[destroys your window to perch on the windowsill] Hello there, you sleep rather soundly for a murderer. Answer me 6, 8, 32 and 35, and I will leave this perch . . . . .
Please don’t hurt me! I only murdered Ancano and the Thalmor bastard had it coming! I’ll answer your questions. Just give me a moment to find some paper…
6. Does your Dragonborn favor melee, ranged weapons or magic? A mix of all three, or maybe none?
Dahlia prefers a mix of melee weapons and magic. Once in a while she’ll pull out a bow, but it isn’t her favorite way to deal with things. Swords and axes are her favored melee weapons, which she favors most of the time, but if she is dealing with other mages or dragons, she will throw some Destruction spells to do more damage (Fire or Shock). However, her favored form of combat is a sword in one hand and Restoration magic in the other. She doesn’t like to bother with shields because they hold her back.
8. Is your Dragonborn religious? Who's their favored god/god/pantheon?
Dahlia is indeed religious, but she isn’t one of those types who will shove what she believes down your throat (she respects the beliefs of others). She has three favored Gods, although she has been known to pray to each one on occasion: Talos, Mara, and her dear “father” Akatosh. Talos is her first and most favored God, who gives her strength and courage. Lady Mara is very special to her as a Restoration mage. And well, Akatosh she mostly yells at angst-ily like a teenager: “What do you want from me, dad?!”
32. How does your Dragonborn view the gods, daedra and deities? How do they view the Dragonborn?
Depends on which one we are talking about. Mostly she views the deities as Gods she can pray to for favor, strength, and mental fortitude when necessary. However, there are times (kind of like I mentioned earlier with Akatosh) where she likes to question them and wonder: Why me? …Or something like that.
As for the daedra, she doesn’t want to mess with that stuff. Most of them are evil at worst, and self-serving at their best. She is aware that there are other races who have daedra they worship (such as the Dunmer), and she doesn’t hold it against them. She will listen politely and with interest when Narile talks of Azura, but she isn’t converting any time soon.
The Legend of the Dragonborn is something all Nords grow up hearing and even playing at when they are younger. To actually be the Dragonborn…well, that was quite the shock for poor Dahlia. (She was disbelieving for a short time as it was surreal to her.) However, as she has been on her journey, she has discovered something very important: at the end of the day, the Dragonborn is just a person.
35. How many scars do they carry, be they mental or physical?
You had to hit me with one of these hard questions, didn’t you? Sigh. Dahlia has plenty of scars, both mental and physical. There are assorted scars on her arms and legs, and even a bite mark on her left shoulder from a particularly nasty run in with a dragon. But I would have to say that the nastiest scars she has are on her back from her short imprisonment with the Thalmor…which is where some of her mental scars come from as well. She didn’t spend too long of a time in captivity with them, but any amount is too much. You might also say she carries around some other mental scars from her experiences as a child. (Dad had a bit of a drinking problem at times, and some of the children she grew up with were not particularly nice to her.)
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FH Junior Year Post-Season Thoughts
With another season of Fantasy High in the books and my recaps all finished, I wanted to do an overview of my thoughts on the season as a whole. Even though I feel generally positive about my experience with the season, there are a few things I think maybe could have been done differently narratively or mechanically. This isn't to criticize the way the season went down or to backseat DM/Play. More my combined ten years of college for textual analysis and storytelling bleeding through, haha.
I first want to start with the things I thought worked really well.
Fantasy High has "High" right in its title but, in past seasons (and especially Sophomore Year), not as much time as you'd think was spent actually at school and even if it was spent at school, there wasn't much time spent in class or engaging with the realities of being a student. This season really dug into the academic consequences of skipping your classes all the time and the realities of needing to do a ton of extra stuff to try for a scholarship and I think that was a refreshing thing to highlight for a change. Being more scared at flunking out than the dragon that's trying to eat you feels very emotionally resonant. Real "High School Is Killing Me" vibes for anyone who's a fan of NPMD.
Even though Fantasy High is a show that has some deep emotional beats and strong character arcs, it's first and foremost a comedy show. From the jump, everyone was generating bit after bit that had me cracking up as usual. "Little girly dog collar" is one of the funniest combinations of words I can think of. I think it was Siobhan who said that this was the goofy season and, having seen it, I'd have to agree with her. It never failed to make me laugh and it was always a highlight of my week. The cast just has great table chemistry that I love to watch no matter what they're doing.
Watching some of these high level combat encounters is as close as I'll get to understanding people watching sports. Even though combat is generally my least fave part of D&D, I think the cast really killed it this season with how cleverly they played and Brennan came up with some really great combat encounters. Special shout outs to Baron's Game and The Last Stand for their unique mechanics.
This is going to be one that's on the other list as well because my feelings are mixed, but I genuinely do like the downtime mechanic and how it forces hard choices. I think it's an interesting way to connect a mechanic to the story and cultivate stressful atmosphere for the season.
I have problems with the execution but I love the Rat Grinders in concept. I think as early as season 1 I was hoping that we'd meet a party that was like the Bizarro Bad Kids and the idea of a party that's farming XP instead of going on crazy adventures is a strong concept. Likewise, I think a character that's jealous because of your "cool" (read: tragic) backstory is also a fun trait for an unhinged antagonist in this kind of setting.
This is me absolutely showing my bias but I adored the Abernant Sisters content this season. I dunno if Siobhan specifically asked Brennan to not put her on a bus with the other beloved NPCs or what but I'm so glad she stuck around and we got the development we did. It was almost entirely ancillary to the plot but there was this clear pattern of Aelwyn getting softer and sweeter towards Adaine over the course of the season, from the guarded, "Enjoy the nemesis ward," to, full I love you's and, "I'd take them to get you." It was way more focus than I expected considering that Aelwyn completed the bulk of her arc last season and a lot of the time, a redemption arc basically ends after the big gesture (in this case, Aelwyn taking a magic blast for Adaine in Sophomore Year). So the fact that we got to see all of these sweet moments of them reestablishing their relationship outside of do or die moments was such a pleasant surprise. Again, I fully admit I am extremely biased, but this was my top wishlist item and the season overdelivered so there's a baseline happy I'm always gonna be with Junior Year.
OK, so moving on to things I things I think could have been tweaked.
Even though I liked the downtime system and the pressures it created, it also squeezed out the chance for more casual PC to NPC interactions that would usually be more common because they were semi-locked behind the relationship track and there wasn't an obvious benefit to roll for Relationships (as opposed to something like Academics which was crucial for not flunking out). Making the mechanical benefit more clear would have helped that (even if it meant Brennan didn't get his reveal--which he ended up just telling them anyway so might as well do it early). The other thing is that the consequence of a rage token was so bad that of course they spent all season avoiding getting one. Things might have gone differently if the consequences had been a bit more obscured, like in Neverafter. And it could have been a nice parallel to the Rat Grinders to take this unknown resource that makes things easier for you but is also having this negative effect. Then it could be like dang we did the same thing they did unknowingly.
I mentioned this in my recap but I'll talk about it again. It is a little confusing to me that we did the Ankarna subplot right after we did the very similar Cassandra subplot. It took up so much time this season which I don't think is an issue in and of itself, it's just that we literally just went through some extremely similar beats last season. Why double up on this same storyline when there's so much new ground to cover? Or if we're going to raise a god, why not make it a different kind of god? One theory I had early on was that the Rat Grinders were trying to raise their own god to one-up the Bad Kids but instead of raising a chill, misunderstood Cass type, they accidentally raised a god who was erased for a good reason and got in over their heads.
It's fun for there to be connections between seasons but sometimes it's like, OK that's a *lot* of coincidences. Like the god who your rivals is trying to raise *happens* to be the wife of your cleric's god and also *happens* to be the god of the fiend trapped in your friend's mom's chest and that fiend *happens* to be the relative on your bard's dad's side which is *also* the reason she is randomly cursed? That's a LOT of red string connecting plot points. As unhinged as Kipperlilly is about coveting Riz's backstory if I saw that go down I'd be like you have *got* to be kidding me.
The mystery elements didn't feel like they clicked as well as they did in other seasons. I think that's partially because Porter's plan was so convoluted (seriously, I made another post about how haphazard his plan was) and had all these moving parts and we didn't get clear answers for a lot of mechanical things like how the rage crystals actually work and when they were implanted and stuff. You had stuff like Devil's Honey which I think is super cool as a thing that exists in the world but ended up being an element that just led the players down the wrong path and had a relatively small payoff (that Porter was using it to lie to Ankarna). I think it's plausible that a forgotten god would be willing to listen to anyone saying the right things without introducing this element. (As opposed to, for instance, Ambrosia which has a very clear connection to what's going on and is a solid clue that someone is flirting with aspirations of godhood.)
The Porter reveal came so late in the season that even though it was a fun/challenging fight, there wasn't a lot of emotional weight behind killing him. It was basically just dunking on a teacher Fig has always hated who was also mean to Gorgug so screw him. Which, valid of course. But the Bad Kids were never going to react as strongly to Porter as they were to the Rat Grinders so putting Porter in the prime villain spot isn't necessarily what I would have done if I wanted the fight to be more than just a brawl--especially since we've done "School admin with student minions" already in S1. I don't mind the full circle callback but it would have been nice to pick something else for the sake of variety. We haven't had a child mastermind yet and I think Kipperlilly could have been a great candidate for that. My friend suggested that it would have been fun if Kipperlilly was trying to become a god instead of just being Porter's underling and I agree. "I'm not anyone's chosen one so I'll choose myself," is still within her established jealousy and Type A tendencies. If we want to keep Porter involved since that was Brennan's gift to Emily, maybe have it be that instead of Kipperlilly working for him, he's working for her. Like Artemis Fowl vibes! And the Rat Grinders can be varying levels of on board--from true believe to redeemable. I don't think Brennan planned for the Bad Kids to ever redeem her so might as well go full megalomaniacal mastermind with her and make her The Villain if she's not gonna be nuanced anyway. If My Little Pony can do it and send a literal child to Tartarus for pony treason (or whatever Cozy Glow did), Fantasy High can too.
Continuing from the above, if we have the Porter fight in place of the Grix fight (a la Daybreak) and don't use Ankarna, that gives way more time for the Bad Kids to investigate the Rat Grinders throughout the season and it would mean that they would have their personalities developed a lot more. With the limited downtime, they Bad Kids didn't have a lot of time to spend on these kids who were just hating on them for no good reason (valid). But if you cleared their plate of the god hunt stuff, they'd have more time for this. And if they weren't all rage zombies to varying degrees, it would be easier to see them as characters. Besides Kipperlilly (and, funnily enough, Mary Ann) we don't really have a good read on what these kids are actually like. The little time we spent with them all season was kind of a wash if them breaking out of rage means their personalities got laundered too. Anyway, regardless of how their loyalties ended up shaking out, it would have been fun for them to be more than the minions that they were in canon. As funny as it is for them to just kinda be XP farming losers, they did have the potential to be more interesting in their own right if they weren't just Porter's minions. And again, we've done adults forcing or coercing children into being minions in Freshman and Sophomore Year already. Lemme see some self-created child maniacs! (Or, peer pressured child maniacs. That's cool too. The Lucy/Kipperlilly dynamic is way more interesting to me if it's like girl, I would take a bullet for you but I CANNOT walk this path with you any further in response to *I* will be a god and you can be *MY* champion.)
Anyway, those are my thoughts! Like I said, I have my points that I think could have been tightened, but overall an enjoyable season and I will be glued to my screen if they decide to close out with Senior Year!
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so maybe this is a really stupid question, but what exactly is homestuck? i've no idea and i have asked multiple people and no one has given me an answer yet, but i hope you do answer.
Alright, I'll try to give the most comprehensive answer I can.
Homestuck is a semi-interactive webcomic that started back in 2009, written by Andrew Hussie. Completed in 2016, the webcomic as a whole sits at 8,123 pages (800k words). The format of the webcomic includes not only illustrated panels on each page, but hours of fully animated videos, multiple playable flash-games, a TON of amazing music (possibly composed by some familiar faces!), and interactive mechanics used within the browser itself to deliver some of the more "meta" elements of its plot.
Now, to give the most brief summary, the story of Homestuck is about a group of kids (John Egbert, Rose Lalonde, Jade Harley, and Dave Strider) who become friends over the internet and decide to play a game called SBURB, a reality-altering video game that brings about the end of the world. If SBURB is beaten, it would allow the players to become the creator/gods of a new world.
Along the way, the kids will interact with a slew of other characters, including a species of aliens called trolls. There's time travel, extensive and convoluted game mechanics, meta-narratives, alternate timelines, and all sorts of stuff that will make your brain hurt. It's complex and insane and wonderful, mind-bending and incredibly genre-defying. There's so much I'd want to say but you just can't summarize the immensity of Homestuck in a post like this.
If you are at all interested in reading Homestuck, the best way to do it is to use the Unofficial Homestuck Collection. With the death of Flash, the original website is mostly broken. This collection is the BEST way to experience it.
If you decide to take the dive, I wish you luck o7.
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