Let’s Draw Wings
I’ve gotten the question/request of how I draw wings lots and lots so I’ve decided to make a dedicated post!
Now...I’m no master, but I have found a way that I like to draw wings that’s efficient for me. There three main points:
References
Simplification
Texture Management
First of all - References
My favorite wing reference of all time is this post by Jenn on Twitter. I have both the images saved but I use the Wing Shapes one, below, alllllll the time. Like for real all the time!
I also keep pretty extensive collections of wing photo reference. When I’m having trouble, I’ll trace a few or do studies to get back into the swing of things. Here are links to my Pinterest boards:
Broadwing Reference (passive soaring and high-speed)
Longwing Reference (active soaring)
Shortwing Reference (elliptical and hovering)
Secondly - Simplification
When I sketch wings, I simplify Jenn’s diagram even further -
For me, the key to drawing wings is simplifying the wing down - from the structure to the feathers - the goal for me is to be able to draw them quickly and have the proper information conveyed. It needs to look like a wing in the base sketch. If it doesn’t, no amount of rendering and extra feathers will help. I like to break the wing into the three main moving parts. The orange is one part, then the purple contains two main chunks feathers that you can group together and move as their own parts.
On top of that, I like to think of wings like a sheet of paper. They can bend and fold in on themselves, with the orange meaty bits anchoring everything together.
Lastly - Texture
I like to call wings “texture monsters”. Feathers are hard to manage and can easily make wings look over-busy and muddy. Just like before, I break the wing into chunks so I can spend less time drawing the wing and it’s feathers:
Then you can put it all together and push things further -
So yeah this is how I throw wings together! The wings I draw aren’t super technical or detailed, but I what matters for me is that they look and feel like believable wings at a glance -
~ Larn
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I was trying to figure out a sona that felt more like me and I conjured this fella up! An ancient seawing animus? Something old from the sea floor trying to understand silly dragon drama? a piece of the ocean come to life? Who knows! They like pineapple and coconut though.
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Doodle request: I found a hc that Scarab had wings that were removed for fucking up his job somehow and that's part of why he's Like That. What's your take on this hc?
i like to think that he got into a scuffle with some other cosmic entity in the past and in the fight his wing got torn, but cause of that he started wearing the suit exoskeleton thing he does now to prevent it from happening again
in my head hes got 2 exoskeletons- the suit is a false one thats tougher than his true one underneath
i feel like prior to that happening he used to wear more actual clothes but alas being an immortal creature doesnt mean you cant still get hurt
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Poses with wings for drawing reference 🥰
AdorkaStock patrons get free packs, free poses, 360 degree turnaround videos, Discord access, and more for as little as $1 a month. Not a patron yet? Become one now!
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Mudwings Reference
Mudwings Reference
Horns:
Horns are often very thick and heavy even to the point that a Mudwing might like to cut them off if they become too cumbersome.
Carving is a more stylish way to get rid of extra weight but can be painful if done incorrectly.
Dyes are quite a popular way to decorate horns and body. Preferred by younger dragons.
Doubled horns show up more often in the Bigwings of the siblings.
Patterns:
Two patterns can show up at the same time. Like Slip with Spots or Pinecone with Tabby.
Mudwings don’t tend to have many feelings over each other’s patterns or scale shapes. There is no socially preferred appearance or style.
Scale Texture:
Scale texture is often influenced by the environment. The amount of humidity before hatching affects scale shape and texture. Parental stress can also cause these changes in their offspring.
Smooth: Lots of water (Lakes and deep rivers)
Log: Lots of water and heat (Swamps and Bogs)
Toad/Pebble: Monsoons/ Seasonal rain (Shallow or Mud puddles)
Pinecone: Dry/Oasis (Underground water or limited water)
Extra:
Attractiveness in Mudwings is more about physicality rather than aesthetics. A thick tail, fatty neck, and strong limbs are what to look for.
Jaws can open the widest out of all the tribes. Strongest bite forces with crushing morals in the back.
True omnivore diet.
Resistant to all breathes and venoms that originate from dragons. *
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