Speaking of Tyrest. A lot of people forget that he treated Pharma with absolute disdain, not only using him as a test subject for a clearly painful mass murder machine, but talking to Pharma like he saw him as nothing but some henchman to order around that was nothing more than a 'diseased cripple' if Tyrest hadn't come to rescue him.
Like it really is an interesting background dynamic with some curious implications, but when you look at fandom posts from around that issue/the years after, for some reason people just saw "Pharma worked with Tyrest" and concluded Pharma is a card carrying bigot ksjfnskxkd. Like yeah Pharma didn't do anything to stop Tyrest but it seems his main beef with the Autobots was with Ratchet in particular and maybe a general disdain for his ex-comrades. As well as continuing to hate Decepticons which like, not even the "good Autobots" are immune to (even in Pharma's introduction, First Aid says in his journal something like "yeah we all hate Decepticons, but Pharma REALLY hates them"). And despite what fandom likes to construe there's really no evidence in IDW1 that Autobots and Decepticons are different "races" or "types" of Cybertronians, so Pharma hating Decepticons really isn't a bigotry/robot racism thing. And instead probably has something to do with, idk, the 4 million year long galaxy-spanning blood feud war, or maybe being blackmailed and tortured into insanity by the Biggest and Most Decepticon-y of Decepticons.
Tyrest treated Pharma like trash, the other Decepticons working for Tyrest (how come no one ever brings that up btw) also hated him, so if anything it seems that Pharma was more of a rogue element only staying with Tyrest bc he was his best option and probably had no way to even escape.
I'm glad that at least in recent years the fandom has acquired a keen reading eye and good taste to finally recognize Pharma as the (accidentally) complex character he is instead of making him some posh, racist Starscream clone SHSJDGSGDH
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Desperately trying to make sense of Alex's motivations in Season Two and you know, I do eventually have to wonder if maybe Alex wasn't actually lying in the majority of those tapes.
Like, we tend to assume that Alex's motivations have been a consistent throughline since the college years, but do we actually know that that's the case? Do we know for sure that Alex was acting in deliberate, calculated ways in 2006; or could it be that he's telling the Truth on those olds tapes when he says he's blacking out and can't remember what's happening to anyone? After all, if we're assuming that Season 2 Alex's motivations are the exact same as his motives in Season 3, then it doesn't make any sense at all that he spend months working with Jay to try to find Amy; Season 3 Alex would have attempted to kill Jay like, on sight just to get things over with as quickly as possible and contain the spread of contamination as best as he could.
But, maybe, if Alex really had been separated from Amy after the events of the 04-04-10 tape, and if he really doesn't know where she is, then maybe that could make things start to make more sense. Maybe he really had been watching Jay's channel, and seeing Jay start going through the same things he went through in college without things devolving into violence and disappearances, and wondered if things maybe could play out differently this time. Maybe he really did send that tape to Jay to ask him for help, maybe he really was just trying to find Amy.
But then, instead of actually being helpful, Jay makes it extremely clear that he's a lot more interested in stalking Alex than he is in finding Amy. Alex asked for help, and instead there's a bunch of masked dudes on Jay's heels that keep attacking him, Jay is breaking into his house, stealing his things, leading the Operator right to him all over again, keeps trying to get other people (namely: Jessica -- if Alex is being honest when he says that his call reassuring her that Amy had been found was an effort to make Sure she stayed away from everything that was happening) involved; and instead of anything getting better, instead of anyone finding Amy, things are just getting worse all over again.
It's not until after the incident at the tunnel that things seem to start rapidly devolving. Rather than a calculated attempt to finally follow through with his need to curb the spread of contamination, this is very clearly an outburst of rage and terror. Alex's "I told you not to follow me" line in conjunction with Jay speculating that Alex didn't know who that guy was, to me, pretty firmly seems to speak to Alex having mistaken that stranger for Jay. From his point of view, Alex knows that Jay and totheark know where he live, have broken in before, he suspects that Jay stole a key to make it easier to get into his house, and he's been followed on the daily for months -- Alex is sitting at the tunnel because he doesn't know where else he can go without being constantly surveilled, hunted, and assaulted. And instead of getting a moment by himself to breathe, Jay followed him out there all over again (it feels like Alex looks directly at the camera in Jay's footage of him from this day; he knew for a fact that Jay was there), and then to make matters worse now 'Jay' won't even keep his distance anymore.
So Alex lashes out. And it's not until afterwards that he looks down and finally recognizes that this wasn't Jay -- it was someone completely innocent. Things have finally reached the low point he was at in college all over again; maybe even worse this time. If Alex doesn't remember attacking anyone in college, but he was at least partially conscious of it this time, then things have reached an entirely new rock bottom, they've reached an absolute point of no return.
He has no idea what happened to Amy, and he's spent months trying to find her with no hint of where she could be; he doesn't know where Jay actually is or what additional trouble he could be causing at this point; he does know that now innocent people are getting caught in the crossfire (in regards to the stranger in the tunnel, and also Jessica now that Jay has her phone number, and the untold number of people Jay got involved when he started posting videos to the Marble Hornets channel); things are spiraling out of control and there's no one left to ask for help. The situation isn't getting better, it's getting worse; things aren't getting easier to handle, they're just getting more out of hand; the negative impact is spreading and who knows how much further it can still go?
So, Alex decides to go scorched earth. He disfigures the body with the rock either to hide evidence or to make sure the guy would actually stay dead and not just get back up to start his own cycle of contamination in a few years. He tries to give Jay one last chance to back off, and Jay instead admits he's been talking to Jessica, acts obstinate and lies about not having Alex's spare key, and then breaks into Alex's house a second time (minimum). If Alex doesn't stop him now, who will? Alex met with Jay planning to kill the others, and then himself, so he could put a stop to this once and for all and keep things from getting any worse than they already were.
Maybe it makes a lot more sense if, rather than being a strangely incomprehensible detour on what should have been a straight path, the events of Season Two were the breaking point that put Alex on that path to begin with.
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been learning to play ironsworn (gritty fantasy ttrpg which you can play with a gm but is mostly suited for solo or small group co-op gmless play) after having the rulebook pdf for several years (stars finally aligned to remove invisible thing blocking me from reading it idk) because i'm on another solo ttrpg kick & i don't know what took me so long to get around to this game because it genuinely is exactly what i was looking for. years ago when i was playing through solo 5e modules i should have just been playing ironsworn (believe it or not, 5e isn't very suited to solo play and is extremely clunky when you try lol).
also though i have dabbled in some other solo ttrpgs, a considerable amount of them are journaling games which is fun but imo considerably more work (usually by the time i'm a quarter of the way through the journal entry, i know how to entire scene played out and i want to move on to the next gameplay thing, so i get frustrated and bored quickly. it feels like when you solve a level in a video game but don't have the coordination to pull off the necessary move so you have to spend 20 extra minutes doing something you already figured out), so i really appreciate like not needing to write something for the game to progress (ive been taking notes for my own record since im playing solo and thus am not really out loud roleplaying the way you do in a group, but i definitely could do that instead and not take notes and the game would still function perfectly)
& ive been playing by myself but also in the past ive played a lot of ttrpgs in very small groups which has been other games but is mostly dnd and like. we also should have been playing ironsworn so that having a gm was not necessary. have definitely played games where we had to adapt the rules soooo much to do something that is just base game included in ironsworn. plus it's rules-light enough to do pretty complex moves that pose difficulties in bulkier games (ever introduced someone to dnd and they tell you they want to do a sick backflip and catch something and then attack and you have to tell them that will require several different consecutive rolls and some creative liberties with how the rules are 'supposed' to let you move? you can just Do That in ironsworn. use the strike move and describe it. done!)
the one thing is that although it's rules-light enough to theoretically play any setting or genre (some with more difficulty than others), ive found so far that like... the grittiness and sense of threat is very built into the mechanics so that would be sort of difficult to work around or change (but i think it's great from a game design perspective). what i mean is like, okay: you start with 5 max hp. there isn't really a way to raise this max hp, you just slowly gain abilities (assets) that make you less likely to have to lose the hp in the first place, or that make it easier to recover. when you encounter foes, you rank them on a scale of 1 -5, and enemies on the lowest side of this scale do one harm to you, while enemies on the highest side do five harm to you. so even though encountering an epic enemy won't always be deadly due to the assets you have, they are ALWAYS capable of taking you down to 0 hp with one good hit. so the feeling of threat is much more present compared to games where your character starts to be able to just tank and push through a failure or huge threat.
admittedly also i'm playing solo, im still learning how to balance combat, and also i built a character who has NO combat talents and iron (the close quarters fighting stat) is one of my lowest stats so i personally am under much more threat than if you built a character who knew how to fight or who could do deadly harm. but also the other thing about combat is it's extremely difficult to maintain control of the fight; you have to score a strong hit to do it on basically all moves, and there's a really limited pool of moves available when you don't have the initiative, and obviously none of them really favour you. i don't know that this makes combat genuinely more difficult, but it does make you feel like the fight is always about to spiral out of your control. every second you let it drag without decisive action feels like it brings you closer to dying. like i said, this is a feature of the game design and not a problem in any way. just thinking about it because when i was initially learning i was going to try to supplant it into a homebrew fantasy world of my own but the tone just wouldn't be right. and that it is somewhat difficult to replicate the kind of worlds that i typically play or run for dnd, which tend to lean somewhat sillier and definitely much higher fantasy
but i like to try new things and tbh especially in dnd i find that i very rarely feel that sense of threat and when i do feel it, it has nothing at all to do with the actual mechanics and reality of the combat and everything to do with how well the dm sells it to me and makes it sound and feel scary and dangerous. which is a testament to what a good gm can do for you but i do appreciate the threat feeling more built-in and also being actually real.
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Now that the translations are out I gotta say that IF this is trully how it ends for him, I'm disappointed. Like I was never under the illusion that Gojo would've survived till the end of the manga but this just feels so... off? So underwhelming, almost? Like, it feels incomplete and granted, Gege has killed characters that, arguably, weren't finished with their arcs (Nobara, Nanami) before but even if we take that into consideration this one still feels so wrong to me.
Obviously I wanted Gojo to win and obviously everyone knew that he wasn't going to (historically, he has always lost something so important whenever he 'wins' a battle that it renders his victory almost meaningless) but killing him off screen, even with all of the explanations, when he was straight up folding Sukuna's shit for like 10 chapters straight just feels cheap and Sukuna's victory actually feels undeserved to me bc of it.
He was on the defence most of the fight. He pulled out every single thing he could from Megumi's CT and STILL got his ass handed to him multiple times. Im gonna be real, despite me making fun of his ✨fraud-core✨ chapters, I like Sukuna. I like him a lot as a character and as an antagonist and so I want to see his victory actually mean something, or be hard won since this was a fight between THE pillars of the jujutsu world. Perhaps if he killed Gojo with his own CT it would have felt more right ? Maybe..
Besides all of that, what happens now? What could possibly be done against Sukuna now that The Strongest is out of the picture? Kashimo, and let it be known that i love him dearly, will be folded in probably 2 chapters max. Yuta (<3), Yuuji, Maki, Hakari and his domain will not be enough.
Like sometimes I feel like people just either forget or don't grasp the sheer depth of the power gap between Gojo and EVERYONE else. It's just so insanely large that after defeating him, Sukuna is trully unstoppable. And if Gege pulls some shit and has him defeated regardless, then that will just be bad writing and Gege, for all I curse him on the daily, isn't a bad writer.
Truth be told, whenever a chapter ended before, I wasn't all that scared that Gojo was done for solely because the manga would have ended. Like, in universe, if Gojo goes down then it's a wrap for everyone else pretty much immediately (like mans got sealed and not even 10minutes later everything went to hell in that godforsaken train station) so now that this has happened I trully wonder where this will go from here?
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Do you agree that anyone that uses death of the author as argument shouldn't be arguing about a text? Because according to them all interpretations are valid so why argue against other people's interpretations?
Mmh...
I guess it's part of the duality of fandom life - people want to talk about the game are very involved in it, but they also create fun headcanons to explore said game's lore/setting/characters.
So in way, participating in fandom and even writing fanfiction, or saying stupid things like "hc : Nabateans attach a great importance to golden trinkets" is, in a way, pushing your own interpretation over the game's.
But at one point, it depends on what you want to argue about.
Argue about headcanon? Uh... it's like arguing about what topping you prefer on your ice cream. It's your ice cream, your tastes, so you can prefer chocolate cookies or peanuts and it's, you know, not open to discussion as in "talking with you made me realise peanuts are was tastier than chocolate chip cookies".
I like to talk and discuss and see other people's headcanons because it's fun and when some of ours match we can nerd about pointless things like warm rocks or nabatean laying eggs, but you won't see me being an ass and tell them "uh your headcanon sucks, you should put blue cheese on your ice cream".
Now, arguing about canon?
FE16 (and Fe Fodlan in general) is a game where the devs forgot to hire a continuity game and thought letting the world "vague" would make it look "deeper and richer" than it is. 10k years of lore, after all. And we have at least 2 unreliable narrators, that are Lords so who are protagonists and usually should be believed... expect that the game shows us they're full of nonsense regarding various topics.
But, unlike headcanon, canon isn't subjective, it's the same game (well... depending on the audio, it's not) everyone played, some people were kind enough to create a website where every line (+ dub!) is available, so it's not a question of interpretation as much as going to read and check the datamine website and the hundreds of YT videos, were people recorded their PT.
Was Burnie surrounded by flames, effectively preventing her escape from her pyre, or not?
Does Cyril mention to Mercedes how he only ate every couple of days before coming to the monastery (so under House Goneril's good care and in the Almyran army) or not?
Those things can be easily checked, and there's no interpretation.
If you don't like canon, you can churn out headcanon and have fun developing them, maybe finding people who like them and expend them themselves!
But for various reasons (is it because fanfiction has a bad rep since the 2000s for being something, idk, teenage girls write? or because it's not seen as very serious (tm) as a redshit post?) some people in the Fodlan fandom don't really want to confess they don't like the canon, and prefer the headcanon/fanfiction version of the game portrayed through a certain fic that, in turn, influenced how canon is perceived by some devoted fans.
(and let's not forget the lolcalisation that, too, didn't like the base game and edited it for ~ reasons ~)
And imo, Death of the author, in those fandom circles, is a roundabout way to say "the canon is not conclusive so i interpret the situation as this, but it's totes not my headcanon nor a fanfiction bcs i'm no gross fangirl, it's still canon, but my interpretation of the canon"
Tldr : Arguing about headcanon is as pointless and fruitless as starting a shipwar, and in the 2020s apparently it's too shameful to confess liking/writing fanfictions, so instead you like and write "your own interpretations of canon or how it should be" instead, using various theories like "Death of the Author" to validate your creative process, bcs fanfics gross'n'bad'n'only for lonely teenager girls, i guess.
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