that’s why you’ll still be seen as a slave by outside forces and other gods because you would need AA permission to break your bond.
Anyway, why this toxicity felt familiar is because the first thing he says is “Thank you for trusting me”. And then he goes ahead and lies to you and DEGRADES YOU TO MAKE YOU FEEL POWERLESS.
And then love bombs you to make you stay “The world will be yours and mine, etc”
MORE DEGRADATION
BECAUSE FOR ALL YOU KNOW, YOURE A SPAWN AND COULDNT LEAVE IF YOU WANTED TO.
Even though he made you a true vampire, his bride. And instead of telling you that and trusting you, he degrades and lies to you and makes you think he could control you at any time to MAKE SURE YOU NEVER LEAVE HIS SIDE.
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prettyboykatsuki · 3 months
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would you be comfortable sharing your bg3 ocs with us? i LOVE hearing and seeing other peoples ocs so much it inspires me to make them too
u always write reader personalities so amazing so ik ur ocs are just as good <3
WAH. YES. THANK U FOR ASKING. a lot of my ocs start out as fun self-inserts and then become... Something else. for bg3 in particular i normally play as my insert so they have the same face HEKJSDKJ. but they are ocs and they look diff in my brain i just dont care to change the face
oh my good GOD this is so long im so sorry. i guess this is my intro post for them now.thank u for asking me.. i love you... humbly presenting my little guys
CW FOR IMPLICATIONS OF INCEST (?) sort of in nyx's story. its complicated!! other than that just canon typical angst + drug use.
i have two main charas i consider more oc than insert. THE FIRST ONE IS MY BELOVED DARLING GIRLTHING SOULIKHA
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goes by soul in camp, mid/late twenties, she/they pronoun haver, true neutral alignment, istj + 5w4
motifs ; black oleander, darkness and shadow, bones but not blood / decay, teals and purples and blues.
close with marisol, lae'zel and wyll. thinks astarion is a little sad and gets annoyed at mystra trying to demand death of gale.
she is a cleric of kelemvor and sacrificial survivor of a myrkul death cult. she escaped nearly dying at the age of 7 bc kelemvor saved her from near death.
she is not from baldurs gate!! she is from the outskirts of omorath but after escaping she lives on the streets.
the second time kelemvor comes to get her (nearly died in an alley) she becomes a cleric and returns to the city. joins the tower of skulls in omorath and does most of her work taking care of the diseased and guiding people in the fugue plane.
a Doomguide and part of a doom clergy.
she is originally darker skinned / tan but turns grey using her powers. when she blushes she becomes her original color lol
she ends up closer to baldurs gate on pilgrimage. she meets marisol (lambs oc) her best friend there.
she is a cleric of kelemvor, the god or judge of death. she tends to wear like a plague doctor sort of uniform and is very attached to a necklace she has that she prays over!! in general she prefers to be covered because she normally is response for helping the diseased as well as the deceased.
always wearing gloves for the same reason ^ special gloves that she has with her even after the kidnapping on the ship.
her personality is very blunt 😭and straightforward but never mean. she is just super direct and a little clueless about social cues... VERY HONEST LOL.
her main story arc is around her parents! like i mentioned she is a cleric of kelemvor but she spent her childhood in a death cult. in act one she hears rumor of a tiefling couple who worshipped myrkul being seen kidnapped on the towers to moonrise. in act two, her major scene, you have the choice on whether or not to kill or rescue her parents.
soulikha as a character puts her duty as a cleric above all else, even herself. she never expresses her feelings, never complains, just does as she believes is of expected to her. it gives her identity. up until this point, it's very rare to see her break down. this is the first scene where she makes a decision for herself
she also believes part of her job is assuring the people suffering die with the dignity and honor they deserve. part of this is because of her upbringing.
she also believes admantly in people dying when they are supposed to. as a cleric of kelemvor with particular favor of her god, she can hear whispers and regrets of death. the shadowfell lands are hard on her.
her main romance partner is karlach
her main romance with karlach has to do with touch and intimacy.
soulikha normally has her face covered and her body so if she were an origin and romance companion chara they'd be surrounding them but in her story she is dating karlach
karlach is soulikhas first love. they are tragic to me. soulikha is constantly telling karlach it's not her time and they often talk about death. she has a line to karlach:
"i will be there. when your soul burns brightest in the fugue plane, i will lead you. till the end of your life and in mine. my hand will find you. you will know its me."
she is shorter than karlach a bit. their whole romance is soulikha saying over and over that she knows karlach is bound to die, and comforting her through that.
but after the actual end of the game, soulikha cries for the very first time and begs karlach to live. it's the first time she ever says the words "i want you to live.) very heartbreaking
their ending is opening. ultimately soulikha wants to stay with karlach. they promise each other to live. the ending varies depending on other stuff but YEAH.
her bad ending is letting herself become myrkuls new chosen so karlach can have her heart back. fucking AWFUL ending gkdjsd theyre so sad.
OKAY. NEXT. IS MY OC NYX SORRY ABOUT THIS MOUTAIN OF TEXT.
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this is nyx! no last name, he/him pronouns preferred, any fine. neutral evil allignment, late twenties. entp + 7w8
close with astarion + minthara. fond of jaehira. thinks wyll is fun and likes karlach. neutral to shadowheart and halsin.
nyx is not from baldurs gate either, explicitly from the city of calimshan, in manshaka. son of a common whore, born in a pleasure house.
tiefling with the blood graz'zt. this is relevant later. fdkjsdk.
learns music from the musicians in the pleasure house. naturally gifted. starts composing his own music at ten when one of this mothers regular customers gifts him a cli' lyre, enchanted with magic
has a complicated relationship with his mother. his mother is a prostitute but also very addicted to drugs. she wasn't motherly and often made advances on him when he grew up into puberty. his only family. when she was coming down the high, he would play her music to fall asleep.
practiced a lot on his own, other musicians taught him other instruments. very talented. most of his music and songs were about his one true love, roxana
roxana was another child of the house. they grew up together. she wasn't particularly talented but she was soft, kind, and beautiful. they both knew she would end up staying in the house, but nyx did try to protect her from customers when they were both underage.
roxana is full blooded human. she has a tattoo of roses down her spine that nyx dedicated one of his songs too and got matching trellis tattoos for. his most popular song.
his composition reached far and wide and he was offered many times to leave the pleasure house to perform. but he loved roxana and she often begged to say with him - so he never went. for her he'd do pretty much anything.
spent most of their lives together as lovers. first kiss at 13, lost their virginity to each other at 16/17, when they are in their early 20's nyx saves up to propose.
nyx is betrayed by roxana, though nyx by default does not care if Rrxana were to take lovers. 
because of nyx’s upbringing and roxana’s work, all nyx had ever asked Roxana for was to keep no secrets between them 
(growing up, roxana was naturally meek and often was in dangerous situations. Both because of this and because of his mothers commentary after she’d invited him for sex (“let’s keep this a secret between us,”). nyx had asked Roxana to never keep things from him, if she could.) 
roxana ultimately chooses another man over nyx, one she’d kept a secret. she’d told nyx that she couldn’t be with him anymore. That she wanted more from life, and that she would go with her new lover to see greater sights. 
“I loved her. Beautiful like a rosebed. I was a fool, of course. Only a fool forgets that the first rule to pick roses is dethorning them, lest they make you bleed.”
nyx sets off for college the same night. packs his belongings, says by to the pleasure house. his mother kisses on the cheek. he doesn't tell roxana about this
after that he commits to a life of debauchery at the college of swords. many flings and makes more music but never gets tied down despite peoples offers and efforts.
very charismatic in general and good at behaving in slimy and manipulative ways fhfksd. acts in self-interest.
very weak to soft and gentle women (hung up on his ex.... rip)
never ever mentions roxana by name even as an origin character. a lot of his story is about getting him to open up. he has a confrontation with his ex in act 3. his story is similar to astarion
in act one he hears rumor of a beautiful prostitute in the city who works the cities leaders and follows this. his main decision is meeting roxana again and deciding whether or not to forgive or save her
(you learn through the course of his story that roxana was never particularly good or honest to him, though it's not easy to figure out. the best ending to for him to save her but not take her back, the worst is dying for he)
his primary love interest is lae'zel !!
they have a silly and funny relationship at first. it starts as a sex thing but their tent is next to each other. lae'zel likes calling him a jester but loves his voice too.
he likes that she's very different from the women he dates. she's very harsh towards him but he also trusts she would never lie to him. he comforts her through the situation with vlaaktih and she in his story helps him realize that not everyone is out to betray him. he wants to love her and does.
he is SO affectionate towards her act three. she is constantly pissed she has romantic feelings for local emo clown
lae'zel having no propensity for manipulation and also being very honest is really refreshing for nyx. they have a minor age gap fdkfskjd
at the end of the story - nyx encourages lae'zel to travel and save their people. he makes a life for them in the city and writes hundreds of songs about her in her absence. they raise a gith child together
I HAVE MORE TO SAY BUT THIS IS PAINFULLY LONG. SHOWS YOU THIS ANDRUNS AWAY. PLEASE ASK ME QUESITONS IF U LIKE I LOVE ANSWERING Q'S FOR THEM. THANK U
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tyrantisterror · 6 months
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I'm having too much fun with these.
Some context:
I did research on the Dark Urge route before playing it, because I'm the kind of nerd who feels the need to plan out their strategy for Role Playing Games before heading in, and ultimately decided to keep the default race of the Dark Urge as a white dragonborn while changing his class from sorcerer to paladin - the former because the evil albino snake aesthetic is pretty killer, and the later because I think playing a capital H hero with a code of capital H honor while dealing with a supernatural urge to be an evil murder man is thematically fun.
But I also had an ulterior motive in keeping the white dragonborn option - you see, if you romance Karlach, she'll ask you to try to figure out a way to cool her down, and being a white dragonborn gives you the option to blast your girlfriend in the face with ice breath so you can smooch.
I made intelligence and dex my dump stats since I knew Astarion would cover the later for me while Lump the Enlightened would cover the former. Thanks for the Flowers for Algernon crown you man-eating bastard!
I spent one section of the game adventuring with Lae'zel and Wyll in place of Astarion and Shadowheart, because there were two storybeats I thought they'd be well suited for (Karlach remained for obvious reasons). Eventually there was this dowry hidden in a hay bale that NONE of my characters spotted, so I quick went back to camp and swapped Wyll out for Astarion to get some fresh eyes on it. Well, when we go back to the main map, Astarion is inexplicably on the roof of the building and won't leave of his own volition. So I take control of him and make him jump off, which deals a significant amount of damage to him (which I imagine is why his AI wouldn't make him jump on its own) - and worse, during the five seconds or so I was controlling him, the Dark Urge and Karlach jumped on the roof and now have to be made to jump off. It became a very stupid back and forth for a bit and I like to imagine that's why Lae'zel doesn't go out on that many missions with the gang.
One last, "serious" comic about this run after the cut.
(well, last for now I suppose, I might make more of these if the mood strikes me)
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So, like I said before, I initially tapped out of this playthrough when I hit the moment where the Urge unavoidably kills Alfira, because I grew to really like her in my Tav playthrough and it kinda fucked me up to see her, you know, die by my hands. I just didn't have the stomach for it.
But as my brainrot sketching has shown, the hook of this playthrough struck a chord with me. There is something so damn compelling about a Dark Urge trying so damn hard to be a good person, to be helpful and kind, all the while his own instincts and even the omniscient 3rd person narrator conspire to make him look at everything through a lens of cruelty and violence. I didn't want to kill Alfira, but I didn't want to abandon the Dark Urge either.
So I read up on the work around where you knock Alfira out cold so she doesn't show up in camp - the game compensates by having ANOTHER bard show up, establish her own distinct and likable personality, and get killed by you instead. Which I guess means that if I had to kill someone, I'd prefer it to be a stranger than a person I know? I don't know, it's emotionally affecting either way, but at least Alfira's alive.
We're going to get through it, Durge my buddy. We're gonna get you the help you need.
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thedevilinherself · 6 months
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So I finished the BG3 after doing every side mission I could find. And.... I have feelings
So I played with the poly mod, so I romanced everyone but Lae'zel and Shadowheart who I couldn't get the romance to start for. I also had the mod that lets me have all the companions with me, so I don't know how or if that changes the ending cut scenes.
But first off, the endings were way too short. I heavily dislike endings that have you fight the final battle, give you a cut scene, then end. Give us a little something after to come down from the high of the victory and see the happiness of the ending we fought so hard for.
Speaking of happiness; I can't say I'm happy with anyone's endings. I told Lae'zel she should go back to her people cause I know that's what she's wanted this whole time, so she left to free her people. This was in my opinion the happiest companion ending I got, even though it's still bitter sweet and doesn't feel like theirs closure cause she still has to fight to free her people with no time to rest.
Astarion just started to burn in the sun and ran off, then Shadowheart was like "poor guy, no more sun for him" then I never saw him again. Kinda shitty considering everything he fought for and the fact I was in a relationship with him. And it's not like the ending just picked one of my love interests to give the ending for, since all my other partners acknowledged me as their partner in their cut scenes (more on that in a moment).
Gale just stood at the edge of the doc and was like "the crown fell into the water. Guess I gotta find it" and then talked about his ex some more before saying we'll do it together. Didn't like that his arch was left open ended as well with him still afflicted with the orb AND wanting to return to Mystra who is terrible for so many reasons.
I got nothing for Shadowheart, and I don't know if Wyll can have his own scene, but his was lumped in with Karlach's for mine. Karlach is dying, her engine burning up, and she says she loves me and is glad we could be together. Wyll was really upset and yells "my love, we have to get her back to avernus! It's the only way to save her". Karlach didn't want to go back, but we convinced her and tell her we will be there with her and will protect her till we find a way to cure her. The three of us go to avernus and it ends with us about to fight imps and I guess I'm in a poly with the two of them, which I didn't know was an option, but them both referring to me as their love in that cut scene was a scripted thing so I don't think it was cause of the mod. Either way, I hated that at the end of the game, we haven't cured Karlach and now she's back in avernus. All her endings seem to suck as, spoiler, she either dies, returns to avernus, or becomes a mind flayer and has to live in hiding. So all of her endings suck.
I hated how none of the characters felt like they got a good resolution or much closure. There wasn't a sense of happiness or real victory. That kinda thing can work in DND cause the campaign can keep going, but in a video game, where there is no way to move forward, it seriously sucks. I put 300+ hours into this game, made so many choices to ensure my companions were safe and happy, tried to get them each the best ending I could without looking up too many spoilers, and in the end, they each get 3-5 minute cut scenes where their main character quest is unfinished and left in limbo? That just feels really crushing and disheartening as a gamer. In my next playthrough, why bother trying to help Karlach? She'll still be uncured by the end. Gale's just going to go back to his abusive god or maybe still blow up. Who knows. Astarion will still be hiding in the shadows, stuck as a spawn forever.
Over all, it just kinda sucked that not one of them felt like their arch got wrapped up/resolved.
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loquaciousquark · 6 months
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I finished my Durge run! Got that Tactician achievement too, hoorah. Lots of thoughts about the Dark Urge/Astarion romance under the cut.
My final thoughts now that I've finished it - it's fine. Honestly? It's fine. I think there are some interesting parallels drawn specifically for his backstory with Cazador compared to the Dark Urge trying to resist the urges, but I didn't come out of the romance feeling like it was the end-all be-all One True Romance version for the character. I think there are some interesting dialogue lines ("is today a 'wed you with a delicate veil of blood staining your white curls' kind of day?" made me laugh every time), and it's definitely fun to see some major hurt/comfort vibes play out on screen in the attack-the-romance scene, for sure. That said, I didn't feel like there wasn't anything in that romance I couldn't get for myself with a dominate spell and 4k words of fic with a Tav I like much more.
And like, there's nothing at all wrong with the Dark Urge background! I think it's really interesting to have that internal struggle kind of flavoring the run, and of course it makes sense to have strong Bhaalspawn ties in this particular canon. I think the stuff that's added with Isobel and Scleritas and Orin is very interesting and it definitely added depth to to the Sarevok interactions, and even the conversations with Withers had a lot more nuance! I can definitely see why some people call it Tav+, because it is a customizable character with a lot of extra dialogue options that a regular Tav doesn't get.
That said, the particular type of character that Dark Urge is is one that's not as compelling to me, and setting that up against Astarion's arc felt correspondingly less compelling than the Tav arc I made on my first rogue run. I've played amnesiac characters with a twist before (KOTOR) and in that game I found myself similarly uninvested in the character to the point that I went full Dark Side with her very early in the narrative. To date, she's the only evil main character I've ever intentionally played! There's just something about that blank slate background that doesn't appeal - I find that my characters are generally very strongly shaped by their histories and backstories, even if the details of those backstories develop over the course of the game. They make choices because of who they are and what they've experienced and who they've lost and loved, and I find it hard to create a character with a consistent internal moral needle when there's no backstory to guide it.
And I guess that's part of why the Resist path for the Durge just makes me internally go ???? Because realistically, if I've spent my entire formative life being excitedly murderous, ritually necrophiliac, gleefully cannibalistic, and generally not very nice, why does the amnesia change that? Why would that character want to become something else? How do I internally justify a character making that sort of MASSIVE ethical and moral shift just because of a brainworm and a knock on the noggin? I get that it's fun as a player to try to play a good character with these unexplained evil urges, and I totally get why it's narratively satisfying to see good arise from the ashes of corruption, but I just can't find a way to make the character want to be good in the first place! I had this problem with Revan and I've had it again with the Durge, and that foundational schism was just something I could never really overcome enough to buy into the immersive fiction of the character.
Plus, as far as the Astarion romance goes, I think the Durge arc generally pushes into that similar need to resist the uncontrollable commands given to you by an outsider. It's very much the same space. The thing is, Astarion tells you he knows how important it is to resist those compulsions in the night attack scene, but--we KNOW he couldn't! We know he tried for two hundred years and never once could defy Cazador, and it broke him so badly he gave up resisting at all. And there's some interesting parallels there maybe, that he wants so badly for you to succeed that he's willing to ignore two hundred years of his own personal history, but it puts a pretty despairing tinge to the whole first half of the romance arc. And honestly, that makes me very sad for him.
I think it's just again a less riveting pairing. The Durge/Astarion romance is about both of them overcoming external compulsion through inner will and good choices and white-knuckled defiance, except the timescales of those compulsions are vastly different. And maybe there's a little bit of needing to depend on each other's support to do that, but it's not really so for Durge; you can do the entire Bhaalspawn questline without having Astarion in your party once and you only lose out on a few lines of dialogue. He definitely cares about you, sure, and he can talk to you about how worried he is for you, and that's nice--but there aren't a lot of times where his emotional support is directly critical for you to overcome your urges. On the other hand, I think it's arguable that your friendship (and relationship) with Astarion are directly responsible for his success against Cazador with that last persuasion/insight check combo. If you could have his emotional support be more directly impactful in terms of your ability to resist the urges or Bhaal in Orin's temple, I think I'd be more on board.
In addition, I find two characters going through the exact same narrative arc at the same time not as interesting. Like, if Astarion already had beaten Cazador before the Durge stuff happened and he could directly talk about what was successful for him and help you along the way, I think that might honestly have interested me a bit more. The mirrored arcs we have instead are a little less fascinating than complementary ones. And honestly, there's something about Durge trying to relate to Astarion's centuries of struggle with their own, like, two days of fighting that compulsion, that feels just a little pfeh to me.
And maybe that's why I liked my original Tav so much? As I developed the romance with Astarion, I could shape elements from her backstory (and the way she changed and grew from those events) to make a character that I felt resonated complementarily with Astarion's arc and emotional needs. I could create a character whose defining trait was hope and had always been hope her whole life, because I feel like that's a useful trait to have against an LI who explicitly lost all hope in any rescue. A character who has stubbornly clung to hope throughout a miserable broken life and a miserable broken family paired against a character with a similar background who's lost that hope and has to relearn it--I like that! I like that the characters can teach each other things and can learn from each other. I like that they can make each other better by sharing aspects of themselves that the other person doesn't have.
Having a hopeful Durge doesn't feel the same, because first, that hope is incredibly recent and only comes out over the course of the game because right before the game started, they were still full murderbaby. It's not as longstandingly stubborn despite setback after setback over many many years the way I can have Tav be. And second, again, I can't figure out why an otherwise perfectly content murderous bastard would ever want to hope for anything else after taking a fall off a skyship. I guess that's my biggest problem, that I can't get into the fiction of the character at its baseline well enough to build anything of substance on top of it.
So now, having gone through both the Tav/Astarion romance and the Dark Urge/Astarion romance, I can definitively say I prefer the Tav version. I think the extra stuff you get in the Durge run is fun, and I think the Durge material itself is great and wonderfully tied to the lore outside of the romance, but in terms of the Astarion romance itself, it's just not as captivating. Too similar in the wrong ways and too disjointed in the ways that matter most, and I'd rather have a Tav I can build to fit what I want, someone I can shape to draw out the elements of his character I'm most interested in exploring.
I will say that at one point my Durge sorcerer did roll a 44 on a persuasion check at one point, which was extremely exciting. But I think I'll be going back to my "canon" rogue Tav on my next game to figure out that exact story now that I know her much better, and that'll almost certainly be the one I stick with for future fics.
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satansleftnutcheek · 7 months
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Just had like the biggest brain realization about Astarion bear with me I think I'm onto something here. Spoilers ahead for those who don't know about his "condition" or haven't heard about his tragic backstory™
I think people generally overlook the bite scene in favor of focusing on how it reveals Astarion being a vampire, how it can benefit the player if you're trying to romance him, or find an easy way to get him out of your party. I would like to note that there’s nothing wrong with this response! I did the same in my play through because I already knew he was a vampire due to spoilers. I just saw the scene as Astarion looking for his equivalent of a sandwich when it happened.
But why does Astarion bite Tav of all people?
The obvious answer is because Tav's the protagonist. Any important character scenes will happen to or involve them because they're the player character. It's the nature of how RPG stories are told. However, Larian Studios has put a lot of thought into this game, so why not dig a bit deeper?
Assuming Tav has everyone in their camp when this scene is triggered, Lae'zel and Shadowheart are off the menu purely because if things go wrong they'd immediately kill Astarion. Not good! If things go wrong with Karlach he could possibly smooth talk his way out of it. After all, she's a very kind person who goes out of her way to help people. But she's also twice his size and could snap him like a twig, which is not a risk worth taking.
Wyll isn't nearly as much of a threat as the other three, if it came down to it, Astarion could probably take him in a fight. The main problem here is that Wyll happens to have a habit of killing monsters, which would make talking things out really difficult. Astarion's relied on skills like persuasion for the past 2 centuries so he'd probably want to have his best skills be viable options if things go awry. Halsin, much like Karlach, is twice his size and could kill him with ease. Hard pass on that! This leaves Gale as the last, and really only, viable option. I mean look at him, he's frail as hell, always having the lowest HP in the party, and his weapon is a stick. Worst thing that could happen to Astarion is a bonk on the head.
So then why Tav? Why are they the one Astarion bites?
Now Tavs come in a lot of varieties. The player could be doing a Dark Urge run, they could be playing as the embodiment of pure evil, the kindest soul that is second only to Jesus, or somewhere in between. However, the one thing that unites them all is their power. They're the leader of the party and the others (to varying degrees) respect them. Tav is the one that chooses where the party goes, who they help, who they kill, and even how they'll have the tadpoles removed. In a way, Tav controls the party.
Remind you of something that Astarion openly talks about wanting?
For two centuries Astarion hasn't had autonomy, respect, freedom, resources, or control. What he's learned from those centuries is that power always gets you what you want. If you want freedom you need the power to control others. So while biting Gale would be the easy answer, it doesn't have the perk that biting Tav does.
If Tav wakes up during his biting attempt, Astarion could smooth talk his way out of it. If things go okay and Astarion gets to keep his head, he'll have gained more of Tav's trust. This in turn would give Astarion greater power over them as they'd be easier to manipulate, which in turn gives him more control over the others. If he ends up killing Tav then that technically would open up a power vacuum in the party. Whoever fills it would have all the power and control that Tav has. I don't think any of the other characters would let that happen though. Astarion's the person who you don't want to be the leader because he's clearly performing this role for his own self-centered reasons. Also seeing as this scene generally happens early in the game, nobody likes him enough to just let him become the leader.
Now if Tav lets Astarion bite them things get more interesting. It's a possibility that never occurred to him, but he isn't going to turn it down. First of all, it establishes Tav as an easy food source. Astarion has a consenting snack that in the future, might let him bite again. If that happens then Astarion's food source becomes far more reliable and surviving becomes significantly easier. Tav's consent also reveals how much they trust Astarion. From his perspective Tav's shown too much of their hand. Astarion's simple plan to manipulate Tav for the sake of his security has become child's play at this point.
All this being said having Astarion choose to bite Tav over Gale reveals so much about his character. While Gale is the safest choice to make, Tav's position of leadership is what entices Astarion to bite them over Gale. After experiencing two hundred years of mental and physical abuse, Astarion values power so much he'd be willing to risk his ability to not become a mind flare, and his life, in order to gain it. All because this is what he learned from being Cazador's slave for 200 years.
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therealeagal · 1 month
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Baldur's Gate 3 - companion ranking.
Decide for yourselves whether my list is accurate or not. Whichever you decide, please do @ me, bro. I'm interested to know who your favorite character is!
I switched up my usual intro. What do you think? Anyway. Let's begin. This is a list of the companions in Baldur's Gate 3. I think I got all of them. There's so many. They are enumerated from best to worst.
Wyll Ravenguard, the Blade of the Frontiers. Really got a stick up his ass. I try to romance him and he starts throwing out disapproves whenever I talk to someone else. Motherfucker I'm not the one flirting with them I just want to know what they're up to. Stuck up piece of shit. Also I guess he's a hypocrite that literally sold his soul for power (he says he had a good reason…) But mainly I'm mad about him being a fucking diva when other people flirt with me. Fuckin' Wyll… Wyll stans got pissy at me because they didn't get the joke. Well, his placement at the very bottom of the list was a joke. Don't tell the stans, but my review was completely accurate) What? I didn't say anything. I mean, Wyll Ravenguard is Ao's gift to humanity. There exists no person in this world that is better than Wyll. I could wax loquacious about all the ways in which Wyll is perfection beyond perfection, but I won't bore you with the details. Suffice it to say that no matter what Karlach's entry may suggest, Wyll is truly the greatest of the great.
Scratch the dog. Maybe it's just because I'm a dog person, but there's no way you can convince me that Scratch isn't the best.
The owlbear cub, for much the same reasons as Scratch. Although I can't say I have any strong feelings one way or the other about owls or bears...
Karlach. No question that Karlach would take the top spot if Scratch and the owlbear weren't around. As she is the first companion that is both A: a good person and B: not a prick about it on top of being irrepressibly cheerful and kind, there is no question that Karlach is the best official companion (Scratch and the owlbear are more pets/familiars than companions). I mean, Gale is also a good guy too and he's not an asshole about it, but he's kind of a tool. Karlach is a ray of sunshine on a cloudy day.
Editing this one in, because I FORGOT WITHERS! Rookie mistake. Sorry, Withers!
Jaheira. I never played the first two Baldur's Gate games, but I understand that Jaheira is a returning character. Either way, she's a fuckin' badass. A regular in my final party.
Shadowheart/Lae'zel. It's hard to choose between the two. They've both got excellent storylines, which are actually quite similar in a lot of ways. And they're both badass chicks. What's not to love?
Boo, the miniature giant space hamster and his human familiar, Minsc of Rashemen. Also often a fixture in my party, because he's funny.
Gale Dekarios. To be honest, I wasn't crazy about Gale at first. Kind of pretentious. But he's grown on me. Yes, he is kind of a tool, but at least he generally likes it when I'm nice to people, unlike a certain vampire who shall remain unnamed... also he eats three of my magic items. Not that I was using them but it's the principle of the matter!
(this is Wyll's true rating, but ignore it because obviously he belongs at the top of the list. PLEASE LIKE ME!)
Halsin. Ever wanted to fuck a bear? In every sense of the word? Well, have I got news for you!
Astarion. WHY DO YOU HATE IT WHEN I'M NICE TO PEOPLE, ASTARION??!?!?!?!?!? IT'S SO ANNOYING!!!
The dirt.
The worms inside the dirt.
The stool of the worms inside the dirt.
Minthara. A giant asshole. Which I guess is to be expected. Still better than Solas. Yes, I know they are from two different games. Shut up. Fuckin' Solas...
The Emperor. He of the gaslighting and the tentacles.
The Absolute. Yes, the main bad guy. I'd rather hang out with the main bad guy than...
Oh, lemme edit this in. Just in case. If you, for some reason, get your dander up about the contents of this list, please refrain from reblogging this to just whinge about what a terrible person I am. Not that I am opposed to someone challenging my ideas, but the death spiral does get tedious quite fast. If you really really got an axe to grind, try the PMs. Please and thank you. :)
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themaskstayson · 2 months
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Thinking about all my Dark Urges in a party together cause it can be a somewhat balanced party, in the sense of survivability but also so funny to write about.
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Rynnil, the lolth-sworn drow oathbreaker.
Cyrus, the tiefling bard college of spirits.
Moondrop, the deep gnome shadow monk.
Varra, white dragonborn wild magic Sorcerer.
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Varra is default durge but with body 1 cause I wanted him to be smaller lol He's the master mind of the group and Bhaal's special chosen baby. He's more incline to go with the flow and if that means follow the urges pretty hard-core with no regards of them being attacked... Oh well. He wouldn't help the goblins, though. Mostly because it would be a waste of a perfectly good blacksmith. He wants to fight Orin and take his power back but throughout the journey becomes conflicted with duty to Bhaal, his "family", and now his new found "family". He is the leader of Dark Urge group and co-leader when the combine groups with Wyll as the leader for origin characters.
(I played for about 20iah hours and I stopped because idk kissing as a dragonborn was kind of meh... I do love the white and red dragonborn design so much and I would bring Varra back for a multi-player game instead. He never left act one but he did get it in with Astarion.)
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Rynnil is very resist the urge. He remembers a life before the cult and wants to break free and go back to it, or at least break free to have his freedom, now that he got a taste. He's very hands off with the group, letting them be gremlins until they cross a line like unaliving people in broad daylight for no good reason. They can't just do things like get the Grove closed off, how else would they sell the loot they're hoarding? He's still duty bound but by his own rules of wanting to keep his "family" safe. Socially he is not the greatest and relies on others for anything talking related. Also, while Rynnil is very resist the urge, by the time he gets to Baldur's Gate and realizes a few things he does go a bit back to the dark side and does things without care for his own well being.
(Rynnil was in a coop game and an honour mode one. In coop he romance Wyll and it was so cute. He was very duty bound and I broke his oath by accident in act 3 lol He was very much the silent type but easily won over by Wyll's romantic ways. Him and Astarion were besties.
In the honour mode, Rynnil was romancing Astarion but, by accident, they broke up and Rynnil got upset and started doing unhinged things like get the hammer and lie a lot about what he was doing. I got stressed and stopped the run, but I should continue for the dice at least..... He's also romancing Halsin, which is meh. Rynnil works best with Wyll imo just for the support and not having the need to "fix" someone else and get support to be a better person.)
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Cyrus is the same as Varra and goes with the flow but WAAAAY more interested in the need to please daddy Bhaal and blood baths because it keeps the skin moisturized. He also would clock Astarion's flirting unlike Varra and Rynnil and he would find it cringe. He'll still sleep with him, though. Not cause he likes Astarion but he wants to see how cringe-y he gets with his lines. Cyrus would actually sleep with everyone, like a true bard. He's also the group's voice but Rynnil does keep him in line from doing anything too bad. Until later on where Rynnil doesn't seem the care about anything and Cyrus can make his own decisions without care.
(Plan for Cyrus was to use the polymod and romance everyone. I just... Never got around to it lol Cyrus wouldn't be so interested in Astarion but more so Lae'zel cause she's strong or Gale cause he's a wizard and powerful. Gale being depressed would be a turn off. Cyrus wants to cause chaos, or at least be unhinged enough.)
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Moondrop is also resist the urges and trying to find inner peace. He's also one of the sassier members of the group and always judging everyone. The amount of time people go to him for advice is concerning to him. He also demands they have tea with their lunch and relax. He's very meh with the group. He doesn't see the others as his siblings at all, especially Varra and Cyrus for embracing the urges at times. Rynnil he is okay with but mostly cause the drow doesn't do much of anything and is a reliable fighter. Moondrop finds the origin characters to be very concerning about but would prefer if Wyll just lead the group alone since Varra cannot be trusted really.
(Moondrop I am trying to keep no mods with Script Extender to see if I can get Wyll to not be buggy and get one of the romance greetings and I really wanna see his kisses. I also wanna romance Adtarion cause the boy is racist against Gnomes and it would be funny. I can't play vanilla cause how the hell am I supposed to be a femboy with no cute faces?)
Regardless of barely playing with mods, the game somehow got corrupt.
In theory I can run a game with all 4 of them and have them romance someone but running the game twice was concerning... I don't know if I can run it 4 times to get them all lol
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