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#wild west kin
citizenoftmrrwlnd · 5 months
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stimboard for : the wild west (hearthome) with cacti, horses, sand, and sunlight stims
x | x | x x | x | x x | x | x
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deepdrownlamentt · 1 year
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FIRST
HELLO MY FAVOURITE FISH AND CHONGYUE + PASSENGER KISSER
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HELLO MY FAVOURITE KARLANTRADESANKTASARKAZKURANTA KISSER!!!!
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off-n-on · 6 months
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Can you please let me be a little horse in the Wild West please i just want to be a little horse. Let me be a cowboy please.
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b1gtimerush · 3 months
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lights, camera, action! a collection of scenarios / plots from yours truly.
amnesia. one of our characters loses most of their memories.
bodyswap. both of our characters swap bodies.
co-parent. both of our characters suddenly have to raise a child together.
dream. one of our characters visits the other in a dream.
earth. both of our characters find each other on post-apocalyptic earth.
flashback. both of our characters are stuck in the past.
flashforward. both of our characters are stuck in the future.
greencard. one of our characters marries the other for a green card.
groundhog. both of our characters are stuck in a time loop.
haunt. one of our characters is dead and haunting the other.
ink. one of our characters writes/draws the other into existence.
investigate. one of our characters is hired to investigate the other.
job. one of our characters will do anything for a pay-check, the other hires them for an odd job.
kin. one of our characters meets an alternate universe version of the other.
language. one of our characters has been cursed to speak nonsense, somehow the other is the only one who can understand them.
magnetic. both of our characters are magically magnetised to each other.
number. one of our characters is in trouble and was given the number of the other to call if they needed help.
ogre. one of our characters turns into an ogre at night.
possession. one of our characters meets the other while possessing someone else's body.
quest. both of our characters set off on an adventure/journey together.
rescue. one of our characters saves the other from danger.
resurrect. one of our characters comes back from the dead.
sleepwalk. one of our characters always sleepwalks to where the other is.
taken. one of our characters finds the other after they've been kidnapped.
transplant. 'where's my boyfriend?' 'who do you think gave you the heart?'
urgent. one of our characters is injured, the other is their emergency contact.
vegas. both of our characters wake up married after a drunk night in vegas.
wish. one of our characters makes a wish and the other shows up as a result.
x-ray. one of our characters develops x-ray vision, the other is the only person they can't see through.
yeehaw. both of our characters are in the wild wild west.
zing. both of our characters are struck by lightning and can now sense each other's thoughts and feelings.
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Songs about roadkill are often accompanied by other acts of commemoration that give forest creatures something akin to a peaceful afterlife after a harrowing and lonely death. The remains are wrapped in fronds, carried to nearby patches of forest, buried in the soil, and covered with offerings of leaves, sago flour, nuts and shoots. People regularly visit and pay their respects to roadkill as they travel a landscape dotted with makeshift burial grounds. They stop to sing new songs and leave small gifts. Often, they bring to the dead the silent companionship of yet another victim recently salvaged from the dusty road. A crushed black-crested bulbul, yellow-feathered and lighter than a betelnut, is laid beside the mangled casque of a cassowary, its feathers and claws stripped and sold by plantation workers. A mature wild boar joins them in the ground, its hair matted with clots of blood and froth. Then Marind sing for the animals’ children and grandchildren, both already-gone and never-to-come. In doing so, they grieve not only the deaths they witness in the present, but also the deaths they anticipate will occur in the near and distant future as oil palm plantations continue to expand relentlessly across their native lands and forests.
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baby-jaguar · 7 months
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CoD Western AU and Mail Order Spouse Trope
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Howdy!
Welcome to my version of a Wild West AU & Mail-Order Spouse Trope. Introduction of the reader scenario will be down below and a little digital art will be added in to show our lovely options of spouses. This is Gender Neutral.
This was my first Au and trope project I’ve worked on. While I learn and decide how I want to upload this, I hope everyone enjoys or just gets a kick out of this!
Introduction & Backstory
Your life wasn’t awful, per se, but sometimes you wonder if you say that to yourself to cope with what you’ve been through. Simply put, you were your family's breadwinner, caretaker, and damage controller. You were poor-ish, where you had to use scraps of fabrics to make your clothes, but yet your father could always afford a bottle to be in his hand, and your mother out on the porch smoking whatever she needed that day to cope and try to be a mom and wife.
Coat of many colors indeed.
You worked, and you have worked from a young age to continuously support your family as you didn't have a choice if you wanted to keep the roof over your head. Although, you were thankful that your mother was adamant you went to the schoolhouse and got at least a good amount of education.
After attending school for a few years until puberty, you were in the working class; your job as a domestic servant included the taste of farmhand, tailoring, and working to cann fruits that were grown on the farm. After a long shift on the warm and humid spring day, you walked back home to hear your father yelling as usual but stopped when you heard your name being spoken.
“As soon as we sell that damn nuisance, we’ll be rolling in dough. I can’t believe that damn bastard politician wants our kin. Said once he’s back from his campaign up north he’ll come meet ‘em.” He laughs before taking another swig of his drink, your mother laughing along with him as she has a lit pipe in the house for the first time in a long time.
Now, you to truly understand the depravity of this; the seriousness of her celebrating with a lit drug inside the house.
Your stomach drops, nausea rolling over you at the thought of them selling you off to the old and decrepit wealthy politician for marriage to get money. Money that they’ll blow through, having never learned to control their vices turned addictions.
A cold sweat breaks out on you as you swallow down the urge to expel the minimal amount of food in your worn-out body, and promptly turn around and walk back into town.
Walking the dark streets, you navigate quietly and hide behind the shadows of the night with only a few dimly lit light posts flickering their oil flame light. While walking the edge of the closed shops, you see a dirty newspaper thrown on the ground and almost step over it until a small headline catches your eye.
“FRONTIER MEN, LOOKING FOR CAPABLE SPOUSE”
Your eyes scan quickly over the matrimony company advertising for men located in the frontier lands, each searching for promising spouses and wanting to marry soon. You read over the information, seeing that the listed men below are located in newly booming towns out west, a few even located in mining towns or having their own company.
Your body zings with a chill of adrenaline at the thought of diving head first into chance and change, but you knew something much better could be awaiting you…
Should you do it?
looking around, the humid and small town looks back at you as you enter a hardened state of mind; What would become if you stayed here? The disgusting politician's new toy just to break? Your parents are already planning on how to drain their funds dry within a month of letting their addictions take over? You don't have friends, your boss is the closest thing to one just because you spend hours each and every day working.
Yeah.
You're gonna fucking do it.
Taking a seat, your eyes quickly scan down the page of advertisements, looking over the small blurbs of descriptions offered. The correspondence cost would be 10 cents, meaning you have one chance to get his attention and get the new life you need.
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Simon Riley Biography, Meeting Simon,
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John Price Biography, Meeting John
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Kyle Garrick Biography, Meeting Kyle
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John MacTavish Biography, Meeting Johnny
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Phillip Graves Biography, Meeting Phillip
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Alejandro Vargas Biography, Meeting Alejandro
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theladyregret · 11 months
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Drow Name Tables
Something I did as a special favor to @kimmurielsscryingmirror (@eldritchmist ) who showed interest. Because it’s...pretty big I decided to make it into it’s own post.
These are a few Drow naming tables that were originally found in an issue of Dragon Magazine. It’s two d100 tables of prefixes and suffixes commonly used in first names. The second couple of tables is a list of common house name prefixes and suffixes.
EDIT: Just a little something for those who care which I didn’t add before because it took me so long to finish the transcription I just wanted to post it lol. The gender difference is noted in the related Dragon Magazine article as being significant. Non Drow may not notice but a Drow will notice the difference. Female names sometimes borrow parts that are normally only considered male and this is considered fine...but a male with a name that borrows a typically only female part would be seen as extremely taboo.
Prefix (Female/Male) - Meaning
Akor/Alak                 beloved, best, first
Alaun/Alton             lightning, powerful
Aly/Kel                     legendary, singing, song
Ang/Adin                  beast, monstrous, savage
Ardul/Amal               blessed, divine, godly
Aun/Ant                   crypt, dead, deadly, death
Bae/Bar                      fate, fated, luck, lucky
Bal/Bel                       burned, burning, fire, flame
Belar/Bruh                 arrow, lance, piercing
Briz/Berg                    graceful, fluid, like water
Bur/Bhin                     craft, crafty, sly
Chal/Chasz                earth, stable
Char/Kron                  sick, venom, venomed
Chess/Cal                  noble, lady/lord
Dhaun                          infested, plague
Dil/Dur                         cold, ice, still
Dirz/Div                       dream, dreaming, fantasy
Dris/Riz                        ash, dawn, east, eastern
Eclav/Elk                      chaos, mad, madness
Elvan/Kalan                 elf, elven, far, lost
Elv/Elaug                     drow, mage, power
Erel/Rhyl                      eye, moon, spy
Ethe/Erth                    mithril, resolute
Faer/Selds                   oath, sworn, vow
Felyn/Fil                       pale, thin, weak, white
Filf/Phar                     dwarf, dwarven, treacherous
Gauss/Orgoll              dread, fear, feared, vile
G'eld                              friend, spider  
Ghuan                           accursed, curse, unlucky
Gin/Din                         berserk, berserker, orc, wild
Grey/Gul                       ghost, pale, unliving
Hael/Hatch                   marked, trail, way
Hal/Sol                           deft, nimble, spider-like  
Houn/Rik                       magic, ring, staff
Iiv/Dip                             liege, war, warrior
Iim                                   life, living, spirit, soul
Illiam/Im                         devoted, heart, love
In/Sorn                           enchanted, spell
Ilph                                  emerald, green, lush, tree
Irae/Ilzt                           arcane, mystic, wizard
Irr/Izz                               hidden, mask, masked
Iym/Ist                            endless, immortal  
Jan/Duag                       shield, warded
Jhael/Gel                       ambitious, clan, kin, family
Jhul/Jar                         charmed, rune, symbol
Jys/Driz                         hard, steel, unyielding
Lael/Llt                           iron, west, western
Lar/Les                          binding, bound, law, lawful
LiNeer/Mourn            legend, legendary, mythical  
Lird/Ryld                   brand, branded, owned, slave
Lua/Lyme                       bright, crystal, light
Mal/Malag                     mystery, secret
May/Mas                         beautiful, beauty, silver
Micar                                lost, poison, widow
Min/Ran                           lesser, minor, second
Mol/Go                            blue, storm, thunder, wind
Myr/Nym                       lost, skeleton, skull
Nath/Mer                        doom, doomed, fate
Ned/Nad               cunning, genius, mind, thought
Nhil/Nal                 fear, gorrible, horror, outraged
Neer                                  core, root, strong
Null/Nil                             sad, tear, weeping
Olor/Omar                       skin, tattoo, tattooed
Pellan/Relon                    north, platiunum, wind
Phaer/Vorn                      honor, honored
Phyr/Phyx                        bless, blessed, blessing
Qualn/Quil                        mighty, ocean, sea
Quar                                   aged, eternal, time
Quav/Quev                        charmed, docile, friend
Qil/Quil                               foe, goblin, slave
Rauv/Welv                         cave, rock, stone
Ril/Ryl       ��                         foretold, omen
Sbat/Szor                           amber, yellow
Sab/Tsab                            abyss, empty, void  
Shi'n/Kren                          fool, foolish, young
Shri/Ssz                             silk, silent  
Shur/Shar                          dagger, edge, stiletto
Shynt                                 invisible, skilled, unseen
Sin/Szin                              festival, joy, pleasure
Ssap/Tath                          blue, midnight, night
Susp/Spir                           learned, skilled, wise
Talab/Tluth                        burn, burning, fire
Tal/Tar                         love, pain, wound, wounded
Triel/Taz                           bat, winged
T'riss/Teb                           blade, sharp, sword  
Ulvir/Uhls                           gold, golden, treasure
Umrae/Hurz                       faith, faithful, true
Vas/Vesz                            blood, bloody, flesh
Vic                                       abyss, deep, profound
Vier/Val                               black, dark, darkness
Vlon/Wod                           bold, hero, heroic
Waer/Wehl             deep, hidden, south, southern  
Wuyon/Wruz                      humble, third, trivial
Xull/Url                                 blooded, crimson, ruby
Xun                                       demon, fiend, fiendish
Yas/Yaz                       riddle, spinning, thread, web
Zar/Zakn                             dusk, haunted, shadow
Zebey/Zek                        dragon, lithe, rage, wyrm
Zes/Zsz                              ancient, elder, respected
Zilv/Vuz                             forgotten, old, unknown
Suffixes (Female/Male) - Meaning
a/agh                  breaker, destruction, end, omega
ace/as                                savant, scholar, wizard
ae/aun                             dance, dancer, life, player
aer/d                                    blood, blood of, heir
afae/afein                         bane, executioner, slayer
afay/aufein                        eyes, eyes of, seer
ala/launim                          healer, cleric
anna/erin                            advisor, counselor to
arra/atar                             queen/prince
aste                                      bearer, keeper, slaver
avin/aonar                           guardian, guard, shield
ayne/al                       lunatic, maniac, manic, rage
baste/gloth                         path, walker
breena/antar                   matriach/patriarch, ruler
bryn/lyn                               agent, assassin, killer
cice/roos                             born of, child, young  
cyrl/axle                               ally, companion, friend
da/daer                                illusionist, trickster
dia/drin                                rogue, stealer
diira/diirn                             initiate, sister/brother
dra/zar                                  lover, match, mate  
driira/driirn                         mother/father, teacher  
dril/dorl                                 knight, sword, warrior
e                                           servant, slave, vessel
eari/erd                                 giver, god, patron
eyl                                       archer, arrow, flight, flyer
ffyn/fein                               minstrel, singer, song
fryn              champion, victor, weapon, weapon of
iara/ica                                 baron, duke, lady/lord  
ice/eth                                 obsession, taker, taken  
idil/imar           alpha, beginning, creator of, maker
iira/inid                                 harbinger, herald
inidia                                     secret, wall, warder
inil/in                                     lady/lord, rider, steed
intra                               envoy, messenger, prophet
isstra/atlab               acolyte, apprentice, student
ithra/irahc                         dragon, serpent, wyrm
jra/gos                                 beast, biter, stinger
jss                                          scout, stalker
kacha/kah                            beauty, hair, style
kiira/raen                              apostle, disciple
lay/dyn                               flight, flyer, wing, wings
lara/aghar                         cynic, death, end, victim
lin                                         arm, armor, commander
lochar                                   messenger, spider
mice/myr           bone, bones, necromancer, witch  
mur'ss                                   shadow, spy, witness
na/nar                                 adept, ghost, spirit
nilee/olil                             corpse, disease, ravager
niss/nozz                           chance, gambler, game
nitra/net                              kicker, returned, risen
nolu                                 art, artist, expert, treasure
olin                                   ascension, love, lover, lust
onia/onim                           rod, staff, token, wand
oyss/omph                       binder, judge, law, prison
qualyn                                 ally, caller, kin
quarra/net                           horde, host, legion
quiri/oj                                  aura, cloak, hide, skin
ra/or                                     fool, game, prey, quarry
rae/rar                                   secret, seeker, quest
raema/orvir                         crafter, fist, hand
raena/olvir                            center, haven, home
riia/rak                       enchanter, mage, spellcaster
ril                                 bandit, enemy, raider, outlaw
riina/ree                     enchanter, mage, spellcaster
ryna/oyn                         follower, hired, mercenary
ryne/ryn                      blooded, elder, experienced
shalee/ral                 abjurer, gaze, watch, watcher
ssysn/rysn          artifact, dweomer, sorcerer, spell
stin/trin         clan, house, merchant, of the house
stra/tran                             spider, spinner, weaver
tana/ton                           darkness, lurker, prowler
thara/tar                             glyph, marker, rune
thrae/olg                          charmer, leader, seducer
tree/tel                         exile, loner, outcast, pariah
tyrr                    dagger, poison, poisoner, scorpion
ual/dan                                speed, strider
ue/dor                                  arm, artisan, fingers
uit/dar                                  breath, voice, word
une/diin                         diviner, fate, future, oracle
uque                              cavern, digger, mole, tunnel  
urra/dax                       nomad, renegade, wanderer
va/ven                             comrade, honor, honored
vayas                         forge, forger, hammer, smith
vyll punishment, scourge, whip, zealot  
vyrae/vyr                     mistress/master, overseer
wae/hrae                           heir, inheritor, princess
wiira/hriir                           seneschal of, steward
wyss/hrys                          best, creator, starter
xae/zaer                             orb, rank, ruler, sceptor
xena/zen                         cutter, gem, jewel, jeweler
xyra/zyr                             sage, teller
yl                                          drow, woman/man
ylene/yln         handmaiden/squire, maiden/youth
ymma/inyon                      drider, feet, foot, runner
ynda/yrd        captain, custodian, marshal, ranger  
ynrae/yraen                       heretic, rebel, riot, void
vrae                                   architect, founder, mason  
yrr                                         protector, rival, wielder
zyne/zt                                finder, hunter
House Name Prefixes - Meaning
Alean                        the noble line of
Ale                             traders in
Arab                          daughters of
Arken                        mages of
Auvry                        blood of the  
Baen                          blessed by
Barri                           spawn of
Cladd                         warriors from
Desp                          victors of
De                               champions of
Do'                              walkers in
Eils                              lands of
Everh                         the caverns of
Fre                              friends of
Gode                          clan of  
Helvi                          those above
Hla                              seers of
Hun'                           the sisterhood of
Ken                            sworn to
Kil                               people of
Mae                           raiders from  
Mel                            mothers of
My                              honored of
Noqu                         sacred to
Orly                            guild of
Ouss                           heirs to
Rilyn                           house of  
Teken'                        delvers in  
Tor                               mistresses of
Zau                              children of
House Name Suffixes - Meaning
afin                              the web
ana                               the night
ani                                the widow
ar                                   poison
arn                                fire
ate                                the way
ath                                the dragons
duis                              the whip
ervs                              the depths
ep                                  the underdark
ett                                 magic
ghym                            the forgotten ways
iryn                               history
lyl                                  the blade
mtor                             the abyss
ndar                              black hearts
neld                              the arcane
rae                                 fell powers
rahel                             the gods
rret                                the void
sek                                 adamantite
th                                    challenges
tlar                                 mysteries
t'tar                                victory
tyl                                   the pits
und                                 the spider's kiss
urden                             the darkness
val                                   silken weaver
viir                                  dominance
zynge                             the ruins
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sindar-princeling · 2 months
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'For so we reckon Men in our lore, calling them the High, or Men of the West, which were Númenóreans; and the Middle Peoples, Men of the Twilight, such as are the Rohirrim and their kin that dwell still far in the North; and the Wild, the Men of Darkness.
listen I love Faramir as much as the next guy but Gondorians' culture is un-fucking-bearable. like girl what the hell
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littleeyesofpallas · 1 year
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Shihouin[四楓院] Chika[千日]
Shi[四]: "4"
Hou[楓]: "Maple(tree)"
In[院]: "Temple/House(of governmetn)/Institution"
Chi[千]: "1,000"
Ka[日]: "(The)Sun"/"Day"
Given the naming pattern with Yoruichi and Yuushirou reading "Night 1" and "Night 4 Son", it would follow that Chika's name here reads as "1000 Days" or "1000th Day" A curious notion when the Shihouin crest has a moon on it, which was obviously where the night motif in the later heirs came from. Is Chika a blacksheep of the family for not having a night name? Or did the Shihouin change their motif at some point from day/sun to night/moon?
And very noticeably he's wearing what looks like a chinese style of lamellar belt(it's hard to say when there isn't an accompanying suit of armor to go with it) but it evokes to me a lot of Ming dynasty period pieces(or alternatively very anime-ass Romance of the Three Kingdoms designs) and incidentally Journey To The West was written in the Ming Dynasty, and combined with his complexion and his distinctive Xiangyun[祥云]:"auspicious clouds" scarf (and of course my ongoing crackpot theory about there being an unspoken theme of pre-Japanese Buddhism underlying the foundation of Soul Society) makes me think he's specifically Indian but having travelled East across China(or whatever the Soul Society equivalents are)
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Izuhara[嚴原] Kinroku[金勒]
Izu[嚴]: "Strict/Stern"
Hara[原]: "Plain/Field/Wilderness"
Kin[金]: "Gold"
Roku[勒]: "Bit/Bridle(like a horse's)"
Makes him sound like a wild stallion type who was only tamed by being bribed with wealth and luxury. At first glance I had pegged him for a cold corporate or medical type, but looking at him again he has a certain yakuza look about him too. Less an overt thug and more a grifter, a penny pincher, a coldblooded loan shark type, and this name seems to vibe with that. It's hard to tell but it looks like he has the archetypal yakuza/laborer bellywarmer like Tetsuzaemon did too.
Shijima[志島] Chikiri[知霧]
Shi[志]: "Will/Resolution/Ambition"
Jima[島]: "Island"
Chi[知]: "Wisdom/jnana"
Kiri[霧]: "Mist/Fog/Haze"
Same root word Shi[志] as in the Shiba family and in Okikiba Genshiro's given name. Weird that all three of these are associated with the water; waves/ripples, islands, and distant waters.
The given name is fun because it seems to describe him as wise but in a hazy way, his wisdom is obscured or unclear; whether that means it's unclear to others, or even to him isn't clear. Either one seems to fit his kind of disheveled appearance.
Now that we can see him properly, he kind of reminds me of Wonderweiss.
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Obana[尾花] Danjirou[彈児郎]
O[尾]: "Tail"
Bana[花]: "flower"
Dan[彈]: "Bullet/Pellet/(musket)Ball"
Ji[児]: "newborn baby"
Rou[郎]: "son"
On the one hand the compound [尾花] appears to refer to "(ear of) Japanese pampas grass" which is also known as the Chinese Silver Grass. But it's also part of the compound [鸟尾花] refering to the Crossandra infundibuliformis, the Firecracker Flower. And also [鸢尾花] referring to irises in general. Since, as the 5th division captain, he's not the one with an iris insignia, I'm going to go with the silver grass reference. It does evoke a certain rugged and pastoral landscape that seems to suit the rustic almost hick-ish vibe he has going on.
As for Bullet baby.... I have no idea what to make of it...
Saitou[齊藤] Furofushi[不��不死]
[齊]: "...-Like/as if..."
[藤]: "Wisteria"
[不老]: "No grow old"
[不死]: "No die"
"Wisteria-like" has obvious evocations in her hair color and pigtails. The given name all together is actually a phrase meaning "immortality/perpetual youth." Pretty straight forward.
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Shigyou[執行] Nobutsuna[乃武綱]
Shigyou[執行]: "execution/enforcment"/"executive/executor"*
No[乃]: "<possessive indicator>"
Bu[武]: "Military/Martial"
Tsuna[綱]: "Cord/Rope"
*can also refer to a "lead monk performing various tasks in a (buddhist)temple" although his overall appearance is anything but monk-like; certainly there are other captains here that would suit that reading better. So, the "rope or military enforcement."
(The random 3rd division guy with the "Winter Whistle" sword was named Taketsuna[武綱])
Katoribatsu[鹿取抜] Unsai[雲齋]
Ka[鹿]: "Deer"
Toribatsu[取抜]: "Drain/Extract"
Un'[雲]: "Cloud"
Sai[齋]: "<indicates a penname>"
Ok, first of all... "Deer Extraction"??? And then her given name is either "Penname: Cloud" or if taken together [雲齋]: "cotten drill" as in the twill weave fabric used for things like khakis?? But that feels like a weird way to go. She is quite bookish looking (i mean... as if she can avoid it in the proximity of Nanao and Risa...) so perhaps she's an author on the side? Hence the penname. But as for the deer collecting... it feels like a weird way to phrase it, but I'm assume it's trying to conjure a disney princess-like scene of her attracting deer to her to show her purity and trustworthiness? Maybe???
Also she has a distinctive, Zhōngguó jié[中國結]: "Chinese knot" ornament at the end of her naginata(?) which wasn't shown in the poster. Although the coloration on this sheet is oddly gold rather than the more typical red. What is probably the most common and recognizable design is the Pán zhǎng jié[盤長結], sometimes called an "endless knot" or "eternal knot" and is used to represent various Buddhist virtues.
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Kumoi[久面井] Entetsu[煙鐵]
Ku[久]: "A long time"
Mo[面]: "Face/Mask/Surface"
I[井]: "Well(water source/hole in the ground)"
En'[煙]: "Smoke"
Tetsu[鐵]: "Iron"
He sounds and looks very much like a jailer/torturer, not unlike some vibes Urahara's backstory gave off. Kumoi's zanpakuou is also a Tiěbiān[鐵鞭], a sectioned iron rod, part of a broader family of weapons/tools all called "iron whips."
Interestingly it's the same type of weapon Sui-feng's bankai, Jakuhou Raikouben[雀蜂雷公鞭], is named after.
Outokawa[王途川] Furuoki[雨緒紀]
Ou[王]: "King"
To[途]: "Road/Way"
Kawa[川]: "River"
Furu[雨]: "Rain"
O[緒]: "Cord/String(of an instrument)"
Ki[紀]: "Era/Period(of time)" or "Rule/(Written)Record"
"King's Way River" is a very pompous sounding family name... Interestingly the name Furuoki uses the kanji [雨] for rain, but is pronounced here like furu[降る] which is the verb for "to fall" referring specifically to rain or snow. The "Era of Rain(fall) String." It might be a stretch but I want to interpret that as the lines of rain falling being equated to the string of an instrument, and by proxy comparing the sound of rain fall as music.
But alternatively it could be another play into Kubo's on-again-off-again rain symbolism. Sometimes it's Ichigo's depression, sometimes it's Uryuu's legacy as the last Quincy, sometimes it's Orihime making confusing statements about joining earth and heaven, in direct contradiction to her Tanabata namesake... Is it "The Rule of Rainfall" as in the downpour comes eventually no matter how you run from it? Or as in, heaven and earth are joined eventually if your just wait? Or as in heavens will be clouded over and separated eventually? Or as in, relief comes eventually and even the worst drought can't last forever?
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Zenjou[善定] Jiuhin[寺有嬪]
Zen'[善]:"Virtue/Goodness/Good deeds
Jou[定]: "certainty/reality/samadhi"
Ji[寺]: "temple"
U[有]: "bhava/becoming/existence"
Hin'[嬪]: "court lady/virtuous woman/concubine"
So I can't quite tell if Kubo's just leaning into the on'yomi here, or if he's specifically aiming for a Chinese reading. I want to say On'yomi, but it is fairly close to the Chinese reading Shàndìng[善定] Sìyǒupín[寺有嬪] it's just the dìng[定] vs jou[定] throwing a wrench in it. And I'm hung up on Jiuhin's name sounding Chinese because with the mandarin style collared shirt and the fact that he has... for some reason two... queue... it all points to a distinctly Chinese influence in the design.
Arguably the face paint could also be pulled erroneously from the brooder aesthetic of Chinese opera --as in maybe Kubo was going for a Chinese opera inspired look, but what's here definitely isn't accurate to the style-- but it feels very in line with Kubo's own funky sensibilities either way.
Sakahone[逆骨] Saizou[才藏]
Saka[逆]: "Reverse"
Hone[骨]: "Bone"
Sai[才]:"Talent/Ability"
Zou[藏]: "Hidden"
....the idea that this decrepit old man is named "Reverse Bones" as if he's like that because his bones are just "wrong" is for some reason hilarious and horrifying to me. "Hidden Talent" seems self-explanatory given he looks like he should barely be able to move, let alone fight or kill a person.
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pinesource · 8 months
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We've seen the versatile and charming Chris Pine take on a litany of roles over his career that have stretched him both emotionally and physically. He has been the suave space pioneer Captain James T. Kirk in the Star Trek movie franchise, the sophisticated CIA special ops man in Jack Ryan: Shadow Recruit, the charismatic and rakish swindler Frank in Don't Worry Darling, and most recently, the down-his-luck scoundrel in Dungeons & Dragons: Honor Among Thieves. He has handled each of these characters with just the right amount of deft, nuance, and effusive energy. But the role that is without a doubt his most layered and measured is as Toby Hooper in the Taylor Sheridan-written neo-Western Hell or High Water.
While it might surprise some to learn that Pine has never even been nominated for an Academy Award, there is one singular part we think deserved not only a nomination but a straight-up Best Actor in a Motion Picture Oscar, all thanks to his elegantly rugged portrayal of Hooper. By now, he should have a little golden statuette on his mantle as we speak, and the fact that he wasn't even nominated needs to be re-examined as there are a handful of "Oscar moments" for Pine in the film.
Chris Pine has been called on to play all sorts of characters in his still very young career, but his role in the Taylor Sheridan neo-noir Western is by far his best. In Hell or High Water, Sheridan writes a part for him that really pulls out all the actor's talents as a modern-day Frank James to his brother Tanner’s wild-ass Jesse James. After a series of ham and egg bank robberies, the two main characters settle into place. Tanner is brash, irreverent, and seems okay with giving the whole world the middle finger. For Pine's Toby, it's not quite so easy. He has to be the brains and measured temperament of the outfit as they are on a mission to steal enough money to pay off the bank lien on their family ranch that sits amid the sprawling West Texas plains. Sheridan wastes little time giving Pine the emotional anchor of the misanthropic antiheroes and asks him to deliver a sympathetic felon who you somehow want to see succeed no matter how many laws he's broken or people he's harmed. It takes serious dramatic savvy to do that and be convincing to a smart audience.
As the Hooper brothers are on the run from the law played by the equally dyspeptic tandem of sheriffs named Marcus Hamilton and Alberto Parker (Jeff Bridges and Gil Birmingham, respectively), they stop at a remote convenience store in the middle of nowhere. When two punks pull up next to Tanner waiting at the gas pump in a bright neon green muscle car and start to give Tanner shit, Toby comes out of the store and sees what he perceives to be a threat to his kin (the driver brandishes a gun), and doesn't hesitate for a second. It's Chris Pine's second "Oscar moment" in Hell or High Water as he single-handedly delivers an epic beating of the driver. By the time he makes his way to the passenger side of the car, he is met with a stunned and frightened kid who doesn't want any part of the ass whipping he just witnessed. The beautiful part of the scene is watching Toby proceed calmly and get into the car and the two share a laugh as they drive away from the scene arguing the merits of Dr. Pepper verus Mr. Pibb. Pine can deliver the brawny goods if he needs to and the size and physicality combined with a protective brother bear instincts make for a stark and utterly believable outward expression of the lengths he'll go to protect who and what he loves.
We've mentioned "Oscar moments" throughout this article and there is complete validity that in order to win the little golden man, you need to have at least one remarkable and memorable moment that gives us goosebumps, warm fuzzies, sadness, fear, or any other manner of emotions. But aside from these isolated turns, there is an overall tone and mood that the character must create that permeates and sets the tone for the entire film. In Hell or High Water, Chris Pine has an unmatched reserved urgency about him that both slows down and speeds up the measured pace of the movie. There are a handful of tender moments between father and son, and the two brothers as well. He doesn't have a lot of dialogue, and that's the way we like our leading men in Westerns. In fact, Pine spends most of the film with his chin planted firmly in his upper chest peering up at his counterparts. At the same time, there is a restlessness about him that is difficult to pinpoint, but impossible not to feel — all the way to the front of your cinematic cerebral cortex in a weighty performance that is criminally unrecognized.
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citizenoftmrrwlnd · 1 month
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stimboard : of frontierland, magic kingdom to be self-indulgent! frontierland was almost so much more than it ended up... the history of it is so interesting to me!
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lesbiansforboromir · 6 months
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Sorry I just saw you call Faramir one of Boromir’s greatest critics / rivals and was really surprised by that phrasing. Would you mind explaining more? I never got the impression Faramir was especially critical of Boromir at all and I’m curious.
This is such an amusing ask because it's a very common thing to believe but just- it's very blatant in the books! Faramir, in essence, cannot say a single uncomplicatedly positive thing about his brother, inspite of the fact that #1 Boromir is dead and #2 Faramir is speaking to an absolute stranger and his captive at that. He is patronising, in the main, both grieving his death but also believing it inevitable due to all Boromir's many flaws, and ALSO claiming that he was 'more beautiful in death than ever in life' which is pretty offputting. Here;
"I can well believe that Boromir, the proud and fearless, often rash, ever anxious for the victory of Minas Tirith (and his own glory therein), might desire such a thing and be allured by it. Alas that ever he went on that errand! I should have been chosen by my father and the elders, but he put himself forward, as being the older and the hardier (both true), and he would not be stayed."
This quote of Faramir about Boromir effectively sums up his attitude towards him. Each praise couched with condemnation, proud and fearless (rash) anxious for the victory of Minas Tirith (and his own glory therein) he was the hardier (but I should have been chosen). Well I can imagine Boromir might desire the ring, says Faramir, and then continues to tell Frodo that he would never desire such a thing though, he would never wish for 'such triumphs' as to use the weapon of the enemy to win the war.
And then you have what I was talking about with the big post, Faramir associates Gondor's 'decline' with Boromir's 'elevation';
‘For so we reckon Men in our lore, calling them the High, or Men of the West, which were Numenoreans; and the Middle Peoples, Men of the Twilight, such as are the Rohirrim and their kin that dwell still far in the North; and the Wild, the Men of Darkness. ‘Yet now, if the Rohirrim are grown in some ways more like to us, enhanced in arts and gentleness, we too have become more like to them, and can scarce claim any longer the title High. We are become Middle Men, of the Twilight, but with memory of other things. For as the Rohirrim do, we now love war and valour as things good in themselves, both a sport and an end; and though we still hold that a warrior should have more skills and knowledge than only the craft of weapons and slaying, we esteem a warrior, nonetheless, above men of other crafts. Such is the need of our days. So even was my brother, Boromir: a man of prowess, and for that he was accounted the best man in Gondor. And very valiant indeed he was: no heir of Minas Tirith has for long years been so hardy in toil, so onward into battle, or blown a mightier note on the Great Horn.’ Faramir sighed and fell silent for a while.
So again, Boromir was physically impressive, a man of prowess, accounted the best man in Gondor, which would be a compliment if Faramir hadn't just got done telling us that 'men who are warriors and are esteemed for such are a sign of our collective social, spiritual and ethnic decline into 'men of the twilight' so even was my brother'. They weren't even talking about Boromir here, Faramir was eulogising to Frodo upon Gondorian theories of racial hierarchy and history (badly mind you, a great deal of what Faramir says does not actually make historical sense when cross referenced with the appendices and unfinished tales) and he just decided to throw in this snide dig at his dead brother for the sake of it.
So yes! Incorporated the last big post about Boromir as an advocate for Middle Men equality with Faramir's declared desire to see Gondor return to it's 'high beauty' etc etc, they are political rivals and Faramir is Boromir's greatest critic. Not even Gandalf is so wordy in his criticisms of Boromir.
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the-pen-pot · 1 year
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It was a strange thing, Primula Baggins thought, having a legend in the family. Oh, hobbits in the Shire were fond of their gossip, and more than one individual had become notorious across the West Farthing. Bullroarer Took was one such example, but frankly, Primula decided, he had nothing on Bilbo Baggins.
The day that Bilbo Baggins had scurried from his smial, off on an adventure, the chatter had been shocked and snide. Various hobbits had stubbornly claimed they always knew that he was odd, and that it had only ever been a matter of time. The stories in the Green Dragon had been judgemental and wild, and generally speaking, many people had assumed he'd gone as far as Bree and then been eaten by wolves or some such thing.
Prim didn't believe that for a moment. Bilbo Baggins may only be her cousin by marriage, but she knew that his quick wit was a subtle knife and his temper had always been a barb to bear in mind. He did not suffer fools gladly, and she had always believed there was more to him than met the eye.
The fact he had gone off in the first place was proof of that. She and Drogo spent many an evening wondering on his fate and wishing him well. They did their best to guard Bag End from the greedy clutches of his more stubborn neighbours, and waited to hear any news.
It was more than a year before it came, and then, the gossip reached them long before the letter.
Market Day in Hobbiton was a noisy affair, and though hobbits had little need for vegetables and such, they were eager for shiny things, as well as pots and pans. It made the occasional dwarvish merchant who stopped by on the long road from Ered Luin a real treat, and this time Mirri bore more than pretty trinkets and cauldrons to her store. The dwarrow-dam's eyes were danced with joy, and the heaviness that so often stooped her shoulders had lifted away, leaving her standing proud and tall, her iron-grey braids gleaming like silver.
'Baggins?' she said, when she overheard one of Primula's neighbours address her. 'Your name is Baggins? As in Bilbo Baggins?'
Prim had never known a busy marketplace could fall so silent in the space of a single breath. It seemed every pair of ears was turned in Mirri's direction, and there were plenty of staring eyes to join them. 'Yes?' Prim managed, tilting her head. 'He left on an adventure. Did he come your way?'
Mirri's laugh was a raucous guffaw, contagious and delighted. She slapped her thigh and beckoned Prim closer, reaching out a hand to take her own in her grasp before shaking it vigorously. 'Mahal strike me, I never thought to put it together! Everyone knows that the hero of Erebor is a hobbit. I should have known there'd been kin among the Shire-folk, but I never thought!'
'Hero? Drogo said weakly from where he stood nearby.
'He helped Thorin Oakenshield reclaim the kingdom of Erebor from the dragon Smaug,' Mirri explained, still beaming. 'A land lost to us for more than a century, won back by a dozen dwarves and a single hobbit. Then it is said he fought in the Battle of the Five Armies before saved the King and his heirs from their battle-wounds by treating with the elves.' Mirri frowned at that last bit, as if she thought it tarnished her story, before offering a shrug. 'Best of all, he won the King's heart. He is to be crowned consort next Durin's Day.'
'Bilbo Baggins?' Lobelia Sackville-Baggins sneered. 'The only thing he has ever loved is his family silver.'
'And why would he give a care for that,' Mirri demanded, 'when he will wear a crown, has a mountain full of gold, and Thorin Oakenshield's love besides?'
Prim smirked to see Lobelia's face turn as red as her bonnet, her mouth gaping unattractively. Every other hobbit in the market place was staring in shock, as if unsure whether or not to believe what sounded like a tall tale. Perhaps Prim thought it a bit fanciful, but then she remembered how much Bilbo had loved the stories in his books, and how his eyes had flashed whenever he saw a hint of bullying or injustice among his fellow hobbits. She recalled that while his father may have been a Baggins, his mother was a Took, and suddenly it did not seem so hard to believe.
The marketplace exploded into sound, gossip-upon-gossip, but Prim turned to Mirri, her grin unabashed as she offered her thanks. 'I'm just glad to hear that he is happy,' she confessed, surprised by the sting of tears in her eyes. 'I always thought he was meant for more than the Shire could offer.'
Mirri patted the back of Prim's hand in quick reassurance. 'He has found it,' she promised, 'and now I am certain there is not a dwarf in Middle-earth who does not know his name.'
'Thank you.'
It was a week later that the letter arrived. Prim came in from the garden to find Drogo sitting in his tatty armchair, his tanned face pale with shock. She immediately rushed to his side, fearing bad news, but when he looked at her, he could only offer a few simple words. 'It's all true,' he breathed. 'What Mirri said in the marketplace. He really did all that.'
She snatched the letter from his hand, recognising the curl of Bilbo's handwriting in an instant. The message was by turns happy and apologetic. He regretted his long absence and the fact he would not be returning to the Shire, but even Prim could see it was because he had found somewhere better, and had someone to share it with. Bilbo had always been a touch hesitant, but now he wrote with a confidence Prim envied. He sketched over the details of his adventures, downplaying his own role, and she stifled a smile to see how he spoke of his dwarven friends, with firm fondness and unwavering loyalty.
'He's says we're to have Bag-End,' Drogo murmured. 'And the family silver.'
'Lobelia will be furious!' Prim replied with relish. 'That's very kind of him, and now we have proof!' She waved the letter triumphantly. 'Oh, I'm so happy for him!'
'He really did all that,' Drogo repeated, sounding as if he had taken a blow to the head. Yet Prim knew the look that was sparking in his eye. It was something every Baggins needed: a little bit of fire to help them step up to the challenges of life. Drogo was a gentle soul, and people took advantage. Something told her that ended today.
'He did,' she said softly. 'And if he could, then so can anyone.' She rested her hand on his shoulder and smiled, the letter all but forgotten.
Yes, it was a strange thing having a legend in the family, but as Prim rested her hand over the child swelling in her belly, she found herself suspecting that Bilbo would not be the only one.
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omegawizardposting · 10 months
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I genuinely believe that the younger generation has absolutely abysmal coping skills when it comes to discomfort.
I grew up during the Internet Wild West. I was exposed to Lemon Party, Blue Waffle, and many of their putrid kin. While I don't think other people should be exposed to such extreme examples without full consent, I do think that one must be able to cope with mild discomfort, at the very least.
When YouTubers are making videos about how stumbling across non-sexual, SFW furry art traumatized them, I think maybe they actually do need to build a bridge and get the fuck over it.
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marrondrawsalot · 1 month
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I’m joining the Wild West au! I’ll do some posts with few of my girls and dudes! STARTING WITH THE MAYOR DAUGHTER
Darling Crowley
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- she’s one of her father’s greatest treasure, the perfect little lady who was an honorable child. He said she was a true fortune to him. Because no treasure is worth more than his own kin’s.
- rumored to be the town doll jewel, for her porcelain skin, her perfect deep rose pink lips, her tulip color blush, and her amethyst blue eyes made her the most admirable of the town itself.
- she is somewhat a very strange young lady, an eye fashion for the darkest clothes to hide most her body, but she is simply fond to talk with. She never breaks eye contact and knows your face miles away. Creepy.
- she truly loves her family, she cares for them. Though people wonder why they occasionally see a cloak figure roam at night chasing someone out of town or…..
- Darling is bit of an oddball. Studying the occult but in a better way of knowing magic and getting herself involved of more knowledge then her own father.
- she is very much enjoying the town misfits, her posse, who are very acquainted with her father and others. (The old gang but younger. I’m messing with my Aaron simps!)
- she often seen carrying a doll that looks similar to her, but you feel like you swore she was holding a woman near her. Some rumor that was a doll customed made to resemble her late mother. Though you feel like a different presence arise when you face her.
@adrianasunderworld @mangacupcake @writing-heiress @the-weirdos-mind @skboba-stars @nproduction626 @rose-tea-and-strawberries @anxious-twisted-vampire @yukii0nna @achy-boo @abyssthing198 @zexal-club @liviavanrouge
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arofili · 2 years
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@tolkienofcolourweek day six | multicultural identities ● migration ● time | the sundering of the teleri
The Nelyar were the third clan of the elves, the largest and most fractured. A third refused the Journey west to Aman, and along with half the Tatyar became known as the Avari. The remaining two-thirds of the Nelyar were the last and slowest host of the Eldar (those who embarked upon the Journey), and were named by the others the Teleri, the Last, though they called themselves the Lindar or Lindai, the Singers.
Though all the Minyar-Vanyar and Tatyar-Noldor who took the Journey arrived in Aman, the Lindar were greatly sundered along the way. In the fertile vales of the river Anduin, many Lindar abandoned the Journey and remained there under the leadership of Lenwë, known also as Dan or Denweg. These were named by the other hosts the Nandor, those who went back, but they saw themselves as closer kindred to the Avari, and in time would merge with the Penni tribe into one people, the Tawarwaith or Silvan elves, dwelling mostly in the forests of Eryn Galen and Lórinand.
The Lindar who marched onward were sundered again upon crossing the Blue Mountains into Beleriand. There a group of them forsook the Journey and traveled northward to the grey lands of Hithlum, and became known as the Mithrim, the grey folk. The rest of the Lindar lingered in Beleriand, some waiting by the shores of the sea to be taken to Aman and others exploring the vast forests. It was at this time that their king, Elwë, was lost in the wood of Nan Elmoth, and could not be found. Many of his folk searched for him, and when it came time for the Lindar to leave, they would not go for love of him.
Thus Olwë brother of Elwë took kingship of his people and took those who would across the sea to the Blessed Lands. These were the shore-dwellers, who boarded Tol Eressëa the Lonely Isle and sailed across the waters; but Ossë, Maia of Ulmo, loved them jealously, and broke off a small piece of the island near Beleriand’s shores, leaving many of them stranded from their kin. These Ossë taught to build and sail ships, and they returned to Beleriand under the leadership of Círdan the shipwright, though they mourned their separation from their departed kin. Tol Eressëa did not return again, and thus those Lindar who remained called themselves the Egladhrim, the Forsaken, for the Valar and their kindred had abandoned them to the wilds of Middle-earth. Those who made it at last to Valinor became known as the Falmari, the people of the waves, for they dwelt ever by the shores of the sea.
The Egladhrim were further divided into two groups: the Falathrim, the folk of the waves, who like their kin the Falmari made their home along the coast, though on the opposite shore; and those who remained faithful to Elwë, who at last emerged from Nan Elmoth and took the name Elu Thingol. Slowly the language of the Lindar of Beleriand changed, and they called themselves the Edhil, people of the stars, whether they were Mithrim or Falathrim or Elurim. In this time also Denethor son of Lenwë who had stayed by the Anduin took a group of his father���s people into Beleriand, calling themselves the Laikwendi or Laegrim, and settled in Ossiriand in the shadows of the Blue Mountains.
When the Dark Rider returned and attacked the Edhil, Denethor was slain in battle upon the lonely hill of Amon Ereb, and his people fled back to Ossiriand, taking no other king and fighting no other wars. He was avenged by Thingol, and a small portion of the Laikwendi chose to follow him back to Menegroth, his city of caverns; ever after they were known as the Guest-elves, for they were yet a people apart from the Elurim. At this time Melian, wife of Elu and a Maia of great power, brought up a Girdle about the forests of central Beleriand, and the realm within it was called Doriath, the Land of the Fence, and its people were named the Iathrim, the folk of the fence.
Later, when the Noldor would return to Middle-earth in exile, the Lindar of Beleriand would be called in their tongue the Sindar, the Grey-elves, which in their own tongue was Thinnedhil. But to themselves they were always the Edhil, divided into Mithrim and Falathrim and Iathrim and Laegrim; and Elu Thingol claimed kingship over them all, though many found greater friendship in the Noldor than with him.
[transcript of image text & graphic flowchart of the Sundering beneath the cut]
A full image description is available in alt text. Below is a transcript of the text in each image.
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Falmari: Folk of the Waves. Those of the Teleri who followed Olwë, brother of Elwë, and came to the shores of Beleriand and traveled upon the Tol Eressëa across the Great Sea. The Falmari settled upon the shores of Aman, where they founded Alqualondë, the Swan-haven.
Sindar: the Grey-elves. Those of the Teleri who reached Beleriand under the leadership of Elwë, but did not reach Aman. For love of Middle-earth, or for their King, they remained in the East. In their tongue they called themselves the Edhil, but the exiled Noldor called them the Sindar.
Mithrim: the Grey Folk. Those of the Sindar who moved northward and settled in Hithlum around the Lake Mithrim. They were closest to the Noldorin exiles and unfriends of the Iathrim, who spoke a different dialect of their language, Edhellen.
Egladhrim: the Forsaken. Those of the Sindar who remained in Beleriand for love of Elwë their vanished King, rather than following his brother Olwë to Aman. This group also included those Sindar who came to the travelling island, but were left behind when the Isle of Balar broke off, and were not returned for.
Falathrim: Folk of the Waves. Those of the Egladhrim who would have gone to Aman had not their part of Tol Eressëa broken off and become the Isle of Balar, leaving them stranded near Beleriand. The Falathrim were led by Círdan the Shipwright, and were beloved of Ossë.
Iathrim: Folk of the Fence. Those of the Egladhrim who remained in Beleriand for the sake of their King, Elwë Singollo, who vanished before the Teleri were able to cross to Aman. When Elwë finally re-emerged with his Maia wife, Melian, he took the name Elu Thingol and established the Hidden Kingdom of Doriath, Land of the Fence.
Nandor: Those Who Went Back. Those of the Teleri who, upon reaching the fair vales of the river Anduin, forsook the Great Journey. Their first leader was Lenwë, known also as Dan or Denweg, but as their numbers grew they spread out and took other lords and kings.
Silvans: Folk of the Forest. Those of the Nandor who remained in the Vales of Anduin and the surrounding territory. The SIlvan elves mainly dwelt in Lórinand and the Greenwood, and were close in kinship to the Penni Avari.
Laikwendi: the Green-elves. Those of the Nandor who, under the leadership of Denethor son of Denweg, came to Beleriand later than the rest of their Telerin kindred. After Denethor's death in the First Battle of Beleriand, they took no other King, though some small portion of their people moved to Doriath and became known to the Iathrim as the Guest-elves.
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SUNDERING OF THE ELVES: A GRAPHIC FLOWCHART
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