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#data science platform trends
adroit--2022 · 9 months
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aishavass · 10 months
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Rising need to extract insights from huge volumes of unstructured and structured data is the major factor driving the demand for the data science platform...
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maryharrisk5 · 1 year
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The global data science platform market size is anticipated to reach over USD 178 billion by 2025.
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ict-123 · 5 months
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According to the report published by Allied Market Research, the global data science platform market generated $4.7 billion in 2020 and is estimated to reach $79.7 billion by 2030, witnessing a CAGR of 33.6% from 2021 to 2030.
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antiporn-activist · 30 days
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I thought y'all should read this
I have a free trial to News+ so I copy-pasted it for you here. I don't think Jonathan Haidt would object to more people having this info.
Tumblr wouldn't let me post it until i removed all the links to Haidt's sources. You'll have to take my word that everything is sourced.
End the Phone-Based Childhood Now
The environment in which kids grow up today is hostile to human development.
By Jonathan Haidt
Something went suddenly and horribly wrong for adolescents in the early 2010s. By now you’ve likely seen the statistics: Rates of depression and anxiety in the United States—fairly stable in the 2000s—rose by more than 50 percent in many studies from 2010 to 2019. The suicide rate rose 48 percent for adolescents ages 10 to 19. For girls ages 10 to 14, it rose 131 percent.
The problem was not limited to the U.S.: Similar patterns emerged around the same time in Canada, the U.K., Australia, New Zealand, the Nordic countries, and beyond. By a variety of measures and in a variety of countries, the members of Generation Z (born in and after 1996) are suffering from anxiety, depression, self-harm, and related disorders at levels higher than any other generation for which we have data.
The decline in mental health is just one of many signs that something went awry. Loneliness and friendlessness among American teens began to surge around 2012. Academic achievement went down, too. According to “The Nation’s Report Card,” scores in reading and math began to decline for U.S. students after 2012, reversing decades of slow but generally steady increase. PISA, the major international measure of educational trends, shows that declines in math, reading, and science happened globally, also beginning in the early 2010s.
As the oldest members of Gen Z reach their late 20s, their troubles are carrying over into adulthood. Young adults are dating less, having less sex, and showing less interest in ever having children than prior generations. They are more likelyto live with their parents. They were less likely to get jobs as teens, and managers say they are harder to work with. Many of these trends began with earlier generations, but most of them accelerated with Gen Z.
Surveys show that members of Gen Z are shyer and more risk averse than previous generations, too, and risk aversion may make them less ambitious. In an interview last May, OpenAI co-founder Sam Altman and Stripe co-founder Patrick Collison noted that, for the first time since the 1970s, none of Silicon Valley’s preeminent entrepreneurs are under 30. “Something has really gone wrong,” Altman said. In a famously young industry, he was baffled by the sudden absence of great founders in their 20s.
Generations are not monolithic, of course. Many young people are flourishing. Taken as a whole, however, Gen Z is in poor mental health and is lagging behind previous generations on many important metrics. And if a generation is doing poorly––if it is more anxious and depressed and is starting families, careers, and important companies at a substantially lower rate than previous generations––then the sociological and economic consequences will be profound for the entire society.
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What happened in the early 2010s that altered adolescent development and worsened mental health? Theories abound, but the fact that similar trends are found in many countries worldwide means that events and trends that are specific to the United States cannot be the main story.
I think the answer can be stated simply, although the underlying psychology is complex: Those were the years when adolescents in rich countries traded in their flip phones for smartphones and moved much more of their social lives online—particularly onto social-media platforms designed for virality and addiction. Once young people began carrying the entire internet in their pockets, available to them day and night, it altered their daily experiences and developmental pathways across the board. Friendship, dating, sexuality, exercise, sleep, academics, politics, family dynamics, identity—all were affected. Life changed rapidly for younger children, too, as they began to get access to their parents’ smartphones and, later, got their own iPads, laptops, and even smartphones during elementary school.
As a social psychologist who has long studied social and moral development, I have been involved in debates about the effects of digital technology for years. Typically, the scientific questions have been framed somewhat narrowly, to make them easier to address with data. For example, do adolescents who consume more social media have higher levels of depression? Does using a smartphone just before bedtime interfere with sleep? The answer to these questions is usually found to be yes, although the size of the relationship is often statistically small, which has led some researchers to conclude that these new technologies are not responsible for the gigantic increases in mental illness that began in the early 2010s.
But before we can evaluate the evidence on any one potential avenue of harm, we need to step back and ask a broader question: What is childhood––including adolescence––and how did it change when smartphones moved to the center of it? If we take a more holistic view of what childhood is and what young children, tweens, and teens need to do to mature into competent adults, the picture becomes much clearer. Smartphone-based life, it turns out, alters or interferes with a great number of developmental processes.
The intrusion of smartphones and social media are not the only changes that have deformed childhood. There’s an important backstory, beginning as long ago as the 1980s, when we started systematically depriving children and adolescents of freedom, unsupervised play, responsibility, and opportunities for risk taking, all of which promote competence, maturity, and mental health. But the change in childhood accelerated in the early 2010s, when an already independence-deprived generation was lured into a new virtual universe that seemed safe to parents but in fact is more dangerous, in many respects, than the physical world.
My claim is that the new phone-based childhood that took shape roughly 12 years ago is making young people sick and blocking their progress to flourishing in adulthood. We need a dramatic cultural correction, and we need it now.
1. The Decline of Play and Independence 
Human brains are extraordinarily large compared with those of other primates, and human childhoods are extraordinarily long, too, to give those large brains time to wire up within a particular culture. A child’s brain is already 90 percent of its adult size by about age 6. The next 10 or 15 years are about learning norms and mastering skills—physical, analytical, creative, and social. As children and adolescents seek out experiences and practice a wide variety of behaviors, the synapses and neurons that are used frequently are retained while those that are used less often disappear. Neurons that fire together wire together, as brain researchers say.
Brain development is sometimes said to be “experience-expectant,” because specific parts of the brain show increased plasticity during periods of life when an animal’s brain can “expect” to have certain kinds of experiences. You can see this with baby geese, who will imprint on whatever mother-sized object moves in their vicinity just after they hatch. You can see it with human children, who are able to learn languages quickly and take on the local accent, but only through early puberty; after that, it’s hard to learn a language and sound like a native speaker. There is also some evidence of a sensitive period for cultural learning more generally. Japanese children who spent a few years in California in the 1970s came to feel “American” in their identity and ways of interacting only if they attended American schools for a few years between ages 9 and 15. If they left before age 9, there was no lasting impact. If they didn’t arrive until they were 15, it was too late; they didn’t come to feel American.
Human childhood is an extended cultural apprenticeship with different tasks at different ages all the way through puberty. Once we see it this way, we can identify factors that promote or impede the right kinds of learning at each age. For children of all ages, one of the most powerful drivers of learning is the strong motivation to play. Play is the work of childhood, and all young mammals have the same job: to wire up their brains by playing vigorously and often, practicing the moves and skills they’ll need as adults. Kittens will play-pounce on anything that looks like a mouse tail. Human children will play games such as tag and sharks and minnows, which let them practice both their predator skills and their escaping-from-predator skills. Adolescents will play sports with greater intensity, and will incorporate playfulness into their social interactions—flirting, teasing, and developing inside jokes that bond friends together. Hundreds of studies on young rats, monkeys, and humans show that young mammals want to play, need to play, and end up socially, cognitively, and emotionally impaired when they are deprived of play.
One crucial aspect of play is physical risk taking. Children and adolescents must take risks and fail—often—in environments in which failure is not very costly. This is how they extend their abilities, overcome their fears, learn to estimate risk, and learn to cooperate in order to take on larger challenges later. The ever-present possibility of getting hurt while running around, exploring, play-fighting, or getting into a real conflict with another group adds an element of thrill, and thrilling play appears to be the most effective kind for overcoming childhood anxieties and building social, emotional, and physical competence. The desire for risk and thrill increases in the teen years, when failure might carry more serious consequences. Children of all ages need to choose the risk they are ready for at a given moment. Young people who are deprived of opportunities for risk taking and independent exploration will, on average, develop into more anxious and risk-averse adults.
Human childhood and adolescence evolved outdoors, in a physical world full of dangers and opportunities. Its central activities––play, exploration, and intense socializing––were largely unsupervised by adults, allowing children to make their own choices, resolve their own conflicts, and take care of one another. Shared adventures and shared adversity bound young people together into strong friendship clusters within which they mastered the social dynamics of small groups, which prepared them to master bigger challenges and larger groups later on.
And then we changed childhood.
The changes started slowly in the late 1970s and ’80s, before the arrival of the internet, as many parents in the U.S. grew fearful that their children would be harmed or abducted if left unsupervised. Such crimes have always been extremely rare, but they loomed larger in parents’ minds thanks in part to rising levels of street crime combined with the arrival of cable TV, which enabled round-the-clock coverage of missing-children cases. A general decline in social capital––the degree to which people knew and trusted their neighbors and institutions––exacerbated parental fears. Meanwhile, rising competition for college admissions encouraged more intensive forms of parenting. In the 1990s, American parents began pulling their children indoors or insisting that afternoons be spent in adult-run enrichment activities. Free play, independent exploration, and teen-hangout time declined.
In recent decades, seeing unchaperoned children outdoors has become so novel that when one is spotted in the wild, some adults feel it is their duty to call the police. In 2015, the Pew Research Center found that parents, on average, believed that children should be at least 10 years old to play unsupervised in front of their house, and that kids should be 14 before being allowed to go unsupervised to a public park. Most of these same parents had enjoyed joyous and unsupervised outdoor play by the age of 7 or 8.
2. The Virtual World Arrives in Two Waves
The internet, which now dominates the lives of young people, arrived in two waves of linked technologies. The first one did little harm to Millennials. The second one swallowed Gen Z whole.
The first wave came ashore in the 1990s with the arrival of dial-up internet access, which made personal computers good for something beyond word processing and basic games. By 2003, 55 percent of American households had a computer with (slow) internet access. Rates of adolescent depression, loneliness, and other measures of poor mental health did not rise in this first wave. If anything, they went down a bit. Millennial teens (born 1981 through 1995), who were the first to go through puberty with access to the internet, were psychologically healthier and happier, on average, than their older siblings or parents in Generation X (born 1965 through 1980).
The second wave began to rise in the 2000s, though its full force didn’t hit until the early 2010s. It began rather innocently with the introduction of social-media platforms that helped people connect with their friends. Posting and sharing content became much easier with sites such as Friendster (launched in 2003), Myspace (2003), and Facebook (2004).
Teens embraced social media soon after it came out, but the time they could spend on these sites was limited in those early years because the sites could only be accessed from a computer, often the family computer in the living room. Young people couldn’t access social media (and the rest of the internet) from the school bus, during class time, or while hanging out with friends outdoors. Many teens in the early-to-mid-2000s had cellphones, but these were basic phones (many of them flip phones) that had no internet access. Typing on them was difficult––they had only number keys. Basic phones were tools that helped Millennials meet up with one another in person or talk with each other one-on-one. I have seen no evidence to suggest that basic cellphones harmed the mental health of Millennials.
It was not until the introduction of the iPhone (2007), the App Store (2008), and high-speed internet (which reached 50 percent of American homes in 2007)—and the corresponding pivot to mobile made by many providers of social media, video games, and porn—that it became possible for adolescents to spend nearly every waking moment online. The extraordinary synergy among these innovations was what powered the second technological wave. In 2011, only 23 percent of teens had a smartphone. By 2015, that number had risen to 73 percent, and a quarter of teens said they were online “almost constantly.” Their younger siblings in elementary school didn’t usually have their own smartphones, but after its release in 2010, the iPad quickly became a staple of young children’s daily lives. It was in this brief period, from 2010 to 2015, that childhood in America (and many other countries) was rewired into a form that was more sedentary, solitary, virtual, and incompatible with healthy human development.
3. Techno-optimism and the Birth of the Phone-Based Childhood
The phone-based childhood created by that second wave—including not just smartphones themselves, but all manner of internet-connected devices, such as tablets, laptops, video-game consoles, and smartwatches—arrived near the end of a period of enormous optimism about digital technology. The internet came into our lives in the mid-1990s, soon after the fall of the Soviet Union. By the end of that decade, it was widely thought that the web would be an ally of democracy and a slayer of tyrants. When people are connected to each other, and to all the information in the world, how could any dictator keep them down?
In the 2000s, Silicon Valley and its world-changing inventions were a source of pride and excitement in America. Smart and ambitious young people around the world wanted to move to the West Coast to be part of the digital revolution. Tech-company founders such as Steve Jobs and Sergey Brin were lauded as gods, or at least as modern Prometheans, bringing humans godlike powers. The Arab Spring bloomed in 2011 with the help of decentralized social platforms, including Twitter and Facebook. When pundits and entrepreneurs talked about the power of social media to transform society, it didn’t sound like a dark prophecy.
You have to put yourself back in this heady time to understand why adults acquiesced so readily to the rapid transformation of childhood. Many parents had concerns, even then, about what their children were doing online, especially because of the internet’s ability to put children in contact with strangers. But there was also a lot of excitement about the upsides of this new digital world. If computers and the internet were the vanguards of progress, and if young people––widely referred to as “digital natives”––were going to live their lives entwined with these technologies, then why not give them a head start? I remember how exciting it was to see my 2-year-old son master the touch-and-swipe interface of my first iPhone in 2008. I thought I could see his neurons being woven together faster as a result of the stimulation it brought to his brain, compared to the passivity of watching television or the slowness of building a block tower. I thought I could see his future job prospects improving.
Touchscreen devices were also a godsend for harried parents. Many of us discovered that we could have peace at a restaurant, on a long car trip, or at home while making dinner or replying to emails if we just gave our children what they most wanted: our smartphones and tablets. We saw that everyone else was doing it and figured it must be okay.
It was the same for older children, desperate to join their friends on social-media platforms, where the minimum age to open an account was set by law to 13, even though no research had been done to establish the safety of these products for minors. Because the platforms did nothing (and still do nothing) to verify the stated age of new-account applicants, any 10-year-old could open multiple accounts without parental permission or knowledge, and many did. Facebook and later Instagram became places where many sixth and seventh graders were hanging out and socializing. If parents did find out about these accounts, it was too late. Nobody wanted their child to be isolated and alone, so parents rarely forced their children to shut down their accounts.
We had no idea what we were doing.
4. The High Cost of a Phone-Based Childhood
In Walden, his 1854 reflection on simple living, Henry David Thoreau wrote, “The cost of a thing is the amount of … life which is required to be exchanged for it, immediately or in the long run.” It’s an elegant formulation of what economists would later call the opportunity cost of any choice—all of the things you can no longer do with your money and time once you’ve committed them to something else. So it’s important that we grasp just how much of a young person’s day is now taken up by their devices.
The numbers are hard to believe. The most recent Gallup data show that American teens spend about five hours a day just on social-media platforms (including watching videos on TikTok and YouTube). Add in all the other phone- and screen-based activities, and the number rises to somewhere between seven and nine hours a day, on average. The numbers are even higher in single-parent and low-income families, and among Black, Hispanic, and Native American families.
In Thoreau’s terms, how much of life is exchanged for all this screen time? Arguably, most of it. Everything else in an adolescent’s day must get squeezed down or eliminated entirely to make room for the vast amount of content that is consumed, and for the hundreds of “friends,” “followers,” and other network connections that must be serviced with texts, posts, comments, likes, snaps, and direct messages. I recently surveyed my students at NYU, and most of them reported that the very first thing they do when they open their eyes in the morning is check their texts, direct messages, and social-media feeds. It’s also the last thing they do before they close their eyes at night. And it’s a lot of what they do in between.
The amount of time that adolescents spend sleeping declined in the early 2010s, and many studies tie sleep loss directly to the use of devices around bedtime, particularly when they’re used to scroll through social media. Exercise declined, too, which is unfortunate because exercise, like sleep, improves both mental and physical health. Book reading has been declining for decades, pushed aside by digital alternatives, but the decline, like so much else, sped up in the early 2010s. With passive entertainment always available, adolescent minds likely wander less than they used to; contemplation and imagination might be placed on the list of things winnowed down or crowded out.
But perhaps the most devastating cost of the new phone-based childhood was the collapse of time spent interacting with other people face-to-face. A study of how Americans spend their time found that, before 2010, young people (ages 15 to 24) reported spending far more time with their friends (about two hours a day, on average, not counting time together at school) than did older people (who spent just 30 to 60 minutes with friends). Time with friends began decreasing for young people in the 2000s, but the drop accelerated in the 2010s, while it barely changed for older people. By 2019, young people’s time with friends had dropped to just 67 minutes a day. It turns out that Gen Z had been socially distancing for many years and had mostly completed the project by the time COVID-19 struck.
You might question the importance of this decline. After all, isn’t much of this online time spent interacting with friends through texting, social media, and multiplayer video games? Isn’t that just as good?
Some of it surely is, and virtual interactions offer unique benefits too, especially for young people who are geographically or socially isolated. But in general, the virtual world lacks many of the features that make human interactions in the real world nutritious, as we might say, for physical, social, and emotional development. In particular, real-world relationships and social interactions are characterized by four features—typical for hundreds of thousands of years—that online interactions either distort or erase.
First, real-world interactions are embodied, meaning that we use our hands and facial expressions to communicate, and we learn to respond to the body language of others. Virtual interactions, in contrast, mostly rely on language alone. No matter how many emojis are offered as compensation, the elimination of communication channels for which we have eons of evolutionary programming is likely to produce adults who are less comfortable and less skilled at interacting in person.
Second, real-world interactions are synchronous; they happen at the same time. As a result, we learn subtle cues about timing and conversational turn taking. Synchronous interactions make us feel closer to the other person because that’s what getting “in sync” does. Texts, posts, and many other virtual interactions lack synchrony. There is less real laughter, more room for misinterpretation, and more stress after a comment that gets no immediate response.
Third, real-world interactions primarily involve one‐to‐one communication, or sometimes one-to-several. But many virtual communications are broadcast to a potentially huge audience. Online, each person can engage in dozens of asynchronous interactions in parallel, which interferes with the depth achieved in all of them. The sender’s motivations are different, too: With a large audience, one’s reputation is always on the line; an error or poor performance can damage social standing with large numbers of peers. These communications thus tend to be more performative and anxiety-inducing than one-to-one conversations.
Finally, real-world interactions usually take place within communities that have a high bar for entry and exit, so people are strongly motivated to invest in relationships and repair rifts when they happen. But in many virtual networks, people can easily block others or quit when they are displeased. Relationships within such networks are usually more disposable.
These unsatisfying and anxiety-producing features of life online should be recognizable to most adults. Online interactions can bring out antisocial behavior that people would never display in their offline communities. But if life online takes a toll on adults, just imagine what it does to adolescents in the early years of puberty, when their “experience expectant” brains are rewiring based on feedback from their social interactions.
Kids going through puberty online are likely to experience far more social comparison, self-consciousness, public shaming, and chronic anxiety than adolescents in previous generations, which could potentially set developing brains into a habitual state of defensiveness. The brain contains systems that are specialized for approach (when opportunities beckon) and withdrawal (when threats appear or seem likely). People can be in what we might call “discover mode” or “defend mode” at any moment, but generally not both. The two systems together form a mechanism for quickly adapting to changing conditions, like a thermostat that can activate either a heating system or a cooling system as the temperature fluctuates. Some people’s internal thermostats are generally set to discover mode, and they flip into defend mode only when clear threats arise. These people tend to see the world as full of opportunities. They are happier and less anxious. Other people’s internal thermostats are generally set to defend mode, and they flip into discover mode only when they feel unusually safe. They tend to see the world as full of threats and are more prone to anxiety and depressive disorders.
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A simple way to understand the differences between Gen Z and previous generations is that people born in and after 1996 have internal thermostats that were shifted toward defend mode. This is why life on college campuses changed so suddenly when Gen Z arrived, beginning around 2014. Students began requesting “safe spaces” and trigger warnings. They were highly sensitive to “microaggressions” and sometimes claimed that words were “violence.” These trends mystified those of us in older generations at the time, but in hindsight, it all makes sense. Gen Z students found words, ideas, and ambiguous social encounters more threatening than had previous generations of students because we had fundamentally altered their psychological development.
5. So Many Harms
The debate around adolescents’ use of smartphones and social media typically revolves around mental health, and understandably so. But the harms that have resulted from transforming childhood so suddenly and heedlessly go far beyondmental health. I’ve touched on some of them—social awkwardness, reduced self-confidence, and a more sedentary childhood. Here are three additional harms.
Fragmented Attention, Disrupted Learning
Staying on task while sitting at a computer is hard enough for an adult with a fully developed prefrontal cortex. It is far more difficult for adolescents in front of their laptop trying to do homework. They are probably less intrinsically motivated to stay on task. They’re certainly less able, given their undeveloped prefrontal cortex, and hence it’s easy for any company with an app to lure them away with an offer of social validation or entertainment. Their phones are pinging constantly—one study found that the typical adolescent now gets 237 notifications a day, roughly 15 every waking hour. Sustained attention is essential for doing almost anything big, creative, or valuable, yet young people find their attention chopped up into little bits by notifications offering the possibility of high-pleasure, low-effort digital experiences.
It even happens in the classroom. Studies confirm that when students have access to their phones during class time, they use them, especially for texting and checking social media, and their grades and learning suffer. This might explain why benchmark test scores began to decline in the U.S. and around the world in the early 2010s—well before the pandemic hit.
Addiction and Social Withdrawal
The neural basis of behavioral addiction to social media or video games is not exactly the same as chemical addiction to cocaine or opioids. Nonetheless, they all involve abnormally heavy and sustained activation of dopamine neurons and reward pathways. Over time, the brain adapts to these high levels of dopamine; when the child is not engaged in digital activity, their brain doesn’t have enough dopamine, and the child experiences withdrawal symptoms. These generally include anxiety, insomnia, and intense irritability. Kids with these kinds of behavioral addictions often become surly and aggressive, and withdraw from their families into their bedrooms and devices.
Social-media and gaming platforms were designed to hook users. How successful are they? How many kids suffer from digital addictions?
The main addiction risks for boys seem to be video games and porn. “Internet gaming disorder,” which was added to the main diagnosis manual of psychiatry in 2013 as a condition for further study, describes “significant impairment or distress” in several aspects of life, along with many hallmarks of addiction, including an inability to reduce usage despite attempts to do so. Estimates for the prevalence of IGD range from 7 to 15 percent among adolescent boys and young men. As for porn, a nationally representative survey of American adults published in 2019 found that 7 percent of American men agreed or strongly agreed with the statement “I am addicted to pornography”—and the rates were higher for the youngest men.
Girls have much lower rates of addiction to video games and porn, but they use social media more intensely than boys do. A study of teens in 29 nations found that between 5 and 15 percent of adolescents engage in what is called “problematic social media use,” which includes symptoms such as preoccupation, withdrawal symptoms, neglect of other areas of life, and lying to parents and friends about time spent on social media. That study did not break down results by gender, but many others have found that rates of “problematic use” are higher for girls.
I don’t want to overstate the risks: Most teens do not become addicted to their phones and video games. But across multiple studies and across genders, rates of problematic use come out in the ballpark of 5 to 15 percent. Is there any other consumer product that parents would let their children use relatively freely if they knew that something like one in 10 kids would end up with a pattern of habitual and compulsive use that disrupted various domains of life and looked a lot like an addiction?
The Decay of Wisdom and the Loss of Meaning 
During that crucial sensitive period for cultural learning, from roughly ages 9 through 15, we should be especially thoughtful about who is socializing our children for adulthood. Instead, that’s when most kids get their first smartphone and sign themselves up (with or without parental permission) to consume rivers of content from random strangers. Much of that content is produced by other adolescents, in blocks of a few minutes or a few seconds.
This rerouting of enculturating content has created a generation that is largely cut off from older generations and, to some extent, from the accumulated wisdom of humankind, including knowledge about how to live a flourishing life. Adolescents spend less time steeped in their local or national culture. They are coming of age in a confusing, placeless, ahistorical maelstrom of 30-second stories curated by algorithms designed to mesmerize them. Without solid knowledge of the past and the filtering of good ideas from bad––a process that plays out over many generations––young people will be more prone to believe whatever terrible ideas become popular around them, which might explain why videos showing young people reacting positively to Osama bin Laden’s thoughts about America were trending on TikTok last fall.
All this is made worse by the fact that so much of digital public life is an unending supply of micro dramas about somebody somewhere in our country of 340 million people who did something that can fuel an outrage cycle, only to be pushed aside by the next. It doesn’t add up to anything and leaves behind only a distorted sense of human nature and affairs.
When our public life becomes fragmented, ephemeral, and incomprehensible, it is a recipe for anomie, or normlessness. The great French sociologist Émile Durkheim showed long ago that a society that fails to bind its people together with some shared sense of sacredness and common respect for rules and norms is not a society of great individual freedom; it is, rather, a place where disoriented individuals have difficulty setting goals and exerting themselves to achieve them. Durkheim argued that anomie was a major driver of suicide rates in European countries. Modern scholars continue to draw on his work to understand suicide rates today. 
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Durkheim’s observations are crucial for understanding what happened in the early 2010s. A long-running survey of American teens found that, from 1990 to 2010, high-school seniors became slightly less likely to agree with statements such as “Life often feels meaningless.” But as soon as they adopted a phone-based life and many began to live in the whirlpool of social media, where no stability can be found, every measure of despair increased. From 2010 to 2019, the number who agreed that their lives felt “meaningless” increased by about 70 percent, to more than one in five.
6. Young People Don’t Like Their Phone-Based Lives
How can I be confident that the epidemic of adolescent mental illness was kicked off by the arrival of the phone-based childhood? Skeptics point to other events as possible culprits, including the 2008 global financial crisis, global warming, the 2012 Sandy Hook school shooting and the subsequent active-shooter drills, rising academic pressures, and the opioid epidemic. But while these events might have been contributing factors in some countries, none can explain both the timing and international scope of the disaster.
An additional source of evidence comes from Gen Z itself. With all the talk of regulating social media, raising age limits, and getting phones out of schools, you might expect to find many members of Gen Z writing and speaking out in opposition. I’ve looked for such arguments and found hardly any. In contrast, many young adults tell stories of devastation.
Freya India, a 24-year-old British essayist who writes about girls, explains how social-media sites carry girls off to unhealthy places: “It seems like your child is simply watching some makeup tutorials, following some mental health influencers, or experimenting with their identity. But let me tell you: they are on a conveyor belt to someplace bad. Whatever insecurity or vulnerability they are struggling with, they will be pushed further and further into it.” She continues:
Gen Z were the guinea pigs in this uncontrolled global social experiment. We were the first to have our vulnerabilities and insecurities fed into a machine that magnified and refracted them back at us, all the time, before we had any sense of who we were. We didn’t just grow up with algorithms. They raised us. They rearranged our faces. Shaped our identities. Convinced us we were sick.
Rikki Schlott, a 23-year-old American journalist and co-author of The Canceling of the American Mind, writes,
"The day-to-day life of a typical teen or tween today would be unrecognizable to someone who came of age before the smartphone arrived. Zoomers are spending an average of 9 hours daily in this screen-time doom loop—desperate to forget the gaping holes they’re bleeding out of, even if just for … 9 hours a day. Uncomfortable silence could be time to ponder why they’re so miserable in the first place. Drowning it out with algorithmic white noise is far easier."
A 27-year-old man who spent his adolescent years addicted (his word) to video games and pornography sent me this reflection on what that did to him:
I missed out on a lot of stuff in life—a lot of socialization. I feel the effects now: meeting new people, talking to people. I feel that my interactions are not as smooth and fluid as I want. My knowledge of the world (geography, politics, etc.) is lacking. I didn’t spend time having conversations or learning about sports. I often feel like a hollow operating system.
Or consider what Facebook found in a research project involving focus groups of young people, revealed in 2021 by the whistleblower Frances Haugen: “Teens blame Instagram for increases in the rates of anxiety and depression among teens,” an internal document said. “This reaction was unprompted and consistent across all groups.”
7. Collective-Action Problems
Social-media companies such as Meta, TikTok, and Snap are often compared to tobacco companies, but that’s not really fair to the tobacco industry. It’s true that companies in both industries marketed harmful products to children and tweaked their products for maximum customer retention (that is, addiction), but there’s a big difference: Teens could and did choose, in large numbers, not to smoke. Even at the peak of teen cigarette use, in 1997, nearly two-thirds of high-school students did not smoke.
Social media, in contrast, applies a lot more pressure on nonusers, at a much younger age and in a more insidious way. Once a few students in any middle school lie about their age and open accounts at age 11 or 12, they start posting photos and comments about themselves and other students. Drama ensues. The pressure on everyone else to join becomes intense. Even a girl who knows, consciously, that Instagram can foster beauty obsession, anxiety, and eating disorders might sooner take those risks than accept the seeming certainty of being out of the loop, clueless, and excluded. And indeed, if she resists while most of her classmates do not, she might, in fact, be marginalized, which puts her at risk for anxiety and depression, though via a different pathway than the one taken by those who use social media heavily. In this way, social media accomplishes a remarkable feat: It even harms adolescents who do not use it.
A recent study led by the University of Chicago economist Leonardo Bursztyn captured the dynamics of the social-media trap precisely. The researchers recruited more than 1,000 college students and asked them how much they’d need to be paid to deactivate their accounts on either Instagram or TikTok for four weeks. That’s a standard economist’s question to try to compute the net value of a product to society. On average, students said they’d need to be paid roughly $50 ($59 for TikTok, $47 for Instagram) to deactivate whichever platform they were asked about. Then the experimenters told the students that they were going to try to get most of the others in their school to deactivate that same platform, offering to pay them to do so as well, and asked, Now how much would you have to be paid to deactivate, if most others did so? The answer, on average, was less than zero. In each case, most students were willing to pay to have that happen.
Social media is all about network effects. Most students are only on it because everyone else is too. Most of them would prefer that nobody be on these platforms. Later in the study, students were asked directly, “Would you prefer to live in a world without Instagram [or TikTok]?” A majority of students said yes––58 percent for each app.
This is the textbook definition of what social scientists call a collective-action problem. It’s what happens when a group would be better off if everyone in the group took a particular action, but each actor is deterred from acting, because unless the others do the same, the personal cost outweighs the benefit. Fishermen considering limiting their catch to avoid wiping out the local fish population are caught in this same kind of trap. If no one else does it too, they just lose profit.
Cigarettes trapped individual smokers with a biological addiction. Social media has trapped an entire generation in a collective-action problem. Early app developers deliberately and knowingly exploited the psychological weaknesses and insecurities of young people to pressure them to consume a product that, upon reflection, many wish they could use less, or not at all.
8. Four Norms to Break Four Traps
Young people and their parents are stuck in at least four collective-action traps. Each is hard to escape for an individual family, but escape becomes much easier if families, schools, and communities coordinate and act together. Here are four norms that would roll back the phone-based childhood. I believe that any community that adopts all four will see substantial improvements in youth mental health within two years.
No smartphones before high school  
The trap here is that each child thinks they need a smartphone because “everyone else” has one, and many parents give in because they don’t want their child to feel excluded. But if no one else had a smartphone—or even if, say, only half of the child’s sixth-grade class had one—parents would feel more comfortable providing a basic flip phone (or no phone at all). Delaying round-the-clock internet access until ninth grade (around age 14) as a national or community norm would help to protect adolescents during the very vulnerable first few years of puberty. According to a 2022 British study, these are the years when social-media use is most correlated with poor mental health. Family policies about tablets, laptops, and video-game consoles should be aligned with smartphone restrictions to prevent overuse of other screen activities.
No social media before 16
The trap here, as with smartphones, is that each adolescent feels a strong need to open accounts on TikTok, Instagram, Snapchat, and other platforms primarily because that’s where most of their peers are posting and gossiping. But if the majority of adolescents were not on these accounts until they were 16, families and adolescents could more easily resist the pressure to sign up. The delay would not mean that kids younger than 16 could never watch videos on TikTok or YouTube—only that they could not open accounts, give away their data, post their own content, and let algorithms get to know them and their preferences.
Phone‐free schools 
Most schools claim that they ban phones, but this usually just means that students aren’t supposed to take their phone out of their pocket during class. Research shows that most students do use their phones during class time. They also use them during lunchtime, free periods, and breaks between classes––times when students could and should be interacting with their classmates face-to-face. The only way to get students’ minds off their phones during the school day is to require all students to put their phones (and other devices that can send or receive texts) into a phone locker or locked pouch at the start of the day. Schools that have gone phone-free always seem to report that it has improved the culture, making students more attentive in class and more interactive with one another. Published studies back them up.
More independence, free play, and responsibility in the real world
Many parents are afraid to give their children the level of independence and responsibility they themselves enjoyed when they were young, even though rates of homicide, drunk driving, and other physical threats to children are way down in recent decades. Part of the fear comes from the fact that parents look at each other to determine what is normal and therefore safe, and they see few examples of families acting as if a 9-year-old can be trusted to walk to a store without a chaperone. But if many parents started sending their children out to play or run errands, then the norms of what is safe and accepted would change quickly. So would ideas about what constitutes “good parenting.” And if more parents trusted their children with more responsibility––for example, by asking their kids to do more to help out, or to care for others––then the pervasive sense of uselessness now found in surveys of high-school students might begin to dissipate.
It would be a mistake to overlook this fourth norm. If parents don’t replace screen time with real-world experiences involving friends and independent activity, then banning devices will feel like deprivation, not the opening up of a world of opportunities.
The main reason why the phone-based childhood is so harmful is because it pushes aside everything else. Smartphones are experience blockers. Our ultimate goal should not be to remove screens entirely, nor should it be to return childhood to exactly the way it was in 1960. Rather, it should be to create a version of childhood and adolescence that keeps young people anchored in the real world while flourishing in the digital age.
9. What Are We Waiting For?
An essential function of government is to solve collective-action problems. Congress could solve or help solve the ones I’ve highlighted—for instance, by raising the age of “internet adulthood” to 16 and requiring tech companies to keep underage children off their sites.
In recent decades, however, Congress has not been good at addressing public concerns when the solutions would displease a powerful and deep-pocketed industry. Governors and state legislators have been much more effective, and their successes might let us evaluate how well various reforms work. But the bottom line is that to change norms, we’re going to need to do most of the work ourselves, in neighborhood groups, schools, and other communities.
There are now hundreds of organizations––most of them started by mothers who saw what smartphones had done to their children––that are working to roll back the phone-based childhood or promote a more independent, real-world childhood. (I have assembled a list of many of them.) One that I co-founded, at LetGrow.org, suggests a variety of simple programs for parents or schools, such as play club (schools keep the playground open at least one day a week before or after school, and kids sign up for phone-free, mixed-age, unstructured play as a regular weekly activity) and the Let Grow Experience (a series of homework assignments in which students––with their parents’ consent––choose something to do on their own that they’ve never done before, such as walk the dog, climb a tree, walk to a store, or cook dinner).
Parents are fed up with what childhood has become. Many are tired of having daily arguments about technologies that were designed to grab hold of their children’s attention and not let go. But the phone-based childhood is not inevitable.
The four norms I have proposed cost almost nothing to implement, they cause no clear harm to anyone, and while they could be supported by new legislation, they can be instilled even without it. We can begin implementing all of them right away, this year, especially in communities with good cooperation between schools and parents. A single memo from a principal asking parents to delay smartphones and social media, in support of the school’s effort to improve mental health by going phone free, would catalyze collective action and reset the community’s norms.
We didn’t know what we were doing in the early 2010s. Now we do. It’s time to end the phone-based childhood.
This article is adapted from Jonathan Haidt’s forthcoming book, The Anxious Generation: How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness.
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cursedcola · 2 years
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Synopsis: After attending NRC, our beloved characters suddenly find themselves transported to your world! The thing is, they have no idea where you are and have to make a life for themselves in the meantime. How would they adapt to life on earth? A/N: Hey guys! I had this idea during a 4am mind-dump and rolled with it. May reference it if I do any Modern AU writing. Just some general Headcannons like what their residence, settlement of choice, work, general modern interests, style, etc. would be Characters: Everyone. Mix of Sentient AU! and Modern AU! Warnings: None lol. This is for my own enjoyment! Part(s): Heartslabyul, Savanaclaw, Octavinelle, Scarabia, Pomefiore, Ignihyde, and Diasmonia You are here!: Heartslabyul
Nothing could have prepared the students of NRC for what lied beyond the mirror. A world unlike any of them ever known with magic being virtually non-existent ( or so it appears to the general public). With nothing but the clothes on their backs, falsified basic identification, personal items, and the small bits of knowledge gathered from your vessel Yuu; these young adults have one mission-find the player and stay out of prison. It was time to split up, cover as much ground as possible, and make a life in this unknown world.
Let us see how these fresh minds conform to life on earth, yes?
Heartslabyul Residence: United Kingdom
Riddle Rosehearts
Residence: Cambridge, England
Lives together with Trey in Cambridge, England. They share a two-bedroom apartment that's settled above the small bakery Trey works at.
Occupation: Government official. Likely somewhere in politics and law enforcement.
Riddle doesn't have a specific job listed simply because no one actually knows what it is that he does. He's very hush-hush about his personal affairs, which is understandable considering he respects the rules and confidentiality laws. Do not ask how he got a government job or how his falsified documents were overlooked. He has his ways, and that's all he is going to say.
Uses his job as a foot-in-the-door to try and find you. All they have is your data that was imputed into your TW account and phone app store, so he's going to cover all ground.
Very well off financially. He's taken more to the 'dark academia,' aesthetic going around on earth. Despite this he still shares his home with Trey, but is decorated like an academic's laboratory. Plenty of cherry wood furniture, plants, warm tones, and he surprisingly has pictures of the Heartslabyul gang everywhere.
One look at his clothes and you'll know who decorated the apartment. He loves corduroy pants, loafers, sweater-vests, turtle necks, and don't tell his mother but he got his ears pierced. Ruby red studs are his staple to match his hair.
Riddle easily conformed to earth's more mature audience. Just like in TW he struggles to understand recent trends and social media (Example: man will not go near Tik Tok). He picked up Linkdln and buisness platforms quickly, and not a week goes by where he doesn't have a buisness dinner. He's so well educated that he breezes through university life on earth and is on the path to get his Ph.D. in Political Science.
He loves the literature your world has to offer. He's collected so many new books that Trey had to convince him to rent a storage unit for them all (or get a kindle but Riddle likes to have the physical copy, so that's vetoed). He likes audio-books though because they're convenient, and he's taken up gardening
The one to consistently contact everyone with updates on your whereabouts. The leader of the UK gang in the search.
Ace Trappola
Residence: Cardiff, Wales
Lives together with Deuce in a one-bedroom apartment. They're broke as all hell and so they've got to make due. They've accommodated so that the living room is Deuce's room and Ace gets the actual bedroom. They're the tenants that constantly get complaints for being too loud and always scrape the deadline for rent. The type of duo to use bowls as cups because they fought over who would do the dishes. Now they've got angry neighbors, no clean dishes, and are at each others throats until the next day.
Occupation: Mechanic in training
Ace can't stand customer service but also isn't the type to do university. What is up his league is trade work, and the man wants a motorcycle so bad. At first he wasn't too into it but with time the field grew on him, and he gets along great with his mentors and coworkers. He's got the spunk and charisma to handle the job that's for sure.
He blends in so well, deadass. Yeah people know he's a foreigner and that he stands out appearance wise-but like, he's so outspoken that people take him for what he is. Basically the fresh youth on the block who's everyone's annoying little brother. The kind invited for after-work drinks (he is of age here. Remember they are all of age) and spend a couple rounds telling fun stories with.
We touched a bit on the living situation, but his bedroom is full of pop culture references from earth. He's a big marvel fan and he loves doing those lego-sets that come with instructions. He's got the infinity gauntlet model one on display and is eyeing the lego-store for when he can afford another big project. He's dreaming of seeing Disney world, and his room has lots of travel brochures for exciting trips
He often plays sports with the neighborhood kids and his friends and has random supplies thrown everywhere.
He's taken a liking to grunge fashion. Lots of flannel, skinny jeans, beanies, layered t-shirts, etc. He's a skater boy. Loves fashion jewelry and fidget rings
I feel that if Riddle or someone else had an idea of where you were, Ace would be the one they send to go see in person. Both himself and Deuce are confident that they'll know you when they see you without much work. Ace also has this disarming affinity where if he offered to buy you a coffee, it would just come off as a chill guy shooting his shot at a spontaneous date
Deuce Spade
Residence: Cardiff, Wales
Lives together with Ace in the one bedroom apartment mentioned prior. He's the one who tries to keep some semblance of order in the house. His space is generally clean but he gets super annoyed when Ace makes trips to the kitchen in the middle of the night. He's definetly the more responsible one of the two and the favorite if his neighbors had to choose. Deuce just wants some privacy and to get a full night's sleep, but knows that he couldn't afford a place of his own. He's the one who chose Cardiff on a whim, but ends up liking that they're close to the coast.
Occupation: Firefighter also in training
If coming to your world did one thing for Deuce, it was knock him on his ass in a good way. At NRC it was his focus to do well in school and make something of himself. He was doing it for his mom, but here he had to work with what he had to succeed. He gave university a shot for a semester before deciding that it wasn't getting him anywhere. Then he saw that dangers on earth couldn't be fought with magic, and was amazed at how firefighters, medical staff, etc. work to help others. All was history from that moment, and now Deuce is playing to his strengths AND doing something meaningful.
Like Ace, Deuce is loved by many people. He is the polite young man that all the grandmas bake sweets for in return for him carrying their groceries. He has amazing manners, and this pure aura that makes people want to help him. He's the guy you call when you need help during a move, or when you want someone to keep you company while building ikea furniture. He has such a genuine interest in people's stories, and often comes home with leftovers because he was invited to chat with the family next door over dinner.
He talks a lot about his mom and about the person he's in search for. He doesn't go in detail about you aside that you were friends and he moved here so you can be together. It's always a tear-jerker that pulls at people's heart-strings. He just loves and misses his mom so much, and he wants to see you more than anything. So touching~
Deuce is definetly a sports and social gathering kind of guy. In the living room there are many picture of events he's volunteered at and prizes from contests that he's entered. Like Ace, he wants to travel your world. He wants to go to all the famous nature spots and climb the highest mountains. He's also a gym jock. If he's not volunteering, at work, or socializing then he's at the gym
He's bought into the department-store aesthetic 100%. It's sweatpants, mesh shorts, dorky t-shirts, and too many different sneakers to keep track of. He actually let his hair grow out after coming to your world and now we have man-bun Deuce.
Trey Clover
Residence: Cambridge, England
The one who suggested splitting up in the first place. He wants in-and-out of your world as soon as possible (at least at first), and is by far the most lowkey of his the Heartslabyul gang.
Lives with Riddle in an apartment above his workplace. It's simple, really. He saw a 'help wanted' sign in the window of a family-own bakery. Strolled in, asked for an application, and then did a test run to show them his skills. He played a bit dirty and used his magic to cater to the owner's tastes but got the job instantly. The shop was run by an old couple that was conveniently looking to rent out the loft above their shop, and Trey jumped on it. Now he lives quietly and lets the others do the dirty work as he does what he knows best.
He lets Riddle take over the entire apartment aside from his bedroom. That he keeps very simple, and it's a complete contrast from the rest of the apartment. It has neutral whites with tinges of lemon yellow and lavender purple here and there. A bed, dresser, desk, and honestly it's so orderly that you wouldn't know someone was living inside. He often invites the bakery owners for tea and they're in awe of what the duo have done with the place. Trey and Riddle are the perfect tenants for any landlord to have.
He's by far the best at blending in with the common folk. Like Riddle, he does dress a bit more formally than the rest of his friends. He likes to stick to loafers, tan pants, and a button down shirt. Occasionally he'll toss in a sweater or a blazer to spice things up. However, one look at him and you'll think 'that's someone with their life together alright'
Occupation: Baker, if it isn't obvious by now.
As stated before, Trey sticks to what he's good at. He saw an opportunity and he swooped in. No doubts or questioning. The job was his before he knew it and he loves the quaint life he's been living on earth
Trey is also beloved by all in his neighborhood. Riddle is seen as someone to be highly respected and is slightly intimidating to the common man. Trey though? He's the cute baker boy that recently moved in and will happily chat about the weather with you over tea. He's mischievous and reads the atmosphere well. He's got a level head, and is very good at getting people to spill gossip. He balances out Riddle's imposing aura, making the two a good conversation topic for any passerby.
He uses this attentiveness to his advantage. If Riddle's the one snooping around the government and politics, then Trey is the extra eye and ear he needs to catch missed information. when Riddle gets home from work and Trey closes up shop, the two are good at working together to combine their formal knowledge with city gossip to find clues.
Trey and Riddle's place is where Heartslabyul meetings take place. It wasn't hard for Trey to convince the shop owners to lend him the lower level for 'family gatherings' on days the shop was closed.
On earth, Trey loves the freedom he has. The planet has it's own issues yes, but there's something about a world without magic that is utterly calming to him. No spells, no competition, no worry of overblot, etc. He just gets to live the simple life that he has always wanted, and a part of him wants to stay once he's found you. He likes learning the world's history, exploring different cultures, and spending his time outside.
Cater Diamond
Residence: Aberdeen, Scotland
Now if anyone is going to last by themselves, it is Cater.
Riddle was initially supposed to go to Scotland alone but everyone knows that he needs someone for emotional support. Cater offered himself to the wolves in his stead.
Cater owns a studio somewhere around Aberdeen. It's confusing because while he owns it, he is never there. No one has ever visited his house or been invited over once. His landlord doesn't have to worry about paparazzi or anything because no one ever sees him enter or leave.
Just for an idea though, it is decorated very retro-chic. He's got everything you can imagine from the 70s and 80s. The style just really resonated with him, y'know? All the bright colors and fun textures. He loves shag rugs, lava lamps, chalk-painted walls, etc. He definetly has a water bed and incense burners. I think he would have a cat if he was home to care for it.
Occupation: Influencer
C'mon, this is to be expected. It's why he's never home! He's a travel influencer that runs a pretty well-known blog and many other media pages. There isn't a day he doesn't live stream his latest adventure and is the easiest to get a hold of out of everyone.
There isn't a single person that doesn't know of Cater Diamond. Need I say more about his social life?
Despite it all, he's still off by himself and he always makes sure to video chat everyone every day. Not to get too deep...but while he's loved he definetly has that outsider complex. Out of everyone, he is the one who is excited to go home the most. He's thriving but there is no place like home.
Just like Deuce, he tells people about you. He's had his friends appear as guests in his videos/streams (imagine the crowd when Riddle of all people appeared lol), but the one person they've never seen is Cater's supposed 'special person'. He's hoping by some miracle that one of his videos will reach you, and that you'll know it's your Cater. I mean, you must have noticed the missing characters in your game, right? Connect the dots hunny.
Cater's known for his exploration with fashion and hobbies. He's tried everything from gothic lolita to cottage core. The man flips like a light switch on the daily. One thing that's constant though is the color red. It reminds him of his roots, so he always has a splash of red or a hidden rose in his outfits.
I mentioned a travel blog, right? Well mixed in there he writes about new hobbies or discoveries he makes along the way. Imagine the first time he saw a rubix cube? He streamed himself trying to solve it and it's one of his most quoted moments. No one could believe that he had never seen one until that moment.
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izicodes · 1 year
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Hi! I’m a student currently learning computer science in college and would love it if you had any advice for a cool personal project to do? Thanks!
Personal Project Ideas
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Hiya!! 💕
It's so cool that you're a computer science student, and with that, you have plenty of options for personal projects that can help with learning more from what they teach you at college. I don't have any experience being a university student however 😅
Someone asked me a very similar question before because I shared my projects list and they asked how I come up with project ideas - maybe this can inspire you too, here's the link to the post [LINK]
However, I'll be happy to share some ideas with you right now. Just a heads up: you can alter the projects to your own specific interests or goals in mind. Though it's a personal project meaning not an assignment from school, you can always personalise it to yourself as well! Also, I don't know the level you are, e.g. beginner or you're pretty confident in programming, if the project sounds hard, try to simplify it down - no need to go overboard!!
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But here is the list I came up with (some are from my own list):
Personal Finance Tracker
A web app that tracks personal finances by integrating with bank APIs. You can use Python with Flask for the backend and React for the frontend. I think this would be great for learning how to work with APIs and how to build web applications 🏦
Online Food Ordering System
A web app that allows users to order food from a restaurant's menu. You can use PHP with Laravel for the backend and Vue.js for the frontend. This helps you learn how to work with databases (a key skill I believe) and how to build interactive user interfaces 🙌🏾
Movie Recommendation System
I see a lot of developers make this on Twitter and YouTube. It's a machine-learning project that recommends movies to users based on their past viewing habits. You can use Python with Pandas, Scikit-learn, and TensorFlow for the machine learning algorithms. Obviously, this helps you learn about how to build machine-learning models, and how to use libraries for data manipulation and analysis 📊
Image Recognition App
This is more geared towards app development if you're interested! It's an Android app that uses image recognition to identify objects in a photo. You can use Java or Kotlin for the Android development and TensorFlow for machine learning algorithms. Learning how to work with image recognition and how to build mobile applications - which is super cool 👀
Social Media Platform
(I really want to attempt this one soon) A web app that allows users to post, share, and interact with each other's content. Come up with a cool name for it! You can use Ruby on Rails for the backend and React for the frontend. This project would be great for learning how to build full-stack web applications (a plus cause that's a trend that companies are looking for in developers) and how to work with user authentication and authorization (another plus)! 🎭
Text-Based Adventure Game
If you're interested in game developments, you could make a simple game where users make choices and navigate through a story by typing text commands. You can use Python for the game logic and a library like Pygame for the graphics. This project would be great for learning how to build games and how to work with input/output. 🎮
Weather App
Pretty simple project - I did this for my apprenticeship and coding night classes! It's a web app that displays weather information for a user's location. You can use Node.js with Express for the backend and React for the frontend. Working with APIs again, how to handle asynchronous programming, and how to build responsive user interfaces! 🌈
Online Quiz Game
A web app that allows users to take quizzes and compete with other players. You could personalise it to a module you're studying right now - making a whole quiz application for it will definitely help you study! You can use PHP with Laravel for the backend and Vue.js for the frontend. You get to work with databases, build real-time applications, and maybe work with user authentication. 🧮
Chatbot
(My favourite, I'm currently planning for this one!) A chatbot that can answer user questions and provide information. You can use Python with Flask for the backend and a natural language processing library like NLTK for the chatbot logic. If you want to mauke it more beginner friendly, you could use HTML, CSS and JavaScript and have hard-coded answers set, maybe use a bunch of APIs for the answers etc! This project would be great because you get to learn how to build chatbots, and how to work with natural language processing - if you go that far! 🤖
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Another place I get inspiration for more web frontend dev projects is on Behance and Pinterest - on Pinterest search for like "Web design" or "[Specific project] web design e.g. shopping web design" and I get inspiration from a bunch of pins I put together! Maybe try that out!
I hope this helps and good luck with your project!
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hypocrite-human · 5 months
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AI & IT'S IMPACT
Unleashing the Power: The Impact of AI Across Industries and Future Frontiers
Artificial Intelligence (AI), once confined to the realm of science fiction, has rapidly become a transformative force across diverse industries. Its influence is reshaping the landscape of how businesses operate, innovate, and interact with their stakeholders. As we navigate the current impact of AI and peer into the future, it's evident that the capabilities of this technology are poised to reach unprecedented heights.
1. Healthcare:
In the healthcare sector, AI is a game-changer, revolutionizing diagnostics, treatment plans, and patient care. Machine learning algorithms analyze vast datasets to identify patterns, aiding in early disease detection. AI-driven robotic surgery is enhancing precision, reducing recovery times, and minimizing risks. Personalized medicine, powered by AI, tailors treatments based on an individual's genetic makeup, optimizing therapeutic outcomes.
2. Finance:
AI is reshaping the financial industry by enhancing efficiency, risk management, and customer experiences. Algorithms analyze market trends, enabling quicker and more accurate investment decisions. Chatbots and virtual assistants powered by AI streamline customer interactions, providing real-time assistance. Fraud detection algorithms work tirelessly to identify suspicious activities, bolstering security measures in online transactions.
3. Manufacturing:
In manufacturing, AI is optimizing production processes through predictive maintenance and quality control. Smart factories leverage AI to monitor equipment health, reducing downtime by predicting potential failures. Robots and autonomous systems, guided by AI, enhance precision and efficiency in tasks ranging from assembly lines to logistics. This not only increases productivity but also contributes to safer working environments.
4. Education:
AI is reshaping the educational landscape by personalizing learning experiences. Adaptive learning platforms use AI algorithms to tailor educational content to individual student needs, fostering better comprehension and engagement. AI-driven tools also assist educators in grading, administrative tasks, and provide insights into student performance, allowing for more effective teaching strategies.
5. Retail:
In the retail sector, AI is transforming customer experiences through personalized recommendations and efficient supply chain management. Recommendation engines analyze customer preferences, providing targeted product suggestions. AI-powered chatbots handle customer queries, offering real-time assistance. Inventory management is optimized through predictive analytics, reducing waste and ensuring products are readily available.
6. Future Frontiers:
A. Autonomous Vehicles: The future of transportation lies in AI-driven autonomous vehicles. From self-driving cars to automated drones, AI algorithms navigate and respond to dynamic environments, ensuring safer and more efficient transportation. This technology holds the promise of reducing accidents, alleviating traffic congestion, and redefining mobility.
B. Quantum Computing: As AI algorithms become more complex, the need for advanced computing capabilities grows. Quantucm omputing, with its ability to process vast amounts of data at unprecedented speeds, holds the potential to revolutionize AI. This synergy could unlock new possibilities in solving complex problems, ranging from drug discovery to climate modeling.
C. AI in Creativity: AI is not limited to data-driven tasks; it's also making inroads into the realm of creativity. AI-generated art, music, and content are gaining recognition. Future developments may see AI collaborating with human creators, pushing the boundaries of what is possible in fields traditionally associated with human ingenuity.
In conclusion, the impact of AI across industries is profound and multifaceted. From enhancing efficiency and precision to revolutionizing how we approach complex challenges, AI is at the forefront of innovation. The future capabilities of AI hold the promise of even greater advancements, ushering in an era where the boundaries of what is achievable continue to expand. As businesses and industries continue to embrace and adapt to these transformative technologies, the synergy between human intelligence and artificial intelligence will undoubtedly shape a future defined by unprecedented possibilities.
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uthra-krish · 8 months
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Exploring the Depths of Data Science: My Journey into Advanced Topics
In my journey through the ever-evolving landscape of data science, I've come to realize that the possibilities are as vast as the data itself. As I venture deeper into this realm, I find myself irresistibly drawn to the uncharted territories of advanced data science topics. The data universe is a treasure trove of intricate patterns, concealed insights, and complex challenges just waiting to be unraveled. This exploration isn't merely about expanding my knowledge; it's about discovering the profound impact that data can have on our world.
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A. Setting the Stage for Advanced Data Science Exploration
Data science has transcended its initial boundaries of basic analyses and simple visualizations. It has evolved into a field that delves into the intricacies of machine learning, deep learning, big data, and more. Advanced data science is where we unlock the true potential of data, making predictions, uncovering hidden trends, and driving innovation.
B. The Evolving Landscape of Data Science
The field of data science is in a perpetual state of flux, with new techniques, tools, and methodologies emerging constantly. The boundaries of what we can achieve with data are continually expanding, offering exciting opportunities to explore data-driven solutions for increasingly complex problems.
C.My Motivation for Diving into Advanced Topics
Fueled by an insatiable curiosity and a desire to make a meaningful impact, I've embarked on a journey to explore advanced data science topics. The prospect of unearthing insights that could reshape industries, enhance decision-making, and contribute to societal progress propels me forward on this thrilling path.
II. Going Beyond the Basics: A Recap of Foundational Knowledge
Before diving headfirst into advanced topics, it's paramount to revisit the fundamentals that serve as the bedrock of data science. This refresher not only reinforces our understanding but also equips us to confront the more intricate challenges that lie ahead.
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A. Revisiting the Core Concepts of Data Science
From the nitty-gritty of data collection and cleaning to the art of exploratory analysis and visualization, the core concepts of data science remain indomitable. These foundational skills provide us with a sturdy platform upon which we construct our advanced data science journey.
B. The Importance of a Strong Foundation for Advanced Exploration
Just as a towering skyscraper relies on a solid foundation to reach great heights, advanced data science hinges on a strong understanding of the basics. Without this firm grounding, the complexities of advanced techniques can quickly become overwhelming.
C. Reflecting on My Own Data Science Journey
When I look back on my personal data science journey, it's evident that each step I took paved the way for the next. As I progressed from being a novice to an intermediate practitioner, my hunger for knowledge and my drive to tackle more intricate challenges naturally led me toward the realm of advanced topics.
III. The Path to Mastery: Advanced Statistical Analysis
Advanced statistical analysis takes us far beyond the realm of simple descriptive statistics. It empowers us to draw nuanced insights from data and make informed decisions with a heightened level of confidence.
A. An Overview of Advanced Statistical Techniques
Advanced statistical techniques encompass the realm of multivariate analysis, time series forecasting, and more. These methods enable us to capture intricate relationships within data, providing us with a richer and more profound perspective.
B. Bayesian Statistics and Its Applications
Bayesian statistics offers a unique perspective on probability, allowing us to update our beliefs as new data becomes available. This powerful framework finds applications in diverse fields such as medical research, finance, and even machine learning.
C. The Role of Hypothesis Testing in Advanced Data Analysis
Hypothesis testing takes on a more intricate form in advanced data analysis. It involves designing robust experiments, grasping the nuances of p-values, and addressing the challenges posed by multiple comparisons.
IV. Predictive Modeling: Beyond Regression
While regression remains an enduring cornerstone of predictive modeling, the world of advanced data science introduces us to a spectrum of modeling techniques that can elegantly capture the complex relationships concealed within data.
A. A Deeper Dive into Predictive Modeling
Predictive modeling transcends the simplicity of linear regression, offering us tools like decision trees, random forests, and gradient boosting. These techniques furnish us with the means to make more precise predictions for intricate data scenarios.
B. Advanced Regression Techniques and When to Use Them
In the realm of advanced regression, we encounter techniques such as Ridge, Lasso, and Elastic Net regression. These methods effectively address issues of multicollinearity and overfitting, ensuring that our models remain robust and reliable.
C. Embracing Ensemble Methods for Enhanced Predictive Accuracy
Ensemble methods, a category of techniques, ingeniously combine multiple models to achieve higher predictive accuracy. Approaches like bagging, boosting, and stacking harness the strengths of individual models, resulting in a formidable ensemble.
V. The Power of Unstructured Data: Natural Language Processing (NLP)
Unstructured text data, abundant on the internet, conceals a trove of valuable information. NLP equips us with the tools to extract meaning, sentiment, and insights from text.
A. Understanding the Complexities of Unstructured Text Data
Text data is inherently messy and nuanced, making its analysis a formidable challenge. NLP techniques, including tokenization, stemming, and lemmatization, empower us to process and decipher text data effectively.
B. Advanced NLP Techniques, Including Sentiment Analysis and Named Entity Recognition
Sentiment analysis gauges the emotions expressed in text, while named entity recognition identifies entities like names, dates, and locations. These advanced NLP techniques find applications in diverse fields such as marketing, social media analysis, and more.
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C. Real-World Applications of NLP in Data Science
NLP's applications span from dissecting sentiment in customer reviews to generating human-like text with deep learning models. These applications not only drive decision-making but also enhance user experiences.
VI. Deep Learning and Neural Networks
At the heart of deep learning lies the neural network architecture, enabling us to tackle intricate tasks like image recognition, language translation, and even autonomous driving.
A. Exploring the Neural Network Architecture
Grasping the components of a neural network—layers, nodes, and weights—forms the foundation for comprehending the intricacies of deep learning models.
B. Advanced Deep Learning Concepts like CNNs and RNNs
Convolutional Neural Networks (CNNs) excel at image-related tasks, while Recurrent Neural Networks (RNNs) proficiently handle sequences like text and time series data. These advanced architectures amplify model performance, expanding the horizons of what data-driven technology can accomplish.
C. Leveraging Deep Learning for Complex Tasks like Image Recognition and Language Generation
Deep learning powers image recognition in self-driving cars, generates human-like text, and translates languages in real time. These applications redefine what's possible with data-driven technology, propelling us into an era of boundless potential.
VII. Big Data and Distributed Computing
As data scales to unprecedented sizes, the challenges of storage, processing, and analysis necessitate advanced solutions like distributed computing frameworks.
A. Navigating the Challenges of Big Data in Data Science
The era of big data demands a paradigm shift in how we handle, process, and analyze information. Traditional methods quickly become inadequate, making way for innovative solutions to emerge.
B. Introduction to Distributed Computing Frameworks like Apache Hadoop and Spark
Distributed computing frameworks such as Apache Hadoop and Spark empower us to process massive datasets across clusters of computers. These tools enable efficient handling of big data challenges that were previously insurmountable.
C. Practical Applications of Big Data Technologies
Big data technologies find applications in diverse fields such as healthcare, finance, and e-commerce. They enable us to extract valuable insights from data that was once deemed too vast and unwieldy for analysis.
VIII. Ethical Considerations in Advanced Data Science
As data science advances, ethical considerations become even more pivotal. We must navigate issues of bias, privacy, and transparency with heightened sensitivity and responsibility.
A. Addressing Ethical Challenges in Advanced Data Analysis
Advanced data analysis may inadvertently perpetuate biases or raise new ethical dilemmas. Acknowledging and confronting these challenges is the initial step toward conducting ethical data science.
B. Ensuring Fairness and Transparency in Complex Models
Complex models can be opaque, making it challenging to comprehend their decision-making processes. Ensuring fairness and transparency in these models is a pressing concern that underscores the ethical responsibilities of data scientists.
C. The Responsibility of Data Scientists in Handling Sensitive Data
Data scientists shoulder a profound responsibility when handling sensitive data. Employing advanced encryption techniques and data anonymization methods is imperative to safeguard individual privacy and uphold ethical standards.
IX. The Journey Continues: Lifelong Learning and Staying Updated
In the realm of advanced data science, learning is an unending odyssey. Staying abreast of the latest advancements is not just valuable; it's imperative to remain at the vanguard of the field.
A. Embracing the Mindset of Continuous Learning in Advanced Data Science
Continuous learning isn't a choice; it's a necessity. As data science continually evolves, so must our skills and knowledge. To stand still is to regress.
B. Resources and Communities for Staying Updated with the Latest Advancements
The ACTE Institute provides an array of resources, from books and Data science courses to research papers and data science communities, offers a wealth of opportunities to remain informed about the latest trends and technologies.
C. Personal Anecdotes of Growth and Adaptation in the Field
My expedition into advanced data science has been replete with moments of growth, adaptation, and occasionally, setbacks. These experiences have profoundly influenced my approach to confronting complex data challenges and serve as a testament to the continuous nature of learning.
In conclusion, the journey into advanced data science is an exhilarating odyssey. It's a voyage that plunges us into the deepest recesses of data, where we unearth insights that possess the potential to transform industries and society at large. As we reflect on the indispensable role of essential data science tools, we comprehend that the equilibrium between tools and creativity propels us forward. The data universe is boundless, and with the right tools and an insatiable curiosity, we are poised to explore its ever-expanding horizons.
So, my fellow data enthusiasts, let us persist in our exploration of the data universe. There are discoveries yet to be unearthed, solutions yet to be uncovered, and a world yet to be reshaped through the power of data.
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dishachrista · 8 months
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Exploring Game-Changing Applications: Your Easy Steps to Learn Machine Learning:
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Machine learning technology has truly transformed multiple industries and continues to hold enormous potential for future development. If you're considering incorporating machine learning into your business or are simply eager to learn more about this transformative field, seeking advice from experts or enrolling in specialized courses is a wise step. For instance, the ACTE Institute offers comprehensive machine learning training programs that equip you with the knowledge and skills necessary for success in this rapidly evolving industry. Recognizing the potential of machine learning can unlock numerous avenues for data analysis, automation, and informed decision-making.
Now, let me share my successful journey in machine learning, which I believe can benefit everyone. These 10 steps have proven to be incredibly effective in helping me become a proficient machine learning practitioner:
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Step 1: Understand the Basics
Develop a strong grasp of fundamental mathematics, particularly linear algebra, calculus, and statistics.
Learn a programming language like Python, which is widely used in machine learning and provides a variety of useful libraries.
Step 2: Learn Machine Learning Concepts
Enroll in online courses from reputable platforms like Coursera, edX, and Udemy. Notably, the ACTE machine learning course is a stellar choice, offering comprehensive education, job placement, and certification.
Supplement your learning with authoritative books such as "Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow" by Aurélien Géron and "Pattern Recognition and Machine Learning" by Christopher Bishop.
Step 3: Hands-On Practice:
Dive into real-world projects using both simple and complex datasets. Practical experience is invaluable for gaining proficiency.
Participate in machine learning competitions on platforms like Kaggle to challenge yourself and learn from peers.
Step 4: Explore Advanced Topics
Delve into deep learning, a critical subset of machine learning that focuses on neural networks. Online resources like the Deep Learning Specialisation on Coursera are incredibly informative.
For those intrigued by language-related applications, explore Natural Language Processing (NLP) using resources like the "Natural Language Processing with Python" book by Steven Bird and Ewan Klein.
Step 5: Learn from the Community
Engage with online communities such as Reddit's r/Machine Learning and Stack Overflow. Participate in discussions, seek answers to queries, and absorb insights from others' experiences.
Follow machine learning blogs and podcasts to stay updated on the latest advancements, case studies, and best practices.
Step 6: Implement Advanced Projects
Challenge yourself with intricate projects that stretch your skills. This might involve tasks like image recognition, building recommendation systems, or even crafting your own AI-powered application.
Step 7: Stay updated
Stay current by reading research papers from renowned conferences like NeurIPS, ICML, and CVPR to stay on top of cutting-edge techniques.
Consider advanced online courses that delve into specialized topics such as reinforcement learning and generative adversarial networks (GANs).
Step 8: Build a Portfolio
Showcase your completed projects on GitHub to demonstrate your expertise to potential employers or collaborators.
Step 9: Network and Explore Career Opportunities
Attend conferences, workshops, and meetups to network with industry professionals and stay connected with the latest trends.
Explore job opportunities in data science and machine learning, leveraging your portfolio and projects to stand out during interviews.
In essence, mastering machine learning involves a step-by-step process encompassing learning core concepts, engaging in hands-on practice, and actively participating in the vibrant machine learning community. Starting from foundational mathematics and programming, progressing through online courses and projects, and eventually venturing into advanced topics like deep learning, this journey equips you with essential skills. Embracing the machine learning community and building a robust portfolio opens doors to promising opportunities in this dynamic and impactful field.
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adroit--2022 · 1 year
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aishavass · 1 year
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Rising need to extract insights from huge volumes of unstructured and structured data is the major factor driving the demand for the data science platform...
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tellme-o-muse · 28 days
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This!!! This is what I have been thinking of for AGES but was unable to put together eloquently enough, nor had the research to back up. I really will try to undo all of the damage having internet since I was 14 caused me in adulthood. The first step, I think, is figuring out the root cause.
transcription below, as seen through 12ft ladder!
Something went suddenly and horribly wrong for adolescents in the early 2010s. By now you’ve likely seen the statistics: Rates of depression and anxiety in the United States—fairly stable in the 2000s—rose by more than 50 percent in many studies from 2010 to 2019. The suicide rate rose 48 percent for adolescents ages 10 to 19. For girls ages 10 to 14, it rose 131 percent.
The problem was not limited to the U.S.: Similar patterns emerged around the same time in Canada, the U.K.,Australia, New Zealand, the Nordic countries, and beyond. By a variety of measures and in a variety of countries, the members of Generation Z (born in and after 1996) are suffering from anxiety, depression, self-harm, and related disorders at levels higher than any other generation for which we have data.
The decline in mental health is just one of many signs that something went awry. Loneliness and friendlessness among American teens began to surge around 2012. Academic achievement went down, too. According to “The Nation’s Report Card,” scores in reading and math began to decline for U.S. students after 2012, reversing decades of slow but generally steady increase. PISA, the major international measure of educational trends, shows that declines in math, reading, and science happened globally, also beginning in the early 2010s.
As the oldest members of Gen Z reach their late 20s, their troubles are carrying over into adulthood. Young adults are dating less, having less sex, and showing less interest in ever having children than prior generations. They are more likely to live with their parents. They were less likely to get jobs as teens, and managers say they are harder to work with. Many of these trends began with earlier generations, but most of them accelerated with Gen Z.
Surveys show that members of Gen Z are shyer and more risk averse than previous generations, too, and risk aversion may make them less ambitious. In an interview last May, OpenAI co-founder Sam Altman and Stripe co-founder Patrick Collison noted that, for the first time since the 1970s, none of Silicon Valley’s preeminent entrepreneurs are under 30. “Something has really gone wrong,” Altman said. In a famously young industry, he was baffled by the sudden absence of great founders in their 20s.
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What happened in the early 2010s that altered adolescent development and worsened mental health? Theories abound, but the fact that similar trends are found in many countries worldwide means that events and trends that are specific to the United States cannot be the main story.
I think the answer can be stated simply, although the underlying psychology is complex: Those were the years when adolescents in rich countries traded in their flip phones for smartphones and moved much more of their social lives online—particularly onto social-media platforms designed for virality and addiction. Once young people began carrying the entire internet in their pockets, available to them day and night, it altered their daily experiences and developmental pathways across the board. Friendship, dating, sexuality, exercise, sleep, academics, politics, family dynamics, identity—all were affected. Life changed rapidly for younger children, too, as they began to get access to their parents’ smartphones and, later, got their own iPads, laptops, and even smartphones during elementary school.
As a social psychologist who has long studied social and moral development, I have been involved in debates about the effects of digital technology for years. Typically, the scientific questions have been framed somewhat narrowly, to make them easier to address with data. For example, do adolescents who consume more social media have higher levels of depression? Does using a smartphone just before bedtime interfere with sleep? The answer to these questions is usually found to be yes, although the size of the relationship is often statistically small, which has led some researchers to conclude that these new technologies are not responsible for the gigantic increases in mental illness that began in the early 2010s.
But before we can evaluate the evidence on any one potential avenue of harm, we need to step back and ask a broader question: What is childhood––including adolescence––and how did it change when smartphones moved to the center of it? If we take a more holistic view of what childhood is and what young children, tweens, and teens need to do to mature into competent adults, the picture becomes much clearer. Smartphone-based life, it turns out, alters or interferes with a great number of developmental processes.
The intrusion of smartphones and social media are not the only changes that have deformed childhood. There’s an important backstory, beginning as long ago as the 1980s, when we started systematically depriving children and adolescents of freedom, unsupervised play, responsibility, and opportunities for risk taking, all of which promote competence, maturity, and mental health. But the change in childhood accelerated in the early 2010s, when an already independence-deprived generation was lured into a new virtual universe that seemed safe to parents but in fact is more dangerous, in many respects, than the physical world.
My claim is that the new phone-based childhood that took shape roughly 12 years ago is making young people sick and blocking their progress to flourishing in adulthood. We need a dramatic cultural correction, and we need it now.
1. The Decline of Play and Independence
Human brains are extraordinarily large compared with those of other primates, and human childhoods are extraordinarily long, too, to give those large brains time to wire up within a particular culture. A child’s brain is already 90 percent of its adult size by about age 6. The next 10 or 15 years are about learning norms and mastering skills—physical, analytical, creative, and social. As children and adolescents seek out experiences and practice a wide variety of behaviors, the synapses and neurons that are used frequently are retained while those that are used less often disappear. Neurons that fire together wire together, as brain researchers say.
Brain development is sometimes said to be “experience-expectant,” because specific parts of the brain show increased plasticity during periods of life when an animal’s brain can “expect” to have certain kinds of experiences. You can see this with baby geese, who will imprint on whatever mother-sized object moves in their vicinity just after they hatch. You can see it with human children, who are able to learn languages quickly and take on the local accent, but only through early puberty; after that, it’s hard to learn a language and sound like a native speaker. There is also some evidence of a sensitive period for cultural learning more generally. Japanese children who spent a few years in California in the 1970s came to feel “American” in their identity and ways of interacting only if they attended American schools for a few years between ages 9 and 15. If they left before age 9, there was no lasting impact. If they didn’t arrive until they were 15, it was too late; they didn’t come to feel American.
Human childhood is an extended cultural apprenticeship with different tasks at different ages all the way through puberty. Once we see it this way, we can identify factors that promote or impede the right kinds of learning at each age. For children of all ages, one of the most powerful drivers of learning is the strong motivation to play. Play is the work of childhood, and all young mammals have the same job: to wire up their brains by playing vigorously and often, practicing the moves and skills they’ll need as adults. Kittens will play-pounce on anything that looks like a mouse tail. Human children will play games such as tag and sharks and minnows, which let them practice both their predator skills and their escaping-from-predator skills. Adolescents will play sports with greater intensity, and will incorporate playfulness into their social interactions—flirting, teasing, and developing inside jokes that bond friends together. Hundreds of studies on young rats, monkeys, and humans show that young mammals want to play, need to play, and end up socially, cognitively, and emotionally impaired when they are deprived of play.
One crucial aspect of play is physical risk taking. Children and adolescents must take risks and fail—often—in environments in which failure is not very costly. This is how they extend their abilities, overcome their fears, learn to estimate risk, and learn to cooperate in order to take on larger challenges later. The ever-present possibility of getting hurt while running around, exploring, play-fighting, or getting into a real conflict with another group adds an element of thrill, and thrilling play appears to be the most effective kind for overcoming childhood anxieties and building social, emotional, and physical competence. The desire for risk and thrill increases in the teen years, when failure might carry more serious consequences. Children of all ages need to choose the risk they are ready for at a given moment. Young people who are deprived of opportunities for risk taking and independent exploration will, on average, develop into more anxious and risk-averse adults.
Human childhood and adolescence evolved outdoors, in a physical world full of dangers and opportunities. Its central activities––play, exploration, and intense socializing––were largely unsupervised by adults, allowing children to make their own choices, resolve their own conflicts, and take care of one another. Shared adventures and shared adversity bound young people together into strong friendship clusters within which they mastered the social dynamics of small groups, which prepared them to master bigger challenges and larger groups later on.
And then we changed childhood.
The changes started slowly in the late 1970s and ’80s, before the arrival of the internet, as many parents in the U.S. grew fearful that their children would be harmed or abducted if left unsupervised. Such crimes have always been extremely rare, but they loomed larger in parents’ minds thanks in part to rising levels of street crime combined with the arrival of cable TV, which enabled round-the-clock coverage of missing-children cases. A general decline in social capital––the degree to which people knew and trusted their neighbors and institutions––exacerbated parental fears. Meanwhile, rising competition for college admissions encouraged more intensive forms of parenting. In the 1990s, American parents began pulling their children indoors or insisting that afternoons be spent in adult-run enrichment activities. Free play, independent exploration, and teen-hangout time declined.
In recent decades, seeing unchaperoned children outdoors has become so novel that when one is spotted in the wild, some adults feel it is their duty to call the police. In 2015, the Pew Research Center found that parents, on average, believed that children should be at least 10 years old to play unsupervised in front of their house, and that kids should be 14 before being allowed to go unsupervised to a public park. Most of these same parents had enjoyed joyous and unsupervised outdoor play by the age of 7 or 8.
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2. The Virtual World Arrives in Two Waves
The internet, which now dominates the lives of young people, arrived in two waves of linked technologies. The first one did little harm to Millennials. The second one swallowed Gen Z whole.
The first wave came ashore in the 1990s with the arrival of dial-up internet access, which made personal computers good for something beyond word processing and basic games. By 2003, 55 percent of American households had a computer with (slow) internet access. Rates of adolescent depression, loneliness, and other measures of poor mental health did not rise in this first wave. If anything, they went down a bit. Millennial teens (born 1981 through 1995), who were the first to go through puberty with access to the internet, were psychologically healthier and happier, on average, than their older siblings or parents in Generation X (born 1965 through 1980).
The second wave began to rise in the 2000s, though its full force didn’t hit until the early 2010s. It began rather innocently with the introduction of social-media platforms that helped people connect with their friends. Posting and sharing content became much easier with sites such as Friendster (launched in 2003), Myspace (2003), and Facebook (2004).
Teens embraced social media soon after it came out, but the time they could spend on these sites was limited in those early years because the sites could only be accessed from a computer, often the family computer in the living room. Young people couldn’t access social media (and the rest of the internet) from the school bus, during class time, or while hanging out with friends outdoors. Many teens in the early-to-mid-2000s had cellphones, but these were basic phones (many of them flip phones) that had no internet access. Typing on them was difficult––they had only number keys. Basic phones were tools that helped Millennials meet up with one another in person or talk with each other one-on-one. I have seen no evidence to suggest that basic cellphones harmed the mental health of Millennials.
It was not until the introduction of the iPhone (2007), the App Store (2008), and high-speed internet (which reached 50 percent of American homes in 2007)—and the corresponding pivot to mobile made by many providers of social media, video games, and porn—that it became possible for adolescents to spend nearly every waking moment online. The extraordinary synergy among these innovations was what powered the second technological wave. In 2011, only 23 percent of teens had a smartphone. By 2015, that number had risen to 73 percent, and a quarter of teens said they were online “almost constantly.” Their younger siblings in elementary school didn’t usually have their own smartphones, but after its release in 2010, the iPad quickly became a staple of young children’s daily lives. It was in this brief period, from 2010 to 2015, that childhood in America (and many other countries) was rewired into a form that was more sedentary, solitary, virtual, and incompatible with healthy human development.
3. Techno-optimism and the Birth of the Phone-Based Childhood
The phone-based childhood created by that second wave—including not just smartphones themselves, but all manner of internet-connected devices, such as tablets, laptops, video-game consoles, and smartwatches—arrived near the end of a period of enormous optimism about digital technology. The internet came into our lives in the mid-1990s, soon after the fall of the Soviet Union. By the end of that decade, it was widely thought that the web would be an ally of democracy and a slayer of tyrants. When people are connected to each other, and to all the information in the world, how could any dictator keep them down?
In the 2000s, Silicon Valley and its world-changing inventions were a source of pride and excitement in America. Smart and ambitious young people around the world wanted to move to the West Coast to be part of the digital revolution. Tech-company founders such as Steve Jobs and Sergey Brin were lauded as gods, or at least as modern Prometheans, bringing humans godlike powers. The Arab Spring bloomed in 2011 with the help of decentralized social platforms, including Twitter and Facebook. When pundits and entrepreneurs talked about the power of social media to transform society, it didn’t sound like a dark prophecy.
You have to put yourself back in this heady time to understand why adults acquiesced so readily to the rapid transformation of childhood. Many parents had concerns, even then, about what their children were doing online, especially because of the internet’s ability to put children in contact with strangers. But there was also a lot of excitement about the upsides of this new digital world. If computers and the internet were the vanguards of progress, and if young people––widely referred to as “digital natives”––were going to live their lives entwined with these technologies, then why not give them a head start? I remember how exciting it was to see my 2-year-old son master the touch-and-swipe interface of my first iPhone in 2008. I thought I could see his neurons being woven together faster as a result of the stimulation it brought to his brain, compared to the passivity of watching television or the slowness of building a block tower. I thought I could see his future job prospects improving.
Touchscreen devices were also a godsend for harried parents. Many of us discovered that we could have peace at a restaurant, on a long car trip, or at home while making dinner or replying to emails if we just gave our children what they most wanted: our smartphones and tablets. We saw that everyone else was doing it and figured it must be okay.
It was the same for older children, desperate to join their friends on social-media platforms, where the minimum age to open an account was set by law to 13, even though no research had been done to establish the safety of these products for minors. Because the platforms did nothing (and still do nothing) to verify the stated age of new-account applicants, any 10-year-old could open multiple accounts without parental permission or knowledge, and many did. Facebook and later Instagram became places where many sixth and seventh graders were hanging out and socializing. If parents did find out about these accounts, it was too late. Nobody wanted their child to be isolated and alone, so parents rarely forced their children to shut down their accounts.
We had no idea what we were doing.
4. The High Cost of a Phone-Based Childhood
In Walden, his 1854 reflection on simple living, Henry David Thoreau wrote, “The cost of a thing is the amount of … life which is required to be exchanged for it, immediately or in the long run.” It’s an elegant formulation of what economists would later call the opportunity cost of any choice—all of the things you can no longer do with your money and time once you’ve committed them to something else. So it’s important that we grasp just how much of a young person’s day is now taken up by their devices.
The numbers are hard to believe. The most recent Gallup data show that American teens spend about five hours a day just on social-media platforms (including watching videos on TikTok and YouTube). Add in all the other phone- and screen-based activities, and the number rises to somewhere between seven and nine hours a day, on average. The numbers are even higher in single-parent and low-income families, and among Black, Hispanic, and Native American families.
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In Thoreau’s terms, how much of life is exchanged for all this screen time? Arguably, most of it. Everything else in an adolescent’s day must get squeezed down or eliminated entirely to make room for the vast amount of content that is consumed, and for the hundreds of “friends,” “followers,” and other network connections that must be serviced with texts, posts, comments, likes, snaps, and direct messages. I recently surveyed my students at NYU, and most of them reported that the very first thing they do when they open their eyes in the morning is check their texts, direct messages, and social-media feeds. It’s also the last thing they do before they close their eyes at night. And it’s a lot of what they do in between.
The amount of time that adolescents spend sleeping declined in the early 2010s, and many studies tie sleep loss directly to the use of devices around bedtime, particularly when they’re used to scroll through social media. Exercise declined, too, which is unfortunate because exercise, like sleep, improves both mental and physical health. Book reading has been declining for decades, pushed aside by digital alternatives, but the decline, like so much else, sped up in the early 2010s. With passive entertainment always available, adolescent minds likely wander less than they used to; contemplation and imagination might be placed on the list of things winnowed down or crowded out.
But perhaps the most devastating cost of the new phone-based childhood was the collapse of time spent interacting with other people face-to-face. A study of how Americans spend their time found that, before 2010, young people (ages 15 to 24) reported spending far more time with their friends (about two hours a day, on average, not counting time together at school) than did older people (who spent just 30 to 60 minutes with friends). Time with friends began decreasing for young people in the 2000s, but the drop accelerated in the 2010s, while it barely changed for older people. By 2019, young people’s time with friends had dropped to just 67 minutes a day. It turns out that Gen Z had been socially distancing for many years and had mostly completed the project by the time COVID-19 struck.
You might question the importance of this decline. After all, isn’t much of this online time spent interacting with friends through texting, social media, and multiplayer video games? Isn’t that just as good?
Some of it surely is, and virtual interactions offer unique benefits too, especially for young people who are geographically or socially isolated. But in general, the virtual world lacks many of the features that make human interactions in the real world nutritious, as we might say, for physical, social, and emotional development. In particular, real-world relationships and social interactions are characterized by four features—typical for hundreds of thousands of years—that online interactions either distort or erase.
First, real-world interactions are embodied, meaning that we use our hands and facial expressions to communicate, and we learn to respond to the body language of others. Virtual interactions, in contrast, mostly rely on language alone. No matter how many emojis are offered as compensation, the elimination of communication channels for which we have eons of evolutionary programming is likely to produce adults who are less comfortable and less skilled at interacting in person.
Second, real-world interactions are synchronous; they happen at the same time. As a result, we learn subtle cues about timing and conversational turn taking. Synchronous interactions make us feel closer to the other person because that’s what getting “in sync” does. Texts, posts, and many other virtual interactions lack synchrony. There is less real laughter, more room for misinterpretation, and more stress after a comment that gets no immediate response.
Third, real-world interactions primarily involve one‐to‐one communication, or sometimes one-to-several. But many virtual communications are broadcast to a potentially huge audience. Online, each person can engage in dozens of asynchronous interactions in parallel, which interferes with the depth achieved in all of them. The sender’s motivations are different, too: With a large audience, one’s reputation is always on the line; an error or poor performance can damage social standing with large numbers of peers. These communications thus tend to be more performative and anxiety-inducing than one-to-one conversations.
Finally, real-world interactions usually take place within communities that have a high bar for entry and exit, so people are strongly motivated to invest in relationships and repair rifts when they happen. But in many virtual networks, people can easily block others or quit when they are displeased. Relationships within such networks are usually more disposable.
These unsatisfying and anxiety-producing features of life online should be recognizable to most adults. Online interactions can bring out antisocial behavior that people would never display in their offline communities. But if life online takes a toll on adults, just imagine what it does to adolescents in the early years of puberty, when their “experience expectant” brains are rewiring based on feedback from their social interactions.
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A simple way to understand the differences between Gen Z and previous generations is that people born in and after 1996 have internal thermostats that were shifted toward defend mode. This is why life on college campuses changed so suddenly when Gen Z arrived, beginning around 2014. Students began requesting “safe spaces” and trigger warnings. They were highly sensitive to “microaggressions” and sometimes claimed that words were “violence.” These trends mystified those of us in older generations at the time, but in hindsight, it all makes sense. Gen Z students found words, ideas, and ambiguous social encounters more threatening than had previous generations of students because we had fundamentally altered their psychological development.
5. So Many Harms
The debate around adolescents’ use of smartphones and social media typically revolves around mental health, and understandably so. But the harms that have resulted from transforming childhood so suddenly and heedlessly go far beyond mental health. I’ve touched on some of them—social awkwardness, reduced self-confidence, and a more sedentary childhood. Here are three additional harms.
Fragmented Attention, Disrupted Learning
Staying on task while sitting at a computer is hard enough for an adult with a fully developed prefrontal cortex. It is far more difficult for adolescents in front of their laptop trying to do homework. They are probably less intrinsically motivated to stay on task. They’re certainly less able, given their undeveloped prefrontal cortex, and hence it’s easy for any company with an app to lure them away with an offer of social validation or entertainment. Their phones are pinging constantly—one study found that the typical adolescent now gets 237 notifications a day, roughly 15 every waking hour. Sustained attention is essential for doing almost anything big, creative, or valuable, yet young people find their attention chopped up into little bits by notifications offering the possibility of high-pleasure, low-effort digital experiences.
It even happens in the classroom. Studies confirm that when students have access to their phones during class time, they use them, especially for texting and checking social media, and their grades and learning suffer. This might explain why benchmark test scores began to decline in the U.S. and around the world in the early 2010s—well before the pandemic hit.
Addiction and Social Withdrawal
The neural basis of behavioral addiction to social media or video games is not exactly the same as chemical addiction to cocaine or opioids. Nonetheless, they all involve abnormally heavy and sustained activation of dopamine neurons and reward pathways. Over time, the brain adapts to these high levels of dopamine; when the child is not engaged in digital activity, their brain doesn’t have enough dopamine, and the child experiences withdrawal symptoms. These generally include anxiety, insomnia, and intense irritability. Kids with these kinds of behavioral addictions often become surly and aggressive, and withdraw from their families into their bedrooms and devices.
Social-media and gaming platforms were designed to hook users. How successful are they? How many kids suffer from digital addictions?
The main addiction risks for boys seem to be video games and porn. “Internet gaming disorder,” which was added to the main diagnosis manual of psychiatry in 2013 as a condition for further study, describes “significant impairment or distress” in several aspects of life, along with many hallmarks of addiction, including an inability to reduce usage despite attempts to do so. Estimates for the prevalence of IGD range from 7 to 15 percent among adolescent boys and young men. As for porn, a nationally representative survey of American adults published in 2019 found that 7 percent of American men agreed or strongly agreed with the statement “I am addicted to pornography”—and the rates were higher for the youngest men.
Girls have much lower rates of addiction to video games and porn, but they use social media more intensely than boys do. A study of teens in 29 nations found that between 5 and 15 percent of adolescents engage in what is called “problematic social media use,” which includes symptoms such as preoccupation, withdrawal symptoms, neglect of other areas of life, and lying to parents and friends about time spent on social media. That study did not break down results by gender, but many others have found that rates of “problematic use” are higher for girls.
I don’t want to overstate the risks: Most teens do not become addicted to their phones and video games. But across multiple studies and across genders, rates of problematic use come out in the ballpark of 5 to 15 percent. Is there any other consumer product that parents would let their children use relatively freely if they knew that something like one in 10 kids would end up with a pattern of habitual and compulsive use that disrupted various domains of life and looked a lot like an addiction?
The Decay of Wisdom and the Loss of Meaning
During that crucial sensitive period for cultural learning, from roughly ages 9 through 15, we should be especially thoughtful about who is socializing our children for adulthood. Instead, that’s when most kids get their first smartphone and sign themselves up (with or without parental permission) to consume rivers of content from random strangers. Much of that content is produced by other adolescents, in blocks of a few minutes or a few seconds.
This rerouting of enculturating content has created a generation that is largely cut off from older generations and, to some extent, from the accumulated wisdom of humankind, including knowledge about how to live a flourishing life. Adolescents spend less time steeped in their local or national culture. They are coming of age in a confusing, placeless, ahistorical maelstrom of 30-second stories curated by algorithms designed to mesmerize them. Without solid knowledge of the past and the filtering of good ideas from bad––a process that plays out over many generations––young people will be more prone to believe whatever terrible ideas become popular around them, which might explain why videos showing young people reacting positively to Osama bin Laden’s thoughts about America were trending on TikTok last fall.
All this is made worse by the fact that so much of digital public life is an unending supply of micro dramas about somebody somewhere in our country of 340 million people who did something that can fuel an outrage cycle, only to be pushed aside by the next. It doesn’t add up to anything and leaves behind only a distorted sense of human nature and affairs.
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Durkheim’s observations are crucial for understanding what happened in the early 2010s. A long-running survey of American teens found that, from 1990 to 2010, high-school seniors became slightly less likely to agree with statements such as “Life often feels meaningless.” But as soon as they adopted a phone-based life and many began to live in the whirlpool of social media, where no stability can be found, every measure of despair increased. From 2010 to 2019, the number who agreed that their lives felt “meaningless” increased by about 70 percent, to more than one in five.
6. Young People Don’t Like Their Phone-Based Lives
How can I be confident that the epidemic of adolescent mental illness was kicked off by the arrival of the phone-based childhood? Skeptics point to other events as possible culprits, including the 2008 global financial crisis, global warming, the 2012 Sandy Hook school shooting and the subsequent active-shooter drills, rising academic pressures, and the opioid epidemic. But while these events might have been contributing factors in some countries, none can explain both the timing and international scope of the disaster.
An additional source of evidence comes from Gen Z itself. With all the talk of regulating social media, raising age limits, and getting phones out of schools, you might expect to find many members of Gen Z writing and speaking out in opposition. I’ve looked for such arguments and found hardly any. In contrast, many young adults tell stories of devastation.
Freya India, a 24-year-old British essayist who writes about girls, explains how social-media sites carry girls off to unhealthy places: “It seems like your child is simply watching some makeup tutorials, following some mental health influencers, or experimenting with their identity. But let me tell you: they are on a conveyor belt to someplace bad. Whatever insecurity or vulnerability they are struggling with, they will be pushed further and further into it.” She continues:
Gen Z were the guinea pigs in this uncontrolled global social experiment. We were the first to have our vulnerabilities and insecurities fed into a machine that magnified and refracted them back at us, all the time, before we had any sense of who we were. We didn’t just grow up with algorithms. They raised us. They rearranged our faces. Shaped our identities. Convinced us we were sick.
Rikki Schlott, a 23-year-old American journalist and co-author of The Canceling of the American Mind, writes,
The day-to-day life of a typical teen or tween today would be unrecognizable to someone who came of age before the smartphone arrived. Zoomers are spending an average of 9 hours daily in this screen-time doom loop—desperate to forget the gaping holes they’re bleeding out of, even if just for … 9 hours a day. Uncomfortable silence could be time to ponder why they’re so miserable in the first place. Drowning it out with algorithmic white noise is far easier.
A 27-year-old man who spent his adolescent years addicted (his word) to video games and pornography sent me this reflection on what that did to him:
I missed out on a lot of stuff in life—a lot of socialization. I feel the effects now: meeting new people, talking to people. I feel that my interactions are not as smooth and fluid as I want. My knowledge of the world (geography, politics, etc.) is lacking. I didn’t spend time having conversations or learning about sports. I often feel like a hollow operating system.
Or consider what Facebook found in a research project involving focus groups of young people, revealed in 2021 by the whistleblower Frances Haugen: “Teens blame Instagram for increases in the rates of anxiety and depression among teens,” an internal document said. “This reaction was unprompted and consistent across all groups.”
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7. Collective-Action Problems
Social-media companies such as Meta, TikTok, and Snap are often compared to tobacco companies, but that’s not really fair to the tobacco industry. It’s true that companies in both industries marketed harmful products to children and tweaked their products for maximum customer retention (that is, addiction), but there’s a big difference: Teens could and did choose, in large numbers, not to smoke. Even at the peak of teen cigarette use, in 1997, nearly two-thirds of high-school students did not smoke.
Social media, in contrast, applies a lot more pressure on nonusers, at a much younger age and in a more insidious way. Once a few students in any middle school lie about their age and open accounts at age 11 or 12, they start posting photos and comments about themselves and other students. Drama ensues. The pressure on everyone else to join becomes intense. Even a girl who knows, consciously, that Instagram can foster beauty obsession, anxiety, and eating disorders might sooner take those risks than accept the seeming certainty of being out of the loop, clueless, and excluded. And indeed, if she resists while most of her classmates do not, she might, in fact, be marginalized, which puts her at risk for anxiety and depression, though via a different pathway than the one taken by those who use social media heavily. In this way, social media accomplishes a remarkable feat: It even harms adolescents who do not use it.
A recent study led by the University of Chicago economist Leonardo Bursztyn captured the dynamics of the social-media trap precisely. The researchers recruited more than 1,000 college students and asked them how much they’d need to be paid to deactivate their accounts on either Instagram or TikTok for four weeks. That’s a standard economist’s question to try to compute the net value of a product to society. On average, students said they’d need to be paid roughly $50 ($59 for TikTok, $47 for Instagram) to deactivate whichever platform they were asked about. Then the experimenters told the students that they were going to try to get most of the others in their school to deactivate that same platform, offering to pay them to do so as well, and asked, Now how much would you have to be paid to deactivate, if most others did so? The answer, on average, was less than zero. In each case, most students were willing to pay to have that happen.
Social media is all about network effects. Most students are only on it because everyone else is too. Most of them would prefer that nobody be on these platforms. Later in the study, students were asked directly, “Would you prefer to live in a world without Instagram [or TikTok]?” A majority of students said yes––58 percent for each app.
This is the textbook definition of what social scientists call a collective-action problem. It’s what happens when a group would be better off if everyone in the group took a particular action, but each actor is deterred from acting, because unless the others do the same, the personal cost outweighs the benefit. Fishermen considering limiting their catch to avoid wiping out the local fish population are caught in this same kind of trap. If no one else does it too, they just lose profit.
Cigarettes trapped individual smokers with a biological addiction. Social media has trapped an entire generation in a collective-action problem. Early app developers deliberately and knowingly exploited the psychological weaknesses and insecurities of young people to pressure them to consume a product that, upon reflection, many wish they could use less, or not at all.
8. Four Norms to Break Four Traps
Young people and their parents are stuck in at least four collective-action traps. Each is hard to escape for an individual family, but escape becomes much easier if families, schools, and communities coordinate and act together. Here are four norms that would roll back the phone-based childhood. I believe that any community that adopts all four will see substantial improvements in youth mental health within two years.
No smartphones before high school 
The trap here is that each child thinks they need a smartphone because “everyone else” has one, and many parents give in because they don’t want their child to feel excluded. But if no one else had a smartphone—or even if, say, only half of the child’s sixth-grade class had one—parents would feel more comfortable providing a basic flip phone (or no phone at all). Delaying round-the-clock internet access until ninth grade (around age 14) as a national or community norm would help to protect adolescents during the very vulnerable first few years of puberty. According to a 2022 British study, these are the years when social-media use is most correlated with poor mental health. Family policies about tablets, laptops, and video-game consoles should be aligned with smartphone restrictions to prevent overuse of other screen activities.
No social media before 16
The trap here, as with smartphones, is that each adolescent feels a strong need to open accounts on TikTok, Instagram, Snapchat, and other platforms primarily because that’s where most of their peers are posting and gossiping. But if the majority of adolescents were not on these accounts until they were 16, families and adolescents could more easily resist the pressure to sign up. The delay would not mean that kids younger than 16 could never watch videos on TikTok or YouTube—only that they could not open accounts, give away their data, post their own content, and let algorithms get to know them and their preferences.
Phone‐free schools
Most schools claim that they ban phones, but this usually just means that students aren’t supposed to take their phone out of their pocket during class. Research shows that most students do use their phones during class time. They also use them during lunchtime, free periods, and breaks between classes––times when students could and should be interacting with their classmates face-to-face. The only way to get students’ minds off their phones during the school day is to require all students to put their phones (and other devices that can send or receive texts) into a phone locker or locked pouch at the start of the day. Schools that have gone phone-free always seem to report that it has improved the culture, making students more attentive in class and more interactive with one another. Published studies back them up.
More independence, free play, and responsibility in the real world
Many parents are afraid to give their children the level of independence and responsibility they themselves enjoyed when they were young, even though rates of homicide, drunk driving, and other physical threats to children are way down in recent decades. Part of the fear comes from the fact that parents look at each other to determine what is normal and therefore safe, and they see few examples of families acting as if a 9-year-old can be trusted to walk to a store without a chaperone. But if many parents started sending their children out to play or run errands, then the norms of what is safe and accepted would change quickly. So would ideas about what constitutes “good parenting.” And if more parents trusted their children with more responsibility––for example, by asking their kids to do more to help out, or to care for others––then the pervasive sense of uselessness now found in surveys of high-school students might begin to dissipate.
It would be a mistake to overlook this fourth norm. If parents don’t replace screen time with real-world experiences involving friends and independent activity, then banning devices will feel like deprivation, not the opening up of a world of opportunities.
The main reason why the phone-based childhood is so harmful is because it pushes aside everything else. Smartphones are experience blockers. Our ultimate goal should not be to remove screens entirely, nor should it be to return childhood to exactly the way it was in 1960. Rather, it should be to create a version of childhood and adolescence that keeps young people anchored in the real world while flourishing in the digital age.
9. What Are We Waiting For?
An essential function of government is to solve collective-action problems. Congress could solve or help solve the ones I’ve highlighted—for instance, by raising the age of “internet adulthood” to 16 and requiring tech companies to keep underage children off their sites.
In recent decades, however, Congress has not been good at addressing public concerns when the solutions would displease a powerful and deep-pocketed industry. Governors and state legislators have been much more effective, and their successes might let us evaluate how well various reforms work. But the bottom line is that to change norms, we’re going to need to do most of the work ourselves, in neighborhood groups, schools, and other communities.
There are now hundreds of organizations––most of them started by mothers who saw what smartphones had done to their children––that are working to roll back the phone-based childhood or promote a more independent, real-world childhood. (I have assembled a list of many of them.) One that I co-founded, at LetGrow.org, suggests a variety of simple programs for parents or schools, such as play club (schools keep the playground open at least one day a week before or after school, and kids sign up for phone-free, mixed-age, unstructured play as a regular weekly activity) and the Let Grow Experience (a series of homework assignments in which students––with their parents’ consent––choose something to do on their own that they’ve never done before, such as walk the dog, climb a tree, walk to a store, or cook dinner).
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Parents are fed up with what childhood has become. Many are tired of having daily arguments about technologies that were designed to grab hold of their children’s attention and not let go. But the phone-based childhood is not inevitable.
The four norms I have proposed cost almost nothing to implement, they cause no clear harm to anyone, and while they could be supported by new legislation, they can be instilled even without it. We can begin implementing all of them right away, this year, especially in communities with good cooperation between schools and parents. A single memo from a principal asking parents to delay smartphones and social media, in support of the school’s effort to improve mental health by going phone free, would catalyze collective action and reset the community’s norms.
We didn’t know what we were doing in the early 2010s. Now we do. It’s time to end the phone-based childhood.
This article is adapted from Jonathan Haidt’s forthcoming book, The Anxious Generation: How the Great Rewiring of Childhood Is Causing an Epidemic of Mental Illness.
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Top Ten Web Development Companies in India
Although many organisations strive to minimise the benefits of web development to the global market, statistics indicate the truth. According to statistics, everybody with an internet connection can browse around 1.88 billion webpages.
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Wipro emphasizes delivering customer-centric web development solutions. They collaborate closely with their clients to understand their specific requirements and business objectives. This enables them to create tailored solutions that align with the clients' goals and provide a competitive
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Mindtree is a global technology consulting and services company based in India. Founded in 1999, Mindtree has grown to become a well-known player in the IT industry. The company offers a wide range of services, including web development, software development, digital transformation, cloud services and data analytics.
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Tech Mahindra is a multinational IT services and consulting company based in India. Established in 1986, Tech Mahindra is part of the Mahindra Group conglomerate. The company offers a wide range of services, including web development, software development, consulting, digital transformation and IT outsourcing.
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Tech Mahindra embraces emerging technologies in their web development services. They leverage artificial intelligence, machine learning, blockchain, cloud computing and other advanced technologies to enhance the functionality, security and scalability of the web solutions they deliver.
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Mphasis is an IT services company headquartered in India. Established in 2000, Mphasis has a global presence and offers a wide range of services, including web development, software development, digital transformation, consulting and infrastructure services.
Mphasis provides comprehensive web development solutions to its clients worldwide. They have a team of skilled professionals proficient in various programming languages, frameworks and technologies. Their web development services encompass front-end and back-end development, web application development, e-commerce platforms, content management systems and mobile-responsive websites.
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L&T Infotech (LTI) is a global IT solutions and services company headquartered in India. LTI is a subsidiary of Larsen & Toubro, one of India's largest conglomerates. The company provides a wide range of services, including web development, software development, consulting, digital transformation and infrastructure management.
L&T Infotech offers comprehensive web development solutions to its clients. They have a team of skilled professionals who are proficient in various programming languages, frameworks and technologies. Their web development services cover front-end and back-end development, web application development, e-commerce platforms, content management systems and mobile-responsive websites.
One of the key strengths of L&T Infotech is its customer-centric approach. They work closely with their clients to understand their specific business requirements, objectives and target audience. This enables them to create tailored web development solutions that align with the clients' unique needs and deliver tangible business value.
10. Cybage
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Cybage provides comprehensive web development solutions to its clients. They have a team of skilled professionals who are proficient in various programming languages, frameworks and technologies. Their web development services encompass front-end and back-end development, web application development, e-commerce platforms, content management systems and mobile-responsive websites.
Cybage focuses on delivering customer-centric web development solutions. They collaborate closely with their clients to understand their specific business requirements, goals and target audience. This enables them to create customized web solutions that meet the clients' unique needs, enhance user experience and drive business growth.
The company serves clients across diverse industries, including healthcare, retail, e-commerce, banking and finance and more. They leverage their industry knowledge and domain expertise to provide web solutions that address the unique challenges and requirements of each industry.
Cybage emphasizes the use of emerging technologies in their web development services. They incorporate artificial intelligence, machine learning, cloud computing, blockchain and other innovative technologies to enhance the functionality, scalability and security of the web solutions they deliver.
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vivekavicky12 · 3 months
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Embarking on the Odyssey of Data Science Mastery: A Comprehensive 8-Step Guide
Navigating the dynamic waters of data science requires a combination of technical acumen and analytical finesse. This comprehensive guide unfolds an 8-step roadmap, not just to become a data scientist but to master the intricate art and science that defines this dynamic field.
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1. Building a Sturdy Mathematical Foundation: The Pillars of Understanding
Embark on your journey with a laser focus on constructing a formidable foundation in fundamental mathematical principles, probability theory, and statistics. This foundational knowledge serves as the bedrock upon which you'll interpret data and seamlessly implement statistical models with precision.
2. Mastering Programming Languages: The Data Scientist's Linguistic Proficiency
In the vast toolkit of a data scientist, mastery in a programming language is key. Delve into the intricacies of Python or R, navigating the landscape of data manipulation libraries like Pandas or data.table. These tools become your allies in handling large datasets with finesse.
3. Navigating Data Analysis Libraries: Unleashing the Power of Manipulation
With programming proficiency comes the need to manipulate and analyze data efficiently. This is where libraries like Pandas (Python) and dplyr (R) shine. Pandas, known for its ease of use, provides data structures and functions needed to manipulate structured data seamlessly, while dplyr simplifies data manipulation in R.
4. Crafting Visual Narratives: The Art of Data Visualization
Transforming complex insights into compelling visual narratives is the hallmark of a skilled data scientist. Immerse yourself in the world of data visualization tools such as Matplotlib, Seaborn, or ggplot2. Through mastery of these tools, your analytical findings metamorphose into visually striking stories.
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5. Navigating the Landscape of Machine Learning Basics: Algorithms as Your Guide
Machine learning (ML) is the heart of data science. Start with the basics – linear regression, logistic regression, and classification algorithms. Platforms like Scikit-Learn (Python) and caret (R) provide practical implementations. A solid grasp of the fundamentals empowers you to tackle a myriad of real-world problems.
6. Bridging Theory and Practice: The Power of Hands-On Projects
Theoretical knowledge gains potency when applied. Platforms like Kaggle provide datasets and competitions, allowing you to test your skills in a real-world context. Building a portfolio of projects showcases your skills to potential employers and collaborators.
7. Structured Learning Paths: The Guiding Compass of Online Courses
The world of data science is vast, and structured courses can act as your compass. Platforms like Coursera, edX, and Udacity offer courses tailored to various aspects of data science. These courses provide not just theoretical knowledge but hands-on experience, ensuring a well-rounded education.
8. Learning Together: The Vibrant Tapestry of Community Engagement
Data science is not a solitary pursuit. Engage with the community. Platforms like Stack Overflow, Reddit (r/datascience), and GitHub offer spaces to ask questions, share insights, and learn from experienced practitioners. Actively participating in the data science community exposes you to the latest trends, tools, and best practices.
Conclusion: A Journey of Continuous Discovery Embarking on the data science odyssey is not a sprint; it's a marathon of continuous learning. Each step in this guide is a stepping stone, guiding you through the intricate landscape of data science. As you navigate through the sea of data, may your curiosity be your compass, and may the insights you unearth become beacons of knowledge in the vast realm of data science. Best of luck on your journey!
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sharma1985ankush · 3 months
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Mobile App Development Agency in Delhi NCR/Greater Noida
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From Bustling Bazaars to Global Innovation Hub:
Delhi NCR, a land of vibrant culture, historical landmarks, and a booming tech scene, is rapidly transforming into a mobile app development powerhouse. From bustling startups nestled in Gurgaon's co-working spaces to established IT giants in Noida, the demand for innovative and user-friendly apps is skyrocketing. But navigating this dynamic landscape can be tricky, especially with so many development companies vying for your attention. So, let's delve into the exciting world of mobile app development in Delhi NCR, exploring the latest trends and why The Green Concept might be your perfect partner on this digital adventure.
Riding the Tide of Innovation: Trending Technologies
The Delhi NCR app development scene is buzzing with cutting-edge technologies that are shaping the future of user experiences. Here are some of the hottest trends to keep an eye on:
Beyond Screens: Immersive Experiences: Augmented Reality (AR) and Virtual Reality (VR) are no longer confined to science fiction movies. Imagine learning about Hindu history through immersive VR tours of iconic monuments, or trying on clothes virtually before buying them. Delhi NCR companies are at the forefront of exploring how AR/VR can enhance app functionality and user engagement, creating truly unique and interactive experiences.
AI-Powered Personalization: From Mass Market to One-to-One: Gone are the days of one-size-fits-all apps. Today, users crave personalized experiences that cater to their individual needs and preferences. Delhi NCR developers are harnessing the power of Artificial Intelligence (AI) to personalize app interfaces, content recommendations, and even in-app interactions, fostering deeper user loyalty and driving meaningful engagement.
Blockchain: Building Trust, One Block at a Time: Security and transparency are paramount in today's digital world, especially for apps dealing with sensitive information like financial transactions or healthcare records. Blockchain technology offers a secure and transparent way to manage data, making it ideal for these types of apps. Delhi NCR development companies are actively exploring the potential of blockchain to enhance app security and build user trust, laying a foundation for a more secure and reliable digital ecosystem.
Voice-Enabled Interactions: Speak Your Commands: The rise of smart speakers and voice assistants like Alexa and Google Assistant has pushed voice-enabled interactions to the forefront. Delhi NCR developers are integrating voice commands into apps, making them more accessible and user-friendly, especially for visually impaired users or those on the go. Imagine seamlessly navigating your banking app or controlling your smart home devices just by speaking your commands.
Finding Your Perfect Development Partner: Why The Green Concept Stands Out
With so many app development companies in Delhi NCR, choosing the right one can feel overwhelming. Here's why The Green Concept stands out from the crowd:
Your Vision, Our Expertise: Beyond Coding, We Speak Your Language: We don't just build apps, we partner with you to understand your unique vision, target audience, and business goals. Clear communication and collaboration are our core values, ensuring you're not just informed, but actively involved throughout the entire development process. We become an extension of your team, not just hired hands.
A Multifaceted Team: Your One-Stop Shop for App Development: Our team boasts a diverse range of skills and experience, tackling complex projects with confidence. Whether you need an e-commerce platform with robust payment gateways, a captivating game with stunning visuals, or an AR-powered learning tool that breaks down complex concepts, we have the expertise to bring your idea to life. No need to juggle multiple agencies for different aspects of your app development; we offer a comprehensive solution under one roof.
Transparency is Key: Building Trust, One Update at a Time: We believe in open communication and regular updates. You'll never be left in the dark about the progress of your app, as we keep you informed, involved, and confident about every step of development. Expect detailed reports, regular meetings, and clear communication channels to ensure you're always on the same page.
Beyond Launch, We Care: Your Long-Term App Partner: Our commitment extends far beyond building your app. We offer ongoing support, maintenance, and updates, ensuring your app evolves and thrives in the ever-changing tech landscape. We'll be there to address any bugs, implement new features, and adapt your app to the latest trends, so you can focus on growing your business without worrying about the technical upkeep.
Sustainable Practices: Building Apps with a Conscience: At The Green Concept, we're passionate about building eco-friendly apps that minimize environmental impact. We actively explore sustainable development practices, use energy-efficient tools, and offset our carbon footprint wherever possible. If aligning your values with sustainability is important to you, we're the perfect partner to create an app that's not just innovative, but also environmentally responsible.
Delhi NCR is brimming with mobile app development potential, and The Green Concept is your ideal co-pilot on this exciting journey. We equip you with the technical expertise, creative vision, and unwavering commitment to create an app that stands out in the bustling Delhi NCR market and beyond. Ready to turn your app dream into reality?
Contact The Green Concept today for a free consultation. Let's explore the latest trends, discuss your unique vision, and craft a personalized development plan that brings your app to life, sustainably and successfully. Remember, in the ever-evolving world of mobile technology, choosing the right partner is crucial. Choose The Green Concept, and unlock the full potential of your app, not just in Delhi NCR, but on the global stage.
We believe in the power of apps to connect, empower, and make a difference. Are you ready to join the movement?
P.S. Stay tuned for more insightful blog posts on mobile app development trends, industry news, and success stories from The Green Concept. We're passionate about sharing our knowledge and helping you navigate the dynamic app development landscape.
Contact us: Web: www.thegreenconcept.in Email: [email protected] Mob: +919899130429
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