Jasmine Al Ghul
A while ago the perfect assassin was born, she was Talia's daughter but Ra didn't like the rebellious look in her eyes, they were claiming for destruction and he knew that she would do nothing but destroy the League as soon as she could.
So he rejected her as the heir, something Jazz grew to resent. When the twins Danyal and Damian were born, one was clearly weaker than the other, considering that he was born without breathing and was only saved at the last second.
This made Ra make his decision: Damian would be the heir and Danyal his shadow. But Danyal wasn't interested in killing, no matter how much he was punished for refusing, he wanted to see, to explore, to learn. Everyone could see it.
Because Damian was spending more time on heir training, Jazz devoted herself to taking care of Danyal. She tried to teach him but the boy kept refusing, failing over and over again in the most simply things, Jazz hated him.
Until she stopped hating and became fond of him, feeling a kinship because of their grandfather's rejection. Danny taught Jazz things she had never considered (love, stars, a new interest far away from training, find the meaning of life simply by living) and she made her decision: she would save the boy.
Jazz escaped with Maddie Fenton (one of Talia's students) seeing she wantes to save them too and could pass as their mother, she took Danny with her. She couldn't leave him in that place, she wouldn't forgive herself.
Of course, Damian grew to resent his younger twin for taking their sister away. Blaming him for being weak, why did Jazz leave him behind? He could be a good little brother too, he was better than Danyal! In everything!
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Just realizing that the fact that there exists an “Angel Eyes” Eclipse implies the existence of either a more foreboding or comically innocent version of him called “Devil Eyes”
oh, Lumi, you just unleashed something devasting
As entertaining as a detective Eclipse would be, innocent and way in over his head when it comes to dealing with a mob boss Y/N who just so happens to find him devilishly handsome and too clever for his own good, I'm thinking of something worse than a mob boss.
As a young rookie cop, you are attempting to put out so many fires in the city. The crime rate is abysmal. The politicians are running on fumes and bribes. The police force is barely hanging on through constant corruption. Animatronics are still considered inhuman, unalive, objects to be owned and used, and disposed of. You're hoping that the laws declaring animatronic rights will pass soon.
Murders happen every single day in a city racked with gangs, crime lords, and thieves. You and a few other officers are tasked with dealing with a particular crime scene. It's not unusual for a politician to get assassinated, but there's something particularly brutal about the killing that sits in your stomach wrong—there was blood everywhere.
Then another important person gets knocked off, the carnage grisly and crimson, then another, and another. You can't shake how savage the murders are.
High-ranking officials start having you and other cops stand as bodyguards, taking them where they need to go, standing outside their meeting doors and on the street of their homes at night.
The killings keep happening. You learn of police officers who were standing watch were gutted, too. Slained just as well as the intended target.
You do your job, but you don't like it. You became a cop to help the city. This wasn't what you had in mind, much less babysitting powerful and possibly corrupted individuals that you despise.
That's how you confront him.
Late one evening, sitting in a squad car with a fellow policeman, you two keep each other awake with small talk until you hear the faintest scream. You both take off, and you take the back of the house. When you enter the gauche kitchen, there's a cook animatronic knocked to the ground. You stop to speak to the poor robot, her optics fuzzy until you offer a helping hand and get her back onto her wheels.
Before you can send her somewhere safe, a cold shudder rolls down your spine, as if someone were walking on your grave. You whirl around to find a towering figure at the far end of the room, dark and threatening. Black optics with pinpricks of electric yellow peer at you in judgment. The devilish eyes startle your soul.
You yell out commands to stop but the animatronic—you realize—doesn't head and disappears deeper into the house.
You give chase. You hear a gunshot upstairs and a shout from your partner. When you reach the second landing, you lift your gun to take aim, but a large fist clamp around your own. You fire once, hitting nothing. You're thrown against the wall, dangling by the wrists under the looming killer. Sharp rays, burgundy and royal blue, circle his face plate, splattered in bright blood.
It's too late. It's too late for the politician, it's too late for your partner, and it's too late for you.
He takes your gun and drops it far away. His staggering height gives no hope that you can fight him off, and already, he has you pinned. You simply hope that it will be quick, painless, but your heart sinks when he lifts a hand to your throat. His optics glint. You close your eyes.
A cold, slick finger tilts your chin up. He commands you to look at him, and you aversely obey. The optics scan your face. You wonder if he takes a sick pleasure from causing harm. You loathe that he most likely finds fear in your eyes but you are determined to not make a sound.
"Officer," he says in a cold, dark voice that spears your heart. He studies the badge on your chest, reading your last name etched in brass. You clench your fists, still suspended by his one large hand.
"Who are you?" you demand.
He doesn't answer. He cocks his head with a flash of sharp teeth in a metallic grin. When he drops you, you nearly crumple to the ground. You're aware of the blood underneath your chin where he had touched you. When you try to reach for your handcuffs, he's already down the stairs and out the door, fleeing the murders. Trembling, you fumble for your gun, but you find the clip gone.
The killer animatronic left you alive.
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It has often been dismissed as utopian thinking, a pie-in-the-sky idea that wouldn’t survive contact with reality. But the four-day week has once again quietened critics, as the results of the world’s trial suggest that it’s a win-win for employees and their bosses.
Workers who adopted a shorter week with no loss of pay were found to be happier, more productive, took fewer sick days and generated more revenue for their employers, a landmark study has found.
The Study
Led by researchers at the University of Cambridge, England, the study assessed the impact of a pioneering four-day week trial, which took place in the UK between June and December 2022. Of the 61 firms that took part – among them online retailers, financial service providers and restaurants – 56 pledged to make the move permanent. [Note: That's 91% of the firms!!]
The Results
Researchers found that 71% of participants reported lower levels of burnout, with 39% saying they were less stressed than before the trial. What’s more, 60% found that they were better able to combine paid work with care responsibilities, while 62% said it was easier to combine work with their social lives.
Unsurprisingly, this translated into a 65% reduction in sick days, and a 57% drop in the number of staff leaving compared with the same six-month period the previous year.
Concerns that switching workers to a four-day week would impact profits did not materialise. In fact, when compared to a similar period from previous years, organisations reported revenue increases of 35 per cent on average.
Trials have continually proved successful
"We feel really encouraged by the results, which showed the many ways companies were turning the four-day week from a dream into a realistic policy, with multiple benefits,” said Dr David Frayne, research associate at University of Cambridge. “We think there is a lot here that ought to motivate other companies and industries to give it a try.”
The trial involved two months of preparation, with workshops, coaching, mentoring and peer support for participants. Resisting the idea that the trial must be ‘one-size-fits-all’, each firm designed a policy tailored to its particular needs.
Some academics have questioned the merits of a four-day week, arguing that it can create more stress for employees because they have the same amount of work to do in fewer hours.
Nevertheless, with trials taking place around the world, often with positive results, the shorter working week appears finally to be going mainstream.
Of the UK trial, Joe Ryle, director of the 4 Day Week Campaign, said: “This is a major breakthrough moment for the movement towards a four-day working week. Across a wide variety of different sectors of the economy, these incredible results show that the four-day week with no loss of pay really works.
“Surely the time has now come to begin rolling it out across the country.”
-via Positive News, 2/21/23
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ON GREED
Know when enough is enough.
In all aspects of your life.
There are people who always want more.
More money, more attention, more power, more sex...
These people will never be happy.
Know that there must be "a spot of satisfaction' for you. The spot where when you exceed that it's just a surplus, additional profit.
Getting rid of greed will help you advance. You will be happier, not because you will gain more, but because you'll know you don't NEED more.
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