I think 90% of my gripes with how modern anime looks comes down to flat color design/palettes.
Non-cohesive, washed-out color palettes can destroy lineart quality. I see this all the time when comparing an anime's lineart/layout to its colored/post-processed final product and it's heartbreaking. Compare this pre-color vs. final frame from Dungeon Meshi's OP.
So much sharpness and detail and weight gets washed out and flattened by 'meh' color design. I LOVE the flow and thickness and shadows in the fabrics on the left. The white against pastel really brings it out. Check out all the detail in their hair, the highlights in Rin's, the different hues to denote hair color, the blue tint in the clothes' shadows, and how all of that just gets... lost. It works, but it's not particularly good and does a disservice to the line-artist.
I'm using Dungeon Meshi as an example not because it's bad, I'm just especially disappointed because this is Studio Trigger we're talking about. The character animation is fantastic, but the color design is usually much more exciting. We're not seeing Trigger at their full potential, so I'm focusing on them.
Here's a very quick and messy color correct. Not meant to be taken seriously, just to provide comparison to see why colors can feel "washed out." Top is edit, bottom is original.
You can really see how desaturated and "white fluorescent lighting" the original color palettes are.
[Remember: the easiest way to make your colors more lively is to choose a warm or cool tint. From there, you can play around with bringing out complementary colors for a cohesive palette (I warmed Marcille's skintone and hair but made sure to bring out her deep blue clothes). Avoid using too many blend mode layers; hand-picking colors will really help you build your innate color sense and find a color style. Try using saturated colors in unexpected places! If you're coloring a night scene, try using deep blues or greens or magentas. You see these deep colors used all the time in older anime because they couldn't rely on a lightness scale to make colors darker, they had to use darker paints with specific hues. Don't overthink it, simpler is better!]
hey y'all, since it's spotify wrapped season, can i beg a moment of your time? no, im not about to get on a soapbox about spotify. spotify sucks but that's not what i want to talk about.
did you know that most recording artists in the united states don't have the legal right to organize a union? some musicians are unionized as part of SAG-AFTRA or the American Federation of Musicians (for instrumental musicians), but lyricists and composers are classified as "independent contractors." This decision was handed down by the national labor relations board in 1984 and has not been overturned.
this means that musicians cannot organize or negotiate for better deals from, for instance, spotify, without the threat of being sued due to antitrust laws. musicians who are not represented by a major label or who are not part of a large musical organization such as an orchestra have very little bargaining power. source
fixing this situation will take a lot of work -- there's not a single easy solution. but in an era where we're seeing union growth and historic labor wins, i think now is the time to dream big. musicians need to organize ourselves on the ground to create collective power. we also need wider political interest and momentum around the necessity of musicians' rights.
this isn't time for you to say "yea im never gonna pay full price for music, sorry" or "musicians just have to accept that the market's saturated and devalued." this is time for us to try to envision a music industry where artists can be compensated for their creative labor and music can still remain accessible and easy to discover. changing the labor situation in the united states is just one piece of changing a global music industry, but it could have a big impact on the future.
if you're in the united states, there are two active efforts that you can ask your representatives to support -- one congressional bill introduced by Deborah Ross, and a resolution introduced by Rashida Tlaib.
H.R. 5576 - Protect Working Musicians Act of 2023 - sponsored by Artist Rights Alliance
H.Con.Res. 102 - Resolution for a new Streaming Royalty - sponsored by United Musicians and Allied Workers
i know there is so much to organize around right now. but if you're in the united states and have predominantly used spotify this year, or posted about spotify wrapped, please take a moment to send a message to your representatives about these bills. all you need to do is fill in your info, the letters are already written for you.
happy late 13th BIRTHDAY to the TRAGEDY of SPECIALEST BOY ever
little bit of pieta, little bit of the last supper, little bit of 90s nostalgia -- two months late with starbux but it’s DONE. been working on this here&there since 4/13 cause i really didn’t want my piece for homestuck’s historic 13th birthday to go die a slow death in my WIPs folder. (process video for this coming soon in my patreon).
whenever i feel too old to like homestuck i remember the children are 26 now and wouldn’t understand tiktok either. 90′s kids supremacy babey!!!!!!
I actually always hated selling/advertising merch so much. 😭
telling people to buy a shitty overpriced $30 + shipping phone case so I could make like $4.39 off an artwork inspired by the fragile beauty of nature just felt so bad. >_< I’m really glad I don’t feel pressured to sell on those kinds of sites anymore.
The WGA and AMPTP have reached a tentative deal to end the writer's strike 146 days after it started.
This is incredible news. As someone in the film and TV industry, I'm thrilled and I applaud the members of the WGA for their tenacity. They truly showed up and fought to make things better for future generations of writers, and they deserve everything they asked for (and hopefully won) with this deal. Fingers crossed that a similar deal will be reached soon between the AMPTP and SAG-AFTRA to end the actor's strike.
That being said, as someone working in VFX, I'm imploring everyone to be kind to VFX artists in the coming months. We all want the industry to make a comeback and to be part of bringing back the media we all know and love, but I can guarantee that the big studios of the AMPTP that contract out work to smaller VFX shops like mine are now going to try to make up as much lost revenue as possible. Shows that had production grind to a standstill are going to come back on condensed schedules, and since all the smaller shops have been hit hard by the strikes, they're going to take up as much work as possible. And VFX folks don't have unions. We don't have protections against gross amounts of overtime to stop the client studios from simply pulling a show from us if we can't bend over for a wildly unrealistic production schedule.
Again, I'm thrilled the WGA strike has an end in sight, but I'm also mentally preparing for a sucky few months ahead for myself and my friends and colleagues in post-production. And the work will suffer for it; it always does. So if the CG in your favorite shows or that movie you're looking forward to looks kind of wonky in the coming year, please be kind to the VFX artists. We're always doing the best we can with what we're given, and I think we're about to be given a lot less than usual.