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#the 14 5 stars includes cons... and standard
solemntitty · 1 year
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me: nah I'm not going to get another character in genshin i have so many to take care of
alhaitham: hey
me: i mean what's one more really
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sailorstarr-chan4 · 1 year
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Manga Update: Kiss Him, Not Me!
Volumes: 14 (Anime: 12 episodes -- HIGHLY RECOMMENDED, AS WELL!!!) Rating: 4.5 out of 5 stars Favorite Characters: Kae Serinuma, Mutsumi-senpai, & Nishina Favorite Pairings: Kae Serinuma x Asuna Mutsumi-senpai Pros: Hilarious, heartwarming, charming, absurd, and just bloody entertaining AF Cons: Okay, so..... the weight loss subplot is problematic (mainly with the casual fatphobic rhetoric), but.... speaking as someone who had her own fair share of body image issues, I found this series' take oddly refreshing (more thoughts below) Recommended for: FANS OF THE ANIME SERIES. And any current or former BL fangirls, otaku, nerds, etc. Y'all will relate to the madness within, methinks lol
~~~
I cannot believe it took me six years after falling in love with the anime to FINALLY finish the manga, when I literally devoured volumes 3-14 (the end) in just a few days. Only a handful of manga titles make me laugh out loud, and Kiss Him, Not Me! is firmly in that category. The anime references, fandom/shipping lore and madness, and overall shenanigans are just a joy to consume.
And though I adore this series with every fiber of my being, and I say both the anime and manga are more-or-less on equal footing (with the anime being only slightly objectively "lesser" because the manga has more story, but I digress), I will say I do "prefer" the anime, but ONLY because the dubbed cast did such a fantastic job hamming up every single line of dialogue. But I definitely want to own BOTH the manga AND anime one day!! It's just so much fun and sweet and adorable and hilarious!! What's not to love?!
That aside.... let's address the elephant in the room.
So. Let's talk about the Weight Loss thing. Semi-spoilers ahead (TW: weight loss and gain, unrealistic eating habits, fatphobic reactions, etc)
The anime also covers the basics, but here's the breakdown:
Kae Serinuma is an overweight otaku who has her bestie to fangirl with, but is also mostly satisfied with remaining perpetually single, as long as she can indulge in her BL fantasies in fiction and reality.
one day, her favorite anime series kills off her favorite character, sinking her into a week-long starvation depression period
when she finally emerges, she is skinny, glowing with gorgeous skin, and Hot AF
(yes that is VERY problematic, but stay with me)
she returns to school, everyone is Shook, and immediately gains a harem of boys seeking her affection
standard harem shenanigans ensue, but with a lot more Self Awareness, which makes it even funnier
then Kae enters a chocolate character contest, eats up the leftover pieces over the weekend, and..... gains weight again
(yes, that means she literally fluctuates between Thin Perfection and Comical Fatness at the drop of the hat. Yes, that is problematic, MOVING ON)
half of her harem is horrified and demands she lose the weight (gross); the other half accepts her and is fine either way, and one member actually gains Character Development and moves up from shallow fuckboi to caring love interest (no, he's not the chosen one)
Kae is encouraged to lose weight and WANTS to, of her own volition, and doesn't seem to mind either way (important)
and so Kae loses weight again, this time a bit more realistically (albeit cliched) with exercise, and a good dosage of humor because it is fake BL shenanigans that motivate her lol
Okay. So here's the thing.
Yes, the way weight loss is literally addressed and resolved/relapsed is unbelievably unrealistic, problematic, and fatphobic AF. But that's only if we don't account for Kae herself.
Because the crux of it all is...... Kae literally does not give a shit.
She's happy in any body shape.
She never feels shame for being fat, and when others shame her, she dismisses it. If anything, she ironically feels more uncomfortable when she's thin because of the unwanted Pretty Privilege attention she constantly receives.
Two of her love interests, including (spoiler) the guy she ends up choosing and marrying, literally love her both before and after the weight loss/gain, and don't see a problem with her body, other than a vague "you probably shouldn't lose/gain weight so quickly and drastically," but still support her decisions.
The weight thing is not to be taken too seriously, even while it's still important to unpack. She's not LITERALLY gaining/losing that much weight super quickly (the series even makes jokes about how that's even possible), but she is fluctuating between what is deemed by Society as what is Attractive vs Not. Maybe in a real world setting she switches between make-up vs no make-up depending on her mood. Maybe she does gain weight, but it's actually minimal, because society is extremely fatphobic and considers anything a smidgen higher than The Perfect Thinness as Fat Slob or some sort of nonsense. Or maybe it's something entirely different, some of innocuous societal norm of Attractiveness that Kae doesn't maintain, for whatever reason.
Except....... that's also not the case? Because Kae IS abnormal, a deviant with her interests, hobbies, and fangirlish obsessions. And the best part? WEIGHT DOES NOT PLAY A FACTOR INTO IT.
Whether she's fat or skinny, she is a shameless, passionate, loud, and insane fangirl, who literally drools over hot guys and literally has "ugly" thirsty facial expressions even when she's supposed to be "hot." And that is SO GOOD.
Too often in Problematic Media that features weight loss, there's a feeling of shame vs confidence, nerdiness vs normality. And though people AROUND Kae certainly react with all kinds of fatphobia, SHE HERSELF DOES NOT AND THAT IS KEY. Her weight does not determine her worth nor her love for otakuness. He weight only ever influenced her surroundings, and before long, the shallow pettiness is set aside and her harem grows to care for her PERSON, not just her Sparkling Perfect Skinny Bod.
I completely understand why some people cannot get past the blatant fatphobic reactions of Kae's peers, but for me, Kae herself is what makes it palpable. And her friends/love interests who don't care either.
(And another important note/spoiler: her future husband literally happily marries her when she's overweight and, back when she first regained her weight at school, literally tells his fellow harem members that Kae is beautiful either way. SO LIKE. I THINK THE SERIES IS ACTUALLY TRYING TO MAKE SOME LEGIT COMMENTARY AND NOT JUST BE FATPHOBIC FOR THE LULZ, Y'ALL.)
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slotconsulting268 · 2 years
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See also:
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slade-neko · 3 years
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Saw this video game tag thing pop up on my dash a few days ago. Wanted to do it.
1. First game you played obsessively? Legend of Zelda: Ocarina of Time, I believe I was 5yo. Still waiting on that FF7 Remake treatment.
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2. A game that has influenced you creatively? Writing, drawing, etc. Well if I play a game and like it, then I'll create sims of it. Does that count?
3. Who did you play with as a kid? My brother from the day I was born.
4. Who do you play with now? My brother FROM THE DAY I WAS BORN.
5. Ever use cheat codes? I wasn't lying when I made this post. {link}
6. Ever buy strategy guides? Yes! Mainly to look at the artwork though. (Don't need no guide!)
7. Any games you have multiple copies of? Lots of games, most being Left 4 Dead with 6 copies (3 Xbox 360, 1 PC case, 2 PC digitally.) What can I say, its a GOOD GAME!
8. Rarest/Most expensive game in your collection? Gold cartridge Legend of Zelda Ocarina of Time (maybe that's rare?)
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9. Most regrettable purchase? I don't regret my purchases, but I have received games I have never played like Cubix (PS2) no clue where that game came from, but I have it somehow. Madagascar (Xbox 360) came with my Xbox 360, never opened it from its case. And Monsters Inc. Scream Arena (Gamecube) or something... it was a gift.
10. Ever go to a midnight game release or stand in line for hours? No, because then I'd have to interact with people.
11. Have you ever made new friends from playing video games? I'm only friends with people BECAUSE of video games, so yes.
12. Ever get picked on for liking games? No, that'd be ridiculous.
13. A game you’ve never played that everyone else has? Probably a lot, I'd say Call of Duty, but I technically played CoD 1, 2, and 4. The campaign mode was alright, but I don't really care for CoD games at ALL.
14. Favorite game music? Koji Kondo and Grant Kirkhope are two BIG ones.
15. If it was a requirement to get a game related tattoo, what would you pick? Triforce is the most basic option, but I'd rather not get a tattoo.
16. Favorite game to play with your friends IRL? Super Smash Bros. Brawl with hacks, but that was over a decade ago.
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17. Ever lose a friend over a game? No, that'd be ridiculous.
18. Would you date someone that hates gaming? No, that'd be RIDICULOUS.
19. Favorite handheld console? PSP. 3DS is great, but PSP Monster Hunter has ALL of my portable gaming memories. Like playing in school after End of Grade tests with my friend.
20. Game that you know like the back of your hand? Sims 4 I like to think I know everything about Left 4 Dead. Quite a bit about Monster Hunter, more so of a series though than a specific game.
21. Game that you didn’t like or understand as a kid but love now? I'd say Star Wars Knights of the Old Republic. I loved it as a kid, but had a lot of complex pen & paper RPG mechanics that I never understood. I understand a lot more of it now, but its still complex as all heck. I just know you hit things, they die.
22. Do you wear game related clothing/accessories? That's the only thing I wear.
23. The game that you’ve logged the most hours into? Not sure so I'll list a few. Sims 4, Smash Bros. Brawl, Monster Hunter (its a series though), or Left 4 Dead
24. First Pokemon game? Leaf Green
25. Were you ever an arcade game player? No, don't like paying to play.
26. Ever form any gaming rivalries? No.
27. Game that makes you rage? I don't get mad at games, but I had a custom modded Hard Eight mutation in Left 4 Dead that is absolute bullsh*t!
28. Ever play in a tournament? No, because then I'd have to interact with people.
29. What is your gaming set up? A giant wall of video game consoles spanning from NES to Switch, 4 TVs, but I sit at a desk with a PC.
30. How many consoles do you own? "I own every console that's ever existed." - I Don't Play Games When I Play Games (My STRENTH) original song by Smooth McGroove BUT no seriously I own 32 consoles including handhelds.
31. Does the 3DS and/or Virtual Boy hurt your eyes or give you headaches? Yes. 3DS gave me headaches though I only really played with the 3D feature in Ocarina of Time 3D. I think my eyes broke because I couldn't get my 3D to work very well after.
32. Did you ever play a game based on your favorite show/cartoon/movie/comic? Sure I play games based on a lot of things. Literally any anime game. If I had to pick Dragon Ball Xenoverse is kinda like a dream Dragon Ball game. Oh, Attack on Titan 2 is pretty neat too!
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33. Did you ever have any bootleg games or plug-n-play games? Some SEGA plug-n-play thing once. Played it like once and now its lost to time (or my closet.)
34. Do either of your parents play video games? Yes. Mom and Dad played NES Super Mario Bros. My Dad went HARD at that game until he saved the Princess. Then he quit forever.
35. Ever work in a game store? Or do you have a favorite game shop? "Hi. Welcome to Gamestop!"I never want to hear that again, but it was my main store until I went full digital/ online orders.
36. Have you ever shed actual blood, sweat or tears over a game? No, I don't tend to get upset or emotional, but Bill dying in Left 4 Dead made me pretty pissed.
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37. Have you played E.T. for the Atari 2600? Do you think that’s the worst game ever, or do you have another nomination? Never played it. I don't really play "bad" games, but maybe Sims 4.
38. A game you’re ashamed to admit that you like? The Sims 4
39. A sequel that you would die for them to make? Dragon's Dogma 2 WHICH I think is actually in development, so I'd have to say Fallout New Vegas 2. C'mon Bethesda you cowards, hand the keys back over to Obsidian so they can make another good Fallout game!
40. What to you think of virtual reality headsets or motion controls? Two part question, two answers. VR Headset to immerse in world, yes. Motion Controls, no.
41. A genre that you just can’t get into? MOBAs and MMOs. I don't like paying to keep playing.
42. Maybe it wasn’t your first game, but what was the game that started you on your path to nerdiness? Nintendo 64 opened me up to what video games could be as a kid. Sad to say my parents' NES didn't really do that for me. And years later Fallout 3 was a big game changer for me too.
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43. Ever play games when you really should have been concentrating on something else? Every day of my LIFE.
44. Arcade machine that has consumed the most of your quarters? None. I'd rather emulate.
45. How are you at Mario Kart? Pretty dang good. 3-STARS MARIO KART WII, BABY!
46. Do you like relaxing games like Animal Crossing or Harvest Moon? Yes, both of those. I preferred when Animal Crossing had more character to it. New Horizons looks so pretty, but feels so bland compared to classic AC.
47. Do you like competitive games? No. Not really. Usually amongst friends or if I can get competitive against AI Bots. I love my machine bot friends cause they don't cry like 10 year olds when they lose.
48. How long does it take your to customize your player character? Too long. I've seriously restarted games because I wasn't happy with my character's appearance.
49. In games where you can pick your class, do you always tend to go for the same type of character? Yes, I am always the magic man, my brother is always brute warrior, and my friend is the ranger.
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50. If you were a game designer, what masterpiece would you create? I don't really know. Honestly, I'd rather mod already good games to make them better than create something completely new.
51. Have you ever played a game for so long that you forgot to eat or sleep? No, that'd be ridiculous. But I've had a friend fall asleep playing games at my house 3 different times and currently dozes off during our Minecraft sessions. So, maybe that's not a completely ridiculous thing after all.
52. A game that you begged your parents for as a kid? Kirby 64 apparently. My brother tells me we had to count out pennies to buy it. I must've been too young with no recollection, but I believe it.
53. What’s your opinion on DLC these days? It's good if its not in the game's files from the beginning and is actually developed AFTER launch... and pre-order bonuses should be standard DLC a month or two later. Some games have content lost to time because of that pre-order bullsh*t.
54. Do you give in to Steam sales? Of course. If you want a game and its on sale then why not? I typically wait just for Steam sales to get games.
55. Did you ever make someone you hated in the Sims and did mean stuff to them? No? I typically make people and characters I like in Sims. I've made villains like Dio, but he's an anime villain and I don't really HATE him despite the horrible things he's done.
56. Did you ever play Roller Coaster Tycoon and kill off your guests? No. Never played that game.
57. Did you ever play a game to 100% or get all of the achievements? I try to for all the games I really like.
58. If you can only play 3 games for the rest of your life, which ones do you pick? The Sims 4, Skyrim, & Fallout: New Vegas. Mods make them live forever. Left 4 Dead and Monster Hunter are good choices too.
59. Do you play any cell phone games? Those aren't games.
60. Do you know the Konami Code? No? But I'll take a guess. Is it make an IP and forget it exists?
61. Do you trade in your games or keep them forever? Keep forever... even the bad ones.
62. Ever buy a console specifically to play one game? PS4 Pro for Monster Hunter World. It was basically for early access since the PC version was being developed and releasing after PS4, but I don't like waiting.
63. Ever go to a gaming convention or tournament? Sort of. Been to anime cons and walked into the gaming tournament rooms only to walk out less than 10 minutes later.
64. Ever make a TV or monitor purchase based on what would be best for gaming? No, but I'm going to be doing that soon, hopefully.
65. Ever have a Game Genie, Game Shark or Action Replay? Did it ever mess up your game’s save file? GameShark for N64, PS2, Gameboy, and Action Replay for Gamecube, DS, 3DS. And no not really, I would cheat responsibly... but there was this one time at school my friend and I borrowed another friend's Gameboy game, loaded it up with my Gameshark, tried playing, it crashed, loaded it back up, save file corrupted... we just stared at each other jaws dropped, "Here's your game back, dude. Make sure you don't play it til you get back home!"
66. Did you ever have have an old Nokia with Snake on it? No, but I remember seeing them on billboards in the game DRIV3R on PS2.
67. Do you have a happy gaming-related childhood memory you want to share? Every game I play is filled with happy memories (mostly.)
68. Ever save up a ton of tickets in an arcade to get something cool? These tiger plushes. My brother got white and I got orange. They were the coolest. Got a butt load of tickets from some jackpot spinning light game thing as I was good at the timing with repeated jackpot hits.
69. In your opinion, best game ever made? I've played quite a few masterpiece games, but to pick one, I'd say Fallout: New Vegas
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70. Very first game you ever beat? Super Mario 64. I was a mere child on a Sunday morning and ate celebratory pancakes made by my Dad.
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Wow, that was long... I get the feeling this was supposed to be a "send me ask with numbers" thing, but answering all at once is more fun.
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Text
Lazarus
Guardians name: Lazarus
Age: Infinite
Race: Jovian
Call signs/alias: The Gloomstalker
Pronouns: He/him
Class: Warlock
Preferred subclass(es): Void
Ghost’s name: Rasmodius
Their Vanguard: Zavala, Ikora, Cayde-6
Fireteam name: Fealty of Light
Fireteam teammates: None yet! He’s still searching for some people who’ll be his friends and join up with him!
Favorite legendary weapon: Twilight Oath
Favorite exotic weapon: Whisper of the Worm
Favorite exotic armor: Karnstein Armlets
Favorite ornament armor set: Steeplechase
Favorite weapon ornament: Eye of Osiris
What stats do they focus on: Recovery, Resilience, Mobility
Are they offense, defence, or support: Offense
Do they prefer being close, mid, or long range: Any and all of them
Do they lean more “Element of Surprise” or “Upfront and Aggressive”: Upfront and aggressive
Strikes, Gambit, or Crucible: Strikes
Who was their mentor(if they had one. If it is a character you created, tell us about them!): Asher Mir
Who are they mentoring(if they are. If it is a character you created, tell us about them!): Nobody at the moment
What ship do they have: A Thousand Wings
What is their Sparrow: Eon Drive
Favorite Ghost shell: Eris Morn shell
Favorite shader: Corrective // Protective
Favorite color: Black
Favorite food: Ramen
Favorite piece of Pre-Collapse tech(if they’ve seen any): The cell phone
Favorite Pre-Collapse music(if they’ve heard any): Amon Amarth
Favorite place in The Last City(if it’s a place you created, give a little description!): The 3rd District. It’s a place where many poor and homeless people live, and Lazarus likes to cook exotic meals and general food for them at every chance he gets. He likes helping give food to those without any.
Favorite NPC(s): Asher Mir, Ikora Rey, Zavala, Cayde-6
Favorite patrol location: Anywhere on the Tangled Shore
5 things your Guardian likes(can be anything): Stoicism, spontaneity, creativity, justice, cooking
Least favorite food: Hamburgers
Least favorite shader: Nailbiter (it’s too colorful for him)
Least favorite patrol location: Anywhere on Titan
Least favorite Pre-Collapse tech(if they’ve seen any): Landlines
Least favorite NPC(s): The Spider, Emperor Calus, Oryx, Savathun
Least favorite weapon ornament: Heretic Robe
Least favorite ornament armor set: Liminal Voyager
Least favorite legendary weapon: Avalanche
Least favorite exotic weapon: The Queenbreaker
Least favorite exotic armor: Transversive Steps
5 things your Guardian dislikes(this can be anything): Stupidity, mistreatment, evil, bad food, negligence
Your Guardian has to rest. What is their living space like: A humble little apartment with minimal things. The walls are painted a dark grey, almost black, and the carpeting is black but soft, and the lighting is low. There are Vex trinkets everywhere, and broken Vex parts scattered about.
Does your Guardian have any casual wear?(Y'all remember Polyvore? The website URSTYLE works very similar if that helps!):
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What hobbies and/or skills does you Guardian have: Cooking is his main and only hobby. Specifically, making gourmet meals.
What would your Guardian’s lore book be called: Breadwinner of Stars
Where was your Guardian reborn?(If you created the location, give us a little description!): The Tangled Shore, near a Vex cave
What were they wearing when they were reborn: A button-down black shirt, khakis, black loafers, and a cheap watch
What was their reaction to being reborn: Confusion, loss, and disconnect
What was their reaction to their first rez: Awe. He felt invincible, and everlasting. Immortality comes with no price but the weight of defending the innocent, and he was glad to immediately take on that duty.
After being reborn, did they meet friendlies first or hostiles: Friendlies. Asher Mir found him, and rescued him.
Who was the first other Guardian they met?(Same thing! If you made them, give a little description!): Asher Mir
Did your Guardian get reborn with, or find, any indication of their past life? If so what do they have/found: Lazarus found no indication of his past life besides the clothes he wore. He assumed he came from wealth of some sort, perhaps a high society member of the Jovians, though he’s unsure. He has tried finding out more about his life, but no Jovian recognizes him before he was a Guardian.
How did your Guardian get their name(if they didn’t rez with past life momentos): The cave Lazarus woke up near was a labyrinth, and without knowing the word for it, Laz called the place “a lazarus” instead of labyrinth. Asher laughed, genuinely, and said he’d call the man Lazarus for such a comment. But eventually, both took pride in the name, and it became a strong name with lots of positive meaning to them both.
Going back to your Guardian’s lore book, what would be some some quotes or passages from their book: A lot of recipes, including one on cooking Ahamkara properly. Lots of exploration into the Vex, and adventures to figure out how to cure Asher Mir’s arm and save his teacher. Some quotes would be: “The Light hurt me at first, but eventually, it wasn’t so bad. I adapted it to suit my needs, and made a tool from a weapon against myself.” “Jovians wince at the Light, but me? I will embrace it forevermore. It is a gift unto me, and I will reach my tendrils into eternity to wield it if I must.”
Does your Guardian have a significant other: No
Did your Guardian go explore first before going to The Last City? If so, where to: Lazarus explored the Vex labyrinth, and learned its ins and outs. It took quite some time to get used to it, but his intelligence is high, and thus, Laz learned them faster than Asher could.
What was their reaction to first seeing The Last City: Awe and wonder. It was as beautiful and lively as he’d imagined it being.
Is your Guardian a part of a clan: Mithrax’s House Light
Does your Guardian’s clan have a back story? If so, what is it?(if you want to or able to share): N/A
If your Guardian would have a quote as a flavor text for a weapon and/or piece of armor, what would they be: “Light be with us all, for Darkness is but an inescapable dive into a jaded infinity.”
If your Guardian has had any interactions with any civilians (The Last City/The Farm), Eliksni, Cabal, Vex, Hive, Taken, Scorn, Rouge Lightbearers, or Iron Lords/War Lords(if your Guardian is an Old Light) tell us about it!: Lazarus disagrees heavily with the Iron Lords, and always has. He didn’t like them when they were warlords, and he still disagrees with them to this day. Laz gets along with other races, specifically Eliksni, as they are close neighbors to the Jovians, both living on the Tangled Shore. He saw their Collapse, when they lay siege to The Last City, and felt pity and sympathy for them rather than hating them. Laz has only ever fought Vex, and studied them, and sees them as a bane and plight, since they hurt his teacher. He struggles to trust the Cabal after what they did during the Red War, but he’s slowly trusting them. He doesn’t trust the Hive whatsoever, and disagrees with Darkness as a whole.
Does your Guardian have any unconventional allies or connections(By Vanguard standards): The Eliksni. Lazarus has befriended them long before House Light was a thing, and spent lots of time with them on the Shore.
How does your Guardian feel about themselves or others using Stasis: Horribly. Lazarus does not trust Stasis, as it’s Darkness, and he thinks it’ll corrupt everyone at some point. Some are more resistant to the corruption than others, but everyone who uses Darkness will succumb to it someday.
Did they run The Last Wish raid? How did they react to seeing a live Ahamkara a.k.a Riven: N/A
Did they run The Deep Stone Crypt raid? How did they react to the Crypt and seeing Exo Eliskni: N/A
Is your Guardian from D1? How did they react to seeing Taniks alive once again: Lazarus was shocked beyond measure, and was ready to kill him again to defend the innocent people.
Where did they go and what did they do during The Red War: Lazarus stayed on the sidelines, giving resources to the Lightless, Guardians, everyone, and mainly provided support and healing as necessary. He couldn’t put himself in danger, and advised others to do the same.
Here are some characters that are either polarizing or have created a strong enough mass emotion within the community. What opinion does your Guardian hold on each of them(These are only a handful of characters!)>>>
Osiris, First Warlock Vanguard, originally exiled: Lazarus struggles to trust Osiris, and believe him to be a better person today. He’s well aware of the old, self-centered Osiris with a whole cult, and is dismayed by this man’s sheer selfishness.
Eris Morn, Bane of the Swarm: Awe and amazement at her persistence. Laz admires her deeply.
Cayde-6, Sixth Hunter Vanguard: A young soul, and foolhardy, but a great person nonetheless.
Ikora Rey, Second Warlock Vanguard: Wise, trustworthy, a great friend.
Commander Zavala, Second Titan Vanguard: Someone Laz can confide in, and trust to have his back at all times.
Saint-14, legendary Titan, First Titan Vanguard: A great person, someone with conviction and will, with the best interest of others in mind. Lazarus loves Saint, and trusts him deeply.
Lord Saladin, Iron Banner handler, One of the last remaining Iron Lords: Distaste, hatred, loathing. Lazarus can’t forgive what Saladin did.
Lord Shaxx, Crucible handler, Hero of Twilight Gap, living megaphone: Admiration, aspiration to be like him, and he is proof that anyone can change for the better.
The Crow, New Light, Ex-Enforcer to The Spider: Wary, but willing to give aid and help however he can. Crow isn’t Uldren, and he’s better. Lazarus must constantly remind himself of this.
The Spider, The Shore’s Only Law, founder of “House” Spider: A con artist, and someone to sparingly trust only when absolutely necessary.
Uldren Sov, Prince of the Reef, Master of Crows: Never trust him, never believe him. The man only spews false promises.
Mara Sov, Queen of the Reef, Queen of the Awoken, Ex-Kell of Wolves: Never trusted her, never believed her, and never will. She is a con artist as much as Spider.
Variks, the Loyal, founder of House Judgement: Trusts him, and believes him to be a good person. Lazarus likes that he mistrusts Stasis as much as he does.
Mithrax, the Forsaken, Kell of Light, founder of House Light: Trusts him completely, and believes him to be a savior and the Light of Eliksni.
The Exo Stranger/Elizabeth “Elsie” Bray, Granddaughter of Clovis I and Sister to Ana Bray: Wary to trust her, and hesitant around her. Laz believes someday she’ll succumb to the Darkness, and fall victim to its influence. He pities this day.
Eramis, of House Salvation, Kell of Darkness: A fool, misguided, so desperate and damned. She dug her grave, and she now lays in it.
Empress Caiatl of the Cabal Imperial Empire: Struggles to trust her, but after what she did for Zavala, he’s willing to give her a chance.
Taniks the Scarred, the Perfected, the Abomination, the Shadow Thief: He’s a scourge on everyone, and a threat to be eliminated.
The Darkness is fast approaching. How is your Guardian handling it: Lazarus is ready to fight, and will go against it tooth and nail. He doesn’t hesitate to take things head on, and will do the same against the Darkness. Whatever must be done to protect the innocent, Laz will do it.
And finally, does your Guardian have any advice for any New Lights: Never give in to Darkness, and always walk with the Light.
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thecreaturecodex · 4 years
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Grigori
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“Uatu” © Felipe Sobreiro, accessed at his deviantArt page here
[Commissioned by @thetygre​. The Immortal’s Handbook is a weird relic of the d20 boom, a phenomenally ambitious book written and illustrated by a single individual, Craig Cochran. It attempted to unify D&D planar cosmology with accounts of Christian angelology and Jewish apocrypha, as well as provide statistics for literally planet-destroying creatures. It’s based off the Epic Level Handbook rules, and mechanically it is perhaps the ultimate example of that book’s “just make the numbers higher” philosophy. The neutronium golem, for example, is a living neutron star with a CR of 9721. What makes it that CR instead of, say, CR 9720, is perhaps known only to Mr. Cochran
These grigori are one of the few monsters of lower CR in the book, as part of its Book of Enoch fanfiction feel. The commissioner requested that I tie them into Pathfinder’s Weird Cosmology, with the Material Plane being the laboratory of competing groups of Ancient Aliens.  I stripped off the original’s sorcerer casting, as well as its ability to steal XP from characters. The former to replace with more thematic class abilities in PFRPG, and the latter because that’s just a dick move.
Note that a watcher archon drawing on the same tropes already appears in the Codex. If you’re intending to use both creatures, maybe strip the mention of the name “grigori” from the archon. Or don’t--perhaps confusion over the two creatures has arisen in your game world.]
Grigori CR 14 N Outsider (native) This being is a bald giant with opalescent skin and a swollen head. It appears maimed—its eye sockets are empty holes, and the stumps of wings grow from its shoulders. Despite this, it seems calm and collected, even serene.
The grigori are also known as watchers, and are often mistaken for angels. They roam the world observing events, interfering only under the rarest of circumstances. They are attracted to areas of mythic potential, the deeds of great heroes and villains, and unique or extremely rare creatures. Few mortals have conversed with a watcher, instead catching merely a glimpse of the maimed giant at a distance before it disappears. Those who manage to talk to them find them great repositories of information, but often distracted and sad.
Grigori prefer to avoid combat except in the most dire of circumstances. They know that their appearances are alarming, and if they must approach a mortal, often do so under cloak of invisibility or with a calm emotions spell at the ready. If pressed into battle, they are reactive opponents, waiting until their enemies have acted before reacting—such delays grant them great defensive insights, and they can focus their superior intellects on offensive strikes as well. Those that a watcher touches with hostile intent are struck blind, but a foe that surrenders and behaves honorably may find its sight restored by the creature after negotiations finish.
The grigori are an ancient race, a relic of the beginnings of creation. The elohim crafted them from quintessence and deposited them on the worlds of the Material Plane, where they served as reporters and correspondents. Each watcher observed a particular species or culture, sending missives on their uninterrupted development to the elohim. The annunaki, however, interfered; these strange beings were more interested in uplifting civilizations than allowing them to develop normally, and through slow and subtle persuasion convinced a contingent of grigori to interbreed with mortals, to donate their magical power into a bloodline. The descendents of these unions are now known as the nephilim. Offended and horrified by the disruption to their experiment, the elohim killed the offending grigori and maimed the rest, taking their eyes, wings and mythic power as a reminder of the consequences of interference. The elohim did not bother to create replacements, and the line of the grigori has been winnowed by violence and fate over the course of the ensuing millennia. Most of the grigori in existence are still loyal to the elohim, but a few renegades do exist—some are malefactors of the greatest rank, whereas others actively assist the forces of good.
Grigori    CR 14 XP 38,400 N Large outsider (native) Init +4; special (see patient insight); Senses all-around vision, darkvision 60 ft., Perception +24, true seeing Defense AC 29, touch 19, flat-footed 25 (-1 size, +4 natural, +10 natural, +6 insight) hp 195 (17d10+102); fast healing 5 Fort +22, Ref +17, Will +22 DR 10/epic; Immune ability damage, ability drain, blindness, cold, energy drain, petrifaction; Resist acid 10, electricity 10, fire 10; SR 25 Defensive Abilities karmic link, patient insight, sightless vision Offense Speed 40 ft., air walk Melee 2 slams +22 (2d6+6 plus blindness) Space 10 ft.; Reach 10 ft. Special Attacks studied combatant (+8 or +7d6, 7 rounds) Spell-like Abilities CL 14th, concentration +20 (+24 casting defensively) Constant—air walk, tongues At will—analyze aura, calm emotions (DC 18), clairaudience/clairvoyance, detect thoughts (DC 18), greater dispel magic, sanctuary (DC 17), sending 3/day—arcane eye, invisibility, teleport 1/day—discern location, find the path, greater scrying (DC 23), heal, vision Statistics Str 22, Dex 19, Con 22, Int 25, Wis 23, Cha 22 Base Atk +17; CMB +24; CMD 39 Feats Alertness, Combat Expertise, Combat Casting, Combat Reflexes, Dodge, Lightning Reflexes, Mobility, Skill Focus (Knowledge: history) (B), Spring Attack, Whirlwind Attack Skills Diplomacy +20, Knowledge (arcana, dungeoneering, engineering, geography, local, nature, nobility, planes, religion) +21, Knowledge (history) +27, Linguistics +21, Perception +24, Spellcraft +21, Sense Motive +24, Stealth +14, Use Magic Device +20 Languages Aklo, Common, Draconic, Giant, 11 others, tongues SQ area of expertise, no breath Ecology Environment any Organization solitary or council (2-12) Treasure standard Special Abilities Area of Expertise (Ex) A grigori treats all Knowledge skills as class skills, and gains Skill Focus in one Knowledge skill of its choice as a bonus feat. Blindness (Su) A creature struck by a grigori’s slam attack must succeed a DC 24 Fortitude save or be rendered permanently blind. Karmic Link (Su) A grigori can cause creatures within 60 feet that harm it to take the damage they dealt. This does not take an action on the grigori’s part, but costs it an attack of opportunity. A creature can resist this with a successful DC 24 Will save. This damage ignores all forms of damage reduction or immunity, and the save DC is Charisma based. Patient Insight (Su) If a grigori delays its action until the end of a turn, it gains an insight bonus to Armor Class and saving throws equal to its Wisdom modifier. These bonuses are included in its statistics above. Sightless Vision (Su) Although a grigori’s eyes do not work, its entire body functions as an eye. This grants it all-around vision and true seeing as supernatural abilities, and it is immune to blindness effects. A grigori is treated as being completely blind in the area of an antimagic field, and cannot avert its gaze for the purposes of gaze attacks. Studied Combatant (Ex) A grigori gains the studied combat and studied strike abilities of an investigator with a class level equal to its Hit Dice. Grigori hit dice stack with investigator levels for the purposes of studied combat and studied strike bonuses.
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grailfinders · 4 years
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Fate and Phantasms #16: Arash
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Welcome back to Fate and Phantasms, where we’re bringing every servant in FGO to life in D&D 5e! Today we’re building Arash the Archer, a.k.a. that guy that you use for exactly one turn while farming hands. For this build, we have two goals in mind.
High burst damage.
You need to be tough. You wouldn’t know it thanks to his NP killing him most of the time, but Arash is a pretty beefy guy. He easily has the highest HP of all the 1 star archers.
We would  include the whole “killing yourself” thing in this build, but it turns out D&D doesn’t appreciate the fine art of disposeability like FGO does. The only options for self damage I could find were Berserkers, which don’t mesh with ranged builds, and Blood Hunters, which don’t do enough damage to be all that applicable.
As usual, a quick rundown of the build can be found here, and a more detailed explanation will be below the cut.
Background and Race
You are a Variant Human, because we need that feat, giving you +1 Dexterity and +1 Strength, as well as proficiency in Persuasion. For your feat, grab Sharpshooter, letting you attack without disadvantage at long range with your bow, ignore half and 3/4 cover, and especially important for this build, take a -5 on ranged attack rolls for a +10 to damage.
You are a Soldier, fighting for  King Manuchehr (or whoever your DM decides is lore-appropriate). This gives you proficiency in Athletics and Intimidation, the latter of which doesn’t really fit you as a person, but we’ll just have to live with that. I mean, you won’t, but w/e.
Stats
As always, we use the standard array here, but feel free to roll if you want to. I’d say make sure you keep multiclassing in mind, but if you mess this up that would mean you didn’t roll a single stat over 13, so you’d probably just want to start over at that point. Put your highest stat in Dexterity. You’re more buff than nimble, but D&D doesn’t play like that with bowmen. Next is Constitution, you’re tough and resistant to poison. Not mechanically resistant, but... anyway then get Strength, because I mean look at those biceps. Follow that with Charisma, because you managed to convince multiple people that Arash Airlines was a good idea. Put Intelligence next, you’re not dumb, but not smart either. Finally, dump Wisdom, because you also thought Arash Airlines was a good idea.
Piety
With the new Theros book, WotC introduced a more in-depth Piety system. just pick a god and pray! Obviously you’ll have to hash out details with your DM about how this will work, but if you can talk them into it base your god of choice on Pharika. At 3+ piety you gain the option to use Ray of Sickness a number of times equal to your wisdom modifier (minimum 1) per long rest, using your Wisdom as the spellcasting ability. At 10+ piety, we get to the real reason we’re here, an advantage against being poisoned, and immunity to disease. At 25+ piety you can pick one of two options as a touch action, either healing someone for 1d8 + wis modifier and curing them of one disease or poison, or inflicting a dc 15 constitution save, causing their weapon attacks to deal half damage for one minute on a failure. The target can repeat their save at the end of each turn. You can use these touch abilities a number of times equal to your wisdom modifier (minimum 1) per long rest. Finally, at 50+ piety, you can add 2 to either your dexterity or wisdom, and increase your maximum by 2 as well for the chosen stat.
Since this is a new feature, and requires a bit of worldbuilding to work in a game, we won’t include this in the final writeup of the build, but it’s something to talk to your DM about, and tying your character into the world is never a bad thing.
Class Levels
1. Fighter 1: As a fighter, you gain proficiencies in Perception, Survival, and Strength and Constitution saves. You also gain a fighting style, pick Archery for a +2 to ranged attack rolls, and Second Wind, letting you heal yourself as a bonus action for 1d10 + your fighter level once per short rest.
2. Fighter 2: You get an Action Surge, giving you another action in a turn once per short rest. It’s almost an extra turn, but not quite.
3. Fighter 3: You become a Champion of the people, giving you an Improved Critical that doubles your odds of getting a critical hit.
4. Fighter 4: Use your first Ability Score Improvement to grab the Medium Armor Master feat. Technically you could use heavy armor, but medium armor fits your spirit origin better, and now you don’t have disadvantage on sneak rolls because of it, and you can add 3 instead of 2 to your AC if your dexterity is high enough (spoilers: it is).
5. Fighter 5: You get an Extra Attack, giving you two attacks with an attack action, and meaning your chance at critting each turn has been quadrupled.
6. Rogue 1: Rogue doesn’t really fit your character that much, but that sneak attack damage is just too good to pass up on. First level rogues get Expertise, doubling the proficiency bonus of two skills (Athletics and Survival), Sneak Attack, adding extra damage to attacks made with advantage or with other party members standing next to the target, Thieve’s Cant a secret language between thieves, and proficiency with one skill from the rogue’s gallery (Insight) and Thieves’ Tools. 
7. Rogue 2: At second level you get a Cunning Action, letting you dash, disengage, or hide as a bonus action. A growing amount of your damage is tied to sneak attacks, so being able to hide is useful if you’re trying to snipe someone all on your lonesome.
8. Rogue 3: Third level rogues pick a specialty, your’s is as an Assassin. This gives you proficiency with the Disguise and Poisoner’s Kits. (Again, there’s no mechanical use for the latter, so maybe you could use it to make antidotes?) You also get the power to Assassinate. You have advantage on attacks against creatures that haven’t acted in combat yet, and if you hit a surprised creature it’s an automatic critical hit. Assassinations are not really your thing, but dealing a ton of damage turn 1 and then being way less useful afterwards absolutely is.
9. Rogue 4: Use your Ability Score Improvement to empower your Dexterity for better bow attacks.
10. Rogue 5: You gain an Uncanny Dodge, letting you react to halve damage from attacks you see coming.
11. Fighter 6: Use your next Ability Score Improvement to grab the Tough feat, adding 2 hp per level and adding an additional 2 hp each time you level up. Your body isn’t weak, your bow arm is just that strong.
12. Fighter 7: As a champion, you become a Remarkable Athlete, letting you add half your proficiency (rounded up) to any physical check you aren’t already proficient in. Also, your long jump distance in increased by your strength modifier. Remember: Initiative is a dexterity check!
13. Fighter 8: Use your next Ability Score Improvement to max out your Dexterity. This means your bow is almost as deadly as it’s ever going to get, for both you and your enemies.
14. Fighter 9: You get one use of Indomitable per long rest, meaning you can reroll a failed saving throw.
15. Fighter 10: You get another fighting style. Grab Defense for one extra AC point.
16. Fighter 11: You now have a third attack attached to each action, thanks to another Extra Attack. I’m not a mathematician, but more arrows = more crits = more dead. It’s just science.
17. Fighter 12: Use your Ability Score Improvement to beef up your Constitution for some sweet, sweet, retroactive HP boost.
18. Fighter 13: Grab a second use of Indomitable per long rest.
19. Fighter 14: Use your last Ability Score Improvement for some more Constitution.
20. Fighter 15: 15th level champions get a Superior Critical, meaning every attack roll crits on a 18, 19, or 20 for a lot of crits and a lot of damage.
Pros: You have very high physical saves, high AC, and a lot of health, so you’ll probably be able to stick around in a fight for quite a while, especially as a ranged fighter. You have a +8 to initiative, so you’ll usually be high on the list, and when you go first you’ll be able to do quite a bit of damage. Unfortunately sneak attacks are only once per turn, but 3-6 crits in the opening round of combat is nothing to sneeze at. Assuming you use sharpshooter and your action surge you’ll be doing an average of over 150 damage in a single round of combat. That feels pretty Stella-ish to me.
Cons: Your soft skills could use some work, especially your int and wisdom. It’s a good thing you have indomitable, because you’re probably going to need that a lot. You also don’t have any innate magical damage, so higher level enemies will give you a lot of trouble, unless your DM gives you a break.
In short: Wreck shop the first turn, then mop up the stragglers in the second. Try to avoid any evil bards and you should be fine.
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heamarvel · 5 years
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Holiday Movie Challenge Prompt and Badge lists
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Hellooooo shippers of all Marvel ships!
This marks the kickoff to HEA (Happily Ever After) Marvel’s Holiday Movie Challenge! If you don’t know us, we’re a group of crafty mods under the direction of our own personal Pepper Potts ( @betheflame​​ ), so really, this is going to be great fun, and we hope that you’ll join us!
A brief intro to our event:
At no point do you need to sign up for this event. You are not beholden to post anything, even if you say that you will. This is a guiltless, fun event!
Pick a prompt, any prompt!
Interpret the prompt any which way you wish. We have prompt examples available for people to peruse on our blog and on our Discord, if you’re in need of a few examples.
Write (or art, podfic, or moodboard, etc.) any ship you want, even polyamorous relationships of any number or type (even if the prompts contain just two characters!).
Include additions from our badge list if you wish! They function like video game achievements (think World of Warcraft, or Xbox) and you will be rewarded with little achievement badges designed by the wonderful @kocuria​ that you can display anywhere you please.
The collection will open on November 1st and close on December 24th.
Around then we will provide a Google form to submit the badge info and other info for your fic.
BUT REMEMBER! All contributions to this event must have a Happily Ever After as per holiday movie standards (doesn’t mean there can’t be tons of angst and pain in the middle, though).
For any further info, please check out our Holiday Movie Challenge page, our Prompt and Badge page, our Frequently Asked Questions page, or ask us questions on Tumblr, Twitter, or on Discord! (Links on Tumblr.) 
But that’s enough mod-splaining, let’s take a look under the cut at the prompts and badges that we’ve been eagerly waiting to share with you!
*We have included both (1) images to download and save as well as (2) text for those who prefer or need that medium! The images are at the bottom of this post.
Here’s a separate post with just the images.
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Prompts
1. Character A is a big city lawyer who swore to never go back to their hometown. Suddenly, their grandfather dies and leaves them the family Christmas Tree farm. They’re determined to go back and shut down the farm. Character B runs the farm and is determined to save it.
2. After losing their job as an au pair in New York, Character A accepts a position as a nanny in the castle of a small European principality no one has ever heard of. Character B is a single parent & ruler of the country.
3. When architect and Christmas amateur Character A finds themselves hosting their family for Christmas, they recruit holiday coordinator Character B to bring holiday joy to their home.
4. A high-powered executive reconsiders their priorities when car trouble leads them to Christmas Valley, a town in love with Christmas.
5. Two new students at nearby university, Character A and Character B, meet the first day of classes and become study partners. A local bookstore becomes a close part of their lives as their relationship grows.
6. Character A - a famous author who writes about how to stay single - is forced to look after their niece and nephew over the holidays. With the help of their Christmas-loving neighbor, Character B, they learn to find love and the Christmas spirit.
7. A young royal (Character A) escapes their entourage to explore New York City over Christmas. They meet Character B who shows the beautiful stranger their side of the city.
8. As Christmas approaches, Character A (the Lizzie Bennet character), a New York event planner, is sent to a quaint, small town to organize their holiday festival. When they arrive, they find Character B (the Darcy character), a high-profile billionaire lacking in holiday spirit, in the process of selling the charming estate they hoped to use as a venue.
9. An anxious bride-to-be (Character A, “bride” is non-gender assigned) throws in with broken-hearted and cynical Character B and a happily married couple for an emergency ride to NYC from New England.
10. Character A has to go to their cousin’s holiday wedding that’s taking place a year to the day they were left at the altar. Unable to face going alone, they con Character B into going “just as friends.”
11. When a restless young married Character A is granted a wish by a Christmas Angel to be single again, they soon discover their new life isn't what they bargained for, and embark on a quest to win Character B back.
12. Character A and Character B have been archrivals ever since a memorable fight over a coveted Christmas recital solo in elementary school. Now adults, they work side-by-side at the same school where they still constantly compete over everything. As the holiday season approaches, the entire school is getting into the spirit with the annual fundraising festival, which will feature an exciting new event - a teacher Christmas Cookie Bake-Off, judged by a tough five-star chef.
13. Character A inherited a toy factory. The town needs the factory to stay open, but they have no interest in being tied to their hometown. Especially when they find out that Character B - who broke their heart in high school - is the town’s mayor.
14. A WWII era nurse (Character A) is transported in time to 2019 and meets Character B who helps them discover the bonds of family and that the true meaning of Christmas is timeless.
15. Stranded at an airport at Christmastime, Character A accepts a ride from Character B, who has just rented the last car in town.
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Badges
Length
500
1k
5k
10k
15k
20k+
Ships
We’ll be custom-making the badges for whatever ship you choose to bring to the table! (Just keep in mind our limits: no underage, no non-con, no nazis.) Popular ship or rarepair+, this group of multishipping mods would love to see whatever you choose to write!
General fic elements
Baking/Cooking
Needing a passport
Non-abled character
Neuro-diverse character
Passes the Bechdel Test
Set outside the United States
Addresses a legitimate societal ill/charity/cause
Character learns a craft as a coping mechanism
Someone eats popcorn in a dramatic scene
Mention or include a Hallmark store or movie
Character is tracing their genealogy
Character writes fanfiction
Character learns a new skill
NSFW
A/B/O
Sentinels & Guides
Soulmate-Identifying Marks
Historical AU: Scottish or Irish clans
Historical AU: Ancient Rome or Greece
Historical AU: Regency or Victorian
Historical AU: American West
Inclusion of animal other than a dog, cat, or horse
‘It Takes a Village’ (town or community helps them hook up)
Use of holiday other than Christmas - including non-winter holidays
One sentence or more spoken in a language other than Russian
Discussion on classic literature and/or classic rock ‘n’ roll
Write a pairing you’ve never written before
Holiday Movie and general tropes
Inversion/Subversion of any trope
Main character has a cuddly dog
Presence of a small town festival
'And they were roommates!'
Fake Relationship
Only One Bed
Snowball fight
Ice skating or Ice hockey
Interrupted first kiss
Stories from childhood
Sassy/nosy best friend
Conniving co-worker
Kid as matchmaker
Single parent
Holiday specific
Yule log
Playing Dreidel
Holiday movie pick: Die Hard
Use of the phrase “Santa! I know him!”
Home Alone style shenanigans, serious or not
Trying to balance an egg on the Solstice
A non-Jewish character mixes up Passover and Hanukkah
Writing format/style
Outsider POV
First Person POV
Text Message/Chat Room
3+ perspectives in one story
Dialogue Only
Epistolary
Avengers stereotypes/fanon
Thor is foreign
Bots as children
Tony has insomnia
Tony Is Worthy (of Mjolnir)
Tony as a non-Iron Man mechanic
Ceiling vent Clint Barton
Budapest Explanation
Natasha is a scary spy/likes sneaking
Super-Nanny Phil Coulson
Peter Parker being a klutz
Peter and Shuri team up on Tony
Bruce has anger management problems
Avengers Movie Night
Darcy uses her taser
Bucky speaks Russian
Steve and/or Bucky need to play catch up on modern and pop culture
Shrunkyclunks (Modern Steve/CA & non-Avenger Bucky)
Shrinkyclinks (Modern Bucky Barnes/Winter Soldier & non-CA Steve)
Side Character speaking role (any apply): Dr. Doom, Reed Richards, Galactus, Ghost Rider, Frank Castle, any Inhuman, any Runaway, Sif or one of the Warriors Three, Frigga, Amora or Lorelei
Set in a Marvel canon universe (even if not canon-compliant), for example: 1872, Noir
Mod Requests
Supernatural creatures
Gender swapped MC
Someone wears a tiara
Someone wears a kimono
Long-distance relationship
Snuggling to keep warm
1940s AU
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Disclaimer: The above plot summaries in the prompt list belong to numerous movies in the Hallmark catalogue. We do not claim to own them, and are not making any money off of this, nor are we being paid by Hallmark to run this event.
Additionally, as of December 14th, 2019, we are no longer associating with Hallmark even in name, due to their poor choice to cave to pressure and remove an advertisement of a gentle, loving same-sex kiss occurring at their own wedding. We cannot and will not abide that.
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maryxglz · 5 years
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Tom Hiddleston is taking the Broadway stage! The globally-known actor, most recognized for his portrayal of Loki in multiple Marvel films, is making his Broadway debut this season.
In a direct transfer from London's West End, Hiddleston will star in Betrayal alongside Zawe Ashton and Charlie Cox. The Harold Pinter play begins performances August 14 and will officially open September 5.
Hiddleston has had quite the career since graduating from the Royal Academy of Dramatic Art in 2005, picking up many awards, acting on the stage and screen, and achieving cultural icon status. Take a look back at his marvelous career!
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Hiddleston won an Olivier for Best Newcomer for his performance as Posthumus Leonatus/Cloten, his first major award win.
Loki, God of Mischief
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Originally auditioning for the role of Thor, Hiddleston ended up being perfectly suited for the role of Loki, quickly becoming a fan favorite. After first starring in Thor back in 2011, he returned as the main villain in 2012's The Avengers. The much beloved character has now been part of six Marvel films.
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Donmar Warehouse's Coriolanus
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In his first stage appearance after the global phenomenon of The Avengers, Hiddleston returned in Shakespeare's Coriolanus, playing the title role. He earned another Olivier nomination and won the Evening Standard Theatre Award.
The Night Manager
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One of Hiddleston's most notable projects is The Night Manager where he played Jonathan Pine, a luxury hotel night manager and former British soldier. For his performance he received much praise and multiple accolades including an Emmy nomination and winning a Golden Globe.
More Loki
Announced back in November of 2018, Disney's new streaming service, Disney+, will feature vast amounts of new content, including a new series revolving around Loki. Officially confirmed at San Diego Comic Con this past month, expected to premiere in Spring of 2021.
Broadway Debut
Now Hiddleston is coming to Broadway! Catch his long awaited Broadway debut at the Bernard B. Jacobs Theatre, where the show will run for a strictly limited 17-week engagement.
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verytamenow · 5 years
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Getaway Car is About Leaving BMG
Okay, okay, I know it's a reach, alright? You can stop typing out those anons telling me I'm on crack. I know. This very much so IS a crack theory. This is something of a followup to another crack!theory I wrote with @yourmarkonmeagoldentattoo (who I also owe a thank you for proofreading this) back in September 2017. Where I wondered if there wasn't a bit of a power struggle for how Taylor Swift™ was being presented to the public and if Taylor herself and her label were on the same page. So here's a little backstory: I watched the Reputation Tour Movie on Netflix last light and since I wasn't overwhelmed by the fact I was just feet away from our Lorde and Saviour Taylor Alison Swift herself in person, I was able to notice, or really - focus on, a few details I hadn't before. Such as Getaway Car having a Neon font that while not a match for the 1989 font, was reminiscent of it to me. And while it could have be the old fashioned Vegas imagery of neon lights on a desert getaway run, what if Taylor Swift - queen of hidden meaning - intended it to be more. We've all questioned the origins of Getaway Car. Was it a convulted reference to Kissgate and it's fallout? Was it about bearding with CH and that ending? Was it just a fun escapist fantasy what was originally meant to seal reputation as being about TH before that crashed and burned? But what if it's not about a personal relationship, but a business one? Taylor vs BMG and reputation era vs 1989 era.
Let's rewind to 2016 before everything went to hell. It seemed such a promising year. 1989 had won Album of the Year, Taylor's second in less than a decade and before 30. She'd come off her most successful era - both album and tour earnings millions. On the verge of overexposure but not there yet - getting the standard criticism that has always mystifyingly surrounding her but seemingly about to dodge the cycle heavy criticism that followed her achievements. And on time to release another album - her rumoured last on her contract - in the fall of that year. Surely there wouldn't be a better time to renegotiate a contract? When her star was burning so brightly and she'd been able to deliver the ultimate “I-Told-You-So” to Scott Borchetta about switching to pop? Surely BMG would want to make sure their flagship artist and crown jewel in their lineup wasn't going anywhere? So why didn't they? The best way Scott could have capped off that era would be announcing he had re-signed Taylor Swift for a few more records ensuring number 6 wouldn't be her last with them. It would have been almost guaranteed money in the bank at that point, especially with her then steady every other year cycle. Something Scott could have used, either knowingly or unknowingly about to face several setbacks, including the future loss of Tim McGraw in 02/17 to Sony (and to what degree Taylor would have known this was coming or heard it might be or the two not re-signing could have influenced each other, I don't know), several rumouredly expensive projects such as the attempt to turn Steven Tyler country going nowhere, and the folding of Dot Records in 03/17. On the pro side of the pro-con list for Taylor: Scott had seen potential in her at 14 and they'd both taken a gamble. Scott in signing such a new and unknown artist and putting his fledgling label's comparatively limited resources behind her, Taylor in signing with a label that may go nowhere rather than holding out for a bigger name. They had grown up and changed the industry together and few would be more invested in the continued success of Taylor Swift than Scott Borchetta who had built a label group around her. Their rumoured family like relationship meant it was a tight bond to break and BMG had always given Taylor a freedom most other young artists would never have had. So why didn't it happen? Well we know from the new deal there was one thing Taylor wanted: her master recordings. And with 5, soon to be 6, albums in BMG's hands, they had the ultimate bargaining tool if they'd wanted to keep her. Except when 80% of your revenue comes from one artist? You're not likely to want to give that up, even if that revenue is more limited by Taylor's rights as a songwriter in regards to licensing. It's still a valuable commodity as long as we're in the streaming bubble. Especially if you're investing in objectively risky pet projects. It was well rumoured to be the major sticking point, making it's way into multiple articles as the deadline drew closer and closer, and the Variety Article from 08/18 breaks down all the major players and what was at stake pretty well. Was it any surprise Universal wanted to keep such a major artist? Enough to negotiate it's spotify payout for ALL artists and ensure her master recording would return to her even if not immediately. But what does any of this have to do with Getaway Car? Well, let's take a look at the lyrics through this lens. No, nothing good starts in a getaway car... It was the best of times, the worst of crimes I struck a match and blew your mind The best of times is easily explainable as the brief post-Grammy's high. An album that as the time had sold over 9 million copies worldwide, a tour that had grossed $250.7 million globally, numerous endorsement deals, streaming revenue, and to cap it all off a second Grammy for AOTY. The worst of crimes? Not re-signing immediately when offered. For both both this would have been a shock. Taylor that Scott wouldn't consider compromising on her masters and Scott that Taylor would consider another deal. But I didn't mean it And you didn't see it Maybe Taylor wasn't 100% sold on leaving BMG just yet and a compromise could have been reached, but Scott saw it as all or nothing. The ties were black, the lies were white In shades of gray and candlelight I wanted to leave him I needed a reason This seems such a good summary of a business deal. A professional atmosphere with promises that may or may not hold up being offered to get a signature. All of it being a shade of gray in terms of who would benefit and having to be viewed in the right light. Taylor realizes if she'd going to leave BMG, she needs a far better deal. A really good reason. X marks the spot, where we fell apart He poisoned the well, I was lying to myself I knew it from the first old fashioned, we were cursed We never had a shotgun shot in the dark “X marks the spot” would easily be the signature line on a contract and would be the obvious place where things would fall apart between the two parties. Taylor was fooling herself to think they could reach an agreement that they both wanted after Scott had drawn the line in the sand. Perhaps it was something she had known from the beginning of the meeting, the idea of two familiar business associates having a drink over talks being well known. Chorus You were driving the getaway car We were flying, but we'd never get far Don't pretend it's such a mystery Think about the place where you first met me We're riding in a getaway car There were sirens in the beat of your heart Should've known I'd be the first to leave Think about the place where you first met me In a getaway car No, they never get far No, nothing good starts in a getaway car Scott was ultimately running the show to a degree, being the label president. He was releasing and pushing reputation, the last album of the deal. And while she predicted, hoped, it would be a success it wasn't going to take them further. Taylor's reminding Scott this wasn't unforeseeable. He'd met her at 14 in a cafe and she'd been every bit as ambitious and  set on how her career should look then as she was now. Scott's aware of what's going on and maybe worried or even panicked, alarm bells going off as he faces losing the crown jewel of his label group. But he should have known this was coming, that she'd walk if she didn't get the deal she wanted. She'd already walked from a development deal at 14 because she didn't see a future in it. The end of everything, surely not something good, starts with reputation. It was the great escape, the prison break The light of freedom on my face Perhaps reputation was more than just the last album for Taylor. It was freedom. Freedom from the press and the heavy interview and promotion schedule that had defined 1989. Freedom from the pressure to be Taylor Swift™ at all times. Freedom from caring about major awards that would make the label look good such as Grammys. Freedom from anything but fulfilling her own expectations and her fans'. She's no longer carrying a label. Soon to be no longer under a contract, along with whatever other clauses - regarding public behaviour or image that can exist in contracts - might have existed. But you weren't thinking And I was just drinking Scott didn't think things through. Didn't weigh the costs and is now feeling it as the clock ticks. Meanwhile, Taylor is unfussed. Calmly sipping her drink as she watches the fallout. Well he was running after us, I was screaming 'Go go go!' But with three of us, honey, it's a side show And a circus ain't a love story And now we're both sorry (we're both sorry) A reference to new contract negotiations. Scott still trying to get Taylor to re-sign while Taylor courts new options. He's trying to chase her while she's telling her own team to prepare to jump ship. Maybe there's even a bit of a struggle for control as the new era kicks off and each side tries to leverage it to their advantage. It makes negotiating a new contract more interesting. Any other label aware of BMG's history with her and continued attempts to court her and the industry and media beginning to realize there hadn't been news of a contract and beginning to weigh in. It's becoming a sideshow to the main exhibition that is her music. Both Taylor and Scott probably have regrets over how this is ending. X marks the spot, where we fell apart He poisoned the well, every man for himself I knew it from the first old fashioned, we were cursed It hit you like a shotgun shot to the heart Again referencing a contract, and Scott's refusal to budge. This time Taylor voicing it became more about them each trying to get the best deal for themselves, or maybe Scott looking out more for himself in their negotiations, rather than a team working towards a mutually beneficial deal. And it's a harsh realization for Taylor after over a decade, hitting her like a slug to the heart. Chorus We were jet set Bonnie and Clyde Until I switched to the other side It's no surprise, I turned you in 'Cause us traitors never win They had been a team, an unknown artist and fledgling label against the world and the industry. Moments like winning the Horizon Award at the CMAs which inspired the song Change and winning AOTY for Feearless probably building that bond. Something that remained in place until she switched to viewing herself as a potential free agent. It shouldn't have been a surprise it happened, though maybe it was, but it certainly felt like a betrayal to both parties. I'm in a getaway car I left you in the motel bar I put the money in a bag and stole the keys That was the last time you ever saw me She's talking again about reputation and this era as a getaway car. She walked out of that negotiation into a new era, taking her earnings and control over her career with her and declaring this would be the last era Scott got with her. Chorus I was riding in a getaway car I was crying in a getaway car I was dying in a getaway car Said 'goodbye' in a getaway car A reflection on their separation to come over the era. It hurts and it's painful but it's also a phoenix moment forever. BMLG Taylor dying and being reborn in the next era, this one being a goodbye and her send off to them. I was riding in a getaway car I was crying in a getaway car I was dying in a getaway car Said 'goodbye' in a getaway car
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Winx Alt Con Season 02 Recap:
Previously: Season 01, Weeks 9.2, 10/11, 12, 13, 14, 15, 16, 17, 18
Week 19: Episode 216 - HalloWinx
During the first few days of the week, Bloom video calls her parents on Earth, and introduces them to Daphne.
Vanessa and Mike are as welcoming towards the older fairy as Bloom had hoped, and Daphne almost starts crying with relief when she considers how lucky it had been that her protective spells had brought Bloom and the Earth couple together.
While on the call, the couple tell Bloom that Mitzy has invited her to a Halloween party. The Rest of the Winx, and their pixies, who had been hanging out off screen from the call, immediately crowd around and ask for details.
As soon as Vanessa mentions 'costumes' Stella is pulling an art book from her carry space, flipping through until she finds a section labelled 'Bewitching Winx' showing it to Bloom and Vanessa, asking if they'd be appropriate for the party.
Bloom laughs, saying they'd be perfect, and telling Vanessa to 'please RSVP me for plus 5?' Kiko Jumps into her lap, 'plus six.' (off screen the pixies protest, until Flora reminds them that normal Earth Humans can't see them anyway.)
Daphne leans over Stella's shoulder and looks over the designs, considers for a moment, then offers to teach Stella how to imbue the costume wings with a flight and sensory spells so they'd work almost like the Winx's real wings.
After Mike and Vanessa say their goodbyes, the Winx settle down for 'class' with Daphne.
 Bloom sees Mirta later that day and extends an invite, but Mirta turns it down when she finds out the day, blushing as she explains she and Lucy have a day out planned before exams start.
Bloom wishes her friend good luck with her date (“it's not a date date!”), but before she can leave to check on Stella, who is determined to make the 'costumes' herself (“no one else will do it right!”) Jolly stops her with a dire warning, of deceit, and three women.
Bloom feels a chill go down her spine, thinking automatically off the Trix, but Jolly shakes her head when Bloom asks if that's who she means. Jolly tells Bloom to beware of the masks people wear, as a cruel trick awaits her and her friends.
Unsure what else to do, Bloom thanks the Pixie of Fortune Telling for her advice, and heads off to find her friends.
After talking it over, the group comes to the conclusion that Jolly may have meant the party they're planning to attend, where people will be wearing masks.
 After letting Faragonda know they're going, and confirming what time their first exam is the next day, (having arranged the trip with her earlier in the week,) the Winx, Kiko, and the pixies head off to Earth, via Stella's staff powered teleport.
They arrive around midday at Bloom's home, where she introduces everyone to her parents.
The girls help add a few final touches to the house for trick-or-treaters before getting dressed.
All of the girls are pleased with their outfits and the fit, Kiko shows off his matching vest and cape, while the pixies change into animal inspired outfits, made mostly of soft fluffy looking clothes, and ears on headbands.
The pixies decided to do something fun just for them since Mike and Vanessa are the only adults that can see them on Earth.
The girls fly from Bloom's to the mansion where the party is being held, testing out the enchantments on their false wings, which hold up amazingly well throughout the flight. Kiko seems a little worried in his place in Bloom's arms, but she puts that down to him not liking the extreme height.
As they fly, the girls talk about the somewhat uncomfortable feel of Earth, the way it feels drained of magic. Bloom admits she didn't notice before she met Stella, but she's fairly certain it's always been that way, and that tonight, it actually felt less drained somehow, than last time she'd been back on Earth, which Stella and Flora agree with.
They girls wonder if drained feeling has anything to do with the disappearance of Earth's fairies, but they arrive at their destination before they can get too invested in the topic.
 When they see the gloomy nature of the woods they'll have to pass through to get to the house, the girls rethink their landing point, but decide to make the trek so they aren't seen landing by the other guests. Stella changes her Ring into its staff form, and conjures a soft protective light to it's ornamental disc, using it to light the area.
The girls don some basic outer robes to keep their costumes clean on the walk up to the house, and Bloom keeps hold of Kiko while the pixies flit around. Bloom tells Kiko to stay with her until they get inside so he doesn't dirty his costume. Kiko nods in agreement, and Musa turns her head to find the source of the strange sounds that creep from the woods.
Between her, and Tecna, they confirm it's coming from speakers.
Aisha reminds everyone to be on their guard concerning Jolly's warning, but to try to have fun.
Flora giggles and asks 'what if solving this mystery is the fun?' Stella takes the set up to deliver a subtle jab at Mitzy, 'well, if what Bloom's says about the hostess is true? It probably will be.'
The girls giggle as they begin to navigate the path to the front door. As the girls pass through some of the narrower parts of the path, they form a single line, with Flora at the rear. As she passes a black cat on a short post it turns its head and greats her with a monotone 'hello Flora.'
She calls the girls back to her as she turns to find the cat gone.
When they ask her what's wrong, she tells them about the talking cat, which had greeted her by name .
Musa checks for the sound of movement, but can't catch anything that sounds like a cat.
The group would put it down to electronics, but the fact the cat had known Flora's name was concerning.
Adding it to the list of things they had to figure out, the group continue on, finally spotting lights through the trees. As they enter into the jack-o-lantern littered ground surrounding the mansion itself, murmuring from the trees catches Musa's attention. She focuses in in time to hear someone female sounding say something about a 'bone white mask'.
She whips her head around to see someone tall and lanky with long dark hair and a pale dress move further into the woods. Quietly she lets the others know what she's seen.
Tecna declares that 'that's it' and pulls a container out of her carry space, opening it, she presents the girls with small decals to place on the area just behind their ears. She tells them it's a project she's been working on to improve their communications long distance, with out the standard bulk. The Decals include a pink flower, an orange star, a blue love heart, a red music note, a green drop shape, and a purple triangle.
The girls apply them and do a quick test, confirming they can quietly radio each other. Kiko makes a sad noise when he realises he doesn't get one, then stroke his fur in a sad way that seems to say 'that's okay, it probably wouldn't have stuck in my fur anyway :( '.
Bloom tells him he'll just have to stick close to her, which brightens his mood.
('Alright, now let's get in there, we just vanquished Satan, we can handle some high-schoolers with no magic.'
'...who's 'Satan'?'
'Darkar, I was talking about Darkar... it's an Earth based cultural reference, I'm sorry, I'll explain it later.')
The Winx finally mount the front steps and knock on the door. It creaks open to reveal no one for a second before a jack-o-lantern in a jest hat drops down. A loud rip and thump sound out as Stella uses the butt of her staff to smack it away.
A maid appears in the doorway looking very annoyed.
'Sorry, a few too many years of self-defence training,' Stella tries to laugh it off, but the maid dismisses her, turning to Bloom to ask who she is and what she wants. Bloom tells the maid her name, and hands over her invitation. The maid frowns but allows the group in, showing them to the main room. Tecna makes several comments concerning the house's structural integrity, or lack there of.
In the main room, the girls see plenty of people in costumes, but no sign of Mitzy. The girls consider mingling, but a few seconds later, their hostess arrives at the top of a staircase. She descends 'gracefully' as music plays, and she talks about how expensive her dress is.
The Winx try not to snort as Stella whispers 'that is the wrong way to glitter,' in reference to Mitzy's outfit. They're fairies, their normal outfits were 85%+ glitter, they knew how to glitter.
As Mitzy's slow walk down the stairs reaches two thirds of the way, the music begins to skip, and the hostess rushes down the last few steps to berate the boy in charge of the music table.
She tells him to leave and never show his face again.
The Winx watch as he gets up, and makes his way to the front door, tears in his eyes. Musa goes after him, to make sure he's okay. She offers some words of encouragement as she escorts him down the path, a hastily conjured lantern in hand, and by the time they reach the exit he seems like he'll be just fine.
As he heads off, a short man in a red and blue outfit arrives, he tells her he's there to deliver some cakes to Mitzy's party. Musa offers to take him up to the house, but he says he has other deliveries, and just hands her a box before leaving.
Musa opens it as she walks, floating the lantern with her magic, she picks up one of the pumpkin shaped cakes and raises it to take a quick nibble.
'I wouldn't eat it,' a monotone voice says, and Musa sees the shape of a cat in the corner of her eye, but she has to catch the box before it falls from her startled grasp. When she finally turns to check, there's no sign of any cat. Musa drops the cake back in the box, and casts several of the food inspection spells Stella and Aisha had shared with the group.
The cakes weren't poisonous, but they apparently tasted terrible.
Musa contacts the others as she walks to tell them about the cat and the cakes, the others let her know she hasn't missed much, Mitzy has been throwing a mild tantrum about everyone ruining her party.
Listening to the girls, she misses three figures lumbering around moaning about maggots in faces.
Just as she reaches the house, they tell her to hurry up, because Mitzy has just turned on them about their 'lame ass robes'.
Musa makes it through the door, and shoves the cake box into the maid's hands, just in time to drop her robe with the other Winx.
The other guests stare in shock at the group's witch inspired darkly-cute-and-fun fairy outfits. Even Kiko works his dashing cape and vest.
The other guests crowd around and ask about the costumes, the girls remain vague, and when asked how they'd made their wings, Flora replies with 'it's a secret.'
Because it was a secret.
And a fabric that didn't exist on Earth.
Mitzy shoves her way forward, cake box in hand, offering the Winx some cakes. Bloom looks up from a chat with one of the other girls about her skirt, and tells Mitzy to 'pick out a good one for me.'
When the scowling Mitzy opens the box, the small pumpkin cakes jump up, glowing, they begin to circle around Mitzy, who freaks out and dashes from the room. Most of the guests follow her, trying to beat the floating cakes away.
The Winx laugh amongst themselves, and when Musa asks if anyone had recorded that, Tecna lets out an affirmative hum, and 'fixes' a lock of her hair, drawing Musa's attention to the large bow in Tecna's hair, where the music fairy can see a small ladybug just peeking out. The same kind of ladybug Tecna's micro camera's are typically disguised as.
Looking around with new eyes, she spots a few more of the little bugs.
Tecna remarks nonchalantly how it's 'amazing what one can do when others are distracted by tantrums,' and the girls have another laugh. (Bloom told her friends about Mitzy, they know exactly what kind of person she is.)
Mitzy reappears a short time later, no sign of floating cakes. The party gets back to its boring baseline of everyone standing around, barely talking, and no one dancing. The group splits up to mingle, and look for any sign of the conspiracy Jolly had hinted at.
Tecna notes a large crack on one wall, which seems to originate from behind a photo. When Digit notices it's a picture of three women, it strikes enough of a chord for Tecna to comm the others. When Tecna describes the three faceless women in the picture, Musa mentions that it sounds like the 'bone white mask' figure from the woods outside.
In an upstairs room, Aisha finds another crack-sprouting-picture, a news paper clipping with a picture of the mansion they're in. It talks about the 'Silent Villa', and how no renovators would go near it, because the house aged 50 years a just weeks whenever some one tried to refurbish the house. Millions of dollars had been lost trying to fix the place up.
'So, haunted house, or part of the trap?' the girls wonder amongst themselves.
Bloom is pulled away from the investigation though, when the maid arrives to tell her Mitzy has fallen sick, and is asking for Bloom.
Mizty claims to have seen 'them', flailing about in her bed as she tells Bloom the backstory of the house.
Of three sisters who'd lived there with their younger sister, until the youngest was killed when someone tried to destroy the house.
One of the other guests shows them a newspaper article about it, and tells them how, to seek revenge, the three sisters made a deal with powerful witches.
The Winx share a look over the alleged magic contract that had taken place roughly 100 years ago, during a time when the only suspected magical on the planet would have been the Fairy Godmother that Daphne had been trying to send Bloom to during the second siege of Domino.
Stella says 'these sisters must be pretty ugly if they're breaking mirrors' but manages to refrain from adding 'are you sure it wasn't your face that cracked the mirror Mitzy?' Because Bloom doesn't need her to be that level of petty right now.
When Mitzy starts begging Bloom to help her, since Bloom is 'the only one who can help' her, Bloom listens to her heightened instincts, and while out loud she is kind and compassionate to Mitzy, inside, she calls bullshit.
Bloom and the Winx move into the hall, and Bloom begins signing to her friends, who read the hand signals with ease. Tecna and Stella lag behind, while the others move downstairs to listen to the other guests as they wail to Bloom, going on about how all the glass on the pictures and mirrors broke at once.
Bloom takes charge, ordering everyone into groups, she gets them to search the cupboards for salt and iron, acting like she's preparing them for a battle against the supernatural. (Of course, Bloom bases her preparations on her 'knowledge of the supernatural' which she'd picked up from her childhood fascination with fairies, and not on her actual Alfea learned knowledge of warding.)
Mean while, Stella and Tecna have slipped 'out'.
Only when they reappear, does Bloom tell everyone to stay inside while she and her friends take a look around outside.
Through the fog they see movement, lanky figures by the tree line, Musa and Flora reach out with their powers. Getting a sense of what they are facing.
'Stilts and costumes,' Flora confirms, before Bloom gives the go ahead. Flora brings the wood of the stilts back to life, and Musa snatches up the sounds of three screams before they can go anywhere.
The costumes slip up and off the trio of human girls, leaving them looking terrified, bound from the knees down by wood, and unable to make a sound as their costumes seem to come to life, swaying in the air.
The Winx 'react' like frightened teenagers, running for the only opening the trio wouldn't have blocked off.
The three wraith costumes drift to the ground, and glide along behind them, moving in awkward swaying motions that would be impossible for any human to mimic, let alone one on stilts.
They move into the cemetery where lights float above the grave stones.
While Flora says 'we're surrounded' she adds a signed 'humans' to her warning. They'd expected as much.
When she hears the comments around them, Musa signs to Stella and Aisha.
Echoing groans begin to sound through the graveyard as the lights from the 'floating' pumpkins rise from their grinning shells, the fog thickening on the ground until no one can see their own feet.
The 'three sisters' slither into the clearing amongst the tombstones, circling around the Winx as they continue their diatribe about maggots and faces and bone white masks.
Bloom calls out to the others, telling them to be brave, they can handle this, that they defeated that demon army, and the witches, and the embodiment of evil itself, a few angry ghosts will be nothing.
Around them, the guests in on the prank are getting worried, Bloom's 'pep talk' making them realise that something is not right.
They notice how far above them the lantern lights are just as 'the fourth sister' steps into the clearing.
Bloom steps forward, while the other Winx strain to keep in character, and begins trying to negotiate with 'the fourth sister', who just moans until the other three suddenly seem to notice her presence. The turn, and swoop across the clearing, leaving trails in the thick fog that covers the ground.
'Sister' they begin chanting, swirling tighter and tighter around her, and higher and higher above. From the shadows of the forest dark creatures seem to emerge, half hidden by the fog and gloom, half seen, half imagined nightmares.
The fourth sister begins to scream, batting the others away as the girl beneath the mask realises it's not her minions beneath the sheets. The fog roils, and the others guests add their screams, as the dense vapour peels back to reveal every surface, and quite a few guests, covered in a variety of insects up to the waist.
Mitzy tears off the costume, ripping things in her haste to free herself from the confines. She takes off running for the house, her guests not far behind her.
The Winx are silent for a moment, until laughter from the air above them causes their poker faces to crack. The insects swarm back into hiding, and the monsters on the edge of sight vanish. The fog takes a little longer to ebb back into a light, atmospheric haze, but Musa shutters the sounds instantly.
The pixies ditch the heavy costumes on the ground, and Mirta and Lucy float down far enough to be seen through what remains of the mist, Kiko held securely in Mirta's arms.
Chuckling, Lucy admits that the Winx are alright, for a bunch of fairies. Mirta drops to the ground completely and thanks the girls for thinking of her. Tecna shrugs and brushes it off, saying they needed the help, and Mirta had once told them about how she and Lucy had always planned to pull of a Nightmare Prank like this, it was the only logical conclusion.
Bloom apologises for interrupting their date, but the duo brush her off, saying this was plenty of fun, and a great way to spend the night.
'It was, indeed, very amusing,' comes a monotone voice, and the group turn to find the black cat sitting on a gravestone.
Bloom asks after the cat's identity, but it merely shrugs, and says only that it is 'a passing mischief maker who happens to be a fan of the way you girls... turn tables, shall we say.'
In less than a blink the cat is gone.
In the quite that descends, Stella clicks her tongue, and asks if anyone wants to head back to the party. Lucy tries to decline, saying she and Mirta aren't dressed, but as soon as Bloom retrieves her rabbit, Stella snaps her fingers, casting an outfit changing spell.
Mirta and Lucy's clothes are changed to outfits similar to the Winx's, though Lucy sports what Bloom has told her is considered a 'witch's hat' on Earth, rather than wings like Mirta and the rest.
('what, you thought I didn't plan for them just in case? Please, I have an outfit for Diaspro too.')
On the way back to the house, Tecna does some quick research on Earth's internet (which is slow and terrible and just let her fix it! please?) and finds out that the three sisters had been real, but there had been no fourth, and the house had only swapped hands a few times, with almost no attempts at renovations.
The group makes their way up to the house where they find a bunch of scared teenagers (the trio in the costumes had been released remotely by Flora and rushed for the house alongside their co-conspirators.)
Bloom tells everyone that, Mitzy had woken the three sisters who had actually lived in the house, the trio had been aggravated by what Mitzy had done, but also infected by her version of events, and forced to play out Mitzy's falsehood.
Bloom goes on to tell everyone that the situation has been handled, and that Mitzy not need worry about those three sisters again.
'Also, two more of my friends showed up after all, that's okay right?'
Between Tecna, Stella and Musa, the party has lights and good music in no time. The Winx, Mirta, Lucy, Kiko and the unseen pixies all making themselves at home on the dance floor. Slowly, the other guests unfolded from their frightened huddle and joined the girls.
 The group manages to get a few hours of sleep back at Bloom's house, and gratefully eat breakfast cooked by Vanessa, she and her husband wishing all the girls luck on their exams before they teleport back to Alfea, Bloom promising to see her parents in a week, once exams were over and done with.
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kikurikigamer · 6 years
Text
Nintendo Direct List, organized by system, company, and then release date, with anything not a game at the bottom
3DS
Nintendo
Luigi's Mansion | port, 2-player, 3ds download play compatible, amiibo compatible for 4 amiibos | October 12, 2018
YO-KAI WATCH BLASTERS | update, free dlc update coming soon (new yokai, new levels) | September 27, 2018
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey | update, build your own teams in BJsJ | January 11, 2019
Kirby's Extra Epic Yarn | port, additional abilities (bigger yarn balls, wind swirl to pull in beads), speed challenges in Devilish Mode, new minigames as other characters (King Dedede, Meta Knight) | 2019
Switch
Nintendo
Splatoon 2 | update, new main, sub, and special weapons, new outfits | September 14, 2018
Mario Tennis Aces | update, new characters (Birdo, Shy Guy, Koopa Paratroopa, Petey Piranha), new co-op mode, future outfits/skins available | September 19, 2018
Xenoblade Chronicles 2: Torna ~ The Golden Country | dlc, pre Xenoblade 2 storyline | September 21, 2018 (owners of Xenoblade 2 Expansion pass can download September 14, 2018)
Super Mario Party | new game, new controls, 4 player co-op, 2 system connect, character specific dice with special numberings, 80 new minigames, new single player modes, online minigames | October 5, 2018
The World Ends With You: Final Remix | port, new story (A New Day), remixed map of Shibuya, new monsters, new reaper (Koko? Coco? Cocoa?) | October 12, 2018
Pokémon Let's Go Eevee/Pikachu | new game, special moves done by partner, change their hair style | November 16, 2018
New Super Mario Bros. U Deluxe + New Super Luigi U Deluxe (free) | port, new characters (Nabbit, Toadette), new powerups (Toadette into Peachette), 4 player | January 11, 2019
Yoshi's Crafted World | new game, new camera physics, 2 player | Spring 2019
Luigi's Mansion 3 | sequel, new game | 2019
DAEMON X MACHINA | new game, steal (and keep) enemy parts to self upgrade, exit mechsuit to explore on foot, 4 player, online co-op | 2019
Super Smash Bros. Ultimate | Isabelle for smash | 2019
Animal Crossing | confirmed u thirsty demon summoners | 2019
Capcom
Mega Man 11 | new game, double gear system, amiibo support | October 2, 2018, demo out now
Capcom Beat'em Up Bundle (Final Fight, The King of Dragons, Captain Commando, Knights of the Round, Warriors of Fate) (Armored Warriors, Battle Circuit) | port, first time console release, 4 player, online multiplayer | September 18, 2018
BANDAI NAMCO Entertainment
Katamari Damacy REROLL | port, gyro controls, HD rumble, 2 player | Winter 2018
Blizzard
Diablo III: Eternal Collection | port, new bounties, randomized dungeons, 4 player, online multiplayer, Switch Exclusive Ganondorf armor, *All* amiibo figures compatible for special treasure enemies | November 2, 2018
GAME FREAK Inc.
Town (working title) | new game, entire game takes place in one town | 2019
Paradox Interactive
City Skylines: Nintendo Switch Edition | port, dlc packs included (After Dark, Snowfall) | September 13, 2018
Asmodee
Tabletop Gaming Bundle (Carcassonne, LotR: Living Card Game, Pandemic) | port, individually paid dlc (they mean the dlc is not bundled together), 4 player, online multiplayer, future other multiplayer board games (Catan, Munchkin) | December 2018 (Carcassonne), April 2019 (LotR), March 2019 (Pandemic)
2K
NBA 2K19 | new game | September 13, 2018
Sid Meier's Civilization VI | port (?), 4 player | November 16, 2018
NBA 2K Playgrounds 2 | new game | Fall 2018
Ubisoft
Starlink: Battle for Atlas | new game, idk. Standard Star Fox game ig, customizable Arwing | October 16, 2018
Just Dance 2019 | new game | October 23, 2018
Digital Extremes
Warframe | port, free to play | November 20, 2018
Electronic Arts Inc.
FIFA 19 | port | September 28, 2018 (prepurchase available September 14, 2018)
Sega
Team Sonic Racing | port (new game?), online multiplayer | Winter 2018
Warner Bros. Interactive Entertainment
LEGO DC Super-Villains | new game | October 16, 2018
Square Enix
Final Fantasy XV Pocket Edition HD | port, in game purchases | September 13, 2018
World of Final Fantasy Maxima | port, new feature (Avatar Change) | November 6, 2018
Chocobo's Mystery Dungeon EVERY BUDDY! | port, can befriend all the monsters, 2 player co-op | Winter 2018
Final Fantasy Crystal Chronicles Reemastered Edition | port, online multiplayer, 4 player, new areas in dungeons | 2019
Final Fantasy XII: The Zodiac Age | port, real time battle system, speed mode to expedite your adventure | 2019
Final Fantasy VII | port | 2019
Final Fantasy IX | port | 2019
Final Fantasy X & X-2 | port | 2019
Nintendo Switch Online | Subscription, 19.99$ for one Account annually, 34.99$ for multiple Accounts annually, free NES games, exclusive NES controllers for purchase (59.99$), Cloud save for safe data, online multiplayer | September 18, 2018
Limited Edition "Pokémon Let's Go Pikachu" and "Pokèmon Let's Go Eevee" Switch (decorated console and controllers, ONE PokéGo game, special pokéball accessory to catch pokemon in the Switch PokéGo AND phone PokéGo) | 399.99$ | November 16, 2018
Pokéball Plus Accessory | accessory, catch pokemon with it on both Switch and Phone Pokémon Go games | November 16, 2018
Limited Edition "Super Smash Bros." Switch. Decorated dock and joy-con controllers, "Super Smash Bros Ultimate" | November 2, 2018
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thecreaturecodex · 4 years
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K’n-yani
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“Women of K’n-yan” © Philip Rice, accessed at his deviantArt here
[Commissioned by @listmaker-lastcity​. HP Lovecraft’s “The Mound” is one of his odder stories, ghost-written for Zelia Bishop. It’s less horror than a Lost Civilization fantasy, although it does feature headless zombies and other horrific elements. The titular Mound is one of the earthworks in Oklahoma, which serves as a passageway to the underground world of K’n-yan. The K’n-yani in the story were pretty clearly humans. The story claims the people of K’n-yan came from space and riffs freely on the various racist notions of the time that Native Americans couldn’t possibly have built the archeological wonders of the Americas by themselves. It actually feels like a forerunner of the “indigenous people were smart because aliens” racist claptrap that appears freely in ancient astronaut books and history channel documentaries. Only, again, with headless zombies.
So if they’re just (space) folks, what are they doing on the Creature Codex? One, I got paid to make them. Two, in the story, the K’n-yani have psychic powers, up to and including phasing through solid matter. Humans can learn this power as well, but aren’t necessarily very good at it. This fits in with the general “magic is super science” vibe of Lovecraft (remember, in “Dreams in the Witch House”, you can enter alternate dimensions through geometry). In various Lovecraftian RPGs, these powers get dialed up into innate supernatural abilities; Call of Cthulhu gives them spells and atomic ray guns, and Delta Green allows them to change their size and possess their victims. I’ve taken bits and pieces from both of these interpretations. If you’d rather have ray guns than their innate atomic blast ability I gave them, swap out the Fleshwarping feat for Technologist and give them laser pistols or the like.]
K’n-yani CR 9 CE Aberration This being looks almost human, albeit with a slightly high forehead and slightly large eyes. They are clad in finery decorated with geometric patterns, and carry an axe and shield.
The k’n-yani are a subterranean species of near-humans that have an empire spanning between the caverns of multiple worlds. Their own lore tells that they were brought from the stars by the servitors of Cthulhu, but this may be an exaggeration or mere religious belief. Their aberrant nature is evident not in their physical appearance, but in their control over their physical forms. A k’n-yani can control its size as easily as ordinary creatures can control their breathing rate, and can force its molecules to phase out of state with reality and into the Ethereal. They are powerful psychics, and can control the minds and matter of other creatures as well.
In combat, k’n-yani use their powers of reshaping matter to their advantage. They are constantly surrounded by a shield of repelling force, and can create blasts that tear enemies apart atom by atom. They typically disdain melee combat, relying on slaves and servitors to engage in hand-to-hand, but do carry axes to maim and mangle the weak and fallen. They are mobile in combat, using their ethereal abilities to pass through walls and floors, set up flanking, or escape traps and hazards.
The k’n-yani are cruel in the extreme, and easily bored. They are functionally immortal—a k’n-yani can alter its age as easily as it does its size or solidity—although some are slain by violence and others allow themselves to die from sheer ennui. To amuse themselves, they engage in arts and crafts. K’n-yani goldsmithing is beautiful in the extreme, but they also extend their artistic talents to the bodies of their enemies. They practice fleshwarping and necromancy. K’n-yani undead are typically necrocrafts, usually with exceedingly bizarre forms or demonstrating an ironic punishment related to the deeds the creatures performed in life. Such necrocrafts are often demonstrated in gladiatorial arenas, fighting each other or slaves. K’n-yani society is highly religious, but these religions are devoted to various Great Old Ones and Elder Gods, and serve mostly as excuses for k’n-yani depravity and violence.
K’n-yani                  CR 9 XP 6,400 CE Medium aberration Init +4; Senses darkvision 60 ft., Perception +15, superior low-light vision Defense AC 22, touch 20, flat-footed 17 (+4 Dex, +1 dodge, +5 deflection, +2 shield) hp 114 (12d8+60) Fort +8, Ref +8, Will +9 Defensive Abilities phase through, repulsion shield; Weakness human-blooded Offense Speed 30 ft. Melee masterwork battleaxe +13/+8 (1d8+3/x3) Ranged atom blast +14 touch (6d8) Special Attacks change size Psychic Magic CL 12th, concentration +17 (+21 casting defensively) 18 PE—animate dead (3 PE), blink (3 PE), invisibility (2 PE), make whole (2 PE), suggestion (3 PE, DC 18), telekinesis (5 PE, DC 20), threefold aspect (4 PE) Statistics Str 17, Dex 19, Con 19, Int 16, Wis 12, Cha 20 Base Atk +9; CMB +12; CMD 32 Feats Combat Casting, Dodge, Fleshwarper, Point-Blank Shot, Toughness, Stealthy Skills Craft (alchemy) +13, Escape Artist +21, Heal +12, Knowledge (arcana, planes) +13, Knowledge (religion) +16, Perception +15, Stealth +21 Languages Aklo, K’n-yani, Undercommon, telepathy 100 ft. Ecology Environment underground Organization solitary, pair, patrol (3-6 plus 2-12 necrocrafts) or party (7-24 plus 4-36 necrocrafts) Treasure double standard (masterwork battleaxe, masterwork heavy wooden shield, other treasure) Special Abilities Atom Blast (Su) As a standard action, a k’n-yani may fire a beam of destabilizing energy out of its hand. Treat this as a ranged touch attack with a range of 120 feet and no range increment. A creature or object struck takes 6d8 points of typeless damage (Fort DC 20 half). A creature reduced to 0 or fewer hit points by this ability must succeed a DC 20 Fortitude save or be reduced to dust, as per a disintegrate spell. The save DC is Constitution based. Change Size (Su) As a standard action, a k’n-yani can change its size within one size category. Treat this as an enlarge person or reduce person spell, except that it can only affect the k’n-yani. This ability lasts until the k’n-yani decides to return to its original size as a standard action. Human-Blooded (Ex) Although they are aberrations, a k’n-yani is also treated as being a humanoid with the human subtype for the purposes of spells and effects. Phase Through (Su) As a swift action, a k’n-yani can become ethereal, as per the ethereal jaunt spell, for 1 round. It may use this a number of rounds a day equal to twice its Hit Dice (24 rounds/day for the average specimen). Creatures or objects that the k’n-yani is holding become ethereal with it—an unwilling creature can resist this ability with a DC 21 Will save. The save DC is Charisma based. Repulsion Shield (Su) A k’n-yani gains a deflection bonus to its AC and CMD equal to its Charisma modifier. It loses this bonus when it is stunned or helpless. Superior Low-light Vision (Ex) A k’n-yani can see four times the distance of a human in dim light.
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wolffox871 · 3 years
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Portable Astrology Software . Janus 4.1
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RSS Feed for this tag 97 applications totalLast updated: Jun 2nd 2021, 17:15 GMT Manitou telehandler parts manual mla 627.
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Maitreya 8.0.1
Application for Vedic and Western astrology that enables you to observe many astrological objects ..
Windows 10 64 bit / Windows 10 / Windows 8 64 bit / Windows 8 / Windows 7 64 bit / Windows 7
Microsoft Teams
Effortlessly chat, collaborate on projects, and transfer files within a business-like environment by employing this Microsoft-vetted application
Rufus
Create bootable USB drives from ISOs with an operating system of your choice, with various options, including to enhance compatibility with old BIOS versions
TeamViewer
Remotely control any PC worldwide, give demonstrations, easily transfer files, host meetings and presentations with multiple users
Zoom Client for Meetings
The official desktop client for Zoom, the popular video conferencing and collaboration tool used by millions of people worldwide
SUMo
Keep all your installed software applications up to date using this simple app that automatically scans the computer and reveals available updates
Wise Folder Hider
Easily hide important or personal files, folders or even an entire USB Drive with only a few mouse clicks, keeping them safe with a password
Driver Booster PRO
Update all your drivers and game components, thus ensuring your computer runs smoothly and stays issue-free, with this intuitive application
VLC Media Player
A fully customizable, powerful and practical media player that lets you enjoy nearly all available media file formats or your favorite radio station
Wondershare Filmora (Mac)
Versatile video editor suitable for both beginners and professional content creators, with plenty of advanced features and an intuitive design
Skype
Free calls and chat tool with file transfers, screen sharing, video and audio calls, conferences, contacts management, and more features
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VLC Media Player
VLC Media Player
Wondershare Filmora (Mac)
Skype
Microsoft Teams
Rufus
TeamViewer
Zoom Client for Meetings
SUMo
Wise Folder Hider
Driver Booster PRO
essentials
Astrology 2.6.14
Find out what the stars and the movement of the planets have prepared for you and how they can inf..
Windows 10 64 bit / Windows 10 / Windows 8 64 bit / Windows 8 / Windows 7 64 bit / Windows 7 / Windows Vista 64 bit / Windows Vista
Lunar Phases 1.0.0.4
View information about the Moon's phases, as well as past, present and future info about the Sun a..
Windows 10 64 bit / Windows 10 / Windows 8 64 bit / Windows 8
Astrallis Primary Directions & Astrology Software 1.6.1.2
A reliable application that allows you to calculate primary directions and other zodiac aspects, u..
Windows 10 64 bit / Windows 10 / Windows 8 / Windows 7 64 bit / Windows 7 / Windows Vista 64 bit / Windows Vista / Windows XP / Windows 2K
Mastro Free 6.0.1
Create your natal chart and analyze the movements of the planets in the zodiacal houses so you can..
Windows 10 / Windows 8 / Windows 7 / Windows Vista / Windows XP
Solar System RT for Windows 10/8.1 1.0.0.0
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Learn about each planet in the solar system with the help of this app that provides you with a han..
Windows 10 64 bit / Windows 10 / Windows 8 64 bit / Windows 8
Biorhythms Calculator Amateur 2016 2.0.3.1
Calculate and analyze your biorhythms, then generate various detailed graphs, charts and reports w..
Windows Server 2012 / Windows 2008 / Windows 2003 / Windows 8 / Windows 7 64 bit / Windows 7 / Windows Vista 64 bit / Windows Vista / Windows XP
Anime Zodiac Free Screensaver 2.0
Find the matching constellation based on the birth’s month and day, and relax while watching a bea..
Astrolog32 2.02
Astrology program that comes with support for comprehensive charts, positions of the stars, astero..
Simple Astrology 1.1
An easy to use application that enables you to calculate the position of the planets and major sta..
Timaeus Lite 8.0.0.9
This application generates and displays detailed astrological charts, reports and forecasts, regar..
Windows 8 / Windows 7 / Windows Vista / Windows XP
Kundli 4.5
Easy-to-use software program that helps you perform astrological predictions, check out various ch..
StarFisher Portable 0.8.5.4
Portable tool which enables you to view an array of data regarding the position of the planets and..
Windows NT / Windows 2003 / Windows 7 / Windows Vista / Windows XP / Windows 2K
Horoscope 6.0.0
Portable Astrology Software . Janus 4.1 Free
Majid hussain new york. Check out the current prediction about love, career and wellness for your astrological sign by usi..
Windows 8 64 bit / Windows 8 / Windows 7 64 bit / Windows 7 / Windows Vista 64 bit / Windows Vista / Windows XP
Astrology Time 2.4
A simple and reliable application functioning as an astrology and zodiac calculator for various pa..
Windows 10 64 bit / Windows 10 / Windows 8 / Windows 7 / Windows Vista / Windows XP
MB Janam Kundali 2.05
A simple and efficient application that can help you view the accurate astronomical locations of p..
Portable Astrology Software . Janus 4.1 Download
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Jyotish Tools 1.86 Build 4910
Portable Astrology Software . Janus 4.1 Free
Indian astrology tool that offers a coded display of planetary influences and transits over large .. Xiaomi home app.
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