⸝⸝ ˙˳ ⑅ first piece of marginalia ( of many , hopefully :3 ) about eremite!al haitham && akademiya student!reader ♥︎ f!reader + not proofread + subtly implied trauma on both reader n haitham's end
you first meet the eremite who's to serve as your bodyguard throughout your research expedition on the day of your departure, at your designated meeting spot under the pavilion in pardis dhyai. its stone pillars cascade with vines of sumeru roses that shine a sweet lavender hue under the morning sun— one of which you've plucked and tucked into your hair earlier, leaning over the railing to gaze at your reflection in the pond and smile at the beauty of it.
(and a petal which has unknowingly slipped off and fallen to rest ever so delicately within the dip of your clavicle.)
“al haitham, yes? um, hello!” you greet the eremite as he walks into the pavilion with a quiet waver to your voice, bow respectfully, try to still the timid pitter-patters of your heart that only seem to worsen the longer you're in his presence.
because this man standing before you is large— tall, broad, as stunning as the pale blue moon. his upper body is strapped with tough sinew and yet his waist remains lean, torso mostly bare save for the pashmina shawl draped about his neck and the worn leather holster slung across his chest.
and he's silent. offering you only a small bow in return before giving you a quick once over, gait unhurried as he takes one, two long strides to stand by your side. it's an arduous task to bring yourself to look up at his face, but you do— lips parting in awe when you realise he's unlike any other desert eremite you've met before.
the trimmed red silk tied around his head shelters only one of his eyes.
how interesting, you think to yourself, for what you know of desert eremites is that they are convinced all things betray, even their own sight.
you bite your tongue to stop the questions that bubble and ebb at the forefront of your throat from tumbling past your lips, the innate scholarly need to learn and dissect and digest and know. a surprised little squeak escapes you instead when he turns his head and catches you staring, meeting your curious eyes with technicoloured cyan.
“is something the matter?”
“no, not at all! i'm sorry, i didn't mean to stare,” you flush hot under the intensity of his gaze, play with the flouncy sleeve of your blouse while you giggle nervously. you're unsure whether it's his size, or his beauty, or his quiet dominance that makes you feel much more shy than you'd like to feel, far too giddy— as if you're a little girl back in grade school.
“alright. shall we get going then? we're losing daylight with each second that passes.” al haitham holds a hand out in front of you, waiting expectantly.
you tilt your head in confusion and pout. what's he asking for? a tip? your hand?
“your bags?” he heaves a sigh, rests his other hand on his hip. you feel a hint of irritation in his words, and your heart wilts a little, “did you want me to carry them?”
“oh!” you exclaim in realisation before hoisting your travel bags further up your shoulders, force a reassuring smile on your lips. “it's okay, i couldn't possibly ask that of you. i can handle it myself, really!”
that couldn't be further from the truth, and al haitham sees right through it, with your shoulders hunched forward from the leaden weight of your bags slung atop them, the wince in your step as you walk towards the pathway, how you nearly topple over when you lose the slightest bit of balance.
“hey,” he pinches his brow, a certain roughness in his voice when he calls out to you that withers into something more gentle, tender after you turn to look at him. sweet and innocent and dewy-eyed. like a flower too frail, one whose stem may snap clean off if looked at the wrong way. “let me take them.”
al haitham doesn't allow you to protest, swiftly lifting your bags from your shoulders and holding onto them with ease, their weight nothing compared to what he's had to endure throughout the entirety of his life.
“it's my job to take care of you these next few weeks, and i intend to do it well.” he walks ahead of you, the longer mint strands of his hair swaying with the wind, the air around him lifting into something lighter— even if it's only by the most minute amount. “besides, you'll tip me generously if i do, won't you?"
his voice lilts mischievously, and you can only bring yourself to watch on in awe. nerves melting into excitement, cheeks warming not from timidness, but anticipation of what lies ahead in the next month— for your research, yes, but also for something closer to your heart.
a companion, a friend.
you smile a smile that reaches far past your eyes, bounding up to him with those clumsy fawn legs as you try to match his pace. two of your steps for one of his own. “of course i will, thank you so, so much! and i'll do my best to keep from making trouble for you— it'll make your job easier too, i hope!”
al haitham hesitates for a brief moment when you thank him so earnestly, so wholeheartedly, so unlike any of the other scholars he'd been commissioned to act as a guard for. with your smile so cloyingly sweet and your kindness so childishly naive, he can't help but feel a bit grim.
how much violence did it take for you to become this gentle?
the faintest of smiles— honeysuckle soft— curls up on his lips and he gives your head a single pat, sweeps the spare rose petal off of your clavicle, quietly wonders what he's gotten himself into by accepting this commission.
“silly girl. come, let's get going.”
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tell me about drawtectives. what is this little show.
oooooh my god oh my god. they are my guys. so.
drawtectives itself is a youtube series created by julia lepetit on Drawfee. it's an rpg mystery show– s1 is a murder mystery, s2 is just a mystery– that doubles as an art challenges show. she draws all of the backgrounds and npcs and most of the assets (the 'cutscenes', you could call them) and then the team gets together, knowing absolutely nothing besides what julia's asked them to prepare, and does some funky improv to create a very funky storyline.
there are 3 players and one dm; the pcs are rosé, york, and grendan/grenda/grandma/gma, and the Big NPCs are Jancy True (s1/s2) and Eugene Finch (s2) and they're, in their own words, a found family, so. beloved. their backup plan if all their jobs fail is to move out east and open a bookstore. jancy and eugene have fully accepted their titles as mom/ancestral ghost and son despite meeting each other likely once before the drawtectives dragged them together. overall though if i had to summarize, it's a bunch of friends getting together, making a bunch of puns, appreciating julia's art, and laughing together. the vibes are 10/10 so loving. in writing the transcripts i've written (Karina laughs) (Nathan laughs) (All laugh) So Many Times it's just fun.
so there's three pcs. first one we meet is gyorik 'york' rogdul, who's a half-orc come to the city to learn about his mother's culture. he is the character we have by far the most lore for– if I compiled all the lore I had about the Northern Tribes and Wild Trains, I think the document would be multiple pages. he's also illiterate, which was an interesting decision for the english major of the group to make (in other words, York Will Not Be Illiterate For Season Three bc Y'all Cannot Read) and morally gray if you think about it too hard (he killed his own brother) but yknow he's hot so it's okay. they're all hot any crimes committed are okay. he's also aroace (confirmed by the player, which is!! vibes!! THANK YOU SO MUCH FOR TELLING ME @axolotllee!)
rosé is the Human Rogue and the youngest of the party; her main trait in s1 was Millennial and she Dealt with that. she, in contrast with York, has so little lore we are scraping the barrel. she was a thief, then left everything about that life behind and changed her name to rosé when she went to work for jancy. she lied on her resumé. she knows how to sew; she's sewn Pockets of Holding on most of her clothing. she bonded with a stray cat that lived outside her last apartment. she's three credits short of graduating college. she's, in addition to being a drawtective, jancy's intern, and cried when jancy got her a cupcake. she won't tell her best friends when her birthday is or where she goes to school or what her last name is. that's all we know about her and i love her and she could probably kill someone as she has multiple knives on her person and does not use them. she's bright and funny and can be pretty dark but really does find the humor in it which is. wonderful.
so grendan highforge starts out as The Snobby Rich Boy which. already love the trope something Always Happens To Them if they're a pc. then through s1 they make an offhand comment about a character (faucon, whose name is pronounced 'falco') and how if her name was pronounced that way it'd be grenda. faucon asks how they feel about it. they are caught very off-guard by that and then ask to be called it for the next hour or so. then the next witness calls him gma, and then grandma, and then. yeah she realizes she's genderfluid. and he uses any pronouns and has a full beard and also wears a romper and loves dogs and the player is the Most Experienced TTRPG-er so through maybe using resources a bittt grandma is the most observant character of all of them. he's also a dog walker and a lightweight and does canonically have druidic magic though that was Not Touched On Much and showed up to their first day on the job slightly stoned (they did stop doing that though.) she carries around a box to make the height difference (york is 7'. grendan is 4'. rosé is 6'. you can see the formatting issue) slightly less difficult. she doesn't know how rhinos reproduce but has had a fascination with them since a police chief said one might've committed a crime. i think they could kill someone by talking too much but they don't actually have the strength or dex to do Jack Shit.
and jancy true is the head pi (a great many of the characters are puns and i love it so much) and is there to make sure things get done and clues don't get missed. she has a cochlear implant and uses a cane and solved s1 just by Reading The Paper and hearsay. she solved about half of s2 before Someone Stopped Her. she says hello children to the drawtectives and it is such a fond thing. eugene is. a guy who i love. julia started the show thinking he would be some mysterious character to join them and then made the wonderful improv decision– avoiding having to do npc-npc conversation– of saying 'yeah eugene is spinning a camera on its stand' and rosé just says so gleefully. 'guys. i think he's stupid.' and he became their son. his character is a lot of The Plot of s2 so i don't want to get into it too much but. jancy and eugene my beloved.
they're just. such a family. to quote nathan (grenda's Player) from the s2 talkback: "That's one of my favorite things about this show, is we came in with these vague ideas for characters, and just playing them with each other, they became friends and became better people as a result of knowing each other and solving mysteries. ... Like, we all kind of independently made our characters people that either were distant from their families or, you know, just had tenuous connections to other stuff, and so these are, like, the realest connections they have in their lives."
and then karina (rosé) about 10 seconds later: "Yeah, we love a found family where they bond over just being the worst."
god. them. they're chaotic and loud and feel very real to me. they have excitement and are pretty bad at social cues but they love each other and want to die together because they would hate too much to be separated. i could articulate this better but it's one in the morning and they mean a great deal to me.
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warlock wizard Wally scribbles... Thinkings! oh and a bonus bard-ish Barnabys in the corner for flavor
outfit ramblings:
first of all that is a Terrible rendition of what Home looks like in my head. i just needed to fill empty space </3
the staff was the toughest part honestly. bc it Had to be paintbrush-themed, but then halfway through scribbling i was like "oh shit. there are only so many ways to draw a paintbrush-wizard-staff and Weevmo already hit it out of the park." so if you're seeing similarities! you're right! i tried to make it as different as i could! there is Inspiration from their marvelous design, however accidental or subconscious! Apologies!
he gets a pointed hood instead of a hat because a) it looks great on him! and b) it has less of a chance of messing up his hair! also c) it helps muddle the difference between Wizard and Warlock. typically hoods have evil/duplicitous connotation - blur the lines! i want his long gloves and forearm wraps to have the same vibe. his neckerchief is a big help in hiding Home's seal!
his layered (loosely apple-themed) capelet (which the hood is attached to) has a nice high collar & hides the details of his loose shirt - eye embroidery! and some flowers on the shoulders but yk, mostly eyes. on one side of the shirt buttons has open eyes, the other side they're closed! there's also one big eye on his back!
his belt buckle is two halves of an apple! he wears tall thigh-high boots w/ low heels to feel Taller! he has a book-holster hooked to the back of his belt, which holds his grimoire! and he has a lil thigh-bag that has been magicked to be Bottomless and warps size! he can fit pretty much anything in there! canvases! paint! apples!
his half-skirt thing (idk what the word for it is!) is really plush, like a quilt - his capelet is the same fabric. soft, cozy. sometimes he'll use the skirt thing as a blanket in a pinch, or as a picnic placemat!
is his outfit a little Complicated? is it annoying to replicate? yes and yes. but im a maximalist at heart and Nothing But The Best for the blorbo <3 layers my beloved <3
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