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#i am playing arkham city
ochibrochi · 4 months
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🐣 ok we are so back………..
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tricoufamily · 9 months
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an oddball, a freak, a madman, a nutcase, and a wackadoo!!!!!!!!!!!!!
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blondefoxmedic · 11 months
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Playing another Arkham game, collecting the Riddler Trophies
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misspickman · 4 months
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Making my brother play arkham asylum which means i just get a front row seat to him calling bruce names for like 90% of the game
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rin-the-shadow · 8 months
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So I was playing Lego DC Supervillains, and I had stolen an abandoned wheelchair to use as my getaway vehicle because it's abandoned and it has wheels so it's mine now. And then the Metropolis police showed up and frickin BLEW UP MY CHAIR!!!
Which admittedly, probably served me right for spending so much time ramming things in my Jokermobile during the previous chapter, but still!
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unrestrainedbalderdash · 10 months
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Tomorrow I'll have probably finished replaying Arkham City I'm going to miss Riddler's outfit so much
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kaibaspuppy · 1 year
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uhmnndmsm. feeling Not Normal in this applebees this morning
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gothamcityneedsme · 1 year
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all done with arkham origins, minus challenge maps. i really liked the cold cold heart dlc, it was really good. even tho the plot is obvious if you know it, it was done well. i really liked all the little details, and i especially liked that mr freezes boss fight had you stop his health bar from decreasing at the end.
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petsdenonne · 10 months
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hi!! may i request some arkham knight jason smut with a lot of oral? 👀
Should’ve listened
Pairing: ArkhamKnight!Jason x Fem!Reader
Warnings: SMUT 18+, Gun against jaw (for a second in a non-sexual scene), Oral, brief mention of church, semi-public sex.
Word Count: 1,426
Summary: After zoning out at a bad time, you come to learn that maybe it isn’t bad after all.
Authors note: oh my god, I forgot how feral I am for AK!Jason, like ugh, I went down a little rabbit hole of research to refresh my brain after writing so much RH!Jason and I’m sure glad I did. Thank you, Anon 💕 Gonna have to play Batman: Arkham knight again even though I’ve already finished it.
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✨MASTERLISTS✨
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Your breathing faltered as the air got caught in your throat at the sight of him, your heartbeat ringing loudly in your ears. You had heard others talking about him, and you’d seen photos and videos in the media, but none of them had quite done him any sort of justice.
You couldn’t even see his face, it being covered by a full helmet with bat ears and an LED panel front, yet you were still intrigued. 
The way he walked and carried himself, the way his body language demanded respect, and how his voice came out all husky and modified through the modulator had a dampness forming in your underwear. 
You shook your head a little to try to clear the thoughts swarming your mind, thoughts you definitely should not in any circumstances be thinking about the Arkham Knight- 
“Did you just shake your head no?” His voice abruptly cut in.
Oh, shit. 
Your head shake had been a lot stronger than you had intended for it to be, causing him to think that you were disagreeing with what he had been saying to the group of mercenaries present tonight, which you had zoned out of to focus on what his hands might feel like on your body, so you had no idea what you had even accidentally said no to. 
“No”
“No? Are you sure?” 
“Maybe?”
Scoffing he pushed past a couple of people to get to where you were standing in the back row, looming over you as he closed the gap between you intimidatingly. 
“I said that I am going to hand-pick people present here for my personal squad tonight, and you thinking that you have a say of your own makes you target number one, you shaking your head no, thinking you have freewill means you’re stuck to my side tonight… Say no to me again, and I’m going to make you wish you don’t even have a head to shake next time. Am I clear?”
“Yes” You said under your breath, distracted by how close he was to you. If you were brave enough you could reach out and touch him, run your hands along the armoured plating on his chest. 
“Excuse me? Speak up” You only registered what he had said as you felt the cold barrel of his gun press into the underside of your jaw, the metal digging into your skin a little bit.
“Yes” You repeated, this time a lot louder “Yes, you are clear.”
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Oh, of course, the one day you mess up and get forced to stick to Arkham Knight’s side is the one where he decides he is going to stand on a random Gotham rooftop and overlook the city. 
You’d never really been that fond of heights, not since you’d fallen off that wall at school and broken your left arm in three places. This must have been God’s way of punishing you for not going to church since you’d flown the nest. 
To your right, you could see him in your peripheral setting up some sort of equipment quickly and gracefully like he had done it a thousand times before, which you realised he probably had when you turned to look at what it was and saw that it was a sniper tripod. His fingers worked smoothly to set up the rifle and attach it to the joint. As a bone-biting breeze blew through you, you began to rub your arms a little to try to generate some sort of warmth, walking over to where he was working as you began to feel a little dizzy from how close you were to the edge, you really didn’t need to be fainting and going over. 
The thought made you dry heave a little which caused him to stop working momentarily. His hands paused as if he was listening to see if you were going to throw up. 
“Sit” He instructed bluntly as his hands again began to move, a small tut under his breath as one of the parts didn’t quite click in as it should. 
Blinking a couple of times you stayed standing for a few seconds before you immediately began to move so your arse was on the asphalt as he turned to look at you, even though you weren’t able to see his eyes you could feel them burning into you. 
“Good” a small huff sounded through his modulator “Now stay there. I don’t have time to scrape you off of the pavement” 
You don’t know why you did it, but you scoffed at that statement. As soon as it left your mouth you could feel the air around you tense up, oh shit. 
“Excuse me?” Standing up, he walked over so that he was towering over you. Making you feel like an ant against him, the flickering LED display of his helmet causing a sense of unease to burrow deep into your gut “Up. Now. Get over there.” 
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You knew the Arkham Knight liked to punish those who went against him, liked to torture them until they were so out of it that even prayers and begging wouldn’t pass their lips anymore, because they knew they were already in hell. 
When he told you to get up and move you were convinced you were about to go over the edge of the roof, he said he didn’t want to scrape you off of the pavement, but that doesn’t mean that he wouldn’t cause the mess himself. You hadn’t ever pictured his punishments as…this.
The cold night’s air that had been cutting at your face earlier on was now cutting at your bare arse and pussy, soothing the aching handprint now present on your behind, the firm smack noise and burning sting making you aware that the handprint was now a pair. His fingers lightly rubbed against the growing welt to soothe it a little before tracing down the back of your thigh as he knelt down behind you, making you bend further over the air conditioning unit that was currently supporting your body weight. 
“Keep your head forward” He demanded, not wanting to piss him off more you obeyed, keeping your eyes locked on the city view as you heard his helmet release and slide off of his head, there was a slight heavy noise as he placed it down- fuck. 
Holy shit.
Your focus was interrupted by the feeling of his tongue gliding through your folds, teasingly skipping over your clit as he went. You could feel him gripping onto your thighs as he repeated the path a couple of times before he finally focused in on the bundle of nerves. Closing his lips around it he began to suck, gently at first but quickly growing in force. A whimper-like moan left your lips, causing him to spank you again “Shut up.” 
Without his helmet on you could hear his voice for what it actually was. Liquid gold. 
A thick Gotham accent with a husky tone to it, you didn’t really care for the specifics of his voice too much, you just know it added to the growing pressure in your stomach. 
Whilst you had been distracted by what he sounded like he had decided that he was done being soft, and was now going to eat you like a starved man.
His tongue lapped at your wetness before pushing deep into you, his calloused thumb moving to circle your clit to help you reach your peak faster. Hard breathy moans vibrated into your pussy as he went, causing you to moan louder than before, but this time he didn’t silence you. Because this time he would be a hypocrite. 
As you tilted your head down slightly to try to not lose yourself you could see that he had unbuckled his trousers and the tact straps that usually kept his pistols on his thighs so he could pull his trousers and boxers down to his knees, his hard cock currently trapped in his tight fist as he pumped in time with his tongue moving in and out of you. 
The sight made you hit your high, releasing over his mouth and chin as you let out a strangled groan, after a few short moments you’d hear a similar noise but deeper, more masculine, before the asphalt where he was kneeling was glazed in his own spend. 
“I think you should be a brat more often, Doll” He said as he kissed your inner thighs.
His boyish cocky grin would be ingrained in your brain until you died.
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jasonswh0rre · 1 month
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The Psychological Analysis of Jason Todd
I am a psych major, and my professor is allowing us to make an analysis of any character of our choice, so I figured who better to write then Jason Todd. This was very fun to write and I very much enjoyed rewatching Batman: Arkham Knight. Please enjoy. ☁️ Warning(s): Trigger Warning for Trauma, Mental Health Content, Violence, Graphic Imagery, Spoiler(s)☁️ Word Count: 2.6k ☁️: Authors Note: I am working on fanfics, more headcanons for Arkham Jason, unfortunately I am busy with classes, assignments and deadlines. I will try to be punctual but it may take time. Thank you for your understanding.
Introduction 
Jason Todd is the secondary villain in Batman: Arkham Knight, which has the same moniker. He is the second Robin and Bruce Wayne's adoptive son.
Jason Peter Todd was born in the slums of Gotham City to two drug-addicted parents, who would eventually try to settle a debt they had by giving Jason away when he was a baby. Jason received no parental figure to help guide him, leading him to petty crimes such as theft to nourish his survival. Jason is a character who takes what he needs if it means prolonging his survival; his lack of a parental figure leads him to an identity crisis between longing for a parental figure and convincing himself he is better off without one. When the simple truth is that every human needs a mother and a father, we respond positively to a nurturing environment, and through early adolescence, our brains crave the structure needed to build us into well-rounded adults. 
At fifteen, Jason inadvertently met Batman while committing robbery when Batman was fighting Gotham's notorious supervillain, The Joker. Believing Batman is in trouble, Jason jumps between pushing the hero from harm's way. Despite life's misfortunes, Jason possesses a remarkable code of morality enough to want to save someone. Jason, attempting to rid Joker of his breath, aims a pistol at the clown and, before firing, is knocked out of his hands by Batman's batarang. Unfortunately for him, Joker would leave Jason with a cryptic message, one for the young man to head.
Jason would later be apprehended and taken into custody in the back of a police car by Batman after Batman retrieved his gun and stolen money. However, rather than being charged, Jason receives a blessing through a Wayne Industries project that helped troubled teens; through the program, Jason was able to turn his life around. All attract the man who helped Jason find a new purpose: Bruce Wayne. Months after being released, Batman appeared in Jason's dorm, again offering Jason another opportunity. 
2nd Robin and Kidnapping
Taking Jason in as his ward as well as dubbing him Robin after Dick Grayson, Jason sought justice and enjoyed being a hero. Like the previous Robin, he showed a keen aptitude for it; unlike his predecessor, he possessed a fiery temper and willingness for more lethal force. While Jason's temper is directed towards the criminals that harm the innocents, Batman views this as inexcusable, fearing the day that Jason will kill instead of reprimanding. 
In the most twisted sense of irony, Jason's morality inevitably becomes his downfall. The Joker has blown up a school with kindergarteners; this leads to Jason's resolve that Joker needs to die. Knowing that Bruce would try to stop him, Jason abandons his comms and tracker so he can kill Joker. However, it is a trap, and Joker ambushes Jason. Jason was kept in a wheelchair, bonded by barbed wire that kept Jason leaning hunched over in excruciating pain. Throughout his pain, Jason's mind remained still; he was confident that Batman would find him; his sheer will at the beginning of his torture is, with all honesty, remarkable as Joker has been known for his mental abuse and mind games he plays with his victims including his sidekick, Harley Quinn. 
In the six months of his torture, Jason's unwavering mental resolve was slowly crippling as Joker had wanted; throughout the game, Jason's voice mixed with crippling fear and small doubts about Batman coming. The Joker feeds into his doubts by showing him a photo of Batman with his replacement, Tim Drake. This leaves Jason troubled as he slowly loses hope for Batman. 
The last act of Jason's torture involved a video sent to Batman via The Joker of Jason, who has undergone all his brainwashing; in the video, Jason is sitting down in a chair; he is not chained, barbed, handcuffed, or kept sitting still in any way by all means Jason could easily walk away. This is a significant and crucial part of Jason's torture as it symbolizes just how much mental anguish and emotional exhaustion Jason went through to the point that he no longer had a yearning for freedom—making him downright timid and submissive towards Joker enough to out Batman's identity when asked by the latter. This results in Joker shooting Jason point-blank in the chest, as Joker "never could stand a tattletale." However, this was only a ploy to make Batman believe Jason is genuinely dead.
On the contrary, Jason was kept alive for another year, endeavoring more torture, mistreatment, and malnourishment. Harley Quinn did the final touches of Jason's emotional and mental brainwashing; a former psychiatrist who manipulated Jason into believing that Batman was the cause of his anguish and his pain was his doing; she did this long enough, even punishing Jason by waterboarding him and electrocuting him when he refused to say Batman, indicating he still had some level of awareness of who was torturing him. 
However, once Harley could get Jason to say Batman's name, Jason was drugged and beaten by two prisoners dressed like Batman; he was given a gun by The Joker and was ordered to kill them. Jason's resolve and humanity were a cord, still entrenched in him before Harley convinced him further, snapping his humanity and getting him to shoot the two dressed-up prisoners dead.
During the riots of Arkham Asylum, The Joker paid mercenary Deathstroke to keep Jason there and shoot him if he escaped. However, Jason convinces Deathstroke that Joker will not keep his promise and that if he helps, Jason will triple whatever Joker plans to pay. Accepting the offer, Deathstroke assists Jason in escaping, stealing a helicopter, and flying to Wayne Industries. Jason steals millions of dollars from his former guardian. Ironically, crossing paths with Tim Drake, who assumes Todd to be Deathstroke's sidekick, when Jason's ankle is caught between Tim's grappling hook, Jason cuts the cord, allowing Tim to fall when suggested by Deathstroke that killing Robin would bode well for them with the Dark Knight. Jason Coldy says that if he dies in a fall like that, Batman needs to pick his sidekicks better. 
Jason's psyche has been torn and scattered, leaving him a hollowed carving with a mocking J branding etched onto his face, from birth his eyes were already met with darkness, born to parents who never showed him recognition, let alone love, and through the Wayne Industries Project and his adoption by Bruce his eyes were wide, and remarkably hopeful, to be free of the weight of Gotham's misfortunes finally; those eyes that looked with gleam forced shut until he saw nothing but blackness.
Arkham Knight's Birth
Jason adopts a new persona built on the pain and suffering in the wake of his escape from Joker. He feels betrayed by the one person he only had in the world and wants vengeance. Jason works alongside Scarecrow, one of Batman's enemies. The two begin a plan on Halloween to take Gotham and Batman's legacy along with it. Jason gathers all Batman's enemies to join, assembling a militia with Deathstroke. While working with each other, Scarecrow "tests" his fear toxin on the young man, sending him on a psychological spiral. One of his more apparent fears is the Joker, who can be found near, in the background, or standing right in front of him laughing and mocking him, but beyond the clown prince of crime's appearance, Jason also sees his replacement, Tim Drake, and "fights" him.
The fight has Jason severely outnumbered in the beginning, with Tim succeeding, even using his staff to choke Jason, forcing him to the ground as the Jokers around him laugh. Further into the fear toxin, Jason appears in front of Wayne Manor, where he throws down his helmet and says the following: "Someplace warm, someplace safe, someplace where I'm needed, someplace where I'm loved," Joker once again appears in front of him laughing and mocking him on whether he even deserves it, this is Jason's internal struggle in a manifested form of the person who caused him harm, of the person who convinced him from the start that he was alone and would not be saved. Jason is mischaracterized as always being angry or standoffish, but anger has more truth than any lie detector can scoop. Jason feels this anger is not just because of some personality trait; anger is his cry out, and he's shouting to be seen and loved. This is most likely due to being tortured at 15 or so, which, despite the fact that at the time of Arkham Knight, he was in his early 20s, his mental age was regressed to the age when he was captured. This makes Jason appear at first glance as someone emotional, cocky, and arrogant. He values safety and love; he doesn't want to be on his guard 24/7, but he's grown up in an environment where letting your guard down gets you killed. He follows Joker into Wayne Manor, where he sees Bruce; suddenly, several versions of Batman appear in the room. They beat him and told him they never wanted a partner or even a son. This is a conflict that has always waged war in Jason's mind. Jason's biological father attempted to give him up and then belittled him when he explained that Jason's worth was so low that he couldn't even leave him; he has low self-esteem that he internalizes into rage in the way that he fights to prove his strength. 
This is why Jason has a strong attachment to Bruce/Batman it maybe due to an underlying desire to seek his approval especially by the time when he adopts him. Bruce gives him everything he could ask for and anything he could think of, and Batman gives him a purpose. Ironically, this is still the case despite Bruce himself having an avoidant attachment style. 
Conclusion and Diagnosis
Jason Todd's character in "Batman: Arkham Knight" exhibits a complex interplay of psychological factors that align with the diagnostic criteria for Borderline Personality Disorder (BPD). One prominent feature of BPD is emotional dysregulation, characterized by intense and rapidly shifting emotions. Jason displays various emotions throughout the game, from anger and hostility to vulnerability and despair. His reactions often appear exaggerated or disproportionate to the situation, indicating difficulty regulating his emotional responses.
Furthermore, Jason's sense of identity is notably unstable, which is another hallmark feature of BPD. Having grown up in a dysfunctional environment with absent parents, Jason lacks a stable sense of self and struggles to define his identity. This is evident in his adoption of various personas, including Robin, the Arkham Knight, and, later, the Red Hood. His shifting identities reflect a profound inner conflict and a desperate search for validation and purpose. Jason's interpersonal relationships also reflect the interpersonal instability characteristic of BPD. He forms intense and unstable attachments to figures such as Batman, vacillating between admiration and resentment. His interactions with other characters are marked by rapid shifts in perception, alternating between idealization and devaluation. For example, while Jason initially idolizes Batman as a mentor and father figure, his feelings of betrayal and abandonment lead to resentment and hostility towards him.
Moreover, Jason exhibits self-destructive behaviors as a coping mechanism for his emotional pain, another hallmark of BPD. He engages in reckless actions, disregarding his safety to seek vengeance against those he perceives as enemies. His confrontations with adversaries are often fueled by a desire for self-assertion and control, masking more profound feelings of emptiness and despair.
Underlying Jason's behaviors is a pervasive fear of abandonment, stemming from his traumatic upbringing and experiences of betrayal. This fear drives his desperate attempts to maintain connections with others, even as he pushes them away with his volatile and unpredictable behavior. Jason's fear of abandonment manifests in his interactions with Batman and the Bat family, where he oscillates between seeking their approval and rejecting their authority.
Jason Todd's character in "Batman: Arkham Knight" embodies many of the core features of Borderline Personality Disorder, including emotional dysregulation, identity disturbance, interpersonal instability, self-destructive behaviors, and a fear of abandonment. By analyzing his actions, relationships, and psychological struggles within the context of the game's narrative, it becomes apparent that Jason's character aligns closely with the diagnostic criteria for BPD, providing a compelling framework for understanding his complex and multifaceted personality.
Besides indicating various symptoms of BPD, I would also consider diagnosing Jason with Complex Post post-traumatic stress Disorder (C-PTSD). Given Jason's background of severe trauma, including childhood abuse, neglect, and prolonged torture at the hands of the Joker, it's worth considering Complex PTSD. C-PTSD typically develops in response to chronic trauma and is characterized by symptoms such as emotional dysregulation, disturbed self-concept, difficulties in relationships, and a persistent sense of threat. I would include diagnosing Jason with Major Depressive Disorder (MDD): Jason's experiences of profound loss, trauma, and betrayal may contribute to symptoms of depression, such as feelings of hopelessness, worthlessness, and a loss of interest in activities. His struggles with emotional regulation and chronic feelings of emptiness could also align with depressive symptoms. Following my diagnosis, I am also inclined to believe he suffers from attachment disorders; given Jason's tumultuous upbringing and experiences and a multitude of parental figures involving neglect and abandonment, it's possible that he may have developed attachment-related difficulties. This could manifest in insecure attachment styles, fear of abandonment, and challenges in forming and maintaining healthy relationships. 
Furthermore, I would consider Antisocial Personality Disorder (ASPD): While Jason displays empathy and compassion at times, his willingness to engage in morally questionable or violent behavior, as well as his disregard for societal norms and rules, may align with some features of ASPD. However, his capacity for genuine care and loyalty makes this disorder out of sorts with his character.
Lastly, Post-Traumatic Embitterment Disorder (PTED): PTED is a proposed diagnostic category characterized by intense feelings of injustice, betrayal, and embitterment following a traumatic event or series of events. Jason's experiences of betrayal and abandonment, particularly by Batman and the Joker, may resonate with the symptoms of PTED. 
In conclusion, the character of Jason Todd in "Batman: Arkham Knight" presents a compelling portrayal of psychological complexity shaped by a tumultuous history of trauma, betrayal, and profound loss. Through a comprehensive analysis of his experiences and behaviors throughout the game, it becomes evident that Jason embodies many psychological struggles, warranting consideration for various diagnostic possibilities. Borderline Personality Disorder (BPD) emerges as a primary candidate, given Jason's emotional volatility, identity disturbances, and interpersonal difficulties. His tumultuous relationships, intense fear of abandonment, and self-destructive tendencies align closely with the diagnostic criteria for BPD. Furthermore, Complex Post-Traumatic Stress Disorder (C-PTSD) offers another lens through which to understand Jason's psychological profile, considering his history of chronic trauma and its pervasive impact on his functioning.
Additionally, Major Depressive Disorder (MDD) may contribute to Jason's experiences of profound despair, hopelessness, and emotional emptiness. His struggles with attachment-related difficulties suggest the possibility of underlying attachment disorders stemming from his early experiences of neglect and abandonment.
While Antisocial Personality Disorder (ASPD) and Post-Traumatic Embitterment Disorder (PTED) offer alternative perspectives, they may not fully capture the complexity of Jason's character, given his capacity for empathy and genuine care, despite his propensity for morally questionable behavior.
In essence, Jason Todd's character in "Batman: Arkham Knight" is a poignant exploration of the human psyche's intricacies, illustrating the profound impact of trauma on identity, relationships, and emotional well-being. By delving into his psychological struggles within the context of the game's narrative, we gain valuable insights into the complexities of mental health and the enduring resilience of the human spirit.
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chxrrydrxp · 2 months
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I hope this isn’t a stupid question. I just happened to stumble on the Jason Todd fandom like yesterday (I’m not a comic girl but I am familiar with Jason Todd and what happened to him. By familiar I mean I know he’s hot, he has guns, and how joker killed him) and I’m a little confused. I keep seeing AK!Jason and Comic!Jason distinctions. What’s the difference between the two? If you decide to answer, thanks for indulging my nosiness.
no no, no question is a stupid question
so AK! Jason is from the Arkhamverse. The Arkham verse is a series of video games: Arkham Asylum, Arkham City, and Arkham Knight. they're all amazing and I've played them for my entire life.
In Arkham Knight, Jason Todd was the 2nd Robin for Batman, until Joker got him and sent a fake video to Batman of Joker killing Jason, so Batman thought he was dead.
Hence, he moved on and got another Robin. Tim was worried about the absence of Robin and how it would affect Batman so I think in that universe Tim became Robin to help Bruce get back on his feet.
AK! means Arkham Knight, and in that video game, Jason Todd comes back** as the Arkham Knight, a militia leader seeking some sort of revenge.
Though he is still Jason Todd, his personality does somewhat differ from the Jason you see in comics.
now for comics, depending on which one, Jason Todd still has some form of resentment towards Bruce, but he's less murderous about it. When writers specify which Jason they're talking about, it's mainly due to the slight personality changes depending on the media.
I hope I explained this correctly 😭
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klanced · 5 months
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i just finally watched the batman (2022) and need a repository for my thoughts
anyway yes i know i am the voltron blog but you all must understand. and this is key to my lore. that i am an insane batman fan. i haven't kept up with comics in recent years but i am a total sleeper agent when it comes to batman and i've been waiting literal months to watch The Batman (2022) and i finally watched it last night and have been marinating in my thoughts since. and also my parents are tired of hearing my ranting and watching me walk around in circles.
ANYWAY.
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cinematography
this is literally the best looking batman film in years, if not the best looking one ever. the color grading was like a balm to my eyes, especially after the slog fest that is some of the other superhero movies... even with the constant rain the city never looked washed out, reeves and his set designers made such awesome choices when it came to fluorescent and neon lighting... the DINER SCENE!!!!!!!!!!! also omfg the way they made battinson the Red and Black Batman like what an excellent color combination. i loved it. i need to buy some of the theatrical release posters post HASTE.
more than anything this movie was SHOT like a comic book and so many scenes looked like they were ripped straight from a comic book, like i could visualize the paneling and everything... so freaking baller.
my family wasn't super impressed but i think it's because they expected an action movie but No You Don't Get It. batman sees the world as a gritty detective noir movie but to everyone else in gotham they're living in a horror movie and that is BATMAN CINEMA!!!!
when the riddler was arrested i was like 'wait there's still 40 minutes?' and then i preceded to have my mind completely blown. i kept questioning what reeves was doing only for him to IMMEDIATELY correct me minutes later. literally, let this man cook he knows what he's doing. when bruce lit the flare i didn't immediately get it -- and then the little mayor's boy reached for batman without any hesitation. and then the crowd began to follow him, closing the distance. and then he began to lead them to higher crowd. And Then I Got It.
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2. gotham
yes i'm devoting an entire section just to the city.
gotham city is one of the hardest things to get right in any kind of batman media. like gotham is Not Normal and that should always be something hovering in the background. but many directors just don't bother because gotham architecture is so fundamentally different from normal sensibilities that building lore accurate sets would be both incredibly costly and almost impossible to do. but matt reeves tried and the movie was so unbelievably better for it.
bvs gotham was basically just new york city and don't even get me STARTED on how futuristic minimalistic modern the nolan movies were. ugh.
but when bruce and alfred were in their penthouse suite surrounded by fifty layers of gothic style trim my dad verbally said 'are they in a fucking church or something' and like YES DAD! that's the POINT!!!!!!!!!!!!!!!!!!! gotham is supposed to be borderline CAMPY GOTHIC like the city itself is not just a setting, it's a full blown supporting character. the city looking batshit is essential lore and PIVITOL to the world building that has produced a man dressed up as a bat to fight crime like you DON'T GET IT!!!!!!!!!!!!!!!!!!! batman is divorced from our reality but he is GROUNDED IN GOTHAM!!!!
actually side note i've been playing gotham knights on the PC and 1) the game is way better than critics gave it credit for and 2) GOTHAM LOOKS SO GOOD IN THIS GAME. THE LIGHTING IS CRAZYYYY. best adaptation of gotham city fr, i loved the arkham video game series but the panache. the style. it became so diluted after arkham asylum fr.
my one criticism is that reeves needed to make one more rooftop set it was so silly that all the characters kept returning to the same gcpd roof with the bat signal on it.
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3. plot
FINALLY A MOVIE WHERE BRUCE IS A DETECTIVE. i've waited literal years for this. i do wish batman had been a little bit more active/proactive in the plot, i.e. not strictly following with riddler's games, but this is also early batman so i'm more forgiving of his rookie mistakes... however in the second movie i expect him to be on his BALL GAME!!!! give me plot-armor-borderline-prescient batman PLEASE MR. REEVES I BEG OF THEE.
LOVED this adaptation of the riddler. using the zodiac killer as an inspiration for the riddler was amazing, brilliant, showstopping, spectacular. and they kept a little bit of camp in paul dano's performance which i appreciate. i don't think we'll ever go back to batman forever levels of camp, but that's okay </3
there was a nod to the character of hush in the movie (at least that's how i'm choosing to interpret it) but i don't think they could ever use hush in the future because they already adapted so much of his gimmick for the riddler... but that's okay tbh i don't think hush is that interesting anyway.
at its core the batman was a buddy cop movie and i LOVED that. jeffrey wright KILLED it as lieutenant gordon and the dynamic between batman and gordon was amazing. excellent usage of our favorite future-commissioner, you could really see they already had an established rapport but their bond was becoming even stronger... their conversation in the interrogation room was so amazing, as well as their scene with the penguin.
my one criticism is that alfred became non-existent after a certain point. also lowkey the lego batman movie did a better job at the 'bruce realizes that his trauma has made him reluctant to form bonds or deepen them because of his fear of losing anyone else' subplot. lego batman movie on top!
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4. characterizations
everyone and their mom has already talked about how this version of bruce wayne is more focused on developing his identity as the batman versus his identity as brucie wayne so i won't repeat those essays. but i will say that i have such high hopes for bruce's development in the sequel. like the way the movie ended with him emphasizing how he needs to become a 'symbol of hope for the city' reads to me as him preparing to finally re-enter gotham society as Billionaire Bruce Wayne and i am SO READY FOR IT.
but what i actually want to talk about is how amazing catwoman's development is. i love how much backstory they gave her in this movie. i will always love the nolanverse version of catwoman but you really learn almost nothing about selina in TDKR. but in the batman selina's is this fully fleshed out character. you can immediately guess what her life has been like. and her motivations in the story... the way she was prepared to run until she found annika... and then she immediately changed gears and focused on vengeance for annika and her mother... god, i love it.
cobblepot's character was also so, so good. you can intimately tell that he's a two-faced bastard who's spent years being a yes-man purely so he can climb the social ladder. i know colin farrell is going to rock the HELL out of that monocle in the sequel.
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5. hopes for the future
i know it's too late but i reallyyy don't want joker to be in the sequel. i unfortunately think that's more or less guaranteed though since they've already casted barry keoghan. and his performance was really good. i'm just tired of seeing the joker in batman media. (inb4 keoghan absolutely kills it in the sequel and makes me eat my hat). i don't really consider batman to have one arch nemesis, only that the joker has consistently ruined batman's life more often than all the other villains.
literally the one hill i will die on is that reeves NEEDS to include robin at some point. PLEASE. you can't have batman without a robin, he gets so lonely. literally that's all i want. i want battinson to become a dad so, so bad. you have no idea.
and (and this is key) robin must be a kid. a pre-teen aged 14 or younger. "oh but that's so unrealistic, child superheroes totally break the immersion" well I DON'T CARE. FULL THROTTLE ON THE CHILD ENDANGERMENT. let children fight crime, for the culture.
[okay, okay. make it a robin origin story where dick grayson is introduced and is plot-relevant but he doesn't actively patrol and fight crime and only becomes robin at the very end.]
introduce robin in batman 2, and then have robin be a participating older teen/adult in batman 3.
my incredibly indulgent ideal batman 2:
at least two years have passed (bruce is more or less settled and has finally hit his stride). he has mastered air gliding and now attacks villains from the rafters instead of just constantly walking out of the shadows. i want to see arkham-level combat So Bad.
selina is mentioned, but doesn't really appear (and there are no other love interests.
actually wait i change my mind about joker. joker can be included in the movie IF the red herring "main plot" is that he's using a circus as a base of operations (because clowns and circuses).
i say red herring "main plot" because the movie starts with a joker crime spree, so you think the movie is going to be all about the joker, but then he leads batman to his circus base and it turns out that PSYCH! THIS IS ACTUALLY A DICK GRAYSON ORIGIN STORY. because joker's base of operations is haly's circus.
batman is snooping around looking for evidence and that's when he comes across dick grayson, age 10.
kid dick grayson. PLEASE. PLEASE.
batman decides to visit the circus as bruce wayne. You Know What happens.
plot plot plot
COURT OF OWLS SUBPLOT.
bruce has to balance hunting down the joker while also protecting this little kid he pretends he isn't totally attached to.
this is incredibly indulgent because i have no idea how you would balance joker screentime with that of the court of owls. idk. that's what's fanfiction is for i guess c:
i have decided that over winter break i am going to rewatch all the batman movies from 1980s onwards so i can revise my Batman Cinema power rankings. i will create some kind of metric or spreadsheet so i can grade and quantify each movie.
hell i should also replay all my favorite batman video games. because those are basically just movies anyway. and i miss kevin conroy :(
thanks for reading. god i love batman.
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I am going to admit that despite the mostly negative attention that Gotham Knights has received, there's apart of me that was very curious about it and so I took a chance it and...I lasted a whole two hours before I couldn't take any more of.
Now, I didn't think the game was bad no, Gotham Knight commits the sin of being utterly boring. In the opening moments of the game, I was having fun learning the mechanics and I did a couple nights of patrol and this is where the fun wore off. It wore off because on the two nights I was out on patrol, you just did the same busy work each time. Yes, it was just busy work, like in Arkham Origins but worse. See, the map has these white triangles that represent various crimes in progress that you can stop but these are ultimately meaningless.
That's because there are more important crimes in progress, ones that have recommended levels and difficulty tied to them. Examples are rescuing civilians that have been kidnapped and have bombs attached to them, stopping criminals trying to break out other criminals that are being transports and so on. I did some of these on my first night of patrol, came back for the second night and had more of the same ones just in different locations and I just find that really boring. Like with Arkham City and Arkham Origins, I just want to focus on the main story and do side stuff after that. But, Gotham Knights makes you grind out a bunch of side crap just to be able to reach the next main story point and I am not a fan of that.
The other thing I don't like is how experience is character based. The first night I went out as Batgirl and I reached level two. The second night I went out at Nightwing and managed to get him to level four. But, if I were to go out again as Batgirl, she'd still be level two. You have four characters that someone can play as and you expect them to level each one of them individually? No, that's really stupid. Had the game actually kept me interested, I would have just played the whole thing as Nightwing and not worried about the others.
A small combat related thing. I mentioned before that Gotham Knights was developed by WB Montreal, the same ones behind Arkham Origins. So, tell me why, when it comes to combat, did they remove the counter? Yea, you can't counter enemy attacks, you can only evade them and I think that's stupid considering that all four of these character were trained by Batman.
That is just my experience with the couple of hours I spent with Gotham Knights. I think it's boring and not worth the time.
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msfcatlover · 1 year
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Yet more Reverse!Robins
(Calling back to my tags on this post, and one of the images from this one that live rent free in my brain.)
Joker gets bored torturing Jason on his own after a couple days, and sends out invites to all the other rogues (or at least, the ones he’s pretty sure won’t rat him out and end the fun) about a “surprise present” he’s working on for Batman. Steph has absolutely no interest involving herself in Joker’s nonsense, so she immediately throws it out and focuses on securing her area of the city to keep her people safe. She doesn’t think much more of it.
Six days later, Tim shows up at the door of one of her clubs. Not in costume, barely hiding his identity, hardly even armed (like, the bare minimum for walking around this part of town this late at night, and most of that is artfully hidden in his crutches & leg braces.) Aside from Damian or Bruce crashing the party to accuse Steph of stuff (that like 60% of the time she didn’t even do,) none of the Bats have ever approached Steph in an actual place of business before. She’s curious. She tells security to let him in, and show him to her table.
“Mr. Wayne,” Steph says, because fuck it, if Tim’s only going to mess up his hair and barely slap some concealer over the dark circles under his eyes, she isn’t gonna maintain his identity for him. “To what do I owe the pleasure?”
Tim shakes her hand, looks her dead in the eye, never glancing at her guards or flinching at his name. A proper little businessman, in a ratty band t-shirt and a pair of old jeans. “I need a favor.”
“You? Need a favor from me?”
“Yes.”
“The great Timothy Wayne?”
“I didn’t come here to play games.” Tim glares. “Yes, I need your help. Yes, it has to be you. Yes, I am out of other options. No, I am not above groveling—”
“Really?”
“Steph.”
“Don’t,” she growls back, “try to play this like we’re friends, Tim.”
Tim crosses his arms and scowls off to the side. “…Fine. We’ll keep it professional.”
“Oh, I don’t know about that. I wouldn’t be opposed to seeing you on your knees.” Tim’s eye twitches as Steph takes a sip of her drink. “What brings you to my humble abode?”
“I told you, need a favor,” Tim repeats.
“Well, that could be anything,” Steph says, rolling her eyes behind her mask.
“My little brother’s missing.”
Steph’s drink goes down the wrong way. She forces herself to swallow her cough. Steph clears her throat to mask it, and sets her drink back on the table.
Tim continues like he didn’t notice. “The police can’t find him. The Bats can’t find him. I have been leveraging every advantage I’ve got, but nobody has seen him in over a week—”
Ice slips down Steph’s spine as she remembers the invitation she’d thrown out right around a week ago.
“—but you have contacts they don’t.” Tim takes a deep breath. “I know you hate us, I know you…” His eyes flicker towards her guards. “…You’ve made your opinions very clear—”
“I should certainly hope so,” Steph mutters.
“—but whatever you think of me, or Bruce, or Cass, Duke, Damian, anybody, Jason’s innocent. He’s suffered enough.” Tim has a warning in his eyes: You’ve hurt him enough. Like she’d actually tried to kill the kid or something (if Steph wanted Jason dead, he’d be dead; honestly, she didn’t even leave any permanent damage. Her lesson was no harsher than anything any of them got on a bad patrol, she was just more open about the point she was making.) “He’s just a kid.”
“And yet, you keep letting him out into this city.”
Anger flashes across Tim’s face, but he visibly chokes it down. “I’m not having this conversation with you. This has nothing to do with Jason’s hobbies or field trips, or whether or not you approve of them. This is about a 15yr old kid, missing in Gotham City, following the biggest Arkham breakout in the last 10yrs. Are you going to help or not?”
Steph sighs, propping one elbow on the table and leaning on her fist. “What have you got for me?”
“Jason snuck out for a party nine days ago—the night of the breakout.” (Translation: Jason was in uniform, probably on patrol.) “We have a system where even if he doesn’t want Bruce to know what he’s doing, Jason still calls me to check in every 2hrs. He checked in a little before 2, because he said he was about to be ‘really busy’ and didn’t want me to worry. I told him to go home. He told me he’d be fine, that he wasn’t anywhere near the mayhem.” Tim’s expression is flat, dead. “He didn’t check in again. Nobody’s seen or heard from him since. There have been no ransom demands. Last sighting was outside of Genevieve’s in Burnley.”
The invitation arrived six days ago exactly.
Steph needs to go. Steph needs—Steph needs to find that letter, she can’t remember if it had an address or a time, she can’t—
“I’ll pay whatever you want,” Tim tells her, seemingly unaware of how Steph’s breath is caught in her lungs (remembering what it was like to be 16, tiny, and at the whims of a madman. Eight full days. Did Steph suffer that long? She doesn’t think so, but the time all blurs together under the pain…) “Money is obviously no object. Weapons? Name them. Tech? I’ll build it for you myself. I can wipe your record clean. I can keep the Bats off your back. I can—” Tim swallows. “My balance isn’t the best anymore, but if you want me on my knees, I can beg. If you need me to demonstrate my gratefulness or if you need someone to hurt, I—”
“Oh my god, STOP!” The table wobbles as Steph jumps to her feet, nearly spilling her ginger ale—but then, she doesn’t really want it anymore. Her stomach is one giant knot, and she’s really regretting those onion rings she had earlier.
“Please,” Tim says, soft and far more earnest than Steph can deal with right now. “He’s my little brother. I… it’s my fault he thought he could go out like this. If there’s anything you can do…”
Steph needs to get to her office. She needs to find that note, and if she can’t find it, she needs to find Joker’s delivery boy so she can beat the answer out of him. She steps away from the table. “I’ll get back to you.”
Tim grabs Steph’s wrist as she passes by. “Please—”
“I said, I’ll get back to you,” Steph snaps, yanking her arm out of his grip. She looks away from Tim’s wounded expression. “I can’t do anything if you’re dragging me down.”
Tim’s shoulders sag with relief. “Thank you.”
“…You owe me. Whether I find him or not.”
“Thank you.”
Steph walks away. She doesn’t look back.
(She shoots Joker in the throat, grabs the nearest heavy object—curved & metal, but much else doesn’t register—and beats the clown’s head in while screaming insults in League dialect. She strips down to her suit’s under layer to keep Joker’s blood away from Jason, tossing her gloves away without caring about fingerprints, and kneels down in front of Jason, making herself as small as possible. She undoes the bonds, checking his injuries, and when Jason collapses into Steph’s arms, she holds on. Steph cradles Jason in her arms, helps him rehydrate from her water bottle, and apologizes in every language she knows for not being there for him sooner.)
(Without the mask or the armor, with Steph’s hair pulling wild & sweaty out of its braid, she doesn’t look nearly so much like the villain who hurt him before. Jason wonders if he’s dead or dreaming, to finally have the hero he looked up to for so much of his childhood decide he’s worth saving after all.)
(Steph would go to the ends of the earth to protect him from that point forward. When questioned, she just mutters something about not “letting all that work go to waste.”)
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sillysamta · 1 year
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finally got my hands on a computer that runs arkham knight i am having a fun fun time ( i played 8 hours in one day and saw gotham city when i closed my eyes and had arkham knight related dreams and i’m very very normal )
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kenaigamesgallantly · 17 days
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LEGO DC Super-Villains Is actually Really Good, and you should play it if you can!
Let's get something out of the way, first: I am a fan of Scarecrow, Riddler, Cap. Cold, Reverse Flash, and Mirror Master, specifically Evan McCulloch. That last bit will be important later.
I have played probably an accumulated 4-5 hours of this game, and I hop off of stream stupidly happy every time. I have done 2 separate streams, but already I believe this is game of the year potential for DC fans.
There are plenty of returning voice actors from older projects regarding the same character. Jeffrey Combs returns as Scarecrow once again, as does Wally Wingert as The Riddler, and C. Thomas Howell as Reverse Flash. The design, powers, and characterization of all the characters are so on-point, fun, and great to play as. The graphics are great, the game runs smoothly, it has a solid and fun storyline so far, and it's just so much fun to play.
I audibly gasped when I heard Mirror Master's voice... Because it was Scottish. AKA the most forgotten Mirror Master, Evan McCulloch. As far as I know and can remember, Evan has not been in much, if any, media that isn't the comics, and even then he's a sight for sore eyes. A rarity. A unicorn.
This game is healing my inner child like you wouldn't believe. This game is cute and charming, and as I've mentioned before, it's just plain fun. The roster is vast, and there's free play and free roam. You can make your own villain, give them whatever powers you want right from the get-go, and you earn more along the way. The main character is mentioned in a gender-neutral fashion, using They/Them pronouns, but I may have done something in my character creation to get this, I'm not sure.
There have been so many cute and funny moments, I adore the characterizations of all of my favorites and the other characters around them, and I'm normally a person who gets disappointed with the characterization of these characters. For example, Riddler in Arkham Knight, as well as Scarecrow, and Eobard Thawne in The Flash show, plus the absolute lack of representation for Evan McCulloch's Mirror Master in the first place.
@gorogues @jonathan-cranes-mistress-of-fear you NEED to boost this game!! As a rogues fan, both of Gotham and Central City, this game has been such a boon to the fandom, and frankly it's sleeping on it. I'm hoping you'll join me in sparking a love for this game. This game feels like such a labor of love and a love letter to all the DC villain fans. Even heroes like Batman, Nightwing, and The Flash, still are playable and make an appearance!
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