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#magnum sg
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Magnum SG
Photo: BH Photography
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Welcome to my world Gold Arm
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spockvarietyhour · 2 years
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manonamora-if · 8 months
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September Check-In
WoW another month has passed already... Is time getting faster or my sense of impending end is just getting stronger...
ANYWAY, existential dread aside... August kinda felt like a mix bad. I did do things, but many days I felt like I didn't do enough (prob that dread again - also injury yay). So let's get into it!
Long post ahead again:
Recap of last month's progress
Recap of last week's stuff
Other IF stuff done
Other IF events
Plan for September
- _ -
The plan for the past month was to:
play more IF: ✅, see reviews in @manonamora-if-reviews
whip out something for the Single Choice Jam: ✅ The Dinner*
fix the website: ✅, new and improved*
write for a WIP: 😐not for a WIP but Goncharov Escapes! was remastered (shelved!), and currently working on DOL-OS.
add to the SG guide: ❌, I have a list though
code TTATEH: ❌, MelS isn't done with the edits (long shot).
*still kind of a WIP
I did kind of predict I wouldn't be able to write much in new content...
- _ -
So what about this week:
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DOL-OS has been the main think I've been working on this week. And quite a bit of effort has been dumped in there. Since last week progress update:
the translation has been fully completed, and added to the game files (not all is properly coded)
I added some keyboard QoL for the starting puzzle
the UI re-design 75% complete (like coded complete) <- this is taking so freaking long, but it's worth it
I corrected some bugs (padlock, links)
I've been thinking in more details how the added content would look like (text mainly) and how much writing would be needed (a few thousands, I'd wager).
Obviously, I am not done with the project, but I am getting closer. The current hurdle is the finishing the UI-redesign: I really want things to be pristine in terms of visual quality and that requires a lot of testing and detail change. I have a few minor block of passages left and the booting screen to fix, before I can focus on the final beat of the game (not much UI-wise, more regular coding).
This final part will take quite a bit of time as well, because it too requires a bunch of testing (and there's a few accessibility concerns I need to take care of...). I'm confident it won't be too difficult, just... tedious.
But I really want to do a good job with this remaster, adding all the stuff I couldn't the first time before of time constraint (fun fact: DOL-OS was completed in a month...) and coding capabilities (I learned a ton since). I know people really enjoyed it the first time around, but I know it can be even better. Like it should really have that first-place vibe it deserves :P
I am hoping to be done by next weekend, but depending on how polish I can make it, I might need an extra week on top of it. (This would track: 4-ish weeks to make the OG version, 4-ish weeks to remaster it...).
In the meantime, I might post a few screenshots of the redesign and show it in comparison to the current version.
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Some of you have noticed the blog has kinda disappeared. It's not gone, just... password locked. The notifications have been run over a bit by bots, the inbox received a few impatient guests, and it's in need of a good cleaning anyway.
I still want to work on the project (I have so many plans), but since writing anything for it has seemed impossible for the past months, I needed a cleaner break from it.
This project is not over, or abandoned. I kind of see it as my magnum opus (because of the sheer size it should have at the end). But because of this, I've realised I need to plan and re-plan things around the project more carefully. And that includes the blog and its content (original or reblogged). I probably should have made a post, huh... but then again, I always to things on a whim :P
Until things have calmed down, it will stay locked. The game, however, is still available to play.
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MelS has been doing his best with progress, but lots of IRL work ahead of him, so he's been pacing himself and write when he can. He's kind of sad our hope to wrap up the game by Halloween probably won't happen, but he's trying his best to finish it as soon as possible!
Slightly related: one ending of the game has been written :P (MelS got tired of writing variation, so to do something new he wrote a bit on the last chapter).
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Over at @manonamora-if-reviews, I finished reviewing all Single Choice entries. It was loads of fun to see how people interpreted the restrictions. The Jam was even mentioned on Emily Short's blog (patron saint of IF)!
Also in the reviewing department, I'm taking a crack at the Goncharov jam. I had reviewed a few already, but I thought this might be a good time to tackle on the rest! I think I am about half with them. It's nice to get back into the Gonch meme, especially after the remaster
The upload time will be sporadic, like is was the past month.
After that, I think I'll play from French games...
- _ -
Some IF Stuff:
Today is the last day to submit your list of best IF to the TOP 50 list.
Have an IF ghost in your project drawer? Come share and submit it to the Bring Our Your Ghost Jam. Deadline is September 15th!
The IFComp intent deadline has passed, but if you plan on voting for the entries, you can still create an account!
Similarly, if you are planing on reviewing the IFComp entries, you can get your account settled on the IFDB (many peeps create one at the same time during the voting period, and the system sometimes flags it as spam, and hide ratings/reviews).
September is usually a pretty quiet time... unless you are submitting something to the IFComp... But also, I've been trying reeeeaaaaallllyyyyy hard not to look at the Jam tab on itch, so not to be tempted to do a new thing. I've already put out more games this year than last year (counting the tiny ones).
- _ -
The PLAN tm for September
It will essentially be very similar to August...
continue to play and review games (that front page spot is getting closer...). It gives me an opportunity for a break, and I get to think more about game design or writing, or where I could improve. And I get to give the authors some (hopefully) thoughtful words about their games.
finish the DOL-OS remaster. By mid-September, I think I could swing that. Then it will be another shelved game!
either continue a WIP or fix another semi-completed game. I might try to get La Petite Mort in proper shape and translated for the EctoComp? (I need to check if they accept translation, since it was submitted last year)
maybe try to add another block to the SugarCube Guide? I have a few ideas on what to include, but it is mainly a matter of sitting down and doing it. Though I have another template I've been toying with... maybe that might happen first.
That would be neat if I could manage that :P I need to fix the loading screens of Twine games too...
Taking the list of last month...
To-Do not require much of new stuff:
translate Escape Goncharov! into French. ✅
fix the bugs in EDOC + overall the French version to match
fix the bugs of TRNT + find a way to add the missing pieces (mayyyybe translate into French?)
fix the formatting of DOL-OS + translate into English ✅ (ongoing)
update LPM with the missing content + translate into English
The rest of the To-Do pile:
Finish The Rye in the Dark City (and maybe translate?)
Finish P-Rix - Space Trucker (and try to translate)
Finish Exquisite Cadaver (translation unlikely, current gameplay too complex to port for French)
Add a chapter to CRWL + fix the blog
Re-working TTTT to its originally planned state (lol, not likety)
Re-working SPS Iron Hammer (samesies)
Coding TTATEH (MelS dependent)
Emptying my inboxes
(I am pretty sure the focus for the rest of the year will be to finish the first list. With the addition maybe of a small jam entry or two.)
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roughdaysandart · 2 months
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My magnum opus: This portion of the Ch16 Rough Day comic script edits
Ok I say something's my magnum opus ALOT, but this is it...at least for now, thats how much I adore this. Once again im trying to keep as much of it to the original as possible but there really is so much that you can do to modify that much charachter-developing smut out before you have to make another scenario to convey the same message and flow with the original story and plot/direction seamlessley.
Why did I suddenly jump to abridging the LAST section of ch 16 for chrisitan roomates today? Well, I happened to rewatch Eyes Wide Shut today, and the Christmas party scene between Alice and the Stranger got me thinking of the perfec scenario in which to remove explicit smut from the picture while conveying the same idea:
Instead of taunting Mando with Spicy Comm time, why not have Sweet Girl talking to another man while he listens instead?
ALOOOOt of good ideas from EWS entering my mind palace now (not the creepy ones tho...also def no infidelity bc SG WOULD NEVER) for the edits, and Im so excited to share more editied/revised/added scenes prompted by EWS!
***DISCLAIMER: since this more like a script right now, not all of the dialougue is included yet (will do that when I make my way back to CH 16 in a few weeeks probrobly, trying to do edits in chronological order of the chapters), just the descriptions and jists of the changed scenes, how they relate to past and future content, etc, although admit thats some parts have full dialougue because I couldnt stop myself.***
Anyway, heres your CHUM my fellow sickos, feast away!
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ROUGH DAY (original by @no-droids), CH 16, "Ask me again tomorrow" (last part): ABRIDGED FOR CHRISTIAN ROOMATES BY @roughdaysandart
Sweet Girl is in the middle of downtown Nariss, after buying a change of clothes. Standing in the square right in front of a large tower of an inn. She surveys at least two dozen floors, noticing how it even boasts a convention/event center, or maybe it's a restaurant, somewhere around the center, the large, warmly-lit balcony likely having a perfect view of the city skyline, and she hears it audibly bustling. She notices a banner outside the front doors of the Inn advertising an all-night auction. Some traveling collection of artistic and historical rarities from the outer-rim.
Knowing it's crazy-expensive to pay for anythig here, she knows there's no way she's spending her precious credits on a room, even after spending last night in a tree, and is definitely not feeling bold enough to break into a room either when a New Republic headquarters is literally right next to the Inn.
At first she naturally wants to stay clear of officers, knowing they're trouble for Din, but then recalls what he said before she left. 
(insert flashback : “I’m only telling you so that you’ll know your advantage and find a way to exploit it.  I can’t be seen by any officers, or they might arrest me.”
Thinking about the growing variables in her favor, along with her increasing fatigue, she decides she IS feeling bold enough to try sneaking into the lobby or a secluded corner within the inn that has a sofa she could rest on for the night. But then another thought comes to mind: on the chance that Din does get close to her tonight: if she’s going for crowds and officers, why try to be out of the way then? Why not take it as far as she possibly can right now?
She shuffles in her pack to find and put on her mechanic’s goggles, which she only brought out of habit, not believing that she would actually end up using them for something like this. Finding a spare tool and trash bin in an adjacent alley, she confidently walks past the Inn’s receptionist, grumbling about how she hates being called in this late for repairs. She then rides the lift to a random floor, finds her way to the nearest bathroom, leaves the tools in a random stall, and takes all the time in the galaxy freshening herself up and changing into her clean clothes.
Close to midnight. She knows where she's gotta go next. Leaving her bag in the fancy decorative dresser in the ladies room, she walks out, an air of vitality entering her despite the fatigue with the new feeling of cleanliness. Making her way to the lift again, she politely asks a passing service droid where that auction she saw a banner for is tonight. 
She finds everything she's looking for there. She expected something like this, but didn't expect to hit the total Maker-jackpot. There are officers even at the door of the bar, holding security for the largest and grandest collection of items she has ever seen on the balcony. For them to not hire private security, she thinks, the event or company must be affiliated with the New Republic somehow, maybe some resesrch-based or educational branch. Shes seen countless large gatherings these past few months as a consequence of traveling with Din, but never has she been to anything like this. Such a vibrant venue littered with well dressed attendees, whom she guesses must all be there to admire or bid for the pieces. Upon passing the epicenter of the auction, she takes notice of the particularly ordinary outer-rim objects and such displayed, knowing first hand of how common or worthless such things are, at least back on Arvala-7. Perhaps to everyone else, such ordinary things from the outer-rim are seen as exotic rarities. 
She also comes to see that the balcony and patio is not only a convention center, but also dons an equally exsquisite bar. And it's not the mere presence of a bar that necessarily excites her, but the plethora of plush seating fixtures littering the surrounding space of it. And although she didn't want to waste credits on a room here, she KNOWS she has credits for what she sees as she nears the bar. She can't resist when she notices a certain wine fixture on one of the glass shelves, its contents the same distinct color as and labeled with the depiction of that purple fruit she had come to crave these last few days here.
Drink in hand, she makes her way to the large sofa up against the corner farthest from the doors, passing close to and admiring the view of the skyline at the edge of the balcony. Now, her view is triangulated, where she can see the bar, crowded auction, and the vast opening of the balcony. She plans to just rest there for a few hours, maybe just doze off until she gathers her strength again and can scurry off to begin evading Din long enough tomorrow to reach the orphanage. 
 It is then she notices the comm clock change to midnight, and she opens the comm first, making an effort to cup her hand along her face and ear in an attempt to block the ambient chatter from Din. He notices her demeanor, along with the chatter, predicting correctly that she is somewhere nicer in the city after spending last night in a tree. They talk for a few minutes as she continues to sip on her glass, more frequently as the banter grows, not imagining the fruit could taste any better than it already did. Okay with the alcohol, yes, but also with Din’s company. He mentions that they need to charge the communicators tonight, and SG contemplates how she is going to find a place to leave hers as she rests in the bar for the night.
After a bit of her glass is emptied, she sets it on the low table in front of her, readying to respond to Din’s last remark. From her lowered gaze, she sees a hand reach out, lifting to take it away. “Sorry, that's my glass”, she protests as she adjusts her gaze upwards, vision noticeably a little buzzed. A well dressed man. A very well dressed man. He pauses as she blinks, pulled out of her euphoria in forgetting anyone else or thing existed beyond the exchange between her and Din. In one motion he then slides past the table to sit by her at the empty side of the long sofa, handing the glass back to her hand. “I’m absolutely certain of it.” he clarifies warmly.
The comm is still open. She would have closed it to prevent anything the man said from possibly giving her location away, but her mind was lagging a little both from the unexpected newcomer and the continued buzz. The man's tone is noticeably flirtatious. A small introductory exchange occurs, and she entertains his flattery lightly, giving passive responses and continuing only because she is so humored by how Din relentlessly questions who this man is, what she's doing, through the earpiece. And, she can't help but feel a bit reckless with this ridiculously good wine in her system.
Throughout the conversation, her responses double in meaning to both the man and Din. They are mildly flirtatious responses to the man, but are in fact clever answers to all that Din grunts through the earpiece as he grows more agitated, though most of it is purposefully taunting, being how he knows this tone is only for him. But it is for him,she reasons, it just happens to also answer the things that man in front of her says. 
The man attempts to impress her by mentioning his prestigious position in the traveling exhibition of outer rim rarities and such (funny line: about how she is an outer rim rarity/beauty). He mentions that this is the gallery’s last night, that they always do an all-night event to close the gallery before leaving in the morning. He sighs, stating how disappointed he is that he decided to leave earlier than the end of the event tonight, not expecting to happen upon company like her. He explains that he even had all his things already packed and put on the company ship, and that he was just on his way to drop off his key before he sat here (flashing the room key from out of his pocket intentionally).
She obviously doesn't even consider the proposition, but thinks for a moment. An empty room, a high rise SUITE, and the guest is conveniently NOT spending their last night in it. She, or maybe the wine, convinces herself that she HAS to keep entertaining him so she can distract him long enough to swipe that key. It's beyond dangerous territory with Din hearing it all, like poking a caged animal with the way he can just do nothing but endure. She may know that it's just a distraction to get the room key, but Din most certainly won't. He will think she is escalating things just to get to him for no reason, and she wouldn't normally be this bold, but the promise of a free shower and mattress is too irresistible. Plus, she's sure she can explain herself to him, however warped but harmless her logic is right now, once he calms down. If he calms down. If he doesn't find her right this second and choke this man out right in front of her with blind rage. But Din’s growing demands into the comm to know her location make it obvious that he won't be finding her anytime soon. 
She takes that into consideration, and can't help but enjoy the sudden power trip she has in making Din this helpless, knowing how rare it is. Disguised in conversation with the man, she lets Din know of her desire for him to see her, and how he should naturally feel the same desire. It's in this section that she discovers and turns on the video function of the communicator.
“…You wouldn’t.” Din challenges.
Din can now see and hear her head-on as the comm on her wrist faces her head while it moves to rest on the higher cushion of the couch near the man’s neck. Din is obviously fuming through the ear piece the whole time now being able to see what she is doing. Between blending conversation with the man, she manages to look into the camera and basically speak directly to Din, the audacity only making him more ruffled. The conversation with the man continues to escalate, and she moves closer, subtly inching her freehand where she knew she saw the key return to his pocket.
After successfully swiping the key, the next few moments in their conversation ultimately brings it to an end. The man asks about something that makes her response include a word that has “Man” within it, and the exchange ends something like this:
“Man-uh-man(___finish word___),” she stutters, feeling something as her heart remembers that all too familiar word she was so close to uttering. The stuttering means that she is taken aback when she hears something in the earpiece interrupt the word. “Din,” he whispers, so quiet she almost wouldn't have heard if it didn't come directly in her ear, like he almost doesn’t want to but has to anyway, and then her face turns red hot. The man asks if everything is alright with her sudden flusteredness.“D-Din,” she blurts instead, trying to keep her voice as quiet as possible through the rising swell, though at the same time quite forcefully trying to NOT say it. It would NOT be good to mention his name to anyone, even if by accident, even if the man has no idea what those three precious letters really mean.  She blurts, “D-DINNER, I–uh– need to have dinner, that's all-uh. T-too much to drink heh heh”. 
The man mentions how late it is for dinner, though propositions to join her. She manages to convince him to stay seated when she promises to let him after she uses the ladies room. In the last few creative flirtatious remarks she uses to try and appear genuine about it, Din’s voice comes through the ear piece, only different.
“Stop.” he growls, the return of his natural authoritative tone jarring in her flustered moment. He must have seen it, she thinks. She still had her wrist up when she was caught off guard, before she ended the video-function. He saw the way her tummy and chest started to heave, how her body froze at the shock of hearing him say his name suddenly—and yeah, Maker, he saw it, because his tone makes her quickly scurry out of the bar, sad to have accidentally left the rest of her glass behind. Oh well, she thinks, just makes the man believe more that she's coming back, better for her she guesses.
Making her way back to the bathroom she cleaned up in a few levels below, she begins trying to explain herself to a very incoherent Din, trying to start with how she had to do it, but not able to clarify exactly why she had to quick enough over Din’s explosiveness. The middle of the exchange goes something like this:
“Dank Far–,” Din spits through the earpiece, and she thinks the mic might just break.  “You think—y-you think—”
What?”  she hums, basking in the afterglow and rush of the epic saga before and so, so curious.  Truly, completely mindless in this cloud of sensation, she has no clue what she's thinking, but if anybody would be able to tell her, it’s him.
She reaches into the dresser in the ladies room and hauls her heavy pack onto her back. There’s a moment where his breathing stops. It’s completely silent on the line, before she hears another few heavy footsteps on his end pick up and then halt just as quickly.
“You think you can taunt me?”   He murmurs, dangerous and deadly quiet.  “Show me exactly where you are, disappear and then make me waste forever trying to get there?  You think that’s gonna work?”
She makes her way out into the hall and towards the lift, considering it. He may have not predicted her strategy perfectly, but his insight has stopped surprising her by now. “...Maybe.” 
You can hear the seeping agitation in the short pause.
“Maybe you shouldn’t fall asleep tonight.”
Ooh.  That one sends goosebumps down her arms, but she's gained four hours on top of a twelve hour head start.  He can’t scare her with that tone, not when she's still woozy with giddyness and he isn’t right in front of her. Instead of wilting beneath the hard threat, she just blinks gently at the communicator as she pushes the button to the floor that matches the one on the room key, finding strength in being the only one to get him this worked up when he’s always so composed, this talkative when he barely says a word.  “Maybe I’ll just stay here then?”
“Maybe you wanted me to know you’re in an inn because you already found someplace to hide that isn’t one,” Din reasons very, very adeptly.  Stars, her heart subtly begins to pick up at the speed in which he's going to speak this fast.  “Can’t be planning to stay with someone you just met because you’d already be there, can’t be going to a hostel because you found the one city on this moon built for commerce and not aid.  Not staying in another inn, you can’t afford it—the view looks high up, that robe is expensive, and you already bought food and at least five pairs of shoes in two days.  I don’t think the place you found is even in Nariss.  You think you can outsmart me, sweet girl?”
The chill down her spine doesn’t reach her eyes, she doesnt let it.  She just feels herself smile, tilting her head, but Din doesn’t accept her silence the way she’s always accepted his.  He wants an answer from her, right now, and it’s clear in the dark rumble of his voice, the danger slowly brewing beyond what she originally planned for.
“Tell me,” he orders, unamused and leaving no room to disobey.  
As the lift door opens, she thinks ahead and decides to spare them both his likely meteoric response of hearing the room door beep and open in a minute.
“How long do you think you can keep running?”
She waits a second when she braces herself at what she's about to dare to do before she quickly whispers it. “I………gotta go”, she winces with a mischievous smile as she goes to close the comm line.
“DON’T YOU D-” Dins voice starts, only to be cut off immediately.
The silence is deafening after, him practically yelling that last bit, and she hopes that the cradle was closed so the kids' poor little ears were saved from the blast. She exits the lift and moves down the hall, heart still racing from daring to cut him off at the peak of his rage. She finally finds the key’s matching room, and Maker, when she opens the door, she tries to stifle her gasp so as to not wake any neighbors in the hall. 
The room is extravagant. The first thing she notices is the giant window peeking over the breathtaking skyline, letting in all of the purple and blue hues of light the sky blended with the glowing lights of the city. And then the bed, a giant bed and a giant mattress. It might as well be made out of pure spice the way it makes her nearly sob with happiness.
She then spends an untraceable amount of time enjoying the exploits of her treacherous efforts. An actual shower and mattress, dying of sleep depravity and the mental energy needed to keep up that whole exchange through it. Once she finally pauses to settle on the bed, she opens the comm line again, bracing herself for what might be the most nervous she's had to be in a while.
“Finally going to tell me where you are?”. Din’s voice isn't loud, but it most certainly isn't relaxed. He must be livid now, having all that time to fester and brew as she took her time cleaning herself up in the fresher. He might only sound this calm not to scare her off, if that's what he thinks made her hang up last time anyway.  “In a way, yeah.” she starts. “It's actually good news, but you may hate me for it, if you don't already.”  She lets a short pause ring in the air in an attempt to measure his temperature. “.......good news…..” Din finishes, audibly impatient and saying it through a clenched jaw. Seeing how he is making such a desperate effort to sound composed and just keep her talking, she once again thinks it's safe to venture into dangerous territory once more tonight with him. 
“Remember how you thought I wasn't planning to stay with someone I'd already met, or I'd already be there?”
“…………………………………..yes”
“…..Well I am here””
“…………………………………..okay”
“B-but i'm not with them”
“................................................uhhuh”
“A-and do you remember the man I talked to earlier, at the bar?”
“.............................................…I'm trying not to” 
And do you remember when he mentioned his uh…room?
“………”
“D-din?”
“……………………….how…could I….forget.” Din spurts through gritted teeth, almost a mumble. She's sure if he's got something in his hand right now, it's most certainly broken with the way his fists must be clenched, she just prays it's not the kid. 
“Uh-well-I um….”
“…………………………………......you what?”
“.........................................…. I’m in their room–”
“you–”
A prolonged silence sinks in, and she wonders how long she can even let this go on before something genuinely bad happens. She's already had her fun for the night, why push it more when she's already gotten what she wanted out of him?
Letting DIn’s stunned silence radiate a few seconds more, she finally laughs, explosively, forgetting any concept of neighbors anymore. Stuttering between giggles, she manages to utter: “Im-s-soryy-HAHA-its b-because I haha-i um–....I st-stole his room key—hahaHAHAHAHAH–I–m so sorry that I -–ha– but it was right there and he didn't even notice-HAHAHA- when he was busy talking to me, so dumb and clueless HAHAHAHAHAHA” . More silence over the comm, and she wonders if he actually hung up before she could finish before. She stops laughing a moment to check in case. “D-din? I'm so sorry, haha” she says breathlessly, gasping for air and hoping for any response at all at this point.
“......For the first time in my life, I feel provoked to throw my helmet.”
“ahaha–Please dont be mad, I had to–”
“ –Mad? That's not the word we're dealing with, what we've got is something I can't even think of a word for. And you HAD to?” He sounds beyond annoyed, but she's grateful he's not boiling like before.
“HAHAHAHAHA, k-kind of–HA–”
“….You think that was funny?” his tone gets serious again. "You better pray that I never find that man".
"Well I know for a fact he's not coming back, which is why I took it" she childishly giggles.
Din stays silent. For a second, she prays he doesn't actually throw the whole chase out the window just to find that man as soon as possible now and vent his anger.
Suppressing her gasps for oxygen, she starts: “ohh come on, you predicted that I would be somewhere nicer after spending last night in a tree.  You should've known what I was really after the whole time haaha- I  I know you didn't see him show me the card but– I let you see me the whole time, how could I in Maker’s name ever–?”
“Doesn't matter if it was a means to an end, that was just….. way too hard to watch.”
A second of silence passes as her breathing finally slows.
“I'm sorry you had to hear it”, she breathes, sincerity rising in her tone. “But I wouldn't have wanted you to hang up, I missed your voice. … I swear, all I was thinking about was you the whole time, in my ear, I could barely keep up the conversation trying not to say your name. I only thought of you and how much I wanted you with me then.”
“……………..”
“-Y-you and t-the uh–room key—haHAHAHHAHAHHAH”
“I've met mercenaries less sadistic than you are right now.” His voice sounds flat, just in pure astonishment at how she is actually able to push it yet again. Another burst of laughter, and she falls back on the bed, gasping for air as she tries to regain her composure.“Well why don't you come give me what I deserve and lock me away already, hmmm? Bounty hunter?” 
“That's one way to put it”, his voice sounding more humored at the thought, though clearly still trying to sound as upset as he can. “AHA-hahahaaaaahahaha…..”, her laughter fades finally from pure exhaustion, her abdomen now on fire from the extended flexing.
Note: and something like : "you know im not goint to let this go/forget this easily/make you pay for that"
"Haaaa, I'm counting on it." she sighs.
A few seconds pass as the tension settles with the time. “Give me your coordinates”. A tender, sweet tone seeping through the mic. She closes her eyes and exhales,  “Ask me again tomorrow.” But then, instead of immediately responding, she just hears Din’s footsteps suddenly pick up, faster than any pace she’s been able to keep over the past few days.  She doesn't think it sounds like a run necessarily, she knows that his legs and strides are far longer than hers and it’s probably pretty much equivalent to a run for her. She hears the rhythm of her demise speeding up, coming closer and closer, and everything in her both fears it and welcomes it.
“We’ll see,” he tells her, and then the red light vanishes and her earpiece clicks to silence.
She moves to place the comm on the charger at the bedside nightstand, at last able to put her mind to sleep along with her body.
Even though it takes her much longer to do so than it normally would on a bed so large and comfortable, after such an exciting night and not being used to flickering light when she tries to sleep but wanting to experience the rarity anyways, she’s eventually able to pass out. But, not even a few minutes into a restless dream, she turns over and accidentally knocks her communicator off the wireless charging station on the side table.  
It blinks with four percent battery life.
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aceofwhump · 1 year
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Hey!
New fan here!! Absolutely love your blog!! A big fan of the way you have sorted all of the tv shows and tropes!! It makes it soooo easy to find em!! I was wondering if you could possibly recommend any whumpy tv shows or fics with hostage, gunpoint/knifepoint whumps?? I love Hudson and Rex, Republic of Doyle that kind of shows. And cant forget Magnum PI!!
Also, if you havent watched it, I highly, highly recommend Republic of Doyle. Its just sooooo good!!
Hi! Welcome!! Happy to have you here! And thanks! I work hard to keep everything nice and organized and somewhat easy to search. I'm so glad it's been useful!
Whump recs with hostage/held at gun or knifepoint tropes? Oh you bet. Here ya go:
Happens all the time Hawaii Five-0 and The Mentalist. Stargate SG-1, NCIS, Graceland, Magnum P.I. reboot, and Burn Notice all have quite a few instances as well and are great shows.
Also take a look through my tags for #held hostage, #hostage, #held at gunpoint, #gunpoint, and #held at knifepoint for more examples.
Enjoy! And yeah I really need to watch Republic of Doyle. It's been on my list for ages and I haven't gotten around to it yet.
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shivanthanirmal · 1 year
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A GRAIN OF SAND. I was inspired to this collection while going through Rabindranath tagore’s stories of “Chockher Bali” In this collection my lens represent the society. Chokher Bali is the story of “Binodini” a beautiful, convent educated woman who became a widow at younger age. She cannot easily endure society’s rejections. In 19th and 20th century a widowed woman was not permitted to re-marry in Bengali. Binodini is presented in many characters in this story. A hopeless widow, an educated friend, a temptress, and a woman with full of regrets. Tagore gives readers an imaginary explanation into her desires and longings, the feeling that many widows at the time had silently undergone. I see Binodini as a woman with shades of grey and with a powerful soul. Her education is what helps her survive in a world full of rejections. Binodini cannot come to terms with her life as a widow, as she is still young and has wants and desires. Tagore presents many corruptions in 19th century as in child marriages and women’s rights in this story. Talent - @showthamini ©️Shivantha Nirmal #art #fineartphotography #fineart #motionphotography #monochromephotography #blackandwhitephotography #emotions #bengaligirl #retro #vogue #photography #vintage #fyp #artists #magazines #fypage #elle #magnum #bengali #rabindranath_tagore #lartechemipiacecontest #magazine #shivanthanirmal #sony #saatchiart #photographylovers #photooftheday #fypシ #india #arlettemagazine (at Colombo, Sri Lanka) https://www.instagram.com/p/Cpu7XS-o-Sg/?igshid=NGJjMDIxMWI=
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ao3feed-mcshep · 2 years
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Why We Need Pride II
read it on the AO3 at https://ift.tt/J93zxda
by LauramourFromOz
A series of one shots for Pride month.
Words: 1102, Chapters: 1/32, Language: English
Series: Part 8 of The Brigadier Under the Sun
Fandoms: Sea Patrol (TV), JAG (TV 1995), Magnum P.I. (TV 2018), Bones (TV), Hawaii Five-0 (2010), Stargate SG-1, Stargate Atlantis, Water Rats (TV)
Rating: Teen And Up Audiences
Warnings: No Archive Warnings Apply
Categories: F/F, F/M, M/M
Characters: Ryan White (Sea Patrol), Victor "Gunny" Galindez, A.J. Chegwidden, Thomas Sullivan Magnum IV, Seeley Lance Wick-Sweets, Danny "Danno" Williams, Paul Davis, Jason Tiner, Rodney McKay, Daniel Jackson (Stargate), Mic Brumby, Bud Roberts, Janet Fraiser (Stargate), A.J. Roberts, John Sheppard, Kate "XO" McGregor, Evan Lorne, Maxine "Knocker" White, Jacob Carter | Selmak, Sarah "Mac" MacKenzie, Mike Flynn, Helen Blakemore
Relationships: Victor "Gunny" Galindez/Jason Tiner, Gordon Katsumoto/Thomas Sullivan Magnum IV, Steve McGarrett/Danny "Danno" Williams, Paul Davis/Original Male Character(s), Rodney McKay/John Sheppard, Mic Brumby/Original Male Character(s), Daniel Jackson/Jack O'Neill, Bud Roberts/Harriet Roberts, Samantha "Sam" Carter/Janet Fraiser, John Benton/Mike Yates, Mike Flynn/Kate "XO" McGregor, Evan Lorne/Radek Zelenka, Sarah MacKenzie/Harmon Rabb Jr., Helen Blakemore/Original Female Character(s)
Additional Tags: DADT, Pride Parades, Useless Lesbians, Chaotic Bisexuals, Gay Disasters, Pride Month 2022, F-18 Hornet, HMAS Anzac (FFH 150), HMAS Hammersley, The Royal Navy, Australian Army, Royal Australian Air Force, US Marine Corps, US Navy, US Air Force
read it on the AO3 at https://ift.tt/J93zxda
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hilovehowareyou · 1 month
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Thỉnh thoảng, mình nhớ Moscow da diết, tựa như người tình kiếp trước, dù mình đã rời khỏi đó từ rất lâu rồi. SG nóng khiếp, lúc nào cũng nóng bức và ồn ào.
Hôm qua vào circle K mua ít đồ, mình bất chợt với tay lấy thêm 1 cây magnum. Lần cuối mình mua, chắc là đợt ăn cùng MN. Mình cố sát mua tận 4 cây, sau MN cứ lườm và trách móc " lần sau đừng có mua nhiều như vậy nữa". Uh mình là vậy đó, nếu chỉ mua cho bản thân, mình sẽ kbh bỏ ra từng đấy tiền để mua một cây kem. Xem như lần này mình mua cho bản thân, vì những ngày tháng vất vả đã qua. Mình nghĩ vậy.
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Magnum SG
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Till All are Gone
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jkhengineering · 9 months
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PLUMBING SERVICES SINGAPORE
PLUMBING SERVICES
JKH Engineering Ltd. is the best handyman contractor for town council handyman services & handyman singapore price. 12+ years of experienced expert plumbers are ready for 24/7 handyman services sg. +659174 6214 us to get an instant diagnosis and get a free quote from JKH Engineering. 
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The most trusted handyman contractor in Singapore local handyman service provider especially for Plumbing services. This company helped connect thousands of happy customers to home service professionals. We are transparent about our service prices. Also will only carry out the works upon your approval of the final discussion & quotation.
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OUR FULL RANGE OF PLUMBING SERVICES INCLUDE:
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Bathroom Accessories Installation
Pipe Installation
New Installation / re-piping of Water Pipes
New Installation/ re-piping of Stainless Steel Pipe
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Rectify water discharge into the toilet bowl by replacing of siphon
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Bathroom Accessories Installation
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Mixer Tap
Shower Tap
24 HOURS PLUMBING SERVICE
24 Hours Plumbing Service in Singapore: A Lifesaver for Emergencies
Plumbing issues can occur at any time, and when they do, they often demand immediate attention. A burst pipe, a clogged drain, or a malfunctioning water heater can quickly turn into a disaster, causing water damage, inconvenience, and even health hazards. When faced with such emergencies, having access to a reliable 24 hours plumbing service in Singapore can be a true lifesaver.
Round-the-Clock Assistance
The demand for 24 hours plumbing services has been steadily increasing in Singapore due to the fast-paced lifestyle and the need for timely solutions. No one wants to deal with a flooded bathroom or a leaking faucet in the middle of the night, especially when regular plumbing companies are closed until the next business day. This is where 24 hours plumbing service providers step in to offer round-the-clock assistance, 365 days a year.
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Skilled and Trained Plumbers
Professional 24 hours plumbing service companies in Singapore hire skilled and trained plumbers who are well-versed in handling all types of plumbing emergencies. They undergo rigorous training to equip themselves with the knowledge and experience necessary to tackle complex problems efficiently. With their expertise, they can quickly diagnose the issue and provide effective solutions.
Well-Equipped for Any Situation
The best 24 hours plumbing service providers invest in the latest tools and equipment. They come equipped with advanced technology and a wide array of plumbing tools to handle any situation effectively. Whether it’s detecting leaks, repairing damaged pipes, or unclogging drains, these professionals have the right tools for the job.
Comprehensive Range of Services
24 hours plumbing service companies don’t just cater to emergencies. They offer a comprehensive range of services, including routine maintenance, installations, and upgrades. From fixing a simple faucet leak to overhauling an entire plumbing system, they are capable of handling diverse plumbing needs.
Transparent Pricing and Cost-Effective
Transparent pricing is essential in establishing trust with customers. Reputable 24 hours plumbing service providers in Singapore offer upfront pricing, ensuring there are no hidden costs or surprises when the job is complete. Despite providing round-the-clock services, many of them remain cost-effective, offering competitive rates for their services.
Available for Residential and Commercial Properties
The convenience of 24 hours plumbing service isn’t limited to residential properties only. These services are equally available to businesses, commercial establishments, and industrial facilities in Singapore. Any plumbing issue in commercial properties can be detrimental to daily operations, productivity, and reputation. With 24 hours plumbing services, businesses can rely on a quick and efficient solution to minimize downtime.
Having access to a 24 hours plumbing service in Singapore is not just a luxury; it’s a necessity. Plumbing emergencies can strike at any moment, and the ability to get timely assistance from skilled professionals can prevent disasters and save valuable time and money. With their round-the-clock availability, quick response times, and comprehensive services, these plumbing experts are undoubtedly lifesavers for residents and businesses alike. So, the next time you face a plumbing emergency, you can rest assured that help is just a phone call away.
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24/7 PLUMBER SUPPORT
24/7 Plumber Support: Ensuring Peace of Mind in Plumbing Emergencies
A plumbing emergency can strike at any time, leaving homeowners and businesses in distress. A burst pipe, a clogged drain, or a malfunctioning water heater can quickly escalate into a disastrous situation if not addressed promptly. That’s where 24/7 plumber support comes to the rescue, providing invaluable assistance around the clock to handle plumbing crises with efficiency and professionalism.
What is 24/7 Plumber Support?
24/7 plumber support is a service provided by plumbing companies that ensures round-the-clock availability for emergency plumbing needs. Unlike traditional plumbing services, which operate during regular business hours, 24/7 plumber support is available 24 hours a day, 7 days a week, including weekends and holidays. This service aims to promptly address urgent plumbing issues, minimizing potential damages and restoring peace of mind to distressed property owners.
The Importance of 24/7 Plumber Support
Immediate Response: Plumbing emergencies can’t wait until the next business day. With 24/7 support, plumbers are just a phone call away, ready to respond promptly to any plumbing disaster. Whether it’s the middle of the night or a holiday, you can rest assured that professional help is on the way.
Preventing Property Damage: A burst pipe, a severe leak, or an overflowing toilet can cause significant damage to your property if left unchecked. Quick response times by 24/7 plumbers can help prevent extensive water damage, mold growth, and costly repairs.
Safety and Health Concerns: Some plumbing emergencies, such as gas leaks or sewage backups, can pose serious safety and health hazards. 24/7 plumber support ensures that these dangerous situations are handled by trained professionals immediately, protecting both property and occupants.
Cost-Effective Solution: Though 24/7 plumber support may come with a slightly higher service charge for emergency calls, the potential savings in preventing major damages far outweigh the cost. Timely intervention can save property owners from expensive repairs and replacements down the line.
Professional Expertise: Plumbing emergencies demand skilled expertise to be effectively resolved. 24/7 plumbing services employ experienced and licensed plumbers who have the necessary knowledge and tools to tackle a wide range of issues efficiently.
Common Plumbing Emergencies
Here are some of the most common plumbing emergencies that warrant immediate attention:
Burst Pipes: Burst pipes can cause flooding, leading to extensive water damage to walls, floors, and belongings.
Clogged Drains: Severe clogs can result in water backing up, causing potential damage and unsanitary conditions.
Gas Leaks: Gas leaks are hazardous and require immediate evacuation and professional repair.
Sewage Backups: Sewage backups can be both messy and harmful, requiring immediate cleanup and repair.
Water Heater Malfunctions: A malfunctioning water heater can lead to scalding water or no hot water at all, affecting daily routines.
Choosing the Right 24/7 Plumber Support
When selecting a 24/7 plumber support service, consider the following factors:
24/7 Availability: Ensure that the service is genuinely available around the clock, including holidays and weekends.
Response Time: Look for a company with a reputation for quick response times to address emergencies promptly.
Licensed and Insured: Choose a company with licensed and insured plumbers to ensure quality work and liability coverage.
Customer Reviews: Check online reviews and testimonials to gauge the company’s reliability and customer satisfaction.
Transparent Pricing: Seek a service that provides clear and transparent pricing to avoid surprises on the final bill.
Plumbing emergencies can occur when least expected, causing stress and disruptions. 24/7 plumber support offers a lifeline during such critical times, providing immediate assistance and resolving issues with expertise. By choosing a reputable 24/7 plumbing service, homeowners and businesses can gain peace of mind, knowing that they are prepared to handle any plumbing crisis, day or night. Remember to research and select the right service in advance, ensuring you have a reliable partner in times of plumbing emergencies.
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EMERGENCY PLUMBING HOME SERVICES NEAR ME
Emergency Plumbing Home Services Near Me: Swift Solutions for Unexpected Issues
A plumbing emergency can strike at any moment, catching us off guard and causing significant disruptions to our daily lives. Whether it’s a burst pipe, a backed-up sewer line, or a malfunctioning water heater, these issues demand immediate attention and swift resolution. This is where emergency plumbing home services near you step in, providing crucial support and expertise to tackle unexpected plumbing problems with efficiency and professionalism.
24/7 Availability: Plumbing Problems Don’t Wait
Rapid Response: Minimizing Damage and Disruptions Expertise and
Experience: Fixing the Root Cause
Fully Equipped: Ready for Any Challenge
Safety First: Protecting Your Home and Family
Transparent Pricing: No Surprise Costs
Peace of Mind: Knowing Help is Just a Call Away
In conclusion, emergency plumbing home services near you serve as a lifeline during times of unexpected plumbing emergencies. Their 24/7 availability, rapid response, expertise, safety measures, and transparent pricing make them an indispensable resource for homeowners.
HIGHLY SKILLED AND CERTIFIED PLUMBERS
When it comes to maintaining our homes and businesses, one of the essential services we often rely on is plumbing. From fixing leaky faucets to installing intricate piping systems, plumbers play a crucial role in ensuring the smooth functioning of our water supply and drainage systems. Among these professionals, highly skilled and certified plumbers stand out as the backbone of plumbing excellence.
A highly skilled plumber is someone who possesses a wealth of knowledge and hands-on experience in the plumbing industry. Through years of training and practical application, these experts have honed their abilities to diagnose problems accurately and offer effective solutions promptly. Whether it’s a small repair or a complex plumbing project, their proficiency guarantees efficient and long-lasting results.
EMERGENCY PLUMBING HOME SERVICES COST
Understanding the Cost of Emergency Plumbing Home Services
Emergencies can strike unexpectedly, and when it comes to plumbing issues in your home, they can quickly turn into costly affairs if not promptly addressed. Plumbing emergencies, such as burst pipes, overflowing toilets, or severe leaks, require immediate attention to prevent further damage to your property and ensure the safety and comfort of your household.
The cost of emergency plumbing home services can vary depending on several factors, including the severity of the problem, the time of day, and the location of your residence. Here are some key considerations that influence the pricing of emergency plumbing services:
Severity of the Issue Time of the Call
Service Fees and Call-Out Charges
Parts and Materials
Labor Costs
Location
Preventive Measures and
Long-Term Solutions
In conclusion, emergency plumbing home services cost can be impacted by various factors, and the best way to manage these expenses is to act promptly. It’s essential to have a reliable plumber’s contact on hand, research local emergency plumbing services, and ask for cost estimates before the work begins.
CALL : +659174 6214
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whtjsqusghtk · 1 year
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조선 변호사 6회 다시 보기 6화 E06 040115 KK
조선 변호사 6회 다시 보기 6화 E06 040115 KK 링크<<
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조선 변호사 6회 다시 보기 6화 E06 040115 KK
조선 변호사 6회 다시 보기 6화 E06 040115 KK
조선 변호사 6회 다시 보기 6화 E06 040115 KK
조선 변호사 6회 다시 보기 6화 E06 040115 KK
조선 변호사 6회 다시 보기 6화 E06 040115 KK
basic firearms. All pistols except Red 9 are characterized by being able to load magazines with magazines + 1, and some pistols can be equipped with laser sights. Ammunition capacity is 50 rounds per 2 slots. Unlike the original work,조선 변호사 6회 다시 보기 6화 E06 040115 KK as the knife gained durability in this work, it became very difficult to play to save ammunition as much as possible with knives and taijutsu.
As a special note, in the case of this work, if there is enough ammunition for a specific weapon, no more supply and demand. If this is depleted, the progress itself may be disrupted, so taking this into account, when the ammunition is depl조선 변호사 6회 다시 보기 6화 E06 040115 KKeted to the extent that the magazine cannot be filled, enemies such as chests and gunados drop pistol ammo first, unless there is a fixed drop. do. In particular, in places where boxes are scattered, such as boss battles or sections with large-scale battles, you can get close to 50 rounds in an instant.
Therefore, at the beginning of the first round, it is advantageous to set the pistol as the top priority and modify it. Even if there is a shortage of ammunition in the case of a pistol, it is not recommended to make pistol bullets using 조선 변호사 6회 다시 보기 6화 E06 040115 KKmaterial (S). It is good to produce and supply as many guns or magnum bullets as needed at that time. However, even if you have such a system, if you use too many pistol bullets, you will have to fight in a situation where you can't really use the pistol, so let's use it carefully.
When special modifications are made, each pistol has a strong individuality. To classify it broadly, it is as follows. Compare the characteristics of each pistol with other stats and choose the pistol you like. The main use is that you can get i조선 변호사 6회 다시 보기 6화 E06 040115 KKt for free in the lake chapter after defeating Del Lago, and you can quickly catch the aiming point through the butt, take out high damage and use bullets efficiently Red 9 and basic weapons, damage Regardless of the , you can aim for instant death such as Ganado with a critical hit, and the final performance is disappointing compared to the SG-09R and SG-09R, which allow you to hit the target right away without hav조선 변호사 6회 다시 보기 6화 E06 040115 KKing to set the aiming point by wearing a laser pointer, but the initial performance is better Likewise, the Sentinel Nine, which has the advantage of being able to apply lasers and having a large-capacity magazine that can be loaded up to 32 rounds, is mainly used. Leon's primary weapon. Joe Kendo's custom model of the MUP, a German pistol that has appeared in the previous work, has Kendo's engraving on the barrel and a compensator is installed as standard.
In the beginning, it boasts very low performance. Hardcore or higher requires 2-3 hits on Ganado's forehead to stiffen. If you purchased the deluxe edition, it's good to use Sentinel Nine right away. However, if you reach the point where조선 변호사 6회 다시 보기 6화 E06 040115 KK the upper limit of modification is unlocked and fully modify to level 5, you will exceed Sentinel Nine in specifications other than magazine capacity and rate of fire. It can be said that the special modification has a critical hit rate of 5 times, so it can be said that it is a long-lasting pistol like the original.
Critical hits deal high damage to the area hit and cause destruction of the area, so even Gana can explode their heads. Therefore, the expected value of the deal does not fall significantly compared to Black Tail, which ranks second in pistol power. It can be equipped with a laser sight, so it is very easy to aim, has decent stats, and the cost of remodeling is half as cheap as other pistols.
It is scheduled to be released as a collaboration airsoft gun by Tokyo Marui. It is engraved with Heckler & Koch, but the Kendo engraving is clearly visible on the barrel.
In the original work, while equipped with a pistol, the critical hit rate increase was applied to all actions, so even with a headshot kick, Ganado's head could be detonated. From Chapter 2, it can be exchanged for 5 Spinels at the Merchant.
Its basic power is lower than that of a basic pistol, but it is a pistol that features an option to penetrate enemies. When this ability shines, it is when the shield soldiers and plagas come out from the section where enemies are flocking in a s조선 변호사 6회 다시 보기 6화 E06 040115 KKtraight line and the old castle chapter. It has the advantage of being able to easily subdue the shield soldier regardless of the presence or absence of a shield, and when the head of the ganado explodes and the plaga come out, you can easily remove the plaga by shooting at the place where the plaga parasite is located.[4] Penetration performance increases up to 5 times after special modification.
However, instead of having a penetration option, the power is very low, so bullet consumption becomes extreme if penetration is not properly utilized. In addition, it is not too difficult to deal with shield soldiers or plagas even without penetration, and it is difficult to save penetration because there are not many overlapping enemies. When you enter the island, the shield soldiers change their shields from wooden ones to steel shields, making it even more difficult.
In Pistol Run for Minimalist Challenges, you might wonder if you could prepare for Shieldsman or Rehenerador, but neither Shieldsman nor Regenerador can be hit with Infinite Ammo Matilda.
In the old game, you could get it for free by destroying 10 or more medallions, and if you don't miss 15 medallions and destroy all of them, the attack power is upgraded by one level, so the damage is slightly higher than the basic pistol, It served 조선 변호사 6회 다시 보기 6화 E06 040115 KKas a support, but in this work, I gave up the early pistol spot to Red 9 or Sentinel Nine because I ate 5 precious spinels.
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ob9sg · 2 years
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OB Sport
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OB Singapore Entertainment site is a great choice for an online casino that offers various games. The site is licensed and regulated, assuring you that the games you play are fair. 
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sockscosyreblogs · 2 years
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Yayy finally platinumed re revelations ^_^
If anyones wondering, ng+ infernal w outfits from raid mode isn’t very difficult! I found it fun! There are annoying parts like the timed section on the way to the control room and similar sections but they won’t take long to get past!
The sections with Chris + Jessica, Parker + Jessica and Quint + Keith are all not bad either! Especially when u can kill hunters with 2 hits as Parker with the first costume
and for the final Quint + Keith section where all the wolves and hunters are after u. I just picked up 2 rocket launchers in the room first and then climbed up the ladder in the corner, quick turned then jump down and repeat. And then if there were loads of enemies I would quickly shoot a rocket launcher into the ground and keep doing the same thing. I’m sure that’s not an uncommon thing ppl do but it’s just a tip!
And for raid mode, make a custom match and put the desc as pros wanted if ur struggling ^_^ if u need help on the regular stages (chasm, trench and abyss) u can DM me but I suggest going online and waiting for pros to join for the ghost ship and ghost ship chaos. :) I tried on my own for the first few stages and it was a bit annoying so I went online and got it done rlly rlly quick ^_^
And for the final Norman fight I used my m3 and I think m39 or something (one of the machine guns anyway) and I was swapping damage 7 between them as there’s an item box in the room ^_^ I actually found that a bit better than just using the magnum even tho I had a ton of ammo for it saved up. The magnum didn’t seem to make him switch stages any quicker and the sg and mg are much easier to aim accurately :). And then for stage 3 I used a rocket launcher saved from the whale boss fight! (U can only save one rocket launcher btw!)
Also the m4101 (the sniper rifle that’s called something similar lol) is really really good with a damage part on it and charge shot, can one hit enemies even with body shots!
Anyway sorry for the long post! Just a few tips if anyone was curious!! Very fun game! Took me around 50 hours tho I think lol with the campaign and raid mode combined!
(Edit: it indeed did not take 50 hours lmao, took like 100 but I think a lot of that was me waiting for matches or leaving the game on for ages and forgetting to close it)
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youkorayah · 2 years
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Cannon Crossover from the 80s
just got home from work (yaaaaaah night shift) and what do i see on the TV?  Magnum and Mrs Fletcher.  I pop open the info for the ep and Yep.
Murder She Wrote and Magnum PI crossover.  They are in the same Universe.
Does anyone know of any Other cannon crossover stuff?  I know the creators have stated that Leverage happens in the same universe as Stargate SG1, but are there any OTHER cannon crossovers out there? 
feel free to include anime, but no spin-offs like SG1/SG Atlantice, or BtVS and Angel the Series.  here’s what i got so far:
Murder She Wrote/Magnum PI
Case Closed/Kaito Kid (both anime/manga series)
Leverage/Stargate
feel free to let me know!
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