Hi I really like your 3d art!! If it's okay for me to ask, do you have any tips for doing that kind of 3d work without drawing? I saw you said you haven't really drawn in a long time and I don't know how to draw (I've been trying to learn but it's hard ;__;) and most of the tutorials I see online for modeling characters and stuff use reference images that the person drew?? Ty for reading even if you don't have advice ^^ love your art ✨️ 💖
Aw gosh. Firstly thank you <3
Drawing IS hard. I would definitely recommend learning at least the foundational drawing and design principles before tackling 3D art, because it will make your learning process so much easier I promise. This includes fundamentals like figures, forms, lighting and shadow, shapes and shape language, ect. You dont need to be a master or anything, just having some background knowledge of how things work visually is necessary for creating anything appealing!
My best advice: shapes. Shapes are everything. When I was taking drawing classes, my teacher wouldn't tell us how to draw something, he would tell us what shapes we could use to build the forms. Cylinders, spheres, boxes all stacked together to make something recognizable.
You don't need to know how to draw to get into modeling! The recent models I've shown didn't have more than concept art references I made years ago, which weren't used to help with the modeling itself. I didn't draw anything new to guide my modeling process for those guys.
Another thing, learning how to visualize things in 3D will absolutely improve your drawing skills by leaps and bounds! So you can always go back and forth between learning how to model a simple object and then using that model as a drawing reference to practice.
Start simple. I know it's tempting to jump into trying to model your OC in 3D straight away, but you need to learn the fundamentals of your program first. I highly recommend doing the Donut Blender tutorial on youtube (it's the best tutorial out there to teach the important stuff, hands down)
Once you're ready to start on your own unique model, grab references, inspiration images, watch tutorials and see how others go about making their models.
Finally, if you ever find yourself struggling and you really want a reference image to guide you and don't think you're up to drawing one yourself, you're welcome to use this one I sketched up for one of my first modeling attempts! Just be sure to watch a simple character modeling tutorial first so you understand how to set up and use references like these.
(This goes for anyone who would like to 3D model and want to use this as a reference, please just give me credit if you share this image in any way!)
It was a challenge to model but I learned a lot in the process. It was good practice, even if the end result will never see the light of day.
I hope some of this advice resonated with you or helped even a little! I'm always thrilled to be able to inspire others to pursue new passions or art forms. I hope you will share some of your work with me in the future, I'd love to see what you create and how you grow!
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the thing about art is that it was always supposed to be about us, about the human-ness of us, the impossible and beautiful reality that we (for centuries) have stood still, transfixed by music. that we can close our eyes and cry about the same book passage; the events of which aren't real and never happened. theatre in shakespeare's time was as real as it is now; we all laugh at the same cue (pursued by bear), separated hundreds of years apart.
three years ago my housemates were jamming outdoors, just messing around with their instruments, mostly just making noise. our neighbors - shy, cautious, a little sheepish - sat down and started playing. i don't really know how it happened; i was somehow in charge of dancing, barefoot and laughing - but i looked up, and our yard was full of people. kids stacked on the shoulders of parents. old couples holding hands. someone had brought sidewalk chalk; our front walk became a riot of color. someone ran in with a flute and played the most astounding solo i've ever heard in my life, upright and wiggling, skipping as she did so. she only paused because the violin player was kicking his heels up and she was laughing too hard to continue.
two weeks ago my friend and i met in the basement of her apartment complex so she could work out a piece of choreography. we have a language barrier - i'm not as good at ASL as i'd like to be (i'm still learning!) so we communicate mostly through the notes app and this strange secret language of dancers - we have the same movement vocabulary. the two of us cracking jokes at each other, giggling. there were kids in the basement too, who had been playing soccer until we took up the far corner of the room. one by one they made their slow way over like feral cats - they laid down, belly-flat against the floor, just watching. my friend and i were not in tutus - we were in slouchy shirts and leggings and socks. nothing fancy. but when i asked the kids would you like to dance too? they were immediately on their feet and spinning. i love when people dance with abandon, the wild and leggy fervor of childhood. i think it is gorgeous.
their adults showed up eventually, and a few of them said hey, let's not bother the nice ladies. but they weren't bothering us, they were just having fun - so. a few of the adults started dancing awkwardly along, and then most of the adults. someone brought down a better sound system. someone opened a watermelon and started handing out slices. it was 8 PM on a tuesday and nothing about that day was particularly special; we might as well party.
one time i hosted a free "paint along party" and about 20 adults worked quietly while i taught them how to paint nessie. one time i taught community dance classes and so many people showed up we had to move the whole thing outside. we used chairs and coatracks to balance. one time i showed up to a random band playing in a random location, and the whole thing got packed so quickly we had to open every door and window in the place.
i don't think i can tell you how much people want to be making art and engaging with art. they want to, desperately. so many people would be stunning artists, but they are lied to and told from a very young age that art only matters if it is planned, purposeful, beautiful. that if you have an idea, you need to be able to express it perfectly. this is not true. you don't get only 1 chance to communicate. you can spend a lifetime trying to display exactly 1 thing you can never quite language. you can just express the "!!??!!!"-ing-ness of being alive; that is something none of us really have a full grasp on creating. and even when we can't make what we want - god, it feels fucking good to try. and even just enjoying other artists - art inherently rewards the act of participating.
i wasn't raised wealthy. whenever i make a post about art, someone inevitably says something along the lines of well some of us aren't that lucky. i am not lucky; i am dedicated. i have a chronic condition, my hands are constantly in pain. i am not neurotypical, nor was i raised safe. i worked 5-7 jobs while some of these memories happened. i chose art because it mattered to me more than anything on this fucking planet - i would work 80 hours a week just so i could afford to write in 3 of them.
and i am still telling you - if you are called to make art, you are called to the part of you that is human. you do not have to be good at it. you do not have to have enormous amounts of privilege. you can just... give yourself permission. you can just say i'm going to make something now and then - go out and make it. raquel it won't be good though that is okay, i don't make good things every time either. besides. who decides what good even is?
you weren't called to make something because you wanted it to be good, you were called to make something because it is a basic instinct. you were taught to judge its worth and over-value perfection. you are doing something impossible. a god's ability: from nothing springs creation.
a few months ago i found a piece of sidewalk chalk and started drawing. within an hour i had somehow collected a small classroom of young children. their adults often brought their own chalk. i looked up and about fifteen families had joined me from around the block. we drew scrangly unicorns and messed up flowers and one girl asked me to draw charizard. i am not good at drawing. i basically drew an orb with wings. you would have thought i drew her the mona lisa. she dragged her mother over and pointed and said look! look what she drew for me and, in the moment, i admit i flinched (sorry, i don't -). but the mother just grinned at me. he's beautiful. and then she sat down and started drawing.
someone took a picture of it. it was in the local newspaper. the summary underneath said joyful and spontaneous artwork from local artists springs up in public gallery. in the picture, a little girl covered in chalk dust has her head thrown back, delighted. laughing.
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crazy how in c2 they'll have three extensive convos checking in with each other while traveling like an hour in-game meanwhile in c3 they've been on the moon for days and still haven't discussed the following:
laudna fucking ate a guy
imogen's mom is a mythical legend amongst the enemy
orym vs. laudna's response to imogen giving into predathos
how did chetney suddenly learn to make hypnotizing toys
delilah briarwood
"some of us are expendable, we should get captured"
anything and everything they said during the trust exercise, including but not limited to:
laudna not being able to distinguish her thoughts from delilah's
imogen's disgust at delilah's inevitable presence
chetney's fear that his new family will leave him
orym's feelings about dorian
fcg relieving stress through murder
fearne's insecurities about their chances of success
ashton's guilt about the shard
and more!
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Y’know what is one of my favorite things with batman, base or crossover?
The mans has no idea how a ‘normal’ child is and just. Thinks all kids are Like That.
You have to remember that he’s not actively going out and searching for these kids, like 90% of them were already out as vigilantes or in Dick’s case sneaking out to try and commit a murder.
Literally all of his kids are like that and he just, does Not know what a normal child is supposed to act like. Has absolutely no idea that most kids do not gleefully beat the stuffing out of criminals for fun.
Which means it’s hilarious when the rest of his friends try to tell him that kids Aren’t Supposed To Do That
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Kaeya had always been an efficient and hard-working individual (he had to be to support Diluc in the background as his brother rose thru the ranks after all).
He has so much free time because he completes all his work way ahead of schedule. And if he still has enough time, he adds more to the workload in secret.
And once all of that was done and over with, he makes time for everyone. He has to. He feels as if every moment has to be given to someone else.
No one knows how he does it. No one has to know.
Every mission has a dozen strategies in line, and every battle plan is made with efficiency in mind. His perfect record will not be tarnished. He can't risk it (even if it baffles others that he would willingly activate a ruin guard just to prevent a failed mission. Jean disagrees with his methods, but Kaeya can say that the results say otherwise)
He needs to be quick.
Efficient.
Perfect.
And so he comes and goes like the wind.
Kaeya values time because he knew every second counted. He can't just stand there as if he were frozen. Time could run out in an instant.
Kaeya had only been late once his entire life.
He'd rather he never be late ever again.
It took one day of being of being imperfect for everything to fall apart. On that tragic day...had he gotten there on time... then maybe...
.
.
.
" Come on, let's get moving, traveler. We're not frozen in place after all. " Kaeya teasingly says. He stiffles a giggle at the traveler's exhasperated sigh.
"Yeah yeah, we've heard enough of you calling us a slacker. Can't you be a bit more patient?" Paimon whines at him.
Kaeya snorts, but acquiesces, hiding the shaking of his hands at the thought of being idle.
He imagines hearing a clock ticking.
Kaeya knows that that is his own problem. He tries his hardest to relax as he waits for the traveler to finish whatever they're making on the alchemy table because, seriously, it is supposed to be a relaxing day. There's nothing major going on, and his schedule is once again empty as intended. What's the hurry?
Kaeya taps his foot on the ground as he waits. He wishes he could take his own damn advice when he tells others to relax.
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