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friendshipgirl · 5 months
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Just felt like posting this boyfriend and girlfriend duo because I just did! And I adore them together romantically! What are you gonna do about it!?
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bamsara · 2 years
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I'm just really attatched to the idea of giving the DA and Y/N a cat in the later parts of Solar Lunacy. They've never seen a kitten before besides the multitude of cat videso on the internet so it'd be a big thing for them. Immediate attatchment.
The cat doesn't have a name or anything like that but I'll figure it out
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ashleyloob · 9 months
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shoutout to the one girl that came up to my table at flamecon, flipped through all my zines, analyzed all my prints, then looked at me in terror then ran away immediately without saying a word when I said hello
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beatcroc · 1 year
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there's no way the bathroom at peppino's pizza is actually that big but ¯\_(ツ)_/¯ . hey ummm anyway.... i care them...... anyway there's a lil ramble on my take on fake pep's like psyche or whatever in tags on the og post if ur into that kinda thing :y
hey! it's a series! fake peppino world tour: [noise] [noisette] [peppino]<- u are here [gustavo] [gerome] [noisette again]
#ramble after realtags yeag. shoutout to serrangelic btw suggesting the silhouettes thing bc i would have Died otherwise#pizza tower#peppino spaghetti#fake peppino#gustavo and brick#arting#pizzaposting#so anyway i think fake peppino has like. a general awareness that he is supposed to Be Peppino and that he was Made to do that#and likewise he does generally try to...do that. the thing he does NOT realize is hes like really goddamn bad at it#not to be mean but like...c'mon. they are pretty distinctly different kinds of guys even beyond the physiology yknow.#he's neither on-brand nor fooling anyone dsjdsjjkgfsd. BUT!#since the rest of the cast generally likes him [at least as I play it] he thinks hes doing just fine#he's like 'oh they r happy with me so i must be getting a good grade in being peppino :)'#so getting told that 'yeah you actually really suck at that but that was never the reason people liked you'#and told that by og model peppino no less--yknow THE guy he's supposed to be living up to#who's already a bit intimidating for that and who ALSO totally wrecked him TWICE in the tower#making him acutely familiar with just how formidable the guy is and how much there IS to live up to....#it's a Moment for sure. not really a sad or hurt one though. just... contemplative.#thinking abt people liking him for being the guy he's already naturally been being even though that guy is Not Peppino#i don't think he's gonna be super broken up about realizing he has a bad grade in peppino given everything else hes got now#nor do i really think he cares enough to go like reinvent himself or whatever after the fact#he seems to b pretty clearly having fun with it already so i think he just keeps doing that#and in some cases he still has the pre-installed peppino traits/instincts like to cooka da pizza. and that's fine#is this projection. yes. but if youve been following me awhile you know most of my character writing is ghdhfdgf#gonna kinda expand on all this in the gerome one which is...one after next. itll be a bit but man.#anyway peppino will never admit to anyone and especially not himself that he's gotten a little attached to the guy. hee hoo#pep tends to be kinda surly but he certainly has his ways of showing he cares. all of which are on display here#''that thing is not my son'' says man currently watching thing's antics with the 'bemused dad' arms crossed pose. yeah ok buddy.#gus is totally onto him already but hes not gonna say anything.#if u read all this ur prize is not having to go decode fp's rot13. his lines are ''meant to be you...?'' and ''wrong question.''
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felassan · 2 months
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r/dragonage (Reddit) post titled "Jeff Grubb: Dragon Age: Dreadwolf scheduled to release in late 2024." Post text: "Dreadwolf to be shown this summer and planned release later this year, Bioware is internally confident on the release date. Anything could change of course." Source: [link] Clip: [link] "Credit to: u/IcePopsicleDragon for posting this in r/GamingLeaksAndRumours."
[source]
In episode 339 of Game Mess Decides, Jeff Grubb had the following to say on Dragon Age: Dreadwolf's possible/rumored release window [transcript]:
Question from chat: “Hi Jeff and Mike, when will Dragon Age 4 be shown and released?” Jeff: “Yeah, I mean, I expect it will probably pop up this summer. I don’t know when it’ll be shown is the real answer, that’s the, let’s get that out, I don’t know when it will be shown. I assume it will be shown sometime this summer. Could happen at any time though. It will be released this year [2024], last I heard. That is, and they’re pretty confident about that, doesn’t mean it’s a guarantee, could slip, but right now, internally, they expect to release it later this year, which is why I took it in Fantasy Critic”.
[source (timestamp 35 mins 20 secs), clipped version]
(there were no more mentions of Dragon Age or BioWare during the episode)
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HIII can u do the prompt number 5 for floyd pls :D (romantic)
Also i saw that you eanted ppl to put 2 backup characters and prompts so my backup characters are lilia and leona and my backup prompts are the fairytale scene and the taste of salt :D (also romantic)
Take ur time and ty ! 😍
Tandem Bike; Floyd Leech
Content; Fluff, gender-neutral reader, established relationship
Content Warning; Swearing(?), semi-serious mortal peril /hj
Word Count; 650+
Author's Note; I hope you know how to ride a bike, cuz Floyd is no help in the matter! Hope you enjoy!
As a reminder, do not put my work — or others for that matter — into AI as it steals. Link to Masterlist
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“I don’t think this is a good idea, Floyd,” you gulped, looking down the hill.
Floyd laughed behind you on the tandem bicycle, and you could feel the bike reverberate from it. “Ehhh, are ya scared?~” 
You dug your heels into the ground, making sure that the both of you wouldn’t end up going down the hill without knowing where you were going. The last thing you needed was to hit a pothole or a big enough rock and end up getting hurt. “Not scared,” you huffed, “just thinking.”
Floyd rolled his eyes, “We’ll just be up here all day then! Come on, Shrimpy.” He nudged your feet, but you dug your feet in further, cementing the bike into place. Floyd sighed and slumped his head on your shoulder. “You were the one that wanted to ride this thingy, but now you’re gettin’ cold feet about it?”
You took in a deep breath. Yes, it was your idea to take the cute tandem bike you found in the shed out for a spin, but your cycling partner had never ridden a bike before, and you also didn’t want to crash. “Just give me a minute, okay.” You clenched your hands on and off the brakes.
Floyd just looked at you curiously, before a wild smile took over his face. And when you eased up on the brakes again, he pushed you both forward. “Minute’s up!~”
And down the hill you went. Being angry could wait for later, as your main concern was making sure you were both staying upright and avoiding the aforementioned potholes and rocks. Floyd was cackling behind you, helping you steer a bit, but mainly just enjoying the wind wiping up his hair and watering up his eyes. And eventually, you started slowing down, coming to a more manageable pace that didn’t leave your hands clenching for dear life on the handlebars. But once you came to a complete stop you exploded in laughter; a mix of relief that you hadn’t died, of pure joy, and the infectious cackle that was coming from behind you.
“See, Shrimpy! That was fun,” Floyd poked you in the back. 
You got off the bike, legs a bit shaky from the adrenaline. “Yeah, it was a little bit fun.” Wait, I'm supposed to be mad at him! You could never stay mad at him for very long though.
Well, gravity is a thing, a thing that Floyd was not accounting for, and he wasn’t supporting the bike up, so he and the bike tumbled to the ground. And instead of sulking, he just laughed and got right back up.
“Wanna go again?~ This time I’ll steer!” He laughed, and hugged you, squeezing you gently.
You let out a long sigh, decompressing. “No, absolutely not,” you pushed against him slightly so you could put your hands on his shoulders.
Floyd pouted, “You’re no fun ya know.” There was no bite, he was just being pouty since he was planning on making you shriek as you both had no idea where you were going, but downhill, and downhill fast.
You hummed, kissing his cheek to bring him out of the dour mood. “And you’re no fun if you can’t go on little adventures with me. Can’t do that if we crash on that cursed thing,” you pointed your chin at the bike.
Floyd looked briefly at the bike before turning his attention back to you. “Okay, okay, okay, I got the memo, Shrimpy…” He placed a quick kiss and bite on your lips before pulling back with a wink, taking a look at his handy work. 
You could feel the slight sting. His bite wasn’t sharp enough to draw blood, but it was enough to make them puffy. “Are you proud of your handiwork?” 
“Mhm!~” Floyd pressed another kiss to your lips, but this time it was gentle, soothing the stinging sensation.
And you bit his lip back, deciding that you deserved some sweet vengeance.
Floyd pulled back, and the shocked look on his face turned into pure glee and he was doubled over laughing again. “Damn, Shrimpy! I should do that more often!~”
Wait, what?
~~~~~~~
Tags: @azulashengrottospiano, @eynnwwyjth, @hydra-sea, @identity-theft-101, @krenenbaker, @officialdaydreamer00, @twistwonderlanddevotee, @xxoomiii
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tetrameryxx · 3 months
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Leap n jump... style experiment
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cakeleighh · 7 months
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Had this lil comic idea since the trailer dropped, and finally got around to finishing it
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hehehehe, I know Khaji is a lot more tame in the movie, but I wish I could see Jaime call Khaji-Da a xenomorph (derogatory). Cool weapons or not, that kind of thing scars someone.
Look at me being fancy, using the text tool for once instead of hand-writing it. It's actually readable for once.
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raineandsky · 2 months
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Ouroboros
#78.2 (part 1) (part 2)
“Chicken noodle soup?”
The henchman brandishes a bowl at the hero like a weapon of healing. The hero begrudgingly takes it, and the henchman gives them his classic lopsided smile in victory.
It’s been two weeks since the hero woke up in this cosy little room. Two weeks since they tried to stop the villain unleashing chaos on the city. Two weeks since they disappeared off the agency’s radar.
The henchman settles in the chair next to the bed as the hero gets comfortable, the bowl balanced carefully in their hands. It’s delightfully warm against their skin, the smell absolutely divine; they’re two seconds away from either falling asleep or devouring the entire thing.
“Any news about the agency?”
The henchman clicks his tongue. The hero’s been finding more and more roundabout ways to ask the same question, but the henchman knows what they mean by now.
“They have another hero out dealing with [Villain].” He averts his gaze to the window awkwardly. “They still haven’t acknowledged that you’re gone.”
The agency’s a self-absorbed little corporation. The hero knows that. Still—a search party would be nice. A memorial, even. Something to say that they noticed the hero disappeared.
“They’re probably busy filling the gap I left,” the hero says with forced disinterest, and dips into their soup to keep their mouth from saying too much.
They crave for someone to notice—a colleague, their higher-ups, anyone, anything to prove they cared even a little bit. They’ve already told the henchman that the agency looks out for them. It’ll be awkward if it turns out they lied about that.
The two of them sit in silence for a while, the henchman reading a book as the hero inhales the soup. It’s amazing, as always, and fills a gaping hole that they wish could be filled by more legitimate means.
The henchman looks up when the bowl rattles against the bedside table. His book gets flopped page-down on the table next to him in an instant. “Let’s get those bandages changed again,” he says simply, and the hero groans.
They don’t see the point. They feel fine, but the henchman won’t even let them look anymore. The last time they’d seen the gash it’d looked much better, but the henchman insists that they must’ve done something to tear it again. What, they’ve no clue—all they do all day is roll around in bed. How they’d tear a wound open enough to need another week of healing and close inspection is beyond them.
The henchman shuffles closer armed with a roll of bandages. The hero rolls their eyes and lifts their shirt in defeat.
The henchman’s touch is as soft as ever, of course, and the hero watches him for lack of anything better to look at.
His brow furrows in concentration, his hands steady, his tongue caught between his teeth. His hair is still wet from what the hero assumes is a shower. His usual black clothes—that the hero has come to guess are a uniform for the villain—are abandoned in favour of a baggy t-shirt and a pair of well-loved joggers.
They don’t flinch under his fingers anymore. He’s pleasantly warm against their skin, forever gentle despite the hero’s repeated “I’m fine!” When he’s done he leans back and graces the hero with the slightest of smiles.
“It’s still looking a little rough,” he says like he read the hero’s mind. “We’ll give it a couple more days to make sure it’s definitely good before you head out.”
“You say that every day,” the hero points out. They can’t keep their tone from being exasperated.
They love it here, sure—the cooking, the comfy bed, the being doted on—but they want to kick the agency’s ass for apparently forgetting about them.
“A couple more days,” the henchman repeats, and with a sigh he grabs the old bundle of (bloodless?) bandages and leaves the hero to themself.
A couple more days. The hero’s getting restless stuck in this tiny room. They need to sink their claws into the agency, show them what they’re missing.
They can always come back once they’re done.
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friendshipgirl · 10 months
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Just something to get my mind off it! Feel free to use, just credit me. Follow me on DeviantArt for more!
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palipunk · 11 months
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The people who followed me for dragon age content watching me talk about settler colonialism, indigeniety, Palestinian liberation, and pinkwashing (theyre still waiting for morrigan yuri)
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exhausted-archivist · 6 months
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Thedas: Not a Middle Ages Fantasy But an Ahistorical, Pre-Industrial, Mega Fauna Fantasy
Part 1: Mega Fauna
The long and the short of it? Thedas is an ahistorical world with magic, two moons, giant fauna - giants, dragons, giant bears, giant arachnids, and has some "ancient" and recent technology that would reach as late as the 1800-1900s in our timeline - such as bunsen burners, smokeless coal, table saw, thresher, heliography, and theodolite. Nothing about Thedas is a 1:1 equivalent for Earth and never has been, we know from the devs that it wasn't the intention either. From a fantasy perspective it is a blend of your typical fantasy stories with adventure, dragons, magic, elves and dwarves, varying mythology, and culture ending events; mixed with a venture into a "what if" ahistorical history.
In the case of Dragon Age, Gaider mentions it was a "what if our own history had magic and elves and dwarves?" and "how might Christianity be different if, instead of Jesus, it had been founded by Joan of Ark?" and subverting tropes of fantasy while still being recognizable: elves being brought low vs aloof and immortal; dwarves bring political schemers vs stouthearted Scotsmen; mages who were feared for good reason.
These were the basic foundations going into Dragon Age, and the spirit of those things is evident through out the series. While there are clear moments of parallels, allegories, and themes of the modern world, our world; I think that, for better or worse, the series has kept to the spirit of those foundations. Keeping things recognizable while exploring the world they've crafted, that grows as the team grows.
Its the spirit of that foundation that really lends to the idea of Thedas being a mega flora and fauna world.
Disclaimer and Considerations:
Take all of this with a grain of salt, whether you take it or leave it. Aside from the actual lore mentioned (with sources next to it) all of this is estimations and based off of known art standards or "canon" as the term is called.
Size is a hard thing to nail down in Dragon Age, the scaling and modeling between the games - main and all additional third party installment - are inconsistent at best largely due to limitations and scope of the game. Such limitations we see reflected in Bull not being 8' and instead is 6'9, the fact that the nightmare demon was scaled down because of scope. Then there are the cinematic scenes, they aren't reliable as they often have models float, sunk into the ground, or given camera angles that force perspectives.
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ALT Concept art is a touch more reliable in the idea of the intention but isn't any more hard fact due to the question of if the intention was carried through or not due to tech limitations or design choices.
In consideration of concept art I want to clarify a principal used in art that I will be referencing. Traditionally when drawing characters, artists will use proportional canons. Which is when one uses the height of the character’s head as a unit, to have the proportions of the body match natural ratios. A good write up of this concept is linked here and here.
Content warning for everyone, there will be mentions and/or depictions of the following:
Multi-eyed creatures
Scorpions
Spiders
This post also includes images from the following:
The Missing comic
Dragon Age Absolution
Part 1a: Does Thedas Actually Have Mega Fauna?
Yes, they do. Now the first thought might be the obvious dragons, giants, wyverns, titans, and some magical creatures. But there are some creatures of which we have actual measurable sizes for.
I have the more "concrete" fauna separated into two categories: known sizes and comparable sizes. Known is as stated in lore, if we're given fixed numbers at any point, while comparable sizes are for creatures who we either have vague descriptions or equated to something we know the sizes for.
Comparable sizes are also separated from known sizes as they either have variations, or I am unsure of the lore for them still holds; as with anything dao, game guides, and ttrpg on this blog, these are treated and considered as canon unless clear contradictions are available.
Known Sizes
Giant spiders:
Their scale isn't measured by how high they stand on the ground or by body length but from leg to leg. Or rather that is what you would expect for them to be measured by, but it is hard to say for sure. I run with the leg to leg measurement for the provided size in canon; where they are/can be 12' / 3.65m. [Codex]
Looking at extracted game models (which aren't reliable for in-game models) the giant spider stands at 3' 11.28" / 1.2m and measures 5' 4.2" / 1.63m leg to leg.
Griffons:
Their length is 12' / 3.65m or larger with even larger wingspans. Males can weigh over 1,000 lbs / 453.59kg while females are a little less. [Last Flight ch. 2 p. 31]
For context of how big both of these are length wise, on average: Javan rhinos are 12'5 / 3.8m in length, Indian rhinos are between 10.8’-12.5’ / 3.3-3.8m in length, African forest elephants are between 7.22’-12.13’ / 2.2-3.7m in length, African Bush elephants are 10’-16.5’ / 3-5m in length, thresher sharks can be 10.5’-20’ / 3.2-6.1m long, female great white sharks have an overall length of 15’-21’ / 4.57-6.4 m; males 11’-13’ / 3.35-3.96 m. Most crocodiles exceed that with an average of 13-14' / 3.96-4.26m.
If you're like me and that just is a jumble of words, below are the size comparison to a 6' / 1.83m male figure, the scuba diver is roughly the same length as well. I had to edit the horizontal figures to compare lengths but scale wise they are still 6' / 1.83m. I also spliced together multiple images so they would be easier to see (and tumblr has a 30 image limit).
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ALT [Image Sources from left to right, top to bottom: Rhinos: Javan Rhino, Indian Rhino Elephants: African Bush Elephant, African Forest Elephant Crocodiles: American Crocodile, Mugger Crocodile Sharks: Thresher Shark, Great White Shark]
Comparable Sizes
Mabari:
Stated as being as tall and as wide as dwarves*; going off the dwarf heights from Inquisition game models would put them at a range of 4'9-5'3 / 144.78-160.02cm.** This is unclear if they mean from the head or shoulder, which typically you would measure quadrupeds from the shoulder. Something to note however, the mabari extracted models from Inquisition measure at 3' 4.6" / 1.03m at the shoulder but 4' 2" / 1.27m at the head.
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This is also roughly echoed in the concept art, where the shoulder height lines up with the shoulder height of the extracted model from Inquisition, however is closer to the dwarf height range when measuring from the top of the head.
Either way mabari are considered giant breeds when looking at dogs. Regardless of if they are the height of a dwarf 4'9-5'3 / 144.78-160.02cm or the height shown in the extracted model or concept art of 3' 4.6" / 1.03m at the shoulder but 4' 2" / 1.27m at the head. The largest dog in the real world was a great dane at 3' 5.18" / 1.046m.***
*[Dragon Age Tabletop (da ttrpg), Blood in Ferelden] **[Source] ***[Source]
Deepstalkers:
There is a bit of a variant with their sizing scale across all entries. From being able to curl up to be the size of boulders or large rocks.* To The Calling describes them as follows
The “stalagmite” unfolded, revealing a serpentine creature with a long and wormlike neck that ended in a maw full of sharp teeth. Its mottled skin was almost perfectly camouflaged to match the stone around it.
He noticed where the creature’s limbs folded up under its carapace, where it tucked its long neck under its body. Hidden in plain sight, the disguise was almost perfect.
Meanwhile the Missing comic shows them as being much larger than Harding, a dwarf. The ttrpg also describes them as "small reptilian creatures". There also seems to be sizes difference noted between each type of deepstalker: deepstalker, leader, and matriarch.
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ALT [Image Sources: BioWare Promo Material, Dragon Age Wiki, and The Missing Comic #1]
Additional measurements include the odd 2' 6.3" / .77m from the extracted model from Inquisition which doesn't line up with the in-game sizing as they're proportionally much larger when next to a dwarf. Then when looking at the concept art scaling from the red dev book shared by Mark Darrah, they stand nearly 6' / 1.83m.
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So there is a stark range of size difference as well as really any consistency when it comes to the bipedal, raptor-like, predators.
*Note the range for what is a large rock and what is a boulder is pretty vague. **This is based on various screenshots as pictured above. Comparing them to Shale, a human character, dwarves, and an elf. *** [World of Thedas (WoT) vol. 1 p. 163, Origins game guide, da ttrpg, The Calling novel, and The Missing Comic]
Dragonlings:
Specifically when they are newly hatched are the size of a deer. At the shoulder they'd be 2'8 - 3' / 81 - 91cm. Their length could be from 3'1 - 7'2 / 95 - 220cm. [Dragonling Codex] *Note the ttrpg does denote that they are the size of a young deer, which would be about 1 1/2 years old. This is distinctly different from a fawn and they are the same size height wise as a mature deer. It is simply a difference in muscle mass.
Here is a helpful comparison of a white tail deer, one of the more common deer:
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ALT [Image Source]
Below is concept art from Tom Rhodes that I have cropped for a much clearer view. The shoulder height of the dragonling reaches roughly the same height as deer above.
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ALT [Image Source]
Part 1b Sizing from Concept art and Development
Here, I want to look at the concept art of creatures, while acknowledging that they don't always end up on the same scale in game - due to a variety of technical reasons. As we see with the fact that spiders are not 12' / 3.65m in game nor are they close to that.
But with that in mind, we can at least glean the intention if not what might be more reflective of the lore. As we know, not all of da lore is game engine/mechanic friendly and thus there is merit in seeing if we can measure through comparison of in dev work. Especially thanks to the human comparison in some of them.
One piece of such concept art that suggests mega fauna is the design guide for da4 that was teased to us by Mark Darrah in 2016 and in the BioWare: Secrets and Stories From 25 Years of Game Development (B25) p. 274.
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Using this, we can tell what might have been the intended -- again if it is not reflected in game -- size for the animals in Thedas. However, I will note for the sake of clarity that this isn't perfect reference; as some of the scaling seems to be questionable/warping. This is after all, an image of a picture in a book. I would be thrilled to see if we ever get to see a flat image of this.
But what we can see when we clean it up, and line up everything while cross referencing other concept art; the scaling seems to work out something like this with the human figure in the center being the "hero" proportions/ideals that would make his height 6'2 / 1.88m.
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Great Bear
Some of the concept art that we can use for comparisons are pieces such as the concept art for the Great Bear and Quillback (development name dragon bear and vulture hyena):
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Going off the stock hero height for female it is 5'6 - 5'7.5 / 1.67 - 1.71m and for males it is 6' - 6'2 / 1.83 - 1.88m. That would make a great bear roughly 10'11 - 11'2 / 3.34 - 3.42m in this concept art. However in the red book, the scaling suggest it is around 14' / 4.26m. Which is an example of how the book as reference might either be unreliable or the new updated intention for the scaling/design.
Regardless of which numbers you favor, when you look at those scales in contrast to our two largest modern bears:
Kodiak Bear: 3'4 - 5' / 1.02 - 1.52m at the shoulder, 6'5 - 9' / 1.96 - 2.74m in length, and 9' - 10' / 2.75 - 3.05m standing upright
Polar Bear: 3'7 - 5'3 / 1.09 - 1.6 m (male) or 2’8 - 3’11 / .81-1.19 m (female) at the shoulder, 7’10 - 9’10 / 2.4-3 m length, and 8’ - 10’ / 2.5 - 3.05 m standing upright Note: I have edited together the sourced images for clearer scaling.
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ALT [Image Sources: Bears: Kodiak Bear, Polar Bear]
Additionally when looking at the tarot cards, which also tend to echo concept art more than the final game we see this massive and dramatic height difference for great bears.
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Another varying size reference we have from concept art is this piece by Tom Rhodes comparing the great bear to the normal bear/brown bear. This is in direct conflict with the scale illustrated in the dev book, though this could simply be due to the stage of development this was created in as it looks to be a draw over of a game model when looking at the great bear.
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ALT [Image Source]
Nightmare Demon
The Nightmare demon, or "Blinky" as fans call it, or "Smilely" as Varric calls it. This is however a demon so it's appearance and size can change due to influences outside of its control, I want to acknowledge that. This one was something I wasn't expecting to make a comparison with, as we know that not only was the final version of this demon scaled well as it seems that part of it was cut off in the dev book. But I found this concept art from Heroes of Dragon Age (HoDA) and I believe it roughly matches up with the dev book in terms of scale. It might be scaling larger however, I cannot say with any certainty. And when comparing it to the game model in DAI, this is actually a little smaller in comparison. The extracted game model of the Nightmare demon is 93.47' / 28.49m, while in comparison this concept art implies that it is 54.5' / 16.61m when you measure the silhouette which we can estimate to be 6'2.
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ALT [Image Source]
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ALT You can see how much they sized down the nightmare demon for HoDA (which is understandable given the constraints of a mobile game), especially when you scale them down to show the actual difference. Which is funny considering the nightmare demon is greatly scaled down from the original concept.
Phoenix
Another piece we have, is concept art for the phoenix. Unlike with the hero figure from before, we are estimating Orisino's height based on the height of elven game models. This would put Orisinao at 5'9 - 6' / 1.75 - 1.83m for an elven male.
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ALT [Image Source]
This height reference is echoed and reinforced when we look at the dev book from B25 and Mark Darrah. When you bring the phoenix over to line it up with the hero character in the center, it puts the shoulder a phoenix is roughly 6'2. Implying that, at least for this art, Oresino is within that 5'9-6' / 1.75-1.83m range as his height is lower than the shoulder.
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As you can see the extracted game model is not comparable due to the fact it, like the bears are not at all the same size as their in-game models. They are being scaled up a great deal to what we see in game. The extracted model height for the phoenix is 2' 7.4" / 0.8m, which is much shorter than their in-game counter part that shows it to be around the height of the human/elf character if not a little taller.
Quillback
Shown in the concept art with the great bear, we do have scalable concept art with the quillback and we are able to see that it does line up with the scaling for the dev book. It is also roughly the same size as the extracted game model. It's shoulder height being 4' 10.6" / 1.49m. The quillback also seems to be one of the few creatures where their in game counter part matches up with their model and concept art.
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Part 1 Conclusion
As we can see with all the comparable or confirmed sizing of these creatures in Thedas, most are predators and scavengers, fairly large ones at that. So much so, it would dictate a high oxygen content in the atmosphere, plenty of prey to fuel animals of this size, and plenty of land area to allow for the biodiversity that we see. Even down to the subterranean level as well.
We know that gravity also works differently in Thedas, to a degree it is requires as to allow creatures the size of dragons and griffons fly, and giants roam the surface. But also to allow dwarves ranging from 4'9-5'3 / 144.78-160.02 cm to live 2-4 miles / 3.21-6.43 km below sea level + the distance from the actual surface. To give context, the deepest cave we've explored on earth is the Veryovkia cave at 1.37 miles / 2.12 km deep and the entrance to the cave is 1.41 miles / 2.28 km above sea level. Meaning the deepest cave doesn't even go down to sea level.
But with all that said, I'm only wrapping up here as I'm running out of image allowance for this post. I'll continue this in the next part, and if you've read this far, thank you.
Wanna support this blog? You can check out my ko-fi.
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sadmages · 1 year
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cringefail inquisitor
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ruthytwoshakes · 28 days
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holy freakshow I tototally forgot to show off my new epic fursona deisgng
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bask in her glory whyis this image so large
her name is Ruth becuausde my name is awesome and it stands for ruthless unstoppable terrorizing hellspawn . She’s 16 and wants to kill you but she can’t because she has braces and it hurts to bite. She glows in da dark because she’s really cool and her favorite food is caramel apple lollipops.
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Nights Spent In; Azul Ashengrotto
Content; Fluff, gender-neutral reader, established relationship
Word Count; 700+
Author's Note; This is for one of my first mutuals @azulashengrottospiano! I hope you enjoy this, and some domestic Azul! [and I'm keeping a screenshot of your ask ^v^]
As a reminder, do not put my work — or others for that matter — into AI as it steals. Link to Masterlist
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Safe to say your social battery was pretty much at zero. You had fun, yes, but all you wanted to do was stay at home in some ridiculously comfortable pyjamas, eat leftovers from lunch, cuddle a bit, and maybe look through the storage container labelled Games! :D since there could be some hidden gems in there. And right now you were cuddled up under a super chunky knit blanket, snug as a bug in a rug.
You were content just putting the leftovers from lunch in the microwave, but Azul had insisted that he made the both of you dinner. You didn’t mind, since you had a nice view of him working away in the kitchen, muttering the recipe of tonight’s dinner to himself. He was even wearing the frilly apron and kitschy oven mitts.
What a dork. I love him so much. You giggled to yourself, watching Azul go about the kitchen, off in his own little world. 
Sighing, you got up — the blanket draped over your shoulders so you were still in your nice blanket burrito — and shuffled over to the Games! :D container, seeing if there was anything interesting that Azul wouldn’t just automatically win. You loved him, but if he made you go bankrupt again in this world’s version of Monopoly one more time you swore that you weren’t going to give him any kisses. You may love him, but he was not a humble winner. 
So any strategy games were completely out the window, luck based games were more on your side… hopefully luck just decided to favour you tonight. At least you had a cute chef at the least.
Hmm? What’s this? Blowing off the dust you pulled out an old edition of Snakes and Ladders. It relied only on luck, so it was perfect!
“Hey, sweetie,” you called to the kitchen.
Azul was just placing your dinner in the oven, it would take about thirty minutes to bake, so he had time to spare… and for you? He could spare all the time in the world for you. “What is it, darling?”
You held up the game under your chin and gave him your biggest smile. “Wanna play?” You waggled eyebrows for some added flair, and it made Azul chuckle.
“Fine, one round, but I won’t go easy on you,” he said, sitting down at the coffee table. He eyed the game, and squinted his eyes at the dice. A luck-based game? Playing your cards right I see.
“You never do,” you shot him a wink and rolled the dice. You moved your piece forward, not hitting any ladders.
Azul rolled his eyes, but took his turn, overtaking you by two spaces, also not hitting any ladders. “Would you rather that I did?” He looked up at you through his lashes, a small smug smile on his face. 
You hummed as you took your turn, getting a ladder and going up a row. “No, it’s more fun like this, plus you’re extra cute when you get fired up.”
Azul pushed up his glasses, trying to ignore the warmth that had seeped into his cheeks. “Flattery won’t help you, my dear, when I win.”
“We’ll see about that.~”
The rest of the game was spent in silence, the occasional tch escaping when either of you hit a snake, but the game was neck in neck. You had to roll a perfect six to win, and Azul a four, and it was his turn. The both of you had your fingers crossed.
He rolled a two, the exact number that he didn’t want. He moved his piece forward and gritted his teeth as he moved it down two rows. He sighed, handing over the die. He knew that he had most likely lost this game.
You gently took it, and rolled a six. You had won. “Looks like luck was on my side tonight,” you grinned.
Azul grumbled, but he couldn’t stay mad at you. “Would you like a prize for that?” It was part sarcasm, but also part genuine question.
You placed a kiss on his cheek. “Just spending time with you is a prize in its own right… but I won’t say no to your cooking either!”
It wasn’t really a prize, as you were already getting his cooking for dinner, but it nonetheless made Azul feel soft and warm. The two of you really should spend more nights in if they were going to be like this.
~~~~~~~
Tags: @eynnwwyjth, @hydra-sea, @inkybloom-luv, @identity-theft-101, @krenenbaker, @officialdaydreamer00, @twistwonderlanddevotee, @xxoomiii
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