I have an interview at the Maine Oceanarium today and the guy emailed me JUST NOW and was like Hey can you put together a short presentation on an animal of your choice. My interview is in like 3 hours
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probably time for this story i guess but when i was a kid there was a summer that my brother was really into making smoothies and milkshakes. part of this was that we didn't have AC and couldn't afford to run fans all day so it was kind of important to get good at making Cool Down Concoctions.
we also had a patch of mint, and he had two impressionable little sisters who had the attitude of "fuck it, might as well."
at one point, for fun, this 16 year old boy with a dream in his eye and scientific fervor in heart just wanted to see how far one could push the idea of "vanilla mint smoothie". how much vanilla extract and how much mint can go into a blender before it truly is inedible.
the answer is 3 cups of vanilla extract, 1/2 cup milk alternative, and about 50 sprigs (not leaves, whole spring) of mint. add ice and the courage of a child. idk, it was summer and we were bored.
the word i would use to describe the feeling of drinking it would maybe be "violent" or perhaps, like. "triangular." my nose felt pristine. inhaling following the first sip was like trying to sculpt a new face. i was ensconced in a mesh of horror. it was something beyond taste. for years after, i assumed those commercials that said "this is how it feels to chew five gum" were referencing the exact experience of this singular viscous smoothie.
what's worse is that we knew our mother would hate that we wasted so much vanilla extract. so we had to make it worth it. we had to actually finish the drink. it wasn't "wasting" it if we actually drank it, right? we huddled around outside in the blistering sun, gagging and passing around a single green potion, shivering with disgust. each sip was transcendent, but in a sort of non-euclidean way. i think this is where i lost my binary gender. it eroded certain parts of me in an acidic gut ecology collapse.
here's the thing about love and trust: the next day my brother made a different shake, and i drank it without complaint. it's been like 15 years. he's now a genuinely skilled cook. sometimes one of the three of us will fuck up in the kitchen or find something horrible or make a terrible smoothie mistake and then we pass it to each other, single potion bottle, and we say try it it's delicious. it always smells disgusting. and then, cerimonious, we drink it together. because that's what family does.
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Pain is a great motivator…
Part 26 || First || Previous || Next
—Full Series—
Meanwhile Toriel:
(Loud noises don't wake her up usually.)
Artist note: I’m so proud of this :))) I know it’s a lot of dialogue and reading, but dialogue is grueling work for me. I’m glad with the art and for the amount of pages I made in such a relatively short time span -w- page 5 was super fun to work on. A lot of blood, sweat, and hours here... :) The backgrounds were a big bore tbh, but I finished them! Yippie!
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Danny has an Ice Core.
He isn't aware of it, but this does, in fact, greatly influence how his ghost form looks as he grows up.
His appearance starts getting more rugged, eyes a paler, more piercing green, hair a bit more uncontrollable and wild.
He packs muscle easily, even in human form.
When in ghost form, he has an aura of something patient and dangerous, and that sense only grows the older he gets.
Basically, our boy starts to look like a viking.
No matter how goofy and bumbling he really is, his first impression is always a horrifying moment for whoever is meeting him.
And as his ghost form grows with his human form, he outgrows his hazmat outfit. Frostbite and the Far Frozen fashion him some new clothes-which only compliment and play off of the viking aesthetic he's got going on.
And with the height he inherited from his father?
Our man is a very, very intimidating figure to look at. More so than Dan; because while Dan was dangerous and scary, he was all energy and lightning and rage.
Adult Danny comes across as lethal and terrifying, all ice and persistence and that final, terrible silence before you realize you've already died.
Dan felt like the warrior in front of you. Danny feels like the wilderness in winter, vast and unforgiving.
Anyways, when a summoning for Klarion goes horribly wrong and Danny gets called instead, the Justice League has a moment where they're convinced they've summoned something much, much worse than Klarion.
And Danny, standing there completely confused, is not helping by remaining silent and still while staring John Constantine in the eye.
Good news, the bad guys are also very concerned about the weird ghost viking and are actually moving to stand side by side with the Justice League on this.
Bad news, who the fuck is this guy?
"...Fuck," is all Constantine whispers, backing away slowly.
@simplestoryteller
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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Apparently much-needed reminder that reposting artists' art (by saving the images or screenshotting them and reuploading them yourself) on other platforms without the artists' expressed permission and without credit is theft and an insult to their passion and craft. You are profiting (in views, in attention, in feedback) from someone else's work and ideas, who do not get that feedback for sharing their creation.
If you are an art reposter, you are a thief and I have no respect for you.
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