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#conan the barbarian aesthetic
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Bands & Superheroes/Villains!💥
M.Shadows + Conan The Barbarian! 💪🏼⚔️🛡
“Run from me, and I will tear apart the mountains to find you! I will follow you to Hell!”
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vintage-tigre · 8 months
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yiippii · 3 months
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A lot of things have happened during the two days I haven’t posted y’all💕😭🦫🤭🌸😔
• At lunch there is always salads and veggies you can choose from, shredded carrots, lettuce, beans etc. Lately there has been fruit in the salads! So far there has been, apples, pineapple, grapes, pomegranate and yesterday and today there was fricking melon in it 🍉🍈
I’m very happy about that
• One of my favorite songs has been deleted off of Spotify!!! And I was going to email the artist somehow and ask him why and to put it back up again but he passed away in 2006😔 The song is called “Theology/Civilization” it is by Basil Poledouris. Rest in peace G 🕊️
• I have spoken to him a few times this week, waved at him, just said hi a few times. I’ve also seen him be affectionate towards his goddess of a girlfriend and it hurts a little but I’ll live💪🏻
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not😭
That’s all I can think of at the moment
Byeeeee, I love you.
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Conan The Barbarian, 1982 art by Renato Casaro
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dominogodbane1 · 1 year
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THULSA DOOM
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joxonman · 11 months
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Here is one The Witcher and Conan the Barbarian piece inspired, coming with the 'Tutorial video', where i explain my process and my brush work. To people that support me on 'Ko-fi', trough membership i offer this piece in full res for Art Print, the PSD work file with step process, brush collection for photoshop and images i used here creating this all for Free. Hope you Enjoy.
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mollfie · 2 months
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Zinadove - Jet - Arthur - Lito
Made primarily for playlists etc
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2st0 · 9 months
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Conan ansi art I created back in early 2022 under the name 2stoned. One of my first dabbles with ansi.
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universo-nintendo · 1 year
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Uno de los juegos independientes en camino de la eShop de Nintendo Switch es el de Abathor, un arcade que recuerda a Conan el Bárbaro. Este título destaca por el trabajo realizado en su arte en píxel que ayuda a resaltar su apariencia retro. Conoce un poco más de lo que ofrece :3.
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The Art of "The Passion of St. George" (Part 2)
Yesterday, I went over the art pieces that Sally mentions by name in her narration in my short story “The Passion of St. George.” Today, I thought I’d say a bit more about some of the artists whose names and styles are featured in the story. Early on, Sally compares the print of St. George and the dragon she buys to the work of Frank Frazetta , specifically, the covers he painted for the book…
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Nords.
- The "Conan the Barbarian" influence on Skyrims design aesthetic is very apparent in this piece.
Concept art for The Elder Scrolls V: Skyrim
Art by Adam Adamowicz
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romanceyourdemons · 5 months
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conan the barbarian (1982) is, as far as i can tell, more or less the pinnacle of 1980s sword and sorcery films: the sets, costumes, and casting—which includes arnold schwarzenegger, james earl jones, max von sydow, and mako—were all elaborately and archetypally done. indeed, in many respects it is so in line with the quintessence of the genre, in its trajectory from pulp fiction to dungeons and dragons, that in many respects there is not much to talk about regarding this film in isolation. like much of the genre, it builds its setting on a foundation of orientalism and oriental aesthetics, contrasting the brawny european lone heroes with the sinister, exotic, effeminate leader-villains. women are, of course, present only as sex objects and the self-sacrificing scaffolding used to build a monument of gaudy, muscle-bound masculinity. forms of wagner are thrown around, more for aesthetic reasons than anything else. but one thing particularly noteworthy about the film is the way its narrative balances a deep reverence for family (or the idea of a nuclear family) with a fundamental distaste for and suspicion of loyalty to religion or government. the family conan is devoted to is dead to a man, allowing him to be act completely self-determined even while apparently loyal; the show of infinite strength in his revenge takes the form of filial piety, but does not actually entail his submission to any higher authority. the villain, the religious leader thulsa doom, agrees that devotion to higher authority is the greatest source of strength, but, unlike in conan’s case, he actually demands this devotion and submission, rather than merely posing it as an abstract concept. this is unacceptable to conan and to the film. this emphasis on the idea of family values, paired with a disgust for anything limiting the practical freedom of the handsome white male assumed audience—whether the limiting factor is a government or a god—is a very clear manifestation of the pop conservatism of the 80s. conan the barbarian (1982) is an interesting film and a strong link in its genre, and, in the end, i am glad i watched it
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vintage-tigre · 8 months
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mask131 · 5 months
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One of the things that D&D has to be praised AND blamed for is how it managed to unite together polar-opposite fantasy works.
I was planning on updating my old fantasy read list for "old school D&D" and so as I dug into the fantasy books the game took inspiration from (or in the case of the first edition, ripped off from Xp), I came to this realization.
It has already been established that one of the main reasons behind D&D's great success and lasting appeal is that it managed to bring together and unite elements taken from ALL the great, classical, foundational fantasy works of the time into one same universe that was the ultimate synthesis of what fantasy was at the time. You've got Tolkien and Leiber and Conan and Jack Vance and the Cthulhu mythos all together in one game...
... But not many people point out that this same thing is also what made the original brand of D&D fantasy age badly, what caused many of the first-generation D&D-inspired fantasy works to be plain bad , and what changed massively people's view of fantasy for the bad. Because, what EXACTLY did D&D do? It took polar opposite fantasy works, and blended them into one same thing. It took away all the nuances to have one monochrome set. It focused on uniting together the elements, the characters, the places and the archetypes, but at the cost of losing the themes, the motifs, the tone, the uniqueness of it all.
Mind you, again it was and still is one of D&D's strength. It built itself into an open-game allowing for all and any sort of stories and adventures - and many of today's web-series based on D&D show the game's current ability to do ANYTHING by having so many different tones and settings and inspirations... BUT it does not change the fact that, as a result, it erased massively the diversity of what fantasy used to be, to replace it with this artificial idea of "generic fantasy" that then became a reality.
For example, let us consider how D&D united together the pole of the two "classics" of first-generation fantasy, Conan the Barbarian and The Lord of the Rings, with the two most famous "anti-Tolkien" and "anti-Conan" fantasy works: Earthsea, and The Elric Saga. The character of Elric was designed to be the very opposite of what Conan was, and by extension the world of Elric was also designed to oppose all the settings Tolkien or Howard could have written. Earthsea was also designed to oppose and contradict Tolkien's work in every way in terms of setting, tone, inspiration, aesthetic, scope... As I said before, the world of Earthsea already offered in the 60s and 70s what so many modern fantasy novels of the 2000s and 2010s are claiming to be "the first ones to do", like... having a POC main character, having a female main character that isn't sexualized in a fantasy story, having a fantasy story not inspired by Europe, having a fantasy story that is not solved and is not about warriors, war or weapons, using fantasy to deal with internal problems and psychological topics... It was all there before, and yet everybody forgot it until quite recently, and why? I am very tempted to say that D&D and the format of fantasy is spread in American culture from the 80s onward had a part to play.
Because D&D took these elements from Earthsea... and placed them in a world inspired by the Lord of the Rings, and that smashed Conan with Fafhrd, and as a result it got dissolved into these other works, and Earthsea was often see as "Oh yes, just another sword and sorcery story, isn't it?".
Of course I am not claiming this is what actually happened, nor that Earthsea was the only work to suffer from it... But it cannot be denied that the massive spread, success and fame of D&D in America (and in Europe afterward) led to a certain idea, conception and vision of fantasy to be massively shared, copied and treated as the "real, typical, true fantasy"... When in fact it was a mash-in and blending of very varied and nuanced works offering a vast and complex extant of fantasy... A reduction and synthesis that gave a false idea of what fantasy was and ended up burying many strange, bizarre, alternate, groundbreaking or before-their-time fantasy works.
Of course, I am also NOT saying D&D is the only one to blame for that... The success of The Lord of the Ring movies in the early 2000s also had a part to play in this ; and then it was the success of Warcraft, etc etc... But I can't help to compare a bit what D&D did to the idea of fantasy, to what Coca-Cola did to the image of Santa Claus. Santa Claus/fantasy did exist long before Coca-Cola/D&D got hold of it... And afterward Santa Claus/fantasy regrew in its own thing... But in between Coca-Cola/D&D managed to reinvent fantasy/Santa Claus into a massively shared concept and widely accepted idea that became part of culture and marked deeply the history of fantasy/Santa Claus...
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mimble-sparklepudding · 10 months
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Humble WoL Inspiration Chart Thingy.
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Apologies for the lack of polish, I don't have much in the way of technical ability, even after the assistance of @starrysnowdrop (with the collage program) and @humblemooncat (with making me an idiot-proof version of the chart). Thank you very much both!
More information below the cut for anyone interested.
Characters being:
Conan the Barbarian. But really any classic barbarian-type character, like Kull or even Kratos. Definitely an aesthetic inspiration, even if Humble's character differs somewhat from the savage barbarian archetype.
Samwise Gamgee. Loyal, sincere and brave - a good man who often feels out of his depth amongst the great and the powerful, but whose honesty and bravery change the course of events.
Pyornkrachzark, the Rock Biter from The Neverending Story. A polite and kind character, despite his intimidating appearance, the Rock Biter comes across as both dangerous and reassuring, powerful and yet vulnerable, at the same time.
The Incredible Hulk. A character whose entire personality and approach to the world changes when he gets really really angry, at which point he smashes everything in a rage-fuelled rampage.
Big Buck Bunny. Another huge, but kind and gentle character who stands up to bullies when pushed too far. (4) Big Buck Bunny 60fps 4K - Official Blender Foundation Short Film - YouTube.
Jason Ogg. The Blacksmith from Lancre in the Discworld Novels. Some people say Jason is a bit slow, because he doesn't say much. Some people don't pay attention.
Tagging:
@dragonsongmakhali @elfie-kitten @houserosaire @healersadjust @blucifer08 @lookbluesoup @confusedau-ra @sasslett @the-unending-journey and anyone else who would like to try it (apologies if you've already done one - but please post a link to it, as I would love to see it!).
This is the idiot-proof version @humblemooncat made for me in case anyone else needs it - https://imgur.com/a/IzaVV2Z.
I will try to do one of these for Mimble soon, I've had one in draft form for ages, but it's harder to trace direct influences for Mimble, as he is more... unique.
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dominogodbane1 · 1 year
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Basil Poledouris - The Recovery
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