Tumgik
#go back and do the main story again on legend mode and all that
designernishiki · 11 months
Text
status update on my mission to 100% and platinum yakuza 0: completion list is at 99.2% and would’ve been finished today if not for pool (carom/combo shots- i made enough money from it though) and batting. my most significant peaks today were probably beating both so and jo amon on the first try miraculously and at one point i got like 34 points in expert koikoi
#if anyone has any advice on pool or batting feel free to tell me because boy am I struggling#and I’m so……so close#oh forgot to mention it but I also did all the climax battles I can for the time being- so a little over half of them maybe?#cant do the rest til I go through the finale and all that#frothing at the fucking mouth . I am so. CLOSE#y0#rambling#I think I actually like koikoi a little better than oichi kabu ngl. but maybe im just saying that cause I got lucky with koikoi#I do think I’m genuinely okay at it cause like I started to memorize the high point cards and the main hands (especially the high point#but still doable ones like moon viewing and boar/deer/butterfly) and yea worked towards those with my Choices#but still I wouldn’t say I’m Great at it either#not as confident with it as I am with mahjong#but no shit. I played mahjong for like three days straight where as koikoi I maybe spent two or three hours total on#eh actually maybe more like 1-2 hours. took me way less time than oichi kabu#anyway. very very close to 100% completion but still got a bit to go til I can platinum the game since I gotta#go back and do the main story again on legend mode and all that#the finale won’t take long considering I’m crazy maxed out in stats and weapons and all that but going through on legend mode + the rest#of the climax battles will probably be a bit more intensive#really honestly impressed with myself on the Amon fights. like. a month ago I would absolutely assume I’d have to have my friend do those#fights for me cause they’re fucking insane and both have 14 health bars or something like that. but I’ve grown. I’ve learned. i best them#MYSELF. and on HARD at that. very glad I did a ton of shit at the coliseum cause that helped train up for the Amons a Lot.#ok time to shut up and sleep
9 notes · View notes
laismoura-art · 10 months
Text
Ok, so someone sent me an ask, but Tumblr's dumbass erased it, so if you're the person who were talking about how they gave Hanzo Kuai's brother, best friend, identity and face model. This post is for you:
-------------------------------------------------------
With that settled, let's talk about Canon Events:
Let's start with our boy Kuai. I'll start this by saying I don't believe for a second that he is our Scorpion. I've been saying this from day 1, and now that we saw him using fire on story mode and am even less convinced of that theory.
That being said. Plenty of people have been afraid and leaning on that theory because he hasn't made a proper appearance just yet. But here is the thing: he is not supposed to make an appearance yet.
Remember, folks, this is MK1 all over again. And Kuai is an MK3 character. And him showing up only later on is a massive Canon Event:
OG Timeline: he is introduced in MK3 after Bi-Han’s death.
New timeline: He shows up in the 3rd arc of the MK9 (MK3 equivalent) after Bi-Han’s death.
Defenders of the Realms (weren't expecting that one, were you?): It is heavily implied the show takes place after the 1995 movie and is an MK3 equivalent, meaning Kuai also shows up only after his brother's death.
MK Legends: Only shows up in Battle of the Realms, MK3 equivalent, and after guess which event??
MK Movie 1995: We all try to forget, but Kuai was in that godawful sequel "Annihilation" (Also MK3 equivalent)
MK Movie 2021: We don't have a sequel just yet, but Bi-Han’s canon event already happened...
I know it is weird to see Hanzo being the Right Hand Man, but I wouldn’t say he is taking Kuai's place, because that was never his place to begin with.
Kuai, in all these stories, is heavily implied to be a step, a replacement to Bi-Han in case his brother falls (and he always does)
Of course, we, as fans, see him as much more than that, but that's because he earned that respect from us, but let's not forget where he starts.
Hanzo’s presence, as weird as it may seem, doesn’t affect Kuai as a character or the journey he will go through. His Canon Event is due to happen no matter from where Hanzo plays his part in it.
-------------------------------------------------------
Now, let's talk about Kuai's bestie. Tomas Vrbada.
And for that, we need to talk about Hanzo.
What is the main thing about our boy? He is a family man. It's his Canon Event. Look back at all the other media I mentioned, and see if you find a single one where he fights for anything other than his family! No luck, right?
So what I think is the deal about our Scorpion here: He is adopted.
I joked about it, but I strongly believe that's the case. He was brought into the Lin Kuei when he was little (probably by Papa Zero) and raised here.
And with Smoke being an adoptive brother, it just adds to this theory.
Hanzo being adopted himself would explain his behaviour towards Smoke, be cause he knows what's like to be the outsider, what's like to have to build a family without blood ties to link you to them.
He reassures Tomas the same way he would like to be reassured. He makes sure Tomas feels as included as he would like to be.
Because this is Hanzo Hasashi, and we know him. He lives for his family, he will always do what it takes to be around his family, and if he doesn't have a family, he will build his own.
Now I don't think it is fair to say Hanzo took Kuai’s best friends, because apparently they are all adoptive brothers, and they would have a somewhat similar relationship, because I think Kuai would welcome these two into his family. But as he is on a lower rank and probably someone you would keep secluded and safe to assure he is in position in case something happens and he is needed (and not ready for his Canon Event), he will not be present in the missions with the Grandmaster himself. That's why Hanzo is the one to be there for the reassurance.
And everything here is all very Hanzo coded! I don't believe he has taken that from anyone but himself. That's his own merit as a character and the canonical truth about him!
And that, I believe, will even play a big part in his story. Because his beliefs are very different for the Lin Kuei’s, from Bi-Han’s. Family is everything to him, but he is not everything to his family.
His family will push him to the edge and force him to make a decision that will change their dynamics forever. And from day 1, I've been saying what decision that will be!
-------------------------------------------------------
Regarding the face model... how can I put that nicely?
My black ass could never find the courage to say two Asian men look alike.
I heard a lot of people say that from day 1. That "Bi-Han and Hanzo looked totally alike" (even before they took their masks off) and even that "they looked like twins"(???) And... I don't think I'm in a position to say anything about that.
I honestly think it is kinda irky to say two asian men look like twins or even that they look alike in general, but other than that... if you don't mind... I'll skip that part.
-------------------------------------------------------
Anyways! That turned out looooong, I'm sorry for not being able to respond to the ask itself, I do hope it reaches you... I think you are @dinainwater, but I wouldn’t know for sure!😭
I'm also tagging @mikka-minns because this covers some things from their latest reply to me!
I do hope you find my reply somehow soothing!💙💛🩵
30 notes · View notes
nintendouniverse2023 · 9 months
Text
My Donkey Kong Country Timeline
Donkey Kong Country Adventures
For those who didn't know that in My AU were Donkey Kong and Mario were at the same universe and The Same goes to Banjo and Kazzoie*
-A very long time ago, in a world where as
-In Brooklyn, A man named "Mario Mario Sr" was started out as a carpenter and meet a girl named Pauline who was running for Mayor at that time. Things really hit it off at that time. Until a younger Cranky Kong AKA Donkey Kong SR kidnaps Pauline. After Mario Sr defeats the Kong and send him back to the cage, Mario Sr and Pauline seems to have a relationship.
"Donkey Kong 1981 events happens"
- After being sent back to the circus were he ended up in abuse even more. It's not just that, people are even calling him a monster, abuse him more and much more punishment's over
-Year later after those events, The Authorities decided that they want to kill DK, only to have a teenager named "Donkey Kong Jr" who had to go through all the trouble to save DK.
"Donkey Kong Junior events happen"
-Soon after that he kidnaps Pauline *Now Mario's Sr's wife* again leaving Mario have to rescue her. He then team up with DK Jr who dose not want any violence's. As Mario Sr sets off to this adventure while DK Jr distracts his father and through it fall the way, Jr helped Mario Sr get to his father. After the battle, Mario and Pauline convinced the thorites to just let them go where they came from and they did.
-"Donkey Kong Gameboy events happen"
- After DK Sr and Jr was set free and Return to a Younger "Wrinkly Kong" Jr began took on several adventures on his own but One day he was visited the caves of Inka Dinka Doo, a ancient god, who told the ape he has shown great heroism and bestowed upon him a magical treasure known as the Crystal Coconut, Which their long ancient assistors hid away because their afraid that the wrong hands will use its magical extrognary power, Now they restore their legacy much more.
It was not long before the Kongs will have to face "King K Rool" is a big green scaley tyrant, a single father and King of Krocodile Island leading an empire called the Kremlings. He and his army set the seven seas known as a vicious, frightening, self centered one of all of the of islands around. No one really knows where he got a very bad scar on his eye during one of his travels along time ago. One of his main goals in his army is to take the Crystal Coconut in hopes of ruling the island we’re it is and total domination of the seas.
- A Young "Mama Kong" was once an adventures and her last ones were the Legendary Crystal Banana but ends up failing after a Giant Beast almost killed her.
- Through the years of the remaining of my life after making out alive, The Beast remains in the temples for years, not surprised if the it can lived this long. The Legends of the Crystal Banana still remains in the dangerous temples under the island. Some of the Kongs who craved adventure decide to stop going due to many ghost stories. For a few decades, The Crystal Banana was still a rumor legendary story as it never to be claimed, unless someone that was brave and clever enough to claim their future goal.
- DK Jr and Mama Kong would evenly get together, got married and gave birth to Quadruplets that one will change forever.
-"Donkey Kong the third, Slash Kong, Funky Kong and Swanky Kong" is born
- Future Kamek and Bowser stole all of the babies in order to find The 7 star children. Mario, Luigi, Princess Peach, Donkey Kong, Wario, and Baby Bowser. Chief Yoshi and his tribe of Yoshis go on a rescue mission to save the Seven Star Children from Future Bowser and Kamek. That the end of the adventure "Yoshi" was born.
-"Yoshi's Island DS events happen"
- DK the third had a strong connection with his father scene they like to do things like father and son. He loves his mom *Though be a bit embracing* and DK SR *As he talks smack to everyone in a Cranky mode but told him stories about a man in overalls beat him and sent him to a prison*. DK is next in line to become King of the island. While most folks would be eager to become a ruler, DK isn't quite sure if he can do it. He doesn't know why HE would be chosen and not any of his siblings.
- My OC Scar Kong, was a very patient and very special skilled, training very day. He use to have a strong connection with DK and probably didn't know he won't be king.
- Funky is very laid-back and easygoing. He was quite okay of not being King of Kongo Bongo Island because he would rather spend his time in the beach just surfing and would make a business in there as well.
- Swanky was a very tacky ape who is always trying to make a quick buck. Unlike Funky, he's actually jealous that DK was chosen to be King of the island. He'll also find ways to get DK in trouble, even if it means getting everyone else in trouble.
- "Candy Kong" was born and was adopted by her moms.
- DK Jr has meet a Male Chimpanzie Kong "Loncho Kong" who was a plying to get a job a guard to support his wife "Sweeten Kong" to expecting their first child.
- "Buchin Kong" was born, *A quite happy and a total gentlemen in love of singing, Dancing, Swinging and Exploring. Plus, he's Bisexual*
- "Mora Kong" was born, *A total Live Streamer with a Sassy awaited*
- When DK was 8 and Candy was 6, The two of them seem to have a complicated relationship. They started as friends, playing music, swinging on vines and swimming in a river in the summer.
- "Chunky Kong" was born
- Scar found this out the hard way the true reason is because DK was the oldest of the Quadruplets, Which ends up as Scar's fit of anger cause destruction to Kong Bono Jungle and tries to take the Crystal Coconut. Scar was sent away by Jr but disappeared soon after. DK was unsure what happened tp the both of them after that fight, this makes Cranky take over his son's place as King. He tries to ask Funky and Swanky but they won't tell him. He watched at the top of Kongo Bongo hoping one day, Scar and His Father will return.
- "Esther Kong" was born *Another Brash explore who restfully craves, who isn't afraid to get her hands dirty.*
- Wrinkly got sick and boreally unwell, As soon Cranky was rashly to see her, it was too late. Cranky didn't have the time to say goodbye to her. cranky thought he lose everyone and though it was fault blaming Jump man and Humans even more, holding a grudge to his very day of his defeat.
- "Lanky Kong" was born and left by the Manky Kong's after being forced to be kicked out because of their savage behavior. He's spent most of his childhood alone untill he was brought in by the Kong Clan.
-"Miki Kong" was born *A Cheerfully Girl with Quite a grove of the ocean.*
- He counties ruling Kongo Bongo for years untill he have to retire, due to getting old. Though even when his grandson DK was next in line for the throne, he must do everything and must train his grandson Donkey Kong into becoming the new king and a true hero, even though its been hard he knows when to ease up on him especially to make sure to make him never make the same mistake, guilt and the path he gain to. Nowadays, Donkey Kong spends most of his days in his cabin ranting on about what comes to his mind, Making doing some science potions, selling his treasures for junk, keep watch of the Crystal Cocoanut and Trains DK and his friends. He's gotten so bitter that all of the younger Kong's have started to call him "Cranky". As bitter as he is, he cares quite a lot about his family.
- Cranky put him through rigorous training and Battle Arenas. But DK would rather spend his days hanging out with his best friends, Diddy Kong and Funky Kong, swinging on vines, rocking on the bongos and enjoying some bananas and spending time with his girlfriend, Candy Kong. This would take time before DK will learned before DK will protect the Magical Crystal Coconut.
- Funky Kong was childhood friends with "Roxanne Kong" and ever scene then they began to have a lovely relationship. By the time their 18, Funky and Roxane kinda spend the night together which ends up getting her pregnant. 9 months later, she gave birth to a son “Diddy Kong”. This made Her and Funky realize that they need each other by their side and got married and spent more time together.
- Once Swanky and his brothers moved out from their childhood home, Married a woman named "Goldie Kong" He kinda made his own million dollar business company and made a very popular game show. He would eventually get into a rivalry with Bluster Kong due to having a better successful company and have the temper problem,
- "Dixie Kong" was born
- Buchin Kong along with his fiancée "Gallica Kong", have given birth to a daughters named "Lexie Kong" and their whole family decide to move out of Kongo Bongo Island and move to a different Island in their new Yatch.
- "Lizo Kong and Tiny Kong was born" was born
-"Raonic Kong, Rita Kong and Ronchi Kong " was born
-"Grovo Kong" was born
-"Fruity Kong" was born
- When Diddy was 8, DK was unable to babysit Diddy because DK started dating Candy Kong, Funky and Roxanne hired Chunky as a back up babysitter. Diddy find Chunky okay, just not that brave. He has brought 2 of his younger chimpanzees cousins with him, Dixie Kong *Age 8* and Tiny Kong *Age 4*. Dixie and Diddy really liked to support each other and Diddy was offered to learn new things and which loved to hang out with her ever scene.
-"Kiddy Kong" was born
- Gallica and Esther would return to Kongo Bongo Island, were they try to retrieve the Crystal Banana. Gallica was killed in a middle of the trail, forcing Esther to retreat.
- The next day, Esther told the family the bad news, which ended up being a slow and depressing time for everyone, inculing Buchin and Lexie but lead to Buchin into a broken depressed state. Never talks or smiles. Ether eats, sleeps and care for his kids. Esther and her sisters will have to agree to take care of him and their nieces and nephews.
- "Loxie Kong" was born
- When Diddy learned about the big news about his uncle next in line for the throne, he became super exited about that and would always proved to DK as a legend to him but sometimes over in his life as a Second Banana.
- In Cranky's Cabin, Diddy was taken care of Cranky and took the old apes complains and trying to take care himself. After he takes Cranky to bed, Diddy was being sneaky and watches tv with the volume down, only to revile the news about the reptilian empire called "The Kremlings" were attacking the island. Diddy goes outside the cabian to revile the flying croc. The Kremlings began to get out of the copter the same time the head co leader and the General of the Kremling Milatary "Klump". Diddy began to have his chance to stand up and foughts off the beast. He tries to stop Klump, only to be stopped by the Blue Savage and Bulk Bodied "Krusha". The Kremlings get the apprehend and put Diddy on the Prison Barrel. Their leader revile to be a big kremling, gold belly and crown, a red cape and a damaged right eye, "King K Rool" He clamed that the legends are ture as he steals the Crystal Coconut, making him King of Kongo Bongo Island. Once DK freed Diddy, they go on a quest to save the Island.
- "Donkey Kong Country events happen"
- After DK and Diddy defeated King K Rool and his Kremling army and Got the Crystal Coconut back, Donkey Kong and Diddy Kong have a moment, DK feels a bit more confident about taking on the role as the new island king as Diddy Kong was really looking forward in the future into never give up on the heroic's hopes and dreams.
- Scar Kong busted himself out of Prison Island and would crash into Krocodile Island and demanded to know, where's DK which gives K Rool an idea.
- The second invasion when it comes to The Kremlings, DK tries to stop K Rool as Kaptian K Rool but Found out that he teams with Scar Kong and got captured. Later Diddy and Dixie learns about this and must go and save him.
-"My version of Donkey Kong Country: Diddy Kong Quest events happens" *Scar Kong at Stronghold Showdown, battles the Kongs with a Kremling Tank after betraying them but ultimately defeated, as he fell into the ocean and mauled alive by a bunch of sharks. The body was never found.*
- Diddy started to have a mental break down, The fear of not losing his loved ones to King K Rool and being the worst for his family. The DK family manage to calm him down after while.
- When DK and Diddy gone missing on a fishing trip, Dixie was tasked to stop the Kremlings in the Northern Kremisphere to rescue Banana Birds with the help of her younger cousin "Kiddy Kong".
-"Donkey Kong Country: Dixie Kong Double Trouble events happen"
- Donkey Kong would later become best friends with Mario along with other allies, While ignoring Cranky the fact he shouldn't be talking to Mario on certain adventures, parties and adventures.
-"Mario Party, Sports Events and Go Kart events happen"
- King K. Rool steals the prize medals from the upcoming Jungle Jam tournament, prompting Donkey Kong to chase after him and retrieve the stolen medals.
-"Donkey Kong King of Swing events happen"
- The Kremlings attempted again by striking the Banana Alines and stealing Space Banana's leaving DK, Diddy and Cranky to stop them.
- "Donkey Kong Jungle Climber events happen"
- Timber the Tiger's parents go on holiday and leave their son in charge of the island they live on, prompting him and his friends to organise a race. Their enjoyment is interrupted when a sinister intergalactic pig-wizard named Wizpig arrives at Timber's Island and attempts to take it over after having conquered his own planet.
-"Diddy Kong Racing events happen"
-"Banjo and Kazzoiee Series and Bad Fur day events happen"
-"Donkey Kong Barrel Blast events happen"
- After King K Rool lost to the Kongs after that, he went back to Krocodile Island as the Kongs believed to be dead and celebrated but really The Kremling are planning something big. During that, DK meets Lanky and Chunky for the first time.
-"Donkey Kongna events happen"
-Ghastly Kong took control of The League of Kongs, stole all of the Banana's required DOnkey Kong heroic deeds to get them back.
-"Jungle Beats events happen"
- When a group of evil Tikis known as the Tiki Tak Tribe arrive on Donkey Kong Island after being awoken by a volcanic eruption,[ and play music to hypnotize the animals, mostly elephants, zebras, giraffes, and squirrels on the island into stealing Donkey Kong and Diddy Kong's bananas. Since Donkey Kong is resistant to the Tikis' music, he works with Diddy Kong to retrieve their hoard of bananas from the Tikis and Save the island.
-"DKC Returns events happen"
- As the Kongs celebrate Donkey Kong's birthday, their island is attacked by the Snowmads, arctic invaders. Their leader, Lord Fredrik, blows a horn that creates frozen winds and an ice dragon. The Kongs are blown away and the Snowmads seize the frozen Donkey Kong Island.
-"Tropical Freeze events happen"
- King K. Rool and his reptilian Kremlings invade the idyllic DK Isle and kidnap Donkey Kong's friends, planning to power up their Blast-O-Matic weapon and destroy the island. After a tutorial, the player embarks as Donkey Kong to rescue the others from their kidnappers and stop K. Rool's plan.
-"DK64 events happen"
- After this fails, terribly, DK and his Friends countine to stop the Kremlings from Steal and Attempt to Steal the Crystal Coconut untill eventally meets up with Mario again but with his sister.
- Mara was detrend to go and confront "Donkey Kong" who told various stories about his history with the Mario's Sibling Dad before they were born. Once get to Kongo Bono Island, Something very interested once their with her brothers, Peach and Amatory, When DK and The Mario Squad heard about King K Rool who captured Mara, Diddy and Dixie and must go rescue him.
- This event happens “Super Mario Rebirth Show Season 1 events happen”
-"Super Mario Rebirth Show Season 2, Kart Chargers and 3D Universe events happens"
- After DK and Diddy returned home from helping Mario and Friends by saving the galaxy and Rosalina from the grasp of Bowser, Cranky Kong has decided it's finally time for Donkey Kong to take the throne. This causes of a celebration party with the help of his faithful friends and family by his side.
- Donkey Kong, now crowned king, got so much responsibilities as to protect his people, Continues his Hero duties. The Kremlings are making bigger scheems for the DK Crew to handle.
- DK Crew would make new friends like Esther Kong, scene she and her family moved back to start new lives.
Donkey Kong the Third might not be perfect but getting there.
2 notes · View notes
taiblogcomics · 6 months
Text
A Campy Little Adventure
Hey there, anxiety clowns. Well, we've got a whole new MLP stack to get through! Normally I'd start up again with the main ongoing series, but the next two issues are the conclusion to the Discord arc. Considering it's the Spooky Month, that somehow doesn't feel right to review right now. Instead, I'm gonna try something a li'l different. To that end, let's start something instead of concluding~
Additionally, my computer crashed just as I finished this review, and I have to rewrite the entire thing. So if this review kind of sucks, that's the reason! It's because I couldn't remember how I wrote it the first time or the timing and wording of a particular joke, and I'm a little mad about it.
Here's the cover:
Tumblr media
Even if it was a summer camp issue, this is perfect for the season. Like, it's practically a Goosebumps cover. At least the comic version, anyway. Certainly there were enough Goosebumps books about camp to justify this. Summoning demons is everypony's favourite camp activity, clearly. The other thing I like about this cover is that the black silhouette of the trees behind Izzy kinda makes her look like she's got a beehive hairdo. Real classy look. Anyways, as the colder weather finally sets in, appreciate this as one more look back at summer~
Since it's totally summer and all, the Mane 5 are setting up the titular Camp Bighoof. They're planning all the usual camp activities: arts and crafts, music circles, obstacle courses, nature walks, magic lessons… You know, standard stuff. As an aside, like… I don't wanna knock on the artist or anything because there's nothing actually wrong here. But all the characters are making the same ^-^ while staring up at the reader, and it's mildly unsettling. So I guess we're off to a good start if this was meant to cultivate an eerie atmosphere!
Hitch starts channeling his inner Twilight Sparkle by having an entire schedule and itinerary for every camp activity. It's fine, though, he's camp director. He probably should have that. The other four are the counselors, and they have three charges each. None of them are given names (though one looks like a ponified Terry Bogard), but they do all get cabin names: Sunny's charges are the Shooting Stars, Izzy's are the Beaming Buttons, Zipp heads the Sky Seekers (hint for Zipp: look up), and Pipp is in charge of the Melody Makers.
It's already the first night of camp, and they've set up a big campfire. This is always the best part of camping. Heck, this is the only good part of camping. Izzy proposes campfire stories, and Sunny immediately switches to flashlight-under-the-chin mode. As you might guess, there's a legend in these here woods. The camp used to be called Camp Horseshoe, after the canyon it's built in. But as these things go, soon they started finding huge hoofprints lingering around the camp. Well, nice to know Trouble Shoes' descendants continued on to this day~
Naturally, giang hoofprints lead to a giant creature, and Sunny describes Bighoof as a hulking, bipedal pony with a shaggy coat. Izzy then interjects that they have the same legend in Bridlewood, except it's got a unicorn horn and goes by the name Bridlesquatch, which is just not as catchy. Zipp chimes in that they also have a similar legend in the mountains near Zephyr Heights. Their version has shaggy white fur and is called the Zeti. Now that one I think is definitely something else. And before Sunny can dismiss it all as just possibly legends, a huge roar echoes from deep in the woods surrounding them.
Hitch has everyone cool it, since all the kiddos are freaked out now, and the counselors lead them back to their respective cabins for the night. The following morning, however, Sunny spots one of her charges at breakfast, looking bummed. He doesn't have a name or even a cutie mark, but he's a small fellow with a green mane, so I'm gonna call him Broccoli. Broccoli is homesick, which is pretty normal for a colt his age. Sunny bond with him by saying she misses her own bed too. Then she invites him on a walk to clear his head and lift his mood.
Sunny gathers her other campers, and the lot of them go for a nice scenic nature walk. Their walk leads them all up ons the camp sign hanging between the valley leading into the camp. The group's unicorn, a citrus-y looking filly I'm going to name Li'l Oranges, asks if they can practice their magic here. Sunny agrees, and they decide to spruce up the camp sign. Li'l Oranges moves rocks out of the way, Broccoli grows some vines, and their pegasus, a blue filly with a high ponytail, stretches the vines up to the sign. They even get a full splash page of them having fun together.
Alas, this can only go well so long. One of the rocks passes over Broccoli's head, spilling dirt on him and making him sneeze. The sneeze triggers a surge in his magic, over-growing the vine the one I'm naming Bluesky is pulling on, rocketing her into the valley wall. This triggers a landslide, and Sunny is only barely in time to pull them all safely out of the way. But the landslide has collapsed the valley entrance, the only way in or out of camp, trapping them in the valley. The sun is going down (how long was that walk??), and that same roar from last night is now echoing through the valley…
It's just a little MLP camp adventure, it's very cute. It's a decent spook setup, every culture can relate to the hairy wildman of the woods. Heck, this one even shows how similar the Bigfoot/sasquatch idea is to the yeti (their Himalayan cousins, in my book). A good start to the setup, especially turning it into a closed circle story at the end, which is how you arrange great horror. Really, the only drawback is the art style. Again, nothing wrong with it, it's just a bit too cutesy for its own good. Bright colours and very round curves. Like, it looks great for ponies! But a camp story needs a little bit of grit to it, y'know? Just a little more edge to carry the unease.
Alas, I don't have any further issues of this miniseries, so we'll have to put it on hiatus for another stack and look at something else next week~
0 notes
cobaltaris · 1 year
Text
Aris Media 2023 #24: Cadence of Hyrule
no I am not doing the full title i value your tumblr real estate
okay so Nintendo ended up making this one free this week for NSO members so I kinda just? finally had the chance to play this? i've played both the original Crypt of the NecroDancer and pretty much every Zelda game, so it was about time I got to this! :o
You Put Your NecroDancer In My Legend of Zelda
Tumblr media
this was a good one! i'm surprised it even exists, honestly, a Nintendo licensed indie game is just, what the fuck. i enjoyed it a good bit more the original NecroDancer, which i thought got pretty frustrating by the end, but that's because i suck at focusing on both what's happening on screen AND keeping the beat
so of course i played this game in Fixed-Beat Mode like the dingus sheep i am
but even then! damn! i blazed through this one in like a day because i was LOVING the sensations I was getting as i played. it's a bit rough at first when you really got nothing to use, but once you get more hearts, A BROADSWORD OH MY GET A BROADSWORD, and start piling up Diamonds to get back into the run? YEAH. YEAH. IT'S GOOD. its just so fun to go to the different parts of the map and clear out everything in each tile, especially once you know how every enemy works and can best plan around em plus i think the roguelike (or is it lite? i'm sorry fans of this genre I confuse them a LOT) elements are done a lot better here! since you only lose Rupees and Keys when you die, it makes going into a run so much more fun with the AMOUNT at your disposal. Bombs, Longshot and - oddly enough, of all the items - the Cane of Somaria ended up being my go-tos all the time. it's so easy to just hop in, warp to a Sheikah Stone and hop right back to it, LOVE that flow
the music is also DAMN good. lots of great remixes! Gerudo Valley is the standout for me, but the dark world remix later on and the overworld theme that goes into Great Sea just. MMM. MMMM. the main dungeons were also pretty alright, somehow making a really good combo of both Zelda's dungeons and typical NecroDancer fare, though the bosses are kinda hit and miss like ND's i found (really did not like the final boss of the original but skill issue or w/e fjfjgf)
the character swap stuff is also neat, but i didn't get too much out of it since i didn't use the L/R skills too often, but was neat for aesthetical reasons-well, until I got the big Fuck You Sword that only Link can wield, so. y'know. Octavo is also a neat villain and honestly god he's a fuckin gender. i didn't play his story mode cuz i felt like the original adventure gave me my fill and it looked like mainly a slightly different take on it, but i'm sure he was a tragic anime boy to the end
anyway for grade probablyyy A-ish again? i DEFINITELY see myself raring back for more when the mood is right again, but it's not a super filling adventure, just, really good - i like it a lot more than the original NecroDancer, which I consider pretty good! thanks Nintendo i guess for getting my Zelda mood up in time for Tears (literally) ghfjfjf
1 note · View note
Text
HOME
(All We Have: Part One)
Part Two
Colson x Female Reader
Summary: You and Colson are close friends and he invites you to move in to his house while you work on his record together
Word count: 1,580
Feels: Friendship Fluff for now
Warnings: Alcohol consumption, cursing, mentions of feeling depressed
Companion playlist:
Machine Gun Kelly - Home
Sia - Dressed in Black 
The Beatles - With a Little Help from My Friends
A/N: Throughout the series there will be changes to the timing of real life events like the pandemic, the release of certain songs etc. There's certain things I want to incorporate into the series, like particular events in MGKs life and lyrics from songs, so some stuff will get moved around to fit in to the story ✌️
Tumblr media
______
It had been a long evening working in Colson’s home studio, The Boulevard, with him and the gang on the upcoming Tickets to my Downfall album. To say your schedule was busy was an understatement, but Colson had insisted you get involved with the new material after the success of your work together on Hotel Diablo.
Composing music was your main gig, you had an ear for melody and your passion for writing meant you always had lyrics swirling around your head. You had a penchant for dark and melancholy lyrics, finding music to be a source of therapy for you. It was something you and Colson had instantly bonded over. He'd bugged you to list some of the stuff you'd written that he'd know and you had gained his professional respect immediately.
He always kept a close eye on your work, ever the supportive friend and had laid claim to your piece ‘Glass House’ as soon as he'd heard it.
______
2019
You were sitting crossed legged on the sofa in your lounge, gently strumming your guitar and gazing off into space and mumbling to yourself, as you worked out some lyrics in your head. Colson was lying on the floor by your feet, scrolling through his phone with earphones in, a blunt in his hand that he occasionally passed up to you. This was a common set up, you found it easier to write in the peace and quiet and Colson has gradually started hanging out at your place more when he needed to focus on his own writing.
"All alone in the glass house, lie awake til the sun's out, pink sky when you come down…"
"Throw me in the damn flames, Bury me in gold chains, throw me in the damn flames…"
You'd started singing out loud, occasionally stopping to scribble down lyrics and make adjustments, not noticing that Colson had removed his earbuds to listen to you
" Dude, that's hard, like, beautiful… " His comment made you jump slightly, you hadn't seen him propping himself up on his elbows, watching you intently "Sing that last bit again"
You blushed slightly, his opinion was always important to you, and started singing. He muttered to himself as you did, then pointed at you "Again!"
Letting out a little laugh and rolling your eyes, you sang again
"Throw me in the damn flames, bury me in gold chains, throw me in the damn flames"
Colson's voice met yours at the end of the line, rapping softly "I'm waiting on the rain to come and wash it all away"
You locked eyes, smiling and he sat upright. "Dude, Im'a need that hook! That spoke to me right there, I've think got something for it that I've been stuck on"
He looked so excited, your heart did a little flip. You'd seen that writing this album had taken it out of him, he'd been digging deep and really going through it emotionally. You could tell it was going to be raw and special from what you'd heard already.
He sat forward and moved the guitar from your lap so he could lean his arms on your knees and looked up at you shooting you puppy dog eyes with those baby blues "Pretty please Y/N"
You laughed and ruffled his hair, "Anything for you Col" Honestly, it'd be an honour to be part of such a personal project, you thought
He wrapped his arms round you and squeezed,
"You're a legend, kid. Get a sample recorded and send it to me!" He grabbed your guitar off the sofa and whipped back around, strumming a few chords as he carried on talking with his back to you, leaning against the sofa "This is gonna be fire, you always just hit the nail on the head, I swear it's like you're in my head sometimes"
You smiled, seeing the wave of motivation that had struck your friend. You felt so lucky to have a friend who was not only so inspiring, but one who 'got it', who understood that music was a form of release. Someone who recognised that it was important to feel these things, rather than encourage you to push dark thoughts away with toxic positivity.
He’d pushed to use your original samples on his record, but as much as you loved writing and singing, you were a behind the scenes kind of gal which had always suited you just fine. Naomi, a mutual friend of you both, came onboard to record them with him. A decision that turned out to be golden… 'Death in my Pocket' would be born not long after, with Naomi doing your lyrics such beautiful justice yet again, perfectly pairing with Colson's emotional rapping.
Tumblr media
______
From then on Colson had kept you close to his recording. You'd been helping here and there with composition and notation, but your production skills were what was taking centre stage during the most recent sessions. You had a long list of projects you were working through, leaving you chained to your equipment most days and nights anyway so throwing more music into your workload didn't seem like much of a big deal. In all honesty, the chaos of Colson’s studio and the revolving door of personalities that were in and out constantly, made it one of the most fun places to be. You loved what you did for a living and it never really felt like work Even though the guys were a real handful at times, you kind of enjoyed being the studio 'Mami' as they often affectionately referred to you
Everything had wrapped up for the evening and the guys had migrated back into the house. You could hear from the raucous that the drinks must have started flowing freely. You were saving your work and packing up your stuff when Colson bursts back into the studio and throws himself in a chair, spinning it around with his arms in the air.
Tumblr media
"You staying for drinks Y/N?" he grins at you, clearly hyper and in party mode
You let out a big sigh "Urgh, I'd love to but I have an early start tomorrow. I finally managed to get an apartment viewing. I swear I've looked at a hundred places now, they get snapped up so quickly.. I've only got a few weeks left on my lease as well"
“Ah, that sucks kid” Colson empathises, spinning his chair again before an idea strikes him “Wait! Why don’t you move in here for a bit until you find a place? The guest room is pretty much your room anyway, the amount you crash here”
You laugh “This is true, that mattress is so much better than mine! Aw Col, that would honestly be so helpful, the stress of finding a place when I’m this busy is killing me. I don't know… You sure the guys won’t mind?”
Colson scoffs “Why would they mind? You practically live here anyway” he teases “I’m sure they’ll be just as stoked as I am at the thought of you joining the madhouse for a while”
Before you have a chance to respond, he stands up and throws his arms around you, squashing you into him tightly “That’s it decided Roomie. Another song in the bag and a new housemate, plenty to celebrate tonight!”
Wriggling out of his tight grasp, you laugh and in a deep voice shout “let’s goooooo” mocking his signature catchphrase. He flips you his middle finger and says “Kitchen, now”
Once you’re in the kitchen, Colson heads to get you a drink and grabs one himself. Appearing back at your side, he passes you your beer and then shouts out to the rest of the group,
“YO, meet our latest housemate, Y/N is moving in. LET’S FUCKING GOOOOO”
Everyone in the kitchen lets out a big cheer, clearly pleased as he said they would be. Colson bends down and picks you up, swinging you around in a circle, spilling your drinks all over the both of you as you shout his name in mock annoyance, between giggles.
“I hope you know what you’re letting yourself in for” Rook laughs, clinking his drink against your now empty beer bottle once your feet are back on the floor
“It’ll be good to have another pair of hands around here, looking after you lot” Ashleigh chimes in, laughing and slapping Slim away as he pulls her hood up over her head, covering her eyes
It had been 5 years since you'd made the decision to move to LA, barely knowing a soul. You'd worked several jobs, jumped from place to place, worked your ass off to catch your break in the music business, sometimes feeling like the grind would never get you anywhere.
There had been times where you felt like you couldn't carry on, aching from trying to keep pace. The dream had felt like it was turning into a nightmare, as you tried to make ends meet, feeling so lonely in this enormous city.. but eventually you'd made these amazing friends who made you feel so safe and loved.
Now, there were times you had to pinch yourself just to make sure it was all real.
As you shake off some of the beer that's dripping from your hands, you look around the kitchen. Taking in the crazy, loveable bunch before you, your new housemates, you are filled with gratitude. You finally felt like you were exactly where you were supposed to be…
Home.
Tumblr media
______
❌❌ Lace up!
270 notes · View notes
verobatto · 3 years
Text
Unrequited Destiel...
The Legend of The Sun and The Moon
I just wanted to explain in a few words to those that are asking why Dean didn't reply to Cas or why is Jensen talking about angelical way to feel things.
I know they're a lot of post saying WE TOLD YOU THIS AND THAT, and is true. Because if you read my Destiel Chronicles from the beginning, you will see I ALWAYS CALLED THE UNREQUITED LOVE FROM CAS AND DEAN'S POV.
Some of you disbelieves this idea, but is the only way to intepretate why Destiel is the slowest slow burn ever.
No more intro, let's suffer together...
Season 4 and 5 JUST A FLIRTING GAME
Once Dean was pulled out from Hell, Castiel wanted to talk with him. He didn't wait a second. Things blew and it was messy, and even Bobby was scared that that thing would hurt his idjit. But it was just Cas, trying to speak with Dean, desperately trying to reach him in his true form. Why? Because he wanted to talk with him. He had to explain Dean's mission but also, he felt fascinated. And even more after their first meeting face to face when he was finally able to find a vessel.
And Dean just it took him just a little of his time to feel the same fascination. The almighty angel, that could see right through his soul.
But also the angel that said things like...
And we have the handprint too, such an intimate sign between these two.
Castiel showing him, honestly showing him with words and actions, his special interest on him:
"My superiors begun to question my sympathies. I was getting too close to the humans in my charge. You."
How would Dean take this here? The poor guy just decided to check out the angel, and speechless as he was at that moment, couldn't reply to it. "Is he flirting with me? Does he know how gay this sounds?"
Then Cas rebel against Heaven for Dean. Dean pushed him, the whole he pushed Cas to help him. If you rewatch season 4 Dean is constantly asking Cas to help him. Because he already know Cas was different. Because he felt Cas was his friend, his ally, and something else it was growing up in his chest.
While Cas pushed him against the wall, cut his forearm and drew the sigil, Dean's face is full of awe. He can't believe this soldier powerful angel is doing this for him.
And then... "We're making it up as we go."
Tumblr media
Gif credit @cyxnrose
The beginning of season 5 is a very busy Cas searching for God, but also, the flirtation begins. Dean is like a cute boy flirting with his crush. The second meaning jokes, trying to figure out if Cas catch it is hilarious. But he will understand 'Cas doesn't understand that reference.'
From Dean's POV in these two season, we coul under he thinks angels are junk less.
Season 6: The profound Bond and the Longing
The romantic feeling from both sides began to flow even more when Castiel goes into the black side, and the first Destiel break up appears infron of our eyes in the middle of a very romantic scenes.
Tumblr media
Gif credit @starlightcastiel
Tumblr media
Gif credit @inacatastrophicmind
The last gif is out of discussion, bot men looking at each other with sad eyes, longing and as if their conversation isn't over. Dean being disappointed at Cas and Cas trying to make him see his point. Everything he does, he does it for Dean.
And now we know why it is.
Season 7: Mourning Dean and the Jealousy
Even with Showrunner Sera Gamble trying to focus Dean's morning into a Wincest subtext, we had put king Ben Edlund came to the rescue in episode 7x09.
Putting things in order, we were faced with Dean's source of depression: Castiel's death.
So, after that, when Cas really comes back, the reunion is another romantic movie. The MEMORY LOST trope.
And then... Castiel's pseudo wife...
The trope is getting better with the spicy Jealousy in Dean's eyes.
Gif credit @impalaofgrace
Tumblr media
So he can't completely enjoy Cas is back because:
1) He doesn't remember him: so, how can be mad or anything else if Cas doesn't remember any details of their break up?
2)The guy has a wife! Okay, so, he has a wife, he easily got a wife from... Nowhere?
And then Meg comes and he is Jealous all over again!
Dean is a really mess of feelings, but in the end, when Cas recalls everything, and when I say everything, i mean Dean, because the majority of his memories was him, Dean just pulls out from his car Castiel's bloody trenchcoat and gives it him back!
So, if there was any doubts about why was Dean mourning and depressed for, we have the confirmation!
Then, let's turn the page, because now is Cas the mess... Depressed and suffering, because he almost destroy heaven, but, do you know what cares the most to Cas and when he cheers up? Yes...
When Dean says... "I RATHER JAVE YOU, CURSED OR NOT" Castiel immediately changed his face, he smiles, and kept staring at Dean with heart eyes. He was happy because Dean was forgiving him. Because since he recovered his memories, the biggest cause of it was Dean's rejection. Dean not being able to forgive him. That was the main cause of his sadness. That's why he avoided reality, he didn't have a cause, because his cause was Dean and Dean was mad at him. But now? Cas is happy again. That's why he decides to come back to battle. "I'll go with you."
Season 8 Purgatory of love and Pining!Dean
Okay, is in this season, Carver era, when Dean's POV has a turning point about Castiel and his true feelings for him and is in this season, when Dean starts pining strongly for the angel, and feeling his love is unrequited.
The cause of it, is Purgatory. The Purity about Purgatory resided in the capacity of that place to resides in abolish every human necessity to let the mind to focused in what really matters. In this case for Dean was SURVIVE AND CAS.
So we can say that what remained pure in Dean's heart was TO FIND CASTIEL.
That's why he prayed to him every night, and that's why in the moment Cas CONFESS he ran away to protect him, something in Dean changes forever.
Gif credit @agusvedder
Tumblr media
If you pay attention to Dean's face reaction here, is the expression of the man that realizes in that precisely moment his feelings for Castiel. Even Cas stares to a side, because there was Benny watching them, and the thing he was about to say it was too intimate. I did it to protect you.
Dean, the Big Protector, is being protected by Castiel. So, in Purgatory, Dean Winchester find out his not platonic love for his best friend.
Then we had the entire season with pining!Dean and deception.
Dean's mind invented one excuse for Castiel running away from him because thinking his best friend abbandoned him, was just too painful. He does this again when Cas pushed him inside the gate and he stays in Purgatory. Dean just rewrote in his mind the whole sequence. Imagining that Cas was defeated. But the reality was, Castiel wanted to stay. And when Cas reveals this truth to the hunter, Dean's face is a mix of deep sadness and deception. He felt really rejected by his friend. He felt his unrequited romantic love for him. But he will feel it more stronger in the crypt scene, with the brainwashing and how Castiel's love for Dean broke th connection. But he left. That was a real rejection the hunter barely could handled.
Season 9: Pinning!Castiel and Human!Cas
When Cas became Human, he has to face all the intensity of human's feelings. In this season, is time for our angel to realize his romantic love for the hunter.
Castiel will mirroring Dean's pining in season 8, and he will also feel rejected by him.
Just like Dean in season 8, Castiel will feel his romantic love is unrequited, after Dean kicked him out from the bunker, being this the parallel to the crypt scene.
But then Cain's mark comes, and everything gets worst.
Season 10: Castiel is Dean's Colette
The whole Cain's mark was the visual sign of the Destiel handprint (profound bond) attempt of break.
With Cain and Dean going through a perfect parallelism in which Crowley was placed in the friend's spot, Sam in the brother's spot and Castiel in Colette's spot. Blatant and canon exposure of what Cas means for Dean.
But now, is time for Dean, after came back for being a demon, to feel unrequited again. And this is a detail that could be not seen, but it caught my attention.
CASTIEL: At least temporarily. It’s a long story. Crowley, stolen grace. There’s a female outside in the car.
This is what Castiel says when he goes into Dean's room and after Dean praises him...
Tumblr media
Gif credit @inacatastrophicmind
Dean had been with Crowley when he was a demon this whole time, so Cas was heartbroken. Even this season opens with a very depressed Castiel in the bed just let himself die because Dean was gone. So, that's why Cas says this.
So you went with Crowley, i have a female in my car. See? I don't need you.
He was Jealous, and now Dean gets Jealous, but he also gets the sensation again of his love for Castiel is unrequited.
The episode that followed this one, Dean goes into a blind date with random chick he took from a date app (very ooc, but he did it because he had his heart broken and because he thought CAS had cheated on him while he was gone as a demon.)
Season 11: Dean resist a forced bond with Amara because he's bonded with Castiel
Season 11 is a blatant exposure of Dean's feelings for Castiel. There a lot of hints throughout the season telling us Dean is in love, just like in season 9 there was hints of this with Castiel. (Again, mirroring each other).
Dean resisted Amara because of his love for Castiel. But Cas is oblivious about this.
When Castiel is possesed by Lucifer, Dean switch's into desperate mode. If he was worried about his attraction for Amara, now the only thing he cares was Castiel, exposing again WHO DEAN IS IN LOVE WITH.
But when Dean wanted to rescue Castiel, and Cas didn't want to come back to him, it hurt him worst. Again, just like in season 8, Dean can't handle Cas doesn't want to come back with him (first from Purgatory and now from being possesed). Again Dean feels rejected and unrequited. That's why when Cas is back and the end of the world is close... Dean says these words...
"You're our brother, Cas. I want you to know that."
And Cas' face...
Tumblr media
Gif credit @mad-as-a-box-of-frogs
That's a man with the heart broken, mostly because we know now he was in love with Dean CANON FACT! (sobbing louder).
Season 12 and the confusing I LOVE YOU
This season was full of married couple situations, but mostly, we had Castiel's I Love You in the barn, before "dying".
At first Dean thinks the angel was saying this as goodbye, expressing into words his feelings for the Winchesters. Because as and angel, maybe Cas was feeling he has to protect them all. But then he says this singular I Love You to Dean, and the guy doesn't know how to take it. It was a platonic ILY? A non platonic ILY? Does angels feel the same like us? Does he sees me as a brother? Dean was truly a mess, so he decides to respond to that with a Mixtape.
But, when Castiel disappears for days, he sinks again into that sensation of unrequited romantic love.
Then Cas comes back, and then he goes away again, and then he dies.
Season 13: The reunion and the meaning of Castiel coming back
Dean's mourning for Cas can't be interpreted otherwise than LOSING THE LOVE OF HIS LIFE.
And the longing for his angel plus some Nougat powers, brought him back.
The thing is, Dean didn't expr as his feeling for Castiel and when the angel asked him that he needed to believed that he came back for a reason, Dean goes...
Tumblr media
Gif credit @inacatastrophicmind
This sound like if he was recruiting Cas for war. And Cas' took it as that. So he came back to soldier angel mode. Because, okay, if Dean and Sam needed him to fight, he will fight.
Unrequited Love again.
Season 14 Healing Dean and the prelude of the break up
Post-possesed Dean is a follow up of self knowledge and self growing. He was healing the whole season.
But in episode 14x04 we heard Dean being Jealous or hurt because Castiel didn't go to rescue him and then because he goes into hunts with Jack. Unrequited love again.
Did Cas miss me as I missed him?
Is the first time Dean will actually name the word LOVE talking with the kid.
And then Mary dies and everything is a mess.
Dean yells YOU ARE DEAD TO ME, and how sad that sounds now that the angel had died again. Saving his life.
Dark clouda over our ship...
Season 15: And Maybe is not too late...
In season 15 we lived the angst of the Destiel break up, but then their reunion in Purgatory was beautiful.
Again, facing the fact that he could lost Cas one more time, Dean went down on his knees and prayed to him, and because he was in Purgatory, his heart and mind were released from any distraction, and he was plenty focused in the love he feels for his angel.
Tumblr media
He cried, and begged for him to come back.
And he found him, following his heart, the profound bond he has with Castiel.
But, when he was about to say something that he hadn't said in the prayer, Castiel cut him off. So... Again the hunter had to swallow his words and the unrequited love punch him again.
Then... Castiel's romantic love confession took Dean by surprise, because, now that you read all the clues i gave you and i convinced you that Dean and Cas thought their love were unrequited, you will understand Dean's reaction.
Tumblr media
Gif credit @spnsmile
Dean didn't can't believe Cas had loved him the way he does this whole time and now, he will lose him again. Is too much pain he can't handle.
For a lot of reasons we had analyzed so many times (Dean's arc has to have a closure expressing his ILY to the angel, the Empty plot is not ended, Etc) Is logical to think Cas will come back in the last episode, and this slow burn story will end with them being together, finally.
To Conclude:
The legend of the Sun and the Moon talks about two lovers that can't be reunited but they love each other deeply.
Is accurate with Destiel, because these two men had always being pining for each other but never be able to be together as they wish.
Castiel always thinking Dean doesn't reciprocate his romantic feeling for him and Dean thinking because Cas is an angel, he doesn't love him back romantically.
The Sacred Oath always playing in Castiel's POV as an impediment too and Dean's love clocked in shame too.
The deal with the Empty had been settled as we suspected in season 14, as a romantic plot. So, it has to have a closure.
These thoughts are based on the volumes from my assay "The Destiel Chronicles", currently in it's 87th volume.
See you soon! Have faith!
Destiel Is Forever!
Tagging @gneisscastiel @emblue-sparks @magnificent-winged-beast @weird-dorky-little-d @michyribeiro @maleansu @legendary-destiel @a-bit-of-influence @thatwitchydestielfan @misha-moose-dean-burger-lover @lykanyouko @evvvissticante @savannadarkbaby @dea-stiel @mybonsai1976 @anarchiana @angelwithashotgunandtrenchcoat @trashblackrainbow @mishtho @dancingtuesdaymorning @feathered-cas @bre95611 @zoerayne2426 @justmeand-myinsight @that-one-fandom-chick @proccastinate @studio-hatter @pepevons @poorreputation @mrsaquaman187 @dizzypinwheel @jawnlockwinchester @dwstiel @ladygon @shippsblog @la-random-fangirl @lets-try-this-again-please @mychemicalobsession514 @destiel-shipper-11
@asphodelesauvage @2musiclover2
Buenos Aires November 17th 2020 8:33 PM
426 notes · View notes
jade-it-queen · 3 years
Text
Jade. The fate of female character in Mortal Kombat
It’s been a while since I posted anything on my blog cause I’ve been busy with my life and rapid changes in it. During this time, I’ve watched the new 2021 Mortal Kombat movie as well as the new animation Battle of the realms and also rewatched the Story Mode of MK11 a few times. As you probably can tell, I have a lot to say.
JADE. MILEENA. KITANA. SONYA.
Tumblr media
Skip this if you don’t want to read my very important (and long as sh*t) rant about female characters in MK.
DISCLAIMER. This thing is going to sound extremely feminist and women-supremacist or whatever. By saying things that I’m going to say, I by no means think that male characters should be weak or lacking. If anything, it would be nice to have some godforsaken EQUALITY. I’ll explain further later.
Part One: Mortal Kombat (2021)
There’s no Jade in this movie. 
The end. That should be the sole reason I dislike it.
However, it might be better this way since the Nitara and Mileena portrayals in this movie are... questionable to say the least. Okay, y’all been robbed. If MY JADE would be brought into this movie to BE THERE for like 4 minutes of screen time only to get absolutely brutal FATALITY I. would. be. pissed.
Tumblr media
More than I already am and that means something.
Sure, there’s a possibility that she’s going to be present in some of the upcoming movies because this one is definitely not the only one they’re going to make. But do I want that? Yes. And no.
Mortal Kombat movies (and Mortal Kombat in general) have a problem with women portrayal in general. The target audience for them are MEN, potentially heterosexual men, who want nothing more than bloody gorey fighting scenes with occasional sex scene here and there. To achieve that, they need a female lead, an attractive, kinda kick-assish but not too much, to not overshadow the absolutely badass men characters. Girls tend to be “independent” (because God forbid they’d want to express interest in the male leads before the time is right), sarcastic, laid back and sometimes even bitchy. Because, you see, they are fighters. And they are Sonya Blade. They need NO MAN. They just need plot armor, bigger than America itself. And if they’re not Sonya Blade, they are... non existent. They are there, but they are never really there. Here, let me walk on screen for a couple seconds. Let me sit beside Very Important Male Character (aka Shang Tsung) for a couple of seconds, looking absolutely gorgeous. Let me have a fight scene in which I make choices so f*cking stupid there’s no potential explanation to it. I exist in this movie to make people that love me (this character) to come into theatres in hopes to see some good action and interesting plot.
Tumblr media
Now, I wasn’t born yesterday, I know how the world works. It’S bEeN LiKe ThAt FoReVeR, gEt OvEr here iT. Yeah, it’s been like that forever and the result is a mediocre movie that pleases neither the casual viewer, nor the actual Mortal Kombat fan. I don’t know, there might be guys who just saw Kung Lao’s fatality on Nitara, thought to themselves “Neat” and went on with their lives. But I exited the cinema with a sour taste in my mouth, feeling like I’ve watched one of the “fighting genre” films based on video games that had nothing worth remembering. Well, besides Kano. He was my favourite part of this movie and I  normally can’t stand the guy :’D
Would it really help if they changed the way the women were portrayed? I mean - is that the ACTUAL problem of the movie? No, women being the eye candy and barely something else (if they’re not Sonya Blade) are not the only problem it suffers from. It’s that MK has been going the same route, retelling the same goddamn story for the millionth time. It’s always THE SAME. The only thing changing is who’s gonna get brutally killed. But - of course - out of the “disposable” character pool. It’s never Sonya (because you need our female lead or else there would be no female characters in the story), who ya know could be killed by Mileena but magically WASN’T. Because Mileena FOR SOME REASON was like: Ya know what? Naaah. Even though Sonya’s from Earthrealm and is actively trying to stop you. If anything, kill her because she annoys you. BUT NAH. It’s never Liu Kang because he’s the Chosen One. But killing Kung Lao is fine, he can die so Liu can awaken or smth. It’s not the main character because how else can you portray THE MAGIC OF LOVE AND FRIENDSHIP? Ya, that’s what I thought, don’t even think about it.
You have an amazing universe, filled to the brim with SO. MUCH. POTENTIAL. Let go of the same boring plot line and show us Kombat from another perspective. Change something. F*ck, go all feminist route and make a story center around Mileena dominating the world. Try with different versions of the same story, making it center around different character each time. 
SURE, YOU’LL PROBABLY LOSE SOME VIEWERS BUT TIMES ARE CHANGING, AND MOST OF US ARE TIRED TO PAY FOR THE SAME STORY OVER AND OVER AGAIN.
Part Two: Mortal Kombat Legends: Battle of the Realms
Jesus f*cking Christ.
Tumblr media
To say this film was rushed is an understatement. While I was watching it, I was like: TF? Everything happens all at once, we have Kuai Liang-Scorpion story line, we have Outworld’s attack, the tournament, not to mention the final fight that should be whole another movie. I felt like no story line was properly laid out, some of the characters died before I got to even know them and the battles were... disappointing. I believe they needed to push this movie out so they squished in everything they had and just went with it. 
But, again, this movie just repeats the same things as its live action version. Let me lay it down for you:
Kung Lao dies (because yes)
Sonya Blade lives (because yes)
Jade is just there (more of it later)
disposable characters are disposed of
Liu Kang is badass and always wins
You watch it and feel like you’ve already seen it before. Sure, gore is fine, human Raiden is precious and need to be protected at all costs and adrenaline is pumping (I guess).
BUT NOW.
You know what’s coming.
Tumblr media
JADE.
JADE.
My f*cking piece of sunshine, the gorgeous goddess of beauty and kombat, the woman who owns my heart.
She’s there for like not even a minute.
Words can’t describe how f*cking PISSED I am by this portrayal. These motherfrickers put her in EVERY SINGLE POSSIBLE SNIPPET OF THIS MOVIE. HER BATTLE WAS IN THE TRAILER, ONE OF THE SNEAK PEEKS WAS A SCENE OF HER AND KITANA.
Tumblr media Tumblr media Tumblr media
TURNS OUT EVERYTHING I SAW BEFORE THE MOVIE WAS RELEASED... WAS EVERYTHING I WAS ABOUT TO SEE OF HER!!!!
THEY MADE ME HYPED UP FOR NOTHING!!!!!!
I know I’m not the only one riding this trolley. Li Mei was there just to be killed. Kung Lao had a f*cking single dialogue line and then BAM, fatality, buh-bye. But I was watching everything of this movie, being so enormously happy that I will finally see Jade in the movies, FINALLY! Only for her to be present in a single scene, get her ass kicked by Liu Kang (what’s new) and then she’s never seen again, even when the whole f*cking world is breaking apart.
Again. She’s just there. Ladies and gentlemen, one of the best Shao Kahn’s assassins, gets her ass kicked in fourty seconds. They NEVER let her speak ffs. She just spews some general villanous sh*t and proceeds to step on Johnny. Then, she just goes Observer mode as Kitana “betrays” Shao Kahn, gets tied to the column and then the world is ending. 
WHERE THE F*CK IS SHE?!
If you hype me up for her every chance you get, at least GIVE ME what you’re advertising. This is a scam. This is criminal offense. And homophobic. She is more than a revealing outfit and Liu Kang’s punching bag. I’m SO. F*CKING. TIRED. OF THIS. SH*T.
Tumblr media
Kitana. The rebellious princess of Outworld... turned damsel in distress in this movie. Her role is so effing bad it hurts me to my core. You see her as a general being so badass and independent... oh right, we need Liu Kang to save her because he needs to maintain his hero look. And we need two kissing scenes. How do we get there? Oh, right, let him save her, because you know - that’s what makes wahmen kiss you. 
ARE YOU NUTS?!
The movie started just fine, with Kitana being in charge with her right hand, Jade. Then, obviously, they water her down and soon she is a princess in a tower (in this case, princess on a column) that needs her buffy sexy man to save her. Oh, and she can’t resist him - you know, every normal girl’s reaction to getting untied is to kiss a guy you’ve known for like a few hours but seen before and you’ve talked like three dialogue lines in total. Sure.
Kitana just gets the unfortunate role of a female main character. She’s Liu’s love interest and that makes her take the role of a strong (but surface level, only) woman who still needs her hero to free her. Classic damsel in distress story, with Kitana being the princess, Liu being the Prince charming and Shao Kahn as the dragon (lul). Of course, they try to cover this up by making Kitana a general, letting her win a few fights but it won’t matter in the end. Some say that women want to believe in fairy tales but the more I see fighting games’ lore, the more I say it’s the men who want to believe them. 
Is it necessarily bad? No. But it’s boring as fuk.
I would like to ask the directors to stop being so afraid of upsetting the target audience. Target audience can change and sometimes it comes out better than originally planned. My Little Pony was designed as a child’s cartoon but it was the creepy men who made it reach the top. Morally? Questionable at best. But business is booming, right? And that’s what they care for, right?
All I’m trying to say is these days women and gays are the future.
Thank you for today, more to come. I’m going to rant about the Story Mode.
28 notes · View notes
baconpal · 3 years
Text
pokemon rant time
this one’s about the 2 new things, and is at least slightly intended for people actually excited/interested in them, click keep reading or perish
Gonna try and keep stuff short cus there's a lot of topics this time and I've already gone off about how pokemon Isn't meant for me or meant to be a good video game anymore, but gamefreak is right back on their bullshit, so I feel I need to at least point it out.
I'd like to preface all this with, if you are a fan of pokemon still, please realize you can ask for more out of this series. Expect perfection, even if you don't think you'll get it anytime soon. Pokemon won't go anywhere, the old games won't go anywhere, and gaming is a hobby, not a necessity; don't accept low quality products from a company just because you feel like you're supposed to.
With this next wave of pokemon games, gamefreak is clearly testing how little they can put in to a $60 game while still keeping the 2 major audiences they've cultivated. By responding to the most obvious and vocal complaints from the community, gamefreak is aiming to make games that seems like what most players want, without having to put in the work on quality products.
GEN 4 REMAKES Pokemon BS (I am not calling this shit BDSP) is intended for the audience that put up with let's go and RS remakes. The most vocal and obvious complaints for these games is their failure as definitive versions of the games they are remakes of, such as missing features/content, or drastically changed story/dialogue/style. In a way, the recent remakes are inferior versions of incredibly old games, which shows a lack of improvement in pokemon as a whole.
To address these issues, BS is very, very, VERY clearly aiming for a more 1-to-1 recreation of the DS games, but with fully 3d graphics. Clearly the map layout has been transferred exactly, and gen 4 already had mostly 3d environments to begin with, and everyone knows about the future-proof pokemon models at this point, so the amount of effort required to create something like this is absolutely minimal. Assuming dialogue, trainer teams, move lists, etc. are also lifted directly from DP, then this game could be developed in basically no time at all, leaving the team time to ensure the product is of decent quality and includes ALL of the content of the originals, if not more, like the earlier pokemon remakes did to ensure they were truly definitive versions of the games. That being said, it is unlikely the team behind BS has been making use of this saved time to improve the game.
One failing already clear is that the quality is not very good, at least graphical quality. The footage we have shows environments lacking in color compared to the original, with messy, unpleasant textures that contrast poorly with the simplistic environments. The characters especially do not work. As cute and fun the fanart of tiny dawn has been, BS dawn and all other characters look awful. They have gorilla arms that reach down to the floor and lifeless faces, as well as incredibly stiff/simplistic animations. As it stands, BS is a visually inferior game to DP, though most consumers will simply see it as 3D>2D without any understanding of what an artstyle is, so this might not be a problem for many, but that doesn't mean you should accept it.
What remains to be seen is what content will be added/missing from pokemon BS. It is very possible that massive parts of the game, such as the underground, variety of online modes, postgame areas, and content from platinum could be missing entirely. We also do not know if pokemon from after gen 4 will be worked into the region, or even supported. Gen 8 still currently does not support a large number of pokemon, and the remakes may continue this limited dex trend.
Even assuming the remake includes everything from the DS games and doesn't add anything that slows down the story or harms the experience, it will still only be an exercise in forced obsolescence. The main reason people can't really play DP still is that the online isn't supported anymore. If BS turns out to be exactly the same as DP, then you're buying the same game for at a higher price, only to play it until the online service goes away again, or the next game comes out, if both don't happen at the same time.
Don't let yourself buy a 13 year old game at twice the original price.
GEN 4 NOT-REMAKE KIND OF NEW THING On to legends now, gamefreak is targeting the people who put up with sun/moon and sword/shield. The obvious problem with those games to most people was simply a lack of change from the standard pokemon formula. Even when changing the gyms to trials or stadiums, most people still understand that the format and story structures are mostly unchanged. Of course, this problem has seemingly been addressed by changing the game structure a fair bit, but almost entirely by removal.
Trainer battles, and by extension, gyms and tournaments/elite 4 have been confirmed to be absent, meaning all battles are only vs single pokemon, in spite of the player likely having a team of 6 pokemon. Even if battle difficulty is increased to compensate (doubtful), this will still drastically increase the simplicity of combat and make it even less likely for the game to include any meaningful challenge. Exploring towns and meeting NPCs is also seemingly missing, as the game is confirmed to have only a single village, which frankly looks incredibly boring and we've yet to see a single NPC inhabiting the village.
Battles now use an ATB format instead of a turn-based format (for those of you who don't know what that means, it basically means nothing, it's still turn based, it just means the speed state determines who gets more turns instead of who goes first, that's it), but beyond that there seems to be no noteworthy changes, pokemon learn 4 moves with limited PP, type advantage will still definitely be the most important aspect to battle, and the player being able to walk around during battle provides no meaningful impact. While the little dash the pokemon do to approach each other is cool, it is already a sign that gamefreak will not be addressing the issue of lacking animations for pokemon battles, as they can't even be assed to animate and program pokemon walking around the environment during combat, and lucario doing 1 kick for a move described as a series of punches isn't a great sign either.
On the topic of lacking animations, the new "pet simulator feature" for legends seems to be an advancement on the ride system from sun/moon, which presumably people missed from sword/shield. Being able to ride on your pokemon to do stuff sounds cool, but in all likelihood, this system will be limited to only a select few pokemon who will each do a select few actions, and is not a reasonable replacement for all the other pet raising features that have been removed in the past. Similar to BS, the total number of pokemon included may also be limited arbitrarily, in spite of the fact that no new pokemon need to be added, as these games are not claiming to be a new generation.
The largest issues I personally have with this new game is the horrible technical quality and gameplay quality shown in the initial trailer. Unfortunately, these types of problems seem to be difficult to explain to the average consumer, even though the issues seem incredibly obvious and inexcusable to people like me.  Most people were able to understand the problem with the berry trees in gen 8, because it was easy to explain, "this tree doesn't look like the other trees, and it sticks out, isn't that weird?", and so gamefreak has eliminated any immediately obvious issues like that, sticking with a very consistent artstyle for legends, making it almost impossible to easily explain its faults to the average pokemon fan.
People have been really quick to compare legends to BoTW; the game that invented grass, trees, and mountains. In spite of these comparisons, nobody seems to point out that legends looks dramatically worse than that almost 5 year old game from the previous generation. Plants are stiff and lacking in energy, draw distances are poor, colors are drab, and textures are messy. Many parts of legends seems to ape BoTW on just the surface, essentially just following market trends. Even the controls seem to follow after modern 3rd person shooters/stealth games, including a seemingly pointless roll and a clunky looking ball lobbing arc that feels unfun before even getting to play it myself.
The largest issue, painfully obvious to some, and impossible to explain to others, is the framerate. The trailer clearly was ran on actual switch hardware, and not prerendered, which would be a good mark for gamefreak if it didn't result in a trailer that never once hit 30fps. Even with empty fields, with only 1 or 2 characters on screen, the game was incapable of meeting the target speed, and had to resort to optimizations like reducing the frame rate of pokemon only inches away from the player to stop-motion levels of choppy. If situations with almost nothing going on result in slow-down, how will the game perform during actual gameplay? Even though slow-down is something everyone can feel, many people aren't capable of identifying it.
The major things to wait and see for legends is if the removed aspects of the series are made up for by some additional systems or content, and definitely wait to see if the performance improves. As with BS, preordering a game like this only shows that gamefreak only has to market the game by saying it's different, not improved, like they've been doing for years now.
TL;DR FUCK GAMEFREAK One major thing of note is that gamefreak is releasing 2 games based on gen 4 at the nearly the same time, meaning they have no obligation to design new pokemon or even include pokemon not from sinnoh, and also that the sales of each game can be used as an indicator for which of their 2 audiences is more loyal to them. Both BS and Legends are in a position to be pushes aside if they fail, but if either succeeds, gamefreak can continue in the direction of the more successful game and reap the benefits, without any need to innovate, improve, or adapt to criticism.
The last thing I feel I have to remind people about is that gamefreak is a company; you don't need to be "grateful" to them. I've seen that word thrown around far too much by people who seem to buy pokemon games like its a tax, and not something they want to do. You don't have to suck up to a company that made games you liked as a kid if the games aren't what you want anymore. Pokemon is so wildly successful that it can't possible die, so don't buy the games out of pity, or out of some feeling of obligation. Buy the video games you want to play and nothing more.
Basically, if you are considering getting any of these new games, please wait until the games are out before purchasing them, and decide for yourself if they are worth your money, and more importantly, your time. Preordering these games only lets gamefreak know their audience will buy and put up with anything. They have no real competition at the moment, so the only thing the audience can do to encourage improvement is show some of restraint.
58 notes · View notes
hardnoctlife · 3 years
Text
Yakuza 0 - Legend Difficulty
Okay, so it is my mission to platinum Yakuza 0, and eventually every Yakuza game. Am I crazy? Possibly. Completing everything in these games is a loooooong grind, simply due to the sheer number of minigames, sidequests, etc.
Anyway, one of the trophies you earn in Yakuza 0 requires you to complete the main story on Legend difficulty. Fun fact: you can't do Legend difficulty on new game+. You have to start over from scratch, and it can only be unlocked after playing through the entire game once.
Essentially, Legend mode breaks down to this:
- Stronger enemies
- Weaker heat actions
- Fewer healing items dropped
- No "try again" or "continue" option. You have to reload from your last save point if you die
(Spoilers below the cut for my thoughts on Legend difficulty)
Since I was doing this purely for the trophy, I rushed through the main storyline and only did a handful of substories. All my extra cash I poured into fighting style upgrades and healing items. Generally speaking, Legend difficulty isn't that bad, with two major exceptions:
1. The car chase scene in Chapter 13
I think it took me approximately ten tries to get through the car chase without dying. I should preface this with the fact that I am terrible at first-person shooters. Of course, the more I had to redo the sequence, the better I got at it. By the time I finally completed it, I was mostly making headshots without a problem. All in all, THAT wasn't even the biggest issue. The real problem was after the car chase when you are tasked with having to protect Makoto from approximately 8-10 guys. You have a couple seconds before one will manage to grab her, and if they do, it takes half her health. Give it another second, and she dies. Of course, she dies = you die, and because you can't just try again, you have to go through the entire car chase scene to pick up where you left off. I had to do this maybe five more times before I finally defeated all the enemies with Makoto intact. It took a combination of the Marlin Canon to push them back and Beast style heat actions to kill them quickly.
2. The finale (long fighting sequence) in Chapter 17
After chapter 13 it was pretty much smooth sailing for me until the big finale (where you have to switch between fighting as Kiryu and Majima). Ironically enough, I got all the way to Shibusawa on my first try, but died because I ran out of healing items. Frustrating to say the least, but not too shabby. I gave it a day before trying again, and for the life of me could not get past the fucking dock scene (the first fight with Kiryu and Nishiki). I kept getting blown away by the three gunmen and grenade guy. It only took two to three pops from either to take me down to zero health: boom boom pow, rinse and repeat maybe ten more times. Also, there was no good online advice for me other than "stock up on sacrifice stones," which was unhelpful because I was already past the point of no return for Kiryu.
To say I was frustrated was an understatement. If not for my wife's encouragement, I may not have actually finished. On my umpteenth try I somehow managed to defeat the gunmen quickly in Brawler using quick combos and dodges to avoid the worst of the attacks. The gunmen are hands down the worst part about the entire finale--they made me use more health items than any of the bosses did.
That being said, Majima's segments were hella easy for me. I'd use Slugger 99% of the time and go to town with the nunchuku technique. When I finally got back to Shibusawa the second time (Kiryu's final boss fight), I used my last Staminan X when he was on his final health bar (and was sweating the entire time). I squeaked out the win just barely. Thank god, because I don't think I would have attempted it again if I didn't!
TLDR; Legend difficulty isn't as tough as you'd think except for the final chapter. I'd recommend maxing Majima and Kiryu's health as much as possible to make it easier on yourself. Good luck!
7 notes · View notes
Text
Secret Love Affair
Yes, I’ve watched another Kdrama and this one is definitely getting added to the “My Favorites” list. I’d describe it like this: if the Palme d’Or could be awarded to a television show, then this one would definitely be in the running (and it would most likely win it). There are 16 episodes but it feels more like a movie and that’s one of the things that makes this drama stand out. I’m not sure where to begin, so I’d like to apologize in advance if this particular opinion piece is all over the place and has no respect for proper punctuation. I had a lot of feelings after watching this drama, and one simply needs to let all of that energy out. With that said, I’m just going to do bullet points because that seems to make sense in this situation lol
Since music is always an essential part of any show/ movie (especially in this case), I have to start with the soundtrack because it’s magnificent. It really is. It fits well with the theme and constantly adds an extra layer of emotion to what’s already happening on the screen. Whenever you hear the end credits waltz, you know something is about to happen and it makes you feel a bit uneasy. “Four Hands” is full of longing and “Affair” is cautious but steady. More often than not, this show uses music to convey emotion in place of a dialogue. One needs to simply listen and look at the characters expressions to understand what’s happening. One of the great things about music is that on some awesome, cosmic level it’s alive and has the power to make us feel and understand things without any words. 
Whenever I watch a show, I like to read the comment section because there are always interesting opinions out there. I was surprised to see that some people thought that the pace of the show was too slow. I certainly respect other people’s opinions, but I personally think that it wouldn’t have made sense if the story kept on jumping from one thing to the next. There was plenty of intrigue throughout the entire series, and I was already feeling nervous 10 minutes into the first episode. It’s a difficult situation to be in, but Sun Jae/ Hye Won met their soulmate. They have finally met their match. They both see each other for who they are and that’s more than enough to fall in love. What’s even more awesome is that something was already there even before they officially met. He briefly saw her at the concert hall and she saw a video of him playing piano (just his hands). Talent recognized talent and the rest is history.
Honestly, I was surprised with her friends. Pleasantly surprised. They already seemed like pretty cool people from the beginning and it was made even more evident as the show progressed. I expected them to scold and alienate her, but they didn’t. They were there for her and even comforted Lee Sun Jae when he had no one else to turn to. I bet they were shocked to learn about the relationship between the two (and the other stuff), but they tried to understand the situation from her point of view and didn’t leave her side when things really went downhill. We can only guess what happened after the events in episode 16, but I really hope that Professor Jo got appointed as the next Dean instead of Oh Hye Won’s husband (Professor Kang)...The man is obviously more qualified, has a good personality, the students respect him and he’s simply a chill guy. 
Speaking of Oh Hye Won’s husband...I feel bad for saying this but that man is just pathetic. Don’t get me wrong, they all have their own flaws but in this case there was nothing that set him apart other than him being totally indifferent unless it had to do with his position in the school hierarchy. He, along with the others, was ready to throw her under the bus for the “greater good” if the situation called for it. At some point in the show, I believe they do mention that they didn’t marry for love and that it was more of a comradeship. This means that they’ve been married for at least 10 or more years and you would think that during that time people would become each other’s support system. Nope, not in this case because the man never cared to begin with and it seems that she’s the one who has always carried the relationship. She definitely works more, she’s a better musician and she’s kind of a legend in this school/ foundation and perhaps that’s why (subconsciously) her husband always felt inferior. Yes, it must hurt to find out that your spouse is having an affair, BUT I don’t think that’s what bothered him so much. I think he was more scared of losing his chance of becoming the next Dean and not being able to mentor Sun Jae (who would definitely further solidify his credibility as a professor). I might be wrong, however, that’s how it seemed to me. There were a couple of other instances when he should’ve taken her side. For example, that scene when she comes back home with a bandaid on her forehead because the psycho lady threw game pieces at her and it cut her skin. A normal person would've been concerned that someone would do that, but he simply brushed it off as if it’s OK that they treated her like that. Ugh, just thinking about it annoys me. 
The cinematography was great. It’s a different style and it stands out from the ones that one would normally see in other dramas. It fits well with the mood of the show. The camera shots from different perspectives, the color and how some of the angles repeat but at different pivotal moments throughout the show added an extra oomph to the overall viewing experience. 
Tumblr media
If anything, this show should give people an appreciation for classical music or at least they’ll be able to recognize it whenever they hear it again. I was listening to songs on YouTube Music the other day and a song popped up in the “recommended” category and it was the Rachmaninoff: Rhapsody On A Theme of Paganini, and I immediately thought “Omg! That’s the piece that he plays during the recital!” If it wasn't for this show, I would’ve never known the title of this piece.
The way Sun Jae treats Oh Hye Won. We really do need to take a minute to talk about this because certain details were too precious. Everything was always done with sincerity and without trying to show off in front of the person that he loves. First of all, the way he started mopping the floor when she came to his apartment for the first time. He didn’t let her step onto the floor until it was clean (it already looked pretty clean) and he gave her a towel to clean her hands after she touched the staircase railing that leads to his apartment. How he makes sure that her head doesn’t hit the pipe when they are walking through a construction site/ abandoned building. How he went on a full cleaning/ home improvement mode when she sent him her confession because he wanted this to be a safe place. He changed the lightbulb outside, so it wouldn’t be as dark in the stairwell and he power-washed the concrete stairs. He treats her like she’s the most treasured being he’s ever encountered in his entire life. These actions might not be heroic or grand, but there’s a lot of warmth/ love within them. Oh, I almost forgot to mention the shoes. They way he constantly places and rearranges her shoes. Bonus: the fact that Oh Hye Won listed him in her phone as “Home” and when he sees that...Ahhh! My heart is so full! 
All of the actors were great. The age difference between the two main lead actors is similar to the one of their characters and it made this story more authentic/ believable. I don’t think it would’ve been the same if the actors in real life were the same age but one of them tried to play someone younger/ older. Their chemistry was on point too and they simply look great together.
The fact that they both knew the severity of the situation and the repercussions that might come with it will surely send chills down your spine. It is an extremely risky situation and perhaps more for her than for him but it’s still dangerous. I’ve read a comment where someone mentioned that up until 2015 adultery was punishable by law in SK. After reading that, it certainly put things in perspective. I think they both felt the spark from the very beginning, but Sun Jae was bold enough to be the first one to say that he has feelings for Oh Hye Won. And how difficult it must have been for her to take a chance on something that she wasn’t expecting. The characters know and we as the audience know that there’s no turning back once they take this leap of faith. I mean *shivers* it’s impossible not to feel nervous for these two! Bonus: their first night together. Great choice by the director to only let us hear their conversation while showing spaces in the apartment. It’s their moment and theirs alone.
Something else that I like about this show is that Sun Jae never let others influence his opinion/ stance on the matter at hand. For the most part, he based his opinions on what he was experiencing and what he was able to observe. Of course there were things that he didn’t understand due to his age and perhaps in certain aspects it’s good that he didn’t fully understand, but he certainly wasn’t oblivious. Also, I like that Oh Hye Won  didn’t treat him like a child. She’s older, that’s true, but she wasn’t constantly reminding him of it. Even with the age difference, they are equals and understand each other in a way that’s unique to them. When they had moments of frustration, it wasn’t because one of them felt inferior. It was because they saw the other person hurting and felt helpless for not being able to make it better.
The horrible people that she had to work for. Oh Hye Won is a smart individual, and I’m sure she knew exactly who she was dealing with and the things that they were capable of. Nevertheless, she carried on while keeping her head high without letting things get to her. The thing that frustrates me the most is that this diligent, intelligent, talented person took most of the beating for something that the other party was equally guilty of but most of them were able to walk away unharmed. At the end of the day, they regarded her as a disposable tool and didn’t think anything of it. It’s just unfair. I was glad that at least some of the others who were involved got what they deserved. One must have nerves of steel in order to endure what her character had to go through and not lose one’s dignity in the process. You can’t help but have respect for someone like that. 
As much as I wanted a more Hollywood type ending, I think the writers gave us the most realistic and logical ending. Even though she had to go through all these hardships, she’s finally free from the grasp of those who have never truly valued her. There are still challenges to conquer, but at least she will be in control of her life and all future decisions will be hers. I suppose that in the end she was indeed the true winner.
Sun Jae’s soliloquy at the end *sigh* If that’s not one of the most romantic and heartfelt speeches of all time, then I don’t even know anymore. They’ve always had their own way of communicating, especially through music/ music references, and this one is perfect. I can’t figure out if it’s the same piece that he wrote about in his journal as a kid or if it’s the one that Professor Jo recommends to him or could it be the one that’s listed by Oh Hye Won’s name in the program? In any case, it’s extremely fitting that he would compare her to a classical piece of music. She’s the physical embodiment of that music. He will play it every day regardless of the weather or his mood. They have to be apart for the time being, but this will be his way of keeping her close. Once again, I think this goes to show that their connection goes beyond the ordinary. It’s on a cosmic level and just like music it has no boundaries.  
The show has an open ending and I truly like to believe that everything turned out OK. I’d like to believe that he did win the competition. I’d like to believe that she was released sooner than expected. I’d like to believe that they lived a long and happy life together. That’s what I believe and I’m going to stick with it.  
Tumblr media Tumblr media
Moral of this long post: this is a great show and it’s worth it. 
62 notes · View notes
hg-world-india · 3 years
Text
Dragon Age 4 coming in 2023
Tumblr media
Yes, Dragon Age 4 is finally happening and we may have some information and details of the same. Read ahead to know more.
This may come as a sigh of relief for EA fantasy RPG series fans who have been waiting for the new Dragon Age game to drop since the conclusion of Dragon Age: Inquisition in 2014.
The return of this game has been one of the most secretive gossips that have been going around the gaming industry for several years now. Fans had already gathered that the fantasy series was anything from over after finishing the 2014 Dragon Age. Since then, the developers and publishers had been quite tight-lipped about the new game hitting our consoles.
However here we are to give you some juicy and exciting news about your favourite game, Dragon Age 4.
After assessing several interviews and Twitter interactions from both the EA and BioWare, there have been huge speculations that the new game can surprise its fan with a whole new multiplayer angle, dumping BioWare single-player streak in the series.
About the Dragon Age 4 release date:
There has been a lot of rumours and talks about a potential release date for the much-awaited instalment of the popular game, Dragon Age. According to a report by Kotaku, the game that has been under development had to see a delay as the team working on the same were pulled back to focus and work on other BioWare’s projects most probably the Anthem and Mass Effect: Andromeda.
However, the development of Dragon Age 4 started again some time in 2017. In August 2020, Casey Hudson quoted the game was still in ‘early production’. Followed by some small mentions at the EA’s October 2019 earnings call. Though fans got almost nothing out of this information, CFO Blake Jorgensen suggested that the game can be launched after fiscal 2022. He also made it clear that it is just a tentative guess and that such announcements are not made years in advance.
About the new Dragon Age 4 teaser trailer:
Shown during the Game Awards 2020, the new teaser trailer did little to satiate the growing eagerness among the fans. Although we still don’t have the official title that the game will go by, one thing we can be sure of by seeing the trailer is the game graphics are something to look forward to. The colour settings and honestly everything in the trailer was visually so appealing that it seemed like the game is finally ready to move on from its Fereldon roots that appeared way too grimy sometimes.
The trailer also confirmed a few other things like the return of a recurring character dwarven archer Varric Tethras who has been seen in both Dragon Age 2 and Dragon Age: Inquisition. Another thing we are sure of is that a new protagonist will be picked up for the new instalment like every other one.
Multiplayer or not?
As mentioned above, there has been a lot of speculation about the game being multiplayer since early 2018. However, all such plans were scrapped by the developing house after the launch of their sci-fi thriller Anthem in 2019.
The poor reception of Anthem led to a unanimous decision of Dragon Age 4 ditching almost all multiplayer elements.
Well, we still don’t have clear confirmation of the same, but we can quite confidently say Dragon Age 4 will not be solely an online-only game. Which also makes a lot of sense. Although BioWare has drabbled in multiplayer gameplay with Mass Effect and Dragon Age: Inquisition having multiplayer modes which were surprisingly decent as well, the main focus of their storylines was the single-player element.
The expected setting of the game
The gaming studio has confirmed that the game will finally enter Tevinter. For years we have been moving forward with several clues and assumptions collected from the ending of the Inquisition, the famous collection of short stories known as the Tevinter Nights and through several game development reports since 2019 that Tevinter can be the possible setting for the next instalment in the series.
It was cleared by BioWare in their history book where towards the end it spoke about Tevinter that is to follow up Inquisition.
Throughout the series there have been several mentions of Tevinter, however, it was never fully explored. We have also seen a lot of party members coming from there but nothing was mentioned in detail. We got a super cool glimpse of the same in the trailer launched by the studios last year where Minrathous the capital of Tevinter was shown. And from what little was shown we can easily gather that it is going to be one hell of a ride to explore the land of the mages.
Despite all this, we also think the game will take us to several more locations including the underground.  We mean come on; a dragon adventure is incomplete without a visit to the underground.
Companion characters
Honestly, we can’t be sure who would end up taking a part in the companion group and be set for the adventures that lie in this series instalment. They can be a former character returning or straight-up new characters. However, we do have a brief idea as to who can show up in the game. Some of the characters we think can grace us with their presence are:
Varric Thethras could be one character appearing again after having appeared in both the Dragon Age 2 and Inquisition. Everyone’s favourite storyteller was seen narrating the second official trailer. Also, he has a history of being a party member two instalments in a row. However, we can’t be sure if he would reprise his role as one of the party members or would just appear as an advisor.
The next character, we think we will be seeing on the screen will be Solas. Yes, you read that right, Dread Wolf himself would be returning in the series not as a party member though (because you know the Dread Wolf stuff). Also, he was seen in the first trailer so let’s say it is safe to say he will be back with his greater struggles with Thedas.
Much like Solas, Flemeth the god or eleven legends, some of the many names she goes by, seems to have an underlying part in the overall plat of the game. So, we could be seeing her as well.
Fenris, Dorian Pavus, Alistair, Leliana are some of the other characters that can make a comeback in Dragon Age 4.
Apart from all these, we do have some teasers, trailers, concept designs and photos etc to satiate our eagerness for the game. It is still early and since the developers are all keeping it quite under covers it is difficult to get more out. However, we hope we were able to tune up your excitement level for Dragon Age 4 with this blog.
Make sure to follow Hg World, for all the new and happening insights on the latest developments and news in the gaming world. What’s more, is our close association with games, consoles and gaming, in general, making us a reliable force for you to lean and trust in.
Stay tuned for more updates!
1 note · View note
scoutception · 3 years
Text
Ys VI: The Ark of Napishtim review
After the release of Ys II, and the conclusion of the original story of the Ys games, the series went through a bit of a rough period, as the next three entries were, less than ideal. Ys III: Wanderers from Ys changed the gameplay from the topdown, bump combat gameplay to a sidescroller reminiscent of Zelda II: The Adventure of Link, and rather fittingly ended up as the black sheep of the series. Ys IV went back to the bump system, but rather confusingly released as two separate games by two separate developers, neither of them Falcom; The Dawn of Ys by Hudson Soft for the PC Engine CD, and the far inferior Mask of the Sun by Tonkin House for the SNES. Finally, Ys V: Lost Kefin, Kingdom of Sand was released for the SNES, by Falcom themselves, and in its attempts to evolve from the bump combat, had become something that barely resembled Ys in gameplay, graphics, or music. While none of these games were outright bad, and The Dawn of Ys in particular is held up as the best of the classic Ys games, the series just couldn’t properly commit to a direction to take the series next, and Falcom put the series to rest after V’s release for a while, barring the Ys I and II Eternal remakes. Finally, though, in 2003, 8 years after Ys V’s release, the series was finally given a new game, one that would finally carve out the evolution of the series’ gameplay, and allow it to confidently continue even to the present day. This is Ys VI: The Ark of Napishtim, easily the most important game in the series other than the original two. As for how it pulled it off, and how it holds up, that’s what we’re checking out today. The version I played is the PC version, available through Steam and GOG.
Tumblr media
Story: 6 years since the events of Ys I and II, Adol Christin, accompanied by his now long time companion Dogi, has since become a legend throughout the continent of Eresia for his exploits. One day, Adol is reunited with Terra, an ally of his from Ys V, who has since become a member of a pirate crew led by her father, Ladock. Adol and Dogi accompany the pirate crew to investigate the Canaan Islands, a mysterious set of islands surrounded by the Great Vortex, a perpetual vortex that destroys any ship that draws near (basically just the Bermuda Triangle). Unfortunately, the ship is attacked by the fleet of the Romun Empire (no guesses as to who they’re based off of), and Adol is swept into the Great Vortex while saving Terra during the chaos, once again proving Adol should never be trusted to get on a boat. Adol washes up on Quatera Island, which is inhabited by the Rehda, a race of long eared and tailed people who worship the goddess Alma, who is of the same race as the goddesses of Ys. Adol is saved by Olha, the priestess of the Rehda, and Isha, Olha’s little sister, but soon discover that outsiders such as him, several of whom have built a town on a neighboring island, are distrusted by the Rehda, and that leaving the Canaan Islands is impossible due to the Great Vortex. After saving Isha from a strange monster known as a “Wandering Calamity”, however, Adol gains the respect of the Rehda and is gifted a sword made of emelas, a magical ore used extensively by the Rehda. Setting out to the Eresian made town of Port Rimorge and meeting with Raba, a returning ally from Ys I, Adol sets out to discover the secrets of the Canaan Islands and find a way to dispel the Great Vortex, soon encountering three malicious fairies with control over monsters, and a mysterious mercenary named Geis, who seems to know far more about the islands than he lets on.
Tumblr media
While it’s actually a pretty unusual plot setup compared to most RPG stories, it’s pretty lacking in execution, simply because the plot just isn’t present for most of the game. By the time the main antagonist, Ernst, makes an appearance, and things besides just running around collecting plot items are happening, it’s just too little, too late, which leaves the ending of the game more than a bit unmemorable. Still, the writing has the typical Falcom charm, and the various NPCs actually have a lot to say over the course of the game, if you care about that sort of thing, like me. There’s not much more for me to say, so let’s just move right on.
Tumblr media
Gameplay: Ys VI, as the first 3D game in the series, plays quite a bit different from the games that came before, yet unlike previous games, finally makes it feel like a proper evolution from the original duology, though it’s actually based heavily on Ys V. The bump combat is gone for good, with Adol now having a dedicated attack button, along with a jump button for some rather meager platforming. Adol’s moveset isn’t very impressive at first, only consisting of a 3 slash combo, a jump slash, a down thrust, and a lunge attack, but over the course of the game, he acquires 3 different elemental swords, each with an additional move and magical spell after being charged up. While shields and armor can be bought or found as usual, the swords instead need to be upgraded at Port Rimorge with emel, a resource dropped by enemies. Upgrading the swords not only increase their attack power, but gradually unlock new abilities as well. There are also accessories, with effects ranging from a simple boost to attack and defense, to increasing the amount of gold or emel dropped by enemies, to providing immunity to status effects, and so forth. While Adol only has one accessory slot to start, certain treasure chests throughout the game will bestow additional slots, up to a max of 5.
Tumblr media
Unlike the original duology, Adol can no longer regenerate health by standing still, barring the use of an endgame accessory, nor can you save anywhere. Instead, saving is done at monuments scattered out all across the different areas of the game, which also restore Adol’s health to max and cures him of any status effects. Beyond that, however, Adol can carry several different healing items of varying strengths, which can either be purchased from merchants or dropped by enemies, and you’ll be needing them. Even on nightmare difficulty, Ys VI is on the easier side compared to a lot of other Ys games, but it’s still a struggle in its own right, just for the exact wrong reasons, mostly due to the lack of the refinements found in the other Ys games that use Ys VI’s engine. There are many enemies that utterly obnoxious, whether from flying in the air and being difficult to hit, using projectiles, or dealing very difficult to avoid collision damage, and Adol’s moveset isn’t versatile enough to deal with this, meaning, in classic Ys fashion, you’re going to be doing a lot of grinding to get anywhere, whether it be grinding levels or emel. The grinding isn’t nearly as long or boring as in a lot of RPGs, but it can still be irritating, especially in nightmare mode, where you need to do an absolutely unreasonable amount of it to get anywhere due to how much health even the lowliest enemies have. Status effects can also be an annoyance. They consist of poison, which saps health over time, heavy, which severely reduces Adol’s running speed and jumping height, confusion, which reverses your controls, and curse, which reduces Adol’s attack power. All of these except curse fade over time, can be prevented or cured with accessories, and can be cured with certain items, but the problem is that enemies that can inflict these effects do so way too often, and most often appear at a point where you have a good deal of more useful accessories, and too few slots to really manage them on top of this. Hardly a game breaking issue, but still one you’ll likely feel, especially since heavy can outright stunlock you, depending on the enemy.
Tumblr media
The areas and dungeons you go through aren’t anything special, for the most part, being pretty linear and basic in design, but there are a few that stick out negatively, namely the Ruins of Lost Time, with some very aggressive and dangerous enemies, along with items that can only be reached with the very finicky dash jump technique, something’s nearly impossible to perform using the mouse, with keyboard or controller being the only reasonable options, along with the overly long and mazelike Limewater Cave, containing many of the game’s most annoying enemies. Bosses, on the other hand, tend to be a much more enjoyable time, thanks to having actual, understandable patterns that make them much more reasonable to take on, and there’s some pretty interesting and fun concepts among them, from a giant hopping, spinning robot that gradually destroys the safe ground as the fight goes on, to an ancient statue that hangs out in the background and can only be significantly damaged by magic, to the difficult multi phase fight with Galba-Roa, and especially the duel with the empowered Ernst. They’re legitimately intense fights, yet rarely feel unfair, and are by far the biggest highlight of the game. There’s even some optional bosses that reward you with accessories, or simply give you a large boost in EXP, though they’re among the less well designed fights.
Tumblr media
Finally, some of the changes made by Xseed for the English PC version are worth taking note of. Firstly, and most importantly, the item Alma’s Wing, which was formerly merely an item used for escaping dungeons, has instead been given the functionality of warping between monuments, something that saves a tremendous amount of backtracking, especially during the actually quite rewarding sidequests. Secondly, a new gameplay mode is available, separate from difficulty options, called Catastrophe mode. In  Catastrophe mode, healing items cannot be kept in the inventory, and any normally found in treasure chests have been replaced. Instead, any that are dropped by enemies are used automatically on pickup, making the gameplay a bit more like The Oath in Felghana and Ys Origin. As compensation for this loss, stat boosting seeds are available to purchase from merchants in unlimited quantities, allowing you to boost your stats far past what you’d be able to achieve normally, if you have the patience to grind the money for them. While it’s an interesting mode in concept, the game really isn’t balanced around not having inventory healing items, which can make for a pretty frustrating time. Overall, though, while there’s certainly a good deal of flaws that were ironed out in later games, the gameplay of Ys VI is still quite a bit of fun. It successfully translates the simple fun of blazing through a bunch of enemies, and despite the annoyances, it’s surprisingly addicting.
Tumblr media
Graphics: Ys VI uses a mix of prerendered sprites for characters and enemies and polygonal environments, a style also used in the Trails in the Sky games. While it’s hardly aged the best, it has a charm to it that keeps it appealing. Bosses, on the other hand, are rendered in surprisingly decent polygonal graphics. The artstyle used for character portraits isn’t anything special, but they’re well drawn nonetheless, and every NPC gets one of their own, which definitely adds some more life to them all.
Tumblr media
Music: Ys VI’s soundtrack, composed by members of the Music Sound Team jdk, namely Wataru Ishibashi and Hayato Sonoda, at least according to the credits, is, in Falcom tradition, a blast. While on an overall, it’s not quite as memorable as, say, the soundtracks to the original games, or The Oath in Felghana, the tracks that stand out are fantastic. Some of my favorites are Quatera Woods, the titular theme for the first area in the game, Mighty Obstacle, the standard boss theme, Mountain Zone, the theme of the first dungeon, Defend! And Escape!, the theme for the game’s obligatory escort mission, and Ernst’s titular boss theme.
Tumblr media
Conclusion: Overall, Ys VI makes for a rather odd game in the series, even to write about. In a way, it’s an odd jack of all trades, at least among the games using its engine. It’s not as difficult as most in the series, and is still much more accessible than the games made before it, but its lack of polish and plain frustrating design compared to later games can make it difficult to recommend in comparison, especially to newcomers. Overall, however, I’d still give it a recommended. It still manages to be a fun ride on its own that doesn’t overstay its welcome, and if nothing else absolutely deserves appreciation for putting the series on the right path forward. Till next time. -Scout
7 notes · View notes
themattress · 3 years
Text
OUAT AND ME: SEASON 5
Story - The story for the first half of the season is the Dark Swan Saga and the story for the second half is the Underworld Saga.  The Dark Swan Saga is split between a flashback story where the main characters travel to Camelot to help free Emma from the Dark One curse and a present day story where they are back in Storybrooke with no memories of their time in Camelot and Emma appears to have become a full-on villain who seeks to claim the power of the sword Excalibur for herself. The Underworld Saga is a direct follow-up to the Dark Swan Saga, as the heroes brave the dangers of the Underworld, a limbo zone between life and death that curiously appears to resemble Storybrooke, in order to retrieve a fallen friend.
The Dark Swan Saga...should not have happened. Or to put it more clearly, Emma should not have ever been the Dark One and Storybrooke should not have been a setting here at all, as it ends up ruining the potential inherit in a Camelot-based arc. And that potential is all over the place, everything about this show's interpretation of Camelot is subversive and unique and reminiscent of OUAT at its best, and yet it takes further and further of a backseat in favor of Emma as the Dark One....whenever it's not taking a backseat to elements from Disney/Pixar's Brave! Yes, this is a problem I neglected to point out when talking about Season 4: the Disney influence on the show that was always there in moderation has started to become more pronounced, and it's to the show's detriment. Brave isn't even an adapted story, not even loosely like Frozen was, it's a pure Disney/Pixar invention. And yet the show is linking it to Camelot and the legend of King Arthur!? Frankly, I find that to be a little insulting.
And on top of everything, the arc pulls a plot twist in the last third that is completely unnecessary and merely overcomplicates things while pleasing virtually no-one: Emma isn't evil at all, but Hook is because she turned him into a Dark One against his will in Camelot when he was dying of a mortal wound! Given that the arc was doing an equally asinine thing with Rumple in claiming that he had become a pure hero worthy of pulling Excalibur from its stone because he threw some magic dust at a bear, this twist just adds to already mounting frustration. And then they pull ANOTHER twist where after Hook comes to his senses and has his big self-sacrifice moment, we learn that Rumple was still evil all along and has invalidated Hook's sacrifice to destroy the Darkness by taking it all back, becoming the Darkest Dark One who is more powerful then ever before, with Belle being none the wiser.
So after that bullshit is through, we get the Underworld Saga and...it's honestly the best that OUAT has been since Season 3! It seriously feels like the Neverland Saga and the Wicked Saga mixed in a blender, and while that's not always ideal, for the most part it works perfectly. Many of the characters begin to feel like their old selves again, we actually start to get moments of hope and happiness back even amidst the bleakness of the setting, Zelena finally begins changing for the better, we get an influx of returning characters who - for the most part - it's great to see again, and we are provided with an excellent Big Bad, Hades.
But sadly, it was not to last. The Underworld Saga ends with a highly questionable decision, in the third-to-last episode, leaving just a two-part season finale left. If that decision hadn't been made and the show hadn't been renewed, we could have had ourselves a blowout finale that left most viewers satisfied. But because neither of those things happen, we instead get a weak finale which sets the stage for weak finales in the next two seasons as well, and all three of these finales hold elements that could have worked blended together into one finale, but are underwhelming when taken on their own. If there was any need to confirm that this show's best days were long behind it, this absolute joke of a finale was that confirmation.
Characters - Misery, misery, misery. That's what you've chosen.
* This is Emma Swan's worst season, bar none. From beginning to end, the writing is all about Emma Torture Porn, putting her through metaphorical and literal Hell and turning this once proud hero into a punching bag. No matter what she does, no matter what choice she makes, it's always the wrong way to do things and she is endlessly shamed for it. This is a natural follow-up to what was happening in Season 4, where the definition of Emma's role as "the Savior" underwent a drastic shift. Initially, it was simply to break the Dark Curse, but then Emma took control of her own destiny and redefined it to mean the protector of the residents of Storybrooke so that they can maintain their happy endings or be free to obtain them. But in Seasons 4 and 5, it suddenly got redefined as Emma being personally responsible for giving everyone their happy endings, her own happiness be damned. That's why she was obligated to sacrifice herself to the Dark One Curse for Regina, and why her being the Dark One instantly causes her to be treated as the worst Big Bad to ever menace Storybrooke despite barely doing anything actually villainous. In fact, "Emma gets punished for doing good" is a pretty recurring theme at this point. It's tiring to root for such a perpetually miserable heroine, and so while other things hold my investment in this season, Emma is sadly not one of them.
* Snow and Charming have one good episode in the Dark Swan Saga, but that's not enough to make up for what utterly boring characters and utterly horrible parents they are in every other episode. The fact that they don't lift a finger to find Emma, talk to her, and get her to see reason when they think she's evil is beyond disgraceful, especially when it happens in the same arc where them being written as surrogate parents to Regina is taken to a whole new level of creepy. Like, a sickening level of creepy. They are suddenly written well, in regards to their parentage of Emma and in regards to everything else, in the Underworld Saga, but again, the show not ending means that it's not going to last into the next story arc.
* Henry really comes into his own this season. Being written like a teenager instead of a child does wonders for his character, as even amidst fantastical fairy tale backdrops and with the magical position of Author, he struggles with real teenage issues that anyone who is or has ever been a teenager can relate to. He experiences his first crush, struggles with trying to stand as more of an equal with the adult heroes, and even undergoes what's basically a crisis of faith. And now that he's past puberty, Jared Gilmore is a much better actor than he's been in the past, finally selling the material that's written for his character the way it needs to be.
* Regina starts off in full Mary Sue mode, following up naturally from Season 4. "The Price" is an episode that is everything wrong with her character in microcosm. However, after a few episodes pass she settles down into a relatively inoffensive, bland character for the most part. In The Underworld Saga, there are even times when she is downright likable, which almost distracts from how ludicrously good she has it in a place that is allegedly full of her resentful victims, whom she does absolutely nothing to help. Unfortunately, because of the questionable decision that was made by the writers in the penultimate episode, the two-part finale brings her full circle, with both said finale and the show going forward suffering for it.
* If Rumple had a return to form in Season 4, then Season 5 makes the issues with his character in Season 3 look miniscule by comparison. His imp self, whether featuring in flashbacks or as the form the Darkness takes to needle Emma or Hook into embracing it, is still a delight that Robert Carlyle clearly enjoys playing. But his human self, Mr. Gold, is handled atrociously. First he is an over-the-top coward beyond what he ever was in the past, then insufferably smug about being a "hero" even though he doesn't deserve that position, then it looks like he might just make the final turn to good before he swings in the opposite direction and becomes the Darkest Dark One, and as the Darkest Dark One he is a cold, abusive dickwad who isn't fun to watch and Robert Carlyle doesn't seem to be having as much fun playing, as he starts phoning it in on more occasions than is usual for an actor of his caliber. It's only in the last five episodes, when Belle is taken out of the picture by a sleeping spell, that he suddenly regains some of his former glory and becomes engaging again, but even then the series not ending deprives him of a conclusion at a point where he could have one, so we're stuck with the Darkest Dark One for a whole 'nother season.
* Hook is mostly great in this season. In the Dark Swan Saga, he is badly handled and often behaving insufferable in the Storybrooke parts of the story, culminating in his turn as Dark Hook which, while Colin O'Donoghue performs it amazingly, was highly unnecessary and only serves to convolute an already heavily loaded arc at the last minute. However, in the Camelot parts of the story, he is on top form as a romantic hero, complete with his original pirate garb. And he really gets to shine in the Underworld Saga, where we see him be brave in the face of bloody torture, recover from depression and rediscover hope, find closure with his older brother Liam, confirm his and Emma's relationship as True Love, and finally be resurrected by Zeus after being ordained a True Hero by him. He sadly has precious little to do in the finale and next season will totally forget about all this, but taken on its own, it's good stuff.
* How do you solve a problem like Belle? Put her to sleep, apparently. Yes, after having her re-enter a romantic relationship with Rumple (following a ridiculous, not-fooling-anyone tease that maybe she won't take him back), Belle learns that she's been duped again since Rumple had taken back the Darkness before she slept with him. But it's too late now - she's pregnant with his child! And she learns this from Rumple, at the same time he reveals his deception to her and finally gives her a "This is who I am, take it or leave it" ultimatum.  She spirals into an erratic mess, tries to redeem another bad boy romantic interest only to end up condemning his soul to the River Styx, and then puts herself under a sleeping spell after giving Rumple the extremely poorly-worded order to "do whatever it takes" to get her and their unborn child out of the Underworld safely. Rumple then literally objectifies her by placing her in Pandora's Box, which he lets slip through a portal in the season finale. And that's literally it. The writers aren't even trying with Belle. They just don’t care about her. She's done as a character.
* Robin Hood's soul is obliterated. I know it's weird to start off like this, with the last thing that happens to him in the season, but that really does overshadow what little else he does in the season where he was ironically made an "official" regular. This is the culmination of the misuse of his character: being made Deader than Dead by his rapist's psycho boyfriend. And yeah, the next two seasons retcon this fate, but when Season 5 is taken as is, then you enter the finale on a sour note because the bleakest thing possible happened to someone who really didn't deserve it, all so that Regina can make certain developments that would have better off not being made. It again makes me wish that Season 5 was the final season, since then there would be no option to make those developments and Robin could be spared. But as it stands, it's the last indignity inflicted upon the legendary hero, and on Sean Maguire.
* Zelena is promoted to regular this season, to the surprise of no-one. What is surprising is that the writing issues she had in the previous seasons are all but absent here. Zelena is an incredibly entertaining, funny, deliciously wicked, sympathetic, nuanced and ultimately redeemed character this season, with Rebecca Mader doing some of her best acting work. Her joining forces with the villainous King Arthur, her giving birth to her child, her tragic romance with Hades, and her reconciliation with her mother and sister are all highlights.
* Hades, the Big Bad of the Underworld Saga, is the best Big Bad this show has had since the Neverland Saga's Peter Pan. He's devious, underhanded and hateful, but he's also funny and smooth and, when it comes to Zelena, legitimately romantic. Greg Germann's performance is naturally the glue that holds it all together; he is just so charismatic. Hades is also a great example of a nuanced villain who doesn't end up getting redeemed, as in a great twist the curse that Zelena's True Love's Kiss breaks, a curse to stop his heart and dull his feelings, was put on him by Zeus for a damn good reason, as he is an absolutely sadistic psychopath with his heart beating. The only downside to Hades (besides the needless Disney-esque fiery blue hair effect they occasionally use on him) is that his defeat is rather anticlimactic, hinging entirely on the fact that he forged the only thing in existence that could kill him. If he hadn't made such a monumentally stupid blunder, taking him down would have been much harder. His actual death scene is well-done, but in context it’s pretty silly.
* Camelot introduces an onslaught on new characters: King Arthur who is reimagined as an insecure, self-righteous tyrant, and his wife Queen Guinevere whom he has under mind control so that she's unwaveringly loyal to him. There is also the short-lived Sir Percival, the even shorter-lived Sir Kay, and Sir Morgan who ends up being the Connecticut Yankee in King Arthur's Court. Sir Morgan's daughter, Violet, is Henry's adorkable new girlfriend. The nearby kingdom of Dunbroch gives us Merida and her father King Fergus, whom was surprisingly allowed to get killed off. And we even have some returning characters like Sir Lancelot (not killed by Cora after all), Mulan (suddenly a lone mercenary despite having last been seen joining the Merry Men), and Ruby (and oh boy, I'll get back to Ruby soon...)
Two absolutely pivotal characters to the show's overall lore are Merlin and Nimue. Merlin, who contrary to usual depictions is a young black guy, is the Sorcerer who was constantly alluded to in Season 4, responsible for such things as the position of the Author. His ex-lover Nimue became the first Dark One through drinking in the power of the Holy Grail and then perverting it for murderous vengeance. It was Merlin who reforged the Holy Grail into Excalibur afterward, then breaking it in half and creating the Dark One Dagger out of the top half. Nimue, meanwhile, is the closest to a Big Bad that the Dark Swan Saga has apart from Emma and Hook, influencing them as an avatar of the Darkness prior to her actual soul, still bonded to the Darkness, rejoining the land of the living alongside the other dead Dark Ones. With her ashen-gray face and creepy monotone voice, Nimue is a truly unsettling figure.
* While there are a few new characters encountered in the Underworld such as Hercules, Megara and Zeus, the main attraction is all of the returning dead characters they were able to get back on the show. Neal, Cora, Henry Sr., Peter Pan, Cruella De Vil, the Blind Witch, Prince James, Milah, Liam, Gaston, the Sorcerer's Apprentice....even obscure characters like Stealthy and Claude! Some are utilized better than others, but it's great to see all of them.
And then there's one living character whose return I could have done without - Dorothy Gale, who is even blander as an adult than she was as a child! And to add insult onto injury, the writers clearly set up a gay storyline between Mulan and Ruby in the Dark Swan Saga, only for Disney to apparently step in and not allow it since Mulan is in the Disney Princess lineup and her in a gay romance is bad for the brand (then why'd you allow her to have feelings for fellow Disney Princess Aurora then!?), and so out of nowhere we get the Ruby/Dorothy romance in the span of just a single episode. Watching Meghan Ory desperately attempt to act like she's in love with the wooden actress who plays Dorothy is painful to watch, and this being Ruby's final appearance just hammers how how utterly wasted this poor character was.
* The two-part season finale brings another unwelcome return: the Dragon from the abominable "Selfless, Brave and True" episode of Season 2 (like Lancelot, he is retconned into having survived). We are also introduced to Dr. Jekyll and Mr. Hyde, and the Land of Untold Stories in which they reside...and as I'll detail in my next post, this is a place and a concept that is so wasted, even by the standards set by this show, that it's mind-boggling. Last and most certainly least, we have the Evil Queen that Dr. Jekyll's serum brings out of Regina, with Lana Parilla in full camp mode while playing her. And after a fake-out where it looks like she's dealt with, she's shown to be alive and will be our next antagonist. Joy.
Atmosphere - Whether you like this season's atmosphere or not, there is no denying that it has distinct atmosphere: dark and morose and foreboding, to the point of bleakness, coupled with a sweeping epic and romantic feel. I personally feel like this atmosphere is perfectly appropriate when the stakes are raised so high and the show is dealing with two of the oldest mythologies in the world, Arthurian and Greek respectively, but it seems that too frequently the show doesn't know when to hold back and reign it in a little. This is especially the case in the final two episodes of each arc (not including the two-part season finale). I must definitely give props, however, to the designers of the Underworld's version of Storybrooke, or as fans liked to call it: "Scarybrooke". With the decaying buildings, red sky filter, and broken clock tower in the middle of the street, you really feel like the characters are traversing an eerie new world even though it's technically the regular old Storybrooke set that is being used.  
Also, despite being featured in the wretched episodes "The Price" and "Dreamcatcher" and has the first part of the wretched finale named after it, I really like the usage of the song "Only You" by Alison Moyet. It adds kind of a (suitably romantic) theme song to the season.
Episode Quality - While the Dark Swan Saga may not be a good one overall, its episode quality is a mixed bag. "The Broken Kingdom" and "Nimue" are easily the best episodes, since they are almost exclusively focused on Camelot. "The Dark Swan" and "The Price" are easily the worst episodes, starting the arc on off the worst possible foot. "Dreamcatcher" and, especially due its Brave connections, "The Bear and the Bow" are vey weak episodes, while "Siege Perilous" and, in spite of its Brave connections, "The Bear King" are surprisingly strong episodes. And then there's the Dark Hook trilogy of "Birth", "Broken Heart" and "Swan Song", which have some amazing visuals, brilliant acting, and dramatically thrilling moments, but they unfortunately can't shake off just how badly the Dark Hook twist affects the story. I never liked the idea of making Emma the Dark One, but if the show was going to do that, then they should have gone the whole way with it rather than pull this kind of bait and switch.
The first four episodes of the Underworld Saga, dedicated to saving Hook, are its strongest: "Souls of the Departed", "Labor of Love", "Devil's Due" and "The Brothers Jones" flow really well into one another and all have their share of memorable moments and interesting character development. "Our Decay" and "Sisters" are also strong episodes, although they have some drawbacks such as a well-acted but painfully uncomfortable scene between Rumple and Belle in the former and the inexplicable wasting of Prince James in the latter. "Her Handsome Hero" and "Ruby Slipper" are the only truly weak episodes in the arc, and even they have their moments, usually courtesy of Hades. Finally, the climactic "Firebird" and "Last Rites" are of the same quality - everything that transpires in the Underworld is fantastic, but everything that doesn't is flawed. The flashback in the former is completely nonsensical and does Emma's character a huge disservice, which is especially a shame when her present-day material is some of her best in the season.  The Storybrooke-based events in the latter culminate in Robin Hood's death and I've already made my thoughts known about that, but the quest in the Underworld shared between Hook and Arthur is something I never knew I needed, with Colin O'Donoghue and Liam Garrigan's chemistry being off the charts and the resolution we get for both the Underworld and Arthur's character being absolutely perfect.
And then there's the two-part finale, "Only You" and "An Untold Story", which I think actually holds up even worse than it did when it first aired. Emma revealing to everyone else that Hook is back alive, Rumple absorbing all Storybrooke's magic into the Olympian Crystal, Emma and Regina's argument that makes Henry think Regina is regressing, Henry blaming magic for everything and setting out with Violet on a quest to destroy it, and both the heroes and Rumple reacting accordingly all happens within the first 10 minutes. Just 4 minutes later, Emma and Regina are in Boston, Henry and Violet are in New York, and Snow, Charming, Hook and Zelena are in the Land of Untold Stories. And then, despite all this rushing, we end up spending 7 fucking minutes on a woe-is-me, martyr complex speech by Regina to Emma in Neal's old apartment. Regina and her angst ends up slowing down the second part as well, as the process of her using Jekyll's serum and separating the Evil Queen from her (encouraged by a re-idiofied Snow) goes on forever. The final scene being the Evil Queen's return, with her promising to be the next Big Bad to threaten Storybrooke, is the exact opposite of how to get me hyped for next season. At least with Season 4′s finale, there was the promise of going to Camelot in addition to Emma as the Dark One. What does this finale have to accompany the Evil Queen factor? Mr. Hyde and his invisible friends? Weak!
There are some elements in this finale that work and that I would have liked to see in a series finale at this point - Henry and Violet hanging out together, Rumple with his Olympian Crystal plot, Neal having some posthumous relevancy, the Land Without Magic outside Storybroke being a setting, and the full-circle element in regards to "New York City Serenade". But none of those things are worth how they were utilized here, alongside the reappearance of the Dragon, the wasting of the Land of Untold Stories, and Henry's cringe-inducing speech about believing in magic that Jared Gilmore probably won't be putting on any career highlight reels.
Overall - Season 5 is probably the most personally frustrating season of the show to me. I love it, I hate it, I find joy in it, I find despair in it, I can enjoy it for what it is while also agonizing over what it could have been. The one consistent I have in regards to it is that it should have been the final season of the show. If Adam and Eddy had allowed that, they still would have had enough goodwill from viewers to potentially do more in the OUAT universe afterward (ex: more spin-offs like Once Upon a Time in Wonderland; maybe one where they could utilize their Land of Untold Stories idea which seems tailor-made for an anthology series). Because as lows as this season's low points are, its highs are not going to be matched by the next two seasons, and that was the death of OUAT as a profitable franchise.
6 notes · View notes
happikattwuzheere · 4 years
Text
the one where gansey befriends a deer: the au
hey remember that time ronan dreamed up a deer that was described with language suspiciously similar to how adam’s described, because i sure do!!! anyway
Tumblr media
OK.
ok. so. this au’s actually evolved a lot since its initial already-pretty-fleshed-out inception one sleepless night, so me talking about it’s gonna be more than one post, but here’s the first one well actually the second technically yesterday’s warmup doodles were also from this au but i didnt talk about it at all so
and I’m gonna start with more or less the same pitch I gave to a couple people on discord
SO. starting out: it’s standard fantasy times, vaguely medieval but no specific time period because I don’t care enough to be digging into that quite frankly, but it is somewhere in England where this is happening. Story starts with just Gansey, Ronan, and Noah. Fey are very real and known entities and there’s been a conflict in England between the fey and humans, if not in the whole country then at least in the lands that the Ganseys are the lords of but probably the whole island tbh, and Gansey’s not inherited the lands yet but he’s going to and wants to maybe find a peaceful resolution to the conflict. It’s not open warfare by any means but it’s been a big problem. 
To the effect of solving that, he heads to some little village that I haven’t named but it’s right next to a known fey forest called Cabeswater. This village has avoided being stomped by the local fey because, despite witches not being particularly liked by the nobility of the time, there’s a big old coven (the psychics of Fox Way, essentially) situated right by this village that’s kept things in check. Gansey’s made his excuses to his parents about why he’s officially going there but really he wants to talk to the witches and get a better grasp of the conflict from the people actually dealing with it.  He and Ronan set out from home together, pick up Noah along the way--who is not a ghost in this AU, he’s a fey who owes Gansey a life debt, that’s a whole other post and THIS post is mostly about gansey and adam--but anyway they get to this village and NOBODY gives gansey the time of day. 
the witches don’t let him into their house because they don’t like the nobility right back thanks and the next time he tries to visit Cabeswater won’t even let him get to the coven’s dwelling, the one witch’s daughter who regularly stops by the village for supplies and to check if anyone needs anything has a big argument with him the first time he talks to her so that’s going nowhere, and, well, the villagers are polite, but they clearly don’t take him seriously. He’s just the lordling playing at things and potentially meddling in their business to them.
Tumblr media
So he starts hanging out just barely within Cabeswater, even though he knows that’s not wise, because he finds this perfect spot by a stream, and he’ll sit out there and think and work on the journal he keeps of all his thoughts and plans, and one day while he’s there has a straight up Disney princess experience when a deer stops by the stream and seems incredibly unafraid of him. he cherishes the experience but accepts that it probably won’t happen again.
Tumblr media
and then it does. several times. gansey’s losing his mind. this deer??? apparently likes listening to him info dump?? it’s very therapeutic and also very magical and he’s amazed 
a few times in, he names the deer “Pryderi” after a character from a welsh legend, because “such a handsome creature deserves a princely name,” [[muffled blue laughing and whispering “princely” in the distance]], and he tells ronan and noah about this experience but ronan doesn’t believe him at ALL. 
one time after gansey’s particularly upset at how bad his attempts at getting along with the villagers, Pryderi actually lets Gansey touch him for the first time and gansey cannot shut up about it to ronan who’s finally like “i think you’re bullshitting me about this deer thing. im coming with you next time” and gansey’s like “well he’s a deer he might not show up if a stranger’s around and he doesn’t come every time i go down there anyway” and ronan’s like “this sounds like a lot of excuses, dick, you’re not making me believe you any more with this” and gansey’s like “>8\” 
but pryderi does show up, and gansey is delighted, and ronan stares really hard at him and then goes 
Tumblr media
and gansey’s like what? nooo. but ronan keeps arguing it for the duration of the visit and the deer actually starts to look annoyed and at the end ganseys like ok maybe but i doubt it. and then hes like “well since you are a fey apparently (/sarcasm) i ought to say farewell with respect” and bows very mockingly and then the deer makes direct eye contact with ronan and bows back and gansey loses his shit
Tumblr media Tumblr media
gansey continues meeting up with pryderi but even while his infodumping still happens it does so now with the knowledge that He Does Actually Understand What Im Saying, he may be a fey but he seems like a friendly one and hey that��s way more than gansey thought he would get out here, and also this deer is his friend now thanks, 
he, ronan, and noah (who’s amused by Pryderi but keeps his main thoughts to himself for now) make some excursions into cabeswater, but the thing is noah’s not really native to england, he’s from the european mainland, again i’ll get to it in another post sometime, but. he can sort of help navigate cabeswater but not all THAT well so they get lost a couple times, and every time it does happen pryderi shows up and helps guide them out. there’s some very funny moments of a very jealous ronan getting into weird conflict w/ a very smug deer 
Tumblr media
anyWAY one day there’s like a festival, everyone’s drunk because its the middle ages and there’s not really a drinking age, gansey’s making another effort to make friends with anyone, and this one guy about his own age is like “ok look here i’ll teach you the folk dance everyone’s doing ok?” and gansey spends the night dancing w/ a handsome stranger, yes he will recognize the irony in the morning, but for now it goes. well badly because they’re both drunk but it’s fun, and then the guy says “ah, fuck it, i’ll finish teaching you next time we see each other” and gansey’s like “thats a little forward but ok!” and the guy (adam. its adam) panics and leaves while gansey’s back is turned and gansey doesn’t remember that last snippet of conversation the next day nor can he quite recall the stranger’s face. ronan does, because he was watching and not sure which of the two he was jealous of, but neither of them has any idea who the guy actually was. 
and then like, 3 days later, gansey falls asleep at the spot he usually hangs out in in cabeswater and wakes up in the early evening just in time to hear people yelling and for Pryderi to burst into view with an arrow in his flank. he collapses in a bush. gansey snaps into “protect friend” mode and gets the hunters off his trail by being all “oh a strange buck? i saw it pass that way over there friend!” and then when they’re gone he comes back and is all “alright pryderi they’re gone, let me just--” except pryderi’s not a deer anymore. it’s a boy. 
(Adam. its adam. the deer is adam.) 
gansey takes him home, gets the arrow out, noah’s like “i mean he’s not a fey, i dont know what turning into a deer is about but if he were fey the iron in that arrow would already have him dead. he might be partially fey but so little that he’s human in the ways that really matter”, over the next couple days they figure out that pryderi is in fact from the village and is a young man named adam parrish who’s been labelled a changeling and is assumed dead since he was yknow shot, gansey decides for now its probably best to keep him that way, but adam’s not getting better--apparently even having had the arrow in him as briefly as he did has poisoned him, he’s desperately ill and on the third day is finally like “get persephone” so gansey tries again (he’s tried several times over these days, they’d worked out that to have survived this long he must have someone else with a small degree of fey blood teaching him the ropes and the most likely suspects are the witches, but he’s hoping adam specifically asking him to will grant him permission enough to go in) and runs into a very frantic blue en route who as soon as he makes it clear he’s got adam is like “move your ass over on that horse im climbing on too” 
they get persephone, who turns into a fox rather than a deer, she saves adam, everythings cool except adam’s pissy now because he cant go back to the village and he has to give up on the attempts he had in the works to get out of town by working his way out and he takes it out on gansey who doesnt deserve it because this friendship is a mess, he’ll feel bad and take it back eventually but thats yet more posts ANYWAY YEAH theres our starting point 
(also worth noting: due to cabeswater being Right There,  p much everyone in this village actually has a small degree of fey blood, adam just won the genetic lottery) 
tl;dr adam’s a fey-blooded witch’s apprentice and he’s been the deer the whole time and thats the start of this au ty for coming to this ramble 
21 notes · View notes
danwhobrowses · 4 years
Text
Ghost of Tsushima: Thoughts, Ideas and Hopes for DLC and Sequels
Tumblr media
So I recently Platinum’d Ghost of Tsushima, I finished the story last week after 30 entries of livestreams which saw a whopping viewership of at most 2 people including one asshole that decided to spoil the end of Act II before I got there because I was playing stealthy and the way I wanted to play. But then wrapped up the Achievements on my own time. After a bit of stewing I’m ready to talk gush about it, including what I liked, a small bit of stuff I disliked and stuff I would suggest for future DLC and Sequel(s)
Spoilers for the Game, unlike that Commenter on my Stream I will not Spoil you on this, it is truly something you should experience for yourself
Because Good Lord, What A Game. Easily my Game of the Year, which compared to all the big hitter titles released is amazing, I mean Crash Bandicoot could still blow me away and Cyberpunk, Watch Dogs, Godfall, AC Valhalla and Miles Morales in waiting but probably not in this way. It is a magnificent game, one made with fantastic care and beauty, but before I go all out, let’s get the negatives out of the way 出る杭は打たれる。: A Flawed Masterpiece Ghost of Tsushima is brilliant but not without its faults. Most of these faults are admittedly minuscule and fixable, but until they are fixed they remain flaws. The biggest disappointment for me with the game was the lack of Japanese lip syncing. I loved the Japanese track, it also highly appealed to me to hear One Piece’s Roronoa Zoro voice Jin, but you have to kinda avoid looking at the mouths because it doesn’t match up, the models still speak in English and it’s a heavy shame that can kill some immersion. I guess they didn’t have the finances for it, because they could’ve done the lip syncs at the same time as they did the English ones if they had the Japanese track too. Combat for the most part was great, aiming could be wonky at times and Jin’s attacks didn’t carry on to a 1 foot ledge, but my main gripe with combat was the Camera getting in the way. It was adjustable most times, but other times it was not. Doing standoffs in the tall grass was night impossible at the later stages without the knees giving us a tell, one standoff I had was completely obstructed by a tree - I’m not making it up, a tree was literally all I saw for the Standoff. You lose so much health for failing a standoff too, bit harmful in later levels. The remaining issues are probably more personal, I didn’t quite like some of the sword kit designs - the ones with fluffy sleeves and I didn’t really like the armor dye you get for 100%ing the achievements, some weapons seemed to lose their luster in later parts of the game (particularly the half bow and Explosive Arrow, the former was only good for killing the angry doggos and the latter only killed Mongols if near another explosive to stack), that one Masako quest mission where you have to follow and pick off Straw Hats one by one without being seen, but will fail if you pull a triple assassination before the outpost where Masako’s lesbian lover was leading them all to so there’s more Straw Hats to blow my cover! (it wasn’t difficult it just annoyed me that it failed me for killing them all early) and the completionist in me hates that there are empty slots in the arrow and blowgun sections, but they can be worked in what I’ll talk about a bit later down the line, alongside some minor loose threads. Also you killed my horse man!
Your horse will accompany you on your entire journey - Ghost of Tsushima UI Message
Don’t you dare lie to me like that again Sucker Punch! Just because you’re named that doesn’t mean you can live up to it, we already lost one horse at the beach! Had to spend the final act with Not-Sora and Kaze with a hole in my heart never to be filled. But with that dealt with, let’s talk about some things I loved about the game
花は桜木人は武士 :  Living into a Legend With these games it is very easy to fall into the Elder Scrolls prototype of an array fun side quests and exploration and a so-so main story. Ghost of Tsushima though decided to have both the array of side quests and exploration and a great, complex and partly tragic story. There were many times I wanted to get back to the main story but held off because I wanted to be prepared. Long distances didn’t feel too bad to travel when the roads were uncharted either thanks to radiant battles, new settlements, vanity gear and side missions to ease you on the way. Additionally, the characters are for the most part fantastic, I cared for the safety of most of my allies and Jin himself, I wanted the Khan dead in a cerebral villain (albeit one whose final battle fell into cowardice) and I was open to the complexities of Ishikawa and Tomoe. I did feel that Shimura was being a tad ungrateful but I think it was intended for us to be frustrated to the edicts of the Samurai code - my frustration led me so much to deep dive to prove myself justified since the code was subjective and many agreed to aspects of ‘win no matter what’ and ‘do what protects the people the most’. Along with the main quest was paired with the character journeys of our allies as well as the Mythic tales which granted some extra strength and challenges to overcome in order to expand Jin’s arsenal. I particularly liked the observation and killing of leaders to learn new stances, as well as the widely acclaimed Stand-Off and the duels. The Arkhamverse fan in me did appreciate the focused hearing for stealth and that assassination speed could be upgraded. The idea of collecting vanity gear, armour dyes and equipment that are remains of the conflict showed that SP had completely immersed their plot into the world of Tsushima, with a great amount of exploration and nuances nodding to Japanese folklore And Tsushima is certainly stunning, it’s amazing that the PS4 can hold this much when we know how the PS5 is meant to be with ray tracing. The landscapes are beauteous which makes exploration and travel much more fulfilling, as well as the photo mode and the scenic builds to some of the major battles. What’s also wonderful is the calligraphy cutscenes for Mythic Tales and the loading screens, some wonderful artistry. Artistry which is added to by the brilliant uses of Haiku spots, Bamboo Strikes, Lighthouses, Shrines, Altars which you bow to, Fox dens where you can pet the Foxxos and even the Hot Springs for some ‘Man-Butt Action’, each positions that fit to Japanese media in soaking in a moment without killing any pace, especially added to the fact that each one contributes to a purpose. I will admit, I chose wrong at the end, I was thinking more of Shimura (said ungrateful uncle)’s honour rather than what Jin would what, feeling that Shimura would’ve done it himself had Jin not. But seeing the spare ending made me wish I chose that one and it’s something I’ll touch on later. But both endings are fitting and tragic for Jin’s journey from Samurai to the Ghost, being inspired by his allies and his connection to Yuna, there has been conflict throughout regarding the line of protection, honour and vengeance explored through other people’s tales that blend together perfectly with the main plot.  It is pretty political as well with the argument presented by Jin and Shimura’s conflict. Samurai while still romanticised were still shown to be bound to the blind loyalty towards the Shogun and Jito, you did not defy because it inspired others to think freely. Jin became a champion of a people by defending the people rather than listening to the jito - represented by the shogunate - and their stringent ideas that the Samurai who failed on the beach would be able to out-muster the force and brutality of the Mongol invasion regardless of the collateral and yet still call that honour. In the current climate in 2020, that hits a chord a little closer than expected. And the main story certainly has their stellar moments, the ups and downs really hit you - like killing my freaking horse! I had to lose Yuriko, Taka and Sora in a single playthrough. Losing Taka was inevitable, but still heartbreaking because of how much we struggled to save him and how much we want to still be Yuna’s friend, but then the highs just blow you away from the opening act, Ghost Stance, raiding Castle Kaneda and Shimura and the final raid at Port Izumi. Also did I mention that you can pet the Foxxos? Because that’s very important, also NPCs walk at your pace most of the time, which is a fantastic addition. I could probably go deeper but there’s other stuff I want to cover, but understand that the world and the story is wonderful and if you’re a fan of Assassin’s Creed, Arkhamverse and just Japanese culture in general this should tick your boxes. And hopefully there’s more to come.
石の上にも三年 : Strait to DLC The sad thing that happens when a good game is over is the void. Even if its days, having nothing left of the game to play is still a shame, and I know that Legends DLC is announced, but multiplayer involving fighting Oni as mythic legends isn’t my pace, I’m still not done with Jin and I feel like there are things we could still do. There are still 3 conflicts Jin’s story never resolved that could still be resolved now, each as multi-layered quests. The first is this ‘Ghost Army’ mentioned by the wagon guy in Omi, we are not leading this so who is? We may not be able to stop them but we could reduce the amount of people thinking we’re leading them to fight. The second is Daizo, if you don’t know that name it’s because the guy is never seen in the game, you only read about him in the Records of ‘Conversations with the Khan’. This Japanese Monk clearly has a thing for the late Khotun and he feels that the Ghost is being a dishonorable monster, this Khan lover is still at large and a confidant of Khotun, we could link with Norio in a quest to ensure he doesn’t rally or try to spread his appreciation of the Khan to others to try and complete Khotun’s work. The final conflict is one that eats me up: How did the Mongols Know About the Poison? Yuriko died showing me how to make the poisons, made more potent from her own herbal poisons which were crushed down, if she didn’t tell and I didn’t tell, who told? Because the Mongols drank the evidence and we could make a story of an Omi village traitor or even someone from Shimura’s camp leaking the info to the Khan to try and preserve ‘honour’. On top of these loose ends I’d very much like to see our allies again, even if they’re just at their home doing their own thing, as well as some other minor side characters like the Tadayori descendant Kaede, Flame Swordsman Bettomaru (who would’ve both been mighty useful with this Mongol affair beyond their sole missions) and the Yarikawa Archer Daikoku, I also would like to see confirmation on Jin and Yuna - there is clearly something there but that could be just me. What is also just me would be the suggestion of a shrine that can let you redo the Shimura decision, it’s not a too ‘out-there’ thing to do either considering we fought a Tengu. The shrine could be for Omoikane, Kami of wisdom and intelligence or Ame-no-Koyane, the ‘First in Charge of Divine Affairs’ which’d subject the player to a gauntlet of bosses past; Ryuzo, Kotun and Shimura, if the player goes against their initial decision, they will trade their ghost armour dye for the other and get a Charm of Pondering, if they stick to their guns they get both ghost armour dyes and a Charm of Strengthened Stance. In similar vein we could have a master Mythic Tale that stacks the duels of those tales into one for another special attack, weapon or armour. It’s also possible that we could add more duels, some remnants trying to avenge Khotun or even some Samurai sent by the Shogun in promise of becoming Jito. Likewise we can use this to complete the weapons set; for the Half Bow, take the Mongols’ poison arrows (which can be a reward for finding who leaked the poison to them) which can just eat at lesser enemies’ health and take a chunk of stronger enemies’ health before resolving out of it, as well as a sticky arrow that could slow enemies or weaken their armour, or a perfume arrow that can mess with the falcons and angry doggo’s senses. For the Long Bow we could have...okay I’m drawing a blank here but I’m not meant to do all the work XD For the Blowgun at least you could have a Blinding Dart to aid in stealth and a Panic Dart to increase chances of Terrify. We could even have a few more upgrades to our ghost weapons and stance combats, even increase the amount of kills Ghost Stance can yield. In addition to more Fox Dens, Shrines, maybe new resources to bolster upgrades, Sword Kits, Haikus, Banners, Flute Songs, dyes and so on. But I know what you’re thinking, we can’t put that all in Tsushima? We’ve covered the entire island and it’s unlikely that SP would make a fictitious island. And to that I say, I have that covered. In the Tsushima Strait between the island and the mainland there is Iki Island, part of the same prefecture and equally ravaged by the Mongols during the invasion, it’s also the base of pirates which can offer a stop point for a Tomoe reunion or simply travel via Umugi Cove. A small bit of expansion wouldn’t hurt, as long as Iki isn’t planned for something else that is.
能ある鷹は爪を隠す : Hopes for a Sequel Now part of me would be content if this was a one and done, the game shines perfectly on its own. But I would not turn one down. Though many would feel that Jin’s journey is done (I even heard a suggestion of Tomoe, I could see that but not right now, maybe for a third) but not me, there’s still a few glaring issues at hand. For one, the Shogun now wants you dead, new clans are moving in on you and there will probably be a new Jito regardless of the ending choice because of Shimura’s failure, Adachi will also need to look at another clan taking its land. There’s also the vacuum left behind by the clans’ subsidiaries; Nagao particularly but also Adachi’s rival clan Kikuchi, there’s easily possibilities to use canon Sō, Abiru, Shōni and Imagawa, there’s also room for Kikuchi Takefusa, who survived both Mongol invasions  . A sequel could offer some clan territorial tensions in that regard as the people of Tsushima side with the Ghost over the mainland. That conflict is one we have touched on in the end of the first, Jin has fought for his country’s safety so how will he act when his country wants him dead? The first was a story of sacrifice perhaps the next can be a story of maintaining his legend, inspiring the mainland Samurai and even redeeming himself in the eyes of the non-Tsushima natives. It’s also worth remembering that Komoda was the beginning of the invasion, and there was a second invasion 6 years later where Tsushima was attacked once more, the death of non-canon Khotun could spark other higher ups of Kublai’s ranks to avenge or clean up for Khotun, Kublai also had counsel from different nations to understand his enemy so we could have an even more vicious and cerebral enemy be made, or even a group of enemies led by advisors like Liu Kan or Yao Shu, maybe even Marco Polo if we move the time after the first invasion. In terms of gameplay we could also see Jin expand from Tsushima to Iki and maybe some more naval warfare, growing in his equipment (like Caltrops, Kusari-Fundo and Suntetsu) and maybe even his weapon, an Ono, Jitte or a Naginata to rotate with his not-yet-made Katana to combat with Samurai or the army of a Mongol threat, maybe even use the Bo-Hiya for ranged fire archery learned from the Hwacha. And like the Mass Effect games (or Dragon Ball Xenoverse if you wanna pick a franchise that didn’t end in a bitter aftertaste) you could have the option to transfer over some data from the PS4 save to the next one, which’d inevitably be on PS5 at the least - also don’t be surprised if this gets a PS5 remaster too, especially if it does win Game of the Year. What I suggested for DLC could be used here too, if there is a sequel with Jin I really, really hope that SP don’t opt for the route of killing Jin (or Yuna) off for effect, I was nervous about the current game ending with Hara Kiri and I’d rather not have that or a downer of a death for the legendary Ghost (I am a happy endings guy after all). An alternative route to go (other than following Tomoe to the mainland to rip off the Ghost) is to work backwards, call it ‘Ghosts of Tsushima’ working towards a story of a more ancient time, where a thief could become a samurai clan. A clan Sakai or Shimura origin would sell in that way too and avoid the idea that we have to start again from zero but still have the more ‘dishonorable’ stealth tactics.
義は険しい山よりも重く、死は大鳥の羽よりも軽い : Conclusion In the end, this game was worth the wait, worth the delays and worth the price tag. I feel like this will be one of the games I’ll fondly remember when thinking of the PS4, which has truly had a stellar library of awesome games like Spider-Man, God of War, the Crash, Ratchet & Clank and Spyro Remasters, DMCV, Jedi: Fallen Order and more. This truly ticked the boxes for the anime nerd within me and the history buff, even the Haikus spurred the poet in me a little too. If anyone hasn’t played this game, they should, and I hope that Sucker Punch realises that people like me want to see more. If it stands alone so be it, but I’m not ready to leave Jin or Tsushima just yet. いってらっしゃい
Tumblr media
13 notes · View notes