Tumgik
#ravenworks
roguegunn · 1 month
Text
Tumblr media
35 notes · View notes
thisisrealy2kok · 12 days
Text
Tumblr media
Ravenwork in 2002
72 notes · View notes
erucres · 6 years
Audio
1 note · View note
ravenruns · 7 years
Photo
Tumblr media
Supermoon Shrine - 2014. Shell, metal, collage with original art, white coral. Pretty sure this was a supermoon in Pisces but I’ve forgotten because I have a brain like a colander.
I haven’t done a Shrine for the eclipse yet but I might. I’m working on a water/prairie/ecology one now.
1 note · View note
smakkabagms · 5 years
Text
night unfolds with winter, summoning away
 the heart’s memory of the sea
seasons of late stars slack with the song of ravenwork. My loss still a fawning sorrow yearning for the affectation of time it passes, it does not leave I remain within it  
61 notes · View notes
homunculuszer0 · 6 years
Audio
(RAVENWORKS)
0 notes
sbcafe · 7 years
Text
ravenworks replied to your post
there are some great project ideas here :D How far along is Munchie Mix?
Munchie Mix doesn't have much to it, but being that it's a curiosity piece I could theoretically do a little more work on it and hand it out for ad-hoc purposes.  I liked playing with gravity on that one :)
0 notes
unicornsstudyblr · 4 years
Text
KAWAI CA78 DIGITAL PIANO
Tumblr media
Introduction:
Stu Harrison of Merriam Pianos examines Kawai’s award-winning CA78 Digital Piano, a comparatively new entrant to the house digital market, and one aiming for the higher-end of the buying public. apart from its impressive technical specs and inspired collaboration with a hi-fi stereo company, the CA78 is additionally an exquisite piano to only sit down and luxuriate in. If you discover yourself within the marketplace for a replacement piano, and you’ve been seeking digital or acoustic pianos within the $5000 and under range, this piano should absolutely get on your list to research. within the video above, Stu specifically plays the ebony polish version, but it also comes in 3 other finishes: Premium Rosewood, Satin Black, and Satin White (in some markets).
We’ll be discussing the features, the sound, and therefore the action – but first, let’s begin with action.
Piano Action:
Talking about the action on the CA78, now this is often an equivalent action that you’re gonna find on the Kawai CA98. Kawai has been performing on this sort of wooden-key keyboard action for on the brink of 20 years. I remember starting within the piano business back in about 2005 and taking place to Kawai’s North American headquarters in l.  a.   and getting an entire run-through on what they were doing with their all-wood action at that time, and it had been absolutely state-of-the-art, leading the industry. At now we’re almost 15 years later and that they still improve on this action. Exact Match
What’s even more interesting is as time has gone several other companies are now using this action because the absolute foundation for his or her product. then you'll now find this in Nord’s fresh grand product that literally just hit the market a few of months ago, also as Ravenscroft, which is arguably one among the highest boutique piano makers within the world, came out with a digital product called Ravenworks and they’re using Kawai’s wood-based action in there. So it’s exposure everywhere. It really has, as I said, been leading the pack almost for 2 decades now. And what’s within the CA78 is that the absolute best of what Kawai is now producing in 2019.
The way during this works is quite than having all of the parts that normally enter a whippen, it’s really got one hammer component with weighting on the top. Now that weighting is graded so as you meet up with to the highest of the keyboard, those weights get smaller, so it gets closer to rock bottom of the keyboard, those weights get heavier to simulate the smaller and therefore the larger keys.
And then, of course, you’ve got this tiny rubber nub in there, I’m sure there’s a more technical term for that, but that essentially simulates that tiny escapement or that let-off where on a true piano, the jack would are just slipping off the knuckle on the shank of the hammer. So this is often what it’s all about. this is often what drives these CA78 and CA98. And in fact, again we’re talking about the Grand Feel II with let-off and counterweights complimented by the SK-EX Rendering piano sound engine.
The surfaces they’ve chosen for the key surfaces also gives a sensible ebony & ivory touch.
Now as you begin to play this instrument you get musically lost pretty quickly – altogether the great ways. In short, we've a real instrument on our hands. I mean the extent of expression and therefore the depth of the range that you simply have, that the action gives you is pretty extraordinary. If you haven’t had an opportunity to undertake one among these, if you’re within the market, you know, whether or not Kawai is on your list or not, if you've got an opportunity to take a seat down and play one, i actually think that it’s a chance that you simply should take.
It’s pretty remarkable how far they’ve come from the time where people wont to sneer at the thought of a digital piano being a true instrument to the purpose now where we've specialized players coming within the showroom, good teachers coming into the showroom talking about instruments like this as their primary teaching instrument or at the very least, a very good secondary instrument to possess within the studio or reception as a practice piano.
Now on top of the very fact that it’s feeling tons better, and that i made mention of the sturdiness that you simply recover from top of, say, a typical plastic action that features a few more moving parts, it’s also employing a triple sensor. which triple sensor again is industry-leading. It’s one among the first reasons why Ravenworks and Nord selected this was just the accuracy of the MIDI information that this instrument outputs to the tone generator. It’s spot on and that we see this point and time again.
0 notes
obscuritory · 7 years
Photo
Tumblr media
The super-elaborate logo for Fantasoft from Realmz. Yes, this whole thing was their logo.
@ravenworks​ points out that’s Elvish script in the lower-right. Any Tolkien fans able to take a crack at it?
14 notes · View notes
roguegunn · 7 months
Text
Tumblr media
53 notes · View notes
psychoticopera · 4 years
Text
All-New, All-Different Guardian Issue #1: Strike the Sky
Ao3 link here! Text after the break!
The Hyur finished his preparations, pulling on his gilded gauntlets. First the left, then the right. A crimson flower was weaved into the folds of his hair. His hands rested upon his knees and his eyes fell shut, focusing on his breaths. In, out. In, out. 
He hummed softly, his eyes tracing the walls of the preparation chambers. The Earthshaker. Apprentice to the Masked Marauder. Pretty good record. He wrung his hands. Nothing you haven’t faced before, Jezune. Soft shuffling behind him interrupted his thoughts.
He turned to face the figure, raising a hand in greeting. “Well, this seems to be it, Marauder. Any last minute tips?” The unarmored behemoth of a man stood before him. He wore more casual fare than the Hyur, a leather jerkin nearly and his signature ornate wooden half-mask. Though his eyes were obscured, the corners of his lips were curled up into a small smile that betrayed his warmth. 
“Wait, why are you here? Shouldn’t you be cheering on your young protégé?”
The Roegadyn blinked at the Hyur behind his mask. “Well, to tell you the truth, I don’t really have much to teach that woman. I don’t exactly know why she’s named herself my apprentice, but… it’s no harm, I suppose.” He scratched his chin as he spoke, a thoughtful expression washing over his visible visage.
Jezune raised an eyebrow, a smirk spreading across his lips. “So does that mean you have aught to teach me, Marauder?” 
“Nope.” The Roegadyn laughed heartily. “But I thought it fitting to see off an old friend on his return to the fold.”
The hyur smirked, rising to his feet with a soft clank! of armor. He extended a fist, lightly touching the Roegadyn’s chest. “I’ll give you a good show out there, Marauder. You and… everyone else.” 
“Oho? ‘Everyone else’? Is there someone in particular?” Jezune grinned wide at the question before stepping off towards the arena.
“Wouldn’t you like to know?”
============================================================
“Hailing from the Shroud and wielding a custom-made Alek Kazuma gunblade, the Ravenworks’ Gilded Guardian!”
As the magically-enhanced voice boomed throughout the arena, Jezune strode confidently out towards the center, raising a hand to wave to the crowd. He bore a wide, blistering smile despite the only sparse cheers. Guess I’m starting from square one again. No worries.
“And facing him today… Ul’dah’s very own marauding mistress, the Earthshaker!” A tall woman, a Highlander Hyur, stepped out across the sand, a gleaming silver axe strapped to her back. Her weapon shined with the reflection of light from the beating sun, everywhere except the very edges. So too did her armor, a lean set designed for flexibility of movement. Beneath her dark hair she wore a harsh scowl, eyes fixated upon his.
“Let’s have a good bout, hm?” Jezune, against all odds, did not shrink against her glare, bearing a wide grin as he waved. The Earthshaker, however, made no attempt to even acknowledge his greeting. Actually, she seemed a tad bit more annoyed if anything. Well. Guess it’s gonna be one of those fights.
Brrring! Somewhere above, a bell rang out, signaling the beginning of the match. Before Jezune could even blink, he noticed a streak of silver, growing bigger before his eyes. Wait, is that…? The Hyur shifted his body to the right, narrowly avoiding the axe that had been launched at his face. His gaze followed it as it flew towards the wall, crashing with a dull clang!
Jezune chuckled hesitantly, turning back towards the woman. “Damn, you really don’t hesi--” 
Wham! A gauntleted right hook buried itself in his cheek. His face went hurtling towards the ground, but he managed to catch himself. Righting his stance, he looked back towards the woman. “Oh come now, that’s just ru--”
Wham! Another fist landed right where the first one had. This time, the Guardian ate dirt. Armored boots strode past him as he looked up. 
“I would suggest that you stay down..” She cracked her knuckles, walking towards her weapon, strapping it to her back. “Y’know, after you embarrassed my master, I thought you’d put up a bit more of a fight. This’s really pissin’ me off.”
Jezune grit his teeth, scrambling to his feet. Alright, let’s get serious. He unsheathed his weapon, eyeing the rings on his fingers. Connected to the trigger… He bent his body, sending the silver gunblade gliding through the air towards the Earthshaker. Just as his weapon neared her, he pulled hard with both hands. Strings connected to his fingers activated the trigger mechanism, and a blank was fired.
“You bastard!” The highlander was slammed against the wall, and her face raged with a look of renewed fury. The gunblade flew back towards Jezune, who caught it while lowering into a ready stance. His opponent sprinted towards him, unsheathing her weapon and charging. She slammed her axe into the ground with great force, the vibration throwing the Guardian off in slight.
He would turn his gunblade backwards, firing a blank into the ground behind him to right himself. As he rose, he drove a fist upward into her stomach. The Earthshaker took the full brunt of the attack, staggering back with a loud cry.
“I’ll tear ya limb from limb, you rat!” She swung her axe over her head, aiming to bring its dull blade crashing down into the Guardian’s chest. Jezune blinked, stepping forth into a deep stance and bringing his gunblade up over his head to block the swing. Steel ground against steel as both parties stood their ground - the man’s foot, however, began to dig deeper into the sand.
Jezune pulled the trigger, firing another blank. The recoil drove his blade to the side, turning away the highlander’s axe. He turned on his heel to drive his other into the side of her face. However, the effects of manipulating his aether to charge his weaponry were taking their toll. He was thrown off balance in slight, his heel drive not connecting as solidly as he would have liked.
The highlander grinned wildly, bringing up a hand to grab at his foot and pulling hard. Her arm folded and delivered an armored elbow to his nose. Jezune grimaced, turning on his heel and wresting his leg from her grip, sending his heel into her bare stomach. Distance was created between them, and with it time to breathe.
One more… Don’t think I can last much longer. Breathing heavy, Jezune loaded two more blank cartridges into his gunblade as he looked towards his opponent, just as worse for wear. Steadying himself, the hyur launched off his back foot, charging towards his opponent. She raised her axe above her head, spinning it once before aiming to swing it down towards him.
As he neared, the midlander swung his gunblade downwards between his legs, firing off a blank before the woman’s axe could fall upon him. His feet left the ground and he raised a knee, driving it into the woman’s chin. She was thrown off balance as he flew over her. He pulled the trigger once more, the recoil from the blank launching his opponent into the ground.
He landed on his feet, turning on his heel to face his opponent with his weapon at the ready. Each breath was heavier and heavier.
Seconds passed. Minutes. Hours. Days. Eons passed in the span of a few brief moments until - Pop! Confetti fell slow from the sky. Jezune breathed a sigh of relief, raising a fist to the sky amidst the roar of the crowd. He removed the rose from his hair, tossing it to the crowd with a flourish, all while a single thought ran through his head.
I’m back.
0 notes
erucres · 6 years
Audio
0 notes
merriammusicinc · 5 years
Text
Kawai CA78 Digital Piano Review & Demo by Merriam Pianos
youtube
Introduction
Stu Harrison of Merriam Pianos examines Kawai's award-winning CA78 Digital Piano, a relatively new entrant to the home digital market, and one aiming for the higher-end of the buying public. Aside from its impressive technical specs and inspired collaboration with a hi-fi stereo company, the CA78 is also an exquisite piano to just sit down and enjoy. If you find yourself in the market for a new piano, and you've been seeking digital or acoustic pianos in the $5000 and under range, this piano should absolutely be on your short list to investigate. In the video above, Stu specifically plays the ebony polish version, but it also comes in 3 other finishes: Premium Rosewood, Satin Black, and Satin White (in some markets).
We'll be discussing the features, the sound, and the action - but first, let's begin with action.
Piano Action
Talking about the action on the CA78, now this is the same action that you're gonna find on the Kawai CA98. Kawai has been working on this type of wooden-key keyboard action for close to 20 years. I remember starting in the piano business back in about 2005 and going down to Kawai's North American headquarters in Los Angeles and getting a whole run-through on what they were doing with their all-wood action at that point, and it was absolutely state-of-the-art, leading the industry. At this point we're almost 15 years later and they continue to improve on this action.
What's even more interesting is as time has gone by several other companies are now using this action as the absolute foundation for their product. And so you can now find this in Nord's brand new grand piano product that literally just hit the market a couple of months ago, as well as Ravenscroft, which is arguably one of the top boutique piano makers in the world, came out with a digital product called Ravenworks and they're using Kawai's wood-based action in there. So it's showing up everywhere. It really has, as I said, been leading the pack almost for two decades now. And what's in the CA78 is the very best of what Kawai is now producing in 2019.
[Referencing the video] I'm just gonna pull in a wooden-key action model right here so we can have a look at exactly what this is all about. One of the things that you notice fairly immediately is just the sheer length of the wooden-key. And actually if you hold this up to an acoustic piano wooden-key, what you realize is the distance between the front pin and what they would call the capstan, which is actually what moves the hammer, is exactly the same geometry and dimensions as what you'll find in an acoustic key.
The second thing that I certainly noticed because I'm obviously an acoustic piano player, as well as a salesperson and trainer, is you notice that a lot of the components in there are actually made of natural materials like brass and chrome, hard metals that you also find in the action of acoustic pianos. So you're talking about an action that's built incredibly durably.
The way in this works is rather than having all of the parts that normally go in a whippen, it's really got one hammer component with weighting on the end. Now that weighting is graded so as you get closer to the top of the keyboard, those weights get smaller, so it gets closer to the bottom of the keyboard, those weights get heavier to simulate the smaller and the larger keys.
And then, of course, you've got this little rubber nub in there, I'm sure there's a more technical term for that, but that essentially simulates that little escapement or that let-off where on a real piano, the jack would have been just slipping off the knuckle on the shank of the hammer. So this is what it's all about. This is what drives these CA78 and CA98. And of course, again we're talking about the Grand Feel II with let-off and counterweights complimented by the SK-EX Rendering piano sound engine.
The surfaces they've chosen for the key surfaces also gives a realistic ebony & ivory touch.
Now as you start to play this instrument you get musically lost pretty quickly - in all the good ways. In short, we have a true musical instrument on our hands. I mean the level of expression and the depth of the range that you have, that the action gives you is pretty extraordinary. If you haven't had a chance to try one of these, if you're in the market, you know, whether or not Kawai is on your list or not, if you have a chance to sit down and play one, I really think that it's an opportunity that you should take.
It's pretty remarkable how far they've come from the time where people used to sneer at the thought of a digital piano being a real instrument to the point now where we have really good players coming in the showroom, good teachers coming into the showroom talking about instruments like this as their primary teaching instrument or at the very least, a really good secondary instrument to have in the studio or at home as a practice piano.
Now on top of the fact that it's feeling a lot better, and I made mention of the durability that you get over top of, say, a standard plastic action that has a few more moving parts, it's also using a triple sensor. And that triple sensor again is industry-leading. It's one of the primary reasons why Ravenworks and Nord selected this was just the accuracy of the MIDI information that this instrument outputs to the tone generator. It's spot on and we see this time and time again.
I remember going back down to NAMM a couple of years ago and walking around some of the software displays and most of them were using the Kawai VPC1 as the main controller to actually demonstrate the software because the MIDI output was just so accurate and the feel was so good. So the CA78, again the same as CA98, you're getting fantastically accurate, durable and very satisfying action on which to play.
The Piano Sound
Let's move on to the sound that is actually co-powered by Onkyo. So the newest CA (Concert Artists) series, including the Kawai CA78 and the 98, and of course the Novus 10, are all building upon Kawai's Harmonic Imaging XL technology, which is another thing that they've been working on for many, many years. Now in simple terms, Harmonic Imaging is their trade name for essentially the algorithm that they use to create the piano sound engine. And in even more kind of, you know, simplified terms, essentially what it is, is a recording of a real piano and then they are using what's called modeling to affect those samples.
So it's kind of like taking a snapshot of a real photo and then applying computer graphics over it to make any changes that you want. So you start with something real and then you're applying programming and essentially computer code to modify it and customize it to what you happen to be doing on the keys. And that's where you get into their Virtual Technician technology and even if you're just using it straight out of the box as it was programmed at the factory, you're hearing tons of detail that is…you don't hear in too many other places in the digital world.
The bass sound for their piano sample in the 78 and the 98 is their 9-foot Shigeru Kawai EX Concert Grand Piano. Now that on its own is an exquisite instrument to start with. I think arguably certainly one of the top five concert grands in the world right up there in tonal complexity with a Hamburg Steinway or the Fazioli 278 or, you know the Bechstein 9-foot as well. And so you're starting with a great bass, and you've got…I think it's the fifth or sixth generation of Harmonic Imaging now that they're applying to that sample and so you get this fantastically colorful, responsive dynamic tone out of this instrument.
The engine is capable of a 256 max polyphony, which given the size of the multi-channel sampling bank, is impressive. They also equip the sound engine with remarkably high-quality reverb modules and resonance modelling in addition to the multiple virtual technician presets - all of it coming together to give a customized playing experience that feels more personal than a typical digital. I should mention that many of the extra horsepower we're discussing here is only available in pianist mode, rather than sound mode (organ / pads etc).
So all of that great technology by Kawai and Onkyo is sending sound to our ears through four super high-end speakers. And the four (really six if you could the top speakers as four) speakers on its own is kind of a nice treat because most digital pianos, particularly if you're down in the $2,000 range or below, you're just getting 2 basic stereo speakers. Generally, you could describe the speaker system as being truly 'hi-fi', both in terms of the power amplifiers, the speakers themselves, the tweeters,
The main volume of the instrument is coming out of the bottom. We've got two two-way speakers on the bottom. So that's a speaker where you almost you have like two cones within one. You've got something for your low frequencies and you've got a slightly smaller cone for your mid-frequencies, all built into a single speaker. So we've got two of those on the bottom and then we've got two discrete amplifiers in there. So we've got nice, clean signal out of the left and out of the right.
Discussing the headphones specifically, the CA78 is equipped with a discrete stereo headphone amplifier, which is really where you can hear the premium audio processing going on. They give the user the option to control the spatial headphone effects, and even specify the type of headphones they are using, like open-back, closed, or earbuds.
All in all, what this translates to is an instrument that doesn't need assistance from any external device to deliver great sound, whether its through its onboard speakers or using a fantastic set of headphones that you already love - this, despite having discrete line out and line in . You've got multi-channel sampling being processed by top-end audio circuits, 100 watts of power, 6 premium speakers by Onkyo, and all the editable parameters that you could ever hope for to build yourself your perfect virtual grand piano. What more could someone want out of a digital piano?
Pedals and Cabinet
The pedal systems on digital pianos don't often get discussed, but in addition to having true sostenuto, damper, and una corda function (soft pedal), the Kawai also uses what they call Grand Feel Pedal System, which accuractly simulates the spring pressure for all three pedals as they actually exist on a real concert grand piano. They also include half-pedal function, which for classical and jazz players alike is a huge plus.
The cabinet, as mentioned at the very beginning, is available in a wide range of finishes, from Ebony Polish, Premium Rosewood, Satin White, and Satin Black. The styling is contemporary without risking being overly trendy; its a sleek, modern cabinet with the normal acoustic piano conveniences like adjustable music rest, a condensed user interface that looks and feels like a smart phone (more on that below), and perhaps most importantly, a durable and well-crafted frame.
Features and Controls
[caption id="attachment_45694" align="aligncenter" width="800"]
Kawai CA78 Controls[/caption]
Driving all of this or I should say controlling all of this is something that Kawai brought out last year and it's now the control interface on their CA48, their CA78, 98 as well as the Novus. And I'll make sure that we get some B-roll of this. It's a brand new LCD touchscreen user interface on to the left. All of the buttons are gone. All of the control surfaces are gone. We're now left with essentially what's the size of an iPhone. And it's completely touchscreen. It's totally intuitive. It's fun to use. And there's a Bluetooth connection that kind of transports that control right on to a smart device such as your phone.
And so I've got my phone, it's an iPhone 10. You can Bluetooth-link it your smart devices. And then with this app, you can totally just select right from there what pads you want to use. So within the app, we've got 10 acoustic pianos that you have to choose from and then, of course, each one of these can be customized. So we start with the Shigeru Kawai SK Concert Grand Piano which is sort of its big default juicy sound, jazz clean, upright pianos, and then even you get into the electric pianos.
And so on and so forth.
It's a very easy app to use. It's free so you can download it. Unfortunately at this point, it's only on iOS. But the Bluetooth link between the instrument and your device, whether it's an iPad format or a smartphone format, that works in both Android and iOS. And there's hundreds of apps that you can use to make use of that wireless Bluetooth MIDI link or that wireless Bluetooth, as it's officially called.
In addition to the LCD touchscreen display, there's a lot of standard features that people always ask me about. Does it have headphone jacks? Does it have audio outs? You know, is there a USB connection? Can i playback MP3 or WAV audio files? Is there a built-in metronome? So the answer is yes to all of those. This has discrete stereo audio out so if you do want to hook it up to an amplifier or if you want to hook it up to a stereo at home, no problem. You can do that without it shutting off its local speakers, which is a nice feature. It also has headphone jacks. And what's great about that is it's got a quarter-inch as well as a 3.5 mm so you don't need the adapter. You can plug whichever end is on your headphones in and it'll work just fine.
You can also feed an auxiliary audio device in through the 3.5 mm jack underneath. It's got the input control or the gain control, so you can control the volume that's coming in. Plus you can use these speakers as Bluetooth speakers. This is, it seems like kind of a simple feature, but it's actually a ton of fun because what this means is you can take your phone or you can take your computer or any Bluetooth device that, you know, you play your music through, and if you want to play along to some of your favorite tracks, you don't need the cable. You can just link it up and you can use this fantastic set of amps and speakers right on board streaming your Bluetooth audio and you can be playing along with it.
I have a lot of people that come back and tell me that that's one of the things that they actually use the most with their Bluetooth connection. And I can understand why. It's a ton of fun. You can engage with something that you already have a lot of fun with which is, of course, your favorite music. Last but not least, it's got the cover. If you're in a dusty environment or of course you just like the look of the instrument with a closed versus the keys up, when you're not playing it, you pull the cover down. Elegant look from a furniture standpoint and you'll make sure that your ivory feel key surfaces stay nice and clean.
And last but not least, are the built-in educational functions and standard playing functions - at this point almost assumed, but still worth mentioning. So yes, the CA78 has transpose, dual mode / split modes, metronome, and recording functions. Teachers can use the recording function to copy exercises to usb memory in real time, or they can record and playback smf files (Standard Midi Files) within the lesson or give them to students for study throughout the week.
For teachers using either the Beyer, Burgmuller, Czerny, Alfred, or Chopin series of instructional books, Kawai has preloaded the CA78 with many of those series' most popular books' repertoire right on to the instrument, which works surprisingly well as a practice and teaching aid.
Conclusions
The Kawai CA78 sits in a point in the market where there are probably 4 or 5 competitors that are sort of vying for your attention in this price range. Roland has some, Yamaha has some. And of course, the closest one to the CA78 on the Kawai side is the CA98, which is virtually the same instrument with a soundboard.
So to wrap up, we've got an instrument here that is the culmination of everything Kawai has been putting its maximum efforts towards for 20 years - a continued research and development of their Harmonic Imaging, their wooden key action, their experience with improving and understanding the ideal user interface, and their newly successful collaboration with Onkyo. And now they've combined the CA and the CS series from a cabinetry standpoint and you can get this in polished ebony - such an elegant cabinet. I'm not sure what more you could possibly want from a digital piano if you were looking to just sit down, enjoy a super authentic piano tone and just relax at the end of the day with your favorite song.
So get to a showroom and try one out if you have the opportunity to do so. I highly recommend it. I don't think this is an instrument that is going to disappoint in any way, shape or form. Or of course if you're in Toronto, we have one of these in both of our showrooms at Oakville and Vaughan. We'd love to see you. And thank you so much again for watching another piano review from Merriam Pianos. My name is Stu Harrison. We'll see you next time.
The post Kawai CA78 Digital Piano Review & Demo by Merriam Pianos first appeared on Merriam Pianos
2359 Bristol Cir #200, Oakville, ON L6H 6P8
merriammusic.com
(905) 829-2020 
0 notes
sbcafe · 6 years
Photo
Tumblr media Tumblr media
My latest Game Jam game, Chased By Yeti, is now available to play in your browser!
This game is a result of the 3-day game jam known as TOJam, where this year’s theme is “Winning is for Losers”.  Thanks to @ravenworks, his suggestion of mountain climbers got stuck in my head and wouldn’t let go :)
It is a game where you can have up to four players work together, but if they’re feeling up to it, one person can control all four climbers simultaneously. (I seem to like to develop unusual control schemes.)
There are three objectives to this game: Make it to the top of the mountain, Do not let the tethers holding everyone together break, and oh yeah, Avoid the Yeti!
On the first day, I started setting up a lot of the system, but left a lot of the difficult stuff for later.  I had drawn the mountain climbers and the Yeti, and gave the mountain climbers some basic controls (just up and down), but gave a little randomness to their climbing speeds so people wouldn’t be able to just hit all the keys in rhythm.  You might notice I also made the slower characters look a little heavier.
At this point in the development, I didn’t have the collision detection set up, so the game was mostly broken, but at least the primary controls and concepts were set up, but the Goal Line doesn’t work and the Yeti just crawl over you, and float up and off the screen.
You can play the Day 1 release here!
On Day 2, I started in on working on parts to really get the feeling down.  One of the main mechanics is the “tether”, which is just drawing a curve connecting the climbers together.  However, if the climbers get too far ahead or too far behind, the rope gets taut and warns the players that they need to get back in line.  However, I still didn’t add in the failure state at this point, so the line just stops being drawn if they overextend it, so the climbers can just race ahead. 
The other issue I had with the script for the curve being drawn was that it used a part of Game Maker that I had never used before - vertices - and it was regulated to a 1-pixel-thick line.  I wanted something bigger, so I went into the curve code, and actually rewrote it to serve the purpose that I wanted.  (I probably should add that code to the repository to help others...)
I got a couple of neat unintended results, though!
Tumblr media Tumblr media Tumblr media
Third try was the charm. :)
I added a particle system to make snow flakes, but the built-in “snow” effect felt very light and fluffy - not exactly the effect I was going for on top of a mountain, so I looked into my Vials game and grabbed the Particle system from that, adjusting it enough to get stronger and more intense as the climbers got further up the mountain.
I added the Yeti collision at this point, so I started getting into working out how much of a target I wanted to make my little climbers.  The first time I set it, their hitbox was just perfect, and it gives you just enough of a feeling that you just narrowly missed being caught!
I also added Yeti that would jump in from the sides, and because you couldn’t see where they were going to jump towards, I added a trajectory path, using that same code for the tethers:
Tumblr media
You’ll notice though, that the line keeps changing based the Yeti’s location.  That one was a simple fix: the start point stays at the Yeti’s originating point rather than following him along.  This also helped in keeping the Yeti on the actual path.  (when I slowed it down, they kinda looked like Superman flying across the screen.)
The sound was also started to be added at this point.  The BBC released a large amount of sound effects for free (with a non-commercial usage), so I used a collection of howling wind, screaming humans, and growling animals.  Just like last year’s TOJam, I worked again with Alex Maletich who provided an incredible tribal beat to the level and gave it some intense sensation.
I came across an unusual situation when it came to uploading the game onto my website -- as a precaution to prevent auto-loading ads with sound, Chrome and most modern browsers do not allow sound to be played unless you interact with the page first.  As such, simply placing the game on my webpage leaves the game silent, despite the music and sound effects being added at this point in development.
You can play the Day 2 release here!
With the third and final day, I felt a little bit of a crunch but it wasn’t too intense.  Besides, the point of a Game Jam is not to be stressed!  I started in with completing what was necessary to make a game a proper game -- the goal and failure states.  I had finished the Goal state on Day 2, so I worked on the two failure states (Tether breaking, or being caught by the Yeti).
At some point I feel like I was building “spaghetti code” as the timeline was nearing the end, but I think sometimes I’m trying too hard to optimize the code -- the most processor-intensive part of the game is the particle system, and even then, the most the CPU hits is 10% total.  But much like those little “secrets” that game programmers admit to, when the tether breaks, I spawn an invisible Yeti on top of the climbers so they all “fall”. (Also, you might notice that when the tether breaks, not everyone falls, the one who strayed from the team stays clinging to the wall.  That was my intention in keeping with the theme of “Winning is for Losers”.)
I still feel a little like a Rookie, hence the tagline of Silver Ball Cafe Games being “Oh, it was a typo, cool”.  Throughout production, I had some issues remembering which variable I needed to adjust and so in some cases the difference between an image_index and a sprite_index would result in disembodied legs or torsos chasing after you instead of Yeti:
Tumblr media Tumblr media
When I look at my notes and consider what I wanted to design compared to what actually was created, I’m actually not that far off from my intended design!  The only thing I didn’t implement was that the climbers could get pulled off-course if the tether got too tight and would cause their trajectory to curve, but I felt it was outside of the scope for the three days, since it would’ve required a lot more playtesting. Maybe next year I’ll see about requesting a graphic artist so that I can have a cohesive look, as well.
The final version can be played on itch.io here!
This was the 13th year for the TOJam Game Jam and they had over 600 people making games.  I highly recommend checking out all the games over on their itch.io page, and there’s currently over 100 different games to try out!
4 notes · View notes
xaq-the-aereon · 4 years
Note
Whilst I was browsing Twitter. I think I found Raven. Is he the same Raven that has the twitter account overlord Raven? Idk. My mind is trying to figure it out, but I have to get back to my studies. Could you please tell me if it’s the same Raven from Team Hatoful? Thanks and adieu~* *v* HDG
Doesn’t look like it. It would appear this is his Twitter account: https://twitter.com/RavenWorks
0 notes
pahz-takes-a-tumble · 7 years
Photo
Tumblr media
#Teslacon7 #teslacon2016 #MaxxEmpireLeather #ravenworks #ditd #mask #masquerade (at Marriott Madison West)
0 notes