geniunely not trying to put words in ur mouth im geniunely asking: what do you actually like about persona 5? from all ur rants im just wondering why you didnt drop the game bc it seems (again, im not trying to put words in ur mouth) that it simply not for you? i geniunely have not felt any of the issues you bring up outside of the writing ones and i cannot tell if i'm just easily pleased and not good at discerning what a good game is or we simply have dif things we enjoy in a video game. i hate getting tone across text but im asking out of geniune curiosity im not trying to attack your opinion (;-;)
Nah, i dont feel like ur attacking me, and I hope u dont feel the same when u see my complaints! Lmao. In my defense, I am replaying the game for the first time after completing my first file back in 2020, so alot of the faults i kinda shrugged off in my first playthrough are now glaringly in my face now that I no longer have the confusion and interest in learning the main story to keep me occupied. The game is clunky all the way through, and at some times, even frustratingly so.
But despite that, i do like this game. Alot! Its probably one of my top games ever if im being honest!
This ended up way longer than I intended, so im putting it under a readmore to keep the post short on dashboards
If i had to describe what I liked about the game in the simplest way imaginable…I think I would say, I like how the game makes me feel :) I like the music. I like the vibe. I like the immersion from city to city, and I like the premise! I like the characters and I like the connections you make with these characters! As im replaying this game, i am most excited to see Akira and his comments about the world :) i like hearing everyones voices, I like their little interactions in Mementos, and I like seeing them fight!
P5 is the first game I played in the series; its the game that introduced me to SMT in the first place! And it (smt) is a series that my longtime best friend LOVES and never thought hed be able to share with me! It is a game i keep very near to my heart; it has influenced me in ways i did not think would happen in the short couple of years since i first finished it. It genuinely keeps me awake some nights thinking about the world this game has created, and I think that is a testament to the impact its had, be it good or bad.
The joke about wishing theyd make a persona game that was Good is that despite all of its numerous flaws, the games manage to snatch your attention and pull you in anyway. Imagine if they made a game that had all of those things that i mentioned I loved, but done Right and executed Properly?? Where I got to have a story that made sense and didnt need to be spoonfed to me (in like an HOUR of dialogue and scenes; an HOUR!), and characters that talked and bonded beyond the tiny snippets of interaction theyre allowed to have in mementos? Combat that let me use PERSONAS i liked instead of BUILDS that stop me from getting instakilled throughout the entirety of the endgame, and a Persona building mechanic that didnt feel like I was shooting in the dark looking for possible fusions that end up not even being useful in the endgame.
Ive mentioned it before, but I complain so much bc I have seen what a good p5 game looks like, and its Strikers almost to a T. Combat is still your typical warriors-esque style combat, but it is at least different from the turn based strategy of the main game. Characters talk to each other freely, they hang out and comfort each other in a way that feels more connected that the base game. Strikers implements the ability to see ALL possible fusions with ALL registered personas, not just the ones in your Stock, so you can fuse easily without having yo consult a guide. The story feels like it makes SENSE with antagonists that feel morally grey and sympathetic. Genuinely, alot of the complaints for p5 I had were almost immediately rectified in this game.
But please also know that the praises I sing for this game is only bc of the groundwork laid by p5 and the world it created. Thats what I like about this game, that it had such a captivating premise and cast of characters, that a DIFFERENT company was able to hit the ground running with them. P5 had alot happening in that game, but i think what it had most was potential. The effort put into this game is astronomical, and the possible connections you can outright MISS if u arent paying attention was worth the money and time to implement; even if it meant that it could be considered a waste of resources to higher ups.
Books and games and part time jobs???!! Silly little cutscenes that add nothing to the game PLOTwise, but define and flesh out the personality of your protagonist. There was alot of love put into this game, and its evident by the fact that we have NOT seen a new persona game released; they bank on existing titles bc they are unwilling to make a game like this from scratch again. They dont want to ‘waste’ resources on good voice acting and a complex, overarching story; they dont want to waste money on scenes a player may never see, on routes a player may never get to experience. Making a game that gives u even the slightest bit of freedom means more money in programming and detailing that freedom. This has been an issue for a WHILE, and its a miracle that the gaming landscape had space for a colossal title like p5!
I complain bc I want better, and I do not think that is inherently at odds with my love of this game. In b4 im told to get good; ive played on hard and tested out merciless (its NOT fun, im making godbuilds again and its boring 😞). Its not the most accessible turnbased rpg; theres no colorblind modes, and the affinity system is convoluted and overwhelming. Combo moves are hard to keep track of and it can be incredibly frustrating to see your turns being skipped or seeing characters take extreme technical damage without understanding WHY it happened. The fact that they KNEW the game was desperate for qol improvements by the time royal came out, and instead of updating the base game to have those improvements too, they just pushed the royal edition out for people to play instead. It sucks! Customers and fans deserve better than being forced to shell out money for a game they already played !
As the gaming climate gets more and more hostile and unbearable, I think it is good to look at your games critically, and understand why products come out subpar. Persona 5 is a fun game that has a nice cast and an interesting premise, but it is ultimately tied down by its refusal to build on existing building blocks regarding its combat, and it insists on having insulting and downright out of character dialogue and scenes to appease the audience its designed to be targeted to. It is easy to forget sometimes that queer ppl are infact NOT the prime target of these games, its cishet gamer bros from aged 16 to 40 who will laugh at homophobic comments, who drool over a 16 yr old girl with a 16 yr old mindset and a grown womans body, who need to be placated with constant sexual comments to deal with a convoluted story that will inevitably make zero sense until its laid out for you before the literal end of the game.
Its bad. Its good. Its so shallow and its unbelievable that they thought having the plot twist make ZERO sense until they showed CUTSCENES of YOUR character discussing Goro and his connections to the metaverse for endgame SHOCK VALUE was more important than just having your team be smart and piece it together over time. Its shit. Its literally amazing. It let you FUCK your teacher ??????????????what the FUCK. They also let me shoot a god in the face w the best looking ult persona in the world so i can ignore that shit. And ultimately that is how i got through the game. Lol.
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I have so many thoughts about the content creation episode of the Imp and Skizz podcast i cannot even process them into something smart-
God it felt so personal and vunerable, and the quotes you can get are both insanely inspiring and just so...sweet. Like, these two are just each others biggest unconditional supporters its insane.
Skizz admitting that the only asshole comments he gets upset at are those aimed at Impulse and not him, because he knows Impulse doesn't deal with it well?
Impulse saying "Please don't give up, you belong here. I know that. The world needs more Skizz."?
The fact that they're very different people but both use that to try and activly learn from each other instead of spliting?
God, Imp and Skizz enjoyers stay WINNING WE CAN'T LOSE-
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Thinking a LOT about Lucifer in the latest Hazbin episode. Idk what I was expecting but not this??
As I was watching my immediate thought was just "huh... Lucifer is kinda of weird..." but as the episode went on I realized the issue
the dude is off the chain depressed, like he says it as a joke but holy cow it is SO BAD
He's manically just creating rubber ducks cuz his daughter really like it that one time but it's empty, it's never good enough but he keeps doing it, maybe cuz he doesn't know how to pass the time otherwise.
like I get the feeling he HAS better things he SHOULD be doing than making rubber duck after rubber duck. At first I was like, "Bruh why isn't the king of hell doing anything?" aaaaand then it became clear...
The dude is disassociating so bad he can barely hold a conversation let alone remember information. He clearly WANTS to, he wants to be involved with his daughter so bad, he wants to care about the things she's doing so bad, but his depression keeps interfering. It's like he can only hear every other word and he grasps onto the ones he does hear semi-out of context. Like you can see every time he catches something that he hadn't before and he just "well shit I didn't catch that part"
and that's why he reacts so weird when people talk to him. He is struggling so bad to engage with the conversation he's only getting 50% of it
does that look like the face of a man who knows what the hell the conversation is even about??? he is STRUGGLING
like Charlie spent so long telling him about the hotel, and he STILL didn't understand what she wanted. Yeah it comes off as ditzy but literally I've been in that position where your brain just "nope, not doing this right now" and nerfs your conversation comprehension. So as someone who's BEEN in that position, to me it feels exactly like what he's dealing with. He's sorta engaged with the conversation, but only as much as his brain will allow
For example, when I'm dealing with this, this is what someone talking to me feels like this where the crossed out parts are what I missed and bold is what I catch, "Hey! You know I was thinking for dinner we could either make some chicken with rice? But if you don't feel like cooking, pasta is super easy and you love that right? What do you want to do?" you can kinda get that someone is trying to talk to you about dinner, and towards the end you get the impression that they asked something that needs your input so you can decently put 2 and 2 together and try and pass off, but crucial bits were left out, I would have no idea that either chicken or pasta is in the conversation only having heard "rice". When someone is just talking at me, I can decently pass off as being engaged but the second I'm required to participate in the conversation I'm screwed. Seem familiar? At which point I have 2 options, try to give a bullshit answer, or admit that I missed what they were saying and ask them to repeat
Lucifer, unfortunately, is trying so damn hard to hide that he's dealing with like 24/7 dissociation, so he can't admit that he's missing entire chunks of the conversation, hence his really weird replies. He does eventually get the full picture and then he and Charlie start having the real conversation
Also, the Alastor/Lucifer rivalry was hilarious but also really indicative of more of what Lucifer is dealing with
Alastor is, unfortunately, really good at picking up people's insecurities, and thanks to Charlie's description earlier and watching Lucifer clearly trying to overcompensate, he immediately picks up on the fact that Lucifer KNOWS he struggles to be a good dad (we know cuz it's cuz of the depression, hard to be engaged when your brain keeps turning off) and decides to rub salt in the wound by pretending he's been acting as a surrogate father to Charlie. Now why Alastor decided to pick a fight with the king of hell is beyond me, I do not understand Alastor (and I LIKE IT) (maybe it's cuz Alastor thinks he's hot shit and was expecting Lucifer to at least have heard of him but Lucifer just treats him like a nobody? who knows)(why would Lucifer listen to radio anyways when he can't even pay attention to a conversation it'd just be white noise)
But yeah I just was expecting someone who oozed either charisma or presence and instead I got a depressed dad who's dissociating so bad he can barely function and be present in his life. The only thing it seems he CAN do is make rubber ducks cuz his daughter really liked it that one time
Idk Lucifer is tragic to me. Whatever the full details of what heavan did to him absolutely broke him and he can't deal with it. He's aware of it, and he doesn't know how to fix it, so he tries to over compensate and sorta makes an ass out of himself but no one says or does anything cuz this guy is supposed to be THE king of hell
Suddenly it's making a lot more sense why he just rolls over and lets heaven do what it wants and even told Charlie to go in his place the start of the show. He's not in any headspace to hold a basic conversation let alone negotiate! He didn't even know who Alastor was, he's been so out of touch
idk I like him, he seems sweet, I hope Charlie brings some light back into his life. He really needs to get out of that rubber duck room
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While researching for upcoming fish facts I ended up going down a rabbit hole on parrotfish teeth, and I need to share this information in another form than just a fish fact. This stuff is unbelievable. You know the beak of the parrotfish, right? It's formed from the fused teeth of the parrotfish, as an adaptation to have ample biting surface to scrape off and chew on coral, their main food source.
A close-up of the beak of a parrotfish. It has this honeycomb pattern which I find very cool.
Well. To constantly chew on coral, they must have some pretty hard teeth, right? And they indeed do: the teeth of the parrotfish are made up of a mineral called fluorapatite, which forms intricate, chainmail-like woven structures on a microscopic level. Fluorapatite just so happens to be the second hardest biomineral found. This stuff, the parrotfish's teeth? A square inch of the parrotfish's teeth can withstand a whopping 530 TONS OF PRESSURE!!! That's the weight of 88 ELEPHANTS on top of a single square inch!!!! That's crazy, right!!?? The only biomineral that is tougher is the teeth of chitons, that is the single tougher biological thing in the whole world!!! Not only that, but the stiffness and hardness of the teeth increases the more we get closer to the tip (as the mineral fibers get closer and closer to one another), the very tips of the teeth even surpass the chiton teeth in stiffness!!!
Here are pictures produced through a process called PIC mapping, which shows the size and orientation of crystal fibers at the tip of the teeth.
That feels like it shouldn't be right, no? You'd think that the toughest biominerals in the world would belong to, like, the skull of an animal that rams into rocks or maybe the shell of some animal, not the teeth! The teeth of chitons and parrotfish out of all animals no less! Who would've guessed that the diet of "rock animal" would make the parrotfish require some of the toughest dentition the world has ever seen, huh? That right there is one super good reason why you should never stick your finger in the mouth of one.
Every day I am blown away by how amazing fishes are....
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